User unity.lic+user01@simumak.com logged in successfully [Licensing::Module] Trying to connect to existing licensing client channel... [Licensing::IpcConnector] Successfully connected to the License Client on channel: "LicenseClient-Jenkins" [Licensing::Client] Handshaking with LicensingClient: Version: 1.15.0+66d4389 Session Id: 3dca568203424b50a7692b93f3eced45 Correlation Id: 81d34127816fbbff34d3be390361b828 External correlation Id: 166192541747393829 Machine Id: +j1hAFYsQH6+FzlVuJrhkNylcq0= [Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-Jenkins" (connect: 0.00s, validation: 0.02s, handshake: 0.73s) [Licensing::IpcConnector] Successfully connected to the License Notification on channel: "LicenseClient-Jenkins-notifications" Entitlement-based licensing initiated [Licensing::Client] Successfully updated the access token [Licensing::Module] Successfully updated the access token 1BXFPC7VbB... [Licensing::Client] Successfully processed license management request [Licensing::Module] Successfully activated the entitlement license [Licensing::Client] Successfully queried for the EntitlementGroupsDetails [Licensing::Client] Successfully activated ULF license [Licensing::Module] Serial number assigned to (masked): "SC-YGM6-4Z6Q-MC64-EJJE-XXXX" Built from '2020.3/staging' branch; Version is '2020.3.48f1 (b805b124c6b7) revision 12060081'; Using compiler version '192528614'; Build Type 'Release' OS: 'Windows 11 (10.0.26100) 64bit Professional' Language: 'es' Physical Memory: 32473 MB [Licensing::Client] Successfully resolved entitlements [Licensing::Module] Serial number assigned to: "SC-YGM6-4Z6Q-MC64-EJJE-XXXX" BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 [Package Manager] Server::Start -- Port 60618 was selected COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Unity.exe -accept-apiupdate -projectPath C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev -quit -batchmode -nographics -executeMethod AutoBuilder.SMKBuildPlayer -logFile C:\Users\Jenkins\.jenkins\projects\simuproject\build\LogBuildExe.txt -outputPath C:\Users\Jenkins\.jenkins\projects\simuproject\build -serial (hidden) -username unity.lic+user01@simumak.com -password (hidden) -uselayers ST Successfully changed project path to: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev Using Asset Import Pipeline V2. Player connection [29412] Host "[IP] 192.168.2.85 [Port] 55496 [Flags] 2 [Guid] 2062158934 [EditorId] 2062158934 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-B2SJBD8) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]... Player connection [29412] Host "[IP] 192.168.2.85 [Port] 55496 [Flags] 2 [Guid] 2062158934 [EditorId] 2062158934 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-B2SJBD8) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]... [Licensing::Client] Successfully resolved entitlements [Package Manager] Restoring resolved packages state from cache [Licensing::Client] Successfully resolved entitlement details [Package Manager] Done checking package constraints in 0.00s seconds [Package Manager] Registered 52 packages: Packages from [https://packages.unity.com]: com.unity.analytics@3.6.12 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.analytics@3.6.12) com.unity.assetbundlebrowser@1.7.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.assetbundlebrowser@1.7.0) com.unity.burst@1.6.6 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.burst@1.6.6) com.unity.ide.rider@3.0.24 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.rider@3.0.24) com.unity.ide.visualstudio@2.0.21 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.visualstudio@2.0.21) com.unity.ide.vscode@1.2.5 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.vscode@1.2.5) com.unity.jobs@0.70.0-preview.7 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.jobs@0.70.0-preview.7) com.unity.mathematics@1.2.6 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.mathematics@1.2.6) com.unity.multiplayer-hlapi@1.1.1 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.multiplayer-hlapi@1.1.1) com.unity.nuget.mono-cecil@1.11.4 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.nuget.mono-cecil@1.11.4) com.unity.postprocessing@3.2.2 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.postprocessing@3.2.2) com.unity.test-framework@1.1.33 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.test-framework@1.1.33) com.unity.textmeshpro@3.0.8 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.textmeshpro@3.0.8) com.unity.timeline@1.4.8 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.timeline@1.4.8) com.unity.ext.nunit@1.0.6 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ext.nunit@1.0.6) com.unity.collections@1.4.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.collections@1.4.0) Built-in packages: com.unity.2d.sprite@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.sprite@1.0.0) com.unity.2d.tilemap@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.tilemap@1.0.0) com.unity.ugui@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ugui@1.0.0) com.unity.modules.ai@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ai@1.0.0) com.unity.modules.androidjni@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.androidjni@1.0.0) com.unity.modules.animation@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.animation@1.0.0) com.unity.modules.assetbundle@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.assetbundle@1.0.0) com.unity.modules.audio@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.audio@1.0.0) com.unity.modules.cloth@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.cloth@1.0.0) com.unity.modules.director@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.director@1.0.0) com.unity.modules.imageconversion@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imageconversion@1.0.0) com.unity.modules.imgui@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imgui@1.0.0) com.unity.modules.jsonserialize@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0) com.unity.modules.particlesystem@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.particlesystem@1.0.0) com.unity.modules.physics@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics@1.0.0) com.unity.modules.physics2d@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics2d@1.0.0) com.unity.modules.screencapture@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.screencapture@1.0.0) com.unity.modules.terrain@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrain@1.0.0) com.unity.modules.terrainphysics@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0) com.unity.modules.tilemap@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.tilemap@1.0.0) com.unity.modules.ui@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ui@1.0.0) com.unity.modules.uielements@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielements@1.0.0) com.unity.modules.umbra@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.umbra@1.0.0) com.unity.modules.unityanalytics@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0) com.unity.modules.unitywebrequest@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0) com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0) com.unity.modules.unitywebrequestaudio@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0) com.unity.modules.unitywebrequesttexture@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0) com.unity.modules.unitywebrequestwww@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0) com.unity.modules.vehicles@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vehicles@1.0.0) com.unity.modules.video@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.video@1.0.0) com.unity.modules.vr@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vr@1.0.0) com.unity.modules.wind@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.wind@1.0.0) com.unity.modules.xr@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.xr@1.0.0) com.unity.modules.subsystems@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.subsystems@1.0.0) com.unity.modules.uielementsnative@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielementsnative@1.0.0) [Subsystems] No new subsystems found in resolved package list. Package Manager log level set to [2] [Package Manager] Done registering packages in 0.20s seconds Refreshing native plugins compatible for Editor in 4576.17 ms, found 33 plugins. Preloading 16 native plugins for Editor in 9.83 ms. Initialize engine version: 2020.3.48f1 (b805b124c6b7) [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Assets Forcing GfxDevice: Null GfxDevice: creating device client; threaded=0 NullGfxDevice: Version: NULL 1.0 [1.0] Renderer: Null Device Vendor: Unity Technologies Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found [Licensing::Client] Successfully resolved entitlements Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit' Mono config path = 'C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56616 AcceleratorClientConnectionCallback - disconnected - :0 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.088130 seconds. Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 357.05 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.75 ms. Mono: successfully reloaded assembly - Completed reload, in 4.692 seconds Domain Reload Profiling: ReloadAssembly (4693ms) BeginReloadAssembly (3859ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (0ms) EndReloadAssembly (705ms) LoadAssemblies (3858ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (182ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (13ms) SetupLoadedEditorAssemblies (430ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (2ms) SetLoadedEditorAssemblies (0ms) RefreshPlugins (358ms) BeforeProcessingInitializeOnLoad (4ms) ProcessInitializeOnLoadAttributes (42ms) ProcessInitializeOnLoadMethodAttributes (22ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) Platform modules already initialized, skipping Validating Project structure ... 0.387995 seconds. [Licensing::Client] Successfully resolved entitlements Shader import version has changed; will reimport all shaders... Upgrading shader files ...3.285795 seconds. Application.AssetDatabase Initial Script Refresh Start A meta data file (.meta) exists but its folder 'Assets/content_common/art_common/Modules/Vegetation/Trees/Broadleaf_Hero_Field BUria' can't be found, and has been created. Empty directories cannot be stored in version control, so it's assumed that the meta data file is for an empty directory in version control. When moving or deleting folders outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. A meta data file (.meta) exists but its folder 'Assets/contents/Sceneries/IndustryLand/Common/Terrain/Profiles/Arrays' can't be found, and has been created. Empty directories cannot be stored in version control, so it's assumed that the meta data file is for an empty directory in version control. When moving or deleting folders outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. A meta data file (.meta) exists but its folder 'Assets/contents/Sceneries/RutaG21/Common/Ruta_G21_1/Terrain/Profiles/Arrays' can't be found, and has been created. Empty directories cannot be stored in version control, so it's assumed that the meta data file is for an empty directory in version control. When moving or deleting folders outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. A meta data file (.meta) exists but its folder 'Assets/contents/Sceneries/RutaG21/Common/Ruta_G21_3/Props' can't be found, and has been created. Empty directories cannot be stored in version control, so it's assumed that the meta data file is for an empty directory in version control. When moving or deleting folders outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. A meta data file (.meta) exists but its folder 'Assets/contents/Sceneries/RutaG21/Common/Ruta_G21_3/Terrain/Profiles/Arrays' can't be found, and has been created. Empty directories cannot be stored in version control, so it's assumed that the meta data file is for an empty directory in version control. When moving or deleting folders outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. A meta data file (.meta) exists but its folder 'Assets/contents/Sceneries/RutaG245/Common/Ruta_G245_2/Terrain/CTS/Profiles' can't be found, and has been created. Empty directories cannot be stored in version control, so it's assumed that the meta data file is for an empty directory in version control. When moving or deleting folders outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. A meta data file (.meta) exists but its folder 'Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_1/Common/Road/Material' can't be found, and has been created. Empty directories cannot be stored in version control, so it's assumed that the meta data file is for an empty directory in version control. When moving or deleting folders outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. A meta data file (.meta) exists but its folder 'Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_1/Common/Road/Textures' can't be found, and has been created. Empty directories cannot be stored in version control, so it's assumed that the meta data file is for an empty directory in version control. When moving or deleting folders outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. A meta data file (.meta) exists but its folder 'Assets/simuzen/CommonTools/Rewired/Documentation' can't be found, and has been created. Empty directories cannot be stored in version control, so it's assumed that the meta data file is for an empty directory in version control. When moving or deleting folders outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. A meta data file (.meta) exists but its folder 'Assets/simuzen/platform/VehicleDynamics/Scenes' can't be found, and has been created. Empty directories cannot be stored in version control, so it's assumed that the meta data file is for an empty directory in version control. When moving or deleting folders outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. A meta data file (.meta) exists but its folder 'Assets/StreamingAssets/Audio/GeneratedSoundBanks/Windows/DecodedBanks/English(US)' can't be found, and has been created. Empty directories cannot be stored in version control, so it's assumed that the meta data file is for an empty directory in version control. When moving or deleting folders outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. Registering precompiled user dll's ... Registered in 6.765675 seconds. Start importing ProjectSettings/ProjectSettings.asset using Guid(00000000000000004000000000000000) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'bb37f1b4a2e91216f8cdebae10891580') in 0.017103 seconds Start importing ProjectSettings/DynamicsManager.asset using Guid(00000000000000008000000000000000) Importer(-1,00000000000000000000000000000000) -> (artifact id: '62c9aec8a561b45654b65bdd5f641802') in 0.002938 seconds Start importing ProjectSettings/UnityConnectSettings.asset using Guid(0000000000000000a100000000000000) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd184fc22f99b4c0954dc48d035feb2ce') in 0.004228 seconds Start importing Assets/contents/Sceneries/RutaG245/Common/Ruta_G245_3/Proxys using Guid(3d9322c328339624fb61f1ec2b089b95) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'fe29de5691cc951a5587fbd1de60c78d') in 0.014528 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/Auro.dll using Guid(10c47979710751344845aebfb1792202) Importer(-1,00000000000000000000000000000000) -> (artifact id: '86144c13d4b4177fd912d8d6b7afeff9') in 0.010912 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll using Guid(9181731c73d75e545be0da1106faee2f) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ac2c8095964d7376c1eb7c3e9ea4775a') in 0.010279 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll using Guid(62e0c5d8f2e072041941008b7f5970a1) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b0e20c4bc0250f7e2e9922f3c433d4c6') in 0.009452 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll using Guid(62dbc1846cc9a544b9db5d42be8edcc1) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0fde70a60a399d4b2d9d5b243d5b053d') in 0.009986 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll using Guid(a2339ee3b128b2042a923dcf16de2751) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f5606ac502e420ec57b508a47d1f10fc') in 0.009496 seconds Start importing Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEmitAndNoEditor/Sirenix.Serialization.dll using Guid(d2a8f0021d6b47c5923d8972dfb81ef1) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e0138826335022dc614d5e7de7719f62') in 0.081138 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll using Guid(d2eb80a5dd2836841bc6642e655cc3ee) Importer(-1,00000000000000000000000000000000) -> (artifact id: '09662844a762b2cee87f53ca2a92b785') in 0.011197 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll using Guid(e249a5b0e7718f7478fa89ae34b3c8ab) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7bcae85e4f518eac2fd841ee5584e0de') in 0.009346 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll using Guid(047275d890a85504090cc11da6d64a53) Importer(-1,00000000000000000000000000000000) -> (artifact id: '924a96f520a64bf2ea07eb1d9b69c93f') in 0.009939 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll using Guid(24761b4779bcafc4d8b8685105fb52ac) Importer(-1,00000000000000000000000000000000) -> (artifact id: '28ff4e2a62184a75b698e49117efd1ec') in 0.009926 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll using Guid(4412001b1e70eb0408b235d42bec2f92) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f7704d0c39141004e1a7aab9c53090d1') in 0.005107 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll using Guid(35dccfa6a7184cc43a0b5bef5e927520) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3b1a5bc1d45ca18a73cd1a08d108f329') in 0.014387 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/iZotope.dll using Guid(559d2b85d0b1fd64ca5eb6df329aa488) Importer(-1,00000000000000000000000000000000) -> (artifact id: '4a1e7bfd3998d81f4376f39f46fcfb13') in 0.009989 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/iZotope.dll using Guid(653395056f28e8d43b6c2894a2e34553) Importer(-1,00000000000000000000000000000000) -> (artifact id: '049b9538e34d548c919a775f03cfb4f5') in 0.004820 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll using Guid(755167f9ac26e6048af2a9bee5eec705) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5541722c36d7f0c33da6e2bd7c69386d') in 0.010884 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkRecorder.dll using Guid(954540874180ef04e8ac9293142751d8) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a373c915dd6ba32bdb9f223caad87693') in 0.010385 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkPitchShifter.dll using Guid(a5dbc28750c32a042abf10efe4324d0a) Importer(-1,00000000000000000000000000000000) -> (artifact id: '00580d0729c93cb1a13dca5dd17447fb') in 0.009875 seconds Start importing Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEditor/Sirenix.Serialization.dll using Guid(5651992cdad94894a3af7dc3f1da9170) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3ffbebb35bc163408164e62a981dfd87') in 0.029128 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll using Guid(6689599bd2b114449999e743b5882907) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'df8f1f698d2b96253fdde357f023e983') in 0.009984 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll using Guid(a6c0fb05e021ecf42adc70f0cc70dbd5) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7467c9ccdcff353b04fa7a63f5e3bf68') in 0.009711 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkConvolutionReverb.dll using Guid(77bdc131460ea654896940e2abbd7f20) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2f622c5a929d6517a2146e8141e299a5') in 0.009770 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkSoundEngine.dll using Guid(d7d06e4b1d2449942a6ef21d4569c169) Importer(-1,00000000000000000000000000000000) -> (artifact id: '07a48723e87d8e04589c989211637c65') in 0.005442 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkPitchShifter.dll using Guid(18d4b66d0021cf144990887f4e2b51ed) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5d07da1811a9c8d108eaa04f2d8e5dd0') in 0.004659 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll using Guid(f818ac4592d5a224aa66b6612da43e34) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3728f3985ab109af7c5d3af953c82e33') in 0.004972 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll using Guid(f8fcfd77bdbb51b4da30f7a5af32327f) Importer(-1,00000000000000000000000000000000) -> (artifact id: '9cfb73711454ae1cbb92ccb3cda3bbef') in 0.004553 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll using Guid(2973fc0a503db5741869b0fd1e20c2ca) Importer(-1,00000000000000000000000000000000) -> (artifact id: '471b1524cca59e7ebf5e504fcdf3c0b2') in 0.006064 seconds Start importing Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEditor/Sirenix.Utilities.dll using Guid(5978f8f3dd274e848fbb7a123bde1fb9) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e7f432a67b5c7aaa7414be1435ea8875') in 0.027621 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll using Guid(79ae3de04744960478249fffe32520bc) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8a7a190ad0b4fa7ca85909779e24e88a') in 0.009343 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedAir.dll using Guid(d96e1ef2606b6864cbf0bc67a5837d31) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e21e9d2b962302873c65d3660bf21779') in 0.009262 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedAir.dll using Guid(1ae89a2304a07034eac5c9118e33bea7) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5f89442dd1d47b8b771a04a22baea629') in 0.005712 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll using Guid(4ae7cebdbf719c94285811c45b52e1c8) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e3bdef2e4d5a07073001cc77c5f69c07') in 0.005897 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/Auro.dll using Guid(eae8e650c337c2d49b8a7c61cf32f3fb) Importer(-1,00000000000000000000000000000000) -> (artifact id: '38265a6f60c2e33b17477bb8b81cbef8') in 0.006332 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkRecorder.dll using Guid(0b2d968575a83fc40a5245bd208bbf76) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a865bd8bd09ad199f3d848ef9a6e75dc') in 0.005355 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll using Guid(4b28f10fcb0c67d4c930170037bcf762) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a79522e2ebd8dfefac760fa3c91e857f') in 0.007218 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll using Guid(5c93af06203cf3048b5dcccbcc31cfda) Importer(-1,00000000000000000000000000000000) -> (artifact id: '778f9af476b1f517dc063970952058b4') in 0.004550 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll using Guid(ccad823f6f2b07340a93f2b8ff03e88e) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e5633a38cbe24a6efc1541e7cb4f1584') in 0.004421 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll using Guid(ec8a9fd86c0c57d46bb68c4a9da87b48) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'db57cb0ae5e2d36644f5caaa921c72a0') in 0.004651 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkConvolutionReverb.dll using Guid(4d018c48a07a6d4488360e5367e97be6) Importer(-1,00000000000000000000000000000000) -> (artifact id: '96f8ebacddae70665130cf8940753597') in 0.004901 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll using Guid(9d8abcd49aff2c043966a80793b166d3) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7148b70ff55fdaece778e5b24012271a') in 0.015695 seconds Start importing Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEmitAndNoEditor/Sirenix.Utilities.dll using Guid(1e0a9643dc0d4b46bf2321f72c4e503e) Importer(-1,00000000000000000000000000000000) -> (artifact id: '927ec2411567a6e748af48fde4f21ffc') in 0.026075 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/CrankcaseAudioREVModelPlayer.dll using Guid(bef82f05a52d0d24a827248f3c6ee24f) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6cd9362213debbecb728c1e0a4a10f8d') in 0.009807 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll using Guid(0fa5e4518b454ef4ebf2c0f5ec2d0bcb) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd2f248c2362a507885f2bbe891f095b1') in 0.004874 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll using Guid(1fbcb9cd713909849b14b8eb5c01bf59) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3267ca6a37645ff748255f7e4e89d1c9') in 0.004824 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll using Guid(4f4ee62d0657f194cace5d500ba3e1fd) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0856704dc63a12159c27a3166ea386e1') in 0.011073 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll using Guid(8ff49ac30b1606745a326456fff793e3) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ce9c4a475780568a3185fd1d62c986f7') in 0.006549 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll using Guid(8f6db6d3dc8862041b080b12a29cb075) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e2b12dab6ca11e3269c30efc0daa7ae1') in 0.004520 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll using Guid(af3505a3860cc8f44b38fb728635e6dd) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8fe4b59c6ad8f8333a43d41542083691') in 0.004485 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/CrankcaseAudioREVModelPlayer.dll using Guid(af1dbae103095b54fa1f259e6ffb51aa) Importer(-1,00000000000000000000000000000000) -> (artifact id: '02322b3b36a7c1236cf1dceaa31d3f7c') in 0.007226 seconds Start importing Assets/simuzen/platform/DeformableMeshes/Core/wrappers/UnityTerrainWrapper.cs using Guid(f63d999c739c49d4da6007e712350722) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c8e7e6de4d13d83308bd787bfd32df16') in 0.011430 seconds Start importing Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/SpeedometerHandler/SpeedometerHandler.cs using Guid(5a564b8fde9b03344a06b85167e8a0ff) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a6636686ece306e543a08ce1e7d0f802') in 0.009215 seconds [API Updater] Processing imported assemblies took 66 ms (4/4 assembly(ies)). [Licensing::Client] Successfully resolved entitlement details Filename: "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\MonoBleedingEdge\bin/mono.exe" Filename: "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\MonoBleedingEdge\bin/mono.exe" Arguments: "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Tools/ScriptUpdater/AssemblyUpdater.exe" update -a Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEmitAndNoEditor/Sirenix.Serialization.dll --output C:/Users/Jenkins/AppData/Local/Temp/tmp6f152202.tmp --api-version 2020.3.48f1 -s "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed;+C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Assets;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.sprite@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.analytics@3.6.12;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.assetbundlebrowser@1.7.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.burst@1.6.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.rider@3.0.24;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.visualstudio@2.0.21;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.vscode@1.2.5;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.jobs@0.70.0-preview.7;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.mathematics@1.2.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.multiplayer-hlapi@1.1.1;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.nuget.mono-cecil@1.11.4;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.postprocessing@3.2.2;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.test-framework@1.1.33;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.textmeshpro@3.0.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.timeline@1.4.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ugui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ai@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.androidjni@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.animation@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.assetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.audio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.cloth@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.director@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imageconversion@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imgui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.particlesystem@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics2d@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.screencapture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrain@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielements@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.umbra@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vehicles@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.video@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.wind@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.xr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.subsystems@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielementsnative@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ext.nunit@1.0.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.collections@1.4.0;+C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed\UnityEngine" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll" Filename: "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\MonoBleedingEdge\bin/mono.exe" Arguments: "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Tools/ScriptUpdater/AssemblyUpdater.exe" update -a Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEditor/Sirenix.Utilities.dll --output C:/Users/Jenkins/AppData/Local/Temp/tmp3910a2f5.tmp --api-version 2020.3.48f1 -s "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed;+C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Assets;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.sprite@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.analytics@3.6.12;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.assetbundlebrowser@1.7.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.burst@1.6.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.rider@3.0.24;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.visualstudio@2.0.21;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.vscode@1.2.5;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.jobs@0.70.0-preview.7;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.mathematics@1.2.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.multiplayer-hlapi@1.1.1;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.nuget.mono-cecil@1.11.4;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.postprocessing@3.2.2;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.test-framework@1.1.33;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.textmeshpro@3.0.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.timeline@1.4.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ugui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ai@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.androidjni@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.animation@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.assetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.audio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.cloth@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.director@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imageconversion@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imgui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.particlesystem@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics2d@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.screencapture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrain@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielements@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.umbra@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vehicles@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.video@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.wind@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.xr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.subsystems@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielementsnative@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ext.nunit@1.0.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.collections@1.4.0;+C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed\UnityEngine" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll" Filename: "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\MonoBleedingEdge\bin/mono.exe" Arguments: "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Tools/ScriptUpdater/AssemblyUpdater.exe" update -a Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEditor/Sirenix.Serialization.dll --output C:/Users/Jenkins/AppData/Local/Temp/tmp366a77f5.tmp --api-version 2020.3.48f1 -s "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed;+C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Assets;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.sprite@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.analytics@3.6.12;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.assetbundlebrowser@1.7.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.burst@1.6.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.rider@3.0.24;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.visualstudio@2.0.21;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.vscode@1.2.5;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.jobs@0.70.0-preview.7;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.mathematics@1.2.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.multiplayer-hlapi@1.1.1;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.nuget.mono-cecil@1.11.4;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.postprocessing@3.2.2;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.test-framework@1.1.33;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.textmeshpro@3.0.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.timeline@1.4.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ugui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ai@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.androidjni@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.animation@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.assetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.audio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.cloth@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.director@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imageconversion@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imgui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.particlesystem@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics2d@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.screencapture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrain@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielements@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.umbra@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vehicles@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.video@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.wind@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.xr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.subsystems@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielementsnative@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ext.nunit@1.0.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.collections@1.4.0;+C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed\UnityEngine" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll" Arguments: "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Tools/ScriptUpdater/AssemblyUpdater.exe" update -a Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEmitAndNoEditor/Sirenix.Utilities.dll --output C:/Users/Jenkins/AppData/Local/Temp/tmp7b171236.tmp --api-version 2020.3.48f1 -s "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed;+C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Assets;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.sprite@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.analytics@3.6.12;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.assetbundlebrowser@1.7.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.burst@1.6.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.rider@3.0.24;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.visualstudio@2.0.21;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.vscode@1.2.5;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.jobs@0.70.0-preview.7;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.mathematics@1.2.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.multiplayer-hlapi@1.1.1;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.nuget.mono-cecil@1.11.4;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.postprocessing@3.2.2;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.test-framework@1.1.33;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.textmeshpro@3.0.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.timeline@1.4.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ugui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ai@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.androidjni@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.animation@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.assetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.audio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.cloth@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.director@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imageconversion@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imgui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.particlesystem@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics2d@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.screencapture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrain@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielements@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.umbra@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vehicles@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.video@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.wind@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.xr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.subsystems@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielementsnative@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ext.nunit@1.0.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.collections@1.4.0;+C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed\UnityEngine" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll" [API Updater] Update finished with success in 7903 ms (0/4 assembly(ies) updated). Assembly Updater Post Process Assets time: 7.972744s Assembly for Assembly Definition File 'Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Editor/AFPSCounter.Editor.asmdef' will not be compiled, because it has no scripts associated with it. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogWarningFormat (string,object[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScriptsWithSettings (UnityEditor.Scripting.ScriptCompilation.ScriptAssemblySettings,string,UnityEditor.Scripting.ScriptCompilation.TargetAssembly[]&,string[]&,UnityEditor.Scripting.ScriptCompilation.CompilationTaskOptions) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScripts (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,string[],UnityEditor.Scripting.ScriptCompilation.CompilationTaskOptions) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface/<>c__DisplayClass39_0:b__0 () UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:EmitExceptionAsError (System.Func`1,UnityEditor.Scripting.ScriptCompilation.EditorCompilation/CompileStatus) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:CompileScriptsNoStop (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,string[]) Assembly for Assembly Definition File 'Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Runtime/AFPSCounter.Runtime.asmdef' will not be compiled, because it has no scripts associated with it. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogWarningFormat (string,object[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScriptsWithSettings (UnityEditor.Scripting.ScriptCompilation.ScriptAssemblySettings,string,UnityEditor.Scripting.ScriptCompilation.TargetAssembly[]&,string[]&,UnityEditor.Scripting.ScriptCompilation.CompilationTaskOptions) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScripts (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,string[],UnityEditor.Scripting.ScriptCompilation.CompilationTaskOptions) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface/<>c__DisplayClass39_0:b__0 () UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:EmitExceptionAsError (System.Func`1,UnityEditor.Scripting.ScriptCompilation.EditorCompilation/CompileStatus) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:CompileScriptsNoStop (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,string[]) - Starting script compilation - Starting compile Library/ScriptAssemblies/Unity.Jobs.CodeGen.dll - Starting compile Library/ScriptAssemblies/UnityEngine.TestRunner.dll - Starting compile Library/ScriptAssemblies/UnityEngine.UI.dll Deleting stamp file at Library/ScriptAssemblies/BuiltinAssemblies.stamp - Finished compile Library/ScriptAssemblies/Unity.Jobs.CodeGen.dll in 0,728848 seconds - Starting compile Library/ScriptAssemblies/UnityEditor.TestRunner.dll - Starting compile Library/ScriptAssemblies/UnityEditor.UI.dll - Starting compile Library/ScriptAssemblies/AmplifyShaderEditor.dll - Starting compile Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.VSCode.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll - Starting compile Library/ScriptAssemblies/Obi.dll - Starting compile Library/ScriptAssemblies/Unity.VisualStudio.Editor.dll - Starting compile Library/ScriptAssemblies/SpracheAssembly.dll - Starting compile Library/ScriptAssemblies/Unity.Timeline.dll - Starting compile Library/ScriptAssemblies/XRDependency.dll - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.dll - Starting compile Library/ScriptAssemblies/SteamVR_Windows_EditorHelper.dll - Starting compile Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll - Starting compile Library/ScriptAssemblies/JBooth.ShaderPackager.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Rider.Editor.dll - Starting compile Library/ScriptAssemblies/Analytics.dll - Starting compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.dll - Starting compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Runtime.dll - Starting compile Library/ScriptAssemblies/com.unity.multiplayer-weaver.Editor.dll - Starting compile Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Runtime.dll - Starting compile Library/ScriptAssemblies/Unity.Mathematics.dll - Starting compile Library/ScriptAssemblies/AGXUnityUpdateHandler.dll - Starting compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll - Starting compile Library/ScriptAssemblies/Unity.Burst.dll - Starting compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll - Starting compile Library/ScriptAssemblies/Unity.Jobs.dll - Starting compile Library/ScriptAssemblies/Zenject.dll - Starting compile Library/ScriptAssemblies/SteamVR.dll - Starting compile Library/ScriptAssemblies/Unity.Timeline.Editor.dll - Starting compile Library/ScriptAssemblies/crosstales.dll - Starting compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.Editor.dll - Starting compile Library/ScriptAssemblies/LeapMotion.LeapCSharp.dll - Starting compile Library/ScriptAssemblies/AGXUnity.dll - Starting compile Library/ScriptAssemblies/Unity.Burst.CodeGen.dll - Starting compile Library/ScriptAssemblies/Zenject-TestFramework.dll - Starting compile Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll - Starting compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Burst.Editor.dll - Starting compile Library/ScriptAssemblies/Zenject-Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Postprocessing.Editor.dll - Starting compile Library/ScriptAssemblies/SteamVR_Input_Editor.dll - Starting compile Library/ScriptAssemblies/LeapMotion.dll - Starting compile Library/ScriptAssemblies/AGXUnityEditor.dll - Starting compile Library/ScriptAssemblies/Sirenix.OdinInspector.Modules.UnityMathematics.dll - Starting compile Library/ScriptAssemblies/SteamVR_Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Mathematics.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Collections.dll - Finished compile Library/ScriptAssemblies/Unity.Burst.CodeGen.dll in 2,319618 seconds - Starting compile Library/ScriptAssemblies/Zenject-PoolMonitor-Editor.dll - Starting compile Library/ScriptAssemblies/Zenject-ReflectionBaking-Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Collections.CodeGen.dll - Starting compile Library/ScriptAssemblies/Unity.Collections.DocCodeSamples.dll - Starting compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Runtime.dll - Starting compile Library/ScriptAssemblies/Unity.Collections.BurstCompatibilityGen.dll - Starting compile Library/ScriptAssemblies/Unity.Collections.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Collections.CodeGen.dll in 0,733151 seconds - Starting compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Editor.dll - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.TestRunner.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.TestRunner.dll in 0,107889 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.TestRunner.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.TestRunner.dll in 0,001442 seconds - Finished ILPostProcessorRunner in 0,183163 seconds - Finished compile Library/ScriptAssemblies/UnityEngine.TestRunner.dll in 11,162678 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.UI.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.UI.dll in 0,164594 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.UI.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.UI.dll in 0,002114 seconds - Finished ILPostProcessorRunner in 0,299984 seconds - Finished compile Library/ScriptAssemblies/UnityEngine.UI.dll in 11,15282 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEditor.TestRunner.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEditor.TestRunner.dll in 0,217151 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEditor.TestRunner.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEditor.TestRunner.dll in 0,001725 seconds - Finished ILPostProcessorRunner in 0,359928 seconds - Finished compile Library/ScriptAssemblies/UnityEditor.TestRunner.dll in 10,335943 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEditor.UI.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEditor.UI.dll in 0,183944 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEditor.UI.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEditor.UI.dll in 0,002212 seconds - Finished ILPostProcessorRunner in 0,341302 seconds - Finished compile Library/ScriptAssemblies/UnityEditor.UI.dll in 9,89062 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.AssetBundleBrowser.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.AssetBundleBrowser.Editor.dll in 0,185027 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.AssetBundleBrowser.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.AssetBundleBrowser.Editor.dll in 0,001691 seconds - Finished ILPostProcessorRunner in 0,337867 seconds - Finished compile Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll in 9,407803 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on XRDependency.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on XRDependency.dll in 0,150688 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on XRDependency.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on XRDependency.dll in 0,001682 seconds - Finished ILPostProcessorRunner in 0,302592 seconds - Finished compile Library/ScriptAssemblies/XRDependency.dll in 9,329363 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.VSCode.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.VSCode.Editor.dll in 0,164871 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.VSCode.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.VSCode.Editor.dll in 0,00213 seconds - Finished ILPostProcessorRunner in 0,329146 seconds - Finished compile Library/ScriptAssemblies/Unity.VSCode.Editor.dll in 9,404747 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.2D.Tilemap.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.2D.Tilemap.Editor.dll in 0,201878 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.2D.Tilemap.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.2D.Tilemap.Editor.dll in 0,00196 seconds - Finished ILPostProcessorRunner in 0,368248 seconds - Finished compile Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll in 9,397303 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Obi.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Obi.dll in 0,194654 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Obi.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Obi.dll in 0,002038 seconds - Finished ILPostProcessorRunner in 0,352636 seconds - Finished compile Library/ScriptAssemblies/Obi.dll in 9,389924 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.VisualStudio.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.VisualStudio.Editor.dll in 0,198878 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.VisualStudio.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.VisualStudio.Editor.dll in 0,0015 seconds - Finished ILPostProcessorRunner in 0,370444 seconds - Finished compile Library/ScriptAssemblies/Unity.VisualStudio.Editor.dll in 9,378207 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SpracheAssembly.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SpracheAssembly.dll in 0,169035 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SpracheAssembly.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SpracheAssembly.dll in 0,001653 seconds - Finished ILPostProcessorRunner in 0,310075 seconds - Finished compile Library/ScriptAssemblies/SpracheAssembly.dll in 9,369528 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Timeline.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Timeline.dll in 0,193501 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Timeline.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Timeline.dll in 0,001688 seconds - Finished ILPostProcessorRunner in 0,356076 seconds - Finished compile Library/ScriptAssemblies/Unity.Timeline.dll in 9,358607 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Windows_EditorHelper.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Windows_EditorHelper.dll in 0,149881 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Windows_EditorHelper.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Windows_EditorHelper.dll in 0,001752 seconds - Finished ILPostProcessorRunner in 0,31257 seconds - Finished compile Library/ScriptAssemblies/SteamVR_Windows_EditorHelper.dll in 9,303556 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.2D.Sprite.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.2D.Sprite.Editor.dll in 0,214572 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.2D.Sprite.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.2D.Sprite.Editor.dll in 0,001811 seconds - Finished ILPostProcessorRunner in 0,356043 seconds - Finished compile Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll in 9,269077 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on JBooth.ShaderPackager.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on JBooth.ShaderPackager.Editor.dll in 0,165526 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on JBooth.ShaderPackager.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on JBooth.ShaderPackager.Editor.dll in 0,002833 seconds - Finished ILPostProcessorRunner in 0,314905 seconds - Finished compile Library/ScriptAssemblies/JBooth.ShaderPackager.Editor.dll in 9,247845 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Analytics.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Analytics.dll in 0,14118 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Analytics.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Analytics.dll in 0,001706 seconds - Finished ILPostProcessorRunner in 0,28896 seconds - Finished compile Library/ScriptAssemblies/Analytics.dll in 9,177318 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LightingTools.LightProbesVolumes.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LightingTools.LightProbesVolumes.dll in 0,151521 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LightingTools.LightProbesVolumes.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LightingTools.LightProbesVolumes.dll in 0,001702 seconds - Finished ILPostProcessorRunner in 0,299352 seconds - Finished compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.dll in 9,150275 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AmplifyShaderEditor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AmplifyShaderEditor.dll in 0,29643 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AmplifyShaderEditor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AmplifyShaderEditor.dll in 0,001508 seconds - Finished ILPostProcessorRunner in 0,434404 seconds - Finished compile Library/ScriptAssemblies/AmplifyShaderEditor.dll in 9,453965 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject.dll in 0,219223 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject.dll in 0,0017 seconds - Finished ILPostProcessorRunner in 0,370749 seconds - Finished compile Library/ScriptAssemblies/Zenject.dll in 8,12854 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Jobs.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Jobs.dll in 0,133566 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Jobs.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Jobs.dll in 0,001878 seconds - Finished ILPostProcessorRunner in 0,295128 seconds - Finished compile Library/ScriptAssemblies/Unity.Jobs.dll in 8,149222 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.TextMeshPro.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.TextMeshPro.dll in 0,208116 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.TextMeshPro.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.TextMeshPro.dll in 0,001623 seconds - Finished ILPostProcessorRunner in 0,355537 seconds - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.dll in 9,351874 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Rider.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Rider.Editor.dll in 0,190443 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Rider.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Rider.Editor.dll in 0,00169 seconds - Finished ILPostProcessorRunner in 0,326563 seconds - Finished compile Library/ScriptAssemblies/Unity.Rider.Editor.dll in 9,232593 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Runtime.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Runtime.dll in 0,154268 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Runtime.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Runtime.dll in 0,001572 seconds - Finished ILPostProcessorRunner in 0,295247 seconds - Finished compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Runtime.dll in 9,142297 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-weaver.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-weaver.Editor.dll in 0,168454 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-weaver.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-weaver.Editor.dll in 0,001306 seconds - Finished ILPostProcessorRunner in 0,305988 seconds - Finished compile Library/ScriptAssemblies/com.unity.multiplayer-weaver.Editor.dll in 9,109943 seconds - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll - Starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-hlapi.Runtime.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-hlapi.Runtime.dll in 0,128773 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-hlapi.Runtime.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-hlapi.Runtime.dll in 0,001161 seconds - Finished ILPostProcessorRunner in 0,256701 seconds - Finished compile Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Runtime.dll in 20,434638 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AGXUnityUpdateHandler.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AGXUnityUpdateHandler.dll in 0,099108 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AGXUnityUpdateHandler.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AGXUnityUpdateHandler.dll in 0,001412 seconds - Finished ILPostProcessorRunner in 0,196792 seconds - Finished compile Library/ScriptAssemblies/AGXUnityUpdateHandler.dll in 20,345539 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Analytics.DataPrivacy.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Analytics.DataPrivacy.dll in 0,10715 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Analytics.DataPrivacy.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Analytics.DataPrivacy.dll in 0,001352 seconds - Finished ILPostProcessorRunner in 0,206986 seconds - Finished compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll in 20,288854 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Burst.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Burst.dll in 0,137745 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Burst.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Burst.dll in 0,001344 seconds - Finished ILPostProcessorRunner in 0,234329 seconds - Finished compile Library/ScriptAssemblies/Unity.Burst.dll in 20,258093 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Postprocessing.Runtime.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Postprocessing.Runtime.dll in 0,118589 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Postprocessing.Runtime.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Postprocessing.Runtime.dll in 0,00136 seconds - Finished ILPostProcessorRunner in 0,253947 seconds - Finished compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll in 20,224529 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AGXUnity.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AGXUnity.dll in 0,141839 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AGXUnity.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AGXUnity.dll in 0,001271 seconds - Finished ILPostProcessorRunner in 0,240916 seconds - Finished compile Library/ScriptAssemblies/AGXUnity.dll in 18,476989 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LeapMotion.LeapCSharp.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LeapMotion.LeapCSharp.dll in 0,130898 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LeapMotion.LeapCSharp.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LeapMotion.LeapCSharp.dll in 0,008354 seconds - Finished ILPostProcessorRunner in 0,23924 seconds - Finished compile Library/ScriptAssemblies/LeapMotion.LeapCSharp.dll in 18,492078 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LightingTools.LightProbesVolumes.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LightingTools.LightProbesVolumes.Editor.dll in 0,098388 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LightingTools.LightProbesVolumes.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LightingTools.LightProbesVolumes.Editor.dll in 0,001189 seconds - Finished ILPostProcessorRunner in 0,200656 seconds - Finished compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.Editor.dll in 18,504783 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on crosstales.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on crosstales.dll in 0,131269 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on crosstales.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on crosstales.dll in 0,001212 seconds - Finished ILPostProcessorRunner in 0,247764 seconds - Finished compile Library/ScriptAssemblies/crosstales.dll in 18,519402 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Timeline.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Timeline.Editor.dll in 0,170646 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Timeline.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Timeline.Editor.dll in 0,006648 seconds - Finished ILPostProcessorRunner in 0,285759 seconds - Finished compile Library/ScriptAssemblies/Unity.Timeline.Editor.dll in 18,532436 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR.dll in 0,157335 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR.dll in 0,001179 seconds - Finished ILPostProcessorRunner in 0,266256 seconds - Finished compile Library/ScriptAssemblies/SteamVR.dll in 18,546706 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Mathematics.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Mathematics.dll in 0,142088 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Mathematics.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Mathematics.dll in 0,001333 seconds - Finished ILPostProcessorRunner in 0,250132 seconds - Finished compile Library/ScriptAssemblies/Unity.Mathematics.dll in 20,435352 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Postprocessing.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Postprocessing.Editor.dll in 0,119129 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Postprocessing.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Postprocessing.Editor.dll in 0,001362 seconds - Finished ILPostProcessorRunner in 0,212659 seconds - Finished compile Library/ScriptAssemblies/Unity.Postprocessing.Editor.dll in 16,916879 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-Editor.dll in 0,121919 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-Editor.dll in 0,001325 seconds - Finished ILPostProcessorRunner in 0,219648 seconds - Finished compile Library/ScriptAssemblies/Zenject-Editor.dll in 16,932239 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Burst.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Burst.Editor.dll in 0,12711 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Burst.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Burst.Editor.dll in 0,140429 seconds - Finished ILPostProcessorRunner in 0,386465 seconds - Finished compile Library/ScriptAssemblies/Unity.Burst.Editor.dll in 16,945715 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Editor.dll in 0,097661 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Editor.dll in 0,001198 seconds - Finished ILPostProcessorRunner in 0,192005 seconds - Finished compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Editor.dll in 16,958519 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.TextMeshPro.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.TextMeshPro.Editor.dll in 0,137906 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.TextMeshPro.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.TextMeshPro.Editor.dll in 0,001217 seconds - Finished ILPostProcessorRunner in 0,241107 seconds - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll in 16,972874 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-hlapi.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-hlapi.Editor.dll in 0,108536 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-hlapi.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-hlapi.Editor.dll in 0,001243 seconds - Finished ILPostProcessorRunner in 0,20346 seconds - Finished compile Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Editor.dll in 16,986388 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-TestFramework.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-TestFramework.dll in 0,108673 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-TestFramework.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-TestFramework.dll in 0,001039 seconds - Finished ILPostProcessorRunner in 0,206067 seconds - Finished compile Library/ScriptAssemblies/Zenject-TestFramework.dll in 16,999966 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.dll in 0,141417 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.dll in 0,416236 seconds - Finished ILPostProcessorRunner in 0,675681 seconds - Finished compile Library/ScriptAssemblies/Unity.Collections.dll in 16,136806 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Mathematics.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Mathematics.Editor.dll in 0,120942 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Mathematics.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Mathematics.Editor.dll in 0,001141 seconds - Finished ILPostProcessorRunner in 0,233932 seconds - Finished compile Library/ScriptAssemblies/Unity.Mathematics.Editor.dll in 16,150367 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Editor.dll in 0,102146 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Editor.dll in 0,001225 seconds - Finished ILPostProcessorRunner in 0,217214 seconds - Finished compile Library/ScriptAssemblies/SteamVR_Editor.dll in 16,163984 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Sirenix.OdinInspector.Modules.UnityMathematics.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Sirenix.OdinInspector.Modules.UnityMathematics.dll in 0,113105 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Sirenix.OdinInspector.Modules.UnityMathematics.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Sirenix.OdinInspector.Modules.UnityMathematics.dll in 0,001316 seconds - Finished ILPostProcessorRunner in 0,229376 seconds - Finished compile Library/ScriptAssemblies/Sirenix.OdinInspector.Modules.UnityMathematics.dll in 16,176101 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AGXUnityEditor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AGXUnityEditor.dll in 0,179778 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AGXUnityEditor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AGXUnityEditor.dll in 0,00241 seconds - Finished ILPostProcessorRunner in 0,310167 seconds - Finished compile Library/ScriptAssemblies/AGXUnityEditor.dll in 16,189486 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LeapMotion.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LeapMotion.dll in 0,109971 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LeapMotion.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LeapMotion.dll in 0,001415 seconds - Finished ILPostProcessorRunner in 0,19189 seconds - Finished compile Library/ScriptAssemblies/LeapMotion.dll in 17,517876 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Input_Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Input_Editor.dll in 0,069835 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Input_Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Input_Editor.dll in 0,000876 seconds - Finished ILPostProcessorRunner in 0,136564 seconds - Finished compile Library/ScriptAssemblies/SteamVR_Input_Editor.dll in 17,529669 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-ReflectionBaking-Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-ReflectionBaking-Editor.dll in 0,085471 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-ReflectionBaking-Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-ReflectionBaking-Editor.dll in 0,000963 seconds - Finished ILPostProcessorRunner in 0,159208 seconds - Finished compile Library/ScriptAssemblies/Zenject-ReflectionBaking-Editor.dll in 16,005144 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-PoolMonitor-Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-PoolMonitor-Editor.dll in 0,074935 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-PoolMonitor-Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-PoolMonitor-Editor.dll in 0,000846 seconds - Finished ILPostProcessorRunner in 0,138216 seconds - Finished compile Library/ScriptAssemblies/Zenject-PoolMonitor-Editor.dll in 16,019265 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.Editor.dll in 0,0637 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.Editor.dll in 0,000929 seconds - Finished ILPostProcessorRunner in 0,123162 seconds - Finished compile Library/ScriptAssemblies/Unity.Collections.Editor.dll in 15,305095 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.DocCodeSamples.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.DocCodeSamples.dll in 0,082364 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.DocCodeSamples.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.DocCodeSamples.dll in 0,001787 seconds - Finished ILPostProcessorRunner in 0,158918 seconds - Finished compile Library/ScriptAssemblies/Unity.Collections.DocCodeSamples.dll in 15,33972 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.BurstCompatibilityGen.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.BurstCompatibilityGen.dll in 0,087027 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.BurstCompatibilityGen.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.BurstCompatibilityGen.dll in 0,096522 seconds - Finished ILPostProcessorRunner in 0,25168 seconds - Finished compile Library/ScriptAssemblies/Unity.Collections.BurstCompatibilityGen.dll in 15,321 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Runtime.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Runtime.dll in 0,229445 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Runtime.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Runtime.dll in 0,101443 seconds - Finished ILPostProcessorRunner in 0,398117 seconds - Finished compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Runtime.dll in 15,333166 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Editor.dll in 0,087683 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Editor.dll in 0,107884 seconds - Finished ILPostProcessorRunner in 0,263267 seconds - Finished compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Editor.dll in 14,097223 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Assembly-CSharp.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Assembly-CSharp.dll in 0,41032 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Assembly-CSharp.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Assembly-CSharp.dll in 0,482883 seconds - Finished ILPostProcessorRunner in 0,972281 seconds - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll in 12,739867 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Assembly-CSharp-Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Assembly-CSharp-Editor.dll in 0,179531 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Assembly-CSharp-Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Assembly-CSharp-Editor.dll in 0,185323 seconds - Finished ILPostProcessorRunner in 0,430895 seconds - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll in 3,912658 seconds - Finished script compilation in 24,040377 seconds Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(11,81): warning CS0436: The type 'Vector2IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector2IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(12,81): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(8,47): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(6,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(5,35): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(10,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(21,38): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(9,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(28,36): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(7,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(8,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(14,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(14,75): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(60,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(61,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\LoadWeightLightsSync.cs(25,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\LoadWeightLightsSync.cs(31,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(72,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(78,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(26,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(32,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetComponentUtils.cs(6,52): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetComponentUtils.cs(11,53): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\vehicle\Perception\Stimuli\RadarStimulus.cs(40,24): warning CS0108: 'RadarStimulus.CalculateDirectionAndDistance()' hides inherited member 'SightStimulus.CalculateDirectionAndDistance()'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\orchestrator\TimeManager\ExerciseTimeManager.cs(102,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\CullingSystem\System\QueueItem.cs(7,18): warning CS0659: 'QueueItem' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(29,10): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(7,41): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MixerSync.cs(88,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MixerSync.cs(94,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MixerSync.cs(131,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MixerSync.cs(137,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(77,42): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(99,30): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(138,44): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(163,32): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(31,19): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(12,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(18,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MatchInertiaHandler.cs(6,36): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(81,34): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(87,33): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs(11,36): warning CS0108: 'VehiclePerceptionAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(11,6): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(363,10): warning CS0618: 'ClientAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs(26,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs(32,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(32,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(39,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineRenderer.cs(23,51): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\DistanceToNextNodeCanvas.cs(10,56): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(72,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\EditCircuitLinesCanvas.cs(9,54): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(327,46): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(57,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(63,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(79,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(77,42): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(48,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(54,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(27,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(33,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(35,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(41,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(12,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(42,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(48,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(11,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(17,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(652,41): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(63,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(69,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(28,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(34,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(53,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(59,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(112,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(24,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(30,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(230,36): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(116,39): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(125,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(131,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(176,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(181,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(670,49): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(209,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(677,55): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(677,82): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteLineRenderer.cs(23,53): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(215,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(223,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(240,69): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(229,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(245,83): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,27): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,46): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\configuration\Foscam\FoscamManager.cs(102,17): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\VRUILeapInteractionManager.cs(120,54): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\configuration\Webcam\IWebcamManager.cs(5,10): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(13,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(19,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(156,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(162,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\BodyTraking\scripts\BodyTrackingService.cs(33,10): warning CS0114: 'BodyTrackingService.Start()' hides inherited member 'MonoService.Start()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(94,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(100,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(51,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(57,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(15,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(21,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(107,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\configuration\Webcam\WebcamManager.cs(139,17): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(113,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(121,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(127,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EditFreeRoutesCanvas.cs(7,51): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\hud\components\SceneryCargoManager.cs(341,41): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(43,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(49,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(56,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(12,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(15,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(36,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(42,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(42,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(48,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(41,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(47,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(54,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(40,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(15,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(40,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(46,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs(37,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs(43,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(5,65): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs(61,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs(66,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(111,33): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(117,36): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs(47,47): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Utils\ChasedFreeRouteArrow.cs(10,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(106,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(132,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(121,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(147,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs(161,45): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs(166,46): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs(10,39): warning CS0108: 'AirBrakeAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs(10,34): warning CS0108: 'BlinkersAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(13,14): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\DeformableTerrainStatusNetMessage.cs(30,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\DeformableTerrainStatusNetMessage.cs(49,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Trinary Software\Timing.cs(927,43): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\ParticlesDataNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\ParticlesDataNetMessage.cs(75,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Trinary Software\Timing.cs(933,58): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\ElectricEnginePowerSerializedSettings.cs(8,22): warning CS0108: 'ElectricEnginePowerSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\UnloadZonesStatusNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\UnloadZonesStatusNetMessage.cs(42,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\EngineTempSerializedSettings.cs(8,22): warning CS0108: 'EngineTempSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(23,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(29,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\RPMSerializedSettings.cs(8,22): warning CS0108: 'RPMSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\SpeedSerializedSettings.cs(8,22): warning CS0108: 'SpeedSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(12,34): warning CS0108: 'OpenBusDoorAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\InclinometerComponent.cs(41,22): warning CS0114: 'InclinometerComponent.OnStartSpawn()' hides inherited member 'BaseVehicleComponent.OnStartSpawn()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PoliceAudioManager.cs(9,40): warning CS0108: 'PoliceAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\components\HCOM_IG_BasicDashboard.cs(12,42): warning CS0108: 'HCOM_IG_BasicDashboard.vehicleService' hides inherited member 'GenericPanelHandler.vehicleService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(7,16): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(11,41): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(31,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(44,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(26,37): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(49,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(31,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(40,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionPointsNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionPointsNetMessage.cs(30,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(10,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(27,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(42,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(17,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(26,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(8,21): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,43): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,73): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(12,51): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_HudVehicleDataPanels.cs(18,44): warning CS0108: 'HCOM_PI_HudVehicleDataPanels._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(11,40): warning CS0108: 'WipersAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_MachineryVehicleTelemetry.cs(18,33): warning CS0108: 'HCOM_PI_MachineryVehicleTelemetry._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(7,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(11,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesCircuitLineNetMessage.cs(14,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesCircuitLineNetMessage.cs(37,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Telemetry.cs(16,44): warning CS0108: 'HCOM_PI_Telemetry._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(20,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(42,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GPSPanel.cs(17,44): warning CS0108: 'HCOM_PI_GPSPanel._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(20,40): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(27,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(9,13): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(13,69): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(8,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(12,56): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TMAssetStatusNetMessage.cs(20,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TMAssetStatusNetMessage.cs(41,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TMAssetStatusNetMessage.cs(56,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(26,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(30,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(36,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(36,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(89,49): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(89,76): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VehicleTelemetry.cs(29,33): warning CS0108: 'HCOM_PI_VehicleTelemetry._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\camera\behaviours\action\HeadOutBehaviourAction.cs(10,26): warning CS0108: 'HeadOutBehaviourAction.gameObject' hides inherited member 'BaseCameraBehaviourAction.gameObject'. Use the new keyword if hiding was intended. Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmScript.cs(7,18): warning CS0659: 'TMScript' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(381,53): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartExercise.cs(20,21): warning CS0114: 'SmartExercise.InitializeInScene()' hides inherited member 'SmartObject.InitializeInScene()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(51,29): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(57,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(64,29): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(9,10): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(50,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(56,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(33,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(39,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(46,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(32,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(38,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\HydraulicTrackExcavatorVehicle.cs(69,32): warning CS0114: 'HydraulicTrackExcavatorVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\RampAnimatorHandler.cs(5,39): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(41,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(47,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(54,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(209,16): warning CS0114: 'MotorVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(15,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(40,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(46,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\RigidFrameHaulerVehicle.cs(103,22): warning CS0114: 'RigidFrameHaulerVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(43,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(44,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\TrackVehicle.cs(45,22): warning CS0114: 'TrackVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(56,9): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(57,9): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(78,41): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(69,48): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(88,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(93,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(22,10): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(28,10): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(28,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(29,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\descriptors\HDES_Dashboard\HDES_Tachometer.cs(8,21): warning CS0108: 'HDES_Tachometer._unitsText' hides inherited member 'HDES_Dashboard._unitsText'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(31,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BrakeAllWheelsOnParkingMode.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\DumperAnimationHandler.cs(5,62): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(26,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ForkliftAnimationHandler.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(22,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(23,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ReachStackerAnimationHandler.cs(6,49): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(244,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(301,86): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkDiscovery.cs(11,40): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(45,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(50,50): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(14,46): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(158,22): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(159,22): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(32,15): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(37,15): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\SnowPlowAnimationHandler.cs(8,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrainParticlesData.cs(7,18): warning CS0659: 'ReplayDeformableTerrainParticlesData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\WheelLoaderAnimationHandler.cs(5,74): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(19,21): warning CS0114: 'DebugEnvironmentService.IsServiceReady' hides inherited member 'MonoService.IsServiceReady'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(15,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(26,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(33,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(41,48): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPSpecialFunctionsHandler.cs(129,16): warning CS0108: 'BHPSpecialFunctionsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(52,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(52,75): warning CS0618: 'PlayerController' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(71,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(82,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(29,46): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(39,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(45,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(56,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(62,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(68,44): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(105,47): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(225,51): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(22,16): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(23,16): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(7,18): warning CS0659: 'ReplayDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(87,18): warning CS0659: 'ReplayMultipleDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableTerrainData.cs(7,18): warning CS0659: 'ReplayDeformableTerrainData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(41,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(53,34): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(101,33): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableTerrainData.cs(68,18): warning CS0659: 'ReplayMultipleDeformableTerrainData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(14,22): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(54,16): warning CS0114: 'EH5000LoadHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(63,16): warning CS0114: 'EH5000LoadHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(113,16): warning CS0108: 'EH5000LoadHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(195,16): warning CS0108: 'EX5500FailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(15,18): warning CS0659: 'ScenesLocalizedData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(97,16): warning CS0114: 'BDZPRabbitTurtleModeHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(103,16): warning CS0114: 'BDZPRabbitTurtleModeHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(109,16): warning CS0108: 'BDZPRabbitTurtleModeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(108,16): warning CS0114: 'BHPFailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(114,16): warning CS0114: 'BHPFailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(120,16): warning CS0108: 'BHPFailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicEnvironmentService.cs(292,38): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(54,16): warning CS0114: 'EX5500LoadHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(62,16): warning CS0114: 'EX5500LoadHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(112,16): warning CS0108: 'EX5500LoadHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(104,22): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(16,17): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\NetDeformableSurfaceEnvironment.cs(27,32): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\EH5000BrakeHandler.cs(203,26): warning CS0108: 'EH5000BrakeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(1084,40): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(1089,44): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000AutoSpeedModeHandler.cs(146,16): warning CS0108: 'EH5000AutoSpeedModeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(132,22): warning CS0108: 'HCOM_LP_BasicParameters.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(142,22): warning CS0114: 'HCOM_LP_BasicParameters.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(158,22): warning CS0114: 'HCOM_LP_BasicParameters.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\FogManager.cs(208,37): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(308,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs(92,27): warning CS0114: 'MSPIndicatorsHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs(131,26): warning CS0108: 'MSPIndicatorsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs(84,26): warning CS0108: 'MSPLightsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs(89,18): warning CS0108: 'MSPLightsHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs(105,22): warning CS0108: 'HCOM_JungLSP_ForkInfo.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs(122,22): warning CS0114: 'HCOM_JungLSP_ForkInfo.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(126,22): warning CS0108: 'HCOM_LP_ForkController.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(136,22): warning CS0114: 'HCOM_LP_ForkController.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(148,22): warning CS0114: 'HCOM_LP_ForkController.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000DumpHandler.cs(132,22): warning CS0108: 'EH5000DumpHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(150,22): warning CS0108: 'HCOM_LP_LightIndicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(163,22): warning CS0114: 'HCOM_LP_LightIndicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(176,22): warning CS0114: 'HCOM_LP_LightIndicators.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(147,16): warning CS0114: 'EH5000FailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(202,22): warning CS0114: 'EH5000FailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(245,16): warning CS0108: 'EH5000FailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(348,16): warning CS0108: 'EH5000FailuresHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPGearHandler.cs(122,16): warning CS0108: 'LPGearHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000GrillDryHandler.cs(121,22): warning CS0108: 'EH5000GrillDryHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(91,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(96,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\HCOM_YutongPanel\HCOM_PI_Yutong_Gear.cs(33,21): warning CS0114: 'HCOM_PI_Yutong_Gear.IsEngineRunning' hides inherited member 'GenericPanelHandlerPI.IsEngineRunning'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(126,16): warning CS0114: 'DPFailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(146,16): warning CS0114: 'DPFailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(160,16): warning CS0108: 'DPFailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(185,16): warning CS0108: 'DPFailuresHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended. Assets\simuzen\tm\Scripts\Services\EditorMode\Routes\RouteCreatorManager.cs(143,31): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GearHandler\HCOM_PI_TP_GearHandler.cs(118,21): warning CS0114: 'HCOM_PI_TP_GearHandler.IsEngineRunning' hides inherited member 'GenericPanelHandlerPI.IsEngineRunning'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs(109,22): warning CS0108: 'HCOM_LSP_ForkController.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs(114,22): warning CS0114: 'HCOM_LSP_ForkController.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(145,22): warning CS0114: 'HCOM_JungLSP_Indicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(156,22): warning CS0108: 'HCOM_JungLSP_Indicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(171,22): warning CS0114: 'HCOM_JungLSP_Indicators.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(160,22): warning CS0114: 'HCOM_JungLSP_WheelModeInfo.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(190,22): warning CS0108: 'HCOM_JungLSP_WheelModeInfo.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(206,22): warning CS0114: 'HCOM_JungLSP_WheelModeInfo.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs(120,22): warning CS0108: 'HCOM_LSP_LightIndicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs(135,22): warning CS0114: 'HCOM_LSP_LightIndicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(133,22): warning CS0108: 'HCOM_LSP_BasicParameters.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(143,22): warning CS0114: 'HCOM_LSP_BasicParameters.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(159,22): warning CS0114: 'HCOM_LSP_BasicParameters.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(235,47): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_DrivingTimeAndKmh.cs(103,22): warning CS0108: 'HCOM_LSP_DrivingTimeAndKmh.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(89,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(1984,40): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(1989,44): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ForkliftInput.cs(5,16): warning CS0618: 'ForkInput' is obsolete: 'Usar ForkComponentInput' Assets\simuzen\platform\systems\base\services\telemetry\NetTelemetryManager.cs(43,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\PlateController.cs(7,35): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MotorcyclePoliceLightPieceInstantiator.cs(5,59): warning CS0618: 'PieceInstantiator' is obsolete: 'Deprecated class. Use instead VehiclePieceInstantiator' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ExcavatorLoaderAnimationHandler.cs(5,79): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\BackhoeLoaderAnimationHandler.cs(5,73): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(278,48): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(20,22): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\ColorMaskHandler.cs(10,37): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs(102,6): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs(106,6): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs(107,6): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(57,16): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(756,17): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(756,42): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(768,21): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(768,46): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(774,21): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(774,46): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(931,13): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(931,38): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(63,23): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(64,23): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(65,23): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(75,13): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(76,13): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(77,13): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(32,23): warning CS0436: The type 'Vector2IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector2IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(33,23): warning CS0436: The type 'Vector2IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector2IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(43,13): warning CS0436: The type 'Vector2IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector2IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(44,13): warning CS0436: The type 'Vector2IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector2IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs(32,28): warning CS0618: 'Application.loadedLevelName' is obsolete: 'Use SceneManager to determine what scenes have been loaded' Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs(38,29): warning CS0618: 'EditorApplication.currentScene' is obsolete: 'Use EditorSceneManager to see which scenes are currently loaded' Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\HFNetwork\Network\UDP\HighFrequencyReceiver.cs(112,30): warning CS0168: The variable 'e' is declared but never used Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2140,17): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2140,43): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2151,17): warning CS0618: 'TerrainData.thickness' is obsolete: 'Terrain thickness is no longer required by the physics engine. Set appropriate continuous collision detection modes to fast moving bodies.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2151,41): warning CS0618: 'TerrainData.thickness' is obsolete: 'Terrain thickness is no longer required by the physics engine. Set appropriate continuous collision detection modes to fast moving bodies.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSWeatherController.cs(50,17): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSWeatherController.cs(50,43): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(55,17): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(56,47): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(56,17): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(87,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(87,75): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(88,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(88,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(109,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(110,36): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(131,101): warning CS0618: 'VehicleMovable' is obsolete: 'Use UserVehicleBehaviours to handle hardware controls -> VehicleHandlesVehicleBehaviour + descriptores ' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(131,30): warning CS0618: 'VehicleMovable' is obsolete: 'Use UserVehicleBehaviours to handle hardware controls -> VehicleHandlesVehicleBehaviour + descriptores ' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(156,13): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(157,43): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(157,13): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(214,26): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(216,46): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(230,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\EnableAllNetworkObjectsInScene.cs(24,24): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(68,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(38,24): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(42,17): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(46,17): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(149,29): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(282,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(153,33): warning CS0168: The variable 'e' is declared but never used Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,43): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(353,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(366,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(371,49): warning CS0618: 'MsgType' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(390,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(395,20): warning CS0618: 'Channels' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs(22,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\SuspensionModifier.cs(55,3): warning CS0618: 'Timing.StartCoroutine(IEnumerator)' is obsolete: 'Unity coroutine function, use RunCoroutine instead.' Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\HFNetwork\Network\UDP\UDPReceiver.cs(94,55): warning CS0168: The variable 'e' is declared but never used Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\SystemInfoWindow.cs(36,76): warning CS0618: 'SystemInfo.supportsImageEffects' is obsolete: 'supportsImageEffects always returns true, no need to call it' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(261,165): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetKeyLeftTangentMode, AnimationUtility.SetKeyRightTangentMode, AnimationUtility.GetKeyLeftTangentMode or AnimationUtility.GetKeyRightTangentMode instead.' Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(476,7): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetKeyLeftTangentMode, AnimationUtility.SetKeyRightTangentMode, AnimationUtility.GetKeyLeftTangentMode or AnimationUtility.GetKeyRightTangentMode instead.' Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnSimulationAction.cs(15,9): warning CS0612: 'GlobalOrchestratorFromList.OnGoToSimulation()' is obsolete Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnMenuAction.cs(15,9): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulation()' is obsolete Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\InfractionsAudioManager\InfractionsAudioManager.cs(46,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\InfractionsAudioManager\InfractionsAudioManager.cs(46,39): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TransferBoxAudioManager\TransferBoxAudioManager.cs(35,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TransferBoxAudioManager\TransferBoxAudioManager.cs(35,39): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(9,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(25,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(26,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(15,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(44,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(45,61): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(51,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(57,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(34,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(35,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(15,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(33,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(34,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(66,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(15,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(69,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(75,28): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(21,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(21,44): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(59,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(65,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(33,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(34,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(35,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(36,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(86,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(86,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(61,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(68,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(59,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(65,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(103,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(103,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(10,33): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,9): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,49): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(22,42): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(104,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(123,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(123,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(27,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(31,46): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(38,42): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(67,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(77,78): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(82,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(97,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(97,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(66,113): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(71,30): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(83,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(83,68): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(110,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(110,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,72): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,60): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(67,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(176,71): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(182,30): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(196,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(196,68): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(98,9): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(98,55): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(105,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(114,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(421,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(421,58): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSConstants.cs(188,14): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSConstants.cs(190,14): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs(163,21): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs(163,43): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewImages\ListViewImagesComponent.cs(140,19): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\traffic\iTS\Simple Car Physics\Scripts\TSSimpleCar.cs(896,13): warning CS0618: 'ParticleSystem.enableEmission' is obsolete: 'enableEmission property is deprecated. Use emission.enabled instead.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(15,39): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(17,37): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(22,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(29,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(30,48): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(30,22): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(32,65): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\ReplayUtils.cs(29,29): warning CS0612: 'ReplayIdentity' is obsolete Assets\simuzen\platform\utils\NetGameObjectUtils.cs(118,68): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(118,18): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(123,61): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(123,127): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(133,32): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(145,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(145,67): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(159,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(159,68): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficAI.cs(1759,13): warning CS0219: The variable 'z' is assigned but its value is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerAudioManager.cs(41,26): warning CS0618: 'UnityWebRequest.Send()' is obsolete: 'Use SendWebRequest. It returns a UnityWebRequestAsyncOperation which contains a reference to the WebRequest object.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerAudioManager.cs(43,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\TextureArrayInspector\Extensions\Texture2DExtensions.cs(316,12): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,54): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\VRCalibrationManager.cs(74,13): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\VRCalibrationManager.cs(75,43): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\VRCalibrationManager.cs(75,13): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(75,32): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(130,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(132,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(140,83): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(140,142): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(173,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(180,26): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(181,39): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(185,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(186,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(188,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(189,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(263,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(267,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(277,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs(64,59): warning CS0618: 'ConfigurableVehicle.VehicleTransform' is obsolete: 'Use GetInteriorComponent()' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(387,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(430,29): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Scripts\TMEditor\Managers\TMDialogManager.cs(273,27): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,93): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,112): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(91,40): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(92,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Obi\Rendering\ObiSimpleFluidRenderer.cs(33,6): warning CS0618: 'SystemInfo.supportsImageEffects' is obsolete: 'supportsImageEffects always returns true, no need to call it' Assets\simuzen\CommonTools\Obi\Rendering\ObiFluidRenderer.cs(53,6): warning CS0618: 'SystemInfo.supportsImageEffects' is obsolete: 'supportsImageEffects always returns true, no need to call it' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(243,17): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(243,92): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(14,41): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\TerrainShadowsCullingBehaviour.cs(56,13): warning CS0618: 'Terrain.castShadows' is obsolete: 'castShadows is deprecated, please use shadowCastingMode instead.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(20,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(28,36): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Utils\Menu\GlobalExerciseParamsController.cs(150,31): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\DeformableMeshes\Core\wrappers\UnityTerrainWrapper.cs(87,28): warning CS0618: 'TerrainData.heightmapWidth' is obsolete: 'Please use heightmapResolution instead. (UnityUpgradable) -> heightmapResolution' Assets\simuzen\platform\DeformableMeshes\Core\wrappers\UnityTerrainWrapper.cs(88,28): warning CS0618: 'TerrainData.heightmapHeight' is obsolete: 'Please use heightmapResolution instead. (UnityUpgradable) -> heightmapResolution' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(48,19): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(51,20): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Core\wrappers\UnityTerrainWrapper.cs(180,13): warning CS0618: 'Terrain.ApplyDelayedHeightmapModification()' is obsolete: 'Use TerrainData.SyncHeightmap to notify all Terrain instances using the TerrainData.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(152,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(156,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(34,17): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(39,17): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(48,17): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(62,13): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(72,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(72,74): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(73,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(73,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(93,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(94,36): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(140,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(140,71): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(316,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(321,78): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(228,26): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(230,46): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(244,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(155,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(157,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(165,83): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(165,143): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(198,41): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(204,27): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(205,40): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(209,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(210,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(212,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(213,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Scripts\Services\RuntimeMode\PITrainingManagerSceneService.cs(66,33): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(264,37): warning CS0219: The variable 'radius' is assigned but its value is never used Assets\simuzen\platform\playmaker\actions\log\CloseLogAction.cs(29,24): warning CS0168: The variable 'e' is declared but never used Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(303,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(307,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(87,46): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(617,66): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(626,29): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(516,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(516,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(517,22): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(342,47): warning CS0618: 'ConfigurableVehicle.VehicleSizeQuery' is obsolete: 'Use GetInteriorComponent()' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(691,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(730,29): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(759,32): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(849,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(912,57): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(931,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(955,37): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(956,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(974,30): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(978,31): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(982,52): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(982,103): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(983,31): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(995,58): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(995,124): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(1002,46): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_MachineryVehicleTelemetry.cs(37,13): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulationEvent' is obsolete Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VehicleTelemetry.cs(50,13): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulationEvent' is obsolete Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VehicleTelemetry.cs(216,13): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulationEvent' is obsolete Assets\simuzen\platform\hud\components\HCOM_LoginPanel\HCOM_MainMenu.cs(17,48): warning CS0612: 'HUDDefaultConstants.ATLAS_HUD_COMPONENTS' is obsolete Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(14,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(14,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(15,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(15,67): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(16,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(16,89): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(17,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(17,94): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(18,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\hud\SimuZenGUIService.cs(78,21): warning CS0618: 'HUDMonitor.setLogo(Sprite)' is obsolete: 'Use HProductLogo' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(19,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,4): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(43,20): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(61,4): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(61,42): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(611,17): warning CS0618: 'ProxyScreen.ShowMessage(string)' is obsolete: 'Usar ShowMessage(IHUDMessage)' Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(617,17): warning CS0618: 'ProxyScreen.ShowMessage()' is obsolete: 'Usar ShowMessage(IHUDMessage)' Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(125,13): warning CS0162: Unreachable code detected Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(33,13): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(83,81): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(90,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(101,17): warning CS0618: 'SceneManager.UnloadScene(string)' is obsolete: 'Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(79,10): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(90,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(90,67): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(92,51): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(92,26): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(101,61): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(102,57): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(104,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(104,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(105,31): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(113,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(113,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(114,31): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(248,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(265,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(273,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(52,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(14,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(298,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(91,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(303,59): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(303,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(126,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(126,48): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(134,21): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(134,52): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(356,13): warning CS0612: 'EnvironmentService.SendEnabledEvent(IModifierEnvironment, EnvironmentParams.TModifiers)' is obsolete Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(38,159): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(89,64): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(56,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(70,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(398,13): warning CS0612: 'EnvironmentService.SendDisabledEvent(EnvironmentParams.TModifiers)' is obsolete Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(84,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(84,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(106,42): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(107,46): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(120,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(99,25): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(99,73): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(120,13): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(121,43): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(121,13): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(227,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(232,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(238,45): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(243,32): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(158,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierEnabled' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(17,59): warning CS0067: The event 'PassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(35,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingStart' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(25,40): warning CS0067: The event 'DummyPIPassengersService.OnNetUploadRequested' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(29,40): warning CS0067: The event 'DummyPassengersService.OnBoardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\BodyTraking\scripts\BodyTrackingService.cs(14,55): warning CS0067: The event 'BodyTrackingService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(23,25): warning CS0067: The event 'DummyPIPassengersService.OnNetReleaseAllPassengersRequests' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(15,41): warning CS0067: The event 'TestGlobalService.OnServiceReady' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\ElectricEnginelIgnitionController.cs(26,38): warning CS0067: The event 'ElectricEnginelIgnitionController.OnKeyStatusChange' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(29,39): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleTrigger' is never used Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(42,47): warning CS0067: The event 'FakeInteropService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(110,29): warning CS0067: The event 'ReplayVehicleService.OnStartSpawn' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(21,43): warning CS0067: The event 'AssetBundleService.OnBundleVersionResult' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(72,40): warning CS0067: The event 'BasicPassengersService.OnUnboardingCompleted' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\ElectricEnginelIgnitionController.cs(10,44): warning CS0067: The event 'ElectricEnginelIgnitionController.OnStatusChanged' is never used Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs(21,50): warning CS0067: The event 'RegistryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(19,50): warning CS0067: The event 'GlobalCameraService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(12,46): warning CS0067: The event 'DummyPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(20,59): warning CS0067: The event 'SceneryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(25,29): warning CS0067: The event 'GlobalOrchestratorFromList.OnLoadComplete' is never used Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs(15,50): warning CS0067: The event 'BasicPersistentService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Culling\CullingService.cs(12,50): warning CS0067: The event 'CullingService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(19,50): warning CS0067: The event 'RewiredInputSystem.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(125,29): warning CS0067: The event 'ReplayVehicleService.OnRemoteVehicle' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(69,40): warning CS0067: The event 'BasicPassengersService.OnBoardingStart' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleRigidbody.cs(16,39): warning CS0067: The event 'VehicleRigidbody.OnVehicleTrigger' is never used Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(19,50): warning CS0067: The event 'NetworkMessageService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(29,59): warning CS0067: The event 'PassengerFactoryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\coroutine\CoroutineService.cs(15,46): warning CS0067: The event 'CoroutineService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\session\ContextService.cs(23,44): warning CS0067: The event 'ContextService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(67,25): warning CS0067: The event 'BasicPassengersService.OnStartFlow' is never used Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(34,35): warning CS0067: The event 'DummyRearviewService.OnLeftSwitched' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(71,40): warning CS0067: The event 'BasicPassengersService.OnUnboardingStart' is never used Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(18,44): warning CS0067: The event 'GlobalAudioService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs(66,29): warning CS0067: The event 'FallOffGenerator.OnGetUp' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(27,44): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleCollision' is never used Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(187,41): warning CS0067: The event 'DebugCameraService.OnCameraPivotChanged' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs(15,29): warning CS0067: The event 'DeformableTerrainService.IsVehiclePoolReady' is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\PITrainingManagerSceneService.cs(29,29): warning CS0067: The event 'PITrainingManagerSceneService.OnExerciseEnded' is never used Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(13,31): warning CS0067: The event 'ReplayDataBusService.OnServiceReady' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(27,25): warning CS0067: The event 'DummyPassengersService.OnReleaseAllPassengersRequests' is never used Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(16,59): warning CS0067: The event 'DummyRearviewService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentComponents.cs(8,29): warning CS0067: The event 'DebugEnvironmentComponents.OnReady' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(20,35): warning CS0067: The event 'ReplayVehicleService.OnReplayServiceReady' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(66,40): warning CS0067: The event 'BasicPassengersService.OnReleaseUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\hardware\PIHardwareService.cs(20,50): warning CS0067: The event 'PIHardwareService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\workflow\WorkflowService.cs(11,50): warning CS0067: The event 'WorkflowService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(23,44): warning CS0067: The event 'GlobalSceneryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(68,25): warning CS0067: The event 'BasicPassengersService.OnFinishFlow' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(55,30): warning CS0067: The event 'DebugEnvironmentService.OnDaytime' is never used Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(188,41): warning CS0067: The event 'DebugCameraService.OnCameraCreated' is never used Assets\simuzen\platform\systems\base\services\infraction\interop\impl\DisabledInteropService.cs(17,47): warning CS0067: The event 'DisabledInteropService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(13,55): warning CS0067: The event 'BasicPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\workflow\WorkflowService.cs(13,29): warning CS0067: The event 'WorkflowService.OnStart' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(24,40): warning CS0067: The event 'DummyPIPassengersService.OnNetRequestBusStop' is never used Assets\simuzen\platform\systems\base\services\scene\Stateful\StatefulGOsService.cs(16,46): warning CS0067: The event 'StatefulGOsService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(34,40): warning CS0067: The event 'DummyPassengersService.OnBoardingCompleted' is never used Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\IGlobalVRService.cs(24,50): warning CS0067: The event 'DummyGlobalVRService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(46,38): warning CS0067: The event 'TestSceneService.OnServiceReady' is never used Assets\simuzen\platform\systems\base\services\AbstractExposableService.cs(46,53): warning CS0067: The event 'XService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(22,36): warning CS0067: The event 'AssetBundleService.OnLoadingBundle' is never used Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(25,50): warning CS0067: The event 'RemoteFileService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(64,40): warning CS0067: The event 'BasicPassengersService.OnUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(21,44): warning CS0067: The event 'PassengersService.OnReleaseUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(24,50): warning CS0067: The event 'AssetBundleService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(23,50): warning CS0067: The event 'GlobalLocutionService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(11,46): warning CS0067: The event 'DummyPIPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(189,37): warning CS0067: The event 'DebugCameraService.OnCeilingChanged' is never used Assets\simuzen\platform\systems\base\configuration\Configuration.cs(82,50): warning CS0067: The event 'Configuration.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(192,41): warning CS0067: The event 'TrafficService.OnUserLaneChange' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(17,53): warning CS0067: The event 'TestGlobalService.OnServiceFailed' is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\PITrainingManagerSceneService.cs(31,50): warning CS0067: The event 'PITrainingManagerSceneService.OnServiceFailed' is never used Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(35,46): warning CS0067: The event 'TmCircuitLineNode.OnNodeToRendererPathEvent' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\ReplayPassengersService.cs(7,59): warning CS0067: The event 'ReplayPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MultiBlockableIgnitionController.cs(10,44): warning CS0067: The event 'MultiBlockableIgnitionController.OnStatusChanged' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(160,39): warning CS0067: The event 'DebugEnvironmentService.OnValidateFail' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(48,53): warning CS0067: The event 'TestSceneService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs(20,50): warning CS0067: The event 'GlobalVRService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\product\ProductService.cs(16,50): warning CS0067: The event 'ProductService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(182,59): warning CS0067: The event 'TrafficService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\performance\PerformanceService.cs(15,50): warning CS0067: The event 'PerformanceService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(57,34): warning CS0067: The event 'DebugEnvironmentService.OnEnvModifier' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(58,32): warning CS0067: The event 'DebugEnvironmentService.OnIntensity' is never used Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(26,50): warning CS0067: The event 'SceneVRService.OnServiceFailed' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\FakeDeformableTerrainsOperationService.cs(137,29): warning CS0067: The event 'FakeDeformableTerrainsOperationService.IsVehiclePoolReady' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(40,50): warning CS0067: The event 'AssetsFromProjectService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(22,59): warning CS0067: The event 'ReplayVehicleService.OnServiceFailed' is never used Assets\simuzen\platform\legacy\Biometrics\NitgenFingerprintService.cs(46,46): warning CS0067: The event 'NitgenFingerprintService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\headtracking\IHeadTrackingService.cs(39,53): warning CS0067: The event 'FakeHeadTrackingService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(33,40): warning CS0067: The event 'DummyPassengersService.OnBoardingStart' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(177,33): warning CS0067: The event 'DebugEnvironmentService.OnWindConfiguration' is never used Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs(13,50): warning CS0067: The event 'SpecialScreenService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(31,25): warning CS0067: The event 'DummyPassengersService.OnStartFlow' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(51,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopDetected' is never used Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(33,35): warning CS0067: The event 'DummyRearviewService.OnRightSwitched' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(159,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierDisabled' is never used Assets\simuzen\platform\systems\base\services\infraction\interop\impl\LegacyProInteropService.cs(26,50): warning CS0067: The event 'LegacyProInteropService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\DummyTelemetryService.cs(9,50): warning CS0067: The event 'DummyTelemetryService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\Input-Output\Output\SMBOutput.cs(23,35): warning CS0067: The event 'SMBOutput.OnServiceReady' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs(192,29): warning CS0067: The event 'ForkBase.OnOutOfFrustum' is never used Assets\simuzen\platform\systems\base\services\input\InputServiceDecorator.cs(59,46): warning CS0067: The event 'InputServiceDecorator.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(63,25): warning CS0067: The event 'BasicPassengersService.OnReleaseAllPassengersRequests' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(56,30): warning CS0067: The event 'DebugEnvironmentService.OnWeather' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(52,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopMissing' is never used Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs(21,49): warning CS0067: The event 'PIInfractionService.OnInfractionPoints1' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(65,40): warning CS0067: The event 'BasicPassengersService.OnBoardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(25,43): warning CS0067: The event 'AssetsFromProjectService.OnBundleVersionResult' is never used Assets\simuzen\platform\systems\base\services\infraction\DummyInfractionService.cs(17,50): warning CS0067: The event 'DummyInfractionService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(111,29): warning CS0067: The event 'ReplayVehicleService.OnCompletedSpawn' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(70,40): warning CS0067: The event 'BasicPassengersService.OnBoardingCompleted' is never used Assets\simuzen\platform\systems\base\services\driverlicense\DriverTargetService.cs(12,50): warning CS0067: The event 'DriverTargetService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(46,35): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnCeilingChanged' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs(19,50): warning CS0067: The event 'VehicleDatabaseService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Spawn\VehicleSpawnerService.cs(15,50): warning CS0067: The event 'VehicleSpawnerService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(15,59): warning CS0067: The event 'PIPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(203,29): warning CS0067: The event 'TrafficService.OnVehicleOvertakingSpawned' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(53,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopNearby' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(26,59): warning CS0067: The event 'DebugEnvironmentService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(14,46): warning CS0067: The event 'ReplayDataBusService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(30,40): warning CS0067: The event 'DummyPassengersService.OnReleaseUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(54,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopEnter' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(53,40): warning CS0067: The event 'DebugEnvironmentService.OnEnvConfiguration' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(36,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingCompleted' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(28,39): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleRawCollision' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs(17,59): warning CS0067: The event 'DeformableTerrainService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\DummyPassengerFactoryService.cs(12,46): warning CS0067: The event 'DummyPassengerFactoryService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\Input-Output\Output\SMBOutput.cs(24,50): warning CS0067: The event 'SMBOutput.OnServiceFailed' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\FakeDeformableTerrainsOperationService.cs(139,83): warning CS0067: The event 'FakeDeformableTerrainsOperationService.TileModifiedTerrain' is never used Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(21,29): warning CS0067: The event 'GlobalSceneryService.OnServiceReady' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(26,30): warning CS0067: The event 'AssetsFromProjectService.OnLoadingBundle' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(32,25): warning CS0067: The event 'DummyPassengersService.OnFinishFlow' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MultiBlockableIgnitionController.cs(28,38): warning CS0067: The event 'MultiBlockableIgnitionController.OnKeyStatusChange' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs(65,29): warning CS0067: The event 'FallOffGenerator.OnFallOff' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(28,40): warning CS0067: The event 'DummyPassengersService.OnUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\telemetry\GlobalTelemetryService.cs(12,50): warning CS0067: The event 'GlobalTelemetryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs(24,23): warning CS0414: The field 'DumperBucketAudioManager._inactivityOffset' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(31,18): warning CS0414: The field 'ControllerChecker.appmenuRightPressedDown' is assigned but its value is never used Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(19,41): warning CS0414: The field 'TrainingManagerEditorCameraService.configuration' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(14,18): warning CS0414: The field 'ControllerChecker.appmenuLeftPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(10,18): warning CS0414: The field 'ControllerChecker.touchpadLeftPressed' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Spreader\Spreader.cs(9,22): warning CS0414: The field 'Spreader._spawning' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(31,22): warning CS0414: The field 'EX5500FailuresHandler._cautionCoroutineRunning' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\BodyTraking\scripts\BodyTrackingService.cs(20,35): warning CS0414: The field 'BodyTrackingService.usingExternalApp' is assigned but its value is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs(14,60): warning CS0414: The field 'CircuitLineTMStep._settings' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(31,21): warning CS0414: The field 'MachineryDriverBehaviourAction.indexCamera' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(29,23): warning CS0414: The field 'MachineryDriverBehaviourAction.t' is assigned but its value is never used Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RewiredInputDebugWindow.cs(47,31): warning CS0414: The field 'RewiredInputDebugWindow.selectionGrid' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs(35,40): warning CS0414: The field 'FallOffGenerator.fallOffMaxAngularVelocity' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(36,18): warning CS0414: The field 'ControllerChecker.aButtonPressedDown' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\HCOM_RabbitTurtleHandler.cs(10,15): warning CS0414: The field 'HCOM_RabbitTurtleHandler._keyState' is assigned but its value is never used Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(97,22): warning CS0414: The field 'FreeRoutePanelController._panelAdjusted' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryLMVIgnitionControllerComponent.cs(75,22): warning CS0414: The field 'MilitaryLMVIgnitionControllerComponent._auxIgnitionSignal' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(27,22): warning CS0414: The field 'MachineryDriverBehaviourAction.outOfFrustum' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ConfigurableAutomaticGearboxController.cs(36,21): warning CS0414: The field 'ConfigurableAutomaticGearboxController.gear' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorLoaderShovelAudioManager.cs(27,23): warning CS0414: The field 'ExcavatorLoaderShovelAudioManager._inactivityOffset' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs(32,40): warning CS0414: The field 'FallOffGenerator.fallOffMaxDepenetrarion' is assigned but its value is never used Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(81,22): warning CS0414: The field 'FreeRouteController._hasRouteBeenPlayed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(6,18): warning CS0414: The field 'ControllerChecker.triggerLeftPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(7,18): warning CS0414: The field 'ControllerChecker.triggerRightPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(30,18): warning CS0414: The field 'ControllerChecker.appmenuLeftPressedDown' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(26,22): warning CS0414: The field 'EX5500FailuresHandler._Caution' is assigned but its value is never used Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSPlayerReservePoints.cs(32,10): warning CS0414: The field 'TSPlayerReservePoints.isOnConnector' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(37,27): warning CS0414: The field 'BrakePressure.statusBackup' is assigned but its value is never used Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(30,23): warning CS0414: The field 'CircuitLineController.pathPosition' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\ExcavatorOpenableBucket.cs(14,23): warning CS0414: The field 'ExcavatorOpenableBucket._sideshiftPosition' is assigned but its value is never used Assets\simuzen\platform\hud\components\HCOM_PI_SpeedNumbers.cs(18,22): warning CS0414: The field 'HCOM_PI_SpeedNumbers._enabled' is assigned but its value is never used Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\TriggerController.cs(21,36): warning CS0414: The field 'TriggerController.triggerIconImage' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(31,22): warning CS0414: The field 'EH5000FailuresHandler._cautionCoroutineRunning' is assigned but its value is never used Assets\simuzen\platform\hud\components\HCOM_GP_SpeedNumbers.cs(12,22): warning CS0414: The field 'HCOM_GP_SpeedNumbers._isShutoff' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\DashboardHandler\DashboardHandler.cs(22,23): warning CS0414: The field 'DashboardHandler._value' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(19,18): warning CS0414: The field 'ControllerChecker.xButtonPressed' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(27,16): warning CS0414: The field 'EH5000FailuresHandler._isInitialAnimation' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(14,16): warning CS0414: The field 'EX5500LoadHandler._isInitialAnimation' is assigned but its value is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerStepManager.cs(21,50): warning CS0414: The field 'TrainingManagerStepManager.routeCreatorManager' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryRG31IgnitionControllerComponent.cs(56,22): warning CS0414: The field 'MilitaryRG31IgnitionControllerComponent._auxIgnitionSignal' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(35,18): warning CS0414: The field 'ControllerChecker.xButtonPressedDown' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(15,18): warning CS0414: The field 'ControllerChecker.appmenuRightPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(20,18): warning CS0414: The field 'ControllerChecker.aButtonPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\ProximityRadarSensor.cs(15,23): warning CS0414: The field 'ProximityRadarSensor._offsetDistanceToEntity' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(24,18): warning CS0414: The field 'ControllerChecker.bButtonPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(23,18): warning CS0414: The field 'ControllerChecker.yButtonPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(27,44): warning CS0414: The field 'MachineryDriverBehaviourAction.exiting' is assigned but its value is never used Assets\simuzen\platform\hud\components\HCOM_IG_SlopePanel.cs(23,22): warning CS0414: The field 'HCOM_IG_SlopePanel._initialized' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(11,18): warning CS0414: The field 'ControllerChecker.touchpadRightPressed' is assigned but its value is never used Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RewiredInputDebugWindow.cs(52,29): warning CS0414: The field 'RewiredInputDebugWindow._currentModifiedAction' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(14,16): warning CS0414: The field 'EH5000LoadHandler._isInitialAnimation' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ConfigurableAutomaticGearboxController.cs(39,22): warning CS0414: The field 'ConfigurableAutomaticGearboxController.isChangingGear' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryRG31IgnitionControllerComponent.cs(71,38): warning CS0414: The field 'MilitaryRG31IgnitionControllerComponent._absLight' is assigned but its value is never used Assets\simuzen\platform\utils\Editor\FindComponents\FindNetworkTransform.cs(5,57): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\Editor\FindComponents\FindNetworkTransform.cs(21,36): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\Graphics\Editor\FreeRouteEntityAnimationDescriptorEditor.cs(8,20): warning CS0108: 'FreeRouteEntityAnimationDescriptorEditor.OnEnable()' hides inherited member 'BaseDescriptorEditor.OnEnable()'. Use the new keyword if hiding was intended. Assets\configuration\scenes\Editor\AssetsModificationCheck.cs(9,43): warning CS0618: 'SaveAssetsProcessor' is obsolete: 'Use UnityEditor.AssetModificationProcessor' Assets\simuzen\platform\systems\base\services\scene\Scenery\Editor\SceneryDataEditor.cs(5,22): warning CS0612: 'SceneryData' is obsolete Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(66,2): warning CS0612: 'ColorPickerHDRConfig' is obsolete Assets\simuzen\platform\systems\base\services\passengers\scripts\Editor\BusStopPassengersDescriptorEditor.cs(14,24): warning CS0108: 'BusStopPassengersDescriptorEditor.OnEnable()' hides inherited member 'PassengersDescriptorEditor.OnEnable()'. Use the new keyword if hiding was intended. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(25,17): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(26,17): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(28,17): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(29,17): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(31,17): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(169,29): warning CS0109: The member 'TSMainManagerEditor.copySelectedLanes(TSLaneInfo[])' does not hide an accessible member. The new keyword is not required. Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(66,52): warning CS0612: 'ColorPickerHDRConfig' is obsolete Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(132,9): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(134,9): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(149,9): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' Assets\Wwise\Editor\WwiseSetupWizard\AkBuildPreprocessor.cs(27,9): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkBuildPreprocessor.cs(29,9): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkBuildPreprocessor.cs(44,9): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' Assets\simuzen\CommonTools\BakingTools\Editor\AutoLightmapBaker.cs(36,13): warning CS0618: 'Lightmapping.completed' is obsolete: 'OnCompletedFunction.completed is obsolete, please use event bakeCompleted instead. ' Assets\simuzen\CommonTools\BakingTools\Editor\AutoLightmapBaker.cs(37,13): warning CS0618: 'Lightmapping.completed' is obsolete: 'OnCompletedFunction.completed is obsolete, please use event bakeCompleted instead. ' Assets\simuzen\CommonTools\BakingTools\Editor\AutoLightmapBaker.cs(38,13): warning CS0618: 'Lightmapping.completed' is obsolete: 'OnCompletedFunction.completed is obsolete, please use event bakeCompleted instead. ' Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs(21,9): warning CS0618: 'EditorApplication.playmodeStateChanged' is obsolete: 'Use EditorApplication.playModeStateChanged and/or EditorApplication.pauseStateChanged' Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs(32,57): warning CS0618: 'EditorApplication.currentScene' is obsolete: 'Use EditorSceneManager to see which scenes are currently loaded' Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(214,3): warning CS0618: 'MaterialEditor.TexturePropertyWithHDRColor(GUIContent, MaterialProperty, MaterialProperty, ColorPickerHDRConfig, bool)' is obsolete: 'Use TexturePropertyWithHDRColor(GUIContent label, MaterialProperty textureProp, MaterialProperty colorProperty, bool showAlpha)' Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs(50,60): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs(50,21): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs(258,17): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs(258,56): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_EnumFlagDrawer.cs(18,18): warning CS0618: 'EditorGUI.EnumMaskField(Rect, string, Enum)' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(41,9): warning CS0618: 'EditorWindow.title' is obsolete: 'Use titleContent instead (it supports setting a title icon as well).' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(278,38): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(280,38): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(284,38): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(286,38): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(307,37): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(309,37): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(363,37): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(365,37): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs(121,29): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs(135,32): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' Assets\simuzen\CommonTools\Procedural Worlds\Frameworks\Common1\Editor\RemoteContentUpdater.cs(84,21): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\Procedural Worlds\Frameworks\Common1\Editor\RemoteContentUpdater.cs(84,43): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(395,46): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(395,5): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(399,13): warning CS0618: 'PrefabUtility.CreateEmptyPrefab(string)' is obsolete: 'The concept of creating a completely empty Prefab has been discontinued. You can however use SaveAsPrefabAsset with an empty GameObject.' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(400,45): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(400,4): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_E_Util.cs(274,18): warning CS0618: 'EditorGUILayout.EnumMaskField(string, Enum, params GUILayoutOption[])' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs(204,115): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs(204,9): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(86,4): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(86,41): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(98,4): warning CS0618: 'Terrain.castShadows' is obsolete: 'castShadows is deprecated, please use shadowCastingMode instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(98,25): warning CS0618: 'Terrain.castShadows' is obsolete: 'castShadows is deprecated, please use shadowCastingMode instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(107,13): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(107,35): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs(17,52): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs(17,17): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(41,17): warning CS0618: 'MinMaxSliderAttribute.MinMember' is obsolete: 'Use the MinValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(43,21): warning CS0618: 'MemberFinder' is obsolete: 'MemberFinder is obsolete, due to performance issues and because its various uses have been replaced by the ValueResolver and ActionResolver utilities. Use cases that do not fit those utlities should use manual reflection that is hand-optimized for the best performance in the given case.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(43,21): warning CS0618: 'MemberFinder.Start(Type)' is obsolete: 'MemberFinder is obsolete, due to performance issues and because its various uses have been replaced by the ValueResolver and ActionResolver utilities. Use cases that do not fit those utlities should use manual reflection that is hand-optimized for the best performance in the given case.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(44,30): warning CS0618: 'MinMaxSliderAttribute.MinMember' is obsolete: 'Use the MinValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(43,21): warning CS0618: 'MemberFinder.TryGetMember(out MemberInfo, out string)' is obsolete: 'MemberFinder is obsolete, due to performance issues and because its various uses have been replaced by the ValueResolver and ActionResolver utilities. Use cases that do not fit those utlities should use manual reflection that is hand-optimized for the best performance in the given case.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(51,49): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(51,98): warning CS0618: 'MinMaxSliderAttribute.MinMember' is obsolete: 'Use the MinValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(51,45): warning CS0618: 'InspectorPropertyValueGetter.InspectorPropertyValueGetter(InspectorProperty, string, bool, bool)' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(55,51): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(55,102): warning CS0618: 'MinMaxSliderAttribute.MinMember' is obsolete: 'Use the MinValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(55,47): warning CS0618: 'InspectorPropertyValueGetter.InspectorPropertyValueGetter(InspectorProperty, string, bool, bool)' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(61,17): warning CS0618: 'MinMaxSliderAttribute.MaxMember' is obsolete: 'Use the MaxValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(63,21): warning CS0618: 'MemberFinder' is obsolete: 'MemberFinder is obsolete, due to performance issues and because its various uses have been replaced by the ValueResolver and ActionResolver utilities. Use cases that do not fit those utlities should use manual reflection that is hand-optimized for the best performance in the given case.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(63,21): warning CS0618: 'MemberFinder.Start(Type)' is obsolete: 'MemberFinder is obsolete, due to performance issues and because its various uses have been replaced by the ValueResolver and ActionResolver utilities. Use cases that do not fit those utlities should use manual reflection that is hand-optimized for the best performance in the given case.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(64,30): warning CS0618: 'MinMaxSliderAttribute.MaxMember' is obsolete: 'Use the MaxValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(63,21): warning CS0618: 'MemberFinder.TryGetMember(out MemberInfo, out string)' is obsolete: 'MemberFinder is obsolete, due to performance issues and because its various uses have been replaced by the ValueResolver and ActionResolver utilities. Use cases that do not fit those utlities should use manual reflection that is hand-optimized for the best performance in the given case.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(71,49): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(71,98): warning CS0618: 'MinMaxSliderAttribute.MaxMember' is obsolete: 'Use the MaxValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(71,45): warning CS0618: 'InspectorPropertyValueGetter.InspectorPropertyValueGetter(InspectorProperty, string, bool, bool)' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(75,51): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(75,102): warning CS0618: 'MinMaxSliderAttribute.MaxMember' is obsolete: 'Use the MaxValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(75,47): warning CS0618: 'InspectorPropertyValueGetter.InspectorPropertyValueGetter(InspectorProperty, string, bool, bool)' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(81,17): warning CS0618: 'MinMaxSliderAttribute.MinMaxMember' is obsolete: 'Use the MinMaxValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(83,51): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(83,107): warning CS0618: 'MinMaxSliderAttribute.MinMaxMember' is obsolete: 'Use the MinMaxValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(83,47): warning CS0618: 'InspectorPropertyValueGetter.InspectorPropertyValueGetter(InspectorProperty, string, bool, bool)' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(100,34): warning CS0618: 'InspectorPropertyValueGetter.GetValue()' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(106,31): warning CS0618: 'InspectorPropertyValueGetter.GetValue()' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(110,31): warning CS0618: 'InspectorPropertyValueGetter.GetValue()' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(119,31): warning CS0618: 'InspectorPropertyValueGetter.GetValue()' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(123,31): warning CS0618: 'InspectorPropertyValueGetter.GetValue()' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(36,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(36,31): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(37,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(38,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(39,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(40,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(27,49): warning CS0612: 'ReplayIdentity' is obsolete Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(40,75): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(45,75): warning CS0612: 'ReplayIdentity' is obsolete Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(84,9): warning CS0612: 'NetPrefabRegister' is obsolete Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(90,9): warning CS0612: 'NetPrefabRegister' is obsolete Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(100,93): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(100,9): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs(224,123): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs(224,13): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRiggerMenu.cs(13,3): warning CS0618: 'EditorWindow.title' is obsolete: 'Use titleContent instead (it supports setting a title icon as well).' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(58,3): warning CS0618: 'SceneView.onSceneGUIDelegate' is obsolete: 'onSceneGUIDelegate has been deprecated. Use duringSceneGui instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(65,3): warning CS0618: 'SceneView.onSceneGUIDelegate' is obsolete: 'onSceneGUIDelegate has been deprecated. Use duringSceneGui instead.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(18,33): warning CS0618: 'PrefabUtility.CreatePrefab(string, GameObject)' is obsolete: 'Use SaveAsPrefabAsset instead.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(19,18): warning CS0618: 'PrefabUtility.ConnectGameObjectToPrefab(GameObject, GameObject)' is obsolete: 'Use RevertPrefabInstance. Prefabs instances can no longer be connected to Prefab Assets they are not an instance of to begin with.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(221,3): warning CS0162: Unreachable code detected Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(221,10): warning CS0219: The variable 'tab' is assigned but its value is never used Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(222,10): warning CS0219: The variable 'intermediateTab' is assigned but its value is never used Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(223,10): warning CS0219: The variable 'finalTab' is assigned but its value is never used Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(57,138): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(57,13): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(234,10): warning CS0219: The variable 'finalTab' is assigned but its value is never used Assets\simuzen\platform\DeformableMeshes\Core\Editor\DeformableTerrainTool.cs(98,31): warning CS0618: 'Assert.raiseExceptions' is obsolete: 'Future versions of Unity are expected to always throw exceptions and not have this field.' Assets\simuzen\platform\DeformableMeshes\Core\Editor\DeformableTerrainTool.cs(99,17): warning CS0618: 'Assert.raiseExceptions' is obsolete: 'Future versions of Unity are expected to always throw exceptions and not have this field.' Assets\simuzen\platform\DeformableMeshes\Core\Editor\DeformableTerrainTool.cs(105,17): warning CS0618: 'Assert.raiseExceptions' is obsolete: 'Future versions of Unity are expected to always throw exceptions and not have this field.' Assets\simuzen\platform\systems\base\traffic\scripts\Editor\SMKTrafficVehicleRigger.cs(754,13): warning CS0618: 'SceneView.onSceneGUIDelegate' is obsolete: 'onSceneGUIDelegate has been deprecated. Use duringSceneGui instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(955,19): warning CS0618: 'PrefabUtility.CreatePrefab(string, GameObject)' is obsolete: 'Use SaveAsPrefabAsset instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(956,44): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(956,3): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2450,81): warning CS0618: 'EditorGUILayout.EnumMaskField(string, Enum, params GUILayoutOption[])' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(4398,9): warning CS0162: Unreachable code detected Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Editor\GearInputDrawer.cs(13,22): warning CS0414: The field 'GearInputDrawer.gearSecuencialShiftAutomaticFoldout' is assigned but its value is never used Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(267,30): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(267,50): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\BaseCustomVoiceProvider.cs(258,24): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\BaseCustomVoiceProvider.cs(258,44): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\BaseVoiceProvider.cs(327,24): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\BaseVoiceProvider.cs(327,44): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(450,24): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(450,44): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' [Licensing::Client] Successfully resolved entitlements - Starting script compilation Filename: "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/bin/mono.exe" Arguments: "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Tools/ScriptUpdater/ScriptUpdater.exe" cs "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data" Library/Temp/ScriptUpdater/1527375440/ "Unity[^\\]+\.dll$" C:/Users/Jenkins/AppData/Local/Temp/tmp420e160c.tmp Temp/UnityTempFile-54c17eb634f25ce489016d94e51eb68f Responsefile: Temp/UnityTempFile-54c17eb634f25ce489016d94e51eb68f Contents: /target:library /out:Temp/Assembly-CSharp.dll /nowarn:0169 /nowarn:0649 /refout:Temp/Assembly-CSharp.dll.ref /unsafe /deterministic /debug:portable /optimize+ /nostdlib+ /preferreduilang:en-US /langversion:8.0 /reference:Assets/simuzen/CommonTools/AGXUnity/Plugins/x86_64/agxDotNet.dll /reference:Assets/simuzen/CommonTools/AGXUnity/Plugins/x86_64/agxMathDotNet.dll /reference:Assets/simuzen/CommonTools/Demigiant/DOTween/DOTween.dll /reference:Assets/simuzen/CommonTools/Demigiant/DOTween/DOTween43.dll /reference:Assets/simuzen/CommonTools/Demigiant/DOTween/DOTween46.dll /reference:Assets/simuzen/CommonTools/Demigiant/DOTween/DOTween50.dll /reference:Assets/simuzen/CommonTools/DynamicWater/Plugins/DynamicWaterNativeWrapper.dll /reference:Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Libraries/NAudio/CTNAudio.dll /reference:Assets/simuzen/CommonTools/Rewired/Internal/Libraries/Runtime/Rewired_Core.dll /reference:Assets/simuzen/CommonTools/Rewired/Internal/Libraries/Runtime/Rewired_Linux_Lib.dll /reference:Assets/simuzen/CommonTools/Rewired/Internal/Libraries/Runtime/Rewired_OSX_Lib.dll /reference:Assets/simuzen/CommonTools/Rewired/Internal/Libraries/Runtime/Rewired_Windows.dll /reference:Assets/simuzen/CommonTools/Rewired/Internal/Libraries/Runtime/Rewired_Windows_Lib.dll /reference:Assets/simuzen/CommonTools/Sirenix/Assemblies/Sirenix.OdinInspector.Attributes.dll /reference:Assets/simuzen/CommonTools/Sirenix/Assemblies/Sirenix.OdinInspector.Editor.dll /reference:Assets/simuzen/CommonTools/Sirenix/Assemblies/Sirenix.Reflection.Editor.dll /reference:Assets/simuzen/CommonTools/Sirenix/Assemblies/Sirenix.Serialization.Config.dll /reference:Assets/simuzen/CommonTools/Sirenix/Assemblies/Sirenix.Serialization.dll /reference:Assets/simuzen/CommonTools/Sirenix/Assemblies/Sirenix.Utilities.Editor.dll /reference:Assets/simuzen/CommonTools/Sirenix/Assemblies/Sirenix.Utilities.dll /reference:Assets/simuzen/CommonTools/StandaloneFileBrowser/Plugins/Ookii.Dialogs.dll /reference:Assets/simuzen/CommonTools/StandaloneFileBrowser/Plugins/System.Windows.Forms.dll /reference:Assets/simuzen/CommonTools/SteamVR/Input/Plugins/JSON.NET/Valve.Newtonsoft.Json.dll /reference:Assets/simuzen/CommonTools/playmaker/PlayMaker.dll /reference:Assets/simuzen/CommonTools/playmaker/PlayMaker/ConditionalExpression.dll /reference:Assets/simuzen/CommonTools/zenject/OptionalExtras/ReflectionBaking/Lib/Zenject.ReflectionBaking.Mono.Cecil.Mdb.dll /reference:Assets/simuzen/CommonTools/zenject/OptionalExtras/ReflectionBaking/Lib/Zenject.ReflectionBaking.Mono.Cecil.Pdb.dll /reference:Assets/simuzen/CommonTools/zenject/OptionalExtras/ReflectionBaking/Lib/Zenject.ReflectionBaking.Mono.Cecil.Rocks.dll /reference:Assets/simuzen/CommonTools/zenject/OptionalExtras/ReflectionBaking/Lib/Zenject.ReflectionBaking.Mono.Cecil.dll /reference:Assets/simuzen/CommonTools/zenject/Source/Usage/Zenject-usage.dll /reference:Assets/simuzen/platform/sistemas/DynadvertDLL.dll /reference:Assets/simuzen/platform/sistemas/I18N.West.dll /reference:Assets/simuzen/platform/sistemas/I18N.dll /reference:Assets/simuzen/platform/sistemas/Ionic.Zip.dll /reference:Assets/simuzen/platform/sistemas/Mono.Data.Sqlite.dll /reference:Assets/simuzen/platform/sistemas/Mono.Data.SqliteClient.dll /reference:Assets/simuzen/platform/sistemas/Mono.Data.dll /reference:Assets/simuzen/platform/sistemas/NITGEN.SDK.NBioBSP.dll /reference:Assets/simuzen/platform/sistemas/ProSimuladorDLL.dll /reference:Assets/simuzen/platform/sistemas/SMKCOM.dll /reference:Assets/simuzen/platform/sistemas/SMKcerberusSRA.dll /reference:Assets/simuzen/platform/sistemas/SMKsocratesCOMDLL.dll /reference:Assets/simuzen/platform/sistemas/itextsharp.dll /reference:Assets/simuzen/platform/sistemas/systemCheckDLL.dll /reference:Assets/simuzen/platform/systems/base/hud/Plugins/System.Drawing.dll /reference:Assets/simuzen/platform/utils/PerformanceDebugger/Plugins/InputSimulator.dll /reference:C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Library/PackageCache/com.unity.analytics@3.6.12/AnalyticsStandardEvents/Unity.Analytics.StandardEvents.dll /reference:C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Library/PackageCache/com.unity.analytics@3.6.12/Unity.Analytics.Editor.dll /reference:C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Library/PackageCache/com.unity.analytics@3.6.12/Unity.Analytics.Tracker.dll /reference:C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Library/PackageCache/com.unity.burst@1.6.6/Unity.Burst.CodeGen/Unity.Burst.Cecil.Mdb.dll /reference:C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Library/PackageCache/com.unity.burst@1.6.6/Unity.Burst.CodeGen/Unity.Burst.Cecil.Pdb.dll /reference:C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Library/PackageCache/com.unity.burst@1.6.6/Unity.Burst.CodeGen/Unity.Burst.Cecil.Rocks.dll /reference:C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Library/PackageCache/com.unity.burst@1.6.6/Unity.Burst.CodeGen/Unity.Burst.Cecil.dll /reference:C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Library/PackageCache/com.unity.burst@1.6.6/Unity.Burst.Unsafe.dll /reference:C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Library/PackageCache/com.unity.collections@1.4.0/Unity.Collections.LowLevel.ILSupport/Unity.Collections.LowLevel.ILSupport.dll /reference:C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Library/PackageCache/com.unity.nuget.mono-cecil@1.11.4/Mono.Cecil.dll /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEditor.CoreModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEditor.GraphViewModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEditor.PackageManagerUIModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEditor.SceneTemplateModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEditor.UIElementsModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEditor.UIElementsSamplesModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEditor.UIServiceModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEditor.UnityConnectModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEditor.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.GIModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsNativeModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsCommonModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityCurlModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.VirtualTexturingModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/Microsoft.Win32.Primitives.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.AppContext.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Concurrent.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.NonGeneric.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Specialized.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Annotations.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.EventBasedAsync.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Primitives.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.TypeConverter.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Console.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Data.Common.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Contracts.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Debug.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.FileVersionInfo.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Process.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.StackTrace.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TextWriterTraceListener.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Tools.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TraceSource.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Drawing.Primitives.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Dynamic.Runtime.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Calendars.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Extensions.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Compression.ZipFile.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.DriveInfo.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Primitives.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Watcher.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.IsolatedStorage.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.MemoryMappedFiles.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Pipes.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.UnmanagedMemoryStream.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Expressions.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Parallel.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Queryable.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Http.Rtc.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NameResolution.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NetworkInformation.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Ping.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Primitives.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Requests.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Security.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Sockets.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebHeaderCollection.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.Client.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ObjectModel.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.ILGeneration.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.Lightweight.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Extensions.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Primitives.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Reader.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.ResourceManager.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Writer.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.CompilerServices.VisualC.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Extensions.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Handles.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.RuntimeInformation.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Numerics.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Formatters.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Json.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Primitives.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Xml.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Claims.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Algorithms.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Csp.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Encoding.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Primitives.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.X509Certificates.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Principal.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.SecureString.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Duplex.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Http.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.NetTcp.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Primitives.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Security.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.Extensions.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.RegularExpressions.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Overlapped.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.Parallel.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Thread.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.ThreadPool.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Timer.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ValueTuple.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.ReaderWriter.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XDocument.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.XDocument.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlDocument.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlSerializer.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/netstandard.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Microsoft.CSharp.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Core.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Data.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.IO.Compression.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Net.Http.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.Vectors.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Runtime.Serialization.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.Linq.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/mscorlib.dll" /reference:Library/ScriptAssemblies/AGXUnity.dll /reference:Library/ScriptAssemblies/AGXUnityEditor.dll /reference:Library/ScriptAssemblies/AmplifyShaderEditor.dll /reference:Library/ScriptAssemblies/Analytics.dll /reference:Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Editor.dll /reference:Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Runtime.dll /reference:Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Editor.dll /reference:Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Runtime.dll /reference:Library/ScriptAssemblies/JBooth.ShaderPackager.Editor.dll /reference:Library/ScriptAssemblies/LeapMotion.LeapCSharp.dll /reference:Library/ScriptAssemblies/LeapMotion.dll /reference:Library/ScriptAssemblies/LightingTools.LightProbesVolumes.Editor.dll /reference:Library/ScriptAssemblies/LightingTools.LightProbesVolumes.dll /reference:Library/ScriptAssemblies/Obi.dll /reference:Library/ScriptAssemblies/Sirenix.OdinInspector.Modules.UnityMathematics.dll /reference:Library/ScriptAssemblies/SpracheAssembly.dll /reference:Library/ScriptAssemblies/SteamVR.dll /reference:Library/ScriptAssemblies/SteamVR_Editor.dll /reference:Library/ScriptAssemblies/SteamVR_Input_Editor.dll /reference:Library/ScriptAssemblies/SteamVR_Windows_EditorHelper.dll /reference:Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll /reference:Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll /reference:Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll /reference:Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll /reference:Library/ScriptAssemblies/Unity.Burst.Editor.dll /reference:Library/ScriptAssemblies/Unity.Burst.dll /reference:Library/ScriptAssemblies/Unity.Collections.Editor.dll /reference:Library/ScriptAssemblies/Unity.Collections.dll /reference:Library/ScriptAssemblies/Unity.Jobs.dll /reference:Library/ScriptAssemblies/Unity.Mathematics.Editor.dll /reference:Library/ScriptAssemblies/Unity.Mathematics.dll /reference:Library/ScriptAssemblies/Unity.Postprocessing.Editor.dll /reference:Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll /reference:Library/ScriptAssemblies/Unity.Rider.Editor.dll /reference:Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll /reference:Library/ScriptAssemblies/Unity.TextMeshPro.dll /reference:Library/ScriptAssemblies/Unity.Timeline.Editor.dll /reference:Library/ScriptAssemblies/Unity.Timeline.dll /reference:Library/ScriptAssemblies/Unity.VSCode.Editor.dll /reference:Library/ScriptAssemblies/Unity.VisualStudio.Editor.dll /reference:Library/ScriptAssemblies/UnityEditor.UI.dll /reference:Library/ScriptAssemblies/UnityEngine.UI.dll /reference:Library/ScriptAssemblies/XRDependency.dll /reference:Library/ScriptAssemblies/Zenject-Editor.dll /reference:Library/ScriptAssemblies/Zenject-PoolMonitor-Editor.dll /reference:Library/ScriptAssemblies/Zenject-ReflectionBaking-Editor.dll /reference:Library/ScriptAssemblies/Zenject.dll /reference:Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Editor.dll /reference:Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Runtime.dll /reference:Library/ScriptAssemblies/com.unity.multiplayer-weaver.Editor.dll /reference:Library/ScriptAssemblies/crosstales.dll /define:AMPLIFY_SHADER_EDITOR /define:CASCADE /define:CROSS_PLATFORM_INPUT /define:CSHARP_7_3_OR_NEWER /define:CSHARP_7_OR_LATER /define:CTS_PRESENT /define:CT_RTV /define:DEBUG /define:ENABLE_AR /define:ENABLE_AUDIO /define:ENABLE_BURST_AOT /define:ENABLE_CACHING /define:ENABLE_CLOTH /define:ENABLE_CLOUD_LICENSE /define:ENABLE_CLOUD_SERVICES /define:ENABLE_CLOUD_SERVICES_ADS /define:ENABLE_CLOUD_SERVICES_ANALYTICS /define:ENABLE_CLOUD_SERVICES_BUILD /define:ENABLE_CLOUD_SERVICES_COLLAB /define:ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS /define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING /define:ENABLE_CLOUD_SERVICES_PURCHASING /define:ENABLE_CLOUD_SERVICES_UNET /define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST /define:ENABLE_CLUSTERINPUT /define:ENABLE_CLUSTER_SYNC /define:ENABLE_CRUNCH_TEXTURE_COMPRESSION /define:ENABLE_CUSTOM_RENDER_TEXTURE /define:ENABLE_DIRECTOR /define:ENABLE_DIRECTOR_AUDIO /define:ENABLE_DIRECTOR_TEXTURE /define:ENABLE_EDITOR_HUB_LICENSE /define:ENABLE_EVENT_QUEUE /define:ENABLE_LEGACY_INPUT_MANAGER /define:ENABLE_LOCALIZATION /define:ENABLE_LZMA /define:ENABLE_MANAGED_ANIMATION_JOBS /define:ENABLE_MANAGED_AUDIO_JOBS /define:ENABLE_MANAGED_JOBS /define:ENABLE_MANAGED_TRANSFORM_JOBS /define:ENABLE_MANAGED_UNITYTLS /define:ENABLE_MICROPHONE /define:ENABLE_MONO /define:ENABLE_MONO_BDWGC /define:ENABLE_MOVIES /define:ENABLE_MULTIPLE_DISPLAYS /define:ENABLE_NETWORK /define:ENABLE_OUT_OF_PROCESS_CRASH_HANDLER /define:ENABLE_PHYSICS /define:ENABLE_PROFILER /define:ENABLE_RUNTIME_GI /define:ENABLE_SCRIPTING_GC_WBARRIERS /define:ENABLE_SPRITES /define:ENABLE_TERRAIN /define:ENABLE_TEXTURE_STREAMING /define:ENABLE_TILEMAP /define:ENABLE_TIMELINE /define:ENABLE_UNET /define:ENABLE_UNITYEVENTS /define:ENABLE_UNITYWEBREQUEST /define:ENABLE_UNITY_COLLECTIONS_CHECKS /define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT /define:ENABLE_VIDEO /define:ENABLE_VIRTUALTEXTURING /define:ENABLE_VR /define:ENABLE_WEBCAM /define:ENABLE_WEBSOCKET_CLIENT /define:ENABLE_WEBSOCKET_HOST /define:ENABLE_WWW /define:ENVIRO_HD /define:ENVIRO_LW /define:GFXDEVICE_WAITFOREVENT_MESSAGEPUMP /define:INCLUDE_DYNAMIC_GI /define:IS_UNITYEDITOR_ANIMATIONS_AVAILABLE /define:NET_4_6 /define:ODIN_INSPECTOR /define:ODIN_INSPECTOR_3 /define:ODIN_INSPECTOR_3_1 /define:PLATFORM_ARCH_64 /define:PLATFORM_STANDALONE /define:PLATFORM_STANDALONE_WIN /define:PLATFORM_SUPPORTS_MONO /define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP /define:PLAYMAKER /define:PLAYMAKER_1_8_5_OR_NEWER /define:PLAYMAKER_1_8_OR_NEWER /define:PLAYMAKER_1_9 /define:PLAYMAKER_1_9_6 /define:PLAYMAKER_1_9_OR_NEWER /define:PLAYMAKER_TMPRO /define:PROBUILDER_FBX_ENABLED /define:RENDER_SOFTWARE_CURSOR /define:SIMUZEN /define:TOUCH_REACT /define:TRACE /define:UNITY_2017_1_OR_NEWER /define:UNITY_2017_2_OR_NEWER /define:UNITY_2017_3_OR_NEWER /define:UNITY_2017_4_OR_NEWER /define:UNITY_2018_1_OR_NEWER /define:UNITY_2018_2_OR_NEWER /define:UNITY_2018_3_OR_NEWER /define:UNITY_2018_4_OR_NEWER /define:UNITY_2019_1_OR_NEWER /define:UNITY_2019_2_OR_NEWER /define:UNITY_2019_3_OR_NEWER /define:UNITY_2019_4_OR_NEWER /define:UNITY_2020 /define:UNITY_2020_1_OR_NEWER /define:UNITY_2020_2_OR_NEWER /define:UNITY_2020_3 /define:UNITY_2020_3_48 /define:UNITY_2020_3_OR_NEWER /define:UNITY_5_3_OR_NEWER /define:UNITY_5_4_OR_NEWER /define:UNITY_5_5_OR_NEWER /define:UNITY_5_6_OR_NEWER /define:UNITY_64 /define:UNITY_ASSERTIONS /define:UNITY_EDITOR /define:UNITY_EDITOR_64 /define:UNITY_EDITOR_WIN /define:UNITY_INCLUDE_TESTS /define:UNITY_POST_PROCESSING_STACK_V1 /define:UNITY_POST_PROCESSING_STACK_V2 /define:UNITY_PRO_LICENSE /define:UNITY_STANDALONE /define:UNITY_STANDALONE_WIN /define:UNITY_TEAM_LICENSE /define:VEGETATION_STUDIO_PRO /define:VSP_PACKAGES /define:__MICROSPLAT_ALPHAHOLE__ /define:__MICROSPLAT_DETAILRESAMPLE__ /define:__MICROSPLAT_GLOBALTEXTURE__ /define:__MICROSPLAT_SNOW__ /define:__MICROSPLAT_STREAMS__ /define:__MICROSPLAT_TERRAINBLEND__ /define:__MICROSPLAT_TESSELLATION__ /define:__MICROSPLAT_TEXTURECLUSTERS__ /define:__MICROSPLAT_TRIPLANAR__ /define:__MICROSPLAT_WINDGLITTER__ /define:__MICROSPLAT__ Assets\Wwise\Deployment\API\Generated\Common\AKRESULT.cs Assets\Wwise\Deployment\API\Generated\Common\Ak3DSpatializationMode.cs Assets\Wwise\Deployment\API\Generated\Common\AkActionOnEventType.cs Assets\Wwise\Deployment\API\Generated\Common\AkAudioDeviceState.cs Assets\Wwise\Deployment\API\Generated\Common\AkAudioFormat.cs Assets\Wwise\Deployment\API\Generated\Common\AkAudioInterruptionCallbackInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkAudioSettings.cs Assets\Wwise\Deployment\API\Generated\Common\AkAudioSourceChangeCallbackInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkAuxSendValue.cs Assets\Wwise\Deployment\API\Generated\Common\AkBankCallbackInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkBankContent.cs Assets\Wwise\Deployment\API\Generated\Common\AkBusHierarchyFlags.cs Assets\Wwise\Deployment\API\Generated\Common\AkCallbackInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkCallbackSerializer.cs Assets\Wwise\Deployment\API\Generated\Common\AkCallbackType.cs Assets\Wwise\Deployment\API\Generated\Common\AkChannelConfig.cs Assets\Wwise\Deployment\API\Generated\Common\AkChannelConfigType.cs Assets\Wwise\Deployment\API\Generated\Common\AkChannelEmitter.cs Assets\Wwise\Deployment\API\Generated\Common\AkChannelOrdering.cs Assets\Wwise\Deployment\API\Generated\Common\AkConnectionType.cs Assets\Wwise\Deployment\API\Generated\Common\AkCurveInterpolation.cs Assets\Wwise\Deployment\API\Generated\Common\AkDeviceSettings.cs Assets\Wwise\Deployment\API\Generated\Common\AkDiffractionFlags.cs Assets\Wwise\Deployment\API\Generated\Common\AkDurationCallbackInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkDynamicSequenceItemCallbackInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkDynamicSequenceType.cs Assets\Wwise\Deployment\API\Generated\Common\AkEmitterSettings.cs Assets\Wwise\Deployment\API\Generated\Common\AkEventCallbackInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkExternalSourceInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkGlobalCallbackLocation.cs Assets\Wwise\Deployment\API\Generated\Common\AkGroupType.cs Assets\Wwise\Deployment\API\Generated\Common\AkImageSourceParams.cs Assets\Wwise\Deployment\API\Generated\Common\AkImageSourceSettings.cs Assets\Wwise\Deployment\API\Generated\Common\AkInitSettings.cs Assets\Wwise\Deployment\API\Generated\Common\AkIterator.cs Assets\Wwise\Deployment\API\Generated\Common\AkMIDICcTypes.cs Assets\Wwise\Deployment\API\Generated\Common\AkMIDIEvent.cs Assets\Wwise\Deployment\API\Generated\Common\AkMIDIEventCallbackInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkMIDIEventTypes.cs Assets\Wwise\Deployment\API\Generated\Common\AkMIDIPost.cs Assets\Wwise\Deployment\API\Generated\Common\AkMarkerCallbackInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkMemSettings.cs Assets\Wwise\Deployment\API\Generated\Common\AkMeteringFlags.cs Assets\Wwise\Deployment\API\Generated\Common\AkMonitorErrorCode.cs Assets\Wwise\Deployment\API\Generated\Common\AkMonitorErrorLevel.cs Assets\Wwise\Deployment\API\Generated\Common\AkMonitoringCallbackInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkMultiPositionType.cs Assets\Wwise\Deployment\API\Generated\Common\AkMusicPlaylistCallbackInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkMusicSettings.cs Assets\Wwise\Deployment\API\Generated\Common\AkMusicSyncCallbackInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkObjectInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkObstructionOcclusionValues.cs Assets\Wwise\Deployment\API\Generated\Common\AkOutputSettings.cs Assets\Wwise\Deployment\API\Generated\Common\AkPannerType.cs Assets\Wwise\Deployment\API\Generated\Common\AkPanningRule.cs Assets\Wwise\Deployment\API\Generated\Common\AkPlaylist.cs Assets\Wwise\Deployment\API\Generated\Common\AkPlaylistArray.cs Assets\Wwise\Deployment\API\Generated\Common\AkPlaylistItem.cs Assets\Wwise\Deployment\API\Generated\Common\AkPluginType.cs Assets\Wwise\Deployment\API\Generated\Common\AkPositionSourceType.cs Assets\Wwise\Deployment\API\Generated\Common\AkPositioningInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkPreparationType.cs Assets\Wwise\Deployment\API\Generated\Common\AkPropagationPathInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkPropagationPathInfoProxy.cs Assets\Wwise\Deployment\API\Generated\Common\AkQueryRTPCValue.cs Assets\Wwise\Deployment\API\Generated\Common\AkRamp.cs Assets\Wwise\Deployment\API\Generated\Common\AkRoomParams.cs Assets\Wwise\Deployment\API\Generated\Common\AkSegmentInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkSerializedCallbackHeader.cs Assets\Wwise\Deployment\API\Generated\Common\AkSoundPathInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkSoundPathInfoProxy.cs Assets\Wwise\Deployment\API\Generated\Common\AkSoundPropagationPathParams.cs Assets\Wwise\Deployment\API\Generated\Common\AkSourceChannelOrdering.cs Assets\Wwise\Deployment\API\Generated\Common\AkSourceSettings.cs Assets\Wwise\Deployment\API\Generated\Common\AkSpatialAudioInitSettings.cs Assets\Wwise\Deployment\API\Generated\Common\AkStreamMgrSettings.cs Assets\Wwise\Deployment\API\Generated\Common\AkTransform.cs Assets\Wwise\Deployment\API\Generated\Common\AkTriangle.cs Assets\Wwise\Deployment\API\Generated\Common\AkTriangleProxy.cs Assets\Wwise\Deployment\API\Generated\Common\AkVector.cs Assets\Wwise\Deployment\API\Generated\Common\_ArrayPoolDefault.cs Assets\Wwise\Deployment\API\Generated\Common\_ArrayPoolLEngineDefault.cs Assets\Wwise\Deployment\API\Generated\Common\_ArrayPoolSpatialAudio.cs Assets\Wwise\Deployment\API\Generated\Mac\AkMemPoolAttributes_Mac.cs Assets\Wwise\Deployment\API\Generated\Mac\AkPlatformInitSettings_Mac.cs Assets\Wwise\Deployment\API\Generated\Mac\AkSoundEnginePINVOKE_Mac.cs Assets\Wwise\Deployment\API\Generated\Mac\AkSoundEngine_Mac.cs Assets\Wwise\Deployment\API\Generated\Mac\AkThreadProperties_Mac.cs Assets\Wwise\Deployment\API\Generated\Windows\AkAudioAPI_Windows.cs Assets\Wwise\Deployment\API\Generated\Windows\AkMemPoolAttributes_Windows.cs Assets\Wwise\Deployment\API\Generated\Windows\AkPlatformInitSettings_Windows.cs Assets\Wwise\Deployment\API\Generated\Windows\AkSoundEnginePINVOKE_Windows.cs Assets\Wwise\Deployment\API\Generated\Windows\AkSoundEngine_Windows.cs Assets\Wwise\Deployment\API\Generated\Windows\AkThreadProperties_Windows.cs Assets\Wwise\Deployment\API\Handwritten\AkAudioInputManager.cs Assets\Wwise\Deployment\API\Handwritten\AkAuxSendArray.cs Assets\Wwise\Deployment\API\Handwritten\AkBankManager.cs Assets\Wwise\Deployment\API\Handwritten\AkBasePathGetter.cs Assets\Wwise\Deployment\API\Handwritten\AkCallbackManager.cs Assets\Wwise\Deployment\API\Handwritten\AkChannelEmitterArray.cs Assets\Wwise\Deployment\API\Handwritten\AkLogger.cs Assets\Wwise\Deployment\API\Handwritten\AkMIDIPostArray.cs Assets\Wwise\Deployment\API\Handwritten\AkPositionArray.cs Assets\Wwise\Deployment\API\Handwritten\AkPropagationPathInfoArray.cs Assets\Wwise\Deployment\API\Handwritten\AkSoundEngine.cs Assets\Wwise\Deployment\API\Handwritten\AkSoundPathInfoArray.cs Assets\Wwise\Deployment\API\Handwritten\AkTriangleArray.cs Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs Assets\Wwise\Deployment\API\Handwritten\WwiseTypes.cs Assets\Wwise\Deployment\Components\AkAmbient.cs Assets\Wwise\Deployment\Components\AkAudioListener.cs Assets\Wwise\Deployment\Components\AkBank.cs Assets\Wwise\Deployment\Components\AkDragDropHelper.cs Assets\Wwise\Deployment\Components\AkEmitterObstructionOcclusion.cs Assets\Wwise\Deployment\Components\AkEnvironment.cs Assets\Wwise\Deployment\Components\AkEnvironmentPortal.cs Assets\Wwise\Deployment\Components\AkEvent.cs Assets\Wwise\Deployment\Components\AkEventCallbackData.cs Assets\Wwise\Deployment\Components\AkEventPlayable.cs Assets\Wwise\Deployment\Components\AkEventTrack.cs Assets\Wwise\Deployment\Components\AkGameObj.cs Assets\Wwise\Deployment\Components\AkGameObjEnvironmentData.cs Assets\Wwise\Deployment\Components\AkGameObjListenerList.cs Assets\Wwise\Deployment\Components\AkGameObjPosOffsetData.cs Assets\Wwise\Deployment\Components\AkGameObjPositionData.cs Assets\Wwise\Deployment\Components\AkGameObjPositionOffsetData.cs Assets\Wwise\Deployment\Components\AkInitializer.cs Assets\Wwise\Deployment\Components\AkMemBankLoader.cs Assets\Wwise\Deployment\Components\AkObstructionOcclusion.cs Assets\Wwise\Deployment\Components\AkRTPCPlayable.cs Assets\Wwise\Deployment\Components\AkRTPCTrack.cs Assets\Wwise\Deployment\Components\AkRoom.cs Assets\Wwise\Deployment\Components\AkRoomPortal.cs Assets\Wwise\Deployment\Components\AkRoomPortalObstruction.cs Assets\Wwise\Deployment\Components\AkSoundEngineController.cs Assets\Wwise\Deployment\Components\AkSpatialAudioBase.cs Assets\Wwise\Deployment\Components\AkSpatialAudioEmitter.cs Assets\Wwise\Deployment\Components\AkSpatialAudioListener.cs Assets\Wwise\Deployment\Components\AkState.cs Assets\Wwise\Deployment\Components\AkSurfaceReflector.cs Assets\Wwise\Deployment\Components\AkSwitch.cs Assets\Wwise\Deployment\Components\AkTerminator.cs Assets\Wwise\Deployment\Components\AkTriggerBase.cs Assets\Wwise\Deployment\Components\AkTriggerCollisionEnter.cs Assets\Wwise\Deployment\Components\AkTriggerCollisionExit.cs Assets\Wwise\Deployment\Components\AkTriggerDisable.cs Assets\Wwise\Deployment\Components\AkTriggerEnable.cs Assets\Wwise\Deployment\Components\AkTriggerEnter.cs Assets\Wwise\Deployment\Components\AkTriggerExit.cs Assets\Wwise\Deployment\Components\AkTriggerMouseDown.cs Assets\Wwise\Deployment\Components\AkTriggerMouseEnter.cs Assets\Wwise\Deployment\Components\AkTriggerMouseExit.cs Assets\Wwise\Deployment\Components\AkTriggerMouseUp.cs Assets\Wwise\Deployment\Components\AkUnityEventHandler.cs Assets\Wwise\Extensions\AkSoundEngine.extensions.cs Assets\configuration\test\OverrideConfigParams.cs Assets\configuration\test\TestPMAction.cs Assets\content_common\art_common\Modules\Shaders\Scripts\GlobalShaderVariables.cs Assets\content_common\art_common\Modules\Shaders\Scripts\ShaderService\ShaderConst.cs "Assets\content_common\art_common\Modules\Vegetation\Trees\NatureManufacture\NatureManufacture Wind\NM_Wind.cs" "Assets\contents\Sceneries\RutaG245\Water (Basic)\Scripts\WaterBasic.cs" Assets\simuzen\CommonTools\7Zip\lzma.cs Assets\simuzen\CommonTools\AwesomeTechnologies\PackageInstaller\Plugins\PackageInstaller.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Integration\MapMagicInfiniteTerrain.cs Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\AFPSCounter.cs Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\Abstract\UpdatebleCounterData.cs Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\BaseCounterData.cs Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\DeviceInfoCounterData.cs Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\FPSCounterData.cs Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\MemoryCounterData.cs Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\Enums\FPSLevel.cs Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\Enums\OperationMode.cs Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\Label\DrawableLabel.cs Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\Label\LabelAnchor.cs Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\Label\LabelEffect.cs Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\Utils\AFPSRenderRecorder.cs Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\Utils\CachedNumbers.cs Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\Utils\UIUtils.cs Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\Utils\WaitForSecondsUnscaled.cs Assets\simuzen\CommonTools\ColliderView\CV_Box2D.cs Assets\simuzen\CommonTools\ColliderView\CV_Box3D.cs Assets\simuzen\CommonTools\ColliderView\CV_Camera.cs Assets\simuzen\CommonTools\ColliderView\CV_Capsule3D.cs Assets\simuzen\CommonTools\ColliderView\CV_Character3D.cs Assets\simuzen\CommonTools\ColliderView\CV_Circle2D.cs Assets\simuzen\CommonTools\ColliderView\CV_Common.cs Assets\simuzen\CommonTools\ColliderView\CV_Display.cs Assets\simuzen\CommonTools\ColliderView\CV_Edge2D.cs Assets\simuzen\CommonTools\ColliderView\CV_Mesh2D.cs Assets\simuzen\CommonTools\ColliderView\CV_Mesh3D.cs Assets\simuzen\CommonTools\ColliderView\CV_Sphere3D.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\BaseCullingBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ColliderCullingBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\DeactiveGameObjectCullingBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ICullingBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ImpostorCullingBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LODGameObjectCullingBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LODMeshFilterCullingBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LODSkinnedMeshCullingBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LightCullingBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\RendererCullingBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\RigidbodyCullingBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ShadowsCullingBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\TerrainCullingBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\TerrainShadowsCullingBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\VolumeCullingBehaviours\BaseVolumeBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\VolumeCullingBehaviours\ClipPlaneVolumeBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\VolumeCullingBehaviours\IVolumeBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\VolumeCullingBehaviours\LightsVolumeBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\VolumeCullingBehaviours\RendererVolumeBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\System\Cullables\CullingTrigger.cs Assets\simuzen\CommonTools\CullingSystem\System\Cullables\CullingVolume.cs Assets\simuzen\CommonTools\CullingSystem\System\Cullables\VolumePrecisionUtils.cs Assets\simuzen\CommonTools\CullingSystem\System\CullingBakeDebugger.cs Assets\simuzen\CommonTools\CullingSystem\System\CullingCamera.cs Assets\simuzen\CommonTools\CullingSystem\System\CullingDebugger.cs Assets\simuzen\CommonTools\CullingSystem\System\CullingDistance.cs Assets\simuzen\CommonTools\CullingSystem\System\CullingManager.cs Assets\simuzen\CommonTools\CullingSystem\System\CullingQueue.cs Assets\simuzen\CommonTools\CullingSystem\System\CullingSphere.cs Assets\simuzen\CommonTools\CullingSystem\System\CullingStatus.cs Assets\simuzen\CommonTools\CullingSystem\System\CullingUtils.cs Assets\simuzen\CommonTools\CullingSystem\System\Manager\CullingEventStack.cs Assets\simuzen\CommonTools\CullingSystem\System\Occlusion\IOccludable.cs Assets\simuzen\CommonTools\CullingSystem\System\Occlusion\OcclusionSettings.cs Assets\simuzen\CommonTools\CullingSystem\System\QueueItem.cs Assets\simuzen\CommonTools\CullingSystem\System\Utilities.cs Assets\simuzen\CommonTools\DeformableSurface\Scripts\DeformableSurface.cs Assets\simuzen\CommonTools\DeformableSurface\Scripts\DepthCamera.cs Assets\simuzen\CommonTools\DeformableSurface\Scripts\SurfaceData.cs Assets\simuzen\CommonTools\DeformableSurface\Scripts\SurfaceMeshBuilder.cs Assets\simuzen\CommonTools\DeformableSurface\Scripts\SurfacePhysicsSphere.cs Assets\simuzen\CommonTools\Demigiant\DOTween\Examples\Basics.cs Assets\simuzen\CommonTools\Demigiant\DOTween\Examples\Sequences.cs "Assets\simuzen\CommonTools\Drunk Man\Script\AutoRotate.cs" "Assets\simuzen\CommonTools\Drunk Man\Script\Demo.cs" "Assets\simuzen\CommonTools\Drunk Man\Script\FreeCamera.cs" Assets\simuzen\CommonTools\DynamicWater\DynamicWater\BuoyancyForce.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_BoatController.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_BoatGUI.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_BuoyancyGUI.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_CameraFade.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_CharacterRipples.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_DemoGUI.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_DragRigidBody.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_GUILayout.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_GameCamera.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_HUDFPS.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_MouseSplash.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_ObstructionGUI.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_PoolGUI.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SMKController.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SceneManagerWrapper.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SetCenterOfMass.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_Swimming.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_ThirdPersonController.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_UnderwaterThirdPersonAnimation.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_WaterBumpOffset.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_WaterSplash.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\DynamicWater.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\DynamicWaterSolverAdvancedAmbient.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\DynamicWaterSolverAmbientSimple.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\DynamicWaterSolverSimulation.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\FluidVolume.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\DynamicWaterCore.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\DynamicWaterMath.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\DynamicWaterMesh.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\DynamicWaterSolver.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\MarkObstructionAsTerrain.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Splash.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\SplashZone.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\UnderwaterFog.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\WaterDetector.cs "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\HDRP Support\Scripts\EnviroHDRPMoonShafts.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\HDRP Support\Scripts\EnviroHDRPSunShafts.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\3rd Party Integrations\AQUAS Integration\EnviroAquasIntegration.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\3rd Party Integrations\CTS Integration\EnviroCTSIntegration.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\3rd Party Integrations\FogVolume3 Integration\EnviroFogVolumeIntegration.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\3rd Party Integrations\Gaia Integration\EnviroWithGAIA.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\3rd Party Integrations\GlobalSnow Integration\GlobalSnowIntegration.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\3rd Party Integrations\Lux Integration\EnviroLUXIntegration.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\3rd Party Integrations\MegaSplat Integration\EnviroMegaSplatIntegration.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\3rd Party Integrations\MicroSplat Integration\EnviroMicroSplatIntegration.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\3rd Party Integrations\Mirror Integration\EnviroMirrorPlayer.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\3rd Party Integrations\Mirror Integration\EnviroMirrorServer.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\3rd Party Integrations\Pegasus Integration\TriggerControlEnviro.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\3rd Party Integrations\Photon Integration\EnviroPhotonIntegration.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\3rd Party Integrations\Photon Integration\EnviroPhotonPlayerAssign.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\3rd Party Integrations\RTP Integration\EnviroRTPIntegration.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\3rd Party Integrations\UBER Integration\EnviroUBERIntegration.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\3rd Party Integrations\UNet Integration\EnviroUNetPlayer.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\3rd Party Integrations\UNet Integration\EnviroUNetServer.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\3rd Party Integrations\Vegetation Studio Pro\EnviroVegetationStudioPro.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\3rd Party Integrations\WAPI Integration\EnviroWorldAPIIntegration.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\Effects\EnviroPostProcessing.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\EnviroCore.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\EnviroEvents.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\EnviroProfile.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\EnviroReflectionProbe.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\EnviroSkyMgr.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\EnviroVegetationInstance.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\EnviroWeatherPrefab.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\EnviroWeatherPreset.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\EnviroZone.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\Utility\EnviroAudioMixerSupport.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\Utility\EnviroAudioSource.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\Utility\EnviroCopyLightSettings.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\Utility\EnviroDayNightSwitch.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\Utility\EnviroInterior.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\Utility\EnviroLightning.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\Utility\EnviroMeshSeasons.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\Utility\EnviroReflections.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\Utility\EnviroSeasonObjectSwitcher.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\Utility\EnviroTrigger.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\Utility\EnviroWindSynchronize.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\URP Support\Scripts\EnviroBlitPass.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\URP Support\Scripts\EnviroBlitPassShafts.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\URP Support\Scripts\EnviroMoonShaftsLWRP.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\URP Support\Scripts\EnviroSunShaftsLWRP.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Enviro Lite\HDRP Support\Scripts\EnviroSkyboxLite.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Enviro Lite\HDRP Support\Scripts\EnviroSkyboxLiteRenderer.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Enviro Lite\Scripts\EnviroSkyLite.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Enviro Lite\Scripts\EnviroSkyRenderingLW.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Enviro Lite\Scripts\Utilities\EnviroLiteAdditionalCamera.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Enviro Lite\URP Support\Scripts\EnviroLiteFogLWRP.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Enviro Standard\HDRP Support\Scripts\EnviroHDRPDistanceBlur.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Enviro Standard\HDRP Support\Scripts\EnviroHDRPFog.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Enviro Standard\HDRP Support\Scripts\EnviroHDRPVolumeClouds.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Enviro Standard\HDRP Support\Scripts\EnviroSkybox.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Enviro Standard\HDRP Support\Scripts\EnviroSkyboxRenderer.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Enviro Standard\Scripts\EnviroSky.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Enviro Standard\Scripts\EnviroSkyRendering.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Enviro Standard\Scripts\EnviroVolumeCloudsQuality.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Enviro Standard\Scripts\EnviroVolumeLight.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Enviro Standard\Scripts\Utilities\EnviroAdditionalCamera.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Enviro Standard\Scripts\Utilities\EnviroCloudsAnimateWithTime.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Enviro Standard\URP Support\Scripts\EnviroBlitPassVolumeClouds.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Enviro Standard\URP Support\Scripts\EnviroDistanceBlurLWRP.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Enviro Standard\URP Support\Scripts\EnviroDistanceBlurPass.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Enviro Standard\URP Support\Scripts\EnviroFogLWRP.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Enviro Standard\URP Support\Scripts\EnviroVolumeCloudsLWRP.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Samples\Scripts\DemoUI.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Samples\Scripts\EventTest.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Samples\Scripts\FPSController.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Samples\Scripts\SampleHUDFPS.cs" Assets\simuzen\CommonTools\Graph_Maker\Examples\X_Dynamic\WMG_X_Data_Provider.cs Assets\simuzen\CommonTools\Graph_Maker\Examples\X_Dynamic\WMG_X_Dynamic.cs Assets\simuzen\CommonTools\Graph_Maker\Examples\X_Equation_Plotter\WMG_X_Equation_Plotter.cs Assets\simuzen\CommonTools\Graph_Maker\Examples\X_Interactive_Pie\WMG_X_Interactive_Pie.cs Assets\simuzen\CommonTools\Graph_Maker\Examples\X_Pie_Ring_Graph\WMG_X_Pie_Ring_Graph.cs Assets\simuzen\CommonTools\Graph_Maker\Examples\X_Plot_Overtime\WMG_X_Plot_Overtime.cs Assets\simuzen\CommonTools\Graph_Maker\Examples\X_Ring_Graph\WMG_X_Ring_Graph.cs Assets\simuzen\CommonTools\Graph_Maker\Examples\X_Simple_Pie\WMG_X_Simple_Pie.cs Assets\simuzen\CommonTools\Graph_Maker\Examples\X_Tutorial_1\WMG_X_Tutorial_1.cs Assets\simuzen\CommonTools\Graph_Maker\Examples\X_WorldSpace\WMG_X_WorldSpace.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\GUIDependent\WMG_Anim.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\GUIDependent\WMG_Events.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\GUIDependent\WMG_GUI_Functions.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\GUIDependent\WMG_Graph_Tooltip.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\GUIDependent\WMG_Image_Custom_Mat.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\GUIDependent\WMG_Raycaster.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\GUIDependent\WMG_Raycatcher.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\GUIDependent\WMG_Text_Functions.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\Graphs\WMG_Axis_Graph.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\Graphs\WMG_Bezier_Band_Graph.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\Graphs\WMG_Grid.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\Graphs\WMG_Hierarchical_Tree.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\Graphs\WMG_Pie_Graph.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\Graphs\WMG_Radar_Graph.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\Graphs\WMG_Random_Graph.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\Graphs\WMG_Ring_Graph.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\Utils\WMG_Change_Obj.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\Utils\WMG_EnumFlagAttribute.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\Utils\WMG_Enums.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\Utils\WMG_List.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\Utils\WMG_Reflection.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\Utils\WMG_Util.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\WMG_Axis.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\WMG_Bezier_Band.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\WMG_ComputeLineGraph_Data.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\WMG_Compute_Shader.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\WMG_Data_Source.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\WMG_Graph_Auto_Anim.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\WMG_Graph_Manager.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\WMG_Legend.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\WMG_Legend_Entry.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\WMG_Link.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\WMG_Node.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\WMG_Pie_Graph_Slice.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\WMG_Ring.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\WMG_Series.cs Assets\simuzen\CommonTools\LayersForProduct\LayerListsHolder.cs Assets\simuzen\CommonTools\LayersForProduct\LayersList.cs "Assets\simuzen\CommonTools\LeapMotion\Core\Examples\Example Assets\InertiaPostProcessProvider.cs" "Assets\simuzen\CommonTools\LeapMotion\Core\Examples\Example Assets\ProjectionPostProcessProvider.cs" Assets\simuzen\CommonTools\LeapMotion\Modules\Hands\Scripts\HandBinder\HandBinder.cs Assets\simuzen\CommonTools\LeapMotion\Modules\Hands\Scripts\HandBinder\HandBinderAutoBinder.cs Assets\simuzen\CommonTools\LeapMotion\Modules\Hands\Scripts\HandBinder\HandBinderBoneDefinitions.cs Assets\simuzen\CommonTools\LeapMotion\Modules\Hands\Scripts\HandBinder\HandBinderData.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Plugins\ColliderUtil.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Plugins\GrabClassifierHeuristics.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Plugins\PhysicsUtility.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\InteractionBehaviour.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\InteractionController.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\InteractionHand.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\InteractionManager.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\InteractionXRController.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Internal\ContactBone.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Internal\ContactBoneParent.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Internal\DefaultXRNodeTrackingProvider.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Internal\HeuristicGrabClassifier.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Internal\IXRControllerTrackingProvider.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Internal\Interface\IGraspedMovementHandler.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Internal\Interface\IGraspedPoseHandler.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Internal\Interface\IInteractionBehaviour.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Internal\Interface\IInternalInteractionController.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Internal\Interface\IInternalInteractionManager.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Internal\Interface\IThrowHandler.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Internal\KabschGraspedPose.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Internal\KinematicGraspedMovement.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Internal\NonKinematicGraspedMovement.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Internal\SlidingWindowThrow.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\UI\Anchors\Anchor.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\UI\Anchors\AnchorGroup.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\UI\Anchors\AnchorableBehaviour.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\UI\InteractionButton.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\UI\InteractionSlider.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\UI\InteractionToggle.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Utility\ActivityManager.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Utility\Extensions.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Utility\GraspedMovementEvent.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Utility\HideInteractionHandWhenControllerMoving.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Utility\IgnoreColliderForInteraction.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Utility\IgnoreCollisionsInChildren.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Utility\KabschSolver.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Utility\PhysicsCallbacks.cs "Assets\simuzen\CommonTools\Line Renderer Pro\Scripts\LineRendererPro.cs" Assets\simuzen\CommonTools\Obi\Rendering\ObiBaseFluidRenderer.cs Assets\simuzen\CommonTools\Obi\Rendering\ObiDistanceFieldRenderer.cs Assets\simuzen\CommonTools\Obi\Rendering\ObiFluidRenderer.cs Assets\simuzen\CommonTools\Obi\Rendering\ObiInstancedParticleRenderer.cs Assets\simuzen\CommonTools\Obi\Rendering\ObiParticleRenderer.cs Assets\simuzen\CommonTools\Obi\Rendering\ObiSimpleFluidRenderer.cs Assets\simuzen\CommonTools\Obi\Rendering\ShadowmapExposer.cs "Assets\simuzen\CommonTools\Obi\Sample Scenes\SampleResources\Scripts\ActorSpawner.cs" "Assets\simuzen\CommonTools\Obi\Sample Scenes\SampleResources\Scripts\AddRandomVelocity.cs" "Assets\simuzen\CommonTools\Obi\Sample Scenes\SampleResources\Scripts\Blinker.cs" "Assets\simuzen\CommonTools\Obi\Sample Scenes\SampleResources\Scripts\BucketController.cs" "Assets\simuzen\CommonTools\Obi\Sample Scenes\SampleResources\Scripts\CharacterController\ObiCharacter.cs" "Assets\simuzen\CommonTools\Obi\Sample Scenes\SampleResources\Scripts\CharacterController\ObiCharacterController.cs" "Assets\simuzen\CommonTools\Obi\Sample Scenes\SampleResources\Scripts\ColliderHighlighter.cs" "Assets\simuzen\CommonTools\Obi\Sample Scenes\SampleResources\Scripts\CollisionEventHandler.cs" "Assets\simuzen\CommonTools\Obi\Sample Scenes\SampleResources\Scripts\ColorFromVelocity.cs" "Assets\simuzen\CommonTools\Obi\Sample Scenes\SampleResources\Scripts\ColorFromViscosity.cs" "Assets\simuzen\CommonTools\Obi\Sample Scenes\SampleResources\Scripts\ColorRandomizer.cs" "Assets\simuzen\CommonTools\Obi\Sample Scenes\SampleResources\Scripts\DebugParticleFrames.cs" "Assets\simuzen\CommonTools\Obi\Sample Scenes\SampleResources\Scripts\FluidJetController.cs" "Assets\simuzen\CommonTools\Obi\Sample Scenes\SampleResources\Scripts\Melt.cs" "Assets\simuzen\CommonTools\Obi\Sample Scenes\SampleResources\Scripts\ObiActorTeleport.cs" "Assets\simuzen\CommonTools\Obi\Sample Scenes\SampleResources\Scripts\ObiFluidPropertyColorizer.cs" "Assets\simuzen\CommonTools\Obi\Sample Scenes\SampleResources\Scripts\ObiParticleCounter.cs" "Assets\simuzen\CommonTools\Obi\Sample Scenes\SampleResources\Scripts\ObjectDragger.cs" "Assets\simuzen\CommonTools\Obi\Sample Scenes\SampleResources\Scripts\ObjectLimit.cs" "Assets\simuzen\CommonTools\Obi\Sample Scenes\SampleResources\Scripts\SlowmoToggler.cs" "Assets\simuzen\CommonTools\Obi\Sample Scenes\SampleResources\Scripts\ViscositySurfTensionToUserData.cs" "Assets\simuzen\CommonTools\Obi\Sample Scenes\SampleResources\Scripts\WaveGenerator.cs" Assets\simuzen\CommonTools\OutlineEffect\LinkedSet.cs Assets\simuzen\CommonTools\OutlineEffect\Outline.cs Assets\simuzen\CommonTools\OutlineEffect\OutlineEffect.cs Assets\simuzen\CommonTools\Pixelplacement\iTween\iTween.cs "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSConstants.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSDemoController.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSFly.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSFps.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSGaiaIntegration.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSHeightMap.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSLook.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSMaskPainter.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSMaterials.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSMeshBlender.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSProfile.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSProfileSwitcher.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSRuntimeTerrainHelper.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSShaderCriteria.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSShaderID.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSShaders.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSSingleton.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSSplatPrototype.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSTerrainManager.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSTerrainStitcher.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSTerrainTextureDetails.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSWalk.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSWeatherController.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSWeatherManager.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSWorldAPIIntegration.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs" "Assets\simuzen\CommonTools\Procedural Worlds\Frameworks\Common1\AppConfig.cs" "Assets\simuzen\CommonTools\Procedural Worlds\Frameworks\Common1\DropStack.cs" "Assets\simuzen\CommonTools\Procedural Worlds\Frameworks\Common1\LanguagePack.cs" "Assets\simuzen\CommonTools\Procedural Worlds\Frameworks\Common1\LocalizationCategory.cs" "Assets\simuzen\CommonTools\Procedural Worlds\Frameworks\Common1\LocalizationItem.cs" "Assets\simuzen\CommonTools\Procedural Worlds\Frameworks\Common1\UBrush.cs" "Assets\simuzen\CommonTools\Procedural Worlds\Frameworks\Common1\Utils.cs" Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Examples\ControlMapperDemo\Scripts\ControlMapperDemoMessage.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\ButtonInfo.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\CalibrationWindow.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\CanvasScalerExt.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\CanvasScalerFitter.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\ControlMapper.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\ControlMapper_Classes.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\ControlMapper_Enums.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\ControlMapper_InputGrid.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\ControlMapper_WindowManager.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\CustomButton.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\CustomSlider.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\CustomToggle.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\ICustomSelectable.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\InputBehaviorWindow.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\InputFieldInfo.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\InputRow.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\LanguageData.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\ScrollRectSelectableChild.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\ScrollbarVisibilityHelper.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\ThemeSettings.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\ThemedElement.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\ToggleInfo.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\UIControl.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\UIControlSet.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\UIElementInfo.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\UIGroup.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\UIImageHelper.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\UISelectionUtility.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\UISliderControl.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\UITools.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\Window.cs Assets\simuzen\CommonTools\Rewired\Extras\TouchControls\Examples\TouchControls1\Scripts\TouchControls1_ManipulateCube.cs Assets\simuzen\CommonTools\Rewired\Integration\UnityUI\PlayerPointerEventData.cs Assets\simuzen\CommonTools\Rewired\Integration\UnityUI\RewiredEventSystem.cs Assets\simuzen\CommonTools\Rewired\Integration\UnityUI\RewiredPointerInputModule.cs Assets\simuzen\CommonTools\Rewired\Integration\UnityUI\RewiredStandaloneInputModule.cs Assets\simuzen\CommonTools\Rewired\Internal\Scripts\ControllerTemplates\ControllerTemplates.cs Assets\simuzen\CommonTools\Rewired\Internal\Scripts\DataStorage\UserDataStore_PlayerPrefs.cs Assets\simuzen\CommonTools\Rewired\Internal\Scripts\InputManager.cs Assets\simuzen\CommonTools\Rewired\Internal\Scripts\Misc\ExternalTools.cs Assets\simuzen\CommonTools\Rewired\Internal\Scripts\Platforms\Ouya\OuyaInputSource.cs "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\2D Caps\GizmoArrowCap2DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\2D Caps\GizmoCap2D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\2D Caps\GizmoCap2DCollection.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\2D Caps\GizmoCap2DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\2D Caps\GizmoCap2DControllerData.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\2D Caps\GizmoCap2DLookAndFeel.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\2D Caps\GizmoCap2DType.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\2D Caps\GizmoCircleCap2DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\2D Caps\GizmoQuadCap2DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\2D Caps\IGizmoCap2DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\3D Caps\GizmoBoxCap3DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\3D Caps\GizmoCap3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\3D Caps\GizmoCap3DCollection.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\3D Caps\GizmoCap3DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\3D Caps\GizmoCap3DControllerData.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\3D Caps\GizmoCap3DLookAndFeel.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\3D Caps\GizmoCap3DType.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\3D Caps\GizmoConeCap3DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\3D Caps\GizmoPyramidCap3DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\3D Caps\GizmoSphereCap3DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\3D Caps\GizmoTriPrismCap3DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\3D Caps\IGizmoCap3DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\GizmoCap.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\IGizmoCap.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Core Data Types\GizmoDimension.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Core Data Types\GizmoDragInfo.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Core Data Types\GizmoFillMode2D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Core Data Types\GizmoFillMode3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Core Data Types\GizmoHoverInfo.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Core Data Types\GizmoLine2DType.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Core Data Types\GizmoLine3DType.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Core Data Types\GizmoMultiAxisScaleMode.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Core Data Types\GizmoOverrideColor.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Core Data Types\GizmoPlane2DType.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Core Data Types\GizmoPlane3DType.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Core Data Types\GizmoShadeMode.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Core Data Types\GizmoSnapMode.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Core Data Types\GizmoSpace.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Core Data Types\GizmoTransform.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Core Data Types\GizmoTransformAxisMap2D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Core Data Types\GizmoTransformAxisMap3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Core Data Types\GizmoTransformSnapshot.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Drag\GizmoDblAxisOffsetDrag3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Drag\GizmoDblAxisRotationDrag3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Drag\GizmoDblAxisScaleDrag3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Drag\GizmoDragChannel.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Drag\GizmoDragSession.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Drag\GizmoObjectVertexSnapDrag3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Drag\GizmoObjectVertexSnapSettings.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Drag\GizmoPlaneDrag3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Drag\GizmoScreenDrag.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Drag\GizmoSglAxisOffsetDrag3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Drag\GizmoSglAxisRotationDrag3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Drag\GizmoSglAxisScaleDrag3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Drag\GizmoUniformScaleDrag3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Drag\IGizmoDragSession.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Gizmo Behaviour\GizmoBehaviour.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Gizmo Behaviour\GizmoBehaviourCollection.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Gizmo Behaviour\IGizmoBehaviour.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Gizmo.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\GizmoCollectionEnabledStateSnapshot.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\GizmoEngineSettings.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Handles\GizmoHandle.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Handles\GizmoHandleCollection.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Handles\GizmoHandleHoverData.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Handles\GizmoHandleId.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Handles\GizmoHandleShape2D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Handles\GizmoHandleShape3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Handles\IGizmoHandle.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\IRTTransformGizmoListener.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Materials\GizmoCircularMaterial.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Materials\GizmoLabelMaterial.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Materials\GizmoLineMaterial.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Materials\GizmoSolidMaterial.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\RTGizmosEngine.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Scaling\GizmoDblAxisScaleMode.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Scaling\GizmoScaleGuide.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Scaling\GizmoScaleGuideLookAndFeel.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Scaling\GizmoScalerHandle.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Scene Gizmo\ISceneGizmo.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Scene Gizmo\ISceneGizmoCamViewportUpdater.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Scene Gizmo\RTSceneGizmoCamera.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Scene Gizmo\Scene Gizmo Handles\SceneGizmoAxisCap.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Scene Gizmo\Scene Gizmo Handles\SceneGizmoCamPrjSwitchLabel.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Scene Gizmo\Scene Gizmo Handles\SceneGizmoCap.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Scene Gizmo\Scene Gizmo Handles\SceneGizmoMidCap.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Scene Gizmo\SceneGizmo.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Scene Gizmo\SceneGizmoCamViewportUpdater.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Scene Gizmo\SceneGizmoLookAndFeel.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\2D Line Slider\GizmoBoxLineSlider2DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\2D Line Slider\GizmoLineSlider2D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\2D Line Slider\GizmoLineSlider2DCollection.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\2D Line Slider\GizmoLineSlider2DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\2D Line Slider\GizmoLineSlider2DControllerData.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\2D Line Slider\GizmoLineSlider2DLookAndFeel.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\2D Line Slider\GizmoLineSlider2DSettings.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\2D Line Slider\GizmoThinLineSlider2DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\2D Line Slider\IGizmoLineSlider2DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\2D Plane Slider\GizmoCircle2DBorderType.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\2D Plane Slider\GizmoCirclePlaneSlider2DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\2D Plane Slider\GizmoPlaneSlider2D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\2D Plane Slider\GizmoPlaneSlider2DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\2D Plane Slider\GizmoPlaneSlider2DControllerData.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\2D Plane Slider\GizmoPlaneSlider2DLookAndFeel.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\2D Plane Slider\GizmoPlaneSlider2DSettings.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\2D Plane Slider\GizmoPolygon2DBorderType.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\2D Plane Slider\GizmoPolygonPlaneSlider2DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\2D Plane Slider\GizmoQuad2DBorderType.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\2D Plane Slider\GizmoQuadPlaneSlider2DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\2D Plane Slider\IGizmoPlaneSlider2DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Line Slider\GizmoBoxLineSlider3DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Line Slider\GizmoCylinderLineSlider3DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Line Slider\GizmoLineSlider3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Line Slider\GizmoLineSlider3DCollection.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Line Slider\GizmoLineSlider3DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Line Slider\GizmoLineSlider3DControllerData.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Line Slider\GizmoLineSlider3DLookAndFeel.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Line Slider\GizmoLineSlider3DSettings.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Line Slider\GizmoThinLineSlider3DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Line Slider\IGizmoLineSlider3DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Plane Slider\GizmoCircle3DBorderType.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Plane Slider\GizmoCirclePlaneSlider3DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Plane Slider\GizmoPlaneSlider3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Plane Slider\GizmoPlaneSlider3DCollection.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Plane Slider\GizmoPlaneSlider3DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Plane Slider\GizmoPlaneSlider3DControllerData.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Plane Slider\GizmoPlaneSlider3DLookAndFeel.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Plane Slider\GizmoPlaneSlider3DSettings.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Plane Slider\GizmoQuad3DBorderType.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Plane Slider\GizmoQuadPlaneSlider3DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Plane Slider\GizmoRATriangle3DBorderType.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Plane Slider\GizmoRATrianglePlaneSlider3DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Plane Slider\IGizmoPlaneSlider3DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\2D Circle\GizmoCircle2DBorder.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\2D Circle\GizmoCircle2DBorderController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\2D Circle\GizmoCircle2DBorderControllerData.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\2D Circle\GizmoThinCircle2DBorderController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\2D Circle\IGizmoCircle2DBorderController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\2D Polygon\GizmoPolygon2DBorder.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\2D Polygon\GizmoPolygon2DBorderController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\2D Polygon\GizmoPolygon2DBorderControllerData.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\2D Polygon\GizmoThickPolygon2DBorderController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\2D Polygon\GizmoThinPolygon2DBorderController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\2D Polygon\IGizmoPolygon2DBorderController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\2D Quad\GizmoQuad2DBorder.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\2D Quad\GizmoQuad2DBorderController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\2D Quad\GizmoQuad2DBorderControllerData.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\2D Quad\GizmoThinQuad2DBorderController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\2D Quad\IGizmoQuad2DBorderController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\3D Circle\GizmoCircle3DBorder.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\3D Circle\GizmoCircle3DBorderController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\3D Circle\GizmoCircle3DBorderControllerData.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\3D Circle\GizmoCylindricalTorusCircle3DBorderController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\3D Circle\GizmoThinCircle3DBorderController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\3D Circle\GizmoTorusCircle3DBorderController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\3D Circle\IGizmoCircle3DBorderController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\3D Quad\GizmoBoxQuad3DBorderController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\3D Quad\GizmoQuad3DBorder.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\3D Quad\GizmoQuad3DBorderController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\3D Quad\GizmoQuad3DBorderControllerData.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\3D Quad\GizmoThinQuad3DBorderController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\3D Quad\IGizmoQuad3DBorderController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\3D RATriangle\GizmoRATriangle3DBorder.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\3D RATriangle\GizmoRATriangle3DBorderController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\3D RATriangle\GizmoRATriangle3DBorderControllerData.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\3D RATriangle\GizmoThinRATriangle3DBorderController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\3D RATriangle\IGizmoRATriangle3DBorderController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\GizmoRotationArc2D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\GizmoRotationArc2DLookAndFeel.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\GizmoRotationArc3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\GizmoRotationArc3DLookAndFeel.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\GizmoRotationArcFillFlags.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\GizmoSlider.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\IGizmoSlider.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\GizmoObjectTransformPivot.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Move Gizmo\MoveGizmo.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Move Gizmo\MoveGizmoHotkeys.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Move Gizmo\MoveGizmoLookAndFeel2D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Move Gizmo\MoveGizmoLookAndFeel3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Move Gizmo\MoveGizmoSettings2D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Move Gizmo\MoveGizmoSettings3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\ObjectTransformGizmo.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\ObjectTransformGizmoSettings.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Rotation Gizmo\RotationGizmo.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Rotation Gizmo\RotationGizmoHotkeys.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Rotation Gizmo\RotationGizmoLookAndFeel3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Rotation Gizmo\RotationGizmoSettings3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Scale Gizmo\ScaleGizmo.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Scale Gizmo\ScaleGizmoHotkeys.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Scale Gizmo\ScaleGizmoLookAndFeel3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Scale Gizmo\ScaleGizmoSettings3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Universal Gizmo\UniversalGizmo.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Universal Gizmo\UniversalGizmoConfig.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Universal Gizmo\UniversalGizmoHotkeys.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Universal Gizmo\UniversalGizmoLookAndFeel2D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Universal Gizmo\UniversalGizmoLookAndFeel3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Universal Gizmo\UniversalGizmoSettings2D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Universal Gizmo\UniversalGizmoSettings3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Universal Gizmo\UniversalGizmoSettingsCategory.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Universal Gizmo\UniversalGizmoSettingsType.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\RTGApp.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\RTGConfigure.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Application\IRLDApplication.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\BVH\BVHNodeFlags.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\BVH\SphereTree.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\BVH\SphereTreeNode.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\BVH\SphereTreeNodeRayHit.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Camera\CameraBackgroundSettings.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Camera\CameraFocus.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Camera\CameraFocusSettings.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Camera\CameraHotkeys.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Camera\CameraLookAroundSettings.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Camera\CameraMoveSettings.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Camera\CameraOrbitSettings.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Camera\CameraPanSettings.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Camera\CameraPrjSwitchTransition.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Camera\CameraProjectionSwitchSettings.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Camera\CameraRotationSwitchSettings.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Camera\CameraSettings.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Camera\CameraViewVolume.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Camera\CameraZoomSettings.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Camera\RTCameraBackground.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Camera\RTCameraViewports.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Camera\RTFocusCamera.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Core Types\Priority.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Core Types\Vec3Samples.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Core Types\YesNoAnswer.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Editor UI\DragAndDropHandler.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Editor UI\EditorToolbar.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Editor UI\EditorToolbarTab.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Editor UI\RLDEditorWindow.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Editor UI\Settings.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Effects\ColorRef.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Effects\ColorTransition.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\CameraEx.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\ColorEx.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\EditorGUILayoutEx.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\EditorUndoEx.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GUIEx.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GraphicsEx.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\LayerEx.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\MaterialEx.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\MathEx.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\Matrix4x4Ex.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\PlaneEx.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\QuaternionEx.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\RayEx.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\RectEx.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\SpriteEx.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\SpriteRendererEx.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\StringEx.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\TerrainEx.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\TransformEx.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\Vector2Ex.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\Vector3Ex.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\Vector4Ex.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Input\Hotkeys.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Input\IInputDevice.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Input\InputDeviceBase.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Input\InputDeviceDeltaCapture.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Input\InputDeviceType.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Input\MouseButton.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Input\MouseInputDevice.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Input\RTInputDevice.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Input\TouchInputDevice.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\AABB.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\Axis.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\AxisDescriptor.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\AxisSign.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\OBB.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\Plane2D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\PlaneDescriptor.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\PlaneId.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\PlaneQuadrantId.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\Primitive Math\ArcMath.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\Primitive Math\BoxMath.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\Primitive Math\CircleMath.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\Primitive Math\ConeMath.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\Primitive Math\CylinderMath.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\Primitive Math\PlaneMath.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\Primitive Math\PolygonMath.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\Primitive Math\Primitive Epsilons.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\Primitive Math\PrimitiveFactory.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\Primitive Math\PrismMath.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\Primitive Math\PyramidMath.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\Primitive Math\QuadMath.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\Primitive Math\SegmentMath.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\Primitive Math\SphereMath.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\Primitive Math\TorusMath.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\Primitive Math\TriangleMath.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\QuaternionRef.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\SnapMath.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\Sphere.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\Vector3Ref.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Meshes\Creation\BoxMesh.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Meshes\Creation\CircleMesh.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Meshes\Creation\CylinderMesh.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Meshes\Creation\LineMesh.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Meshes\Creation\PrismMesh.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Meshes\Creation\PyramidMesh.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Meshes\Creation\QuadMesh.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Meshes\Creation\SphereMesh.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Meshes\Creation\TorusMesh.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Meshes\Creation\TriangleMesh.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Meshes\Data Management\MeshTransform.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Meshes\Data Management\MeshTree.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Meshes\Data Management\MeshVertexChunk.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Meshes\Data Management\MeshVertexChunkCollection.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Meshes\Data Management\MeshVertexChunkCollectionDb.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Meshes\Data Management\RTMesh.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Meshes\Data Management\RTMeshCompiler.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Meshes\Data Management\RTMeshDb.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Objects\GameObjectType.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Objects\ObjectKeyRotationSettings.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Objects\ObjectPool.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Objects\ObjectRotationPivot.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Objects\PivotPointShapeType.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\RTSystemValues.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Rendering\GLRenderer.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Resource Management\MaterialPool.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Resource Management\MeshPool.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Resource Management\ShaderPool.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Resource Management\TexturePool.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Scene\GameObjectRayHit.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Scene\Grid\IXZGrid.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Scene\Grid\RTSceneGrid.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Scene\Grid\SceneGridHotkeys.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Scene\Grid\XZGridCell.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Scene\Grid\XZGridLookAndFeel.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Scene\Grid\XZGridRayHit.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Scene\Grid\XZGridSettings.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Scene\IHoverableSceneEntityContainer.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Scene\MeshRayHit.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Scene\RTCustomObjectInteractionSettings.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Scene\RTScene.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Scene\SceneOverlapFilter.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Scene\ScenePhysicsMode.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Scene\SceneRaycastFilter.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Scene\SceneRaycastHit.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Scene\SceneRaycastPrecision.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Scene\SceneSettings.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Scene\SceneTree.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Serializable Collections\SerializableDictionary.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Sessions\InputDevicePlaneDragSession3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Sessions\InputDeviceScreenDragSession.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\ArcShape2D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\ArcShape3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\BoxShape3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\CircleShape2D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\CircleShape3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\ConeShape2D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\ConeShape3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\CylTorusShape3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\CylinderShape3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\EqTriangle2D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\EqTriangle3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\PolygonShape2D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\PyramidShape3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\QuadShape2D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\QuadShape3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\RightAngTriangle2D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\RightAngTriangle3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\SegmentShape2D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\SegmentShape3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\Shape2D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\Shape2DBorderDirection.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\Shape2DBorderType.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\Shape2DExtentPoint.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\Shape2DPtContainMode.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\Shape3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\Shape3DRaycastMode.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\SphereShape3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\TorusShape3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\TriangPrismShape3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Singleton\MonoSingleton.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Singleton\Singleton.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Transform\TransformAxis.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Transform\TransformSnapshot.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\UndoRedo\IUndoRedoAction.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\UndoRedo\RTUndoRedo.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\UndoRedo\UndoRedoActions.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Utilities\FileSystem.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Utilities\Object2ObjectSnap.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Utilities\Object2ObjectSnapData.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Utilities\Object2ObjectSnapDataDb.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Utilities\ObjectAlign.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Utilities\ObjectBounds.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Utilities\ObjectCloning.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Utilities\ObjectPositionCalculator.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Utilities\ObjectSnap.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Utilities\ObjectSpawnUtil.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Utilities\ObjectSurfaceSnap.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Utilities\ObjectVertexCollect.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Utilities\UniqueNameGen.cs" "Assets\simuzen\CommonTools\Serializable Callback\Attributes\TargetConstraintAttribute.cs" "Assets\simuzen\CommonTools\Serializable Callback\InvokableCallback.cs" "Assets\simuzen\CommonTools\Serializable Callback\InvokableCallbackBase.cs" "Assets\simuzen\CommonTools\Serializable Callback\InvokableEvent.cs" "Assets\simuzen\CommonTools\Serializable Callback\InvokableEventBase.cs" "Assets\simuzen\CommonTools\Serializable Callback\Non-Generic Wrappers\GetTransform.cs" "Assets\simuzen\CommonTools\Serializable Callback\SerializableCallback.cs" "Assets\simuzen\CommonTools\Serializable Callback\SerializableCallbackBase.cs" "Assets\simuzen\CommonTools\Serializable Callback\SerializableEvent.cs" "Assets\simuzen\CommonTools\Serializable Callback\SerializableEventBase.cs" "Assets\simuzen\CommonTools\Serializable Callback\Test.cs" "Assets\simuzen\CommonTools\Simple Path Finding\Edge.cs" "Assets\simuzen\CommonTools\Simple Path Finding\Graph.cs" "Assets\simuzen\CommonTools\Simple Path Finding\GraphAsset.cs" "Assets\simuzen\CommonTools\Simple Path Finding\GraphManager.cs" "Assets\simuzen\CommonTools\Simple Path Finding\GraphTest.cs" "Assets\simuzen\CommonTools\Simple Path Finding\Node.cs" "Assets\simuzen\CommonTools\Simple Path Finding\NodePath.cs" "Assets\simuzen\CommonTools\Simple Path Finding\Normalizer.cs" "Assets\simuzen\CommonTools\Simple Path Finding\PriorityQueue.cs" "Assets\simuzen\CommonTools\Simple Path Finding\Utils\FSM\GetPositionInPath.cs" "Assets\simuzen\CommonTools\Simple Path Finding\Utils\FSM\PathBridge.cs" "Assets\simuzen\CommonTools\Simple Path Finding\Utils\FSM\PathCalculator.cs" "Assets\simuzen\CommonTools\Simple Path Finding\Utils\FSM\PathFollower.cs" "Assets\simuzen\CommonTools\Simple Path Finding\Utils\FSM\PathFollowerStep.cs" "Assets\simuzen\CommonTools\Simple Path Finding\Utils\FSM\SimpleMove.cs" "Assets\simuzen\CommonTools\Simple Path Finding\Utils\FSM\WaypointTagCheck.cs" "Assets\simuzen\CommonTools\Simple Path Finding\Utils\MovementController.cs" "Assets\simuzen\CommonTools\Simple Path Finding\Waypoint.cs" "Assets\simuzen\CommonTools\Simple Path Finding\WaypointPath.cs" Assets\simuzen\CommonTools\SimpleImpersonation\Impersonation.cs Assets\simuzen\CommonTools\SimpleImpersonation\ImpersonationException.cs Assets\simuzen\CommonTools\SimpleImpersonation\LogonType.cs Assets\simuzen\CommonTools\SimpleImpersonation\NativeMethods.cs Assets\simuzen\CommonTools\SimpleImpersonation\SafeTokenHandle.cs "Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\SerializedNetworkBehaviour.cs" "Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs" Assets\simuzen\CommonTools\StandaloneFileBrowser\IStandaloneFileBrowser.cs Assets\simuzen\CommonTools\StandaloneFileBrowser\StandaloneFileBrowser.cs Assets\simuzen\CommonTools\StandaloneFileBrowser\StandaloneFileBrowserEditor.cs Assets\simuzen\CommonTools\StandaloneFileBrowser\StandaloneFileBrowserMac.cs Assets\simuzen\CommonTools\StandaloneFileBrowser\StandaloneFileBrowserWindows.cs "Assets\simuzen\CommonTools\Standard Assets\CrossPlatformInput\Scripts\AxisTouchButton.cs" "Assets\simuzen\CommonTools\Standard Assets\CrossPlatformInput\Scripts\ButtonHandler.cs" "Assets\simuzen\CommonTools\Standard Assets\CrossPlatformInput\Scripts\CrossPlatformInputManager.cs" "Assets\simuzen\CommonTools\Standard Assets\CrossPlatformInput\Scripts\InputAxisScrollbar.cs" "Assets\simuzen\CommonTools\Standard Assets\CrossPlatformInput\Scripts\Joystick.cs" "Assets\simuzen\CommonTools\Standard Assets\CrossPlatformInput\Scripts\MobileControlRig.cs" "Assets\simuzen\CommonTools\Standard Assets\CrossPlatformInput\Scripts\PlatformSpecific\MobileInput.cs" "Assets\simuzen\CommonTools\Standard Assets\CrossPlatformInput\Scripts\PlatformSpecific\StandaloneInput.cs" "Assets\simuzen\CommonTools\Standard Assets\CrossPlatformInput\Scripts\TiltInput.cs" "Assets\simuzen\CommonTools\Standard Assets\CrossPlatformInput\Scripts\TouchPad.cs" "Assets\simuzen\CommonTools\Standard Assets\CrossPlatformInput\Scripts\VirtualInput.cs" "Assets\simuzen\CommonTools\Standard Assets\ParticleSystems\Scripts\AfterburnerPhysicsForce.cs" "Assets\simuzen\CommonTools\Standard Assets\ParticleSystems\Scripts\ExplosionFireAndDebris.cs" "Assets\simuzen\CommonTools\Standard Assets\ParticleSystems\Scripts\ExplosionPhysicsForce.cs" "Assets\simuzen\CommonTools\Standard Assets\ParticleSystems\Scripts\Explosive.cs" "Assets\simuzen\CommonTools\Standard Assets\ParticleSystems\Scripts\ExtinguishableParticleSystem.cs" "Assets\simuzen\CommonTools\Standard Assets\ParticleSystems\Scripts\FireLight.cs" "Assets\simuzen\CommonTools\Standard Assets\ParticleSystems\Scripts\Hose.cs" "Assets\simuzen\CommonTools\Standard Assets\ParticleSystems\Scripts\ParticleSystemMultiplier.cs" "Assets\simuzen\CommonTools\Standard Assets\ParticleSystems\Scripts\SmokeParticles.cs" "Assets\simuzen\CommonTools\Standard Assets\ParticleSystems\Scripts\WaterHoseParticles.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\ActivateTrigger.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\AlphaButtonClickMask.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\AutoMobileShaderSwitch.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\AutoMoveAndRotate.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\CameraRefocus.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\CurveControlledBob.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\DragRigidbody.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\DynamicShadowSettings.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\EventSystemChecker.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\FOVKick.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\FPSCounter.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\FollowTarget.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\ForcedReset.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\LerpControlledBob.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\ObjectResetter.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\ParticleSystemDestroyer.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\PlatformSpecificContent.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\SimpleActivatorMenu.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\SimpleMouseRotator.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\TimedObjectActivator.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\TimedObjectDestructor.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\WaypointCircuit.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\WaypointProgressTracker.cs" Assets\simuzen\CommonTools\TextureArrayInspector\Extensions\Assets.cs Assets\simuzen\CommonTools\TextureArrayInspector\Extensions\Coordinates.cs Assets\simuzen\CommonTools\TextureArrayInspector\Extensions\Extensions.cs Assets\simuzen\CommonTools\TextureArrayInspector\Extensions\Reflection.cs Assets\simuzen\CommonTools\TextureArrayInspector\Extensions\Texture2DExtensions.cs Assets\simuzen\CommonTools\TextureArrayInspector\Extensions\TextureArrayExtensions.cs Assets\simuzen\CommonTools\TextureArrayInspector\Layout\Layout.cs Assets\simuzen\CommonTools\TextureArrayInspector\Main\TextureArrayDecorator.cs Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\ArrayTools.cs Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\Coord.cs Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\Matrix.cs Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\Matrix2.cs Assets\simuzen\CommonTools\TreeSystem\AbsorbtionAlgorthim\GameObjectGroup.cs Assets\simuzen\CommonTools\TreeSystem\AbsorbtionAlgorthim\SphereCullingController.cs Assets\simuzen\CommonTools\TreeSystem\AbsorbtionAlgorthim\TreeSystemController.cs "Assets\simuzen\CommonTools\Trinary Software\Timing.cs" Assets\simuzen\CommonTools\Tweens\TweenUITextNumber.cs Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\Misc\bl_MaskHelper.cs Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\Misc\bl_MiniMapDragArea.cs Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_IconItem.cs Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MMCompass.cs Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMapItem.cs Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_WorldSpace.cs Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Internal\Atributte\CustomToggleAttribute.cs Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Internal\Atributte\InspectorButtonAttribute.cs Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Internal\Atributte\LayerMaskAttribute.cs Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Internal\Atributte\SeparatorAttribute.cs Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Internal\Enum\MMItemEffect.cs Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Internal\Struct\bl_MMItemInfo.cs Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_MiniMapUtils.cs Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Accordion\AccordionTest.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Accordion\TestAccordion.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteIconsHelper.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Calendar\TestCalendar.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Calendar\TestDatePicker.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ColorPicker\TestColorPicker.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ColorPicker\TestColorPickerRange.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Combobox\ComboboxAutocompleteCopyData.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Combobox\ComboboxDisableDefaultInput.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Combobox\KeyValueAutocomplete.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Combobox\KeyValueCombobox.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Combobox\KeyValueListView.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Combobox\KeyValueListViewDataSource.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Combobox\KeyValueListViewItem.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Combobox\TestCombobox.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Combobox\TestComboboxIcons.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Dialog\DialogInputHelper.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Dialog\DialogTreeViewInputHelper.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\IO\TestFileDialog.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\IO\TestFolderDialog.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\Chat\ChatLine.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\Chat\ChatLineComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\Chat\ChatLineIncoming.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\Chat\ChatLineOutgoing.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\Chat\ChatView.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\Chat\ChatViewTest.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\Customization\CustomListViewIconsComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\GroupedListView\GroupedItems.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\GroupedListView\GroupedListItem.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\GroupedListView\GroupedListView.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\GroupedListView\GroupedListViewComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\GroupedListView\GroupedListViewComponentGroup.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\GroupedListView\GroupedListViewComponentItem.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\GroupedListView\GroupedListViewSelect.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\GroupedListView\TestGroupedListView.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewCustomSample\ListViewCustomSample.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewCustomSample\ListViewCustomSampleComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewCustomSample\ListViewCustomSampleItemDescription.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewDeselect.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewIconsExt\ListViewIconsExt.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewIconsExt\ListViewIconsItemComponentExt.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewIconsExt\ListViewIconsItemDescriptionExt.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewIconsWithFilter.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewImages\ListViewImages.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewImages\ListViewImagesComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewImages\ListViewImagesItem.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewNoColoring.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewSaveIndices.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewSlider\ListViewSlider.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewSlider\ListViewSliderComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewSlider\ListViewSliderItem.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewUnderlineSample\ListViewUnderlineSample.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewUnderlineSample\ListViewUnderlineSampleComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewUnderlineSample\ListViewUnderlineSampleItemDescription.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewVariableHeight\ListViewVariableHeight.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewVariableHeight\ListViewVariableHeightComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewVariableHeight\ListViewVariableHeightItemDescription.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewVariableWidth\ListViewVariableWidth.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewVariableWidth\ListViewVariableWidthComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewVariableWidth\ListViewVariableWidthItemDescription.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewWithInputFields\LVInputFields.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewWithInputFields\LVInputFieldsComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewWithInputFields\LVInputFieldsItem.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewWithInputFields\LVInputFieldsTest.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\TasksView\Task.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\TasksView\TaskAutocomplete.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\TasksView\TaskComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\TasksView\TaskPicker.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\TasksView\TaskTests.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\TasksView\TaskView.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\TestListView.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\TestListViewIcons.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\TestListViewIconsThread.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\TestListViewPerformance.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\TestListViewSlider.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\TestListViewVariableHeight.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Picker\PickerIntTest.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Picker\TestPickerBool.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Progressbar\SampleProgressBar1.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Progressbar\SampleProgressBar2.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Progressbar\SampleProgressbar.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Progressbar\TestProgressbar.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\RangeSlider\RangeSliderAudioTrack.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\RangeSlider\RangeSliderFloatSample.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\RangeSlider\RangeSliderSample.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\RangeSlider\RangleSliderLabel.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\RangeSlider\TimeRangeSlider\TestTimeRangeSlider.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\RangeSlider\TimeRangeSlider\TimeRangeSlider.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Resizable\SplitterSlider.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\HarborShop\HarborListView.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\HarborShop\HarborListViewComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\HarborShop\HarborOrder.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\HarborShop\HarborOrderLine.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\HarborShop\HarborShop.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\IOrder.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\IOrderLine.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\Item.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\JRPGShop\JRPGOrder.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\JRPGShop\JRPGOrderLine.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\JRPGShop\JRPGShop.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\JRPGShop\PlaylistDialogHelper.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\JRPGShop\TestTrader.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\JRPGShop\TraderListView.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\JRPGShop\TraderListViewComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\JRPGShop\TraderListViewDragSupport.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\JRPGShop\TraderTreeView.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\JRPGShop\TraderTreeViewComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\JRPGShop\TraderTreeViewNodeDragSupport.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\JRPGShop\TraderTreeViewNodeDropSupport.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\Prices.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\ResultOrderLine.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\Trader.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Spinner\SpinnerString.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Spinner\TestSpinnerFloat.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SimpleTable\SimpleTable.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SimpleTable\SimpleTableComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SimpleTable\SimpleTableItem.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SimpleTable\SimpleTableTest.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyItem.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyView.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\Table.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\TableCell.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\TableList\TableList.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\TableList\TableListCell.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\TableList\TableListComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\TableList\TableListTest.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\TableRow.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\TableRowComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Tabs\TestTabsCreate.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Tabs\TestTabsIcons.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\CenteredSliderLabel.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\LocalizationSample.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\LocalizationSampleListView.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\PopupTest.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\SampleFilter.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\SmokeTest.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\StandaloneExit.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\SwitchTest.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestDirectoryTreeView.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestFolderRenamed\TestScriptRenamed.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestNotify.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestPaginator.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScene2.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestTabs.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\UITestSamples.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TileView\SimpleTileView\SimpleTileView.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TileView\SimpleTileView\SimpleTileViewComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TileView\SimpleTileView\SimpleTileViewItem.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TileView\TestTileViewList.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TileView\TileViewComponentSample.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TileView\TileViewDefaultItemChange.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TileView\TileViewIcons\TileViewIcons.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TileView\TileViewIcons\TileViewIconsDataSource.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TileView\TileViewIcons\TileViewIconsDragSupport.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TileView\TileViewIcons\TileViewIconsDropSupport.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TileView\TileViewIcons\TileViewIconsLayoutWidthExtender.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TileView\TileViewIcons\TileViewIconsTest.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TileView\TileViewItemSample.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TileView\TileViewList.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TileView\TileViewReorder.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TileView\TileViewResizeHelper.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TileView\TileViewSample.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TileView\TileViewSampleDataSource.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TileView\TileViewSampleDragSupport.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TileView\TileViewSampleDropSupport.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TileView\TileViewToggleDirection.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ToDoList\ToDoListView.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ToDoList\ToDoListViewComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ToDoList\ToDoListViewItem.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TreeGraph\TestTreeGraph.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TreeView\MultipleDefaultItems\TreeViewSampleComponentContinent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TreeView\MultipleDefaultItems\TreeViewSampleComponentCountry.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TreeView\MultipleDefaultItems\TreeViewSampleComponentMultiple.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TreeView\TestTreeView.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TreeView\TreeViewCheckboxes\TestTreeViewCheckboxes.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TreeView\TreeViewCheckboxes\TreeViewCheckboxes.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TreeView\TreeViewCheckboxes\TreeViewCheckboxesComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TreeView\TreeViewCheckboxes\TreeViewCheckboxesItem.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TreeView\TreeViewComponentWithClick.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TreeView\TreeViewCreateFromScript.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TreeView\TreeViewListeners.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TreeView\TreeViewSample.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TreeView\TreeViewSampleComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TreeView\TreeViewSampleData.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TreeView\TreeViewSampleItem.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TreeView\TreeViewSampleItemContinent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TreeView\TreeViewSampleItemCountry.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TreeView\TreeViewToggle\TreeViewToggleComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Accordion\Accordion.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Accordion\AccordionEvent.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Accordion\AccordionItem.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Accordion\AccordionItemComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\AudioPlayer\AudioPlayer.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Autocomplete\Autocomplete.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Autocomplete\AutocompleteCustom.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Autocomplete\AutocompleteDataSource.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Autocomplete\AutocompleteIcons.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Calendar\Calendar.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Calendar\CalendarBase.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Calendar\CalendarDate.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Calendar\CalendarDateBase.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Calendar\CalendarDayOfWeek.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Calendar\CalendarDayOfWeekBase.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Calendar\DatePicker.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\CenteredSlider\CenteredSlider.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\CenteredSlider\CenteredSliderBase.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\CenteredSlider\CenteredSliderVertical.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ColorPicker\ColorHSV.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ColorPicker\ColorPicker.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ColorPicker\ColorPickerABlock.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ColorPicker\ColorPickerColorBlock.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ColorPicker\ColorPickerHSVBlock.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ColorPicker\ColorPickerHSVPalette.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ColorPicker\ColorPickerImagePalette.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ColorPicker\ColorPickerRGBBlock.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ColorPicker\ColorPickerRGBPalette.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ColorPicker\ColorPickerRange.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ColorPicker\IColorPickerBlock.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Combobox\Combobox.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Combobox\ComboboxCustom.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Combobox\ComboboxIcons.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Combobox\ComboboxIconsItemComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Connector\ConnectorBase.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Connector\ConnectorLine.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Connector\MultipleConnector.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Connector\SingleConnector.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Dialog\BringToFront.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Dialog\Dialog.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Dialog\DialogActions.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Dialog\DialogButtonComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Dialog\DialogButtonComponentBase.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Dialog\DialogInfo.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Dialog\DialogInfoBase.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Dialog\Lightbox.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Dialog\Picker.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Dialog\PickerBool.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Dialog\PickerIcons.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Dialog\PickerInt.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Dialog\PickerString.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Dialog\Popup.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Drag-and-Drop\BaseDragSupport.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Drag-and-Drop\DragSupport.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Drag-and-Drop\IDropSupport.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Drag-and-Drop\ListViewCustomDragSupport.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Drag-and-Drop\ListViewCustomDropSupport.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Drag-and-Drop\ListViewDropIndicator.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Drag-and-Drop\ListViewIconsDragSupport.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Drag-and-Drop\ListViewIconsDropSupport.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Drag-and-Drop\TreeViewCustomNodeDragSupport.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Drag-and-Drop\TreeViewDropSupport.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Drag-and-Drop\TreeViewNodeDragSupport.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Drag-and-Drop\TreeViewNodeDropSupport.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Draggable\Draggable.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Draggable\DraggableHandle.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Draggable\ObjectSliding.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Draggable\ObjectSlidingHorizontalHelper.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Draggable\ObjectSlidingVerticalHelper.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Draggable\OnDragKeepSelected.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Draggable\OnDragListener.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\EasyLayout\EasyLayout.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\EasyLayout\EasyLayoutCompact.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\EasyLayout\EasyLayoutExtensions.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\EasyLayout\EasyLayoutGrid.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\EasyLayout\EasyLayoutPositioner.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\EasyLayout\EasyLayoutResizer.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\EasyLayout\EasyLayoutUtilites.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\EasyLayout\LayoutElementInfo.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\EasyLayout\Size.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\EasyLayout\SizesInfo.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\IO\DirectoryTreeView.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\IO\DirectoryTreeViewComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\IO\DrivesListView.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\IO\DrivesListViewComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\IO\DrivesListViewComponentBase.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\IO\FileDialog.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\IO\FileListView.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\IO\FileListViewComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\IO\FileListViewComponentBase.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\IO\FileListViewPath.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\IO\FileListViewPathComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\IO\FileListViewPathComponentBase.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\IO\FileSystemEntry.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\IO\FolderDialog.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\IO\IOExceptionsView.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ITemplatable.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\LayoutSwitcher\LayoutSwitcher.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\LayoutSwitcher\UILayout.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\LayoutSwitcher\UIPosition.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\EasyLayoutBridge.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\IItemHeight.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\IItemWidth.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\ILayoutBridge.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\IListViewItemHeight.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\IListViewItemWidth.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\IViewData.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\ListView.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\ListViewBase.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\ListViewComponentPool.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\ListViewCustom.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\ListViewCustomHeight.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\ListViewCustomWidth.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\ListViewGameObjects.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\ListViewHeight.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\ListViewIcons.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\ListViewIconsItemComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\ListViewIconsItemDescription.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\ListViewInt\ListViewInt.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\ListViewInt\ListViewIntComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\ListViewInt\ListViewIntComponentBase.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\ListViewItem.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\ListViewItemEventData.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\ListViewStringComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\StandardLayoutBridge.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Listeners\ClickListener.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Listeners\ScrollListener.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Listeners\TransformListener.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Notify\Notify.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Notify\NotifyInfoBase.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Notify\NotifySequenceManager.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Progressbar.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\RangeSlider\RangeSlider.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\RangeSlider\RangeSliderBase.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\RangeSlider\RangeSliderFloat.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\RangeSlider\RangeSliderFloatVertical.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\RangeSlider\RangeSliderHandle.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\RangeSlider\RangeSliderVertical.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Resizable\Resizable.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Resizable\ResizableHeader.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Resizable\ResizableHeaderCell.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Resizable\ResizableHeaderDragCell.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Resizable\Splitter.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ScrollRectUtilites\ListViewPaginator.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ScrollRectUtilites\ScrollButton.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ScrollRectUtilites\ScrollButtons.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ScrollRectUtilites\ScrollRectEvents.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ScrollRectUtilites\ScrollRectPage.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ScrollRectUtilites\ScrollRectPageWithNumber.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ScrollRectUtilites\ScrollRectPaginator.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ScrollRectUtilites\ScrollRectRestrictedDrag.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Sidebar\Sidebar.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Sidebar\SidebarHandle.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Sidebar\SlideBlock.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Sidebar\SlideBlockHandle.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Spinner\Spinner.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Spinner\SpinnerBase.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Spinner\SpinnerFloat.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Switch\Switch.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Switch\SwitchGroup.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Tabs\Tab.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Tabs\TabButton.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Tabs\TabButtonComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Tabs\TabButtonComponentBase.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Tabs\TabIconActiveButton.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Tabs\TabIconButton.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Tabs\TabIconButtonBase.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Tabs\TabIconDefaultButton.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Tabs\TabIcons.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Tabs\Tabs.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Tabs\TabsCustom.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Tabs\TabsIcons.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Templates.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\TileView\TileView.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\TileView\TileViewCustom.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\TileView\TileViewCustomSize.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\TileView\TileViewScrollRectFitter.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Tooltip.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\TreeGraph\TreeGraph.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\TreeGraph\TreeGraphComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\TreeGraph\TreeGraphComponentIcons.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\TreeGraph\TreeGraphCustom.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\TreeView\ListNode.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\TreeView\TreeNode.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\TreeView\TreeNodeToggle.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\TreeView\TreeView.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\TreeView\TreeViewComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\TreeView\TreeViewComponentBase.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\TreeView\TreeViewCustom.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\TreeView\TreeViewDataSource.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\TreeView\TreeViewItem.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\Animations.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\ButtonAdvanced.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\ComparisonCompare.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\ComponentPool.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\DragRedirect.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\Extensions.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\GroupedList.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\HierarchyToggle.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\ICollectionChanged.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\ICollectionItemChanged.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\IInputFieldProxy.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\IObservable.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\IObservableList.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\ImageAdvanced.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\InputFieldListener.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\InputFieldProxy.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\LayoutUtilites.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\LinkedHashSet.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\ModalHelper.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\ObservableList.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\ResizeListener.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\SelectListener.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\SelectableHelper.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\SlideUp.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\Utilites.cs" Assets\simuzen\CommonTools\Utils\Animator\AnimationTween.cs Assets\simuzen\CommonTools\Utils\Animator\AnimatorUtils.cs Assets\simuzen\CommonTools\Utils\AudioClipUtils.cs Assets\simuzen\CommonTools\Utils\BitwiseUtils.cs Assets\simuzen\CommonTools\Utils\BooleanUtils.cs Assets\simuzen\CommonTools\Utils\BoundsUtils.cs Assets\simuzen\CommonTools\Utils\CameraUtils.cs Assets\simuzen\CommonTools\Utils\ClassType\ClassTypeReference\ClassTypeConstraintAttribute.cs Assets\simuzen\CommonTools\Utils\ClassType\ClassTypeReference\ClassTypeReference.cs Assets\simuzen\CommonTools\Utils\ClassType\Example\ExampleBehaviour.cs Assets\simuzen\CommonTools\Utils\ClassType\Example\Special.cs Assets\simuzen\CommonTools\Utils\CollectionUtils.cs Assets\simuzen\CommonTools\Utils\Collider\ColliderFreeRoomVisualHelper.cs Assets\simuzen\CommonTools\Utils\Collider\ColliderGroup.cs Assets\simuzen\CommonTools\Utils\Collider\ColliderUtils.cs Assets\simuzen\CommonTools\Utils\ComparerBySortedArray.cs Assets\simuzen\CommonTools\Utils\ComponentUtils.cs Assets\simuzen\CommonTools\Utils\DependencySolver.cs Assets\simuzen\CommonTools\Utils\DictionaryExtensions.cs Assets\simuzen\CommonTools\Utils\Drawers\AudioIdAttribute.cs Assets\simuzen\CommonTools\Utils\Drawers\ConstPopup.cs Assets\simuzen\CommonTools\Utils\Drawers\DataClassPopup.cs Assets\simuzen\CommonTools\Utils\Drawers\Divider.cs Assets\simuzen\CommonTools\Utils\Drawers\DropdownSubtypesOf.cs Assets\simuzen\CommonTools\Utils\Drawers\ElementTitleAttribute.cs Assets\simuzen\CommonTools\Utils\Drawers\EnumFlagAttribute.cs Assets\simuzen\CommonTools\Utils\Drawers\HelpBoxUtility.cs Assets\simuzen\CommonTools\Utils\Drawers\Vector2RangeAttribute.cs Assets\simuzen\CommonTools\Utils\Drawers\Vector3RangeAttribute.cs Assets\simuzen\CommonTools\Utils\Encryption.cs Assets\simuzen\CommonTools\Utils\EnumFlagsUtils.cs Assets\simuzen\CommonTools\Utils\EnumUtils.cs Assets\simuzen\CommonTools\Utils\ExtensibleArm.cs Assets\simuzen\CommonTools\Utils\FileManager.cs "Assets\simuzen\CommonTools\Utils\Filename Extension\FilenameExtension.cs" Assets\simuzen\CommonTools\Utils\GUIFloatFieldHelper.cs "Assets\simuzen\CommonTools\Utils\Graph Maker\Graph.cs" Assets\simuzen\CommonTools\Utils\HudUtils.cs Assets\simuzen\CommonTools\Utils\IPManager.cs Assets\simuzen\CommonTools\Utils\IReseteableObject.cs Assets\simuzen\CommonTools\Utils\IXMLSerializable.cs Assets\simuzen\CommonTools\Utils\LapWatch.cs Assets\simuzen\CommonTools\Utils\LayerMaskUtils.cs Assets\simuzen\CommonTools\Utils\ListExtensions.cs Assets\simuzen\CommonTools\Utils\LoadScene.cs Assets\simuzen\CommonTools\Utils\Maths\KDtree\KDTree.cs Assets\simuzen\CommonTools\Utils\Maths\MathUtils.cs Assets\simuzen\CommonTools\Utils\Maths\PolygonUtils.cs Assets\simuzen\CommonTools\Utils\Maths\Signal\ComplexNoise.cs Assets\simuzen\CommonTools\Utils\Maths\Signal\DeadbandFilter.cs Assets\simuzen\CommonTools\Utils\Maths\Signal\DoubleExponentialSmoothing.cs Assets\simuzen\CommonTools\Utils\Maths\Signal\ExponentialSmoothing.cs Assets\simuzen\CommonTools\Utils\Maths\Signal\FilteredSignalEdge.cs Assets\simuzen\CommonTools\Utils\Maths\Signal\SignalEdge.cs Assets\simuzen\CommonTools\Utils\Maths\Signal\SignalGenerator.cs Assets\simuzen\CommonTools\Utils\Maths\Signal\SignalTime.cs Assets\simuzen\CommonTools\Utils\Maths\Signal\Vector3Smoothing.cs Assets\simuzen\CommonTools\Utils\Maths\TinyMean.cs Assets\simuzen\CommonTools\Utils\Maths\TrapezoidalQuadrature.cs Assets\simuzen\CommonTools\Utils\Maths\TriangleSolver.cs Assets\simuzen\CommonTools\Utils\MouseDragPanel.cs Assets\simuzen\CommonTools\Utils\MovingAverage.cs Assets\simuzen\CommonTools\Utils\MultiKeyDictionary.cs Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Assets\simuzen\CommonTools\Utils\NetUtils.cs Assets\simuzen\CommonTools\Utils\ObjectUtil.cs Assets\simuzen\CommonTools\Utils\PivotDrawer.cs Assets\simuzen\CommonTools\Utils\PositionTracker.cs Assets\simuzen\CommonTools\Utils\PriorityQueue.cs Assets\simuzen\CommonTools\Utils\Product.cs Assets\simuzen\CommonTools\Utils\Profiler\MemoryFootprinter.cs Assets\simuzen\CommonTools\Utils\QuaternionUtils.cs Assets\simuzen\CommonTools\Utils\ReadOnlyAttribute.cs Assets\simuzen\CommonTools\Utils\ReflectionUtils.cs Assets\simuzen\CommonTools\Utils\RigidBodyObservable.cs Assets\simuzen\CommonTools\Utils\RuntimeCurveEditor.cs Assets\simuzen\CommonTools\Utils\RuntimeOnGUIUtils.cs Assets\simuzen\CommonTools\Utils\SMKLog.cs Assets\simuzen\CommonTools\Utils\SerializableField\SerializableField.cs Assets\simuzen\CommonTools\Utils\SerializeDictionary.cs "Assets\simuzen\CommonTools\Utils\Simple State Machine\SimpleStateMachine.cs" Assets\simuzen\CommonTools\Utils\Singleton.cs Assets\simuzen\CommonTools\Utils\Stateless\DynamicTriggerBehaviour.cs Assets\simuzen\CommonTools\Utils\Stateless\Enforce.cs Assets\simuzen\CommonTools\Utils\Stateless\IgnoredTriggerBehaviour.cs Assets\simuzen\CommonTools\Utils\Stateless\ParameterConversion.cs Assets\simuzen\CommonTools\Utils\Stateless\ParameterConversionResources.Designer.cs Assets\simuzen\CommonTools\Utils\Stateless\StateConfiguration.cs Assets\simuzen\CommonTools\Utils\Stateless\StateMachine.cs Assets\simuzen\CommonTools\Utils\Stateless\StateMachineResources.Designer.cs Assets\simuzen\CommonTools\Utils\Stateless\StateReference.cs Assets\simuzen\CommonTools\Utils\Stateless\StateRepresentation.cs Assets\simuzen\CommonTools\Utils\Stateless\StateRepresentationResources.Designer.cs Assets\simuzen\CommonTools\Utils\Stateless\Transition.cs Assets\simuzen\CommonTools\Utils\Stateless\TransitioningTriggerBehaviour.cs Assets\simuzen\CommonTools\Utils\Stateless\TriggerBehaviour.cs Assets\simuzen\CommonTools\Utils\Stateless\TriggerWithParameters.cs Assets\simuzen\CommonTools\Utils\StringUtils.cs Assets\simuzen\CommonTools\Utils\TimeUtils.cs Assets\simuzen\CommonTools\Utils\Transform\CopyTransformForChild.cs Assets\simuzen\CommonTools\Utils\Transform\TransformUtils.cs Assets\simuzen\CommonTools\Utils\UI\GraphicAlphaColorCopier.cs Assets\simuzen\CommonTools\Utils\Validation\IValidation.cs Assets\simuzen\CommonTools\Utils\Validation\NotNullAttribute.cs Assets\simuzen\CommonTools\Utils\Validation\ValidationInfo.cs Assets\simuzen\CommonTools\Utils\Validation\ValidationUtils.cs Assets\simuzen\CommonTools\Utils\WriteTempFileUtils.cs Assets\simuzen\CommonTools\Utils\XMLUtils.cs Assets\simuzen\CommonTools\Utils\XRUtils.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Samples\Scripts\CameraToggleBeamVisibility.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Samples\Scripts\CheckIfInsideBeam.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Samples\Scripts\FeaturesNotSupportedMessage.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Samples\Scripts\FreeCameraController.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Samples\Scripts\LightGenerator.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Samples\Scripts\Rotater.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\BatchingHelper.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\BeamGeometryAbstractBase.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\CachedLightProperties.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\Config.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\Consts.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\DummyMaterial.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\EditorPrefsStrings.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\EffectAbstractBase.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\EffectFlicker.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\EffectPulse.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\Enums.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\HD\BeamGeometryHD.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\HD\GlobalMeshHD.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\HD\RaymarchingQuality.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\HD\TrackRealtimeChangesOnLightHD.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\HD\VolumetricCookieHD.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\HD\VolumetricLightBeamHD.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\HD\VolumetricLightBeamHD2D.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\HD\VolumetricShadowHD.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\HighlightNullAttribute.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\MaterialManager.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\MaterialModifier.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\MeshGenerator.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\MinMaxRangeFloat.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\Noise3D.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\PlatformHelper.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\PolygonHelper.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\SD\BeamGeometrySD.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\SD\DynamicOcclusionAbstractBase.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\SD\DynamicOcclusionDepthBuffer.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\SD\DynamicOcclusionRaycasting.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\SD\GlobalMeshSD.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\SD\SkewingHandleSD.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\SD\VolumetricLightBeamSD.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\SRPHelper.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\ShaderGenerator.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\ShaderKeywords.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\ShaderProperties.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\SpotLightHelper.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\TransformUtils.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\TriggerZone.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\Utils.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\UtilsBeamProps.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\Version.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\VolumetricDustParticles.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\VolumetricLightBeamAbstractBase.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ActionHelpers.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ActivateGameObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AddAnimationClip.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AddComponent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AddExplosionForce.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AddForce.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AddMixingTransform.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AddScript.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AddTorque.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimateFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimateVariables\AnimateColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimateVariables\AnimateFloatV2.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimateVariables\AnimateFsmAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimateVariables\AnimateRect.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimateVariables\AnimateVector3.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimateVariables\CurveColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimateVariables\CurveFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimateVariables\CurveFsmAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimateVariables\CurveRect.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimateVariables\CurveVector3.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimateVariables\EaseColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimateVariables\EaseFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimateVariables\EaseFsmAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimateVariables\EaseRect.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimateVariables\EaseVector3.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimationSettings.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\AnimatorCrossFade.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\AnimatorInterruptMatchTarget.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\AnimatorMatchTarget.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\AnimatorPlay.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\AnimatorStartPlayback.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\AnimatorStartRecording.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\AnimatorStopPlayback.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\AnimatorStopRecording.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\BaseClasses\AnimatorFrameUpdateSelector.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorApplyRootMotion.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorBody.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorBoneGameObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorBool.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorCullingMode.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorCurrentStateInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorCurrentStateInfoIsName.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorCurrentStateInfoIsTag.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorCurrentTransitionInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorCurrentTransitionInfoIsName.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorCurrentTransitionInfoIsUserName.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorDelta.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorFeetPivotActive.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorGravityWeight.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorHumanScale.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorIKGoal.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorInt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorIsHuman.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorIsLayerInTransition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorIsMatchingTarget.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorIsParameterControlledByCurve.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorLayerCount.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorLayerName.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorLayerWeight.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorLayersAffectMassCenter.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorLeftFootBottomHeight.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorNextStateInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorPivot.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorPlayBackSpeed.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorPlaybackTime.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorRightFootBottomHeight.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorRoot.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorSpeed.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorTarget.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\NavMeshAgentAnimatorSynchronizer.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorApplyRootMotion.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorBody.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorBool.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorCullingMode.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorFeetPivotActive.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorIKGoal.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorInt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorLayerWeight.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorLayersAffectMassCenter.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorLookAt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorPlayBackSpeed.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorPlaybackTime.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorSpeed.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorStabilizeFeet.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorTarget.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorTrigger.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SyncAnimatorBoolToState.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnyKey.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Application\SetScreenResolution.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ApplicationQuit.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ApplicationRunInBackground.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayAdd.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayAddRange.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayClear.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayCompare.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayContains.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayDeleteAt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayForEach.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayGet.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayGetNext.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayGetRandom.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayInsert.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayLength.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayRemove.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayRemoveAll.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayResize.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayReverse.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArraySet.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayShuffle.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArraySort.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayTransferValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\FsmArraySet.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\GetFsmArray.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\GetFsmArrayItem.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\SetFsmArray.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\SetFsmArrayItem.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AudioMute.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AudioPause.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AudioPlay.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AudioStop.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AxisEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\BaseAnimationAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\BaseFsmVariableAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\BaseFsmVariableIndexAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\BaseLogAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\BaseUpdateAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\BlendAnimation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Blink.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\BoolAllTrue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\BoolAnyTrue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\BoolChanged.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\BoolFlip.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\BoolNoneTrue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\BoolOperator.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\BoolTest.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\BroadcastEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\BuildString.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\CallMethod.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\CallStaticMethod.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Camera\ClampOrthographicView.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\CameraFadeIn.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\CameraFadeOut.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\CapturePoseAsAnimationClip.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Character\ControllerCheckHeight.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Character\ControllerCrouch.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Character\ControllerJump.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Character\ControllerMoveInAir.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Character\GetControllerVelocity.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\CollisionEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ColorInterpolate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ColorRamp.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Comment.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ComponentAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ControllerIsGrounded.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ControllerMove.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ControllerSettings.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ControllerSimpleMove.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Convert\ConvertVector2ToVector3.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ConvertBoolToColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ConvertBoolToFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ConvertBoolToInt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ConvertBoolToString.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ConvertEnumToString.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ConvertFloatToInt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ConvertFloatToString.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ConvertIntToFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ConvertIntToString.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ConvertMaterialToObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ConvertSecondsToString.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ConvertStringToInt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\CreateEmptyObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\CreateObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\CutToCamera.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Debug\Assert.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DebugBool.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DebugDrawShape.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DebugEnum.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DebugFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DebugFsmVariable.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DebugGameObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DebugInt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DebugLog.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DebugObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DebugVector3.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DestroyComponent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DestroyObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DestroyObjects.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DestroySelf.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DetachChildren.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DetectDeviceOrientation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DeviceOrientationEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DevicePlayFullScreenMovie.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DeviceShakeEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DeviceVibrate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DontDestroyOnLoad.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DrawDebugLine.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DrawDebugRay.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DrawFullscreenColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DrawStateLabel.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DrawTexture.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\EaseEditor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\EasingFunction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Effects\ParticleSystemPlay.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\EnableAnimation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\EnableBehaviour.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\EnableFSM.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\EnableFog.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\EnableGUI.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\EnumCompare.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\EnumSwitch.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Explosion.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FindChild.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FindClosest.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FindGameObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FinishFSM.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Flicker.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FloatAbs.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FloatAdd.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FloatAddMultiple.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FloatChanged.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FloatClamp.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FloatCompare.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FloatDivide.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FloatInterpolate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FloatMultiply.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FloatOperator.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FloatSignTest.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FloatSubtract.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FloatSwitch.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FormatString.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ForwardAllEvents.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ForwardEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FsmEventOptions.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FsmStateSwitch.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FsmStateTest.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUIAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUIBox.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUIButton.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUIContentAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUIElementHitTest.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUIHorizontalSlider.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILabel.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutBeginArea.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutBeginAreaFollowObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutBeginCentered.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutBeginHorizontal.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutBeginScrollView.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutBeginVertical.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutBox.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutButton.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutConfirmPasswordField.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutEmailField.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutEndArea.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutEndCentered.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutEndHorizontal.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutEndScrollView.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutEndVertical.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutFlexibleSpace.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutFloatField.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutFloatLabel.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutHorizontalSlider.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutIntField.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutIntLabel.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutLabel.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutPasswordField.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutRepeatButton.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutSelectionGrid.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutSpace.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutTextField.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutTextLabel.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutToggle.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutToolbar.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutVerticalSlider.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUITooltip.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUIVerticalSlider.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GameObject\ActivateSolo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GameObject\CreateNewGameObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GameObject\DeactivateSelf.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GameObject\GetDistanceXYZ.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GameObjectChanged.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GameObjectCompare.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GameObjectCompareTag.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GameObjectHasChildren.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GameObjectIsChildOf.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GameObjectIsNull.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GameObjectIsVisible.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GameObjectTagSwitch.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Gamepad\GamepadActionBase.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Gamepad\GamepadButtonComboEvents.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Gamepad\GamepadButtonEvents.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Gamepad\GamepadGetButtonValues.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Gamepad\GamepadHelpers.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Gamepad\GamepadReadButtonValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Gamepad\GamepadReadStickValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Gamepad\GamepadStickEvents.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetAngleToTarget.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetAxis.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetAxisVector.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetButton.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetButtonDown.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetButtonUp.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetChild.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetChildCount.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetChildNum.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetCollisionInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetColorRGBA.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetComponent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetControllerCollisionFlags.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetControllerHitInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetDeviceAcceleration.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetDeviceRoll.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetDistance.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetEventInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmBool.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmEnum.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmGameObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmInt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmMaterial.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmQuaternion.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmRect.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmState.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmString.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmTexture.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmVariable.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmVariables.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmVector2.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmVector3.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetIPhoneSettings.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetJointBreakInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetKey.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetKeyDown.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetKeyUp.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetLastEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetLayer.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetLocationInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetMainCamera.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetMass.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetMaterial.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetMaterialTexture.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetMouseButton.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetMouseButtonDown.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetMouseButtonUp.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetMouseX.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetMouseY.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetName.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetNextChild.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetOwner.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetParent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetParticleCollisionInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetPosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetPreviousStateName.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetProperty.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetRandomChild.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetRandomObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetRaycastAllInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetRaycastHitInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetRectFields.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetRoot.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetRotation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetScale.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetScreenHeight.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetScreenWidth.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetSpeed.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetStringLeft.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetStringLength.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetStringRight.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetSubstring.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetSystemDateTime.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetTag.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetTagCount.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetTimeInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetTouchCount.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetTouchInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetTransform.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetTriggerInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetVector3XYZ.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetVectorLength.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetVelocity.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetVertexCount.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetVertexPosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GotoPreviousState.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\HasComponent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\IncrementRenderQueue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Input\WaitAnyKey.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\IntAdd.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\IntChanged.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\IntClamp.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\IntCompare.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\IntOperator.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\IntSwitch.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\InterpolateTransform.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\InverseTransformDirection.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\InverseTransformPoint.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\InvokeMethod.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\IsKinematic.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\IsSleeping.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\KillDelayedEvents.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\LoadLevel.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\LoadLevelNum.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Logic\ColorCompare.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Logic\FsmHasVariable.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Logic\GameObjectIsVisibleToCamera.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Logic\RectCompare.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Logic\Vector2Compare.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Logic\Vector3Compare.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\LookAt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Material\SetMaterialValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Material\SetTextureValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Math\FloatDeltaAngle.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Math\FloatWrap.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Math\IntSubtract.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Math\IntWrap.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Math\SelectRandomFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Math\SelectRandomInt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Math\Vector2RandomValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\MathExpression\Mathos\MathExpression.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\MathExpression\Mathos\MathParser.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\MouseLook.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\MouseLook2.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\MousePick.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\MousePickEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\MoveObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\MovePosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\MoveTowards.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\MovieTextureAudioSettings.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\MasterServerClearHostList.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\MasterServerGetHostCount.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\MasterServerGetHostData.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\MasterServerGetNextHostData.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\MasterServerGetProperties.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\MasterServerRegisterHost.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\MasterServerRequestHostList.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\MasterServerSetProperties.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\MasterServerUnregisterHost.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkCloseConnection.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkConnect.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkDestroy.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkDisconnect.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkGetAveragePing.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkGetConnectedPlayerProperties.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkGetConnectionsCount.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkGetIsMessageQueueRunning.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkGetLastPing.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkGetLocalPlayerProperties.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkGetMaximumConnections.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkGetMessagePlayerProperties.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkGetMinimumAllocatableViewIDs.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkGetNetworkDisconnectionInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkGetNetworkErrorInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkGetNextConnectedPlayerProperties.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkGetSendRate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkGetTime.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkHavePublicIpAddress.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkInitializeServer.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkInstantiate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkIsClient.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkIsServer.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkPeerTypeSwitch.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkSetIsMessageQueueRunning.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkSetLevelPrefix.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkSetLogLevel.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkSetMaxConnections.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkSetMinimumAllocatableViewIDs.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkSetSendRate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkViewGetIsMine.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkViewGetViewId.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkViewRemoveRPCs.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\PlayMakerRPCProxy.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\SendRemoteEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\SendRemoteEventByProxy.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\StartServer.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\NextFrameEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ObjectCompare.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PauseMovieTexture.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PerSecond.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics\FindOverlaps.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics\SetControllerVelocity.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics\TranslatePosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\AddForce2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\AddRelativeForce2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\AddTorque2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\Collision2dEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\GetCollision2dInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\GetJointBreak2dInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\GetMass2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\GetNextLineCast2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\GetNextOverlapArea2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\GetNextOverlapCircle2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\GetNextOverlapPoint2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\GetNextRayCast2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\GetRayCastHit2dInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\GetSpeed2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\GetTrigger2dInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\GetVelocity2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\IsFixedAngle2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\IsKinematic2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\IsSleeping2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\LineCast2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\LookAt2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\LookAt2dGameObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\MousePick2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\MousePick2dEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\MovePosition2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\RayCast2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\ScreenPick2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\SetCollider2dIsTrigger.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\SetGravity2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\SetGravity2dScale.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\SetHingeJoint2dProperties.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\SetIsFixedAngle2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\SetIsKinematic2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\SetMass2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\SetVelocity2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\SetWheelJoint2dProperties.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\Sleep2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\SmoothLookAt2d.cs "Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\Touch Object 2d Event.cs" Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\TranslatePosition2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\Trigger2dEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\WakeAllRigidBodies2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\WakeUp2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayAnimation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayMovieTexture.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayRandomAnimation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayRandomSound.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlaySound.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerInput\PlayerInputActionBase.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerInput\PlayerInputButtonEvents.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerInput\PlayerInputCanceledEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerInput\PlayerInputEnableAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerInput\PlayerInputEnableActionMap.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerInput\PlayerInputGetBool.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerInput\PlayerInputGetFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerInput\PlayerInputGetMoveVector.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerInput\PlayerInputGetVector2.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerInput\PlayerInputGetVector2AsVector3.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerInput\PlayerInputPerformedEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerInput\PlayerInputTriggeredEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerInput\PlayerInputUpdateActionBase.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerPrefs\PlayerPrefsDeleteAll.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerPrefs\PlayerPrefsDeleteKey.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerPrefs\PlayerPrefsGetFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerPrefs\PlayerPrefsGetInt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerPrefs\PlayerPrefsGetString.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerPrefs\PlayerPrefsHasKey.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerPrefs\PlayerPrefsLoadVariable.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerPrefs\PlayerPrefsSaveVariable.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerPrefs\PlayerPrefsSetFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerPrefs\PlayerPrefsSetInt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerPrefs\PlayerPrefsSetString.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ProceduralMaterial\RebuildTextures.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ProceduralMaterial\SetProceduralBoolean.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ProceduralMaterial\SetProceduralColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ProceduralMaterial\SetProceduralFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ProceduralMaterial\SetProceduralVector2.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ProceduralMaterial\SetProceduralVector3.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ProjectLocationToMap.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Quaternion\GetQuaternionEulerAngles.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Quaternion\GetQuaternionFromRotation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Quaternion\GetQuaternionMultipliedByQuaternion.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Quaternion\GetQuaternionMultipliedByVector.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Quaternion\QuaternionAngleAxis.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Quaternion\QuaternionBaseAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Quaternion\QuaternionCompare.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Quaternion\QuaternionEuler.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Quaternion\QuaternionInverse.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Quaternion\QuaternionLerp.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Quaternion\QuaternionLookRotation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Quaternion\QuaternionLowPassFilter.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Quaternion\QuaternionRotateTowards.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Quaternion\QuaternionSlerp.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RandomBool.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RandomEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RandomFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RandomInt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RandomWait.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Raycast.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RaycastAll.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Rect\SetRectFromPoints.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectContains.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectOverlaps.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformContainsScreenPoint.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformFlipLayoutAxes.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformGetAnchorMax.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformGetAnchorMin.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformGetAnchorMinAndMax.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformGetAnchoredPosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformGetLocalPosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformGetLocalRotation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformGetOffsetMax.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformGetOffsetMin.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformGetPivot.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformGetRect.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformGetSizeDelta.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformPixelAdjustPoint.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformPixelAdjustRect.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformScreenPointToLocalPointInRectangle.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformScreenPointToWorldPointInRectangle.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformSetAnchorMax.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformSetAnchorMin.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformSetAnchorMinAndMax.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformSetAnchorRectPosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformSetAnchoredPosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformSetLocalPosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformSetLocalRotation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformSetOffsetMax.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformSetOffsetMin.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformSetPivot.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformSetScreenPosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformSetScreenRectFromPoints.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformSetSizeDelta.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformWorldToScreenPoint.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RemoveMixingTransform.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ResetGUIMatrix.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ResetInputAxes.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RestartLevel.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RewindAnimation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Rotate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RotateGUI.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RunFSM.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RunFSMAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SampleCurve.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ScaleGUI.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ScaleTime.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\AllowSceneActivation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\CreateScene.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\GetSceneActivateChangedEventData.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\GetSceneBuildIndex.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\GetSceneCount.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\GetSceneCountInBuildSettings.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\GetSceneIsDirty.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\GetSceneIsLoaded.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\GetSceneIsValid.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\GetSceneLoadedEventData.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\GetSceneName.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\GetScenePath.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\GetSceneProperties.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\GetSceneRootCount.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\GetSceneRootGameObjects.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\GetSceneUnLoadedEventData.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\Internal\GetSceneActionBase.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\LoadScene.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\LoadSceneAsynch.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\MergeScenes.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\MoveGameObjectToScene.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\SendActiveSceneChangedEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\SendSceneLoadedEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\SendSceneUnLoadedEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\SetActiveScene.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\UnloadScene.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\UnloadSceneAsynch.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Screen\ScreenWrap.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ScreenPick.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ScreenToWorldPoint.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SelectRandomColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SelectRandomGameObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SelectRandomString.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SelectRandomVector3.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SendEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SendEventByName.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SendEventToFsm.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SendMessage.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SendRandomEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SequenceEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetAllFsmGameObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetAmbientLight.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetAnimationSpeed.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetAnimationTime.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetAnimationWeight.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetAudioClip.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetAudioLoop.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetAudioPitch.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetAudioVolume.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetBackgroundColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetBoolValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetCameraCullingMask.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetCameraFOV.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetColorRGBA.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetColorValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetDrag.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetEnumValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetEventData.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetEventTarget.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFlareStrength.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFloatValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFogColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFogDensity.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFsmBool.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFsmColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFsmEnum.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFsmFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFsmGameObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFsmInt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFsmMaterial.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFsmObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFsmQuaternion.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFsmRect.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFsmString.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFsmTexture.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFsmVariable.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFsmVector2.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFsmVector3.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetGUIAlpha.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetGUIBackgroundColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetGUIColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetGUIContentColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetGUIDepth.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetGUISkin.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetGUIText.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetGUITexture.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetGUITextureAlpha.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetGUITextureColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetGameObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetGameVolume.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetGravity.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetHaloStrength.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetIntFromFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetIntValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetIsKinematic.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetJointConnectedBody.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetLayer.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetLightColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetLightCookie.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetLightFlare.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetLightIntensity.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetLightRange.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetLightSpotAngle.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetLightType.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetMainCamera.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetMass.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetMaterial.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetMaterialColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetMaterialFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetMaterialMovieTexture.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetMaterialTexture.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetMouseCursor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetName.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetObjectValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetParent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetPosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetProperty.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetRandomMaterial.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetRandomRotation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetRectFields.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetRectValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetRotation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetScale.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetShadowStrength.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetSkybox.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetStringValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetTag.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetTagsOnChildren.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetTextureOffset.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetTextureScale.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetVector3Value.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetVector3XYZ.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetVelocity.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetVisibility.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Sleep.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SmoothFollowAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SmoothLookAt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SmoothLookAtDirection.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SpriteRenderer\GetSprite.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SpriteRenderer\GetSpriteColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SpriteRenderer\GetSpriteFlip.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SpriteRenderer\GetSpriteMaskInteraction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SpriteRenderer\GetSpriteOrderInLayer.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SpriteRenderer\GetSpriteSortingLayer.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SpriteRenderer\GetspriteSortPoint.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SpriteRenderer\SetSprite.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SpriteRenderer\SetSpriteColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SpriteRenderer\SetSpriteFlip.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SpriteRenderer\SetSpriteMaskInteraction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SpriteRenderer\SetSpriteOrderInLayer.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SpriteRenderer\SetSpriteSortPoint.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SpriteRenderer\SetSpriteSortingLayerById.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SpriteRenderer\SetSpriteSortingLayerByName.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StartCoroutine.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StartLocationServiceUpdates.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StateMachine\BlockEvents.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StateMachine\GetEventBoolData.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StateMachine\GetEventFloatData.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StateMachine\GetEventIntData.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StateMachine\GetEventSentBy.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StateMachine\GetEventStringData.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StateMachine\GetEventVector2Data.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StateMachine\GetEventVector3Data.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StateMachine\IgnoreEvents.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StateMachine\LateUpdateEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StateMachine\Loop.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StateMachine\LoopState.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StateMachine\SetEventFloatData.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StateMachine\SetEventIntData.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StateMachine\SetEventStringData.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StopAnimation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StopLocationServiceUpdates.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StopMovieTexture.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\String\StringAppend.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\String\StringJoin.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\String\StringSplit.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StringChanged.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StringCompare.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StringContains.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StringReplace.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StringSwitch.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SwipeGestureEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\TakeScreenshot.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\TestAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\TouchEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\TouchGUIEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\TouchObjectEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\TrackMouseMovement.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Transform\AlignToDirection.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Transform\ClampPosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Transform\ClampRotation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Transform\GetPosition2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Transform\LookAtDirection.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Transform\SetPosition2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Transform\SimpleLook.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\TransformDirection.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\TransformInputToWorldSpace.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\TransformPoint.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Translate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\TriggerEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\TriggerEventStorer.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Trigonometry\GetACosine.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Trigonometry\GetASine.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Trigonometry\GetAtan.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Trigonometry\GetAtan2.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Trigonometry\GetAtan2FromVector2.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Trigonometry\GetAtan2FromVector3.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Trigonometry\GetCosine.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Trigonometry\GetSine.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Trigonometry\GetTan.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\BaseActions\TweenActionBase.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\BaseActions\TweenComponentBase.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\BaseActions\TweenEnums.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\BaseActions\TweenExtensions.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\BaseActions\TweenHelpers.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\BaseActions\TweenPropertyBase.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\BaseActions\TweenVariableBase.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\TweenAudio.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\TweenCamera.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\TweenColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\TweenFade.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\TweenFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\TweenInt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\TweenPosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\TweenPunch.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\TweenQuaternion.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\TweenRect.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\TweenRotation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\TweenScale.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\TweenUiPosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\TweenUiSize.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\TweenVector2.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\TweenVector3.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Canvas\UiCanvasEnableRaycast.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Canvas\UiCanvasForceUpdateCanvases.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Canvas\UiCanvasGroupSetAlpha.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Canvas\UiCanvasGroupSetProperties.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Canvas\UiCanvasScalerGetScaleFactor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Canvas\UiCanvasScalerSetScaleFactor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Components\PlayMakerCanvasRaycastFilterProxy.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Components\PlayMakerUiBoolValueChangedEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Components\PlayMakerUiClickEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Components\PlayMakerUiDragEvents.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Components\PlayMakerUiDropEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Components\PlayMakerUiEndEditEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Components\PlayMakerUiEventBase.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Components\PlayMakerUiFloatValueChangedEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Components\PlayMakerUiIntValueChangedEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Components\PlayMakerUiPointerEvents.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Components\PlayMakerUiVector2ValueChangedEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\EventTriggerActionBase.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiEventSystemCurrentRayCastAll.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiEventSystemExecuteEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiGetLastPointerDataInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiGetLastPointerEventDataInputButton.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiGetSelectedGameObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiIsPointerOverUiObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnBeginDragEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnCancelEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnDeselectEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnDragEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnDropEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnEndDragEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnInitializePotentialDragEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnMoveEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnPointerClickEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnPointerDownEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnPointerEnterEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnPointerExitEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnPointerUpEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnScrollEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnSelectEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnSubmitEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnUpdateSelectedEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiSetSelectedGameObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Layout\UiLayoutElementGetValues.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Layout\UiLayoutElementSetValues.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Selectable\UiExplicitNavigationGetProperties.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Selectable\UiExplicitNavigationSetProperties.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Selectable\UiGetBlockColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Selectable\UiGetIsInteractable.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Selectable\UiNavigationGetMode.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Selectable\UiNavigationSetMode.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Selectable\UiSetAnimationTriggers.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Selectable\UiSetBlockColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Selectable\UiSetIsInteractable.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Selectable\UiTransitionGetType.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Selectable\UiTransitionSetType.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiButtonArray.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiButtonOnClickEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiDropDownAddOptions.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiDropDownClearOptions.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiDropDownGetSelectedData.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiDropDownSetValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiGraphicCrossFadeAlpha.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiGraphicCrossFadeColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiGraphicGetColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiGraphicSetColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiImageGetFillAmount.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiImageGetSprite.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiImageSetFillAmount.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiImageSetRaycastTarget.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiImageSetSprite.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldActivate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldDeactivate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldGetCaretBlinkRate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldGetCharacterLimit.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldGetHideMobileInput.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldGetIsFocused.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldGetPlaceHolder.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldGetSelectionColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldGetText.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldGetTextAsFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldGetTextAsInt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldGetWasCanceled.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldMoveCaretToTextEnd.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldMoveCaretToTextStart.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldOnEndEditEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldOnSubmitEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldOnValueChangeEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldSetAsterixChar.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldSetCaretBlinkRate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldSetCharacterLimit.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldSetHideMobileInput.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldSetPlaceHolder.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldSetSelectionColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldSetText.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiRawImageSetRaycastTarget.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiRawImageSetTexture.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiRebuild.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiScrollRectSetHorizontal.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiScrollRectSetNormalizedPosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiScrollRectSetVertical.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiScrollbarGetDirection.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiScrollbarGetValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiScrollbarOnValueChangedEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiScrollbarSetDirection.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiScrollbarSetNumberOfSteps.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiScrollbarSetSize.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiScrollbarSetValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiSliderGetDirection.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiSliderGetMinMax.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiSliderGetNormalizedValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiSliderGetValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiSliderGetWholeNumbers.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiSliderOnValueChangedEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiSliderSetDirection.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiSliderSetMinMax.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiSliderSetNormalizedValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiSliderSetValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiSliderSetWholeNumbers.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiTextGetText.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiTextSetText.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiToggleGetIsOn.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiToggleOnValueChangedEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiToggleSetIsOn.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UseGUILayout.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UseGravity.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\DebugVector2.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\GetVector2Length.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\GetVector2XY.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\SelectRandomVector2.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\SetVector2Value.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\SetVector2XY.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\Vector2Add.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\Vector2AddXY.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\Vector2ClampMagnitude.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\Vector2HighPassFilter.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\Vector2Interpolate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\Vector2Invert.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\Vector2Lerp.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\Vector2LowPassFilter.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\Vector2MoveTowards.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\Vector2Multiply.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\Vector2Normalize.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\Vector2Operator.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\Vector2PerSecond.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\Vector2RotateTowards.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\Vector2SnapToAngle.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\Vector2SnapToGrid.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\Vector2Substract.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector3\SetHandsPosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector3\Vector3ClampMagnitudeXZ.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector3\Vector3SnapToGrid.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector3Add.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector3AddXYZ.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector3ClampMagnitude.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector3HighPassFilter.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector3Interpolate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector3Invert.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector3Lerp.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector3LowPassFilter.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector3Multiply.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector3Normalize.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector3Operator.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector3PerSecond.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector3RotateTowards.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector3Subtract.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoClip\VideoClipGetAudioTrackCount.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoClip\VideoClipGetFrameCount.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoClip\VideoClipGetFrameRate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoClip\VideoClipGetLength.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoClip\VideoClipGetOriginalPath.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoClip\VideoClipGetSize.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerErrorEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerFrameDroppedEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerFrameReadyEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetAspectRatio.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetAudioOutputMode.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetAudioTrackCount.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetCanSetDirectAudioVolume.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetCanSetPlaybackSpeed.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetCanSetSkipOnDrop.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetCanSetTime.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetCanSetTimeSource.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetCanStep.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetControlledAudioTrackMaxCount.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetCurrentFrameIndex.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetFrameCount.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetFrameRate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetIsLooping.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetIsPlaying.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetIsPrepared.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetPlayOnAwake.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetPlaybackSpeed.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetRenderMode.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetSendFrameReadyEvents.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetSkipOnDrop.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetSource.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetTargetCamera.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetTargetCameraAlpha.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetTargetMaterialProperty.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetTargetTexture.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetTexture.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetTime.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetTimeSource.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetUrl.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetVideoClip.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetWaitForFirstFrame.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerLoopPointReachedEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerPause.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerPlay.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerPrepare.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerPreparedCompletedEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerSeekCompletedEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerSetAspectRatio.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerSetAudioOutputMode.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerSetPlayOnAwake.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerSetPlaybackSpeed.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerSetRenderMode.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerSetSendFrameReadyEvents.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerSetSkipOnDrop.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerSetSource.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerSetTargetCamera.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerSetTargetCameraAlpha.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerSetTargetMaterialProperty.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerSetTargetTexture.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerSetTime.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerSetTimeSource.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerSetUrl.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerSetVideoClip.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerSetWaitForFirstFrame.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerStartedEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerStepForward.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerStop.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\WWWObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Wait.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\WakeAllRigidBodies.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\WakeUp.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\WorldToScreenPoint.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenFsmAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenLookFrom.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenLookTo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenLookUpdate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenMoveAdd.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenMoveBy.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenMoveFrom.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenMoveTo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenMoveUpdate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenPause.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenPunchPosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenPunchRotation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenPunchScale.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenResume.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenRotateAdd.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenRotateBy.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenRotateFrom.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenRotateTo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenRotateUpdate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenScaleAdd.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenScaleBy.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenScaleFrom.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenScaleTo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenScaleUpdate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenShakePosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenShakeRotation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenShakeScale.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenStop.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\FsmProcessor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Include\iTweenFSMEvents.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\UpdateHelper.cs Assets\simuzen\CommonTools\uFileBrowser\Scripts\DirectoryButton.cs Assets\simuzen\CommonTools\uFileBrowser\Scripts\FileBrowser.cs Assets\simuzen\CommonTools\uFileBrowser\Scripts\FileButton.cs Assets\simuzen\CommonTools\uFileBrowser\Scripts\FileIcon.cs Assets\simuzen\platform\DeformableMeshes\Core\DeformableTerrain.cs Assets\simuzen\platform\DeformableMeshes\Core\Manager.cs Assets\simuzen\platform\DeformableMeshes\Core\ParticleDetector.cs Assets\simuzen\platform\DeformableMeshes\Core\TerrainModifier.cs Assets\simuzen\platform\DeformableMeshes\Core\TestScenes\BrazoMecanicoEddy\VehicleController_test.cs Assets\simuzen\platform\DeformableMeshes\Core\TestScenes\CommonResources\ObiColliderDebugger.cs Assets\simuzen\platform\DeformableMeshes\Core\TestScenes\CommonResources\deformableTerrains_test_scene_rb_mover.cs Assets\simuzen\platform\DeformableMeshes\Core\TestScenes\RigidBody_Excavator\deformableTerrains_test_scene_rb_hingeMover.cs Assets\simuzen\platform\DeformableMeshes\Core\Tests\MathUtilsTests.cs Assets\simuzen\platform\DeformableMeshes\Core\Tests\MeshUtilsTests.cs Assets\simuzen\platform\DeformableMeshes\Core\Tests\NeighbourUtilsTests.cs Assets\simuzen\platform\DeformableMeshes\Core\modules\Compactor.cs Assets\simuzen\platform\DeformableMeshes\Core\modules\Eroder.cs Assets\simuzen\platform\DeformableMeshes\Core\modules\ParticleGenerator.cs Assets\simuzen\platform\DeformableMeshes\Core\modules\ParticleMerger.cs Assets\simuzen\platform\DeformableMeshes\Core\operations\ITerrainSetOperation.cs Assets\simuzen\platform\DeformableMeshes\Core\operations\SetAccumulatedHeightPercentageOperation.cs Assets\simuzen\platform\DeformableMeshes\Core\operations\SetHeightOffsetOperation.cs Assets\simuzen\platform\DeformableMeshes\Core\operations\SetHeightOperation.cs Assets\simuzen\platform\DeformableMeshes\Core\operations\SetStatusOperation.cs Assets\simuzen\platform\DeformableMeshes\Core\operations\SetVoidRatioOperation.cs Assets\simuzen\platform\DeformableMeshes\Core\operations\TerrainSetOperationData.cs Assets\simuzen\platform\DeformableMeshes\Core\utils\DebugUtils.cs Assets\simuzen\platform\DeformableMeshes\Core\utils\FakeService.cs Assets\simuzen\platform\DeformableMeshes\Core\utils\MathUtils.cs Assets\simuzen\platform\DeformableMeshes\Core\utils\MeshUtils.cs Assets\simuzen\platform\DeformableMeshes\Core\utils\NeighbourUtils.cs Assets\simuzen\platform\DeformableMeshes\Core\utils\ObiEmitterShapeBasic.cs Assets\simuzen\platform\DeformableMeshes\Core\utils\ObiParticleCounter.cs Assets\simuzen\platform\DeformableMeshes\Core\utils\SampleData.cs Assets\simuzen\platform\DeformableMeshes\Core\utils\TerrainRenderer.cs Assets\simuzen\platform\DeformableMeshes\Core\utils\TerrainRendererPatch.cs Assets\simuzen\platform\DeformableMeshes\Core\utils\VelocityAndForceTester.cs Assets\simuzen\platform\DeformableMeshes\Core\wrappers\CustomTerrainWrapper.cs Assets\simuzen\platform\DeformableMeshes\Core\wrappers\TerrainWrapper.cs Assets\simuzen\platform\DeformableMeshes\Core\wrappers\UnityTerrainWrapper.cs Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\LoadweightSystemHandler.cs Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\MiningParticleController.cs Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\MiningParticleDescriptor.cs Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\SceneryLoadweightSystem.cs Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\SceneryVisualCargoRepresentation.cs Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\TrafficCargoRepresentation.cs Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\VisualCargoRepresentation.cs Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\WorldOperators.cs Assets\simuzen\platform\DeformableMeshes\Scripts\Containers\CCargoContainer.cs Assets\simuzen\platform\DeformableMeshes\Scripts\Containers\PhysicCargoManager.cs Assets\simuzen\platform\DeformableMeshes\Scripts\Containers\UnloadZoneChecker.cs Assets\simuzen\platform\DeformableMeshes\Scripts\Containers\UnloadZoneContainer.cs Assets\simuzen\platform\DeformableMeshes\Scripts\Containers\UserPhysicCargoManager.cs Assets\simuzen\platform\DeformableMeshes\Scripts\Containers\UserVirtualCargoManager.cs Assets\simuzen\platform\DeformableMeshes\Scripts\Containers\VehicleCargoContainer.cs Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\DeformableTerrainStatusNetMessage.cs Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\ParticleDataRenderer.cs Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\ParticlesDataNetMessage.cs Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\TransformDataCompressor.cs Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\UnloadZonesStatusNetMessage.cs Assets\simuzen\platform\DeformableMeshes\Scripts\ZRotationBlocker.cs Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainServiceInstaller.cs Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainsCargoManager.cs Assets\simuzen\platform\DeformableMeshes\Scripts\service\FakeDeformableTerrainsOperationService.cs Assets\simuzen\platform\DeformableMeshes\Scripts\service\FakeMiningOperationInstaller.cs Assets\simuzen\platform\DeformableMeshes\Scripts\service\IDeformableTerrainsOperationsService.cs Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs Assets\simuzen\platform\DeformableMeshes\Scripts\wrappers\DeformableTerrainWrapper.cs Assets\simuzen\platform\DeformableMeshes\Scripts\wrappers\TerrainModifierWrapper.cs Assets\simuzen\platform\PlatformException.cs Assets\simuzen\platform\SMKBehaviour.cs "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Collections\BitArray32.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Collections\CircularBuffer.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Collections\CsvFileUtility.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Collections\Deprecated\MiniJSON.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Application\ApplicationCursor.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Application\ApplicationQuit.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Audio\AudioClipSource.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Audio\IAudioSourceSettings.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Audio\MasterAudioSourceSettings.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Camera\CameraFovController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Camera\CameraFovInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Camera\CameraShift.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Debug\DebugBreak.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Debug\DebugMeasureDistance.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Deprecated\SceneTools.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Light\LightGammaCorrection.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Scene\SceneReload.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Scene\ScreenBug.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Scene\ScreenNotes.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Scene\TimeScale.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Spline\Spline.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Spline\SplineFollower.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Spline\SplineFollowerChaser.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Spline\SplineRenderer.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Spline\Timeline\SplineFollowAsset.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Spline\Timeline\SplineFollowBehaviour.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Spline\Timeline\SplineFollowMixerBehaviour.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Spline\Timeline\SplineFollowTrack.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Transform\AttachToTarget.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Transform\BindLocalRotation.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Transform\PositionAttachTo.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Transform\PositionController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Transform\PositionInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Transform\RotationAttachTo.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Transform\RotationController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Transform\RotationInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Transform\RotationLookAt.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Transform\ScaleController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Graphics\GColor.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Graphics\GUICanvasBox.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Graphics\GUITextBox.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Graphics\RuntimeCanvasBase.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Graphics\TextureCanvas.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Inspector\DisableOnPlayAttribute.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Inspector\DisablePropertyAttribute.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Inspector\HelpBoxAttribute.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Math\BiasedRatio.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Math\FilteredFloat.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Math\InterpolatedAngle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Math\InterpolatedFloat.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Math\InterpolatedVector3.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Math\MathUtility.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Math\PidController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Math\RandomStateWrapper.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Math\SmoothFloat.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Math\SplineUtility.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Network\UdpConnection.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Network\UdpListenThread.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Network\UdpSender.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Utility\ApplicationUtility.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Utility\ColliderUtility.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Utility\DebugUtility.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Utility\InputUtility.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Utility\ObjectUtility.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Utility\RigidbodyUtility.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Utility\RuntimeAudio.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Utility\SortedAction.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Utility\StringUtility.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Utility\TimeUtility.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Utility\VrUtility.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Examples\CustomHandlingSetup.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Examples\CustomInputLogic.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Examples\CustomWheelEffects.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Examples\DualEngineSettings.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Examples\GearRangeLimit.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Examples\GearShiftModeSelector.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Examples\LimitEngineRpms.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Examples\SetEngineRpm.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Examples\SimpleTrackController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Examples\SimpleTrackControllerInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Examples\SimpleTurbocharger.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Examples\SimpleVehicleController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Examples\SimpleVehicleControllerInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Examples\WheelSuspensionAnimator.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Physics\CenterOfMass.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Physics\IgnoreCollisions.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Physics\KinematicMotion.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Timing\Everlaps interface\VPDecoder.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Timing\Everlaps interface\VPLoop.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Timing\Everlaps interface\VPTransponder.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Timing\Everlaps interface\VirtualMessages.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Timing\LapInvalidator.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Timing\LapSectorMark.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Timing\LapTimer.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Timing\Transponder.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Utility\AutoBrakeZone.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Utility\BankedPlatform.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Utility\BlowShadow.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Utility\CaptureScreenshot.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Utility\CopyMomentOfInertia.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Utility\DebugRigidbody.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Utility\DifferentialSettings.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Utility\EndlessMovingSurface.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Utility\FloatingOrigin.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Utility\FollowHeading.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Utility\MatchInertia.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Utility\MovableObject.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Utility\MoveJointOnKey.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Utility\PauseVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Utility\ResetVR.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Utility\ResetVehicleLegacy.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Utility\SpeedLimitZone.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Utility\VariableCargo.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Utility\VariableVehicleCargo.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\UI\Scripts\BasicDashboard.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\UI\Scripts\DrivingAidsPanel.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\UI\Scripts\ManettinoDial.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\UI\Scripts\ReplayPanel.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\UI\Scripts\SetableSlider.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\UI\Scripts\TimerDisplay.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\UI\Scripts\UIHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Automation\VPAccelerationTest.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Automation\VPAutomatedTestBase.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Automation\VPBrakingTest.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Automation\VPSelfDrive.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Automation\VPSnapshot.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Automation\VPSnapshotAsset.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Automation\VPTargetChaser.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Automation\VPTargetChaserDiagnostics.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Automation\VPTelemetryExporter.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Cargo\VPLiquidCargo.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Cargo\VPSolidCargo.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Debug\DumperTimingTest.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Debug\ExcavatorLoaderSwingTest.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Debug\ExcavatorLoaderTimingTest.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Debug\TrackCollisionDebugger.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Motion Platforms\Plugins\DBoxWrapper.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Motion Platforms\VPCxcOutput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Motion Platforms\VPDboxOutput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Motion Platforms\VPSimtoolsOutput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Multi-body Control\AerialControl.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Multi-body Control\AerialControlInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Multi-body Control\DumperControl.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Multi-body Control\DumperControlInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Multi-body Control\ExcavatorControl.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Multi-body Control\ExcavatorControlInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Multi-body Control\ExcavatorLoaderControl.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Multi-body Control\ExcavatorLoaderControlInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Multi-body Control\Helpers\Actuator.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Multi-body Control\Helpers\ActuatorLinear.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Multi-body Control\Helpers\ActuatorRotary.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Multi-body Control\MotorGraderControl.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Multi-body Control\MotorGraderControlInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Multi-body Control\MotorGraderVisualElements.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Multi-body Control\MultibodySteering.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Multi-body Control\StabilizersControl.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Multi-body Control\StabilizersControlInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Multi-body Control\WheelLoaderControl.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Multi-body Control\WheelLoaderControlInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Multi-body Control\WheelLoaderGearboxControl.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Suspension\VPAdvancedDamper.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Suspension\VPDynamicSuspension.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Suspension\VPProgressiveSuspension.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Tools\EngineDataAsset.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Tools\MultiVehicleTelemetry.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Tools\PowerAnalysisGraph.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Vehicle Controllers\Helpers\ElectricAxlePowertrain.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Vehicle Controllers\Helpers\PlatformVehicleBase.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Vehicle Controllers\Helpers\VehicleAxle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Vehicle Controllers\Legacy\VPElectricVehicleControllerLegacy.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Vehicle Controllers\VPBulldozerController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Vehicle Controllers\VPBulldozerControllerInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Vehicle Controllers\VPDieselElectricController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Vehicle Controllers\VPElectricVehicleController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Vehicle Controllers\VPHydraulicTrackedVehicleController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Vehicle Controllers\VPHydraulicTrackedVehicleControllerInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Vehicle Controllers\VPTrackedVehicleController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Vehicle Controllers\VPTrackedVehicleControllerInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Vehicle Controllers\VPTwoWheelController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Base\Block.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Base\DataBus.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Base\Gravity.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Base\GroundMaterial.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Base\Solver.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Base\Telemetry.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Base\TireFriction.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Base\VehicleBase.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Base\VehicleBehaviour.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Base\Wheel.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Brake.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Clutch.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Differential.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\DirectDrive.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Driving Aids\AntiSpin.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Driving Aids\SpeedControl.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Driving Aids\StabilityControl.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Driving Aids\SteeringAids.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Driving Aids\TractionControl.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\ElectricMotor.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Engine.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Experimental\DifferentialGeneric.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Experimental\InertialDrive.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Experimental\InertialFlywheel.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Gear.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Gearbox.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Gearset.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Helpers\AxleFrame.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Helpers\Brakes.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Helpers\Driveline.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Helpers\DrivelineHelper.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Helpers\ElectricMotorUtils.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Helpers\EnergyProvider.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Helpers\Inertia.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Helpers\InputHelper.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Helpers\Steering.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Legacy\ElectricMotorLegacy.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\ParkingLock.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Retarder.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\SynchronousDrive.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\TorqueInjector.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\TorqueRatio.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\TorqueSplitter.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Camera\Camera Modes\CameraAttachTo.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Camera\Camera Modes\CameraFree.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Camera\Camera Modes\CameraLookAt.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Camera\Camera Modes\CameraOrbit.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Camera\Camera Modes\CameraSmoothFollow.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Camera\Helpers\CameraMode.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Camera\VPCameraController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Camera\VPCameraTarget.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Dynamics\VPAeroSurface.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Dynamics\VPAntiRollBar.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Dynamics\VPRollingFriction.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Dynamics\VPTireFrictionModifier.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Dynamics\VPTireFrictionMultiplier.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Dynamics\VPVehicleInertia.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Effects\VPAudio.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Effects\VPAudioExtras.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Effects\VPDamage.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Effects\VPHeadMotion.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Effects\VPTireAudio.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Effects\VPTireEffects.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Effects\VPVisualEffects.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Effects\VPWindAudio.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Experimental\VPSegmentedSpeedGauge.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Experimental\VPSettingsSwitcher.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Experimental\VPTirePressureEmulator.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Ground Materials\VPGroundMarksRenderer.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Ground Materials\VPGroundMaterialManager.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Ground Materials\VPGroundParticleEmitter.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Ground Materials\VPGroundRumbleEffect.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Input\DirectInput\VPButtonDeviceInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Input\DirectInput\VPPedalDeviceInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Input\DirectInput\VPShifterDeviceInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Input\DirectInput\VPWheelDeviceInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Input\VPCloneInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Input\VPDeviceInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Input\VPRandomInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Input\VPStandardInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Input\VPXboxInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Replay\Helpers\VPReplayAsset.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Replay\VPReplay.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Replay\VPReplayController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry Preview\Helpers\TelemetryDataSet.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry Preview\Helpers\TelemetryMultiLineGraph.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry Preview\Helpers\TelemetryMultiLineGraphAsset.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry Preview\Helpers\TelemetryTemplateAssetBase.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry Preview\Helpers\TelemetryTemplateBase.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry Preview\Helpers\VehicleChannels.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry Preview\VPTelemetryDefaultProvider.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry Preview\VPTelemetryDisplay.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry Preview\VPTelemetryTools.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry Preview\VPWheelFrameMonitor.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry\Helpers\DataLogger.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry\Helpers\DataRecorder.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry\Helpers\PerformanceCharts.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry\VPBlockDebugger.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry\VPDiagnosticsCharts.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry\VPForceCones.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry\VPPerformanceDisplay.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry\VPSuspensionGraph.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry\VPTelemetry.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry\VPWeightMonitor.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Utility\AttachVisualElements.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\VPResetVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\VPVehicleController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\VPVehicleJoint.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\VPVehicleToolkit.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\VPWheelCollider.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Plugins\DIWrapper.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Plugins\XIWrapper.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Tools\ProjectPatchAsset.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Setups\Common Resources\Scripts\DisableStandardInputDevices.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Setups\Common Resources\Scripts\MotorbikeCvtEmulator.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Setups\Common Resources\Scripts\MuteAudioSourceBelowRpms.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Setups\Common Resources\Scripts\RotationInterpolate.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Setups\Common Resources\Scripts\SimpleConstantRotation.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Setups\Common Resources\Scripts\SpawnPoints.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Setups\Common Resources\Scripts\TransmissionSettings.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Setups\Common Resources\Scripts\VehicleInstancer.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Setups\Common Resources\Scripts\VehicleSpawnPoints.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Setups\Common Resources\Scripts\VehicleTestSettings.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\BrakeAllWheels.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\BrakingTestSettings.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\ColliderLayerChangerManager.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\CollisionChecker.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\DirectTransformTracking.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\DrawCollidersAsGizmos.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\EnableAllNetworkObjectsInScene.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\FrontRearTires.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\InterpolatedRotationTracking.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\MoveLiquidCargo.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\MoveSolidCargo.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\RampCollider.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\ShiftOrigin.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VPPIntegration.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Drag Force\BaseDragForce.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Drag Force\DragForce.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Drag Force\DragForceManager.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Drag Force\IDragForce.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Drag Force\VehicleDragForce.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Drag Force\WindTunnel\WindTunnel.cs" Assets\simuzen\platform\VehicleDynamics\Core\Scripts\ExtendedTelemetryGUI.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Ground\CV_CameraGround.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Ground\ExtendedGroundMaterial.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Ground\ExtendedGroundMaterialManager.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Ground\GroundUtils.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Ground\VisualGround.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Ground\WeatherGroundMaterialData.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\MotionSystems\MotionSystemsPlatform.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\Accelerometer.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakeInMovement.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\EngineIdle.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\ISensor.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\ISensorController.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\Odometer.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\Rotation.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SelftAlignmentTorque.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorControllerComponent.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\Speedometer.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\Suspension.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\Temperature.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\TimeMeter.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\Vibration\AbsVibration.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\Vibration\EngineVibration.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\Vibration\GroundVibration.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\Vibration\Vibration.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\WheelData.cs "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\ISerializedSettings.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\ISerializedSettingsReceiver.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\DashboardSettings.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\ElectricEnginePowerSerializedSettings.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\EngineTempSerializedSettings.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\RPMSerializedSettings.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\RearviewSettings.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\SpeedSerializedSettings.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\VehicleSerializedSettings.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializedSettings.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Simucube File Settings\SimucubeFileSettingsComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Simucube File Settings\SimucubeFileSettingsUtils.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Simucube File Settings\SimucubeFileSettingsWindow.cs" Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\DatabusSpy.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\RolloverGenerator.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\VehicleDynamicsUtils.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\VehicleSize.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\VehicleSizeTest.cs "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Aids\Aid.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Aids\AidsController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Aids\ElectricAidsComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Aids\FakeAids.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Aids\IAids.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Aids\MotorcycleAidsController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Aids\PickupAidsController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\AirConditioning\AirConditioningComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\AirConditioning\IAirConditioning.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Battery\BatteryComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Battery\IBattery.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\BrakeAssistant\BrakeAssistantDevice.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\BrakeAssistant\IBrakeAssistantDevice.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\BrakeAssistant\SafetySpeedLimiterController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Brakes\Brakes.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Brakes\IBrakes.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Brakes\VehicleBrakes.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Cargo\BaseSolidCargo.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Cargo\Cargo.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Cargo\CargoAnchorSwitcher.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Cargo\CargoAndRetarder.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Cargo\CargoComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Cargo\CargoManager.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Cargo\ExperimentalCargo.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Cargo\ICargo.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Cargo\LiquidCargo.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Cargo\ParticlesCargo.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Cargo\SolidCargo.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Cargo\VehicleCargo.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Doors\Door.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Doors\DoorCollection.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Doors\DoorCollectionComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Doors\IDoorCollection.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Engine\ElectricEngineComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Engine\Engine.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Engine\FakeEngine.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Engine\IEngine.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Engine\IEngineExtended.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\FifthWheel.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\Fork.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkPalletController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\IFork.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\PalletController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\RetractableFork.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\FuelTank.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\IFuelTank.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\CVT.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ConfigurableAutomaticGearboxController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ElectricEngineGearboxController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\GearPreselector.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\GearStateMachine.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\GearboxController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\IGearPreselector.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\IGearbox.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\IGearboxExtended.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\AckermanAngle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\Clutch.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericGearBox.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericIgnition.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\PowerTrain.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\RearGearCameraController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Heating\HeatingComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Heating\IHeating.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\IAccelerometer.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\IComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\IExcavatorBackhoe.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\IExcavatorOpenableBucket.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\IExcavatorSideshiftBackhoe.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\IFifthWheel.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\IKickstand.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\IStaticInfo.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\IVehicleInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\IVehicleRigidbody.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\IVehicleTransform.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\IWheelState.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\IWheels.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\AutomaticIgnitionComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\ElectricEnginelIgnitionController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\IIgnition.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\IgnitionController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\IgnitionControllerComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\IgnitionWithoutEngine.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\KeyInputTest.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryLMVIgnitionControllerComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryRG31IgnitionControllerComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MultiBlockableIgnitionController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Inclinometer\IDifferentialLock.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Inclinometer\IInclinometer.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Inclinometer\ITransferBox.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Inclinometer\InclinometerController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Kickstand.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleSizeQuery.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Lean\IMotorcycleLean.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Lean\MotorcycleLeanWorkarround.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\AidsComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\AidsDiffComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\AutomaticGearboxComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\BaseVehicleComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\BlackList.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\ClutchSystemAGX.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\ConfigurableVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\Container.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\DeadMan.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\DifferentialLockComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\DustParticleComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\EmergencyStopDevice.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\Gearbox.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\GearboxPreselector.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\IDeadMan.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\IEmergencyStop.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\IInchingPedal.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\ILiftAGXSensorController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\ILiftOperations.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\IVehicleComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\InchingPedal.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\InclinometerComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\LFEngineActuator.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\OffroadComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\TransferBoxComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\TransferBoxNeutralComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\VehicleGetter.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\WindshieldComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Lights\BlackoutComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Lights\IBlackout.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\AutoSpeedMode.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\BackhoeLoader.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\Bulldozer.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\Dumper.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\Excavator.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\ExcavatorBackhoe.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\ExcavatorBackhoeSettings.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\ExcavatorIgnitionBlock.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\ExcavatorLoaderSettings.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\ExcavatorOpenableBucket.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\ExcavatorPriorityModes.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\ExcavatorSettings.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\ExcavatorSideshiftBackhoe.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\GrillDryControl.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\HeavyLoadMode.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\HydraulicRPMControl.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\HydraulicTracks.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\HydraulicsPrelubrication.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\IBackhoeLoader.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\IDumper.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\IExcavator.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\IGrillDryControl.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\IStabilizers.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\ITracks.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\IWheelLoader.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\KomatsuBrakes.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\MachineryBlade.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\Motograder.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\RabbitTurtleController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\RigidFrameHaulerBrakes.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\Ripper.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\SafetySpeedLimiter.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\Stabilizers.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\Tracks.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\WheelLoader.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\WheelLoaderWrapperBase.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Maneuver\IManeuver.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Maneuver\IVehicleManeuver.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Mixer\IMixer.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Mixer\MixerController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Motorbike\CamberForceController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Motorbike\HandlebarController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Motorbike\ICamberForceController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Motorbike\IHandlebarController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Motorbike\ILeanController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Motorbike\LeanController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Motorbike\ManeuverController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Offroad\IOffroad.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Offroad\OffroadController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\IChains.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\ITransfer.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\TransferController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Rabbit-Turtle Control\BulldozerRabbitTurtleControl.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Rabbit-Turtle Control\IRabbitTurtleControl.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Rabbit-Turtle Control\RabbitTurtleControl.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Rabbit-Turtle Control\TrackVehicleRabbitTurtleControl.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ramp\CurveControl.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ramp\InputControl.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ramp\NormalizedControl.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ramp\RampComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ramp\RampControl.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Retarder\IRetarder.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Retarder\RetarderController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\Blade.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\IBlade.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\ISaltSpreader.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\ISnowPlow.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowInputController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Speed Control\ElectricSpeedControlDevice.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Speed Control\ISpeedControlDevice.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Speed Control\SpeedControlDevice.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Spreader\ISpreader.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Spreader\Spreader.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Spreader\SpreaderBase.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Spreader\SpreaderController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\SteeringWheel\ISteeringWheelComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\SteeringWheel\SMK_VPWheelDeviceInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\SteeringWheel\SteeringWheelComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\SteeringWheel\SteeringWheelController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\SuspensionModifier.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Throtle\VehicleThrotle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\TirePressureEmulator\ITirePressureEmulatorComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\TirePressureEmulator\TirePressureEmulatorComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicWheelState.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleRigidbody.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleTransform.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\WaterDynamics\IWaterDynamics.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\WaterDynamics\VehicleWaterDynamics.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\WaterDynamics\VehicleWaterDynamicsComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Wheels.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Dependencies\IInternalObjectReliant.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Dependencies\IVehiclePhysicsReliant.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Dependencies\IVehicleReliant.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Dependencies\TruckTrailerSolver.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Dependencies\VehicleSolver.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\BackhoeLoaderVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\BulldozerVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\CollisionData.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\ConfigurableMotorVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\ElectricConfigurableMotorVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\HydraulicTrackExcavatorBackhoeVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\HydraulicTrackExcavatorLoaderVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\HydraulicTrackExcavatorVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\IVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\KomatsuVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotograderVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Motorcycle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\RigidFrameHaulerVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Scooter.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\TrackVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Trailer.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\TwoWheelsVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\WheelLoaderVehicle.cs" Assets\simuzen\platform\VehicleDynamics\Core\Scripts\VehicleDynamicsException.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ABSFailure.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ASRFailure.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\BatteryFailure.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\BatteryOverheating.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\BrakeFailure.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\BrakeFailureGeneric.cs "Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\Breakdown Controllers\BaseBreakdownController.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\Breakdown Controllers\BasicBreakdownController.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\Breakdown Controllers\ElectricBreakdownComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\Breakdown Controllers\EmptyBreakdownController.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\Breakdown Controllers\ForkLiftBreakdownController.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\Breakdown Controllers\MachineryBreakdownController.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\Breakdown Controllers\MaqSimBreakdownController.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\Breakdown Controllers\MilitaryVehicleBreakdownController.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\Breakdown Controllers\MotorVehicleBreakdownController.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\Breakdown Controllers\MotorcycleBreakdownController.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\Breakdown Controllers\PickupBreakdownController.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\Breakdown Controllers\PickupWithTrailerBreakdownController.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\Breakdown Controllers\SnowRemovalVehicleBreakdownController.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\Breakdown Controllers\TrailerBreakdownController.cs" Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\Breakdown.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\BreakdownId.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ClutchBroken.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\DirtyGlass.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\DirtyWindshieldOnScreen.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\DoorBroken.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ESPFailure.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ElectricBrakeFailure.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\EmptyBatteryFailure.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\EngineFailure.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\EngineFailureGeneric.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\FifthWheelBroken.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ForkliftHydraulicFailure.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\FrontBrakeFailure.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\GlassBroken.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\HighCoolingLiquidTemperature.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\HighHydraulicOilTemperature.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\HighMotorOilTemperature.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\HighTracksTension.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\IBreakdownController.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\LeftTireBlast.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\LiftJoystickFailure.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\LightsFailure.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\LowBatteryFailure.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\LowMotorOilPreassure.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\LowTransmissionOilTemperature.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\MirrorBroken.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\MissingCoolingLiquidTemperatureFeedback.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\MotorcycleBrakeFailure.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\NoFuel.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\OverHeatingEvent.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\Overheating.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\Puncture.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\RearBrakeFailure.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\RotaryLightFailure.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ShotOnArmored.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\SnowplowHydraulicFailure.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\SteeringBroken.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\SteeringBrokenGeneric.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\SuspensionFailure.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\TransmissionBroken.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\VPElectricVehicleControllerBreakdown.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\VPVehicleControllerBreakdown.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\WheelBreakdown.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\WheelMisalignment.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Cone\ConeInteraction.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\AGXForkliftDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\AGXMultipleTransformsDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\Algoryx\AGXFrontForkPartsDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\Algoryx\AGXSideForkPartsDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\Algoryx\ForkCameraFollowerDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\AnimationSuspensionDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\AuxCamerasDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\BackBellowsDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\BackHitchDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\BaseVehicleDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\BellowsDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\BodyLeanDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\CameraParentDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\CargoDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\DollyDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\DoorsHandler.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\DustParticleDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\ForkliftDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\FreeRouteEntityAnimationDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\HandlebarDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\HandlebarElementsDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\HitchDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\InteriorDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\JointDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\LightsPrefabParentDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\LoadweightSystemDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\Machinery\BackhoeLoaderDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\Machinery\DumperDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\Machinery\ExcavatorDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\Machinery\ExcavatorLoaderDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\Machinery\MachineryBladeDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\Machinery\MachineryDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\Machinery\MotograderPartsDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\Machinery\RipperDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\Machinery\WheelLoaderDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\MixerDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\MotorVehicleRootValidator.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\MotorbikeWheelDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\MultipleTransformsDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\OptionalGameObjectsDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\OverHeatSmokeDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PiecesParentDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PlatformTargetReferenceDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\RampDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\SandCargoDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\SelectionRearviewsDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\SelectionRotatingLightContainerDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\SnowPlowDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\SuspensionDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\TracksDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\TriangleJointDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\VehicleMeshDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\VehicleRearviewsDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\VehicleTextureDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\VehicleWipersDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\WheelsDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\WheelsPivotDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\WiperDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\AidsInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\AirConditioningInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\AutomaticInflationTireInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\AxisInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\BaseInputModule.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\BlackoutInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\BrakesInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\BreakdownInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\BulldozerInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ButtonInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\CargoInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ClutchInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\AutoSpeedModeInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\BackhoeLoaderInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\BrakesComponentInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\ClutchComponentInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\DeadManComponentInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\DumperInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\EmergencyStopInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\ExcavatorBackhoeInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\ExcavatorLoaderInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\ExcavatorPriorityModesInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\FFBrakeActuatorInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\FFClutchInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\FLClutchInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\ForkComponentInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\ForkInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\GearComponentInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\GearComponentInputFL.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\GenericGearComponentInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\GrillsDryerInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\HydraulicRpmModeInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\InchingPedalComponentInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\LFBrakeActuatorInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\LFSteerComponentInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\LoaderInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\MotograderMainControlsInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\Pickup4x4Input.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\PowerEngineOnComponentInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\RabbitTurtleInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\RigidFrameHaulerInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\SafetySpeedLimiterInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\SpreaderInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\StabilizersInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\SteerComponentInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\ThrotleComponentInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\TracksInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\VehicleComponentInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\WheelLoaderInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\BaseInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\BeltBlocksIgnitionInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\CommonInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ConfigurableInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\EveryInputController.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ForkliftInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\IMachineryInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\MachineryInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\MotorVehicleInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\MotorcycleInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\PickupInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ReachStackerInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ScooterInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\SnowRemovalVehicleInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\TrailerInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\VehicleDynamicsProBasicInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\DifferentialLockInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\DoorsInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\DoorsWithRampInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\FallOffInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\FlankedSignalTestInputModule.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\GearInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\HeatingInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\HeavyLoadModeInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\IgnitionBlockerInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\IgnitionMotorbikeInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\KickstandInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\KomatsuBrakesInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\LeanInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\MachineryBladeInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\MachineryBrakesInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ManeuverInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\MilitaryLMVIgnitionInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\MilitaryRg31IgnitionInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\MixerInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\MotorBikeHandleBarInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\MotorcycleBrakesInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\MotorcycleHandlebarInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\MotorcycleIgnitionInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\RigidFrameHaulerBrakesInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\RipperInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ScooterIgnitionInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SimpleGearInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SpeedControlInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SteeringWheelInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ThresholdAxisInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ThrotleInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\TrailerBrakesInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\TransferBoxInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\TransferBoxNeutralInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\TwoThrottleModesInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\VehicleKeyInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Installer\VehicleInstaller.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Output\BaseForcefeedbackHardwareConnection.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Output\ElectricForkliftFFBHardwareConnection.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Output\ForcefeedbackHardwareConnection.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Output\MotorcycleForcefeedbackHardwareConnection.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\Babel\Native.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\Babel\SMBBabelController.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\Camera\SMBSmoothFollow.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\Dynamics\InterfaceExposedData\IBodytrackingExposedData.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\Dynamics\InterfaceExposedData\ICamberForceExposedData.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\Dynamics\InterfaceExposedData\IHBControllerExposedData.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\Dynamics\InterfaceExposedData\ILeanControllerExposedData.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\Dynamics\PID.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\Dynamics\SMBGyroscopicEffectEmulation.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\Dynamics\SMBMotorbikeController.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\Dynamics\SMBRumbleController.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\Dynamics\SMBSensorController.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\HFNetwork\Data\HighFrequencyData.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\HFNetwork\Network\ConfigManager\HFSenderConfig.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\HFNetwork\Network\Controllers\HFReceiverController.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\HFNetwork\Network\UDP\HighFrequencyReceiver.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\HFNetwork\Network\UDP\UDPReceiver.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\HFNetwork\Utils\StructToBytes.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\InfoPanels\SMBBabelInputItem.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\InfoPanels\SMBDebugPanel.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\InfoPanels\SMBDebugPanelTrigger.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\InfoPanels\SMBDebugPanelsController.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\InfoPanels\SMBDynamicsDataPanelController.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\InfoPanels\SMBPermanentDrivingPanelController.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\InfoPanels\SMBSliderItem.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\InfoPanels\Topbar\SMBTopbarButton.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\InfoPanels\Topbar\SMBTopbarButtonWithNotification.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\InfoPanels\Topbar\SMBTopbarController.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\InfoPanels\Topbar\SMBTopbarTelemetryButton.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\Input-Output\Input\SMBInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\Input-Output\Output\ISMBOutput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\Input-Output\Output\SMBOutput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\Motorbike\SMBIgnitionBlockerController.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\Motorbike\SMBIgnitionBlockerPanelController.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\Tools\IP.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\Tools\Tools.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\Tools\Version.cs Assets\simuzen\platform\VehicleDynamics\Scripts\TelemetryGUIController.cs "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\AnimationSuspensionHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BaseUserVehicleBehaviour.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BodyLeanHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BrakeAllWheelsOnParkingMode.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\ColorMaskHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Container.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\BackhoeLoaderAnimationHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\DumperAnimationHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ExcavatorAnimationHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ExcavatorLoaderAnimationHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ForkliftAnimationHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\IUserVehicleBehaviourDeprecated.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\MachineryAnimationHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\PlateController.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ReachStackerAnimationHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\SaltSpreaderHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\SnowPlowAnimationHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\TracksAnimationHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\WheelLoaderAnimationHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\GetComponentWrapper.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\HandlebarHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\IUserVehicleBehaviour.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MachineryBladeAnimationHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MatchInertiaHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MotograderPartsAnimationHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MotorcyclePoliceLightPieceInstantiator.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MotorcycleWheelHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\PieceInstantiator.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\PoliceLightHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\RampAnimatorHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\RipperAnimationHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\TriangleJointHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\UserVehicleBehaviourManager.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\VehicleInZoneVehicleBehaviour.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\VehiclePieceInstantiator.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\IRemoteVehicleHelper.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\IUserVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\IUserVehicleReliant.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\ConfigurableUserVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\ElectricUserVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\PropulsionTypeHelper.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\RemoteVehicleHelper.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehicleForklift.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehicleMachinery.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehicleMotor.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehicleMotorcycle.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehiclePickup.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehicleReachStacker.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehicleSimpleCar.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehicleSnowRemoval.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehicleSpawnException.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehicleTrailer.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\VehicleReadyHelper.cs" Assets\simuzen\platform\VehicleDynamics\Scripts\Utils\ForceFeedbackGUIFineTune.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Utils\InterfacesSerializableField.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Utils\VehicleBoundsDebug.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Utils\VehicleSerializableField.cs "Assets\simuzen\platform\VehicleDynamics\Scripts\Vehicle Factory\Factories\BaseTrafficVehicleFactory.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Vehicle Factory\Factories\BaseVehicleFactory.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Vehicle Factory\Factories\MotorVehicleFactory.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Vehicle Factory\Factories\TrailerFactory.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Vehicle Factory\Factories\UserVehicleFactory.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Vehicle Factory\Factories\VehicleFactory.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Vehicle Factory\IVehicleConfigurationParserService.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Vehicle Factory\IVehicleFactoryService.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Vehicle Factory\ParsedSettings.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Vehicle Factory\SimpleVehicleFactoryService.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Vehicle Factory\VehicleConfigurationParserService.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Vehicle Factory\VehicleFactoryService.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Vehicle Factory\VehiclePieces\GlobalPieceCollection.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Vehicle Factory\VehiclePieces\VehiclePiece.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Vehicle Factory\VehiclePieces\VehiclePieceCollection.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Vehicle Factory\VehiclePieces\VehiclePiecesCollection.cs" Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\IVehicleDatabaseService.cs Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\UserVehicleHelperCollection.cs Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseHelpers\MotorVehicleHelper.cs Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseHelpers\TrailerHelper.cs Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseHelpers\UserVehicleHelper.cs Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseHelpers\VehicleDatabaseHelper.cs Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseHelpers\VehicleHelper.cs Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseId.cs Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseInstaller.cs Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\IVehicleService.cs Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\ComponentBasedVehicleService.cs Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\VehicleService.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Whirlpool\WhirlpoolArea.cs "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\Collections\DatabaseCollection.cs" "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\Collections\IdCollection.cs" "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\Collections\IntIdCollection.cs" "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\Collections\ListWrapper.cs" "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\Collections\VariableDefinitionCollection.cs" "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\Collections\VariableValues.cs" "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\DataModelManager.cs" "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\Items\Item.cs" "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\Items\ItemWithVariables.cs" "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\Items\MotorVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\Items\Trailer.cs" "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\Items\UserVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\Items\VariableDefinition.cs" "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\Items\Vehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\UserData.cs" "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\Variables\Variable.cs" "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\VehicleDatabaseException.cs" Assets\simuzen\platform\batch\SMKsessionBatch.cs Assets\simuzen\platform\errors\ErrorCodes.cs Assets\simuzen\platform\errors\ErrorDescriptor.cs Assets\simuzen\platform\errors\ErrorResolver.cs Assets\simuzen\platform\errors\Exceptions.cs Assets\simuzen\platform\execution\InitialFSM.cs Assets\simuzen\platform\execution\ProductExecutionFlowFactory.cs Assets\simuzen\platform\execution\login\ILoginFsmFactory.cs Assets\simuzen\platform\execution\login\LoginFsmFactory.cs Assets\simuzen\platform\factories\POFactory.cs Assets\simuzen\platform\hud\DescriptorsToHandler.cs "Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs" "Assets\simuzen\platform\hud\External\VLC for Unity\Scripts\PlayVLC.cs" "Assets\simuzen\platform\hud\External\VLC for Unity\Scripts\QuitVLCHelper.cs" Assets\simuzen\platform\hud\HUDDefaultConstants.cs Assets\simuzen\platform\hud\HUDMonitor.cs Assets\simuzen\platform\hud\HUDParameterValue.cs Assets\simuzen\platform\hud\HUDTools.cs Assets\simuzen\platform\hud\ICanShowMessages.cs Assets\simuzen\platform\hud\IHUDElement.cs Assets\simuzen\platform\hud\IScreen.cs Assets\simuzen\platform\hud\ISignals.cs Assets\simuzen\platform\hud\IStudentInfoConsumer.cs Assets\simuzen\platform\hud\ProxyScreen.cs Assets\simuzen\platform\hud\PseudoSimescarGUIService.cs Assets\simuzen\platform\hud\ResourceReference.cs Assets\simuzen\platform\hud\SMKNGUITools.cs "Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs" "Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs" "Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs" "Assets\simuzen\platform\hud\Telemetry Graph\LogSimConsumptionEmissionsGraphManager.cs" "Assets\simuzen\platform\hud\Telemetry Graph\LogSimPedalsGraphManager.cs" "Assets\simuzen\platform\hud\Telemetry Graph\MaqSimGadgetsGraphManager.cs" "Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs" "Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs" "Assets\simuzen\platform\hud\Telemetry Graph\SnowVolumeGraphManager.cs" "Assets\simuzen\platform\hud\Telemetry Graph\TelemetryGraphManager.cs" "Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs" Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\HDES_LeapRig.cs Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\IVRLeapInteractable.cs Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\LeapInteractionSystemInstaller.cs Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\LeapInteractionSystemSettingsInstaller.cs Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\VRUILeapInteractionManager.cs Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\VRUIPanel.cs Assets\simuzen\platform\hud\VideoScreen\HCOM_VideoPlayerConfig.cs Assets\simuzen\platform\hud\VideoScreen\HDES_VideoPlayerConfig.cs Assets\simuzen\platform\hud\XMLScreenComponentsReader.cs Assets\simuzen\platform\hud\animations\AnimDefinition.cs Assets\simuzen\platform\hud\behaviours\ChooseLoginOrDemoListener.cs Assets\simuzen\platform\hud\behaviours\SMKSpriteAtlasManager.cs Assets\simuzen\platform\hud\components\AbstractHComponent.cs Assets\simuzen\platform\hud\components\AbstractHComponentDescriptor.cs Assets\simuzen\platform\hud\components\AbstractParametersHComponent.cs Assets\simuzen\platform\hud\components\COM_InterludePopup.cs Assets\simuzen\platform\hud\components\COM_Popup.cs Assets\simuzen\platform\hud\components\CamStreamingVLC.cs Assets\simuzen\platform\hud\components\ConfigurationScreenData.cs Assets\simuzen\platform\hud\components\ExerciseConfirmationPopup.cs Assets\simuzen\platform\hud\components\FreePracticeScreenData.cs Assets\simuzen\platform\hud\components\GenericDropDownResultComponent.cs Assets\simuzen\platform\hud\components\GenericMainMenuComponent.cs Assets\simuzen\platform\hud\components\HCOM_CIPLogin.cs Assets\simuzen\platform\hud\components\HCOM_CPFDigits.cs Assets\simuzen\platform\hud\components\HCOM_Configuration.cs Assets\simuzen\platform\hud\components\HCOM_DinamicCpfDigits.cs Assets\simuzen\platform\hud\components\HCOM_EmailLogin.cs Assets\simuzen\platform\hud\components\HCOM_ExerciseConfirmation\HCOM_ExerciseConfirm.cs Assets\simuzen\platform\hud\components\HCOM_ExerciseConfirmation\HCOM_TeachingPlanConfirm.cs Assets\simuzen\platform\hud\components\HCOM_ExerciseParameters.cs Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs Assets\simuzen\platform\hud\components\HCOM_GP_HeatingSlider.cs Assets\simuzen\platform\hud\components\HCOM_GP_SpeedDisplay.cs Assets\simuzen\platform\hud\components\HCOM_GP_SpeedNumbers.cs Assets\simuzen\platform\hud\components\HCOM_IG_BasicDashboard.cs Assets\simuzen\platform\hud\components\HCOM_IG_SlopePanel.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_DriverLicensePanel.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_IndicationsPanel.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_InfractionsBar.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_LoadPanel.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_MessagePanel.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_NavigationSystem.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_ParkingSensorPanel.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_Timer.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_WeatherAndTime.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\IG_RearviewPanelHandler.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\PedalIndicationPanel\PedalHandler\AcceleratorHandler\HCOM_AcceleratorHandler.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\PedalIndicationPanel\PedalHandler\AcceleratorHandler\HCOM_PI_AcceleratorHandler.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\PedalIndicationPanel\PedalHandler\BrakeHandler\HCOM_BrakeHandler.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\PedalIndicationPanel\PedalHandler\BrakeHandler\HCOM_FrontBrake.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\PedalIndicationPanel\PedalHandler\BrakeHandler\HCOM_PI_BrakeHandler.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\PedalIndicationPanel\PedalHandler\BrakeHandler\HCOM_PI_FrontBrake.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\PedalIndicationPanel\PedalHandler\BrakeHandler\HCOM_PI_RearBrake.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\PedalIndicationPanel\PedalHandler\BrakeHandler\HCOM_RearBrake.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\PedalIndicationPanel\PedalHandler\ClutchHandler\HCOM_ClutchHandler.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\PedalIndicationPanel\PedalHandler\ClutchHandler\HCOM_PI_ClutchHandler.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\PedalIndicationPanel\PedalHandler\HCOM_PI_PedalHandler.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\PedalIndicationPanel\PedalHandler\HCOM_PedalHandler.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\PedalIndicationPanel\PedalHandler\PedalHandler.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\PedalIndicationPanel\PedalHandler\SteerHandler\HCOM_PI_SteerHandler.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\PedalIndicationPanel\PedalHandler\SteerHandler\SteerHandler.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_IG_InstructorPanel.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_IG_MinimapPanel.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_CamStreamingAndBrowser.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_CameraButton.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ConsumptionText.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_DistanceObstacles.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GPSPanel.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GearText.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GeneralCamera.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GeneralCategory.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GeneralPanel.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_HudVehicleDataPanels.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InfractionRowButton.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InfractionsTable.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_MachineryVehicleTelemetry.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_PhysicsButton.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SceneDumperChargeLevel.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SnowThickness.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SpawnValue.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Telemetry.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Telemetry_Dashboard.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Time.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Value.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VehicleTelemetry.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VelocityRPM.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Webcam.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_Replay_GeneralPanel.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\SteeringWheelHandler\HCOM_PI_SteeringWheel.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\SteeringWheelHandler\SteeringWheelHandler.cs Assets\simuzen\platform\hud\components\HCOM_Interlude.cs Assets\simuzen\platform\hud\components\HCOM_LoginPanel\HCOM_CoursesTeachingPlan.cs Assets\simuzen\platform\hud\components\HCOM_LoginPanel\HCOM_ExercisesTeachingPlan.cs Assets\simuzen\platform\hud\components\HCOM_LoginPanel\HCOM_LoginMenu.cs Assets\simuzen\platform\hud\components\HCOM_LoginPanel\HCOM_MainMenu.cs Assets\simuzen\platform\hud\components\HCOM_LoginPanel\HCOM_SessionTimer.cs Assets\simuzen\platform\hud\components\HCOM_OpenURLFromButton.cs Assets\simuzen\platform\hud\components\HCOM_PI_BasicDashboard.cs Assets\simuzen\platform\hud\components\HCOM_PI_HeatingSlider.cs Assets\simuzen\platform\hud\components\HCOM_PI_SpeedNumbers.cs Assets\simuzen\platform\hud\components\HCOM_Replay.cs Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Assets\simuzen\platform\hud\components\HCOM_ResultsParamDescription.cs Assets\simuzen\platform\hud\components\HCOM_SimulatorReplays.cs Assets\simuzen\platform\hud\components\HCOM_SimulatorSessions.cs Assets\simuzen\platform\hud\components\HCOM_StudentInfo.cs Assets\simuzen\platform\hud\components\HCOM_VisualSummaryPanel.cs Assets\simuzen\platform\hud\components\HDES_JungLSP_ForkInfo.cs Assets\simuzen\platform\hud\components\HDES_JungLSP_WheelModeInfo.cs Assets\simuzen\platform\hud\components\HMonitorSettings.cs Assets\simuzen\platform\hud\components\HUD_E_CPFDigit.cs Assets\simuzen\platform\hud\components\ICanStoreParameters.cs Assets\simuzen\platform\hud\components\IHComponent.cs Assets\simuzen\platform\hud\components\ISceneryCargoManager.cs Assets\simuzen\platform\hud\components\InstructorHComponent.cs Assets\simuzen\platform\hud\components\RearviewHUDComponent.cs Assets\simuzen\platform\hud\components\SceneryCargoManager.cs Assets\simuzen\platform\hud\data\ButtonInfo.cs Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Assets\simuzen\platform\hud\data\HUDExcerciseStatisticsScreenData.cs Assets\simuzen\platform\hud\data\HUDExerciseConfirmScreenData.cs Assets\simuzen\platform\hud\data\HUDExerciseInfoScreenData.cs Assets\simuzen\platform\hud\data\HUDInfoScreenData.cs Assets\simuzen\platform\hud\data\HUDTeachingPlanScreenData.cs Assets\simuzen\platform\hud\data\HUDVehicleData.cs Assets\simuzen\platform\hud\data\ScreenData.cs Assets\simuzen\platform\hud\data\configurationParameters\LoadTypeId.cs Assets\simuzen\platform\hud\data\configurationParameters\VehicleType.cs Assets\simuzen\platform\hud\descriptors\Common_VR\HCOM_EX5500_VR1.cs Assets\simuzen\platform\hud\descriptors\Common_VR\HCOM_InteractableButton_VR.cs Assets\simuzen\platform\hud\descriptors\Common_VR\HCOM_InteractableSwitch_VR.cs Assets\simuzen\platform\hud\descriptors\Common_VR\HDES_EX5500_VR1.cs Assets\simuzen\platform\hud\descriptors\Common_VR\HDES_InteractableButton_VR.cs Assets\simuzen\platform\hud\descriptors\Common_VR\HDES_InteractableSwitch_VR.cs Assets\simuzen\platform\hud\descriptors\HBaseDescriptor.cs Assets\simuzen\platform\hud\descriptors\HDES_BackhoePanel\HDES_BDZP_RabbitTurtleMode.cs Assets\simuzen\platform\hud\descriptors\HDES_BackhoePanel\HDES_BHP_Failures.cs Assets\simuzen\platform\hud\descriptors\HDES_BackhoePanel\HDES_BHP_Indicators.cs Assets\simuzen\platform\hud\descriptors\HDES_BackhoePanel\HDES_BHP_Lights.cs Assets\simuzen\platform\hud\descriptors\HDES_BackhoePanel\HDES_BHP_SpecialFunctions.cs Assets\simuzen\platform\hud\descriptors\HDES_BackhoePanel\HDES_BeltHandbrakePreheating.cs Assets\simuzen\platform\hud\descriptors\HDES_BikePanel\HDES_BP_Breakdown.cs Assets\simuzen\platform\hud\descriptors\HDES_BikePanel\HDES_BP_Gear.cs Assets\simuzen\platform\hud\descriptors\HDES_BikePanel\HDES_BP_Lights.cs Assets\simuzen\platform\hud\descriptors\HDES_BikePanel\HDES_BP_Odometers.cs Assets\simuzen\platform\hud\descriptors\HDES_BulldozerPanel\HDES_BDZP_Lights.cs Assets\simuzen\platform\hud\descriptors\HDES_CIPLogin.cs Assets\simuzen\platform\hud\descriptors\HDES_CNAD\HDES_LMVAutomaticInflation.cs Assets\simuzen\platform\hud\descriptors\HDES_CNAD\HDES_LMVBreakdowns.cs Assets\simuzen\platform\hud\descriptors\HDES_CNAD\HDES_LMVLights.cs Assets\simuzen\platform\hud\descriptors\HDES_CNAD\HDES_PI_DifferentialLock.cs Assets\simuzen\platform\hud\descriptors\HDES_CNAD\HDES_PI_LMVAirConditioning.cs Assets\simuzen\platform\hud\descriptors\HDES_CNAD\HDES_PI_LMVDifferentialLock.cs Assets\simuzen\platform\hud\descriptors\HDES_CNAD\HDES_PI_LMVHeating.cs Assets\simuzen\platform\hud\descriptors\HDES_CNAD\HDES_PI_LMVKeypadHw.cs Assets\simuzen\platform\hud\descriptors\HDES_CNAD\HDES_PI_LMVTransferBox.cs Assets\simuzen\platform\hud\descriptors\HDES_CNAD\HDES_PI_RG31KeypadHw.cs Assets\simuzen\platform\hud\descriptors\HDES_CNAD\HDES_PI_TransferBox.cs Assets\simuzen\platform\hud\descriptors\HDES_CPFDigits.cs Assets\simuzen\platform\hud\descriptors\HDES_ConfigurationPanel\HDES_Configuration.cs Assets\simuzen\platform\hud\descriptors\HDES_CoursesTeachingPlan.cs Assets\simuzen\platform\hud\descriptors\HDES_Dashboard\HDES_Dashboard.cs Assets\simuzen\platform\hud\descriptors\HDES_Dashboard\HDES_Speedometer.cs Assets\simuzen\platform\hud\descriptors\HDES_Dashboard\HDES_Tachometer.cs Assets\simuzen\platform\hud\descriptors\HDES_DumperPanel\HDES_DP_Failures.cs Assets\simuzen\platform\hud\descriptors\HDES_DumperPanel\HDES_DP_Indicators.cs Assets\simuzen\platform\hud\descriptors\HDES_DumperPanel\HDES_DP_Lights.cs Assets\simuzen\platform\hud\descriptors\HDES_EH5000\HDES_EH5000_AutoSpeedMode.cs Assets\simuzen\platform\hud\descriptors\HDES_EH5000\HDES_EH5000_Brakes.cs Assets\simuzen\platform\hud\descriptors\HDES_EH5000\HDES_EH5000_Dump.cs Assets\simuzen\platform\hud\descriptors\HDES_EH5000\HDES_EH5000_Failures.cs Assets\simuzen\platform\hud\descriptors\HDES_EH5000\HDES_EH5000_GrillDry.cs Assets\simuzen\platform\hud\descriptors\HDES_EH5000\HDES_EH5000_Indicators.cs Assets\simuzen\platform\hud\descriptors\HDES_EH5000\HDES_EH5000_Lights.cs Assets\simuzen\platform\hud\descriptors\HDES_EH5000\HDES_EH5000_Load.cs Assets\simuzen\platform\hud\descriptors\HDES_EH5000\HDES_EH5000_Needles.cs Assets\simuzen\platform\hud\descriptors\HDES_EH5000\HDES_EH5000_RPM.cs Assets\simuzen\platform\hud\descriptors\HDES_EH5000\HDES_MachineryFailures.cs Assets\simuzen\platform\hud\descriptors\HDES_EX5500\HDES_EX5500_Failures.cs Assets\simuzen\platform\hud\descriptors\HDES_EX5500\HDES_EX5500_Indicators.cs Assets\simuzen\platform\hud\descriptors\HDES_EX5500\HDES_EX5500_Load.cs Assets\simuzen\platform\hud\descriptors\HDES_EX5500\HDES_EX5500_Needles.cs Assets\simuzen\platform\hud\descriptors\HDES_EX5500\HDES_EX5500_PrelubHeavyLoadAndOverRun.cs Assets\simuzen\platform\hud\descriptors\HDES_EX5500\HDES_RabbitTurtle.cs Assets\simuzen\platform\hud\descriptors\HDES_Electric\HDES_ElectricBattery.cs Assets\simuzen\platform\hud\descriptors\HDES_Electric\HDES_ElectricDriverDisplay.cs Assets\simuzen\platform\hud\descriptors\HDES_Electric\HDES_ElectricEconometer.cs Assets\simuzen\platform\hud\descriptors\HDES_Electric\HDES_ElectricGOIcon.cs Assets\simuzen\platform\hud\descriptors\HDES_EmailLogin.cs Assets\simuzen\platform\hud\descriptors\HDES_ExerciseConfirmation\HDES_ExerciseConfirm.cs Assets\simuzen\platform\hud\descriptors\HDES_ExerciseConfirmation\HDES_TeachingPlanConfirm.cs Assets\simuzen\platform\hud\descriptors\HDES_ExerciseParameters.cs Assets\simuzen\platform\hud\descriptors\HDES_ExercisesTeachingPlan.cs Assets\simuzen\platform\hud\descriptors\HDES_FreePracticeMenu.cs Assets\simuzen\platform\hud\descriptors\HDES_GenericPanel\HDES_AdditionalBreakdown.cs Assets\simuzen\platform\hud\descriptors\HDES_GenericPanel\HDES_BrakeAssistant.cs Assets\simuzen\platform\hud\descriptors\HDES_GenericPanel\HDES_Breakdown.cs Assets\simuzen\platform\hud\descriptors\HDES_GenericPanel\HDES_ControlPanel.cs Assets\simuzen\platform\hud\descriptors\HDES_GenericPanel\HDES_GP_HeatingSlider.cs Assets\simuzen\platform\hud\descriptors\HDES_GenericPanel\HDES_GP_RPM.cs Assets\simuzen\platform\hud\descriptors\HDES_GenericPanel\HDES_GP_SpeedDisplay.cs Assets\simuzen\platform\hud\descriptors\HDES_GenericPanel\HDES_GP_SpeedNumbers.cs Assets\simuzen\platform\hud\descriptors\HDES_GenericPanel\HDES_GP_Velocity.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\HDES_IG_BasicDashboard.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\HDES_IG_DriverLicensePanel.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\HDES_IG_GoalsPanel.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\HDES_IG_InclinometerPanel.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\HDES_IG_IndicationsPanel.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\HDES_IG_InfractionsBar.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\HDES_IG_LoadPanel.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\HDES_IG_MachineryInclinometerPanel.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\HDES_IG_MessagePanel.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\HDES_IG_MessagePanelPrefab.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\HDES_IG_NavigationSystem.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\HDES_IG_ParkingSensorPanel.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\HDES_IG_SlopePanel.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\HDES_IG_Timer.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\HDES_IG_WeatherAndTime.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\PedalIndicationPanel\HDES_AcceleratorDescriptor.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\PedalIndicationPanel\HDES_BrakeDescriptor.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\PedalIndicationPanel\HDES_ClutchDescriptor.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\PedalIndicationPanel\HDES_FrontBrakeDescriptor.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\PedalIndicationPanel\HDES_PedalDescriptor.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\PedalIndicationPanel\HDES_PedalIndicationPanel.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\PedalIndicationPanel\HDES_RearBrakeDescriptor.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\PedalIndicationPanel\HDES_SteerDescriptor.cs Assets\simuzen\platform\hud\descriptors\HDES_InfoParam.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_IG_InstructorPanel.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_IG_MinimapPanel.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_Bus.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_CamStreamingAndBrowser.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_CameraButton.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_ChargeLevel.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_ChargePosition.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_ChargeViscosity.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_ConsumptionText.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_DistanceObstacles.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_Environment.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_Failure.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_GPSPanel.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_GearText.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_GeneralCamera.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_GeneralCategory.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_GeneralPanel.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_HudVehicleDataPanels.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_InfractionsTable.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_InstructorCollision.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_MachineryVehicleTelemetry.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_PhysicsButton.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_SceneDumperChargeLevel.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_SnowThickness.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_Spawn.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_SpawnValue.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_SteeringWheel.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_Telemetry.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_Telemetry_Dashboard.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_Time.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_Traffic.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_TrafficIntensity.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_UserBehavior.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_Value.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_VehicleEvents.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_VehicleTelemetry.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_VelocityRPM.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_WeatherModifiers.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_Webcam.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_Wind.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_Replay_GeneralPanel.cs Assets\simuzen\platform\hud\descriptors\HDES_Interlude.cs Assets\simuzen\platform\hud\descriptors\HDES_LiftPanel\HDES_LP_BasicParameters.cs Assets\simuzen\platform\hud\descriptors\HDES_LiftPanel\HDES_LP_ForkController.cs Assets\simuzen\platform\hud\descriptors\HDES_LiftPanel\HDES_LP_LightIndicators.cs Assets\simuzen\platform\hud\descriptors\HDES_LoaderPanel\HDES_LP_Failures.cs Assets\simuzen\platform\hud\descriptors\HDES_LoaderPanel\HDES_LP_Gear.cs Assets\simuzen\platform\hud\descriptors\HDES_LoaderPanel\HDES_LP_Indicators.cs Assets\simuzen\platform\hud\descriptors\HDES_LoaderPanel\HDES_LP_Lights.cs Assets\simuzen\platform\hud\descriptors\HDES_LoaderPanel\HDES_LP_Velocity.cs Assets\simuzen\platform\hud\descriptors\HDES_LoaderPanel\HDES_MSP_BeltHandbrakePreheating.cs Assets\simuzen\platform\hud\descriptors\HDES_LogSimPanel\HDES_JungLSP_Indicators.cs Assets\simuzen\platform\hud\descriptors\HDES_LogSimPanel\HDES_LSP_DrivingTimeAndKmh.cs Assets\simuzen\platform\hud\descriptors\HDES_LogSimPanel\HDES_LSP_ExerciseTime.cs Assets\simuzen\platform\hud\descriptors\HDES_LogSimPanel\HDES_LSP_ForkCameraInfo.cs Assets\simuzen\platform\hud\descriptors\HDES_LogSimPanel\HDES_LSP_ForkInfo.cs Assets\simuzen\platform\hud\descriptors\HDES_LogSimPanel\HDES_LSP_Infractions.cs Assets\simuzen\platform\hud\descriptors\HDES_LogSimPanel\HDES_LSP_LightIndicators.cs Assets\simuzen\platform\hud\descriptors\HDES_LogSimPanel\HDES_LSP_WaterHeatAndFuel.cs Assets\simuzen\platform\hud\descriptors\HDES_LogSimPanel\HDES_LSP_Weather.cs Assets\simuzen\platform\hud\descriptors\HDES_LogSimPanel\HDES_LSP_WeatherAndDayTime.cs Assets\simuzen\platform\hud\descriptors\HDES_LogSimPanel\HDES_Numbers.cs Assets\simuzen\platform\hud\descriptors\HDES_LogSimPanel\HDES_RearCameraInfo.cs Assets\simuzen\platform\hud\descriptors\HDES_LoginPanel\HDES_LoginMenu.cs Assets\simuzen\platform\hud\descriptors\HDES_LoginPanel\HDES_MainMenu.cs Assets\simuzen\platform\hud\descriptors\HDES_LoginPanel\HDES_SessionTimer.cs Assets\simuzen\platform\hud\descriptors\HDES_OpenURLFromButton.cs Assets\simuzen\platform\hud\descriptors\HDES_PI_InfractionRowButton.cs Assets\simuzen\platform\hud\descriptors\HDES_PickupPanel\HDES_PP_Indicators.cs Assets\simuzen\platform\hud\descriptors\HDES_PickupPanel\HDES_PP_Lights.cs Assets\simuzen\platform\hud\descriptors\HDES_Replay.cs Assets\simuzen\platform\hud\descriptors\HDES_ResultsPanel\HDES_Results.cs Assets\simuzen\platform\hud\descriptors\HDES_ResultsPanel\HDES_ResultsParamDescription.cs Assets\simuzen\platform\hud\descriptors\HDES_SimulatorReplays.cs Assets\simuzen\platform\hud\descriptors\HDES_SimulatorSessions.cs Assets\simuzen\platform\hud\descriptors\HDES_StudentInfo.cs Assets\simuzen\platform\hud\descriptors\HDES_TruckPanel\HDES_GP_EngineHeatingByImage.cs Assets\simuzen\platform\hud\descriptors\HDES_TruckPanel\HDES_GP_GasolineByImage.cs Assets\simuzen\platform\hud\descriptors\HDES_TruckPanel\HDES_MachineryHandAccelerator.cs Assets\simuzen\platform\hud\descriptors\HDES_TruckPanel\HDES_TP_AbsAsrOthers.cs Assets\simuzen\platform\hud\descriptors\HDES_TruckPanel\HDES_TP_AirPressure.cs Assets\simuzen\platform\hud\descriptors\HDES_TruckPanel\HDES_TP_AirPressure_Slider.cs Assets\simuzen\platform\hud\descriptors\HDES_TruckPanel\HDES_TP_DriverDisplay.cs Assets\simuzen\platform\hud\descriptors\HDES_TruckPanel\HDES_TP_EngineTemp_Slider.cs Assets\simuzen\platform\hud\descriptors\HDES_TruckPanel\HDES_TP_FakeNeedles.cs Assets\simuzen\platform\hud\descriptors\HDES_TruckPanel\HDES_TP_FakeSliders.cs Assets\simuzen\platform\hud\descriptors\HDES_TruckPanel\HDES_TP_Gasoline.cs Assets\simuzen\platform\hud\descriptors\HDES_TruckPanel\HDES_TP_Gasoline_Slider.cs Assets\simuzen\platform\hud\descriptors\HDES_TruckPanel\HDES_TP_Gear.cs Assets\simuzen\platform\hud\descriptors\HDES_TruckPanel\HDES_TP_LedRPM.cs Assets\simuzen\platform\hud\descriptors\HDES_TruckPanel\HDES_TP_Lights.cs Assets\simuzen\platform\hud\descriptors\HDES_TruckPanel\HDES_TP_OnboardTechnology.cs Assets\simuzen\platform\hud\descriptors\HDES_TruckPanel\HDES_TP_PressionHeatBatteryOthers.cs Assets\simuzen\platform\hud\descriptors\HDES_TruckPanel\HDES_TP_PressionHeatBattery_Sliders.cs Assets\simuzen\platform\hud\descriptors\HDES_TruckPanel\HDES_TP_Retarder.cs Assets\simuzen\platform\hud\descriptors\HDES_TruckPanel\HDES_TP_Trailer.cs Assets\simuzen\platform\hud\descriptors\HDES_TruckPanel\HDES_TP_VehicleType.cs Assets\simuzen\platform\hud\descriptors\HDES_YutongPanel\HDES_Yutong_BarBattTemp.cs Assets\simuzen\platform\hud\descriptors\HDES_YutongPanel\HDES_Yutong_Gear.cs Assets\simuzen\platform\hud\descriptors\HDES_YutongPanel\HDES_Yutong_kWh.cs Assets\simuzen\platform\hud\elements\HButton.cs Assets\simuzen\platform\hud\elements\HDialogButton.cs Assets\simuzen\platform\hud\elements\HEventButton.cs Assets\simuzen\platform\hud\elements\HFsmEventButton.cs Assets\simuzen\platform\hud\elements\HFsmPIReplays.cs Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs Assets\simuzen\platform\hud\elements\HLocalizableDropdown.cs Assets\simuzen\platform\hud\elements\HLocalizableLabel.cs Assets\simuzen\platform\hud\elements\HLocalizableTMPDropdown.cs Assets\simuzen\platform\hud\elements\HLocalizableTextMeshProLabel.cs Assets\simuzen\platform\hud\elements\HProductLogo.cs Assets\simuzen\platform\hud\elements\HSelectionButton.cs Assets\simuzen\platform\hud\elements\HSimBundleVersionLabel.cs Assets\simuzen\platform\hud\elements\HSlider.cs Assets\simuzen\platform\hud\elements\HWidget.cs Assets\simuzen\platform\hud\elements\IParameterized.cs Assets\simuzen\platform\hud\elements\MultiImageButton.cs Assets\simuzen\platform\hud\elements\MultiImageToggle.cs Assets\simuzen\platform\hud\elements\Popups\ExerciseParamsPopupData.cs Assets\simuzen\platform\hud\elements\Popups\IPopupPanel.cs Assets\simuzen\platform\hud\elements\Popups\IToPopupData.cs Assets\simuzen\platform\hud\elements\Popups\InfractionPopup.cs Assets\simuzen\platform\hud\elements\Popups\InfractionPopupData.cs Assets\simuzen\platform\hud\elements\Popups\LoadingPopup.cs Assets\simuzen\platform\hud\elements\Popups\MonitorSettingsPopupData.cs Assets\simuzen\platform\hud\elements\Popups\PopupData.cs Assets\simuzen\platform\hud\elements\Popups\ProxyPopup.cs Assets\simuzen\platform\hud\elements\Popups\SimplePopupPanel.cs Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPIndicatorsHandler.cs Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPLightsHandler.cs Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPSpecialFunctionsHandler.cs Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\HCOM_BeltHandBPreheatingHandler.cs Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\GearHandler\GearHandler.cs Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\GearHandler\HCOM_BP_GearHandler.cs Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\GearHandler\HCOM_PI_BP_GearHandler.cs Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\HCOM_BP_BreakdownHandler.cs Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\HCOM_BP_LightsHandler.cs Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\HCOM_PI_BP_BreakdownHandler.cs Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\HCOM_PI_BP_LightsHandler.cs Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\Odometer\BP_OdometerHandler.cs Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\Odometer\HCOM_BP_OdometerHandler.cs Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\Odometer\HCOM_PI_BP_OdometerHandler.cs Assets\simuzen\platform\hud\elements\impl\BulldozerPanelHandlers\BDZPLightsHandler.cs Assets\simuzen\platform\hud\elements\impl\CNADHandlers\AutomaticInflationHandler.cs Assets\simuzen\platform\hud\elements\impl\CNADHandlers\HCOM_LMVAutomaticInflation.cs Assets\simuzen\platform\hud\elements\impl\CNADHandlers\HCOM_PI_DifferentialLock.cs Assets\simuzen\platform\hud\elements\impl\CNADHandlers\HCOM_PI_LMVAirConditioning.cs Assets\simuzen\platform\hud\elements\impl\CNADHandlers\HCOM_PI_LMVAutomaticInflation.cs Assets\simuzen\platform\hud\elements\impl\CNADHandlers\HCOM_PI_LMVBreakdowns.cs Assets\simuzen\platform\hud\elements\impl\CNADHandlers\HCOM_PI_LMVDifferentialLock.cs Assets\simuzen\platform\hud\elements\impl\CNADHandlers\HCOM_PI_LMVHeating.cs Assets\simuzen\platform\hud\elements\impl\CNADHandlers\HCOM_PI_LMVLights.cs Assets\simuzen\platform\hud\elements\impl\CNADHandlers\HCOM_PI_LMVTransferBox.cs Assets\simuzen\platform\hud\elements\impl\CNADHandlers\HCOM_PI_TransferBox.cs Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPIndicatorsHandler.cs Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPLightsHandler.cs Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\EH5000BrakeHandler.cs Assets\simuzen\platform\hud\elements\impl\EH5000\DigitsRPMHandler.cs Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000AutoSpeedModeHandler.cs Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000DumpHandler.cs Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000GrillDryHandler.cs Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000IndicatorsHandler.cs Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LightsHandler.cs Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000NeedleHandler.cs Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000RpmHandler.cs Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500IndicatorsHandler.cs Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500NeedleHandler.cs Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500PrelubHeavyLoadAndOverRunHandler.cs Assets\simuzen\platform\hud\elements\impl\EX5500\HCOM_RabbitTurtleHandler.cs Assets\simuzen\platform\hud\elements\impl\ElectricPanelHandlers\EconometerHandler.cs Assets\simuzen\platform\hud\elements\impl\ElectricPanelHandlers\ElectricBatteryHandler.cs Assets\simuzen\platform\hud\elements\impl\ElectricPanelHandlers\ElectricGOIconHandler.cs Assets\simuzen\platform\hud\elements\impl\ElectricPanelHandlers\HCOM_ElectricBattery.cs Assets\simuzen\platform\hud\elements\impl\ElectricPanelHandlers\HCOM_ElectricDriverDisplay.cs Assets\simuzen\platform\hud\elements\impl\ElectricPanelHandlers\HCOM_ElectricEconometer.cs Assets\simuzen\platform\hud\elements\impl\ElectricPanelHandlers\HCOM_ElectricGOIcon.cs Assets\simuzen\platform\hud\elements\impl\ElectricPanelHandlers\HCOM_PI_ElectricBattery.cs Assets\simuzen\platform\hud\elements\impl\ElectricPanelHandlers\HCOM_PI_ElectricDriverDisplay.cs Assets\simuzen\platform\hud\elements\impl\ElectricPanelHandlers\HCOM_PI_ElectricEconometer.cs Assets\simuzen\platform\hud\elements\impl\ElectricPanelHandlers\HCOM_PI_ElectricGOIcon.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\BasicDashboardHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\BrakeAssistantHandler\BrakeAssistantHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\BrakeAssistantHandler\HCOM_BrakeAssistantHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\BrakeAssistantHandler\HCOM_PI_BrakeAssistantHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\BreakdownsHandler\AdditionalBreakdownHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\BreakdownsHandler\BreakdownHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\BreakdownsHandler\HCOM_AdditionalBreakdownHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\BreakdownsHandler\HCOM_BreakdownHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\BreakdownsHandler\HCOM_PI_AdditionalBreakdownHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\BreakdownsHandler\HCOM_PI_BreakdownHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\ControlPanelHandler\ControlPanel.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\ControlPanelHandler\HCOM_ControlPanel.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\ControlPanelHandler\HCOM_PI_ControlPanel.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\DashboardHandler\DashboardHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\DashboardHandler\HCOM_DashboardHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\DashboardHandler\HCOM_PI_DashboardHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\GenericPanelHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\GenericPanelHandlerPI.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\HCOM_PedalIndicationPanel.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\LightsHandler\HCOM_LightsHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\LightsHandler\HCOM_MachineryFailuresHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\LightsHandler\HCOM_MachineryHandAcceleratorHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\LightsHandler\HCOM_PI_LMVKeypadHw.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\LightsHandler\HCOM_PI_LightsHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\LightsHandler\HCOM_PI_RG31KeypadHw.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\LightsHandler\LightsHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\NeedleHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\SpeedometerHandler\HCOM_PI_SpeedometerHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\SpeedometerHandler\HCOM_SpeedometerHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\SpeedometerHandler\SpeedometerHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\TachometerHandler\HCOM_PI_TachometerHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\TachometerHandler\HCOM_TachometerHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\TachometerHandler\TachometerHandler.cs Assets\simuzen\platform\hud\elements\impl\HCOM_YutongPanel\HCOM_PI_Yutong_BarBattTemp.cs Assets\simuzen\platform\hud\elements\impl\HCOM_YutongPanel\HCOM_PI_Yutong_Gear.cs Assets\simuzen\platform\hud\elements\impl\HCOM_YutongPanel\HCOM_PI_Yutong_kWh.cs Assets\simuzen\platform\hud\elements\impl\HCOM_YutongPanel\HCOM_Yutong_BarBattTemp.cs Assets\simuzen\platform\hud\elements\impl\HCOM_YutongPanel\HCOM_Yutong_Gear.cs Assets\simuzen\platform\hud\elements\impl\HCOM_YutongPanel\HCOM_Yutong_kWh.cs Assets\simuzen\platform\hud\elements\impl\HCOM_YutongPanel\Yutong_BarBattTemp_Handler.cs Assets\simuzen\platform\hud\elements\impl\HCOM_YutongPanel\Yutong_Gear_Handler.cs Assets\simuzen\platform\hud\elements\impl\HCOM_YutongPanel\Yutong_kWh_Handler.cs Assets\simuzen\platform\hud\elements\impl\HScrollToSelected.cs Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs Assets\simuzen\platform\hud\elements\impl\HWID_ExerciseParamHUnselectableButton.cs Assets\simuzen\platform\hud\elements\impl\HWID_ExerciseParameterHSelectionButton.cs Assets\simuzen\platform\hud\elements\impl\HWID_ResultsParameterHSelectionButton.cs Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPGearHandler.cs Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPIndicatorsHandler.cs Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPLightsHandler.cs Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPVelocityHandler.cs Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPBeltHandbrakePreheatingHandler.cs Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_DrivingTimeAndKmh.cs Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ExerciseTime.cs Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkCameraController.cs Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_Infractions.cs Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_WaterHeatAndFuel.cs Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_WeatherAndDayTime.cs Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_RearGearCameraController.cs Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\InclinometerHandler\HCOM_IG_MachineryInclinometerHandler.cs Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\InclinometerHandler\HCOM_PI_PP_InclinometerHandler.cs Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\InclinometerHandler\HCOM_PP_InclinometerHandler.cs Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\InclinometerHandler\PPInclinometerHandler.cs Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\IndicatorsHandler\HCOM_PI_PP_IndicatorsHandler.cs Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\IndicatorsHandler\HCOM_PP_IndicatorsHandler.cs Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\IndicatorsHandler\PPIndicatorsHandler.cs Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPLightsHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\AirPressure\AirPressure.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\AirPressure\AirPressure_Slider.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\AirPressure\HCOM_AirPressure.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\AirPressure\HCOM_AirPressure_Slider.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\AirPressure\HCOM_PI_AirPressure.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\AirPressure\HCOM_PI_AirPressure_Slider.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\DriverDisplay\DriverDisplay.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\DriverDisplay\HCOM_DriverDisplay.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\DriverDisplay\HCOM_PI_DriverDisplay.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\EngineHeat\EngineHeatingByImageHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\EngineHeat\HCOM_EngineHeatingByImageHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\EngineHeat\HCOM_PI_EngineHeatingByImageHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\FakeNeedles\FakeNeedles.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\FakeNeedles\FakeSliders.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\FakeNeedles\HCOM_FakeNeedles.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\FakeNeedles\HCOM_FakeSliders.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\FakeNeedles\HCOM_PI_FakeNeedles.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\FakeNeedles\HCOM_PI_FakeSliders.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GasolineHandler\EngineTemp_Slider.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GasolineHandler\GasolineByImageHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GasolineHandler\GasolineHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GasolineHandler\GasolineHandler_Slider.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GasolineHandler\HCOM_EngineTemp_Slider.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GasolineHandler\HCOM_GasolineByImageHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GasolineHandler\HCOM_GasolineHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GasolineHandler\HCOM_Gasoline_Slider.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GasolineHandler\HCOM_PI_EngineTemp_Slider.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GasolineHandler\HCOM_PI_GasolineByImageHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GasolineHandler\HCOM_PI_GasolineHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GasolineHandler\HCOM_PI_Gasoline_Slider.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GearHandler\HCOM_PI_TP_GearHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GearHandler\HCOM_TP_GearHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GearHandler\TP_GearHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\OnBoardTechnology\HCOM_OnBoardTechnology.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\OnBoardTechnology\HCOM_PI_OnBoardTechnology.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\OnBoardTechnology\OnBoardTechnology.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\PressionHeatBatteryOthers\HCOM_PI_PressionHeatBatteryOthers.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\PressionHeatBatteryOthers\HCOM_PI_PressionHeatBattery_Sliders.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\PressionHeatBatteryOthers\HCOM_PressionHeatBatteryOthers.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\PressionHeatBatteryOthers\HCOM_PressionHeatBattery_Sliders.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\PressionHeatBatteryOthers\PressionHeatBatteryHandler_Sliders.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\PressionHeatBatteryOthers\PressionHeatBatteryOthersHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\Retarder\HCOM_PI_Retarder.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\Retarder\HCOM_Retarder.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\Retarder\RetarderHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\RetarderAbsAsrOthers\AbsAsrOthersHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\RetarderAbsAsrOthers\HCOM_AbsAsrOthers.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\RetarderAbsAsrOthers\HCOM_PI_AbsAsrOthers.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\RpmHandler\HCOM_PI_RpmHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\RpmHandler\HCOM_RpmHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TrailerHandler\HCOM_PI_Trailer.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TrailerHandler\HCOM_Trailer.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TrailerHandler\TrailerHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_PI_VehicleTypeHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_VehicleTypeHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\VehicleTypeHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VelocityHandler\HCOM_PI_VelocityHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VelocityHandler\HCOM_VelocityHandler.cs Assets\simuzen\platform\hud\elements\impl\buttons\HButtonAcceptExerciseAction.cs Assets\simuzen\platform\hud\elements\impl\buttons\HButtonCourseAction.cs Assets\simuzen\platform\hud\elements\impl\buttons\HButtonExerciseAction.cs Assets\simuzen\platform\hud\messaging\ActionTimerMessage.cs Assets\simuzen\platform\hud\messaging\BasicMessageData.cs Assets\simuzen\platform\hud\messaging\IHUDMessage.cs Assets\simuzen\platform\hud\messaging\ISelectionMesssage.cs Assets\simuzen\platform\hud\messaging\IndicationMessageData.cs Assets\simuzen\platform\hud\messaging\InfractionMessageData.cs Assets\simuzen\platform\hud\messaging\PedalIndicationMessageData.cs Assets\simuzen\platform\hud\screens\AbstractHScreen.cs Assets\simuzen\platform\hud\screens\HSCR_BlackEmptyScreen.cs Assets\simuzen\platform\hud\screens\HSCR_ChooseLoginOrDemo.cs Assets\simuzen\platform\hud\screens\HSCR_ConfigurationScreen.cs Assets\simuzen\platform\hud\screens\HSCR_Empty.cs Assets\simuzen\platform\hud\screens\HSCR_ExerciseConfirmation.cs Assets\simuzen\platform\hud\screens\HSCR_ForkMiniCameraDashboard.cs Assets\simuzen\platform\hud\screens\HSCR_FreePractice.cs Assets\simuzen\platform\hud\screens\HSCR_InGamePIScreen.cs Assets\simuzen\platform\hud\screens\HSCR_InGamePOScreen.cs Assets\simuzen\platform\hud\screens\HSCR_InGameScreen.cs Assets\simuzen\platform\hud\screens\HSCR_InstructorScreen.cs Assets\simuzen\platform\hud\screens\HSCR_InterludeScreen.cs Assets\simuzen\platform\hud\screens\HSCR_LiftDashboard.cs Assets\simuzen\platform\hud\screens\HSCR_LoadingSimulatorScreen.cs Assets\simuzen\platform\hud\screens\HSCR_LoginScreen.cs Assets\simuzen\platform\hud\screens\HSCR_MonitorSettingsScreen.cs Assets\simuzen\platform\hud\screens\HSCR_ReplayButtonsScreen.cs Assets\simuzen\platform\hud\screens\HSCR_ReplayScreen.cs Assets\simuzen\platform\hud\screens\HSCR_ResultsScreen.cs Assets\simuzen\platform\hud\screens\HSCR_SessionTimeScreen.cs Assets\simuzen\platform\hud\screens\HSCR_SimulatorReplays.cs Assets\simuzen\platform\hud\screens\HSCR_SimulatorSessions.cs Assets\simuzen\platform\hud\screens\HSCR_StudentInfo.cs Assets\simuzen\platform\hud\screens\HSCR_TelemetryAndCamScreen.cs Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs Assets\simuzen\platform\hud\screens\IHScreen.cs Assets\simuzen\platform\installers\ByProduct\DefaultProductInstaller.cs Assets\simuzen\platform\installers\ByProduct\EmptyProductInstaller.cs Assets\simuzen\platform\installers\ByProduct\ProductInstaller.cs Assets\simuzen\platform\installers\CameraInstaller.cs Assets\simuzen\platform\installers\DebugTrafficInstaller.cs Assets\simuzen\platform\installers\FakeInteropDecoratorInstaller.cs Assets\simuzen\platform\installers\FakeTrafficInstaller.cs Assets\simuzen\platform\installers\FileInstaller.cs Assets\simuzen\platform\installers\GlobalInputInstaller.cs Assets\simuzen\platform\installers\GlobalInstaller.cs Assets\simuzen\platform\installers\GlobalOutputInstaller.cs Assets\simuzen\platform\installers\GlobalPriorityInstaller.cs Assets\simuzen\platform\installers\GlobalServicesInstaller.cs Assets\simuzen\platform\installers\InfractionInstaller.cs Assets\simuzen\platform\installers\SMKMonoInstaller.cs Assets\simuzen\platform\installers\SceneryServiceInstaller.cs Assets\simuzen\platform\installers\ServicesInitializationList.cs Assets\simuzen\platform\installers\SimulationSceneInstaller.cs Assets\simuzen\platform\installers\StartingSceneInstaller.cs Assets\simuzen\platform\installers\StatisticInstaller.cs Assets\simuzen\platform\installers\TestExerciseConfigurationDecoratorInstaller.cs Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs Assets\simuzen\platform\installers\TrafficInstaller.cs Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Assets\simuzen\platform\installers\VegetationInstaller.cs Assets\simuzen\platform\legacy\Biometrics\CFingerPrintReader.cs Assets\simuzen\platform\legacy\Biometrics\FingerprintReader.cs Assets\simuzen\platform\legacy\Biometrics\NitgenFingerprintService.cs Assets\simuzen\platform\legacy\diagnosis\DiagnosticParameters.cs Assets\simuzen\platform\legacy\environment\Rain\FollowTransform.cs Assets\simuzen\platform\legacy\socrates\SceneryNames.cs Assets\simuzen\platform\legacy\socrates\SocratesParametersTranslator.cs Assets\simuzen\platform\legacy\ws\AuthenticationWebServices.cs Assets\simuzen\platform\legacy\ws\DynAdvertWS.cs Assets\simuzen\platform\legacy\ws\Dynadvert.cs Assets\simuzen\platform\legacy\ws\ExecuteFinalBatchProcess.cs Assets\simuzen\platform\legacy\ws\IConnectionManager.cs Assets\simuzen\platform\legacy\ws\InitialChecker.cs Assets\simuzen\platform\legacy\ws\ProSimulador.cs Assets\simuzen\platform\legacy\ws\ProsimuladorConnectionManager.cs Assets\simuzen\platform\legacy\ws\SMKDiagnosticTool.cs Assets\simuzen\platform\legacy\ws\SMKWrongXMLException.cs Assets\simuzen\platform\legacy\ws\Socrates.cs Assets\simuzen\platform\legacy\ws\SocratesConnectionManager.cs Assets\simuzen\platform\legacy\ws\SocratesWS.cs Assets\simuzen\platform\legacy\ws\SystemCheckWS.cs Assets\simuzen\platform\legacy\ws\WS.cs Assets\simuzen\platform\legacy\ws\WSFakeReader.cs Assets\simuzen\platform\legacy\ws\WSManager.cs Assets\simuzen\platform\playmaker\FsmServiceContainers\FsmInjector.cs Assets\simuzen\platform\playmaker\FsmServiceContainers\RunFSMInjector.cs Assets\simuzen\platform\playmaker\FsmStateActionException.cs Assets\simuzen\platform\playmaker\actions\BoolCompare.cs Assets\simuzen\platform\playmaker\actions\Convert\ConvertStringToBool.cs Assets\simuzen\platform\playmaker\actions\Convert\ConvertStringToFloat.cs Assets\simuzen\platform\playmaker\actions\SMKBaseFsmStateAction.cs Assets\simuzen\platform\playmaker\actions\Statistics\OnExerciseEnd.cs Assets\simuzen\platform\playmaker\actions\SystemCheck\SystemCheckAction.cs Assets\simuzen\platform\playmaker\actions\configuration\BaseConfigurationAction.cs Assets\simuzen\platform\playmaker\actions\configuration\CleanUpAction.cs Assets\simuzen\platform\playmaker\actions\configuration\GetConfigurationTimeValue.cs Assets\simuzen\platform\playmaker\actions\configuration\GetConfigurationValueAction.cs Assets\simuzen\platform\playmaker\actions\configuration\IsPIAction.cs Assets\simuzen\platform\playmaker\actions\configuration\IsReplayAction.cs Assets\simuzen\platform\playmaker\actions\configuration\LaunchUpdateAction.cs Assets\simuzen\platform\playmaker\actions\configuration\RestartSimAction.cs Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Assets\simuzen\platform\playmaker\actions\configuration\SetSimulatorModeAction.cs Assets\simuzen\platform\playmaker\actions\context\CheckStudentIdAction.cs Assets\simuzen\platform\playmaker\actions\context\ContexVariableClean.cs Assets\simuzen\platform\playmaker\actions\context\ContextClear.cs Assets\simuzen\platform\playmaker\actions\context\ContextExerciseClear.cs Assets\simuzen\platform\playmaker\actions\context\ContextExerciseParamClear.cs Assets\simuzen\platform\playmaker\actions\context\ContextExercisesParamsToScreenData.cs Assets\simuzen\platform\playmaker\actions\context\ContextExercisesStatisticsToScreenData.cs Assets\simuzen\platform\playmaker\actions\context\ContextFsmStateAction.cs Assets\simuzen\platform\playmaker\actions\context\ContextScreenInformation.cs Assets\simuzen\platform\playmaker\actions\context\GetContextBoolVariableAction.cs Assets\simuzen\platform\playmaker\actions\context\GetContextStringVariableAction.cs Assets\simuzen\platform\playmaker\actions\context\SetContextCPFInfo.cs Assets\simuzen\platform\playmaker\actions\context\SetContextConfirmedRegistrationAction.cs Assets\simuzen\platform\playmaker\actions\context\SetContextExercisesParamAction.cs Assets\simuzen\platform\playmaker\actions\context\SetContextSimulatorInfo.cs Assets\simuzen\platform\playmaker\actions\context\SetContextStringVariableAction.cs Assets\simuzen\platform\playmaker\actions\context\SetContextStudentFingerprintInfo.cs Assets\simuzen\platform\playmaker\actions\context\SetContextVehicleStaticInfoAction.cs Assets\simuzen\platform\playmaker\actions\context\SetFlowStatusAction.cs Assets\simuzen\platform\playmaker\actions\environment\CheckAquaplaningModifier.cs Assets\simuzen\platform\playmaker\actions\environment\CheckWeather.cs Assets\simuzen\platform\playmaker\actions\environment\CheckWeatherIntensity.cs Assets\simuzen\platform\playmaker\actions\environment\GetDayTimeLightsNeeded.cs Assets\simuzen\platform\playmaker\actions\environment\GetEnvironmentChange.cs Assets\simuzen\platform\playmaker\actions\environment\GetWeatherLightsNeeded.cs Assets\simuzen\platform\playmaker\actions\environment\GetWiperNeeded.cs Assets\simuzen\platform\playmaker\actions\environment\OnEnvironmentChange.cs Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\ConsolidateExerciseResultAction.cs Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\ExerciseTimeAction.cs Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\IsPPUUserAction.cs Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\PIError.cs Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\SelectConfirmMenuAction.cs Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\SessionTimeAction.cs Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\SetKeyboardModeAction.cs Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\StartExerciseAction.cs Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForEscapePressedAction.cs Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForExitButtonAction.cs Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForSessionTimeAction.cs Assets\simuzen\platform\playmaker\actions\fingerprint\FingerprintFsmStateAction.cs Assets\simuzen\platform\playmaker\actions\fingerprint\HeadTrackingAction.cs Assets\simuzen\platform\playmaker\actions\fingerprint\HeadTrackingFsmStateAction.cs Assets\simuzen\platform\playmaker\actions\fingerprint\ReadFingerprintAction.cs Assets\simuzen\platform\playmaker\actions\gui\EnableCamerasAction.cs Assets\simuzen\platform\playmaker\actions\gui\EnableCamerasWithLayerAction.cs Assets\simuzen\platform\playmaker\actions\gui\GUIFsmStateAction.cs Assets\simuzen\platform\playmaker\actions\gui\GUIServiceChangeScreenAction.cs Assets\simuzen\platform\playmaker\actions\gui\GUIServiceClosePopupAction.cs Assets\simuzen\platform\playmaker\actions\gui\GUIServiceCreateCPFScreenDataAction.cs Assets\simuzen\platform\playmaker\actions\gui\GUIServiceCreatePopupDataAction.cs Assets\simuzen\platform\playmaker\actions\gui\GUIServiceCreateScreenDataAction.cs Assets\simuzen\platform\playmaker\actions\gui\GUIServiceCreateStaticScreenAction.cs Assets\simuzen\platform\playmaker\actions\gui\GUIServiceDestroyStaticScreenAction.cs Assets\simuzen\platform\playmaker\actions\gui\GUIServiceEnableMonitorsAction.cs Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowBasicPopupAction.cs Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowMessageAction.cs Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowPopupAction.cs Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowProgressPopupAction.cs Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs Assets\simuzen\platform\playmaker\actions\gui\Proc.cs Assets\simuzen\platform\playmaker\actions\infraction\CheckEmergencyLightsRemovingSnow.cs Assets\simuzen\platform\playmaker\actions\infraction\CheckEmergencyLightsSpreadingSalt.cs Assets\simuzen\platform\playmaker\actions\infraction\CheckExpansionJoints.cs Assets\simuzen\platform\playmaker\actions\infraction\CheckIsRoofed.cs Assets\simuzen\platform\playmaker\actions\infraction\CheckLaneChange.cs Assets\simuzen\platform\playmaker\actions\infraction\CheckOnABridge.cs Assets\simuzen\platform\playmaker\actions\infraction\CheckPourSnowOnVehicle.cs Assets\simuzen\platform\playmaker\actions\infraction\CheckRespectCyclist.cs Assets\simuzen\platform\playmaker\actions\infraction\CheckShovelWithSnow.cs Assets\simuzen\platform\playmaker\actions\infraction\CheckShovelWithoutSnow.cs Assets\simuzen\platform\playmaker\actions\infraction\CheckSnowplowOnABridge.cs Assets\simuzen\platform\playmaker\actions\infraction\CheckSpeedRemovingSnow.cs Assets\simuzen\platform\playmaker\actions\infraction\CheckVehicleDirection.cs Assets\simuzen\platform\playmaker\actions\infraction\CheckVehicleSpeedInfraction.cs Assets\simuzen\platform\playmaker\actions\infraction\DoStop.cs Assets\simuzen\platform\playmaker\actions\infraction\DoStopAtTrafficLight.cs Assets\simuzen\platform\playmaker\actions\infraction\EntityInFrontTooClose.cs Assets\simuzen\platform\playmaker\actions\infraction\GivePriorityToEmergencyVehicle.cs Assets\simuzen\platform\playmaker\actions\infraction\HasEmergencyVehicle.cs Assets\simuzen\platform\playmaker\actions\infraction\HasRedTrafficLight.cs Assets\simuzen\platform\playmaker\actions\infraction\HasStop.cs Assets\simuzen\platform\playmaker\actions\infraction\Infraction.cs Assets\simuzen\platform\playmaker\actions\infraction\StepOnReservedNode.cs Assets\simuzen\platform\playmaker\actions\infraction\StepOnReservedNodeForPedestrian.cs Assets\simuzen\platform\playmaker\actions\infraction\UsingCorrectLane.cs Assets\simuzen\platform\playmaker\actions\infraction\UsingLaneReserved.cs Assets\simuzen\platform\playmaker\actions\interop\BeginExerciseAction.cs Assets\simuzen\platform\playmaker\actions\interop\CancelExerciseAction.cs Assets\simuzen\platform\playmaker\actions\interop\EditorLoginAction.cs Assets\simuzen\platform\playmaker\actions\interop\EndExerciseAction.cs Assets\simuzen\platform\playmaker\actions\interop\ExecutionExitCompareAction.cs Assets\simuzen\platform\playmaker\actions\interop\ExerciseInfoAction.cs Assets\simuzen\platform\playmaker\actions\interop\InitialLoginAction.cs Assets\simuzen\platform\playmaker\actions\interop\InteropFsmStateAction.cs Assets\simuzen\platform\playmaker\actions\interop\LoginAction.cs Assets\simuzen\platform\playmaker\actions\interop\LogoutAction.cs Assets\simuzen\platform\playmaker\actions\interop\SavePictureAction.cs Assets\simuzen\platform\playmaker\actions\interop\TMExerciseFileDirectLoadAction.cs Assets\simuzen\platform\playmaker\actions\log\CloseLogAction.cs Assets\simuzen\platform\playmaker\actions\logic\BoolCheckValues.cs Assets\simuzen\platform\playmaker\actions\logic\CrashListenerAction.cs Assets\simuzen\platform\playmaker\actions\logic\FloatCompareStorer.cs Assets\simuzen\platform\playmaker\actions\logic\FloatCompareWithPercentage.cs Assets\simuzen\platform\playmaker\actions\logic\GetRewiredKeyDown.cs Assets\simuzen\platform\playmaker\actions\logic\RestartSimulatorAction.cs Assets\simuzen\platform\playmaker\actions\logic\SendEventIfBoolValue.cs Assets\simuzen\platform\playmaker\actions\misc\GarbageCollection.cs Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Assets\simuzen\platform\playmaker\actions\network\StartNetAction.cs Assets\simuzen\platform\playmaker\actions\network\StopDiscovery.cs Assets\simuzen\platform\playmaker\actions\network\StopNetAction.cs Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFsmStateAction.cs Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorLoadExerciseAction.cs Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnMenuAction.cs Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnSimulationAction.cs Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorReadyAction.cs Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorScreenData.cs Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorToScreenDataAction.cs Assets\simuzen\platform\playmaker\actions\output\PlatformToInitialPositionAction.cs Assets\simuzen\platform\playmaker\actions\passengers\AnyPassengerRequest.cs Assets\simuzen\platform\playmaker\actions\passengers\BusStopRequieresRamp.cs Assets\simuzen\platform\playmaker\actions\passengers\BusStopSelected.cs Assets\simuzen\platform\playmaker\actions\passengers\CheckDistanceToBusStop.cs Assets\simuzen\platform\playmaker\actions\passengers\CheckStopPosition.cs Assets\simuzen\platform\playmaker\actions\passengers\ClearPassengerRequests.cs Assets\simuzen\platform\playmaker\actions\passengers\EnterBusStop.cs Assets\simuzen\platform\playmaker\actions\passengers\ExitBusStop.cs Assets\simuzen\platform\playmaker\actions\passengers\GetGameObject.cs Assets\simuzen\platform\playmaker\actions\passengers\GetPlace.cs Assets\simuzen\platform\playmaker\actions\passengers\PassengerRequests.cs Assets\simuzen\platform\playmaker\actions\passengers\PassengersFlowEnd.cs Assets\simuzen\platform\playmaker\actions\passengers\PassengersFlowStart.cs Assets\simuzen\platform\playmaker\actions\passengers\ReservePlace.cs Assets\simuzen\platform\playmaker\actions\passengers\SetPassengerAnimatorBase.cs Assets\simuzen\platform\playmaker\actions\passengers\SetPassengerAnimatorBool.cs Assets\simuzen\platform\playmaker\actions\passengers\SetPassengerAnimatorFloat.cs Assets\simuzen\platform\playmaker\actions\simfleet\CheckSMKSimUserAction.cs Assets\simuzen\platform\playmaker\actions\simfleet\CheckSimAction.cs Assets\simuzen\platform\playmaker\actions\simfleet\SessionBatchAction.cs Assets\simuzen\platform\playmaker\actions\simfleet\SimFleetFsmStateAction.cs Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs "Assets\simuzen\platform\playmaker\actions\user vehicle\AreDoorsOpen.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\AreDrivingLightsOn.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\AreTrailerOpenDoors.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\BaseVehicleAction.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\BlockDoor.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\BlockRamp.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\BreakdownEventStateAction.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\BreakdownRepairStateAction.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\CheckIfInTunnel.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetAcceleration.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetBrakeLevel.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetClosestDoor.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetClutchLevel.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetEulerLocalRotationX.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetIDLERpm.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetInputAxisStatus.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetInputStatus.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetLeastRoadGrip.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetRPMDynamicInfo.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetRPMStaticInfo.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetRampValues.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetRearGear.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetRetarderLevel.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetRoadSpeed.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetRpm.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetSpeed.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetSpeedInMeterPerSeconds.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetThrottleLevel.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\HandBrakeActive.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\IgnitionStateAction.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\IsABus.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\IsAutomaticGearboxAction.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\IsBrokenDown.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\IsDoorOpen.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\IsEngineWorking.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\IsFifthWheelOpen.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\IsNeutralGearActive.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\IsRetarderActive.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\IsRetarderPedalActive.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\IsStalledMotor.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\IsWorkingMotor.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\OnBreakDown.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\OnCollision.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\OnGearChanged.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\OnRespawn.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\OnRespawnExtended.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\SwitchVehicleType.cs" Assets\simuzen\platform\playmaker\actions\zms\EventHUBAction.cs Assets\simuzen\platform\simulation\ChangeScreenInDecoratorScene.cs Assets\simuzen\platform\simulation\ExerciseParamKeys.cs Assets\simuzen\platform\simulation\FsmConfigurator.cs Assets\simuzen\platform\simulation\FsmFactory.cs Assets\simuzen\platform\simulation\IExercise.cs Assets\simuzen\platform\simulation\IPracticeData.cs Assets\simuzen\platform\simulation\ResultParamKeys.cs Assets\simuzen\platform\simulation\SimulationSignals.cs Assets\simuzen\platform\simulation\exercises\AlcoholTest.cs Assets\simuzen\platform\simulation\exercises\BaseExerciseConfiguration.cs Assets\simuzen\platform\simulation\exercises\ExerciseConfig.cs Assets\simuzen\platform\simulation\exercises\ExerciseConfiguration.cs Assets\simuzen\platform\simulation\exercises\ExerciseDB.cs Assets\simuzen\platform\simulation\exercises\ExercisePoints.cs Assets\simuzen\platform\simulation\exercises\ExerciseTemplate.cs Assets\simuzen\platform\simulation\exercises\Exercises.cs Assets\simuzen\platform\simulation\exercises\FreeExercise.cs Assets\simuzen\platform\simulation\exercises\FreeExerciseConfig.cs Assets\simuzen\platform\simulation\exercises\Goal.cs Assets\simuzen\platform\simulation\exercises\IBaseExerciseConfiguration.cs Assets\simuzen\platform\simulation\exercises\IExerciseConfiguration.cs Assets\simuzen\platform\simulation\exercises\IExerciseTemplate.cs Assets\simuzen\platform\simulation\exercises\MachineryCargoCycle.cs Assets\simuzen\platform\simulation\exercises\ScheduledExercise.cs Assets\simuzen\platform\simulation\exercises\SessionInfo.cs Assets\simuzen\platform\simulation\exercises\TMVariable.cs Assets\simuzen\platform\simulation\teachingplan\ExerciseConfiguration\ExerciseResultConfiguration\ExerciseEvaluation.cs Assets\simuzen\platform\simulation\teachingplan\ExerciseConfiguration\ExerciseResultConfiguration\ExerciseEvaluationCriteriaConfig.cs Assets\simuzen\platform\simulation\teachingplan\ExerciseConfiguration\ExerciseResultConfiguration\ExerciseReplayConfiguration.cs Assets\simuzen\platform\simulation\teachingplan\ExerciseConfiguration\ExerciseResultConfiguration\ExerciseResultConfiguration.cs Assets\simuzen\platform\simulation\teachingplan\ExerciseConfiguration\ExerciseResultConfiguration\ExerciseScoreConfiguration.cs Assets\simuzen\platform\simulation\teachingplan\ExerciseConfiguration\ExerciseResultConfiguration\ExerciseSuperMarioConfiguration.cs Assets\simuzen\platform\simulation\teachingplan\ExerciseConfiguration\ExerciseResultConfiguration\ExerciseTelemetryConfiguration.cs Assets\simuzen\platform\simulation\teachingplan\ExerciseResult\ExerciseResult.cs Assets\simuzen\platform\simulation\users\CenterProfile.cs Assets\simuzen\platform\simulation\users\Instructor.cs Assets\simuzen\platform\simulation\users\Student.cs Assets\simuzen\platform\simulation\vehicles\VehicleInfo.cs Assets\simuzen\platform\systems\base\configuration\ConfigInstructor.cs Assets\simuzen\platform\systems\base\configuration\Configuration.cs Assets\simuzen\platform\systems\base\configuration\ConfigurationExternalExecutables.cs Assets\simuzen\platform\systems\base\configuration\ConfigurationParamDB.cs Assets\simuzen\platform\systems\base\configuration\ConfigurationParamKeys.cs Assets\simuzen\platform\systems\base\configuration\FileNames.cs Assets\simuzen\platform\systems\base\configuration\FileNamesPaths.cs Assets\simuzen\platform\systems\base\configuration\Foscam\FoscamConfigDB.cs Assets\simuzen\platform\systems\base\configuration\Foscam\FoscamManager.cs Assets\simuzen\platform\systems\base\configuration\HMonitor.cs Assets\simuzen\platform\systems\base\configuration\HMonitorContainer.cs Assets\simuzen\platform\systems\base\configuration\IConfigInstructor.cs Assets\simuzen\platform\systems\base\configuration\IConfiguration.cs Assets\simuzen\platform\systems\base\configuration\IConfigurationSettings.cs Assets\simuzen\platform\systems\base\configuration\IConfigurationSettingsWritter.cs Assets\simuzen\platform\systems\base\configuration\IProductModel.cs Assets\simuzen\platform\systems\base\configuration\LauncherEnvironmentKeys.cs Assets\simuzen\platform\systems\base\configuration\Param.cs Assets\simuzen\platform\systems\base\configuration\ParamDB.cs Assets\simuzen\platform\systems\base\configuration\ProductConfiguration.cs Assets\simuzen\platform\systems\base\configuration\ProductModelFromFile.cs Assets\simuzen\platform\systems\base\configuration\ProductParamKeys.cs Assets\simuzen\platform\systems\base\configuration\ResultDB.cs Assets\simuzen\platform\systems\base\configuration\SimulationConfig\ISimulationConfig.cs Assets\simuzen\platform\systems\base\configuration\SimulationConfig\SimulationConfig.cs Assets\simuzen\platform\systems\base\configuration\Webcam\IWebcamManager.cs Assets\simuzen\platform\systems\base\configuration\Webcam\WebcamConfigDB.cs Assets\simuzen\platform\systems\base\configuration\Webcam\WebcamConfigParam.cs Assets\simuzen\platform\systems\base\configuration\Webcam\WebcamManager.cs Assets\simuzen\platform\systems\base\dynamic_objects\DynamicCargoTypes.cs Assets\simuzen\platform\systems\base\dynamic_objects\FakePhysicsOperationBehaviour.cs Assets\simuzen\platform\systems\base\dynamic_objects\ISimulationPhysicsOperations.cs Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\BaseDynamicObjectDescriptor.cs Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\BasePalletDescriptor.cs Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\ConeDescriptor.cs Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\IDynamicObjectInitializer.cs Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\Pallet8PackagesDescriptor.cs Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\PalletBarrelsHeavyDescriptor.cs Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\PalletBarrelsNormalDescriptor.cs Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\PalletBottlesWrappedDescriptor.cs Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\PalletBoxBottlesDescriptor.cs Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\PalletEmptyDescriptor.cs Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\PalletPackagesMergedHeavyDescriptor.cs Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\PalletPackagesMergedHeavyWrappedDescriptor.cs Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\PalletPackagesMergedNormalDescriptor.cs Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\PalletPackagesMergedNormalWrappedDescriptor.cs Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\PalletReelDescriptor.cs Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\PalletTallPackagesDescriptor.cs Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\PalletTallPackagesWrappedDescriptor.cs Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\PalletTubesDescriptor.cs Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\PalletWaterBottlesWrappedDescriptor.cs Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\PostDescriptor.cs Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs Assets\simuzen\platform\systems\base\hud\SMK_UIKeyBindings.cs Assets\simuzen\platform\systems\base\localization\BetterList.cs Assets\simuzen\platform\systems\base\localization\ByteReader.cs Assets\simuzen\platform\systems\base\localization\CirculationDirectionSetting.cs Assets\simuzen\platform\systems\base\localization\ILocalizationService.cs Assets\simuzen\platform\systems\base\localization\LocalizationDataModifier.cs Assets\simuzen\platform\systems\base\localization\LocalizationDataSetting.cs Assets\simuzen\platform\systems\base\localization\LocalizationHandler.cs Assets\simuzen\platform\systems\base\localization\LocalizationParams.cs Assets\simuzen\platform\systems\base\localization\LocalizationService.cs Assets\simuzen\platform\systems\base\localization\LocalizationSetting.cs Assets\simuzen\platform\systems\base\localization\TerrainLocalizationSetting.cs Assets\simuzen\platform\systems\base\localization\VegetationLocalizationSetting.cs Assets\simuzen\platform\systems\base\log\FileLogHandler.cs Assets\simuzen\platform\systems\base\log\MyLogHandler.cs Assets\simuzen\platform\systems\base\services\AbstractExposableService.cs Assets\simuzen\platform\systems\base\services\AbstractService.cs Assets\simuzen\platform\systems\base\services\BodyTraking\scripts\BodyTrackingSceneInstaller.cs Assets\simuzen\platform\systems\base\services\BodyTraking\scripts\BodyTrackingService.cs Assets\simuzen\platform\systems\base\services\BodyTraking\scripts\IBodyTrackingService.cs Assets\simuzen\platform\systems\base\services\CustomServicesDefinition.cs Assets\simuzen\platform\systems\base\services\GPS\Scripts\SMKSmoothFollow.cs Assets\simuzen\platform\systems\base\services\IExerciseDataEvent.cs Assets\simuzen\platform\systems\base\services\IRebootable.cs Assets\simuzen\platform\systems\base\services\IService.cs Assets\simuzen\platform\systems\base\services\MonoService.cs Assets\simuzen\platform\systems\base\services\ServiceEvents.cs Assets\simuzen\platform\systems\base\services\ServiceHelper.cs Assets\simuzen\platform\systems\base\services\ServicesExceptions.cs Assets\simuzen\platform\systems\base\services\Statistics\IStatisticService.cs Assets\simuzen\platform\systems\base\services\Statistics\Statist\EndExerciseStatist.cs Assets\simuzen\platform\systems\base\services\Statistics\Statist\Statist.cs Assets\simuzen\platform\systems\base\services\Statistics\Statist\StatistActiveCounter.cs Assets\simuzen\platform\systems\base\services\Statistics\Statist\StatistActiveTimer.cs Assets\simuzen\platform\systems\base\services\Statistics\Statist\StatistCounter.cs Assets\simuzen\platform\systems\base\services\Statistics\Statist\StatistInfractionCounter.cs Assets\simuzen\platform\systems\base\services\Statistics\Statist\StatistValueTimer.cs Assets\simuzen\platform\systems\base\services\Statistics\StatisticId.cs Assets\simuzen\platform\systems\base\services\Statistics\StatisticsFilter.cs Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\IGlobalLocutionService.cs Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\Locution.cs Assets\simuzen\platform\systems\base\services\audio\MiniMapServiceInstaller.cs Assets\simuzen\platform\systems\base\services\audio\VehicleSounds.cs Assets\simuzen\platform\systems\base\services\audio\VehicleSoundsFactory.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\AudioConstants.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\AudioConstantsPSA.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\AudioID.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\IGlobalAudioService.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\ISceneAudioService.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\MachineryGlobalAudioService.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AlarmAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BackhoeLoaderAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BaseAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BeltAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BladeDraggingAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BrakeAssistantAudio\BrakeAssistantAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BusAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\CameraAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentWarehouseAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ErrorPanelAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorEngineAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorLoaderShovelAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorRollingAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorShovelAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExpansionJointAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ForkAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\FurnitureAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\GearAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\HornAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ISceneAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\InfractionsAudioManager\InfractionsAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\LiftMotorAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryBladeAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryEngineAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryRollingAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachinerySandAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MinelandEnvironmentAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MotorAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MovementAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ParkingSensorAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PassengerAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupIgnitionAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupTerrainsAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PoliceAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ReverseGearAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\RipperAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SeatBeltAudio\SeatBeltAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ShotOnArmoredAudioManager\ShotOnArmoredAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SkidAndWheelsAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SpeedLimitAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ThrottleMotorbikeAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TinesAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TireBlastAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TracksReverseGearAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TrafficAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TrafficLightAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TransferBoxAudioManager\TransferBoxAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManagerBase.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleDynamicsAudio\VehicleDynamicsAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleIgnitionAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleInteriorAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleWrongGearAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderHydraulicRotationAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderShovelAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearMXAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Playmaker\ElectricEngineAudioStateAction.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Playmaker\EngineAudioStateAction.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Playmaker\IgnitionPlaySoundStateAction.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Playmaker\WwiseAudioStateActionBase.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs "Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleLoaderRaw.cs" "Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs" "Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\Cache.cs" "Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\IManager.cs" "Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\IResourceManager.cs" "Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\LoadManager.cs" "Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\ManifestManager.cs" "Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\Map\AssetBundleMap.cs" "Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\Map\AssetBundleMapUtility.cs" "Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\Map\BaseAssetBundleMap.cs" "Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\Map\MapElement.cs" "Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\Map\MapElementsForJson.cs" "Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\VariantManager.cs" "Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\VariantValidator.cs" Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\NetAssetBundleMap.cs Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\NetMapElement.cs Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\NetRegistryAssetsFromBundleFeeder.cs Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\SimuzenAssetBundleTranslator.cs Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\Utils\Cache\CacheCollection.cs Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\Utils\Cache\CacheObject.cs Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\Utils\CustomTimer.cs Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\VariantParser.cs Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsOnBundleList.cs Assets\simuzen\platform\systems\base\services\bundle\IBundleService.cs Assets\simuzen\platform\systems\base\services\bundle\ZenjectAsyncLoadLevel.cs Assets\simuzen\platform\systems\base\services\camera\AWSCameraConfigurator.cs Assets\simuzen\platform\systems\base\services\camera\AWSCameraInstaller.cs Assets\simuzen\platform\systems\base\services\camera\AWSCameraService.cs Assets\simuzen\platform\systems\base\services\camera\AWSCameraSystem.cs Assets\simuzen\platform\systems\base\services\camera\AWSPIPOCameraService.cs Assets\simuzen\platform\systems\base\services\camera\AWSReplayCameraService.cs Assets\simuzen\platform\systems\base\services\camera\CameraPivotListener.cs Assets\simuzen\platform\systems\base\services\camera\IAWSCameraService.cs Assets\simuzen\platform\systems\base\services\camera\IAWSCameraSystem.cs Assets\simuzen\platform\systems\base\services\camera\ILogicCamera.cs Assets\simuzen\platform\systems\base\services\camera\LogicCamera.cs Assets\simuzen\platform\systems\base\services\camera\LogicCameraFactory.cs Assets\simuzen\platform\systems\base\services\camera\LogicCameraLayer.cs Assets\simuzen\platform\systems\base\services\camera\LogicCameraLayerCullDistanceScriptable.cs Assets\simuzen\platform\systems\base\services\camera\LogicCameraLayerCullDistances.cs Assets\simuzen\platform\systems\base\services\camera\LogicCameraSetting.cs Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\CameraVehicleData\CameraData.cs Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\CameraVehicleData\CameraVehicleData.cs Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\IGlobalCameraService.cs Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\HudScreenConfiguration\HudScreenConfiguration.cs Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\ScreenConfiguration\ScreenConfiguration.cs Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\ScreenConfiguration\ScreensConfiguration.cs Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Assets\simuzen\platform\systems\base\services\camera\PivotsHandler.cs Assets\simuzen\platform\systems\base\services\camera\PostProcessLayerSettings.cs Assets\simuzen\platform\systems\base\services\camera\SimpleLogicCamera.cs Assets\simuzen\platform\systems\base\services\camera\TestAWSCameraInstaller.cs Assets\simuzen\platform\systems\base\services\camera\TrainingManagerCameraInstaller.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\BackhoeLoaderDriverBehaviourData.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\BlockTransformBehaviourData.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\FollowTransformBehaviourData.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\FreeBehaviourData.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\HeadOutBehaviourData.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\ICameraBehaviourData.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\LiftDriverBehaviourData.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\MachineryDriverBehaviourData.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\MotorBikeDriverBehaviourData.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\OrbitBehaviourData.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\ParentTransformBehaviourData.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\SimDriverParentTransformBehaviourData.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\SimpleCameraBehaviourData.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\SmoothFollowCameraBehaviourData.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\VRBehaviourData.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\action\BackhoeLoaderDriverBehaviourAction.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\action\BaseCameraBehaviourAction.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\action\CameraRotationByInputAction.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\action\CloneCameraAction.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\action\CrashCameraSmoothAction.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\action\ExternalFollowBehaviourAction.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\action\FreeBehaviourAction.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\action\HeadOutBehaviourAction.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MotorbikeDriverBehaviourAction.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\action\OrbitalBehaviourAction.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\action\SmoothFollowBehaviourAction.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\action\VRCameraBehaviourAction.cs Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Assets\simuzen\platform\systems\base\services\camera\debug\DebugPIButtons.cs Assets\simuzen\platform\systems\base\services\camera\debug\test\TestFacadeClient.cs Assets\simuzen\platform\systems\base\services\camera\pivot\OverrideBehaviour.cs Assets\simuzen\platform\systems\base\services\camera\pivot\OverridePivotInPI.cs Assets\simuzen\platform\systems\base\services\camera\pivot\Pivot.cs Assets\simuzen\platform\systems\base\services\camera\pivot\PivotType.cs Assets\simuzen\platform\systems\base\services\camera\vehiclecamerasettings\VehicleCameraSettings.cs Assets\simuzen\platform\systems\base\services\coroutine\CoroutineService.cs Assets\simuzen\platform\systems\base\services\coroutine\ICoroutineService.cs Assets\simuzen\platform\systems\base\services\databus\DataBusInstaller.cs Assets\simuzen\platform\systems\base\services\databus\DataBusKey.cs Assets\simuzen\platform\systems\base\services\databus\DataBusObject.cs Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Assets\simuzen\platform\systems\base\services\databus\EnvironmentWriter.cs Assets\simuzen\platform\systems\base\services\databus\ForkControllerWriter.cs Assets\simuzen\platform\systems\base\services\databus\IDataBusService.cs Assets\simuzen\platform\systems\base\services\databus\LiveDataBusService.cs Assets\simuzen\platform\systems\base\services\databus\RabbitTurtleModeWriterOneSignal.cs Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs Assets\simuzen\platform\systems\base\services\databus\TrafficWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\AGXForkWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\AccelerometerWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\AidsWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\AirConditioningWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\AutoSpeedModeWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\AutomaticInflationWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\BackhoeLoaderWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\BatteryWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\BlackoutWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\BrakeAssistantWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\BrakesWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\BulldozerWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\CargoWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\ComponentWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\DifferentialLockWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\DoorsWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\DumperWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\EngineWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\ExcavatorBackhoeWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\ExcavatorLoaderWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\ExcavatorPriorityModesWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\ExcavatorWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\ExtendedLightsWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\FifthWheelWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\ForkliftInputWriters.cs Assets\simuzen\platform\systems\base\services\databus\Writers\FuelTankWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\GearPreselectorWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\GearboxWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\GrillsDryerWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\HeatingWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\HeavyLoadModeWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\HydraulicRPMControlWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\HydraulicsPrelubricationWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\IBusWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\IgnitionWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\InclinometerWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\KickstandWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\LMVIgnitionWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\LiftAGXSensorWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\LightsWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\MachineryBladeWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\MachineryInputWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\MixerWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\MotograderWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\MotorVehicleBreakdownWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\OffroadWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\PassengersWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\RG31IgnitionWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\RabbitTurtleModeWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\RampWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\RigidFrameHaulerBrakesWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\RipperWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\SceneryCargoManagerWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\SensorControlerWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\SnowPlowWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\SpeedControlDeviceWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\SpeedLimiterWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\StabilizersWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\TimeWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\TracksWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\TransferBoxWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\TransferWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\VehicleInputWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\WheelLoaderWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\WindWriter.cs Assets\simuzen\platform\systems\base\services\driverlicense\DriverTargetService.cs Assets\simuzen\platform\systems\base\services\driverlicense\IDriverTargetService.cs Assets\simuzen\platform\systems\base\services\driverlicense\ITargetValue.cs Assets\simuzen\platform\systems\base\services\driverlicense\InfractionDriverTarget.cs Assets\simuzen\platform\systems\base\services\driverlicense\RangeTargetValue.cs Assets\simuzen\platform\systems\base\services\fingerprint\IFingerprintService.cs Assets\simuzen\platform\systems\base\services\hardware\HardwareConfig.cs Assets\simuzen\platform\systems\base\services\hardware\HardwareConfigParam.cs Assets\simuzen\platform\systems\base\services\hardware\HardwareService.cs Assets\simuzen\platform\systems\base\services\hardware\IHardwareService.cs Assets\simuzen\platform\systems\base\services\hardware\PIHardwareService.cs Assets\simuzen\platform\systems\base\services\headtracking\IHeadTrackingService.cs Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Assets\simuzen\platform\systems\base\services\hud\IGUIService.cs Assets\simuzen\platform\systems\base\services\hud\ISceneGUIService.cs Assets\simuzen\platform\systems\base\services\hud\SceneGUIService.cs Assets\simuzen\platform\systems\base\services\hud\SimuZenGUIService.cs Assets\simuzen\platform\systems\base\services\infraction\DummyInfractionService.cs Assets\simuzen\platform\systems\base\services\infraction\IInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\IInfractionService.cs Assets\simuzen\platform\systems\base\services\infraction\InfractionEventData.cs Assets\simuzen\platform\systems\base\services\infraction\InfractionFSM.cs Assets\simuzen\platform\systems\base\services\infraction\InfractionFactory.cs Assets\simuzen\platform\systems\base\services\infraction\InfractionFilter.cs Assets\simuzen\platform\systems\base\services\infraction\InfractionId.cs Assets\simuzen\platform\systems\base\services\infraction\InfractionPointsData.cs Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\AggressiveDriving.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\BrakeOnAquaplaningInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\BrakeOnIcyTrackInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\CollisionInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\ConeCollisionInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\ContinuousInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\DamagedLoadInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\DifferentialInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\DirectionChangeOnSlopeInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\DirectionChangeWithElevatedForks.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\DiscreteInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\DrivingWithBucketRaisedInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\DrivingWithExcavatorArmExtendedInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\DrivingWithForkRaisedInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\DrivingWithHandbrakeInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\DrivingWithHandbrakeInfractionComponents.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\DrivingWithLifterRaisedInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\DrivingWithOverturnRiskInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\DrivingWithUnalignedCabinInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\EngineStartWithActivatedTransmissionInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\EngineStopedWithElevatedForkInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\ExcavatorUnloadingFromTooHigh.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\ExcavatorWrongIgnitionInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\ExtremeWeatherBrakeInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\ExtremeWeatherSpeedLimitInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\ForkliftOperationWithCargoInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\FreeAccelerationInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\GearShiftAccelerationInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\InclinationInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\InfractionMonoBehaviour.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\KickstandInfracction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\ModerateWeatherSpeedLimitInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\MovingDumpWithHighRpmInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\NeutralGearDrivingInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\NoLightsWhileDrivingInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\NoLightsWhileEngineOnInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\OffroadInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\OperatorsSecurityDistanceInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\OverturnInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\ParkWithBucketRaisedInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\ParkedInARailwayInfracction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\PowerLineCollisionInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\RetarderInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\RotaryLightsInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\SettedSpeedLimitInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\SpeedLimitCrashInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\SpeedLimitOnAquaplaning.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\SpeedLimitOnIcyTrack.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\SpeedWithChainsInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\StopTriggerInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\StoppedInARailwayInfracction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\TracksBrakeDrivingInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\Traction4x4Infraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\TransferBoxInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\TurningOffWithoutHandBrakeInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\UnloadInWrongPlaceInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\UnloadWhileMovingInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\WrongApproachToCrusherInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\WrongDiggingOperationInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\WrongDumperFillOperationInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\WrongGearMXInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\WrongGearShiftInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\WrongIgnitionInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs Assets\simuzen\platform\systems\base\services\infraction\ReplayInfractionService.cs Assets\simuzen\platform\systems\base\services\infraction\interop\BeginExerciseInteropResult.cs Assets\simuzen\platform\systems\base\services\infraction\interop\IInteropResults.cs Assets\simuzen\platform\systems\base\services\infraction\interop\IInteropService.cs Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\Cerberus.cs Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\ICerberus.cs Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\ISimFleetService.cs Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetManagerWS.cs Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Assets\simuzen\platform\systems\base\services\infraction\interop\impl\DisabledInteropService.cs Assets\simuzen\platform\systems\base\services\infraction\interop\impl\EndResult.cs Assets\simuzen\platform\systems\base\services\infraction\interop\impl\ExerciseInfoInteropResult.cs Assets\simuzen\platform\systems\base\services\infraction\interop\impl\ExerciseInfoInteropService.cs Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Assets\simuzen\platform\systems\base\services\infraction\interop\impl\InitialLoginInteropResult.cs Assets\simuzen\platform\systems\base\services\infraction\interop\impl\LegacyInteropServiceSession.cs Assets\simuzen\platform\systems\base\services\infraction\interop\impl\LegacyProInteropService.cs Assets\simuzen\platform\systems\base\services\infraction\interop\impl\LoginInteropResult.cs Assets\simuzen\platform\systems\base\services\infraction\interop\messages\ExerciseInfoMessage.cs Assets\simuzen\platform\systems\base\services\infraction\interop\messages\LoginRequest.cs Assets\simuzen\platform\systems\base\services\infraction\interop\messages\LoginResponse.cs Assets\simuzen\platform\systems\base\services\infraction\interop\messages\LogoutMessage.cs Assets\simuzen\platform\systems\base\services\infraction\interop\messages\ProductInfractionsRequestMessage.cs Assets\simuzen\platform\systems\base\services\infraction\interop\messages\ProductInfractionsResponseMessage.cs Assets\simuzen\platform\systems\base\services\infraction\interop\messages\SessionBeginRequestMessage.cs Assets\simuzen\platform\systems\base\services\infraction\interop\messages\SessionBeginResponseMessage.cs Assets\simuzen\platform\systems\base\services\infraction\interop\messages\SessionEndRequestMessage.cs Assets\simuzen\platform\systems\base\services\infraction\interop\messages\SessionEndResponseMessage.cs Assets\simuzen\platform\systems\base\services\input\Decorators\AxisFlankFilter.cs Assets\simuzen\platform\systems\base\services\input\Decorators\DialFilter.cs Assets\simuzen\platform\systems\base\services\input\Decorators\FlankFilter.cs Assets\simuzen\platform\systems\base\services\input\Decorators\InvertFilter.cs Assets\simuzen\platform\systems\base\services\input\Decorators\PIFilter.cs Assets\simuzen\platform\systems\base\services\input\IInputMapService.cs Assets\simuzen\platform\systems\base\services\input\IInputService.cs Assets\simuzen\platform\systems\base\services\input\InputHelper.cs Assets\simuzen\platform\systems\base\services\input\InputServiceDecorator.cs Assets\simuzen\platform\systems\base\services\input\Tools\BabelPrinter.cs Assets\simuzen\platform\systems\base\services\input\impl\Babel\BabelInput.cs "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\AbstractBabelControllerForRewiredBase.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\BabelDummyDecorator.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\CNADBabelControllerForRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\ConstrusimBabelControllerForRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\CustomControllerDecorator.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\CustomControllerForRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\FakeBabel.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\FalseEventsControllerForRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\GlobalBabelControllerForRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\LiftSimBabelControllerForRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\LogSimFFBabelControllerForRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\MachinarySimBabelControllerForRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\MaqSimBabelControllerForRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\OnGUIControllerForRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\SimesBikeBabelControllerForRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\SimesCar4WDBabelControllerForRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\SimesCarBabelControllerForRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\SimesTruckBabelControllerForRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\SnowPlowSimBabelControllerForRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\VolvoBabelControllerForRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputActionException.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputEventSystem.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputMapSystem.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\Mappers\IMapper.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\Mappers\IgnitionKeyMapper.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\PreviouslyOnRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredActions.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs" Assets\simuzen\platform\systems\base\services\input\wrappers\SMK3DOF.cs Assets\simuzen\platform\systems\base\services\input\wrappers\SMKBabel.cs Assets\simuzen\platform\systems\base\services\log\ErrorHandler.cs Assets\simuzen\platform\systems\base\services\log\IErrorHandler.cs Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Assets\simuzen\platform\systems\base\services\minimap\scripts\MinimapDragArea.cs Assets\simuzen\platform\systems\base\services\minimap\scripts\MinimapItem.cs Assets\simuzen\platform\systems\base\services\minimap\scripts\MinimapUserVehicleRelocation.cs Assets\simuzen\platform\systems\base\services\minimap\scripts\MinimapUserVehicleRotation.cs Assets\simuzen\platform\systems\base\services\minimap\scripts\PointOfInterestDescriptor.cs Assets\simuzen\platform\systems\base\services\multidisplay\SMKMultidisplay.cs Assets\simuzen\platform\systems\base\services\network\Components\MQPseudoRigidbodySync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AGXForkliftTransformSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\BackhoeLoaderTransformSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\BulldozerTransformSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\DumperBucketSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ExcavatorTransformsSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GraphicLayerNetBehaviour.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\LoadWeightLightsSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MixerSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeHandlebarSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeWheelSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PalletTransformSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RampSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ReplayCrossingEntityAnimator.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SnowplowBladesSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleWheelSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TriangleJointSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleBellowSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelLoaderTransformsSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\MQRigidbodyNetPhysics.cs Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\NetPhysicsBehaviour.cs Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\NetPhysicsBehaviourManager.cs Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Assets\simuzen\platform\systems\base\services\network\NetworkManagerUtils.cs Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\DebugNetMessageService.cs Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageID.cs Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\RegisteredHandler.cs Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\UnregisterMessage.cs Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Assets\simuzen\platform\systems\base\services\network\NetworkSessionManager.cs Assets\simuzen\platform\systems\base\services\network\NetworkSessionSignals.cs Assets\simuzen\platform\systems\base\services\network\SimNetworkDiscovery.cs Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Assets\simuzen\platform\systems\base\services\network\UDPClient.cs Assets\simuzen\platform\systems\base\services\network\UDPListener.cs Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\EmptyNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\InfractionPointsNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\PiecesCircuitLineNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\TMAssetStatusNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\UnloadCargoNetMessage.cs Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Assets\simuzen\platform\systems\base\services\orchestrator\IOrchestrator.cs Assets\simuzen\platform\systems\base\services\orchestrator\IOrchestratorEventFlow.cs Assets\simuzen\platform\systems\base\services\orchestrator\NetOrchestratorFromList.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\BasePlugin\BaseOrchestratorPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\BasePlugin\IOrchestratorPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\BasePlugin\IPhysicsStepPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\BasePlugin\PhysicsStepPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\IExerciseConfigurationPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SimExerciseConfigurationPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\TrainingManagerExerciseConfigurationPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseFsmPlugin\ExerciseInstantiatorPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseFsmPlugin\IExerciseInstantiatorPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\GIReadyPlugin\GIReadyPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\GIReadyPlugin\IGIReadyPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\LoadSimScene.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\LocalizedAssetsByVehiclePlugin\ILocalizedAssetsByVehiclePlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\LocalizedAssetsByVehiclePlugin\LocalizedAssetsByVehicleDescriptor.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\LocalizedAssetsByVehiclePlugin\LocalizedAssetsByVehiclePlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetBehaviourPlugin\INetInitializeThirdStepPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetBehaviourPlugin\NetInitializeThirdStepPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\INetInitializeFirstStepPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeSecondPassPlugin\INetInitializeSecondStepPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeSecondPassPlugin\NetInitializeSecondStepPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\OrchestratorPluginsConfigurations.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\SceneInjectPlugin\ISceneInjectPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\SceneInjectPlugin\SceneInjectPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\IScenesLoaderPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\IServicesLoaderPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\TMLoaderPlugin\ITMLoaderPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\TMLoaderPlugin\TMLoaderPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\TimeManager\ExerciseTimeManager.cs Assets\simuzen\platform\systems\base\services\orchestrator\TimeManager\SessionTimeManager.cs Assets\simuzen\platform\systems\base\services\orchestrator\TimeManager\TimeManager.cs Assets\simuzen\platform\systems\base\services\output\implementation\CheckForcefeedbackService.cs Assets\simuzen\platform\systems\base\services\output\implementation\CheckPlatformService.cs Assets\simuzen\platform\systems\base\services\output\implementation\FakeForcefeedbackService.cs Assets\simuzen\platform\systems\base\services\output\implementation\FakeOutputService.cs Assets\simuzen\platform\systems\base\services\output\implementation\FakePlatformService.cs Assets\simuzen\platform\systems\base\services\output\implementation\ForceFeedbackService.cs Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs Assets\simuzen\platform\systems\base\services\output\implementation\OutputTo3DofConverter.cs Assets\simuzen\platform\systems\base\services\output\implementation\PlatformService.cs Assets\simuzen\platform\systems\base\services\output\implementation\SimesBikePlatform.cs Assets\simuzen\platform\systems\base\services\output\interfaces\IForceFeedbackService.cs Assets\simuzen\platform\systems\base\services\output\interfaces\IOutputService.cs Assets\simuzen\platform\systems\base\services\output\interfaces\IPlatformService.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\IPIPassengersService.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\IPassengersService.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\IReplayPassengersService.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\Pose.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\ReplayPassengersService.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\Utils\Palette.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\Utils\PropPassengersCreator.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\descriptors\BusStopPassengersDescriptor.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\descriptors\PassengersDescriptor.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\descriptors\PlaceDescriptor.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\BaseMonoPassengers.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\BusPassengers.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\BusStopPassengers.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\BusStopPassengersManager.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\IGraphManagerGetter.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\IPassengerReceiver.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\IPassengers.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\IPassengersWithHandicapped.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\IPlaceManagerGetter.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\IStopRequest.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengerCameraManager.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengerCollider.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersFlow.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersReceiverSyncHandler.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersReset.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersSection.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Place.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PlaceManager.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\StopRequest.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusPropPassengersManager.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusTransformParent.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\IBusPropPassengersManager.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\IBusStopManager.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\IPassengersServiceManager.cs Assets\simuzen\platform\systems\base\services\performance\IPerformanceService.cs Assets\simuzen\platform\systems\base\services\performance\PerformanceService.cs Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs Assets\simuzen\platform\systems\base\services\persistence\IPersistentService.cs Assets\simuzen\platform\systems\base\services\product\DataSettings\ProductDataSetting.cs Assets\simuzen\platform\systems\base\services\product\DataSettings\ProductsDataModifier.cs Assets\simuzen\platform\systems\base\services\product\DataSettings\ScreenDataModifier.cs Assets\simuzen\platform\systems\base\services\product\DataSettings\Settings\ConfigurableSetting.cs Assets\simuzen\platform\systems\base\services\product\DataSettings\Settings\ConfigurableSettingWriter.cs Assets\simuzen\platform\systems\base\services\product\DataSettings\Settings\LogicCamerasConfigurableSetting.cs Assets\simuzen\platform\systems\base\services\product\DataSettings\Settings\ScreenNumberSetting.cs Assets\simuzen\platform\systems\base\services\product\DataSettings\Settings\SpecialScreenConfigurableSetting.cs Assets\simuzen\platform\systems\base\services\product\IProductService.cs Assets\simuzen\platform\systems\base\services\product\ProductParams.cs Assets\simuzen\platform\systems\base\services\product\ProductService.cs Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs Assets\simuzen\platform\systems\base\services\rearview\IRearviewService.cs Assets\simuzen\platform\systems\base\services\rearview\RearviewCameras.cs Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Assets\simuzen\platform\systems\base\services\rearview\RearviewRuntimeTool.cs Assets\simuzen\platform\systems\base\services\rearview\RearviewService.cs Assets\simuzen\platform\systems\base\services\registry\IRegistryService.cs Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs Assets\simuzen\platform\systems\base\services\remotefiles\IRemoteFileService.cs Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileConstants.cs Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileDownloadPaths.cs Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayAnimatorData.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayBaseData.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayBoolData.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayColorData.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayEmptyData.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayEnumData.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayEnvironmentData.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayFloatData.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayInfractionData.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayInfractionPointsData.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayIntData.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayParticleSystemData.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayPassengerAnimationData.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayRotationData.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayTrafficLightData.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayTrafficVehicleParticle.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayTransformData.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayTransformScaleData.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayUserVehicleGlassData.cs Assets\simuzen\platform\systems\base\services\replay\IRecordService.cs Assets\simuzen\platform\systems\base\services\replay\IReplayPlayer.cs Assets\simuzen\platform\systems\base\services\replay\IReplayRecorder.cs Assets\simuzen\platform\systems\base\services\replay\ISceneReplayService.cs Assets\simuzen\platform\systems\base\services\replay\RecordService.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayAGXForkliftRecorder.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayAGXTransformsRecorder.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayActiveStatus.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayAttachToGraphicVehicle.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayBackhoeLoaderRecorder.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayBasePlayer.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayBaseRecorder.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayCameraPivot.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayCircuitLine.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayCyclistAnimation.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableMesh.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrain.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrainParticles.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrainParticlesData.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDollies.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDumperRecorder.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayExcavatorLoaderRecorder.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayExcavatorRecorder.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayExcavatorTracksAnimation.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayFreeRoutePedestrianAnimation.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayInfraction.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayInfractionPoints.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayLoadWeightLights.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMachineryBladeRecorder.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMaterial.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMixer.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMotograderRecorder.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableTerrainData.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultiplePlates.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleTransforms.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleWheelsPivot.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayOffsetTexture.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayOptionalCargo.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayParticleSystem.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerActive.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerAnimation.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerPieces.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerType.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPedestrianAnimation.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPlates.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPoliceLights.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRampPlayer.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRipperRecorder.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySandCargoAnimation.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySceneryCargoManager.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowplowBlades.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowplowParticleSystem.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficBusStops.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficCrash.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficLights.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleLights.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleWheels.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransformScale.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleBellow.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleChainsPlayer.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleDoors.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleGlass.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleHandlebar.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleOptionalGo.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWheels.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayVehicleSkin.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayWheelLoaderRecorder.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayWheelsPivot.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayWipers.cs Assets\simuzen\platform\systems\base\services\replay\ReplayCameraDescriptor.cs Assets\simuzen\platform\systems\base\services\replay\ReplayCompatibility.cs Assets\simuzen\platform\systems\base\services\replay\ReplayDataCollection.cs Assets\simuzen\platform\systems\base\services\replay\ReplayFileManager.cs Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs Assets\simuzen\platform\systems\base\services\replay\ReplayPlayerController.cs Assets\simuzen\platform\systems\base\services\replay\ReplayRecordController.cs Assets\simuzen\platform\systems\base\services\replay\ReplayResolver.cs Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Assets\simuzen\platform\systems\base\services\replay\ReplayServicesDescriptor.cs Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs Assets\simuzen\platform\systems\base\services\scene\Camera\AdaptativeJitter.cs Assets\simuzen\platform\systems\base\services\scene\Camera\CameraPivotDescritor.cs Assets\simuzen\platform\systems\base\services\scene\Camera\CameraPivotHandler.cs Assets\simuzen\platform\systems\base\services\scene\Camera\CameraToFrameRateSubscriber.cs Assets\simuzen\platform\systems\base\services\scene\Camera\MotorbikeDriverCameraPivotBehaviour.cs Assets\simuzen\platform\systems\base\services\scene\Camera\NoJointPivotDescriptor.cs Assets\simuzen\platform\systems\base\services\scene\Camera\PICameraPivotDescritor.cs Assets\simuzen\platform\systems\base\services\scene\Camera\UserBehavior.cs Assets\simuzen\platform\systems\base\services\scene\Camera\UserBehaviorPreset.cs Assets\simuzen\platform\systems\base\services\scene\Culling\CullingService.cs Assets\simuzen\platform\systems\base\services\scene\Culling\ICullingService.cs Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentComponents.cs Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentPreset.cs Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Assets\simuzen\platform\systems\base\services\scene\Environment\DustCloud\DustCloud.cs Assets\simuzen\platform\systems\base\services\scene\Environment\DustCloud\DustCloudEnvironment.cs Assets\simuzen\platform\systems\base\services\scene\Environment\ICeilingDetector.cs Assets\simuzen\platform\systems\base\services\scene\Environment\LightController\LightSetController.cs Assets\simuzen\platform\systems\base\services\scene\Environment\LightController\LightSetControllerByEnvironment.cs Assets\simuzen\platform\systems\base\services\scene\Environment\MicrosplatModifiers\MicrosplatEnterHole.cs Assets\simuzen\platform\systems\base\services\scene\Environment\MicrosplatModifiers\MicrosplatParticulateModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\MicrosplatModifiers\MicrosplatSnowModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\MicrosplatModifiers\MicrosplatWaterModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnviroSkyManager\EnviroSkyCeilingManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnviroSkyManager\EnviroSkyManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnviroSkyManager\EnviroSkyModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnviroSkyManager\EnviroSkyModifierManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnviroSkyManager\EnviroSkySetting.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnviroSkyManager\WeatherIntensityKey.cs "Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs" Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentBridgeManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentConditions.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentConditionsBridge.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentConfiguration.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentConfigurationParams.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DeformableSurfaceController.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DeformableSurfaceEnvironment.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DeformableSurfaceLight.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DeformableSurfacePartial.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\IDeformableSurfaceEnvironment.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\NetDeformableSurfaceEnvironment.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\SnowParticleHandler.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\SurfaceDataPartial.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentEvent.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentIntensity.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\AquaplaningManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\CloudyManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\DaytimeManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\DegradedAsphaltManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\EnvironmentManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\FogManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\HailManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\IcyAdherenceManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\IcyManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\ModifiersManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\OilManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\RainyManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\SnowManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\SunnyManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\WindManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\CloudyModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DaytimeModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\EnvironmentModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\FogModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\FogSetting.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\ModifierEnvironment.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SunnyModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\WindModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentParams.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentSetting\EnvironmentSetting.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\PostProcessing\PostProcessingManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\PostProcessing\PostProcessingModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\PostProcessing\PostProcessingSetting.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Shadow\ShadowManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Shadow\ShadowSetting.cs Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnviroSkySetting.cs Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentBridgeManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentComponents.cs Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentConfiguration.cs Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentEvent.cs Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentSetting.cs Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IModifierEnvironment.cs Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IModifiersManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IPostProcessingManager.cs "Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EnvironmentEventFactory.cs" "Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs" "Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventLog.cs" "Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\IEventFactory.cs" "Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\OrchestratorEventFactory.cs" "Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\PassengersEventFactory.cs" "Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\SceneryCargoManagerEventFactory.cs" "Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\TrafficEventFactory.cs" "Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\VehicleEventFactory.cs" Assets\simuzen\platform\systems\base\services\scene\FrameRate\FPSCounter.cs Assets\simuzen\platform\systems\base\services\scene\FrameRate\FrameRateService.cs Assets\simuzen\platform\systems\base\services\scene\FrameRate\FrameRateSetting.cs Assets\simuzen\platform\systems\base\services\scene\FrameRate\IFrameRateService.cs Assets\simuzen\platform\systems\base\services\scene\FrameRate\RearviewToFrameRateSubscriber.cs Assets\simuzen\platform\systems\base\services\scene\Input\BasicPIInputProxy.cs Assets\simuzen\platform\systems\base\services\scene\Input\CameraInput.cs Assets\simuzen\platform\systems\base\services\scene\Input\EnvironmentInput.cs Assets\simuzen\platform\systems\base\services\scene\Input\LocalWindInput.cs Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Assets\simuzen\platform\systems\base\services\scene\Input\MineSimCargoInput.cs Assets\simuzen\platform\systems\base\services\scene\Input\PIInputProxyInstaller.cs Assets\simuzen\platform\systems\base\services\scene\Input\SceneryCargoManagerInput.cs Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs Assets\simuzen\platform\systems\base\services\scene\Input\TrainingManagerInput.cs Assets\simuzen\platform\systems\base\services\scene\Input\UserBehaviorInput.cs "Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\DummyPassengerFactoryService.cs" "Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\IPassengerFactoryService.cs" "Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerAnimationController.cs" "Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerDescriptor.cs" "Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactory.cs" "Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs" "Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs" "Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PieceDescriptor.cs" "Assets\simuzen\platform\systems\base\services\scene\Physic Environment\IPhysicEnvironmentService.cs" "Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicAdherenceManager.cs" "Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicEnvironmentManager.cs" "Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicEnvironmentService.cs" "Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicSnowManager.cs" "Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicTirePressureManager.cs" "Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicWindManager.cs" "Assets\simuzen\platform\systems\base\services\scene\Physic Environment\WindDebug.cs" Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Assets\simuzen\platform\systems\base\services\scene\Scenery\IGlobalSceneryService.cs Assets\simuzen\platform\systems\base\services\scene\Scenery\SceneryData.cs Assets\simuzen\platform\systems\base\services\scene\SceneryService\DynamicWater\DynamicWaterManager.cs Assets\simuzen\platform\systems\base\services\scene\SceneryService\ISceneryService.cs Assets\simuzen\platform\systems\base\services\scene\SceneryService\MinimapSetting.cs Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryParams.cs Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesDataModifier.cs Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesDataSetting.cs Assets\simuzen\platform\systems\base\services\scene\SceneryService\Setting\BasicScenerySetting.cs Assets\simuzen\platform\systems\base\services\scene\SceneryService\Setting\CameraScenerySetting.cs Assets\simuzen\platform\systems\base\services\scene\SceneryService\Setting\ISettings.cs Assets\simuzen\platform\systems\base\services\scene\SceneryService\Setting\PassengersGraphSetting.cs Assets\simuzen\platform\systems\base\services\scene\SceneryService\Setting\ScenerySetting.cs Assets\simuzen\platform\systems\base\services\scene\SceneryService\Setting\SpawnPointSetting.cs Assets\simuzen\platform\systems\base\services\scene\SceneryService\Setting\VegetationSetting.cs Assets\simuzen\platform\systems\base\services\scene\SceneryService\Terrain\TerrainManager.cs Assets\simuzen\platform\systems\base\services\scene\SessionManagers\ContextManagerScene.cs Assets\simuzen\platform\systems\base\services\scene\SessionManagers\PhotoCaptureManager.cs Assets\simuzen\platform\systems\base\services\scene\SessionManagers\SessionManagerInstaller.cs Assets\simuzen\platform\systems\base\services\scene\SnowSystem\AbsorbtionAlgorthim\GameObjectFromBundleGroup.cs Assets\simuzen\platform\systems\base\services\scene\SnowSystem\AbsorbtionAlgorthim\SphereCullingFromBundleController.cs Assets\simuzen\platform\systems\base\services\scene\SnowSystem\SnowSystemController.cs Assets\simuzen\platform\systems\base\services\scene\Spawn\EntityFactory\EntityFactory.cs Assets\simuzen\platform\systems\base\services\scene\Spawn\EntityFactory\IAbstractEntityFactory.cs Assets\simuzen\platform\systems\base\services\scene\Spawn\GameObjectCreationService.cs Assets\simuzen\platform\systems\base\services\scene\Spawn\IGameObjectCreationService.cs Assets\simuzen\platform\systems\base\services\scene\Spawn\IMiniMapService.cs Assets\simuzen\platform\systems\base\services\scene\Spawn\IVehicleSpawnerService.cs Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Assets\simuzen\platform\systems\base\services\scene\Spawn\NetVehicleSpawnerService.cs Assets\simuzen\platform\systems\base\services\scene\Spawn\Pool\EntityPool.cs Assets\simuzen\platform\systems\base\services\scene\Spawn\Pool\GameObjectPool.cs Assets\simuzen\platform\systems\base\services\scene\Spawn\Pool\IAbstractEntityPool.cs Assets\simuzen\platform\systems\base\services\scene\Spawn\RespawnManager.cs Assets\simuzen\platform\systems\base\services\scene\Spawn\VehicleSpawnerService.cs Assets\simuzen\platform\systems\base\services\scene\SpawnPoint\DynamicSceneItem.cs Assets\simuzen\platform\systems\base\services\scene\SpawnPoint\ISpawnPointService.cs Assets\simuzen\platform\systems\base\services\scene\SpawnPoint\SpawnPointDescriptor.cs Assets\simuzen\platform\systems\base\services\scene\SpawnPoint\SpawnPointHelper.cs Assets\simuzen\platform\systems\base\services\scene\SpawnPoint\SpawnPointService.cs Assets\simuzen\platform\systems\base\services\scene\SpawnPoint\SpawnZoneDescriptor.cs Assets\simuzen\platform\systems\base\services\scene\Stateful\StatefulGODescriptor.cs Assets\simuzen\platform\systems\base\services\scene\Stateful\StatefulGOsService.cs Assets\simuzen\platform\systems\base\services\scene\Tools\ColorsTools.cs Assets\simuzen\platform\systems\base\services\scene\Tools\StylesTools.cs Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Assets\simuzen\platform\systems\base\services\scene\Traffic\DeformableSurfaceTraffic.cs Assets\simuzen\platform\systems\base\services\scene\Traffic\FakeTrafficService.cs Assets\simuzen\platform\systems\base\services\scene\Traffic\ITrafficService.cs Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficSetting.cs Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficSpeedsSetting.cs Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs Assets\simuzen\platform\systems\base\services\scene\Vegetation\IVegetationService.cs Assets\simuzen\platform\systems\base\services\scene\Vegetation\NMSnowController.cs Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Assets\simuzen\platform\systems\base\services\scene\Zones\RaycastUnderRoof.cs Assets\simuzen\platform\systems\base\services\scene\specialscreens\ISpecialScreenService.cs Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\SpecialScreen.cs Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\TurnOverRisk\RolloverPreventionScreen.cs Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\VideoScreen\VideoScreen.cs Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\SpecialScreenDatabase.cs Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\SpecialScreenManager.cs Assets\simuzen\platform\systems\base\services\telemetry\GlobalTelemetryService.cs Assets\simuzen\platform\systems\base\services\telemetry\IGlobalTelemetryService.cs Assets\simuzen\platform\systems\base\services\telemetry\ITelemetryService.cs Assets\simuzen\platform\systems\base\services\telemetry\NetTelemetryManager.cs Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs Assets\simuzen\platform\systems\base\services\telemetry\TelemetryConfig.cs Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\DeltaTelemetryData.cs Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\DummyTelemetryService.cs Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\MultipleTelemetryData.cs Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\TelemetryData.cs Assets\simuzen\platform\systems\base\services\telemetry\TelemetryFilter.cs Assets\simuzen\platform\systems\base\services\telemetry\TelemetryId.cs Assets\simuzen\platform\systems\base\services\telemetry\TelemetryInstaller.cs Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Assets\simuzen\platform\systems\base\services\telemetry\TelemetryToBabel.cs Assets\simuzen\platform\systems\base\services\test\TestService.cs Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\CalibrableInGameObject.cs Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\CalibrableObject.cs Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerFinder.cs Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\InterchangeablePiece.cs Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\VRCalibrationSettings.cs Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\IGlobalVRService.cs Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\ISceneVRService.cs Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovable\VehicleMovable.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovable\VehicleMovableAxisButton.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovable\VehicleMovableAxisContinous.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovable\VehicleMovableAxisContinousVector3.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovable\VehicleMovableAxisMultiplePositions.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovable\VehicleMovablePressButton.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovable\VehicleMovableWheelContinous.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovableVehicleComponents\Components\VehicleMovableAxisButtonComponent.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovableVehicleComponents\Components\VehicleMovableAxisContinousComponent.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovableVehicleComponents\Components\VehicleMovableAxisContinousVector3Component.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovableVehicleComponents\Components\VehicleMovableAxisMultiplePositionsComponent.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovableVehicleComponents\Components\VehicleMovableComponent.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovableVehicleComponents\Components\VehicleMovablePressButtonComponent.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovableVehicleComponents\Components\VehicleMovableWheelContinousComponent.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovableVehicleComponents\Descriptors\VehicleMovableAxisButtonDescriptor.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovableVehicleComponents\Descriptors\VehicleMovableAxisContinousDescriptor.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovableVehicleComponents\Descriptors\VehicleMovableAxisContinousVector3Descriptor.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovableVehicleComponents\Descriptors\VehicleMovableAxisMultiplePositionsDescriptor.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovableVehicleComponents\Descriptors\VehicleMovableDescriptor.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovableVehicleComponents\Descriptors\VehicleMovablePressButtonDescriptor.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovableVehicleComponents\Descriptors\VehicleMovableWheelContinousDescriptor.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovableVehicleComponents\VehicleHandlesVehicleBehaviour.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovableVehicleComponents\VehicleMovableTypes.cs Assets\simuzen\platform\systems\base\services\workflow\IWorkflowService.cs Assets\simuzen\platform\systems\base\services\workflow\WorkflowService.cs Assets\simuzen\platform\systems\base\session\ContextParamKeys.cs Assets\simuzen\platform\systems\base\session\ContextService.cs Assets\simuzen\platform\systems\base\session\IContextService.cs Assets\simuzen\platform\systems\base\signals\ControlSignals.cs Assets\simuzen\platform\systems\base\simulatormode\ISimulatorModes.cs Assets\simuzen\platform\systems\base\simulatormode\SimulatorModes.cs Assets\simuzen\platform\systems\base\traffic\scripts\ArmyExplosionEvent.cs Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs Assets\simuzen\platform\systems\base\traffic\scripts\DescriptorCreators\SmkVehicleGraphicsCreator.cs Assets\simuzen\platform\systems\base\traffic\scripts\DescriptorCreators\WheelPivotCreator.cs Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehicleGraphicsDescriptor.cs Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Assets\simuzen\platform\systems\base\traffic\scripts\EmergencyCarLightsController.cs Assets\simuzen\platform\systems\base\traffic\scripts\EncapsulateColliderUtility.cs Assets\simuzen\platform\systems\base\traffic\scripts\GraphicTrafficLight.cs Assets\simuzen\platform\systems\base\traffic\scripts\IEDVehicleExplosion.cs Assets\simuzen\platform\systems\base\traffic\scripts\LevelCrossingDescriptor.cs Assets\simuzen\platform\systems\base\traffic\scripts\LogicTrafficLight.cs Assets\simuzen\platform\systems\base\traffic\scripts\MaterialsGroupDescriptor.cs Assets\simuzen\platform\systems\base\traffic\scripts\SMKPlayerReservePoints.cs Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficAI.cs Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficAntiRollBar.cs Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficNavigator.cs Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficPedestrian_Wheel.cs Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficPlayerFinder.cs Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs Assets\simuzen\platform\systems\base\traffic\scripts\TrafficParticleEmmiter.cs Assets\simuzen\platform\systems\base\traffic\scripts\TrafficRouteFollower.cs Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactory.cs Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleInfo.cs Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehiclePieceCollection.cs Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleType.cs Assets\simuzen\platform\systems\base\vehicle\AllowedLanes\VehicleAllowedLanes.cs Assets\simuzen\platform\systems\base\vehicle\ExternalComponents\BrakingAreaForce.cs Assets\simuzen\platform\systems\base\vehicle\IVehicleState.cs Assets\simuzen\platform\systems\base\vehicle\IVehicleTelemetry.cs Assets\simuzen\platform\systems\base\vehicle\Interior\IVehicleInteriorManager.cs Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorPreset.cs Assets\simuzen\platform\systems\base\vehicle\Lights\IVehicleLightsController.cs Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLight.cs Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsDescriptor.cs Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsRuntimeEditor.cs Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsUtils.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Awareness\AwarenessBase.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Awareness\BoxColliderAwareness.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Awareness\BusStopAwareness.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Awareness\ColliderAwareness.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Awareness\IAwareness.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Awareness\StressAwareness.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Awareness\TrafficAwareness.cs Assets\simuzen\platform\systems\base\vehicle\Perception\BasePerceptionController.cs Assets\simuzen\platform\systems\base\vehicle\Perception\CameraPerceptionController.cs Assets\simuzen\platform\systems\base\vehicle\Perception\ConsciousnessController.cs Assets\simuzen\platform\systems\base\vehicle\Perception\DebugVehiclePerceptionController.cs Assets\simuzen\platform\systems\base\vehicle\Perception\ICameraPerceptionController.cs Assets\simuzen\platform\systems\base\vehicle\Perception\ITrafficPerceptionController.cs Assets\simuzen\platform\systems\base\vehicle\Perception\IVehiclePerceptionController.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\BladeDraggingTrigger.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\BlindSpotSensor.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\BrakingAreaSensor.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\BusStopSensor.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\CeilingSensor.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\ConeSensor.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\ExpansionJointSensor.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\LaneDepartureWarningSensor.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\ParkingSensor.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\PowerLineSensor.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\PrioritySensor.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\ProximityRadarSensor.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\ProximitySensor.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\RailwaySensor.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\RoadSensor.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\SensorBase.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\StopTriggerSensor.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Stimuli\PrioritySignalStimulus.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Stimuli\RadarStimulus.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Stimuli\RoadStimulus.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Stimuli\SightStimulus.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Stimuli\StimulusBase.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Stimuli\TrafficReservedNodeStimulus.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Stimuli\TrafficVehicleStimulus.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Stimuli\busStopStimulus.cs Assets\simuzen\platform\systems\base\vehicle\Perception\TrafficPerceptionController.cs Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Assets\simuzen\platform\systems\base\vehicle\Windshield\CustomGlassHelper.cs Assets\simuzen\platform\systems\base\vehicle\Windshield\GlassHelper.cs Assets\simuzen\platform\systems\base\vehicle\Windshield\SMKGlassHelper.cs Assets\simuzen\platform\systems\base\vehicle\Windshield\WindshieldConfig.cs Assets\simuzen\platform\systems\base\vehicle\Windshield\WindshieldHelper.cs Assets\simuzen\platform\systems\base\vehicle\Windshield\WindshieldManager.cs Assets\simuzen\platform\systems\base\vehicle\Windshield\WindshieldSetting.cs Assets\simuzen\platform\systems\base\vehicle\Wiper\IVehicleWiperManager.cs Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManagerAnimation.cs Assets\simuzen\platform\systems\base\vehicle\Wiper\WiperManager.cs Assets\simuzen\platform\systems\base\zms\EventHUB.cs Assets\simuzen\platform\systems\base\zms\IMessageFilter.cs Assets\simuzen\platform\systems\base\zms\Provider.cs Assets\simuzen\platform\systems\base\zms\Subscription.cs Assets\simuzen\platform\systems\base\zms\test\ZMSTest.cs Assets\simuzen\platform\systems\scene\ReflectivesRoadManager.cs "Assets\simuzen\platform\traffic\iTS\Locomotion Setup\Locomotion\Scripts\Locomotion.cs" "Assets\simuzen\platform\traffic\iTS\Locomotion Setup\Scripts\PedestrianController.cs" "Assets\simuzen\platform\traffic\iTS\Simple Car Physics\Scripts\TSAntiRollBar.cs" "Assets\simuzen\platform\traffic\iTS\Simple Car Physics\Scripts\TSSimpleCar.cs" "Assets\simuzen\platform\traffic\iTS\Simple Car Physics\Scripts\TSSimpleCar_Wheel.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\GUIOptions.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\ITSDirectionReference.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\ITSWheelSize.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSEventTrigger.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSEventTriggerFollowPath.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSEventTriggerSuddenBrake.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSMainManager.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSNavigation.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSPlayerFinder.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSPlayerReservePoints.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSRoadBlock.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficAI.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficLight.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficLightCheck.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficLightGroupManager.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficSpawner.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficVolume.cs" Assets\simuzen\platform\utils\AppQuit.cs Assets\simuzen\platform\utils\BinaryStreamUtils.cs Assets\simuzen\platform\utils\BundleOrPrefabObject.cs Assets\simuzen\platform\utils\DontDestroyGameObjectOnLoad.cs Assets\simuzen\platform\utils\EnvironmentUtils.cs Assets\simuzen\platform\utils\FileReader.cs Assets\simuzen\platform\utils\GameObjectUtils.cs Assets\simuzen\platform\utils\Graphics\AssetConfigInScene.cs Assets\simuzen\platform\utils\Graphics\BaseDescriptor.cs Assets\simuzen\platform\utils\Graphics\CreatorTemplates.cs Assets\simuzen\platform\utils\Graphics\DescriptorCreators.cs Assets\simuzen\platform\utils\Graphics\IDescriptorCreators.cs Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\CircuitLineRendererDescriptor.cs Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialCreator.cs Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\OffsetTextureCreator.cs Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\OffsetTextureDescriptor.cs Assets\simuzen\platform\utils\Graphics\Plate\PlateCreator.cs Assets\simuzen\platform\utils\Graphics\Plate\PlateDescriptor.cs Assets\simuzen\platform\utils\JointUtils.cs Assets\simuzen\platform\utils\MotograderTransformSync.cs Assets\simuzen\platform\utils\MultiTag\MultiTag.cs Assets\simuzen\platform\utils\MultiTag\MultiTagUtils.cs Assets\simuzen\platform\utils\MultiTag\Tags.cs Assets\simuzen\platform\utils\NetComponentUtils.cs Assets\simuzen\platform\utils\NetGameObjectUtils.cs Assets\simuzen\platform\utils\ParamUtils.cs Assets\simuzen\platform\utils\ParameterValue.cs Assets\simuzen\platform\utils\PerformanceDebugger\FileManagers\LODGroupFileManager.cs Assets\simuzen\platform\utils\PerformanceDebugger\FileManagers\QualitySettingsFileManager.cs Assets\simuzen\platform\utils\PerformanceDebugger\IOUtils\ExcavatorSettingsFromFileManager.cs Assets\simuzen\platform\utils\PerformanceDebugger\IOUtils\ExcavatorSettingsFromFileUtils.cs Assets\simuzen\platform\utils\PerformanceDebugger\IOUtils\FileConsts.cs Assets\simuzen\platform\utils\PerformanceDebugger\IOUtils\FileReaderUtils.cs Assets\simuzen\platform\utils\PerformanceDebugger\IOUtils\FileUtils.cs Assets\simuzen\platform\utils\PerformanceDebugger\IOUtils\FileWriterUtils.cs Assets\simuzen\platform\utils\PerformanceDebugger\IOUtils\VehicleSettingsFromFileManager.cs Assets\simuzen\platform\utils\PerformanceDebugger\IOUtils\Yamaha\MotorcycleFileSettingsManager.cs Assets\simuzen\platform\utils\PerformanceDebugger\IOUtils\Yamaha\MotorcycleFileSettingsUtils.cs Assets\simuzen\platform\utils\PerformanceDebugger\VR\FPSWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\VR\PerformanceDebuggerVR.cs Assets\simuzen\platform\utils\PerformanceDebugger\VR\VrStatsWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\BaseWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\PerformanceDebuggerManager.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\PerformanceFPSManager.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\ScenePerformanceDebugger.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\VRCalibrationManager.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\WindowsID.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\AntialiasingWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\AudioWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\BabelDashboardsDebugWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\BabelWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\BundleWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\CamerasPositionHelperWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\CamerasPositionWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\CamerasWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\CullingWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\EnvironmentWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\ExcavatorDynamicsWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\FPSWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\FrameRateWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\GlobalShaderVariablesWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\HelpWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\HierachyWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\InputWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LMVIgnitionDebugWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LODGroupWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LayersWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LightsWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LoadedBundleWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LocutionWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MaterialsWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MotorcycleFileSettingsWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\PhysicsWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\PostProcessV2Window.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\QualitySettingsWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RG31IgnitionDebugWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewPositionsWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RegistryWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RenderSettingsWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\ResolutionWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RewiredInputDebugWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\SMBDebugWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\SaveWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\SceneryCargoManagerDebugWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\ScenesWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\SpecialScreenWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\SystemInfoWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\TerrainWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\ToyotaDynamicsWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\TrafficWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\TrainingManagerDebugWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\UserVehicleWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VehicleDynamicsWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\WindshieldUserVehicleWindow.cs Assets\simuzen\platform\utils\Profiling\ProfilingStatistics.cs Assets\simuzen\platform\utils\ReflectionUtils.cs Assets\simuzen\platform\utils\ReplayUtils.cs Assets\simuzen\platform\utils\RotateContinuosly.cs Assets\simuzen\platform\utils\VersionReader.cs "Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs" "Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineNodeCustomList.cs" "Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineRenderer.cs" "Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLinesInstaller.cs" "Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLinesSettingsInstaller.cs" "Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\DistanceToNextNodeCanvas.cs" "Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\EditCircuitLinesCanvas.cs" "Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\PICircuitLinesSync.cs" "Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLine.cs" "Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs" "Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs" "Assets\simuzen\tm\Route Creator\Scripts\Factory\DependencySolver.cs" "Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs" "Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs" "Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteLineRenderer.cs" "Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs" "Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRoutesInstaller.cs" "Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRoutesSettingsInstaller.cs" "Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\IOrderedDictionary.cs" "Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\OrderedDictionary.cs" "Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs" "Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TMFreeRouteData.cs" "Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs" "Assets\simuzen\tm\Route Creator\Scripts\NNRoute.cs" "Assets\simuzen\tm\Route Creator\Scripts\Nodes\AlignLeaf.cs" "Assets\simuzen\tm\Route Creator\Scripts\Nodes\AllLanes.cs" "Assets\simuzen\tm\Route Creator\Scripts\Nodes\ConfirmPopup.cs" "Assets\simuzen\tm\Route Creator\Scripts\Nodes\ConfirmPopupUI.cs" "Assets\simuzen\tm\Route Creator\Scripts\Nodes\Connectors.cs" "Assets\simuzen\tm\Route Creator\Scripts\Nodes\EditRoutePopup.cs" "Assets\simuzen\tm\Route Creator\Scripts\Nodes\EditRoutePopupUI.cs" "Assets\simuzen\tm\Route Creator\Scripts\Nodes\Lane.cs" "Assets\simuzen\tm\Route Creator\Scripts\Nodes\LaneFromNode.cs" "Assets\simuzen\tm\Route Creator\Scripts\Nodes\LaneWithOnlyStartNode.cs" "Assets\simuzen\tm\Route Creator\Scripts\Nodes\LastPoint.cs" "Assets\simuzen\tm\Route Creator\Scripts\Nodes\Leaf.cs" "Assets\simuzen\tm\Route Creator\Scripts\Nodes\Node.cs" "Assets\simuzen\tm\Route Creator\Scripts\Nodes\PointLeaf.cs" "Assets\simuzen\tm\Route Creator\Scripts\Nodes\Root.cs" "Assets\simuzen\tm\Route Creator\Scripts\Nodes\RouteVisor.cs" "Assets\simuzen\tm\Route Creator\Scripts\Route\CustomList.cs" "Assets\simuzen\tm\Route Creator\Scripts\Route\IRouteEditor.cs" "Assets\simuzen\tm\Route Creator\Scripts\Route\Route.cs" "Assets\simuzen\tm\Route Creator\Scripts\Route\RouteGizmos.cs" "Assets\simuzen\tm\Route Creator\Scripts\Route\RouteInfo.cs" "Assets\simuzen\tm\Route Creator\Scripts\Route\RoutePoint.cs" "Assets\simuzen\tm\Route Creator\Scripts\RouteCreatorManager.cs" "Assets\simuzen\tm\Route Creator\Scripts\RoutesCreatorUtilities.cs" "Assets\simuzen\tm\Route Creator\Scripts\Streams\ExpandStream.cs" "Assets\simuzen\tm\Route Creator\Scripts\Streams\RebuildStream.cs" "Assets\simuzen\tm\Route Creator\Scripts\Streams\Upstream.cs" "Assets\simuzen\tm\Route Creator\Scripts\UI\LeafUI.cs" Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Common\AvaliableClassMethods.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Common\BinaryOperationId.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Common\InstructionId.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Common\UnaryOperationId.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Common\Utils\Encrypter.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Common\Utils\ReflectionUtils.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Common\Utils\StringUtils.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Common\Utils\TestUtilities.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Common\Utils\ThreadUtils.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Common\Utils\Utilities.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Common\VariableOperationId.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Compiler\ByteCode.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Compiler\Compiler.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\IO\FileIO.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Checkers\ParseBinaryOperation.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Checkers\ParseBlock.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Checkers\ParseEntryPoint.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Checkers\ParseExpression.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Checkers\ParseIf.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Checkers\ParseLiteral.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Checkers\ParseObjectMethod.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Checkers\ParseUnaryOperation.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Checkers\ParseVariable.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Parser.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Report\ParseError.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Report\ParseReport.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Report\ParseReportCode.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Report\ParseReportLine.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Report\ParseReporter.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Report\UndeclaredVarReport.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Script.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Syntax\BinaryOperationSyntax.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Syntax\BlockSyntax.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Syntax\ClassMethodSyntax.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Syntax\ExpressionSyntax.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Syntax\IfSyntax.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Syntax\LiteralSyntax.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Syntax\Syntax.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Syntax\UnaryOperationSyntax.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Syntax\VariableSetSyntax.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Syntax\VariableSyntax.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Components\IVirtualMachineComponent.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Components\InstructionSet.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Components\MainThreadHelper.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Components\PlayedLocutionSet.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Components\Stack.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Components\VariableSet.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Instructions\Executables\BinaryOperation.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Instructions\Executables\ClassMethod.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Instructions\Executables\IfJump.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Instructions\Executables\LoadLiteral.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Instructions\Executables\UnaryOperation.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Instructions\Executables\VariableOperation.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Instructions\Instruction.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Attributes\ClassMethod.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Class.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\ClassMethodsSet.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Asset.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Audio.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Babel.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Breakdown.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Bus.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Cargo.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\ConstruSim.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Driver.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Environment.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Exercise.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\FreeRoute.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\HelpScreens.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Infractions.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Input.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Locution.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Logger.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Navigation.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Objective.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Operations.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Pallet.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\ReportVariables.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\SpawnPoint.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\TMCamera.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Timer.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Traffic.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Trigger.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\UserVehicle.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\ExecutableMethodHolder.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\VirtualMachine.cs Assets\simuzen\tm\Scripts\MojoSharp\Context\Context.cs Assets\simuzen\tm\Scripts\MojoSharp\Context\Locution.cs Assets\simuzen\tm\Scripts\MojoSharp\Context\LocutionSet.cs Assets\simuzen\tm\Scripts\MojoSharp\Context\MojoManager.cs Assets\simuzen\tm\Scripts\MojoSharp\Context\Objective.cs Assets\simuzen\tm\Scripts\MojoSharp\Context\ObjectiveSet.cs Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Attributes\SmartMethod.cs Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartAsset.cs Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartExercise.cs Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartFreeRoute.cs Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartSpawnPoint.cs Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartTrigger.cs Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\SmartObject.cs Assets\simuzen\tm\Scripts\Services\EditorMode\ITmEditorCameraService.cs Assets\simuzen\tm\Scripts\Services\EditorMode\ITrainingManagerEditorGlobalService.cs Assets\simuzen\tm\Scripts\Services\EditorMode\ITrainingManagerEditorItemsManager.cs Assets\simuzen\tm\Scripts\Services\EditorMode\ITrainingManagerEditorSceneService.cs Assets\simuzen\tm\Scripts\Services\EditorMode\ItemCreatorManager.cs Assets\simuzen\tm\Scripts\Services\EditorMode\Routes\RouteCreatorManager.cs Assets\simuzen\tm\Scripts\Services\EditorMode\Routes\RouteEditor.cs Assets\simuzen\tm\Scripts\Services\EditorMode\Routes\RouteEntityMode.cs Assets\simuzen\tm\Scripts\Services\EditorMode\Routes\RouteLoopMode.cs Assets\simuzen\tm\Scripts\Services\EditorMode\Routes\Routes.cs Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorGlobalService.cs Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerItemsManagers\TrainingManagerEditorAssetsManager.cs Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerItemsManagers\TrainingManagerEditorGoalsManager.cs Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerItemsManagers\TrainingManagerEditorInfractionsManager.cs Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerItemsManagers\TrainingManagerEditorLogSimAssetsManager.cs Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerItemsManagers\TrainingManagerEditorPalletsManager.cs Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerItemsManagers\TrainingManagerEditorRuntimeScriptsManager.cs Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerItemsManagers\TrainingManagerEditorSpawnPointsManager.cs Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerItemsManagers\TrainingManagerEditorTriggersManager.cs Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerItemsManagers\TrainingManagerEditorUserVehicleScriptsManager.cs Assets\simuzen\tm\Scripts\Services\Environment\TMEnvironmentService.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\ITrainingManagerGlobalService.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\ITrainingManagerSceneService.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\IsInsideTriggerAutomotive.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\IsInsideTriggerHelper.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\PITrainingManagerSceneService.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerAudioManager.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerGlobalService.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\AssetTMStep.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\BaseTrainingManagerStep.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\GoalsTMStep.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\Route\InstructionsManager.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\Route\OutOfRouteManager.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\Route\RouteTMStep.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\Route\TrafficRouteManager.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnTMStep.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnpointTMStep.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpecialScriptsTMStep.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\TriggerTMStep.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerScenePrefabs.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerStepManager.cs Assets\simuzen\tm\Scripts\TMEditor\Managers\TMCommand\CommandManager.cs Assets\simuzen\tm\Scripts\TMEditor\Managers\TMCommand\ConcreteCommands\CreateItemCommand.cs Assets\simuzen\tm\Scripts\TMEditor\Managers\TMCommand\ConcreteCommands\DeleteItemCommand.cs Assets\simuzen\tm\Scripts\TMEditor\Managers\TMCommand\ConcreteCommands\MoveItemCommand.cs Assets\simuzen\tm\Scripts\TMEditor\Managers\TMCommand\ConcreteCommands\RotateItemCommand.cs Assets\simuzen\tm\Scripts\TMEditor\Managers\TMCommand\ConcreteCommands\ScaleItemCommand.cs Assets\simuzen\tm\Scripts\TMEditor\Managers\TMCommand\ITMCommand.cs Assets\simuzen\tm\Scripts\TMEditor\Managers\TMDialogManager.cs Assets\simuzen\tm\Scripts\TMEditor\Managers\TMInputToEntitiesManager.cs Assets\simuzen\tm\Scripts\TMEditor\PlayMaker\Fly2DCameraAction.cs Assets\simuzen\tm\Scripts\TMEditor\PlayMaker\Fly3DCameraAction.cs Assets\simuzen\tm\Scripts\TMEditor\Properties\AssemblyInfo.cs Assets\simuzen\tm\Scripts\TMEditor\UI\ColorPicker\ColorPickerTM.cs Assets\simuzen\tm\Scripts\TMEditor\UI\ColorPicker\ColorPreview.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Common\AutoCompleteInfractions.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Common\CustomUnityEvents.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Common\DataSources.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Common\DeleteButton.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Common\DeleteSelectedInfractionEvent.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Common\GoalsDialog.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Common\InfractionsDialog.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Common\LoadingCursor.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Common\TMEditorOptionsController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Goals\GoalConfController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Goals\GoalSummaryController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Goals\GoalsConfigController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Goals\ListViewGoalComponent.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Goals\ListViewGoals.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Goals\TMGoalsComponentController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Goals\TableExerciseGoals.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Goals\TableRowExerciseGoalComponent.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\InfractionDialog\ListViewInfractionPraxisComponent.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\InfractionDialog\ListViewInfractionsPraxis.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Infractions\InfractionConfController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Infractions\InfractionsConfigController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Wizard\WizardPage.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Wizard\WizardPagesController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\DialogControllers\LocutionsDialogController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\InfoPopups\InfoPopupController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\LoadLevelSlider.cs Assets\simuzen\tm\Scripts\TMEditor\UI\MouseControllers\CursorController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\OpenEditorController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\CircuitLinePanelController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EditFreeRoutesCanvas.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EditRoutePanelController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\IndicationsPanelController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemButtonController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\AssetController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\IndicationController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\ItemController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\LogSimAssetController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\ShowOptionsPanelOnClick.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\SpawnPointController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\TMPalletController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\TriggerController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemToggleController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\LocutionRowController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\LocutionsController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\LocutionsPanelController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\LogSimAssetsPanelController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\MojoItemController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\MojoPanelController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\MojoRuntimeController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\MojoUserVehicleController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\MultiSubPanelsController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ObjectsPanelController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\PanelController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\RoutesPanelController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\TrafficRoutePanelController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\UserRoutePanelController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PreventDrag.cs Assets\simuzen\tm\Scripts\TMEditor\UI\ScriptHashChecker.cs Assets\simuzen\tm\Scripts\TMEditor\UI\ScriptableObjects\AssetsList.cs Assets\simuzen\tm\Scripts\TMEditor\UI\ScriptableObjects\ExerciseNameValidator.cs Assets\simuzen\tm\Scripts\TMEditor\UI\ScriptableObjects\ScriptableRouteUI.cs Assets\simuzen\tm\Scripts\TMEditor\UI\ScriptableObjects\ScriptableUI.cs Assets\simuzen\tm\Scripts\TMEditor\UI\ScriptableObjects\TMLogSimPallets.cs Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\Signals\RuntimeSignals.cs Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmAsset.cs Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmExercise.cs Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmExerciseLocutions.cs Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmGoal.cs Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmInfraction.cs Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmLogSimAsset.cs Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmObject.cs Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmPallet.cs Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmResource.cs Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmScript.cs Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmSpawnPoint.cs Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmText.cs Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmTrigger.cs Assets\simuzen\tm\Scripts\Utils\AdvancedVehicleConfig.cs Assets\simuzen\tm\Scripts\Utils\ChasedFreeRouteArrow.cs Assets\simuzen\tm\Scripts\Utils\DisableCreateOnClick.cs Assets\simuzen\tm\Scripts\Utils\ErrorTemplates.cs Assets\simuzen\tm\Scripts\Utils\ExerciseToggle.cs Assets\simuzen\tm\Scripts\Utils\FlyCamera.cs Assets\simuzen\tm\Scripts\Utils\HideCreateMenuOnClick.cs Assets\simuzen\tm\Scripts\Utils\HideObjectOnClick.cs Assets\simuzen\tm\Scripts\Utils\HideOptionsPanelOnClick.cs Assets\simuzen\tm\Scripts\Utils\Menu\GlobalExerciseParamsController.cs Assets\simuzen\tm\Scripts\Utils\Menu\ParamGroupController.cs Assets\simuzen\tm\Scripts\Utils\Menu\StaticExerciseObjetiveController.cs Assets\simuzen\tm\Scripts\Utils\Menu\StaticExerciseToggle.cs Assets\simuzen\tm\Scripts\Utils\Menu\SummaryPanelController.cs Assets\simuzen\tm\Scripts\Utils\Menu\SummaryParamGroupController.cs Assets\simuzen\tm\Scripts\Utils\Menu\TimerController.cs Assets\simuzen\tm\Scripts\Utils\Menu\ToggleGroupController.cs Assets\simuzen\tm\Scripts\Utils\NameTemplates.cs Assets\simuzen\tm\Scripts\Utils\OccilatePosition.cs Assets\simuzen\tm\Scripts\Utils\OpenTMDocumentation.cs Assets\simuzen\tm\Scripts\Utils\OrthoCamera.cs Assets\simuzen\tm\Scripts\Utils\OutlineTM.cs Assets\simuzen\tm\Scripts\Utils\PanelComplete.cs Assets\simuzen\tm\Scripts\Utils\PanelScaler.cs Assets\simuzen\tm\Scripts\Utils\ResultsRows.cs Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs Assets\simuzen\tm\Scripts\Utils\TMRuntimeDialog.cs Assets\simuzen\tm\Scripts\Utils\TMRuntimeMenu.cs Assets\simuzen\tm\Scripts\Utils\TMSpecialComponents.cs [Script Updater] Skipping update because type 'ChannelInfo' (configured to be moved to 'UnityEditor.MPE.ChannelInfo') clashes with 'VehiclePhysics.ChannelInfo' in 'Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Base\Telemetry.cs (61,39)'. [Script Updater] Skipping update because type 'ChannelInfo' (configured to be moved to 'UnityEditor.MPE.ChannelInfo') clashes with 'VehiclePhysics.ChannelInfo' in 'Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Base\Telemetry.cs (425,15)'. [Script Updater] Skipping update because type 'ChannelInfo' (configured to be moved to 'UnityEditor.MPE.ChannelInfo') clashes with 'VehiclePhysics.ChannelInfo' in 'Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Base\Telemetry.cs (456,7)'. [Script Updater] Skipping update because type 'ChannelInfo' (configured to be moved to 'UnityEditor.MPE.ChannelInfo') clashes with 'VehiclePhysics.ChannelInfo' in 'Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Base\Telemetry.cs (456,42)'. [Script Updater] Skipping update because type 'ChannelInfo' (configured to be moved to 'UnityEditor.MPE.ChannelInfo') clashes with 'VehiclePhysics.ChannelInfo' in 'Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Base\Telemetry.cs (468,3)'. [Script Updater] Skipping update because type 'ChannelInfo' (configured to be moved to 'UnityEditor.MPE.ChannelInfo') clashes with 'VehiclePhysics.ChannelInfo' in 'Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Base\Telemetry.cs (792,3)'. [Script Updater] Skipping update because type 'ChannelInfo' (configured to be moved to 'UnityEditor.MPE.ChannelInfo') clashes with 'VehiclePhysics.ChannelInfo' in 'Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Base\Telemetry.cs (792,36)'. [Script Updater] Skipping update because type 'ChannelInfo' (configured to be moved to 'UnityEditor.MPE.ChannelInfo') clashes with 'VehiclePhysics.ChannelInfo' in 'Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Base\Telemetry.cs (794,26)'. [Script Updater] Skipping update because type 'ChannelInfo' (configured to be moved to 'UnityEditor.MPE.ChannelInfo') clashes with 'VehiclePhysics.ChannelInfo' in 'Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Dynamics\VPAntiRollBar.cs (214,50)'. [Script Updater] Skipping update because type 'ChannelInfo' (configured to be moved to 'UnityEditor.MPE.ChannelInfo') clashes with 'VehiclePhysics.ChannelInfo' in 'Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry Preview\Helpers\VehicleChannels.cs (39,49)'. [Script Updater] Skipping update because type 'ChannelInfo' (configured to be moved to 'UnityEditor.MPE.ChannelInfo') clashes with 'VehiclePhysics.ChannelInfo' in 'Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry Preview\Helpers\VehicleChannels.cs (87,49)'. [Script Updater] Skipping update because type 'ChannelInfo' (configured to be moved to 'UnityEditor.MPE.ChannelInfo') clashes with 'VehiclePhysics.ChannelInfo' in 'Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry Preview\Helpers\VehicleChannels.cs (134,49)'. [Script Updater] Skipping update because type 'ChannelInfo' (configured to be moved to 'UnityEditor.MPE.ChannelInfo') clashes with 'VehiclePhysics.ChannelInfo' in 'Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry Preview\Helpers\VehicleChannels.cs (179,49)'. [Script Updater] Skipping update because type 'ChannelInfo' (configured to be moved to 'UnityEditor.MPE.ChannelInfo') clashes with 'VehiclePhysics.ChannelInfo' in 'Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry Preview\Helpers\VehicleChannels.cs (239,49)'. [Script Updater] Skipping update because type 'ChannelInfo' (configured to be moved to 'UnityEditor.MPE.ChannelInfo') clashes with 'VehiclePhysics.ChannelInfo' in 'Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry Preview\Helpers\VehicleChannels.cs (317,49)'. [Script Updater] Skipping update because type 'ChannelInfo' (configured to be moved to 'UnityEditor.MPE.ChannelInfo') clashes with 'VehiclePhysics.ChannelInfo' in 'Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry Preview\Helpers\VehicleChannels.cs (387,49)'. [Script Updater] Skipping update because type 'ChannelInfo' (configured to be moved to 'UnityEditor.MPE.ChannelInfo') clashes with 'VehiclePhysics.ChannelInfo' in 'Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry Preview\Helpers\VehicleChannels.cs (477,49)'. [Script Updater] Skipping update because type 'ChannelInfo' (configured to be moved to 'UnityEditor.MPE.ChannelInfo') clashes with 'VehiclePhysics.ChannelInfo' in 'Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry Preview\Helpers\VehicleChannels.cs (556,49)'. [Script Updater] Skipping update because type 'ChannelInfo' (configured to be moved to 'UnityEditor.MPE.ChannelInfo') clashes with 'VehiclePhysics.ChannelInfo' in 'Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry Preview\VPTelemetryTools.cs (104,23)'. [Script Updater] Skipping update because type 'ChannelInfo' (configured to be moved to 'UnityEditor.MPE.ChannelInfo') clashes with 'VehiclePhysics.ChannelInfo' in 'Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry Preview\VPTelemetryTools.cs (227,13)'. [Script Updater] Skipping update because type 'ChannelInfo' (configured to be moved to 'UnityEditor.MPE.ChannelInfo') clashes with 'VehiclePhysics.ChannelInfo' in 'Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry Preview\VPWheelFrameMonitor.cs (201,50)'. 52401ms to update / 17 to save (1/6472 files). [API Updater] Updated Files: Assets\simuzen\platform\DeformableMeshes\Core\wrappers\UnityTerrainWrapper.cs - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll Deleting stamp file at Library/ScriptAssemblies/BuiltinAssemblies.stamp - Skipping compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll because all references are unchanged - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Assembly-CSharp.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Assembly-CSharp.dll in 0,318237 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Assembly-CSharp.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Assembly-CSharp.dll in 0,454227 seconds - Finished ILPostProcessorRunner in 0,843288 seconds - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll in 4,727823 seconds - Finished script compilation in 58,80321 seconds Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(11,81): warning CS0436: The type 'Vector2IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector2IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(12,81): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(8,47): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(5,35): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(10,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(21,38): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(9,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(28,36): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(7,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(8,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(14,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(14,75): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(6,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(60,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\LoadWeightLightsSync.cs(25,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(61,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\LoadWeightLightsSync.cs(31,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(72,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(78,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(26,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(32,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetComponentUtils.cs(6,52): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetComponentUtils.cs(11,53): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MixerSync.cs(88,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MixerSync.cs(94,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MixerSync.cs(131,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MixerSync.cs(137,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\orchestrator\TimeManager\ExerciseTimeManager.cs(102,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(12,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(18,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(7,41): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(77,42): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MatchInertiaHandler.cs(6,36): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(99,30): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(138,44): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(163,32): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(31,19): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(363,10): warning CS0618: 'ClientAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(81,34): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(87,33): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(11,6): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs(11,36): warning CS0108: 'VehiclePerceptionAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs(26,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs(32,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(32,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(39,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(57,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(63,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(77,42): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(48,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(54,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(27,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(33,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(35,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(41,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(29,10): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(72,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(12,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(327,46): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(42,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(48,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(11,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(17,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(63,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(69,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\configuration\Foscam\FoscamManager.cs(102,17): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets\simuzen\platform\systems\base\configuration\Webcam\IWebcamManager.cs(5,10): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(28,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(34,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(53,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(59,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineRenderer.cs(23,51): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(24,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(30,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\DistanceToNextNodeCanvas.cs(10,56): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\EditCircuitLinesCanvas.cs(9,54): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(116,39): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(125,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(131,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(176,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(181,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(209,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\configuration\Webcam\WebcamManager.cs(139,17): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(215,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(223,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(229,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\CullingSystem\System\QueueItem.cs(7,18): warning CS0659: 'QueueItem' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(79,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\BodyTraking\scripts\BodyTrackingService.cs(33,10): warning CS0114: 'BodyTrackingService.Start()' hides inherited member 'MonoService.Start()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(13,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(19,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(156,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(162,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(230,36): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\vehicle\Perception\Stimuli\RadarStimulus.cs(40,24): warning CS0108: 'RadarStimulus.CalculateDirectionAndDistance()' hides inherited member 'SightStimulus.CalculateDirectionAndDistance()'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\VRUILeapInteractionManager.cs(120,54): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(94,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(100,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(51,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(57,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(15,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(21,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(107,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(113,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(121,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(127,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(36,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(42,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(112,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(43,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(49,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(56,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(12,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(15,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(42,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(48,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(41,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(47,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(54,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs(37,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs(43,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(15,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(40,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\components\SceneryCargoManager.cs(341,41): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(46,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(40,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(5,65): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(240,69): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(245,83): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs(61,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs(66,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(652,41): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(111,33): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteLineRenderer.cs(23,53): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(670,49): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(677,55): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(677,82): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Utils\ChasedFreeRouteArrow.cs(10,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,27): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,46): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs(47,47): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(106,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(132,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(121,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(147,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\ElectricEnginePowerSerializedSettings.cs(8,22): warning CS0108: 'ElectricEnginePowerSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\EngineTempSerializedSettings.cs(8,22): warning CS0108: 'EngineTempSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\RPMSerializedSettings.cs(8,22): warning CS0108: 'RPMSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\SpeedSerializedSettings.cs(8,22): warning CS0108: 'SpeedSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmScript.cs(7,18): warning CS0659: 'TMScript' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EditFreeRoutesCanvas.cs(7,51): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(117,36): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs(161,45): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs(166,46): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Trinary Software\Timing.cs(927,43): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\Trinary Software\Timing.cs(933,58): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\DeformableTerrainStatusNetMessage.cs(30,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\DeformableTerrainStatusNetMessage.cs(49,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\ParticlesDataNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\ParticlesDataNetMessage.cs(75,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\UnloadZonesStatusNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\UnloadZonesStatusNetMessage.cs(42,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(23,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(29,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(7,16): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(11,41): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\components\HCOM_IG_BasicDashboard.cs(12,42): warning CS0108: 'HCOM_IG_BasicDashboard.vehicleService' hides inherited member 'GenericPanelHandler.vehicleService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(31,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(44,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(26,37): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(49,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(31,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(40,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionPointsNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionPointsNetMessage.cs(30,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(10,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(27,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(42,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_HudVehicleDataPanels.cs(18,44): warning CS0108: 'HCOM_PI_HudVehicleDataPanels._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,43): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,73): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\InclinometerComponent.cs(41,22): warning CS0114: 'InclinometerComponent.OnStartSpawn()' hides inherited member 'BaseVehicleComponent.OnStartSpawn()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(13,14): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(17,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(26,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(8,21): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(12,51): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(7,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(11,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_MachineryVehicleTelemetry.cs(18,33): warning CS0108: 'HCOM_PI_MachineryVehicleTelemetry._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\messages\PiecesCircuitLineNetMessage.cs(14,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesCircuitLineNetMessage.cs(37,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(20,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(42,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(20,40): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(27,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(9,13): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(13,69): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(8,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(12,56): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TMAssetStatusNetMessage.cs(20,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TMAssetStatusNetMessage.cs(41,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TMAssetStatusNetMessage.cs(56,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(26,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(36,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\behaviours\action\HeadOutBehaviourAction.cs(10,26): warning CS0108: 'HeadOutBehaviourAction.gameObject' hides inherited member 'BaseCameraBehaviourAction.gameObject'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(30,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(36,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(89,49): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(89,76): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs(10,39): warning CS0108: 'AirBrakeAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Telemetry.cs(16,44): warning CS0108: 'HCOM_PI_Telemetry._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GPSPanel.cs(17,44): warning CS0108: 'HCOM_PI_GPSPanel._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(43,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(44,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(56,9): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(57,9): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(78,41): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(69,48): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(88,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(93,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\descriptors\HDES_Dashboard\HDES_Tachometer.cs(8,21): warning CS0108: 'HDES_Tachometer._unitsText' hides inherited member 'HDES_Dashboard._unitsText'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(31,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(381,53): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VehicleTelemetry.cs(29,33): warning CS0108: 'HCOM_PI_VehicleTelemetry._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(22,10): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(28,10): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs(10,34): warning CS0108: 'BlinkersAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(244,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(301,86): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(14,46): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkDiscovery.cs(11,40): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(15,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(26,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(33,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(41,48): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(51,29): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(57,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(52,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(52,75): warning CS0618: 'PlayerController' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(64,29): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(71,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(82,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(9,10): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(29,46): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(39,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(45,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(56,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(62,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(68,44): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(105,47): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(50,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(22,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(23,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(56,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(225,51): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(22,16): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(23,16): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(33,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(39,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(46,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(32,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(104,22): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(16,17): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(38,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(158,22): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(159,22): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(41,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(47,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(54,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BrakeAllWheelsOnParkingMode.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(26,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(15,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\DumperAnimationHandler.cs(5,62): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(40,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(46,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ForkliftAnimationHandler.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\SnowPlowAnimationHandler.cs(8,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ReachStackerAnimationHandler.cs(6,49): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\HydraulicTrackExcavatorVehicle.cs(69,32): warning CS0114: 'HydraulicTrackExcavatorVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\RampAnimatorHandler.cs(5,39): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(209,16): warning CS0114: 'MotorVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\RigidFrameHaulerVehicle.cs(103,22): warning CS0114: 'RigidFrameHaulerVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(308,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\TrackVehicle.cs(45,22): warning CS0114: 'TrackVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\WheelLoaderAnimationHandler.cs(5,74): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(32,15): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(37,15): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(19,21): warning CS0114: 'DebugEnvironmentService.IsServiceReady' hides inherited member 'MonoService.IsServiceReady'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(45,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(50,50): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(12,34): warning CS0108: 'OpenBusDoorAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(28,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(29,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicEnvironmentService.cs(292,38): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PoliceAudioManager.cs(9,40): warning CS0108: 'PoliceAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\EH5000BrakeHandler.cs(203,26): warning CS0108: 'EH5000BrakeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(97,16): warning CS0114: 'BDZPRabbitTurtleModeHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(103,16): warning CS0114: 'BDZPRabbitTurtleModeHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(109,16): warning CS0108: 'BDZPRabbitTurtleModeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000AutoSpeedModeHandler.cs(146,16): warning CS0108: 'EH5000AutoSpeedModeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(108,16): warning CS0114: 'BHPFailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(114,16): warning CS0114: 'BHPFailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(120,16): warning CS0108: 'BHPFailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(41,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(53,34): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(101,33): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000DumpHandler.cs(132,22): warning CS0108: 'EH5000DumpHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(54,16): warning CS0114: 'EH5000LoadHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(63,16): warning CS0114: 'EH5000LoadHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(113,16): warning CS0108: 'EH5000LoadHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(147,16): warning CS0114: 'EH5000FailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(202,22): warning CS0114: 'EH5000FailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(245,16): warning CS0108: 'EH5000FailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(348,16): warning CS0108: 'EH5000FailuresHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(91,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(96,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(15,18): warning CS0659: 'ScenesLocalizedData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(14,22): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(1084,40): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPSpecialFunctionsHandler.cs(129,16): warning CS0108: 'BHPSpecialFunctionsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(1089,44): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000GrillDryHandler.cs(121,22): warning CS0108: 'EH5000GrillDryHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(195,16): warning CS0108: 'EX5500FailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(126,16): warning CS0114: 'DPFailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(146,16): warning CS0114: 'DPFailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(160,16): warning CS0108: 'DPFailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(185,16): warning CS0108: 'DPFailuresHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(89,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(54,16): warning CS0114: 'EX5500LoadHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(62,16): warning CS0114: 'EX5500LoadHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(112,16): warning CS0108: 'EX5500LoadHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\HCOM_YutongPanel\HCOM_PI_Yutong_Gear.cs(33,21): warning CS0114: 'HCOM_PI_Yutong_Gear.IsEngineRunning' hides inherited member 'GenericPanelHandlerPI.IsEngineRunning'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPGearHandler.cs(122,16): warning CS0108: 'LPGearHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(1984,40): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(1989,44): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs(92,27): warning CS0114: 'MSPIndicatorsHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs(131,26): warning CS0108: 'MSPIndicatorsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs(84,26): warning CS0108: 'MSPLightsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs(89,18): warning CS0108: 'MSPLightsHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended. Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartExercise.cs(20,21): warning CS0114: 'SmartExercise.InitializeInScene()' hides inherited member 'SmartObject.InitializeInScene()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\NetDeformableSurfaceEnvironment.cs(27,32): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs(105,22): warning CS0108: 'HCOM_JungLSP_ForkInfo.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs(122,22): warning CS0114: 'HCOM_JungLSP_ForkInfo.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(11,40): warning CS0108: 'WipersAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrainParticlesData.cs(7,18): warning CS0659: 'ReplayDeformableTerrainParticlesData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(145,22): warning CS0114: 'HCOM_JungLSP_Indicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(156,22): warning CS0108: 'HCOM_JungLSP_Indicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(171,22): warning CS0114: 'HCOM_JungLSP_Indicators.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(160,22): warning CS0114: 'HCOM_JungLSP_WheelModeInfo.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(190,22): warning CS0108: 'HCOM_JungLSP_WheelModeInfo.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(206,22): warning CS0114: 'HCOM_JungLSP_WheelModeInfo.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(133,22): warning CS0108: 'HCOM_LSP_BasicParameters.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(143,22): warning CS0114: 'HCOM_LSP_BasicParameters.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(159,22): warning CS0114: 'HCOM_LSP_BasicParameters.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_DrivingTimeAndKmh.cs(103,22): warning CS0108: 'HCOM_LSP_DrivingTimeAndKmh.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GearHandler\HCOM_PI_TP_GearHandler.cs(118,21): warning CS0114: 'HCOM_PI_TP_GearHandler.IsEngineRunning' hides inherited member 'GenericPanelHandlerPI.IsEngineRunning'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\FogManager.cs(208,37): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs(109,22): warning CS0108: 'HCOM_LSP_ForkController.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs(114,22): warning CS0114: 'HCOM_LSP_ForkController.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs(120,22): warning CS0108: 'HCOM_LSP_LightIndicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs(135,22): warning CS0114: 'HCOM_LSP_LightIndicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(132,22): warning CS0108: 'HCOM_LP_BasicParameters.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(142,22): warning CS0114: 'HCOM_LP_BasicParameters.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(158,22): warning CS0114: 'HCOM_LP_BasicParameters.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\telemetry\NetTelemetryManager.cs(43,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(126,22): warning CS0108: 'HCOM_LP_ForkController.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(136,22): warning CS0114: 'HCOM_LP_ForkController.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(148,22): warning CS0114: 'HCOM_LP_ForkController.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\tm\Scripts\Services\EditorMode\Routes\RouteCreatorManager.cs(143,31): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(7,18): warning CS0659: 'ReplayDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(87,18): warning CS0659: 'ReplayMultipleDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableTerrainData.cs(7,18): warning CS0659: 'ReplayDeformableTerrainData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableTerrainData.cs(68,18): warning CS0659: 'ReplayMultipleDeformableTerrainData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(150,22): warning CS0108: 'HCOM_LP_LightIndicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(163,22): warning CS0114: 'HCOM_LP_LightIndicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(176,22): warning CS0114: 'HCOM_LP_LightIndicators.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(235,47): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ForkliftInput.cs(5,16): warning CS0618: 'ForkInput' is obsolete: 'Usar ForkComponentInput' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\PlateController.cs(7,35): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ExcavatorLoaderAnimationHandler.cs(5,79): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MotorcyclePoliceLightPieceInstantiator.cs(5,59): warning CS0618: 'PieceInstantiator' is obsolete: 'Deprecated class. Use instead VehiclePieceInstantiator' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\BackhoeLoaderAnimationHandler.cs(5,73): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(278,48): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(20,22): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\ColorMaskHandler.cs(10,37): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs(102,6): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs(106,6): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs(107,6): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(57,16): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\TerrainShadowsCullingBehaviour.cs(56,13): warning CS0618: 'Terrain.castShadows' is obsolete: 'castShadows is deprecated, please use shadowCastingMode instead.' Assets\simuzen\CommonTools\Obi\Rendering\ObiSimpleFluidRenderer.cs(33,6): warning CS0618: 'SystemInfo.supportsImageEffects' is obsolete: 'supportsImageEffects always returns true, no need to call it' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(756,17): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(756,42): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(768,21): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(768,46): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(774,21): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(774,46): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(931,13): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(931,38): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(63,23): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(64,23): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(65,23): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(75,13): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(76,13): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(77,13): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(32,23): warning CS0436: The type 'Vector2IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector2IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(33,23): warning CS0436: The type 'Vector2IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector2IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(43,13): warning CS0436: The type 'Vector2IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector2IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(44,13): warning CS0436: The type 'Vector2IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector2IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Obi\Rendering\ObiFluidRenderer.cs(53,6): warning CS0618: 'SystemInfo.supportsImageEffects' is obsolete: 'supportsImageEffects always returns true, no need to call it' Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs(32,28): warning CS0618: 'Application.loadedLevelName' is obsolete: 'Use SceneManager to determine what scenes have been loaded' Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs(38,29): warning CS0618: 'EditorApplication.currentScene' is obsolete: 'Use EditorSceneManager to see which scenes are currently loaded' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2140,17): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2140,43): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2151,17): warning CS0618: 'TerrainData.thickness' is obsolete: 'Terrain thickness is no longer required by the physics engine. Set appropriate continuous collision detection modes to fast moving bodies.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2151,41): warning CS0618: 'TerrainData.thickness' is obsolete: 'Terrain thickness is no longer required by the physics engine. Set appropriate continuous collision detection modes to fast moving bodies.' Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\HFNetwork\Network\UDP\HighFrequencyReceiver.cs(112,30): warning CS0168: The variable 'e' is declared but never used Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSWeatherController.cs(50,17): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSWeatherController.cs(50,43): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(55,17): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(56,47): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(56,17): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(87,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(87,75): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(88,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(88,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(156,13): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(157,43): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(157,13): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(109,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(110,36): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(131,101): warning CS0618: 'VehicleMovable' is obsolete: 'Use UserVehicleBehaviours to handle hardware controls -> VehicleHandlesVehicleBehaviour + descriptores ' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(131,30): warning CS0618: 'VehicleMovable' is obsolete: 'Use UserVehicleBehaviours to handle hardware controls -> VehicleHandlesVehicleBehaviour + descriptores ' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(214,26): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(216,46): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(230,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\EnableAllNetworkObjectsInScene.cs(24,24): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(38,24): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(42,17): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(46,17): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(68,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(149,29): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(282,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,43): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(153,33): warning CS0168: The variable 'e' is declared but never used Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(353,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(366,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(371,49): warning CS0618: 'MsgType' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(390,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(395,20): warning CS0618: 'Channels' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs(22,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\SuspensionModifier.cs(55,3): warning CS0618: 'Timing.StartCoroutine(IEnumerator)' is obsolete: 'Unity coroutine function, use RunCoroutine instead.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\SystemInfoWindow.cs(36,76): warning CS0618: 'SystemInfo.supportsImageEffects' is obsolete: 'supportsImageEffects always returns true, no need to call it' Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\HFNetwork\Network\UDP\UDPReceiver.cs(94,55): warning CS0168: The variable 'e' is declared but never used Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(261,165): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetKeyLeftTangentMode, AnimationUtility.SetKeyRightTangentMode, AnimationUtility.GetKeyLeftTangentMode or AnimationUtility.GetKeyRightTangentMode instead.' Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(476,7): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetKeyLeftTangentMode, AnimationUtility.SetKeyRightTangentMode, AnimationUtility.GetKeyLeftTangentMode or AnimationUtility.GetKeyRightTangentMode instead.' Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnMenuAction.cs(15,9): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulation()' is obsolete Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnSimulationAction.cs(15,9): warning CS0612: 'GlobalOrchestratorFromList.OnGoToSimulation()' is obsolete Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\InfractionsAudioManager\InfractionsAudioManager.cs(46,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\InfractionsAudioManager\InfractionsAudioManager.cs(46,39): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TransferBoxAudioManager\TransferBoxAudioManager.cs(35,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TransferBoxAudioManager\TransferBoxAudioManager.cs(35,39): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(9,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(25,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(26,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(44,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(45,61): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(69,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(75,28): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(34,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(35,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(51,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(57,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(66,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(15,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(15,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(21,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(21,44): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(33,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(34,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(86,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(86,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(15,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(35,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(36,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(59,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(65,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(33,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(34,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(61,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(68,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(59,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(65,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(104,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(103,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(103,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(10,33): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,9): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,49): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(22,42): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(123,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(123,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(27,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(31,46): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(38,42): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(67,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(77,78): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(82,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(97,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(97,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(66,113): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(71,30): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(83,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(83,68): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(110,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(110,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSConstants.cs(188,14): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSConstants.cs(190,14): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,72): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,60): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(176,71): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(182,30): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(67,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(196,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(196,68): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(98,9): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(98,55): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(105,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(114,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(421,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(421,58): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs(163,21): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs(163,43): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(15,39): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(17,37): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(22,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\ReplayUtils.cs(29,29): warning CS0612: 'ReplayIdentity' is obsolete Assets\simuzen\platform\utils\NetGameObjectUtils.cs(29,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(30,48): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(30,22): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(32,65): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerAudioManager.cs(41,26): warning CS0618: 'UnityWebRequest.Send()' is obsolete: 'Use SendWebRequest. It returns a UnityWebRequestAsyncOperation which contains a reference to the WebRequest object.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerAudioManager.cs(43,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(118,68): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(118,18): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(123,61): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(123,127): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(133,32): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(145,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(145,67): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(159,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(159,68): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\traffic\iTS\Simple Car Physics\Scripts\TSSimpleCar.cs(896,13): warning CS0618: 'ParticleSystem.enableEmission' is obsolete: 'enableEmission property is deprecated. Use emission.enabled instead.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(75,32): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(130,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(132,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(140,83): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(140,142): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(173,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(180,26): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(181,39): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(185,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(186,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(188,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(189,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Scripts\TMEditor\Managers\TMDialogManager.cs(273,27): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewImages\ListViewImagesComponent.cs(140,19): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(263,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(267,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(277,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficAI.cs(1759,13): warning CS0219: The variable 'z' is assigned but its value is never used Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,54): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\VRCalibrationManager.cs(74,13): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\VRCalibrationManager.cs(75,43): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\VRCalibrationManager.cs(75,13): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(387,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(430,29): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\CommonTools\TextureArrayInspector\Extensions\Texture2DExtensions.cs(316,12): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,93): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,112): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(140,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(140,71): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(91,40): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(92,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(155,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(157,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(165,83): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(165,143): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(264,37): warning CS0219: The variable 'radius' is assigned but its value is never used Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(198,41): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(204,27): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(205,40): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(209,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(210,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(212,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(213,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(303,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(307,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(243,17): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(243,92): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(48,19): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(51,20): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Utils\Menu\GlobalExerciseParamsController.cs(150,31): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\DeformableMeshes\Core\wrappers\UnityTerrainWrapper.cs(180,13): warning CS0618: 'Terrain.ApplyDelayedHeightmapModification()' is obsolete: 'Use TerrainData.SyncHeightmap to notify all Terrain instances using the TerrainData.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(14,41): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(20,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(617,66): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(626,29): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(28,36): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(72,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(72,74): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(73,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(73,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(93,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(94,36): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(152,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(156,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(691,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(730,29): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(228,26): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(230,46): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(244,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(759,32): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs(64,59): warning CS0618: 'ConfigurableVehicle.VehicleTransform' is obsolete: 'Use GetInteriorComponent()' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(849,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(912,57): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(931,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(955,37): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(956,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(974,30): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(978,31): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(982,52): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(982,103): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(983,31): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(995,58): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(995,124): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(1002,46): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(34,17): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(39,17): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(48,17): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(62,13): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(87,46): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(316,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(321,78): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(342,47): warning CS0618: 'ConfigurableVehicle.VehicleSizeQuery' is obsolete: 'Use GetInteriorComponent()' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(19,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,4): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(43,20): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(61,4): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(61,42): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\hud\SimuZenGUIService.cs(78,21): warning CS0618: 'HUDMonitor.setLogo(Sprite)' is obsolete: 'Use HProductLogo' Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_MachineryVehicleTelemetry.cs(37,13): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulationEvent' is obsolete Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(611,17): warning CS0618: 'ProxyScreen.ShowMessage(string)' is obsolete: 'Usar ShowMessage(IHUDMessage)' Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(617,17): warning CS0618: 'ProxyScreen.ShowMessage()' is obsolete: 'Usar ShowMessage(IHUDMessage)' Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VehicleTelemetry.cs(50,13): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulationEvent' is obsolete Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VehicleTelemetry.cs(216,13): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulationEvent' is obsolete Assets\simuzen\platform\hud\components\HCOM_LoginPanel\HCOM_MainMenu.cs(17,48): warning CS0612: 'HUDDefaultConstants.ATLAS_HUD_COMPONENTS' is obsolete Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(14,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(14,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(15,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(15,67): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(16,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(16,89): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(17,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(17,94): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(18,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(125,13): warning CS0162: Unreachable code detected Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(90,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(79,10): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(92,51): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(92,26): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(101,61): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(102,57): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(52,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(91,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(248,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(265,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(273,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(126,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(126,48): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(134,21): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(134,52): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(298,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(303,59): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(303,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(227,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(232,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(238,45): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(243,32): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(90,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(90,67): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(104,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(104,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(105,31): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(113,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(113,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(114,31): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(101,17): warning CS0618: 'SceneManager.UnloadScene(string)' is obsolete: 'Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(14,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(356,13): warning CS0612: 'EnvironmentService.SendEnabledEvent(IModifierEnvironment, EnvironmentParams.TModifiers)' is obsolete Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(38,159): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(56,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(398,13): warning CS0612: 'EnvironmentService.SendDisabledEvent(EnvironmentParams.TModifiers)' is obsolete Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(70,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(84,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(84,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(106,42): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(107,46): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(120,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(89,64): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(99,25): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(99,73): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\playmaker\actions\log\CloseLogAction.cs(29,24): warning CS0168: The variable 'e' is declared but never used Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(33,13): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\PITrainingManagerSceneService.cs(66,33): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(83,81): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(120,13): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(121,43): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(121,13): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(516,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(516,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(517,22): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(33,40): warning CS0067: The event 'DummyPassengersService.OnBoardingStart' is never used Assets\simuzen\platform\systems\base\configuration\Configuration.cs(82,50): warning CS0067: The event 'Configuration.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(31,25): warning CS0067: The event 'DummyPassengersService.OnStartFlow' is never used Assets\simuzen\platform\systems\base\services\driverlicense\DriverTargetService.cs(12,50): warning CS0067: The event 'DriverTargetService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(71,40): warning CS0067: The event 'BasicPassengersService.OnUnboardingStart' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs(192,29): warning CS0067: The event 'ForkBase.OnOutOfFrustum' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs(65,29): warning CS0067: The event 'FallOffGenerator.OnFallOff' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(160,39): warning CS0067: The event 'DebugEnvironmentService.OnValidateFail' is never used Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(33,35): warning CS0067: The event 'DummyRearviewService.OnRightSwitched' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(67,25): warning CS0067: The event 'BasicPassengersService.OnStartFlow' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(27,44): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleCollision' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(13,55): warning CS0067: The event 'BasicPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\workflow\WorkflowService.cs(13,29): warning CS0067: The event 'WorkflowService.OnStart' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(52,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopMissing' is never used Assets\simuzen\platform\systems\base\services\coroutine\CoroutineService.cs(15,46): warning CS0067: The event 'CoroutineService.OnServiceFailed' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs(17,59): warning CS0067: The event 'DeformableTerrainService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(20,59): warning CS0067: The event 'SceneryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(56,30): warning CS0067: The event 'DebugEnvironmentService.OnWeather' is never used Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(19,50): warning CS0067: The event 'GlobalCameraService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\Input-Output\Output\SMBOutput.cs(23,35): warning CS0067: The event 'SMBOutput.OnServiceReady' is never used Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(25,29): warning CS0067: The event 'GlobalOrchestratorFromList.OnLoadComplete' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(111,29): warning CS0067: The event 'ReplayVehicleService.OnCompletedSpawn' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(51,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopDetected' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(17,53): warning CS0067: The event 'TestGlobalService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(24,50): warning CS0067: The event 'AssetBundleService.OnServiceFailed' is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\PITrainingManagerSceneService.cs(29,29): warning CS0067: The event 'PITrainingManagerSceneService.OnExerciseEnded' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(55,30): warning CS0067: The event 'DebugEnvironmentService.OnDaytime' is never used Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs(20,50): warning CS0067: The event 'GlobalVRService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs(66,29): warning CS0067: The event 'FallOffGenerator.OnGetUp' is never used Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(187,41): warning CS0067: The event 'DebugCameraService.OnCameraPivotChanged' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(177,33): warning CS0067: The event 'DebugEnvironmentService.OnWindConfiguration' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(11,46): warning CS0067: The event 'DummyPIPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\input\InputServiceDecorator.cs(59,46): warning CS0067: The event 'InputServiceDecorator.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(23,44): warning CS0067: The event 'GlobalSceneryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(19,50): warning CS0067: The event 'NetworkMessageService.OnServiceFailed' is never used Assets\simuzen\platform\legacy\Biometrics\NitgenFingerprintService.cs(46,46): warning CS0067: The event 'NitgenFingerprintService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Culling\CullingService.cs(12,50): warning CS0067: The event 'CullingService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleRigidbody.cs(16,39): warning CS0067: The event 'VehicleRigidbody.OnVehicleTrigger' is never used Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs(13,50): warning CS0067: The event 'SpecialScreenService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(29,40): warning CS0067: The event 'DummyPassengersService.OnBoardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(22,36): warning CS0067: The event 'AssetBundleService.OnLoadingBundle' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\FakeDeformableTerrainsOperationService.cs(137,29): warning CS0067: The event 'FakeDeformableTerrainsOperationService.IsVehiclePoolReady' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MultiBlockableIgnitionController.cs(10,44): warning CS0067: The event 'MultiBlockableIgnitionController.OnStatusChanged' is never used Assets\simuzen\platform\systems\base\services\product\ProductService.cs(16,50): warning CS0067: The event 'ProductService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(13,31): warning CS0067: The event 'ReplayDataBusService.OnServiceReady' is never used Assets\simuzen\platform\systems\base\services\scene\Spawn\VehicleSpawnerService.cs(15,50): warning CS0067: The event 'VehicleSpawnerService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(28,40): warning CS0067: The event 'DummyPassengersService.OnUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs(21,50): warning CS0067: The event 'RegistryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(70,40): warning CS0067: The event 'BasicPassengersService.OnBoardingCompleted' is never used Assets\simuzen\platform\systems\base\services\BodyTraking\scripts\BodyTrackingService.cs(14,55): warning CS0067: The event 'BodyTrackingService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(25,50): warning CS0067: The event 'RemoteFileService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(30,40): warning CS0067: The event 'DummyPassengersService.OnReleaseUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(65,40): warning CS0067: The event 'BasicPassengersService.OnBoardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(63,25): warning CS0067: The event 'BasicPassengersService.OnReleaseAllPassengersRequests' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(53,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopNearby' is never used Assets\simuzen\platform\systems\base\services\headtracking\IHeadTrackingService.cs(39,53): warning CS0067: The event 'FakeHeadTrackingService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\ElectricEnginelIgnitionController.cs(26,38): warning CS0067: The event 'ElectricEnginelIgnitionController.OnKeyStatusChange' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(40,50): warning CS0067: The event 'AssetsFromProjectService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(125,29): warning CS0067: The event 'ReplayVehicleService.OnRemoteVehicle' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(54,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopEnter' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs(15,29): warning CS0067: The event 'DeformableTerrainService.IsVehiclePoolReady' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(15,41): warning CS0067: The event 'TestGlobalService.OnServiceReady' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\ElectricEnginelIgnitionController.cs(10,44): warning CS0067: The event 'ElectricEnginelIgnitionController.OnStatusChanged' is never used Assets\simuzen\platform\systems\base\services\telemetry\GlobalTelemetryService.cs(12,50): warning CS0067: The event 'GlobalTelemetryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(24,40): warning CS0067: The event 'DummyPIPassengersService.OnNetRequestBusStop' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(34,40): warning CS0067: The event 'DummyPassengersService.OnBoardingCompleted' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(32,25): warning CS0067: The event 'DummyPassengersService.OnFinishFlow' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentComponents.cs(8,29): warning CS0067: The event 'DebugEnvironmentComponents.OnReady' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MultiBlockableIgnitionController.cs(28,38): warning CS0067: The event 'MultiBlockableIgnitionController.OnKeyStatusChange' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(66,40): warning CS0067: The event 'BasicPassengersService.OnReleaseUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(35,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingStart' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(12,46): warning CS0067: The event 'DummyPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(26,59): warning CS0067: The event 'DebugEnvironmentService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(36,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingCompleted' is never used Assets\simuzen\platform\systems\base\session\ContextService.cs(23,44): warning CS0067: The event 'ContextService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\AbstractExposableService.cs(46,53): warning CS0067: The event 'XService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(29,39): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleTrigger' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(159,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierDisabled' is never used Assets\simuzen\platform\systems\base\services\hardware\PIHardwareService.cs(20,50): warning CS0067: The event 'PIHardwareService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(68,25): warning CS0067: The event 'BasicPassengersService.OnFinishFlow' is never used Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\DummyPassengerFactoryService.cs(12,46): warning CS0067: The event 'DummyPassengerFactoryService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(22,59): warning CS0067: The event 'ReplayVehicleService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs(21,49): warning CS0067: The event 'PIInfractionService.OnInfractionPoints1' is never used Assets\simuzen\platform\systems\base\services\infraction\interop\impl\DisabledInteropService.cs(17,47): warning CS0067: The event 'DisabledInteropService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(16,59): warning CS0067: The event 'DummyRearviewService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(17,59): warning CS0067: The event 'PassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\infraction\DummyInfractionService.cs(17,50): warning CS0067: The event 'DummyInfractionService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(23,50): warning CS0067: The event 'GlobalLocutionService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(48,53): warning CS0067: The event 'TestSceneService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(27,25): warning CS0067: The event 'DummyPassengersService.OnReleaseAllPassengersRequests' is never used Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(18,44): warning CS0067: The event 'GlobalAudioService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(158,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierEnabled' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(64,40): warning CS0067: The event 'BasicPassengersService.OnUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(34,35): warning CS0067: The event 'DummyRearviewService.OnLeftSwitched' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(57,34): warning CS0067: The event 'DebugEnvironmentService.OnEnvModifier' is never used Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(14,46): warning CS0067: The event 'ReplayDataBusService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(192,41): warning CS0067: The event 'TrafficService.OnUserLaneChange' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(26,30): warning CS0067: The event 'AssetsFromProjectService.OnLoadingBundle' is never used Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(188,41): warning CS0067: The event 'DebugCameraService.OnCameraCreated' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(72,40): warning CS0067: The event 'BasicPassengersService.OnUnboardingCompleted' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(25,43): warning CS0067: The event 'AssetsFromProjectService.OnBundleVersionResult' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(69,40): warning CS0067: The event 'BasicPassengersService.OnBoardingStart' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\Input-Output\Output\SMBOutput.cs(24,50): warning CS0067: The event 'SMBOutput.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\performance\PerformanceService.cs(15,50): warning CS0067: The event 'PerformanceService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(28,39): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleRawCollision' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(46,35): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnCeilingChanged' is never used Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(29,59): warning CS0067: The event 'PassengerFactoryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(23,25): warning CS0067: The event 'DummyPIPassengersService.OnNetReleaseAllPassengersRequests' is never used Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs(15,50): warning CS0067: The event 'BasicPersistentService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(203,29): warning CS0067: The event 'TrafficService.OnVehicleOvertakingSpawned' is never used Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\DummyTelemetryService.cs(9,50): warning CS0067: The event 'DummyTelemetryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(26,50): warning CS0067: The event 'SceneVRService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(46,38): warning CS0067: The event 'TestSceneService.OnServiceReady' is never used Assets\simuzen\platform\systems\base\services\scene\Stateful\StatefulGOsService.cs(16,46): warning CS0067: The event 'StatefulGOsService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(20,35): warning CS0067: The event 'ReplayVehicleService.OnReplayServiceReady' is never used Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(42,47): warning CS0067: The event 'FakeInteropService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\ReplayPassengersService.cs(7,59): warning CS0067: The event 'ReplayPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\infraction\interop\impl\LegacyProInteropService.cs(26,50): warning CS0067: The event 'LegacyProInteropService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\IGlobalVRService.cs(24,50): warning CS0067: The event 'DummyGlobalVRService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(110,29): warning CS0067: The event 'ReplayVehicleService.OnStartSpawn' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs(19,50): warning CS0067: The event 'VehicleDatabaseService.OnServiceFailed' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\FakeDeformableTerrainsOperationService.cs(139,83): warning CS0067: The event 'FakeDeformableTerrainsOperationService.TileModifiedTerrain' is never used Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(21,29): warning CS0067: The event 'GlobalSceneryService.OnServiceReady' is never used Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(35,46): warning CS0067: The event 'TmCircuitLineNode.OnNodeToRendererPathEvent' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(53,40): warning CS0067: The event 'DebugEnvironmentService.OnEnvConfiguration' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(21,43): warning CS0067: The event 'AssetBundleService.OnBundleVersionResult' is never used Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(189,37): warning CS0067: The event 'DebugCameraService.OnCeilingChanged' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(15,59): warning CS0067: The event 'PIPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(182,59): warning CS0067: The event 'TrafficService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(25,40): warning CS0067: The event 'DummyPIPassengersService.OnNetUploadRequested' is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\PITrainingManagerSceneService.cs(31,50): warning CS0067: The event 'PITrainingManagerSceneService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(58,32): warning CS0067: The event 'DebugEnvironmentService.OnIntensity' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(21,44): warning CS0067: The event 'PassengersService.OnReleaseUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(19,50): warning CS0067: The event 'RewiredInputSystem.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\workflow\WorkflowService.cs(11,50): warning CS0067: The event 'WorkflowService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(19,18): warning CS0414: The field 'ControllerChecker.xButtonPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\ProximityRadarSensor.cs(15,23): warning CS0414: The field 'ProximityRadarSensor._offsetDistanceToEntity' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(27,44): warning CS0414: The field 'MachineryDriverBehaviourAction.exiting' is assigned but its value is never used Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSPlayerReservePoints.cs(32,10): warning CS0414: The field 'TSPlayerReservePoints.isOnConnector' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(29,23): warning CS0414: The field 'MachineryDriverBehaviourAction.t' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\DashboardHandler\DashboardHandler.cs(22,23): warning CS0414: The field 'DashboardHandler._value' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(26,22): warning CS0414: The field 'EX5500FailuresHandler._Caution' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(31,22): warning CS0414: The field 'EX5500FailuresHandler._cautionCoroutineRunning' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs(32,40): warning CS0414: The field 'FallOffGenerator.fallOffMaxDepenetrarion' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(35,18): warning CS0414: The field 'ControllerChecker.xButtonPressedDown' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(27,22): warning CS0414: The field 'MachineryDriverBehaviourAction.outOfFrustum' is assigned but its value is never used Assets\simuzen\platform\hud\components\HCOM_IG_SlopePanel.cs(23,22): warning CS0414: The field 'HCOM_IG_SlopePanel._initialized' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(36,18): warning CS0414: The field 'ControllerChecker.aButtonPressedDown' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(7,18): warning CS0414: The field 'ControllerChecker.triggerRightPressed' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(31,22): warning CS0414: The field 'EH5000FailuresHandler._cautionCoroutineRunning' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\HCOM_RabbitTurtleHandler.cs(10,15): warning CS0414: The field 'HCOM_RabbitTurtleHandler._keyState' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(23,18): warning CS0414: The field 'ControllerChecker.yButtonPressed' is assigned but its value is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs(14,60): warning CS0414: The field 'CircuitLineTMStep._settings' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryRG31IgnitionControllerComponent.cs(71,38): warning CS0414: The field 'MilitaryRG31IgnitionControllerComponent._absLight' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs(35,40): warning CS0414: The field 'FallOffGenerator.fallOffMaxAngularVelocity' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(14,16): warning CS0414: The field 'EH5000LoadHandler._isInitialAnimation' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(10,18): warning CS0414: The field 'ControllerChecker.touchpadLeftPressed' is assigned but its value is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerStepManager.cs(21,50): warning CS0414: The field 'TrainingManagerStepManager.routeCreatorManager' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(14,18): warning CS0414: The field 'ControllerChecker.appmenuLeftPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(15,18): warning CS0414: The field 'ControllerChecker.appmenuRightPressed' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ConfigurableAutomaticGearboxController.cs(39,22): warning CS0414: The field 'ConfigurableAutomaticGearboxController.isChangingGear' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(11,18): warning CS0414: The field 'ControllerChecker.touchpadRightPressed' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(14,16): warning CS0414: The field 'EX5500LoadHandler._isInitialAnimation' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryLMVIgnitionControllerComponent.cs(75,22): warning CS0414: The field 'MilitaryLMVIgnitionControllerComponent._auxIgnitionSignal' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(31,18): warning CS0414: The field 'ControllerChecker.appmenuRightPressedDown' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(30,18): warning CS0414: The field 'ControllerChecker.appmenuLeftPressedDown' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(6,18): warning CS0414: The field 'ControllerChecker.triggerLeftPressed' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\ExcavatorOpenableBucket.cs(14,23): warning CS0414: The field 'ExcavatorOpenableBucket._sideshiftPosition' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(37,27): warning CS0414: The field 'BrakePressure.statusBackup' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(27,16): warning CS0414: The field 'EH5000FailuresHandler._isInitialAnimation' is assigned but its value is never used Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\TriggerController.cs(21,36): warning CS0414: The field 'TriggerController.triggerIconImage' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(31,21): warning CS0414: The field 'MachineryDriverBehaviourAction.indexCamera' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(20,18): warning CS0414: The field 'ControllerChecker.aButtonPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(24,18): warning CS0414: The field 'ControllerChecker.bButtonPressed' is assigned but its value is never used Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(97,22): warning CS0414: The field 'FreeRoutePanelController._panelAdjusted' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs(24,23): warning CS0414: The field 'DumperBucketAudioManager._inactivityOffset' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\BodyTraking\scripts\BodyTrackingService.cs(20,35): warning CS0414: The field 'BodyTrackingService.usingExternalApp' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryRG31IgnitionControllerComponent.cs(56,22): warning CS0414: The field 'MilitaryRG31IgnitionControllerComponent._auxIgnitionSignal' is assigned but its value is never used Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RewiredInputDebugWindow.cs(47,31): warning CS0414: The field 'RewiredInputDebugWindow.selectionGrid' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorLoaderShovelAudioManager.cs(27,23): warning CS0414: The field 'ExcavatorLoaderShovelAudioManager._inactivityOffset' is assigned but its value is never used Assets\simuzen\platform\hud\components\HCOM_GP_SpeedNumbers.cs(12,22): warning CS0414: The field 'HCOM_GP_SpeedNumbers._isShutoff' is assigned but its value is never used Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(30,23): warning CS0414: The field 'CircuitLineController.pathPosition' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ConfigurableAutomaticGearboxController.cs(36,21): warning CS0414: The field 'ConfigurableAutomaticGearboxController.gear' is assigned but its value is never used Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(81,22): warning CS0414: The field 'FreeRouteController._hasRouteBeenPlayed' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Spreader\Spreader.cs(9,22): warning CS0414: The field 'Spreader._spawning' is assigned but its value is never used Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RewiredInputDebugWindow.cs(52,29): warning CS0414: The field 'RewiredInputDebugWindow._currentModifiedAction' is assigned but its value is never used Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(19,41): warning CS0414: The field 'TrainingManagerEditorCameraService.configuration' is assigned but its value is never used Assets\simuzen\platform\hud\components\HCOM_PI_SpeedNumbers.cs(18,22): warning CS0414: The field 'HCOM_PI_SpeedNumbers._enabled' is assigned but its value is never used Finished updating scripts / assemblies AssetDatabase: script compilation time: 83.623757s Registering precompiled user dll's ... Registered in 0.035864 seconds. Start importing Assets/simuzen/platform/DeformableMeshes/Core/wrappers/UnityTerrainWrapper.cs using Guid(f63d999c739c49d4da6007e712350722) Importer(-1,00000000000000000000000000000000) -> (artifact id: '68f03c6f701a3b26fed57076fb05205e') in 0.009391 seconds [ScriptCompilation] Recompiling all scripts because: InitialRefresh: Cached user assemblies were invalid [API Updater] Processing imported assemblies took 16 ms (4/4 assembly(ies)). [Licensing::Client] Successfully resolved entitlement details Filename: "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\MonoBleedingEdge\bin/mono.exe" Arguments: "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Tools/ScriptUpdater/AssemblyUpdater.exe" update -a Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEditor/Sirenix.Utilities.dll --output C:/Users/Jenkins/AppData/Local/Temp/tmp172cc855.tmp --api-version 2020.3.48f1 -s "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed;+C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Assets;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.sprite@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.analytics@3.6.12;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.assetbundlebrowser@1.7.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.burst@1.6.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.rider@3.0.24;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.visualstudio@2.0.21;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.vscode@1.2.5;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.jobs@0.70.0-preview.7;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.mathematics@1.2.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.multiplayer-hlapi@1.1.1;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.nuget.mono-cecil@1.11.4;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.postprocessing@3.2.2;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.test-framework@1.1.33;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.textmeshpro@3.0.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.timeline@1.4.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ugui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ai@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.androidjni@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.animation@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.assetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.audio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.cloth@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.director@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imageconversion@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imgui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.particlesystem@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics2d@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.screencapture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrain@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielements@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.umbra@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vehicles@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.video@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.wind@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.xr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.subsystems@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielementsnative@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ext.nunit@1.0.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.collections@1.4.0;+C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed\UnityEngine" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll" Filename: "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\MonoBleedingEdge\bin/mono.exe" Arguments: "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Tools/ScriptUpdater/AssemblyUpdater.exe" update -a Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEmitAndNoEditor/Sirenix.Utilities.dll --output C:/Users/Jenkins/AppData/Local/Temp/tmp5da9b85d.tmp --api-version 2020.3.48f1 -s "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed;+C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Assets;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.sprite@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.analytics@3.6.12;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.assetbundlebrowser@1.7.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.burst@1.6.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.rider@3.0.24;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.visualstudio@2.0.21;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.vscode@1.2.5;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.jobs@0.70.0-preview.7;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.mathematics@1.2.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.multiplayer-hlapi@1.1.1;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.nuget.mono-cecil@1.11.4;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.postprocessing@3.2.2;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.test-framework@1.1.33;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.textmeshpro@3.0.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.timeline@1.4.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ugui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ai@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.androidjni@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.animation@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.assetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.audio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.cloth@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.director@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imageconversion@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imgui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.particlesystem@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics2d@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.screencapture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrain@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielements@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.umbra@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vehicles@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.video@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.wind@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.xr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.subsystems@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielementsnative@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ext.nunit@1.0.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.collections@1.4.0;+C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed\UnityEngine" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll" Filename: "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\MonoBleedingEdge\bin/mono.exe" Arguments: "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Tools/ScriptUpdater/AssemblyUpdater.exe" update -a Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEditor/Sirenix.Serialization.dll --output C:/Users/Jenkins/AppData/Local/Temp/tmp46ea70d4.tmp --api-version 2020.3.48f1 -s "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed;+C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Assets;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.sprite@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.analytics@3.6.12;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.assetbundlebrowser@1.7.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.burst@1.6.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.rider@3.0.24;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.visualstudio@2.0.21;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.vscode@1.2.5;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.jobs@0.70.0-preview.7;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.mathematics@1.2.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.multiplayer-hlapi@1.1.1;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.nuget.mono-cecil@1.11.4;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.postprocessing@3.2.2;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.test-framework@1.1.33;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.textmeshpro@3.0.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.timeline@1.4.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ugui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ai@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.androidjni@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.animation@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.assetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.audio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.cloth@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.director@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imageconversion@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imgui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.particlesystem@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics2d@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.screencapture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrain@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielements@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.umbra@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vehicles@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.video@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.wind@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.xr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.subsystems@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielementsnative@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ext.nunit@1.0.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.collections@1.4.0;+C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed\UnityEngine" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll" Filename: "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\MonoBleedingEdge\bin/mono.exe" Arguments: "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Tools/ScriptUpdater/AssemblyUpdater.exe" update -a Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEmitAndNoEditor/Sirenix.Serialization.dll --output C:/Users/Jenkins/AppData/Local/Temp/tmp7f951ae1.tmp --api-version 2020.3.48f1 -s "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed;+C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Assets;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.sprite@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.analytics@3.6.12;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.assetbundlebrowser@1.7.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.burst@1.6.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.rider@3.0.24;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.visualstudio@2.0.21;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.vscode@1.2.5;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.jobs@0.70.0-preview.7;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.mathematics@1.2.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.multiplayer-hlapi@1.1.1;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.nuget.mono-cecil@1.11.4;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.postprocessing@3.2.2;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.test-framework@1.1.33;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.textmeshpro@3.0.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.timeline@1.4.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ugui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ai@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.androidjni@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.animation@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.assetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.audio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.cloth@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.director@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imageconversion@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imgui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.particlesystem@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics2d@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.screencapture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrain@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielements@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.umbra@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vehicles@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.video@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.wind@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.xr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.subsystems@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielementsnative@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ext.nunit@1.0.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.collections@1.4.0;+C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed\UnityEngine" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll" [API Updater] Update finished with success in 4086 ms (0/4 assembly(ies) updated). Assembly Updater Post Process Assets time: 4.104628s [Licensing::Client] Successfully resolved entitlements Assembly for Assembly Definition File 'Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Editor/AFPSCounter.Editor.asmdef' will not be compiled, because it has no scripts associated with it. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogWarningFormat (string,object[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScriptsWithSettings (UnityEditor.Scripting.ScriptCompilation.ScriptAssemblySettings,string,UnityEditor.Scripting.ScriptCompilation.TargetAssembly[]&,string[]&,UnityEditor.Scripting.ScriptCompilation.CompilationTaskOptions) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScripts (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,string[],UnityEditor.Scripting.ScriptCompilation.CompilationTaskOptions) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface/<>c__DisplayClass39_0:b__0 () UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:EmitExceptionAsError (System.Func`1,UnityEditor.Scripting.ScriptCompilation.EditorCompilation/CompileStatus) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:CompileScriptsNoStop (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,string[]) Assembly for Assembly Definition File 'Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Runtime/AFPSCounter.Runtime.asmdef' will not be compiled, because it has no scripts associated with it. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogWarningFormat (string,object[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScriptsWithSettings (UnityEditor.Scripting.ScriptCompilation.ScriptAssemblySettings,string,UnityEditor.Scripting.ScriptCompilation.TargetAssembly[]&,string[]&,UnityEditor.Scripting.ScriptCompilation.CompilationTaskOptions) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScripts (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,string[],UnityEditor.Scripting.ScriptCompilation.CompilationTaskOptions) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface/<>c__DisplayClass39_0:b__0 () UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:EmitExceptionAsError (System.Func`1,UnityEditor.Scripting.ScriptCompilation.EditorCompilation/CompileStatus) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:CompileScriptsNoStop (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,string[]) - Starting script compilation - Starting compile Library/ScriptAssemblies/Unity.Jobs.CodeGen.dll - Starting compile Library/ScriptAssemblies/UnityEngine.TestRunner.dll - Starting compile Library/ScriptAssemblies/UnityEngine.UI.dll Deleting stamp file at Library/ScriptAssemblies/BuiltinAssemblies.stamp - Finished compile Library/ScriptAssemblies/Unity.Jobs.CodeGen.dll in 0,200036 seconds - Starting compile Library/ScriptAssemblies/UnityEditor.TestRunner.dll - Starting compile Library/ScriptAssemblies/UnityEditor.UI.dll - Starting compile Library/ScriptAssemblies/AmplifyShaderEditor.dll - Starting compile Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.VSCode.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll - Starting compile Library/ScriptAssemblies/Obi.dll - Starting compile Library/ScriptAssemblies/Unity.VisualStudio.Editor.dll - Starting compile Library/ScriptAssemblies/SpracheAssembly.dll - Starting compile Library/ScriptAssemblies/Unity.Timeline.dll - Starting compile Library/ScriptAssemblies/XRDependency.dll - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.dll - Starting compile Library/ScriptAssemblies/SteamVR_Windows_EditorHelper.dll - Starting compile Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll - Starting compile Library/ScriptAssemblies/JBooth.ShaderPackager.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Rider.Editor.dll - Starting compile Library/ScriptAssemblies/Analytics.dll - Starting compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.dll - Starting compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Runtime.dll - Starting compile Library/ScriptAssemblies/com.unity.multiplayer-weaver.Editor.dll - Starting compile Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Runtime.dll - Starting compile Library/ScriptAssemblies/Unity.Mathematics.dll - Starting compile Library/ScriptAssemblies/AGXUnityUpdateHandler.dll - Starting compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll - Starting compile Library/ScriptAssemblies/Unity.Burst.dll - Starting compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll - Starting compile Library/ScriptAssemblies/SteamVR.dll - Starting compile Library/ScriptAssemblies/Unity.Jobs.dll - Starting compile Library/ScriptAssemblies/Zenject.dll - Starting compile Library/ScriptAssemblies/crosstales.dll - Starting compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.Editor.dll - Starting compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Editor.dll - Starting compile Library/ScriptAssemblies/LeapMotion.LeapCSharp.dll - Starting compile Library/ScriptAssemblies/AGXUnity.dll - Starting compile Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Postprocessing.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Timeline.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Burst.CodeGen.dll - Starting compile Library/ScriptAssemblies/Unity.Burst.Editor.dll - Starting compile Library/ScriptAssemblies/LeapMotion.dll - Starting compile Library/ScriptAssemblies/AGXUnityEditor.dll - Starting compile Library/ScriptAssemblies/SteamVR_Input_Editor.dll - Starting compile Library/ScriptAssemblies/SteamVR_Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Burst.CodeGen.dll in 0,610522 seconds - Starting compile Library/ScriptAssemblies/Zenject-TestFramework.dll - Starting compile Library/ScriptAssemblies/Zenject-Editor.dll - Starting compile Library/ScriptAssemblies/Sirenix.OdinInspector.Modules.UnityMathematics.dll - Starting compile Library/ScriptAssemblies/Unity.Mathematics.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Collections.dll - Starting compile Library/ScriptAssemblies/Zenject-PoolMonitor-Editor.dll - Starting compile Library/ScriptAssemblies/Zenject-ReflectionBaking-Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Collections.CodeGen.dll - Starting compile Library/ScriptAssemblies/Unity.Collections.DocCodeSamples.dll - Starting compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Runtime.dll - Starting compile Library/ScriptAssemblies/Unity.Collections.BurstCompatibilityGen.dll - Starting compile Library/ScriptAssemblies/Unity.Collections.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Collections.CodeGen.dll in 0,315743 seconds - Starting compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Editor.dll - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.TestRunner.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.TestRunner.dll in 0,09146 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.TestRunner.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.TestRunner.dll in 0,001036 seconds - Finished ILPostProcessorRunner in 0,156532 seconds - Finished compile Library/ScriptAssemblies/UnityEngine.TestRunner.dll in 5,820868 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.UI.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.UI.dll in 0,109989 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.UI.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.UI.dll in 0,001311 seconds - Finished ILPostProcessorRunner in 0,219535 seconds - Finished compile Library/ScriptAssemblies/UnityEngine.UI.dll in 5,813674 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEditor.TestRunner.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEditor.TestRunner.dll in 0,151458 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEditor.TestRunner.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEditor.TestRunner.dll in 0,001101 seconds - Finished ILPostProcessorRunner in 0,248811 seconds - Finished compile Library/ScriptAssemblies/UnityEditor.TestRunner.dll in 5,561861 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEditor.UI.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEditor.UI.dll in 0,133724 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEditor.UI.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEditor.UI.dll in 0,001379 seconds - Finished ILPostProcessorRunner in 0,238712 seconds - Finished compile Library/ScriptAssemblies/UnityEditor.UI.dll in 4,879708 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Windows_EditorHelper.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Windows_EditorHelper.dll in 0,096309 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Windows_EditorHelper.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Windows_EditorHelper.dll in 0,00117 seconds - Finished ILPostProcessorRunner in 0,193448 seconds - Finished compile Library/ScriptAssemblies/SteamVR_Windows_EditorHelper.dll in 4,341142 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on XRDependency.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on XRDependency.dll in 0,104097 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on XRDependency.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on XRDependency.dll in 0,001256 seconds - Finished ILPostProcessorRunner in 0,199687 seconds - Finished compile Library/ScriptAssemblies/XRDependency.dll in 4,373808 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on JBooth.ShaderPackager.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on JBooth.ShaderPackager.Editor.dll in 0,121878 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on JBooth.ShaderPackager.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on JBooth.ShaderPackager.Editor.dll in 0,002218 seconds - Finished ILPostProcessorRunner in 0,22134 seconds - Finished compile Library/ScriptAssemblies/JBooth.ShaderPackager.Editor.dll in 4,31993 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Analytics.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Analytics.dll in 0,094713 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Analytics.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Analytics.dll in 0,001129 seconds - Finished ILPostProcessorRunner in 0,186545 seconds - Finished compile Library/ScriptAssemblies/Analytics.dll in 4,292344 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LightingTools.LightProbesVolumes.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LightingTools.LightProbesVolumes.dll in 0,102777 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LightingTools.LightProbesVolumes.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LightingTools.LightProbesVolumes.dll in 0,001374 seconds - Finished ILPostProcessorRunner in 0,200582 seconds - Finished compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.dll in 4,281378 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.VSCode.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.VSCode.Editor.dll in 0,109675 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.VSCode.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.VSCode.Editor.dll in 0,001381 seconds - Finished ILPostProcessorRunner in 0,212382 seconds - Finished compile Library/ScriptAssemblies/Unity.VSCode.Editor.dll in 4,460598 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.AssetBundleBrowser.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.AssetBundleBrowser.Editor.dll in 0,117923 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.AssetBundleBrowser.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.AssetBundleBrowser.Editor.dll in 0,001182 seconds - Finished ILPostProcessorRunner in 0,217608 seconds - Finished compile Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll in 4,472242 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SpracheAssembly.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SpracheAssembly.dll in 0,117811 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SpracheAssembly.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SpracheAssembly.dll in 0,001192 seconds - Finished ILPostProcessorRunner in 0,212953 seconds - Finished compile Library/ScriptAssemblies/SpracheAssembly.dll in 4,41959 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Runtime.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Runtime.dll in 0,100499 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Runtime.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Runtime.dll in 0,001425 seconds - Finished ILPostProcessorRunner in 0,1941 seconds - Finished compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Runtime.dll in 4,278511 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-weaver.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-weaver.Editor.dll in 0,117318 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-weaver.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-weaver.Editor.dll in 0,00124 seconds - Finished ILPostProcessorRunner in 0,209317 seconds - Finished compile Library/ScriptAssemblies/com.unity.multiplayer-weaver.Editor.dll in 4,267229 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AGXUnityUpdateHandler.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AGXUnityUpdateHandler.dll in 0,099635 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AGXUnityUpdateHandler.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AGXUnityUpdateHandler.dll in 0,001165 seconds - Finished ILPostProcessorRunner in 0,19519 seconds - Finished compile Library/ScriptAssemblies/AGXUnityUpdateHandler.dll in 4,223931 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Analytics.DataPrivacy.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Analytics.DataPrivacy.dll in 0,094683 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Analytics.DataPrivacy.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Analytics.DataPrivacy.dll in 0,001172 seconds - Finished ILPostProcessorRunner in 0,187173 seconds - Finished compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll in 4,212019 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.2D.Tilemap.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.2D.Tilemap.Editor.dll in 0,129068 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.2D.Tilemap.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.2D.Tilemap.Editor.dll in 0,000845 seconds - Finished ILPostProcessorRunner in 0,224715 seconds - Finished compile Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll in 4,468566 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Obi.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Obi.dll in 0,128681 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Obi.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Obi.dll in 0,000893 seconds - Finished ILPostProcessorRunner in 0,228794 seconds - Finished compile Library/ScriptAssemblies/Obi.dll in 4,46081 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.VisualStudio.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.VisualStudio.Editor.dll in 0,117146 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.VisualStudio.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.VisualStudio.Editor.dll in 0,001034 seconds - Finished ILPostProcessorRunner in 0,217445 seconds - Finished compile Library/ScriptAssemblies/Unity.VisualStudio.Editor.dll in 4,451422 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Timeline.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Timeline.dll in 0,116241 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Timeline.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Timeline.dll in 0,000869 seconds - Finished ILPostProcessorRunner in 0,210502 seconds - Finished compile Library/ScriptAssemblies/Unity.Timeline.dll in 4,428871 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.2D.Sprite.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.2D.Sprite.Editor.dll in 0,132662 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.2D.Sprite.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.2D.Sprite.Editor.dll in 0,001344 seconds - Finished ILPostProcessorRunner in 0,229389 seconds - Finished compile Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll in 4,372316 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Rider.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Rider.Editor.dll in 0,109122 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Rider.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Rider.Editor.dll in 0,000848 seconds - Finished ILPostProcessorRunner in 0,205784 seconds - Finished compile Library/ScriptAssemblies/Unity.Rider.Editor.dll in 4,348178 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-hlapi.Runtime.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-hlapi.Runtime.dll in 0,09035 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-hlapi.Runtime.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-hlapi.Runtime.dll in 0,000857 seconds - Finished ILPostProcessorRunner in 0,183857 seconds - Finished compile Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Runtime.dll in 4,278465 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Postprocessing.Runtime.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Postprocessing.Runtime.dll in 0,092847 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Postprocessing.Runtime.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Postprocessing.Runtime.dll in 0,000826 seconds - Finished ILPostProcessorRunner in 0,204441 seconds - Finished compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll in 4,20461 seconds - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll - Starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.TextMeshPro.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.TextMeshPro.dll in 0,144781 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.TextMeshPro.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.TextMeshPro.dll in 0,001188 seconds - Finished ILPostProcessorRunner in 0,247683 seconds - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.dll in 12,549817 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Burst.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Burst.dll in 0,139588 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Burst.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Burst.dll in 0,00124 seconds - Finished ILPostProcessorRunner in 0,239401 seconds - Finished compile Library/ScriptAssemblies/Unity.Burst.dll in 12,36742 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Jobs.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Jobs.dll in 0,087292 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Jobs.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Jobs.dll in 0,001136 seconds - Finished ILPostProcessorRunner in 0,180948 seconds - Finished compile Library/ScriptAssemblies/Unity.Jobs.dll in 11,880744 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LightingTools.LightProbesVolumes.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LightingTools.LightProbesVolumes.Editor.dll in 0,096361 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LightingTools.LightProbesVolumes.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LightingTools.LightProbesVolumes.Editor.dll in 0,00138 seconds - Finished ILPostProcessorRunner in 0,183456 seconds - Finished compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.Editor.dll in 11,77961 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AmplifyShaderEditor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AmplifyShaderEditor.dll in 0,184432 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AmplifyShaderEditor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AmplifyShaderEditor.dll in 0,001235 seconds - Finished ILPostProcessorRunner in 0,284591 seconds - Finished compile Library/ScriptAssemblies/AmplifyShaderEditor.dll in 12,675701 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LeapMotion.LeapCSharp.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LeapMotion.LeapCSharp.dll in 0,124084 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LeapMotion.LeapCSharp.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LeapMotion.LeapCSharp.dll in 0,001309 seconds - Finished ILPostProcessorRunner in 0,226728 seconds - Finished compile Library/ScriptAssemblies/LeapMotion.LeapCSharp.dll in 11,656949 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Editor.dll in 0,099551 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Editor.dll in 0,001163 seconds - Finished ILPostProcessorRunner in 0,194534 seconds - Finished compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Editor.dll in 11,680581 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on crosstales.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on crosstales.dll in 0,139779 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on crosstales.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on crosstales.dll in 0,001264 seconds - Finished ILPostProcessorRunner in 0,243198 seconds - Finished compile Library/ScriptAssemblies/crosstales.dll in 11,827713 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AGXUnity.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AGXUnity.dll in 0,153363 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AGXUnity.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AGXUnity.dll in 0,001233 seconds - Finished ILPostProcessorRunner in 0,253525 seconds - Finished compile Library/ScriptAssemblies/AGXUnity.dll in 11,649841 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Postprocessing.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Postprocessing.Editor.dll in 0,120851 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Postprocessing.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Postprocessing.Editor.dll in 0,00161 seconds - Finished ILPostProcessorRunner in 0,214474 seconds - Finished compile Library/ScriptAssemblies/Unity.Postprocessing.Editor.dll in 11,572604 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR.dll in 0,157346 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR.dll in 0,001189 seconds - Finished ILPostProcessorRunner in 0,255774 seconds - Finished compile Library/ScriptAssemblies/SteamVR.dll in 12,014297 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.TextMeshPro.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.TextMeshPro.Editor.dll in 0,130272 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.TextMeshPro.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.TextMeshPro.Editor.dll in 0,001337 seconds - Finished ILPostProcessorRunner in 0,22461 seconds - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll in 11,526494 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject.dll in 0,136576 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject.dll in 0,001327 seconds - Finished ILPostProcessorRunner in 0,235364 seconds - Finished compile Library/ScriptAssemblies/Zenject.dll in 11,876584 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Burst.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Burst.Editor.dll in 0,119223 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Burst.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Burst.Editor.dll in 0,122835 seconds - Finished ILPostProcessorRunner in 0,361005 seconds - Finished compile Library/ScriptAssemblies/Unity.Burst.Editor.dll in 11,442448 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Timeline.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Timeline.Editor.dll in 0,172098 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Timeline.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Timeline.Editor.dll in 0,001238 seconds - Finished ILPostProcessorRunner in 0,278979 seconds - Finished compile Library/ScriptAssemblies/Unity.Timeline.Editor.dll in 11,562864 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Mathematics.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Mathematics.dll in 0,150002 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Mathematics.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Mathematics.dll in 0,001314 seconds - Finished ILPostProcessorRunner in 0,250901 seconds - Finished compile Library/ScriptAssemblies/Unity.Mathematics.dll in 12,454613 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-hlapi.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-hlapi.Editor.dll in 0,112403 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-hlapi.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-hlapi.Editor.dll in 0,001213 seconds - Finished ILPostProcessorRunner in 0,208317 seconds - Finished compile Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Editor.dll in 11,610463 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LeapMotion.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LeapMotion.dll in 0,149378 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LeapMotion.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LeapMotion.dll in 0,001059 seconds - Finished ILPostProcessorRunner in 0,244145 seconds - Finished compile Library/ScriptAssemblies/LeapMotion.dll in 11,182689 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-TestFramework.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-TestFramework.dll in 0,109752 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-TestFramework.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-TestFramework.dll in 0,00156 seconds - Finished ILPostProcessorRunner in 0,198478 seconds - Finished compile Library/ScriptAssemblies/Zenject-TestFramework.dll in 10,848587 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-Editor.dll in 0,111124 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-Editor.dll in 0,00122 seconds - Finished ILPostProcessorRunner in 0,199248 seconds - Finished compile Library/ScriptAssemblies/Zenject-Editor.dll in 10,835636 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Editor.dll in 0,104466 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Editor.dll in 0,001126 seconds - Finished ILPostProcessorRunner in 0,201048 seconds - Finished compile Library/ScriptAssemblies/SteamVR_Editor.dll in 10,884852 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Input_Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Input_Editor.dll in 0,109875 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Input_Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Input_Editor.dll in 0,001257 seconds - Finished ILPostProcessorRunner in 0,204888 seconds - Finished compile Library/ScriptAssemblies/SteamVR_Input_Editor.dll in 10,899063 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AGXUnityEditor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AGXUnityEditor.dll in 0,156441 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AGXUnityEditor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AGXUnityEditor.dll in 0,001143 seconds - Finished ILPostProcessorRunner in 0,257546 seconds - Finished compile Library/ScriptAssemblies/AGXUnityEditor.dll in 10,955027 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Mathematics.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Mathematics.Editor.dll in 0,10573 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Mathematics.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Mathematics.Editor.dll in 0,005391 seconds - Finished ILPostProcessorRunner in 0,207301 seconds - Finished compile Library/ScriptAssemblies/Unity.Mathematics.Editor.dll in 10,417679 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Sirenix.OdinInspector.Modules.UnityMathematics.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Sirenix.OdinInspector.Modules.UnityMathematics.dll in 0,082434 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Sirenix.OdinInspector.Modules.UnityMathematics.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Sirenix.OdinInspector.Modules.UnityMathematics.dll in 0,000817 seconds - Finished ILPostProcessorRunner in 0,143105 seconds - Finished compile Library/ScriptAssemblies/Sirenix.OdinInspector.Modules.UnityMathematics.dll in 11,651619 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-PoolMonitor-Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-PoolMonitor-Editor.dll in 0,063696 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-PoolMonitor-Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-PoolMonitor-Editor.dll in 0,000825 seconds - Finished ILPostProcessorRunner in 0,133591 seconds - Finished compile Library/ScriptAssemblies/Zenject-PoolMonitor-Editor.dll in 11,453315 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-ReflectionBaking-Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-ReflectionBaking-Editor.dll in 0,083523 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-ReflectionBaking-Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-ReflectionBaking-Editor.dll in 0,000848 seconds - Finished ILPostProcessorRunner in 0,157259 seconds - Finished compile Library/ScriptAssemblies/Zenject-ReflectionBaking-Editor.dll in 11,44476 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.dll in 0,108886 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.dll in 0,193743 seconds - Finished ILPostProcessorRunner in 0,364335 seconds - Finished compile Library/ScriptAssemblies/Unity.Collections.dll in 11,642437 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.Editor.dll in 0,060913 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.Editor.dll in 0,000949 seconds - Finished ILPostProcessorRunner in 0,12445 seconds - Finished compile Library/ScriptAssemblies/Unity.Collections.Editor.dll in 10,768111 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.DocCodeSamples.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.DocCodeSamples.dll in 0,082803 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.DocCodeSamples.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.DocCodeSamples.dll in 0,001176 seconds - Finished ILPostProcessorRunner in 0,140443 seconds - Finished compile Library/ScriptAssemblies/Unity.Collections.DocCodeSamples.dll in 10,802253 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.BurstCompatibilityGen.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.BurstCompatibilityGen.dll in 0,079166 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.BurstCompatibilityGen.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.BurstCompatibilityGen.dll in 0,074246 seconds - Finished ILPostProcessorRunner in 0,214495 seconds - Finished compile Library/ScriptAssemblies/Unity.Collections.BurstCompatibilityGen.dll in 10,783599 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Runtime.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Runtime.dll in 0,173916 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Runtime.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Runtime.dll in 0,087014 seconds - Finished ILPostProcessorRunner in 0,338525 seconds - Finished compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Runtime.dll in 10,797061 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Editor.dll in 0,080721 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Editor.dll in 0,082752 seconds - Finished ILPostProcessorRunner in 0,237824 seconds - Finished compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Editor.dll in 10,120608 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Assembly-CSharp.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Assembly-CSharp.dll in 0,328054 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Assembly-CSharp.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Assembly-CSharp.dll in 0,466879 seconds - Finished ILPostProcessorRunner in 0,872305 seconds - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll in 9,436398 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Assembly-CSharp-Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Assembly-CSharp-Editor.dll in 0,140952 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Assembly-CSharp-Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Assembly-CSharp-Editor.dll in 0,160711 seconds - Finished ILPostProcessorRunner in 0,381417 seconds - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll in 2,410994 seconds - Finished script compilation in 15,378377 seconds Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(11,81): warning CS0436: The type 'Vector2IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector2IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(12,81): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(8,47): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(5,35): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(10,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(21,38): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(9,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(28,36): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(7,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(8,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(14,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(14,75): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(6,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(60,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(61,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\LoadWeightLightsSync.cs(25,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\LoadWeightLightsSync.cs(31,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(72,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(78,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(26,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(32,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\vehicle\Perception\Stimuli\RadarStimulus.cs(40,24): warning CS0108: 'RadarStimulus.CalculateDirectionAndDistance()' hides inherited member 'SightStimulus.CalculateDirectionAndDistance()'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\orchestrator\TimeManager\ExerciseTimeManager.cs(102,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MixerSync.cs(88,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MatchInertiaHandler.cs(6,36): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MixerSync.cs(94,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MixerSync.cs(131,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MixerSync.cs(137,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(12,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(18,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetComponentUtils.cs(6,52): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetComponentUtils.cs(11,53): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(7,41): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(81,34): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(87,33): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(29,10): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(11,6): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs(26,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs(32,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(32,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(39,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(57,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(63,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(77,42): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(77,42): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(99,30): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(138,44): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(163,32): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(31,19): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(48,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(54,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(363,10): warning CS0618: 'ClientAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs(11,36): warning CS0108: 'VehiclePerceptionAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(27,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(33,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(35,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(41,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(79,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(12,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(42,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(48,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(11,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(17,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(63,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(69,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(28,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(34,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(53,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(59,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(24,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(30,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(240,69): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(245,83): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(116,39): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\CullingSystem\System\QueueItem.cs(7,18): warning CS0659: 'QueueItem' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(72,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(327,46): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineRenderer.cs(23,51): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(125,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(131,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(176,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(181,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\DistanceToNextNodeCanvas.cs(10,56): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(209,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(215,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(223,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(229,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\EditCircuitLinesCanvas.cs(9,54): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(13,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(19,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(156,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(162,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(230,36): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(94,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(100,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(51,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(57,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\configuration\Foscam\FoscamManager.cs(102,17): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets\simuzen\platform\systems\base\configuration\Webcam\IWebcamManager.cs(5,10): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(112,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(106,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(132,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(121,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(147,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\components\SceneryCargoManager.cs(341,41): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\configuration\Webcam\WebcamManager.cs(139,17): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(15,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(21,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(652,41): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(107,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(113,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(121,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(127,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(670,49): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(677,55): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(677,82): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(36,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(42,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,27): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,46): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs(37,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs(43,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\VRUILeapInteractionManager.cs(120,54): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteLineRenderer.cs(23,53): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(40,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(43,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(49,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(56,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(5,65): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(12,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(15,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(42,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(48,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(41,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(47,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(54,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(15,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(40,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\BodyTraking\scripts\BodyTrackingService.cs(33,10): warning CS0114: 'BodyTrackingService.Start()' hides inherited member 'MonoService.Start()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(46,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(111,33): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EditFreeRoutesCanvas.cs(7,51): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs(61,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs(66,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Utils\ChasedFreeRouteArrow.cs(10,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(117,36): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs(47,47): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\InclinometerComponent.cs(41,22): warning CS0114: 'InclinometerComponent.OnStartSpawn()' hides inherited member 'BaseVehicleComponent.OnStartSpawn()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\ElectricEnginePowerSerializedSettings.cs(8,22): warning CS0108: 'ElectricEnginePowerSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\EngineTempSerializedSettings.cs(8,22): warning CS0108: 'EngineTempSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\RPMSerializedSettings.cs(8,22): warning CS0108: 'RPMSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs(161,45): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs(166,46): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(13,14): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\SpeedSerializedSettings.cs(8,22): warning CS0108: 'SpeedSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmScript.cs(7,18): warning CS0659: 'TMScript' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs(10,39): warning CS0108: 'AirBrakeAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\CommonTools\Trinary Software\Timing.cs(927,43): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\Trinary Software\Timing.cs(933,58): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs(10,34): warning CS0108: 'BlinkersAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\DeformableTerrainStatusNetMessage.cs(30,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\DeformableTerrainStatusNetMessage.cs(49,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\ParticlesDataNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\ParticlesDataNetMessage.cs(75,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\UnloadZonesStatusNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\UnloadZonesStatusNetMessage.cs(42,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(23,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(29,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(7,16): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(11,41): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(31,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(44,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(26,37): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(49,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(12,34): warning CS0108: 'OpenBusDoorAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PoliceAudioManager.cs(9,40): warning CS0108: 'PoliceAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartExercise.cs(20,21): warning CS0114: 'SmartExercise.InitializeInScene()' hides inherited member 'SmartObject.InitializeInScene()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(51,29): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(57,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(64,29): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(9,10): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(50,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(56,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(33,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(39,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(46,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\components\HCOM_IG_BasicDashboard.cs(12,42): warning CS0108: 'HCOM_IG_BasicDashboard.vehicleService' hides inherited member 'GenericPanelHandler.vehicleService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(32,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(38,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(31,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(40,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionPointsNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionPointsNetMessage.cs(30,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(11,40): warning CS0108: 'WipersAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(10,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(27,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(42,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,43): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,73): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(41,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(47,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(54,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(17,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(15,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(26,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(8,21): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(12,51): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(40,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(46,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(7,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(11,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesCircuitLineNetMessage.cs(14,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesCircuitLineNetMessage.cs(37,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(20,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(42,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\behaviours\action\HeadOutBehaviourAction.cs(10,26): warning CS0108: 'HeadOutBehaviourAction.gameObject' hides inherited member 'BaseCameraBehaviourAction.gameObject'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_HudVehicleDataPanels.cs(18,44): warning CS0108: 'HCOM_PI_HudVehicleDataPanels._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(20,40): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(27,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(9,13): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(13,69): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(8,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(12,56): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TMAssetStatusNetMessage.cs(20,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TMAssetStatusNetMessage.cs(41,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TMAssetStatusNetMessage.cs(56,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_MachineryVehicleTelemetry.cs(18,33): warning CS0108: 'HCOM_PI_MachineryVehicleTelemetry._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(26,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(36,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Telemetry.cs(16,44): warning CS0108: 'HCOM_PI_Telemetry._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\HydraulicTrackExcavatorVehicle.cs(69,32): warning CS0114: 'HydraulicTrackExcavatorVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VehicleTelemetry.cs(29,33): warning CS0108: 'HCOM_PI_VehicleTelemetry._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GPSPanel.cs(17,44): warning CS0108: 'HCOM_PI_GPSPanel._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(36,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(89,49): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(89,76): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\RampAnimatorHandler.cs(5,39): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(381,53): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(30,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(56,9): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(57,9): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(78,41): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(209,16): warning CS0114: 'MotorVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(69,48): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(88,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(93,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(244,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(301,86): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\RigidFrameHaulerVehicle.cs(103,22): warning CS0114: 'RigidFrameHaulerVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(31,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(28,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(29,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\TrackVehicle.cs(45,22): warning CS0114: 'TrackVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\network\SimNetworkDiscovery.cs(11,40): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\descriptors\HDES_Dashboard\HDES_Tachometer.cs(8,21): warning CS0108: 'HDES_Tachometer._unitsText' hides inherited member 'HDES_Dashboard._unitsText'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(14,46): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(22,10): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(28,10): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BrakeAllWheelsOnParkingMode.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\DumperAnimationHandler.cs(5,62): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ForkliftAnimationHandler.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(15,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(26,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(33,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(41,48): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ReachStackerAnimationHandler.cs(6,49): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(52,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(52,75): warning CS0618: 'PlayerController' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(71,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(82,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(29,46): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(39,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(45,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(56,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(62,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(68,44): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(105,47): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(225,51): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(22,16): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(23,16): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\SnowPlowAnimationHandler.cs(8,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(104,22): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(16,17): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(158,22): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(159,22): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(22,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(23,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(32,15): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(37,15): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPSpecialFunctionsHandler.cs(129,16): warning CS0108: 'BHPSpecialFunctionsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(19,21): warning CS0114: 'DebugEnvironmentService.IsServiceReady' hides inherited member 'MonoService.IsServiceReady'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(26,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\WheelLoaderAnimationHandler.cs(5,74): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(45,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(50,50): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(97,16): warning CS0114: 'BDZPRabbitTurtleModeHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(103,16): warning CS0114: 'BDZPRabbitTurtleModeHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(109,16): warning CS0108: 'BDZPRabbitTurtleModeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(54,16): warning CS0114: 'EH5000LoadHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(63,16): warning CS0114: 'EH5000LoadHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(113,16): warning CS0108: 'EH5000LoadHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(108,16): warning CS0114: 'BHPFailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(114,16): warning CS0114: 'BHPFailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(120,16): warning CS0108: 'BHPFailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicEnvironmentService.cs(292,38): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\EH5000BrakeHandler.cs(203,26): warning CS0108: 'EH5000BrakeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(195,16): warning CS0108: 'EX5500FailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(41,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(53,34): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(101,33): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(15,18): warning CS0659: 'ScenesLocalizedData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000AutoSpeedModeHandler.cs(146,16): warning CS0108: 'EH5000AutoSpeedModeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(14,22): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(54,16): warning CS0114: 'EX5500LoadHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(62,16): warning CS0114: 'EX5500LoadHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(112,16): warning CS0108: 'EX5500LoadHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(308,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(132,22): warning CS0108: 'HCOM_LP_BasicParameters.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(142,22): warning CS0114: 'HCOM_LP_BasicParameters.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(158,22): warning CS0114: 'HCOM_LP_BasicParameters.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(126,22): warning CS0108: 'HCOM_LP_ForkController.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(136,22): warning CS0114: 'HCOM_LP_ForkController.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(148,22): warning CS0114: 'HCOM_LP_ForkController.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(91,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(96,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(150,22): warning CS0108: 'HCOM_LP_LightIndicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(163,22): warning CS0114: 'HCOM_LP_LightIndicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(176,22): warning CS0114: 'HCOM_LP_LightIndicators.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000DumpHandler.cs(132,22): warning CS0108: 'EH5000DumpHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs(92,27): warning CS0114: 'MSPIndicatorsHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs(131,26): warning CS0108: 'MSPIndicatorsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs(84,26): warning CS0108: 'MSPLightsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs(89,18): warning CS0108: 'MSPLightsHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(147,16): warning CS0114: 'EH5000FailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(202,22): warning CS0114: 'EH5000FailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(245,16): warning CS0108: 'EH5000FailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(348,16): warning CS0108: 'EH5000FailuresHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000GrillDryHandler.cs(121,22): warning CS0108: 'EH5000GrillDryHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(126,16): warning CS0114: 'DPFailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(146,16): warning CS0114: 'DPFailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(160,16): warning CS0108: 'DPFailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(185,16): warning CS0108: 'DPFailuresHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\HCOM_YutongPanel\HCOM_PI_Yutong_Gear.cs(33,21): warning CS0114: 'HCOM_PI_Yutong_Gear.IsEngineRunning' hides inherited member 'GenericPanelHandlerPI.IsEngineRunning'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPGearHandler.cs(122,16): warning CS0108: 'LPGearHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(89,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(1984,40): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(1989,44): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\NetDeformableSurfaceEnvironment.cs(27,32): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrainParticlesData.cs(7,18): warning CS0659: 'ReplayDeformableTerrainParticlesData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs(105,22): warning CS0108: 'HCOM_JungLSP_ForkInfo.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs(122,22): warning CS0114: 'HCOM_JungLSP_ForkInfo.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\tm\Scripts\Services\EditorMode\Routes\RouteCreatorManager.cs(143,31): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(145,22): warning CS0114: 'HCOM_JungLSP_Indicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(156,22): warning CS0108: 'HCOM_JungLSP_Indicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(171,22): warning CS0114: 'HCOM_JungLSP_Indicators.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(1084,40): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(1089,44): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\FogManager.cs(208,37): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(160,22): warning CS0114: 'HCOM_JungLSP_WheelModeInfo.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(190,22): warning CS0108: 'HCOM_JungLSP_WheelModeInfo.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(206,22): warning CS0114: 'HCOM_JungLSP_WheelModeInfo.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\telemetry\NetTelemetryManager.cs(43,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GearHandler\HCOM_PI_TP_GearHandler.cs(118,21): warning CS0114: 'HCOM_PI_TP_GearHandler.IsEngineRunning' hides inherited member 'GenericPanelHandlerPI.IsEngineRunning'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(133,22): warning CS0108: 'HCOM_LSP_BasicParameters.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(143,22): warning CS0114: 'HCOM_LSP_BasicParameters.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(159,22): warning CS0114: 'HCOM_LSP_BasicParameters.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_DrivingTimeAndKmh.cs(103,22): warning CS0108: 'HCOM_LSP_DrivingTimeAndKmh.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(7,18): warning CS0659: 'ReplayDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(235,47): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(87,18): warning CS0659: 'ReplayMultipleDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableTerrainData.cs(7,18): warning CS0659: 'ReplayDeformableTerrainData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableTerrainData.cs(68,18): warning CS0659: 'ReplayMultipleDeformableTerrainData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs(109,22): warning CS0108: 'HCOM_LSP_ForkController.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs(114,22): warning CS0114: 'HCOM_LSP_ForkController.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs(120,22): warning CS0108: 'HCOM_LSP_LightIndicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs(135,22): warning CS0114: 'HCOM_LSP_LightIndicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ForkliftInput.cs(5,16): warning CS0618: 'ForkInput' is obsolete: 'Usar ForkComponentInput' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(43,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(44,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\BackhoeLoaderAnimationHandler.cs(5,73): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ExcavatorLoaderAnimationHandler.cs(5,79): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\PlateController.cs(7,35): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MotorcyclePoliceLightPieceInstantiator.cs(5,59): warning CS0618: 'PieceInstantiator' is obsolete: 'Deprecated class. Use instead VehiclePieceInstantiator' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(278,48): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(20,22): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\ColorMaskHandler.cs(10,37): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs(102,6): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs(106,6): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs(107,6): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(57,16): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(756,17): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(756,42): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(768,21): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(768,46): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(774,21): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(774,46): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Obi\Rendering\ObiSimpleFluidRenderer.cs(33,6): warning CS0618: 'SystemInfo.supportsImageEffects' is obsolete: 'supportsImageEffects always returns true, no need to call it' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(931,13): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(931,38): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(63,23): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(64,23): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(65,23): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(75,13): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(76,13): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(77,13): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(32,23): warning CS0436: The type 'Vector2IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector2IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(33,23): warning CS0436: The type 'Vector2IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector2IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(43,13): warning CS0436: The type 'Vector2IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector2IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(44,13): warning CS0436: The type 'Vector2IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector2IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs(32,28): warning CS0618: 'Application.loadedLevelName' is obsolete: 'Use SceneManager to determine what scenes have been loaded' Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs(38,29): warning CS0618: 'EditorApplication.currentScene' is obsolete: 'Use EditorSceneManager to see which scenes are currently loaded' Assets\simuzen\CommonTools\Obi\Rendering\ObiFluidRenderer.cs(53,6): warning CS0618: 'SystemInfo.supportsImageEffects' is obsolete: 'supportsImageEffects always returns true, no need to call it' Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\TerrainShadowsCullingBehaviour.cs(56,13): warning CS0618: 'Terrain.castShadows' is obsolete: 'castShadows is deprecated, please use shadowCastingMode instead.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2140,17): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2140,43): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2151,17): warning CS0618: 'TerrainData.thickness' is obsolete: 'Terrain thickness is no longer required by the physics engine. Set appropriate continuous collision detection modes to fast moving bodies.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2151,41): warning CS0618: 'TerrainData.thickness' is obsolete: 'Terrain thickness is no longer required by the physics engine. Set appropriate continuous collision detection modes to fast moving bodies.' Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\HFNetwork\Network\UDP\HighFrequencyReceiver.cs(112,30): warning CS0168: The variable 'e' is declared but never used Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSWeatherController.cs(50,17): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSWeatherController.cs(50,43): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(55,17): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(56,47): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(56,17): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(87,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(87,75): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(88,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(88,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(109,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(110,36): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(131,101): warning CS0618: 'VehicleMovable' is obsolete: 'Use UserVehicleBehaviours to handle hardware controls -> VehicleHandlesVehicleBehaviour + descriptores ' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(131,30): warning CS0618: 'VehicleMovable' is obsolete: 'Use UserVehicleBehaviours to handle hardware controls -> VehicleHandlesVehicleBehaviour + descriptores ' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(156,13): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(157,43): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(157,13): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(214,26): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(216,46): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(230,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\EnableAllNetworkObjectsInScene.cs(24,24): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(68,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(38,24): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(42,17): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(46,17): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(149,29): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(282,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,43): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(153,33): warning CS0168: The variable 'e' is declared but never used Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(353,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(366,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(371,49): warning CS0618: 'MsgType' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(390,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(395,20): warning CS0618: 'Channels' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs(22,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\SuspensionModifier.cs(55,3): warning CS0618: 'Timing.StartCoroutine(IEnumerator)' is obsolete: 'Unity coroutine function, use RunCoroutine instead.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\SystemInfoWindow.cs(36,76): warning CS0618: 'SystemInfo.supportsImageEffects' is obsolete: 'supportsImageEffects always returns true, no need to call it' Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\HFNetwork\Network\UDP\UDPReceiver.cs(94,55): warning CS0168: The variable 'e' is declared but never used Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(261,165): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetKeyLeftTangentMode, AnimationUtility.SetKeyRightTangentMode, AnimationUtility.GetKeyLeftTangentMode or AnimationUtility.GetKeyRightTangentMode instead.' Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnMenuAction.cs(15,9): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulation()' is obsolete Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnSimulationAction.cs(15,9): warning CS0612: 'GlobalOrchestratorFromList.OnGoToSimulation()' is obsolete Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(476,7): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetKeyLeftTangentMode, AnimationUtility.SetKeyRightTangentMode, AnimationUtility.GetKeyLeftTangentMode or AnimationUtility.GetKeyRightTangentMode instead.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TransferBoxAudioManager\TransferBoxAudioManager.cs(35,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TransferBoxAudioManager\TransferBoxAudioManager.cs(35,39): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\InfractionsAudioManager\InfractionsAudioManager.cs(46,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\InfractionsAudioManager\InfractionsAudioManager.cs(46,39): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(9,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(25,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(26,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(44,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(45,61): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(15,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(69,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(75,28): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(34,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(35,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(51,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(57,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(33,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(34,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(66,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(15,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(15,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(59,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(65,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(21,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(21,44): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(86,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(86,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(33,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(34,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(35,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(36,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(61,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(68,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(59,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(65,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(103,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(103,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(104,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(10,33): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(123,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(123,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,9): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,49): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(22,42): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(27,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(31,46): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(38,42): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(67,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(77,78): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(82,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(97,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(97,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(66,113): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(71,30): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(83,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(83,68): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(110,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(110,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,72): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,60): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(67,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(176,71): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(182,30): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(196,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(196,68): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(98,9): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(98,55): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(105,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(114,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(421,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(421,58): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs(163,21): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs(163,43): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSConstants.cs(188,14): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSConstants.cs(190,14): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\simuzen\platform\traffic\iTS\Simple Car Physics\Scripts\TSSimpleCar.cs(896,13): warning CS0618: 'ParticleSystem.enableEmission' is obsolete: 'enableEmission property is deprecated. Use emission.enabled instead.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(15,39): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(17,37): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(22,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(29,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(30,48): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(30,22): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(32,65): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\ReplayUtils.cs(29,29): warning CS0612: 'ReplayIdentity' is obsolete Assets\simuzen\platform\utils\NetGameObjectUtils.cs(118,68): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(118,18): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(123,61): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(123,127): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(133,32): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(145,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(145,67): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(159,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(159,68): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerAudioManager.cs(41,26): warning CS0618: 'UnityWebRequest.Send()' is obsolete: 'Use SendWebRequest. It returns a UnityWebRequestAsyncOperation which contains a reference to the WebRequest object.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerAudioManager.cs(43,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficAI.cs(1759,13): warning CS0219: The variable 'z' is assigned but its value is never used Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewImages\ListViewImagesComponent.cs(140,19): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\VRCalibrationManager.cs(74,13): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\VRCalibrationManager.cs(75,43): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\VRCalibrationManager.cs(75,13): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs(64,59): warning CS0618: 'ConfigurableVehicle.VehicleTransform' is obsolete: 'Use GetInteriorComponent()' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(75,32): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(130,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(132,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(140,83): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(140,142): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(173,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(180,26): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(181,39): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(185,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(186,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(188,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(189,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(263,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(267,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(277,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,93): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,112): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,54): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(387,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(430,29): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\CommonTools\TextureArrayInspector\Extensions\Texture2DExtensions.cs(316,12): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\simuzen\platform\playmaker\actions\log\CloseLogAction.cs(29,24): warning CS0168: The variable 'e' is declared but never used Assets\simuzen\tm\Scripts\TMEditor\Managers\TMDialogManager.cs(273,27): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(140,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(140,71): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(155,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(157,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(165,83): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(165,143): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(198,41): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(204,27): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(205,40): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(209,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(210,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(212,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(213,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(91,40): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(92,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(264,37): warning CS0219: The variable 'radius' is assigned but its value is never used Assets\simuzen\tm\Scripts\Utils\Menu\GlobalExerciseParamsController.cs(150,31): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(303,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(307,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(243,17): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(243,92): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(48,19): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(51,20): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(14,41): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(617,66): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(626,29): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(20,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(28,36): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Core\wrappers\UnityTerrainWrapper.cs(180,13): warning CS0618: 'Terrain.ApplyDelayedHeightmapModification()' is obsolete: 'Use TerrainData.SyncHeightmap to notify all Terrain instances using the TerrainData.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(691,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(730,29): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Scripts\Services\RuntimeMode\PITrainingManagerSceneService.cs(66,33): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(759,32): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(849,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(912,57): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(931,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(955,37): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(956,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(974,30): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(978,31): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(982,52): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(982,103): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(983,31): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(995,58): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(995,124): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(516,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(516,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(517,22): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(1002,46): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(72,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(72,74): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(73,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(73,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(93,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(94,36): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(228,26): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(230,46): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(244,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(87,46): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(34,17): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(39,17): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(48,17): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(152,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(156,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(62,13): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(342,47): warning CS0618: 'ConfigurableVehicle.VehicleSizeQuery' is obsolete: 'Use GetInteriorComponent()' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(316,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(321,78): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(19,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,4): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\hud\SimuZenGUIService.cs(78,21): warning CS0618: 'HUDMonitor.setLogo(Sprite)' is obsolete: 'Use HProductLogo' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(43,20): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(61,4): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(61,42): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(125,13): warning CS0162: Unreachable code detected Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(611,17): warning CS0618: 'ProxyScreen.ShowMessage(string)' is obsolete: 'Usar ShowMessage(IHUDMessage)' Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(617,17): warning CS0618: 'ProxyScreen.ShowMessage()' is obsolete: 'Usar ShowMessage(IHUDMessage)' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(79,10): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(92,51): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(92,26): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(101,61): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(102,57): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(90,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(83,81): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(33,13): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(52,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(91,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(126,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(126,48): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(134,21): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(134,52): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(90,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(90,67): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(104,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(104,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(105,31): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(113,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(113,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(114,31): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(101,17): warning CS0618: 'SceneManager.UnloadScene(string)' is obsolete: 'Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(248,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(14,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(265,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(273,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(298,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(303,59): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(303,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(89,64): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(227,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(232,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(238,45): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(243,32): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(38,159): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(56,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(70,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(84,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(84,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(106,42): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(107,46): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(120,13): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(121,43): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(121,13): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(120,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(356,13): warning CS0612: 'EnvironmentService.SendEnabledEvent(IModifierEnvironment, EnvironmentParams.TModifiers)' is obsolete Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_MachineryVehicleTelemetry.cs(37,13): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulationEvent' is obsolete Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(99,25): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(99,73): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(398,13): warning CS0612: 'EnvironmentService.SendDisabledEvent(EnvironmentParams.TModifiers)' is obsolete Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VehicleTelemetry.cs(50,13): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulationEvent' is obsolete Assets\simuzen\platform\hud\components\HCOM_LoginPanel\HCOM_MainMenu.cs(17,48): warning CS0612: 'HUDDefaultConstants.ATLAS_HUD_COMPONENTS' is obsolete Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VehicleTelemetry.cs(216,13): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulationEvent' is obsolete Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(14,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(14,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(15,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(15,67): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(16,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(16,89): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(17,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(17,94): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(18,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(70,40): warning CS0067: The event 'BasicPassengersService.OnBoardingCompleted' is never used Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs(13,50): warning CS0067: The event 'SpecialScreenService.OnServiceFailed' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\FakeDeformableTerrainsOperationService.cs(139,83): warning CS0067: The event 'FakeDeformableTerrainsOperationService.TileModifiedTerrain' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(24,50): warning CS0067: The event 'AssetBundleService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(65,40): warning CS0067: The event 'BasicPassengersService.OnBoardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(203,29): warning CS0067: The event 'TrafficService.OnVehicleOvertakingSpawned' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(31,25): warning CS0067: The event 'DummyPassengersService.OnStartFlow' is never used Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\DummyPassengerFactoryService.cs(12,46): warning CS0067: The event 'DummyPassengerFactoryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(16,59): warning CS0067: The event 'DummyRearviewService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\ElectricEnginelIgnitionController.cs(26,38): warning CS0067: The event 'ElectricEnginelIgnitionController.OnKeyStatusChange' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(111,29): warning CS0067: The event 'ReplayVehicleService.OnCompletedSpawn' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(22,36): warning CS0067: The event 'AssetBundleService.OnLoadingBundle' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\Input-Output\Output\SMBOutput.cs(23,35): warning CS0067: The event 'SMBOutput.OnServiceReady' is never used Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(192,41): warning CS0067: The event 'TrafficService.OnUserLaneChange' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(125,29): warning CS0067: The event 'ReplayVehicleService.OnRemoteVehicle' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(27,44): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleCollision' is never used Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(21,29): warning CS0067: The event 'GlobalSceneryService.OnServiceReady' is never used Assets\simuzen\platform\systems\base\configuration\Configuration.cs(82,50): warning CS0067: The event 'Configuration.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(64,40): warning CS0067: The event 'BasicPassengersService.OnUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(187,41): warning CS0067: The event 'DebugCameraService.OnCameraPivotChanged' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentComponents.cs(8,29): warning CS0067: The event 'DebugEnvironmentComponents.OnReady' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(17,53): warning CS0067: The event 'TestGlobalService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\hardware\PIHardwareService.cs(20,50): warning CS0067: The event 'PIHardwareService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(46,35): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnCeilingChanged' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(159,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierDisabled' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(27,25): warning CS0067: The event 'DummyPassengersService.OnReleaseAllPassengersRequests' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(25,40): warning CS0067: The event 'DummyPIPassengersService.OnNetUploadRequested' is never used Assets\simuzen\platform\systems\base\services\infraction\interop\impl\LegacyProInteropService.cs(26,50): warning CS0067: The event 'LegacyProInteropService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(66,40): warning CS0067: The event 'BasicPassengersService.OnReleaseUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(15,59): warning CS0067: The event 'PIPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(19,50): warning CS0067: The event 'RewiredInputSystem.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(23,44): warning CS0067: The event 'GlobalSceneryService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(29,39): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleTrigger' is never used Assets\simuzen\platform\systems\base\services\AbstractExposableService.cs(46,53): warning CS0067: The event 'XService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(30,40): warning CS0067: The event 'DummyPassengersService.OnReleaseUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(36,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingCompleted' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(53,40): warning CS0067: The event 'DebugEnvironmentService.OnEnvConfiguration' is never used Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(19,50): warning CS0067: The event 'GlobalCameraService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\headtracking\IHeadTrackingService.cs(39,53): warning CS0067: The event 'FakeHeadTrackingService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(110,29): warning CS0067: The event 'ReplayVehicleService.OnStartSpawn' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(72,40): warning CS0067: The event 'BasicPassengersService.OnUnboardingCompleted' is never used Assets\simuzen\platform\systems\base\services\infraction\DummyInfractionService.cs(17,50): warning CS0067: The event 'DummyInfractionService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs(21,49): warning CS0067: The event 'PIInfractionService.OnInfractionPoints1' is never used Assets\simuzen\platform\systems\base\session\ContextService.cs(23,44): warning CS0067: The event 'ContextService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(19,50): warning CS0067: The event 'NetworkMessageService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs(15,50): warning CS0067: The event 'BasicPersistentService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\Input-Output\Output\SMBOutput.cs(24,50): warning CS0067: The event 'SMBOutput.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(21,44): warning CS0067: The event 'PassengersService.OnReleaseUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\input\InputServiceDecorator.cs(59,46): warning CS0067: The event 'InputServiceDecorator.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs(21,50): warning CS0067: The event 'RegistryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(28,40): warning CS0067: The event 'DummyPassengersService.OnUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(177,33): warning CS0067: The event 'DebugEnvironmentService.OnWindConfiguration' is never used Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(25,50): warning CS0067: The event 'RemoteFileService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\DummyTelemetryService.cs(9,50): warning CS0067: The event 'DummyTelemetryService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs(192,29): warning CS0067: The event 'ForkBase.OnOutOfFrustum' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(55,30): warning CS0067: The event 'DebugEnvironmentService.OnDaytime' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(71,40): warning CS0067: The event 'BasicPassengersService.OnUnboardingStart' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(23,25): warning CS0067: The event 'DummyPIPassengersService.OnNetReleaseAllPassengersRequests' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(69,40): warning CS0067: The event 'BasicPassengersService.OnBoardingStart' is never used Assets\simuzen\platform\systems\base\services\BodyTraking\scripts\BodyTrackingService.cs(14,55): warning CS0067: The event 'BodyTrackingService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(67,25): warning CS0067: The event 'BasicPassengersService.OnStartFlow' is never used Assets\simuzen\platform\legacy\Biometrics\NitgenFingerprintService.cs(46,46): warning CS0067: The event 'NitgenFingerprintService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(20,59): warning CS0067: The event 'SceneryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(68,25): warning CS0067: The event 'BasicPassengersService.OnFinishFlow' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(53,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopNearby' is never used Assets\simuzen\platform\systems\base\services\infraction\interop\impl\DisabledInteropService.cs(17,47): warning CS0067: The event 'DisabledInteropService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleRigidbody.cs(16,39): warning CS0067: The event 'VehicleRigidbody.OnVehicleTrigger' is never used Assets\simuzen\platform\systems\base\services\scene\Spawn\VehicleSpawnerService.cs(15,50): warning CS0067: The event 'VehicleSpawnerService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(20,35): warning CS0067: The event 'ReplayVehicleService.OnReplayServiceReady' is never used Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(188,41): warning CS0067: The event 'DebugCameraService.OnCameraCreated' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(57,34): warning CS0067: The event 'DebugEnvironmentService.OnEnvModifier' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(160,39): warning CS0067: The event 'DebugEnvironmentService.OnValidateFail' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs(15,29): warning CS0067: The event 'DeformableTerrainService.IsVehiclePoolReady' is never used Assets\simuzen\platform\systems\base\services\scene\Stateful\StatefulGOsService.cs(16,46): warning CS0067: The event 'StatefulGOsService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(34,35): warning CS0067: The event 'DummyRearviewService.OnLeftSwitched' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(46,38): warning CS0067: The event 'TestSceneService.OnServiceReady' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs(65,29): warning CS0067: The event 'FallOffGenerator.OnFallOff' is never used Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(14,46): warning CS0067: The event 'ReplayDataBusService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(17,59): warning CS0067: The event 'PassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\performance\PerformanceService.cs(15,50): warning CS0067: The event 'PerformanceService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(15,41): warning CS0067: The event 'TestGlobalService.OnServiceReady' is never used Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(26,50): warning CS0067: The event 'SceneVRService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(182,59): warning CS0067: The event 'TrafficService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(189,37): warning CS0067: The event 'DebugCameraService.OnCeilingChanged' is never used Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(42,47): warning CS0067: The event 'FakeInteropService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MultiBlockableIgnitionController.cs(10,44): warning CS0067: The event 'MultiBlockableIgnitionController.OnStatusChanged' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(28,39): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleRawCollision' is never used Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(13,31): warning CS0067: The event 'ReplayDataBusService.OnServiceReady' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\ReplayPassengersService.cs(7,59): warning CS0067: The event 'ReplayPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(52,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopMissing' is never used Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(35,46): warning CS0067: The event 'TmCircuitLineNode.OnNodeToRendererPathEvent' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(29,40): warning CS0067: The event 'DummyPassengersService.OnBoardPassengersRequest' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MultiBlockableIgnitionController.cs(28,38): warning CS0067: The event 'MultiBlockableIgnitionController.OnKeyStatusChange' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(24,40): warning CS0067: The event 'DummyPIPassengersService.OnNetRequestBusStop' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(34,40): warning CS0067: The event 'DummyPassengersService.OnBoardingCompleted' is never used Assets\simuzen\platform\systems\base\services\telemetry\GlobalTelemetryService.cs(12,50): warning CS0067: The event 'GlobalTelemetryService.OnServiceFailed' is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\PITrainingManagerSceneService.cs(29,29): warning CS0067: The event 'PITrainingManagerSceneService.OnExerciseEnded' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(58,32): warning CS0067: The event 'DebugEnvironmentService.OnIntensity' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\ElectricEnginelIgnitionController.cs(10,44): warning CS0067: The event 'ElectricEnginelIgnitionController.OnStatusChanged' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs(17,59): warning CS0067: The event 'DeformableTerrainService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(51,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopDetected' is never used Assets\simuzen\platform\systems\base\services\workflow\WorkflowService.cs(13,29): warning CS0067: The event 'WorkflowService.OnStart' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(54,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopEnter' is never used Assets\simuzen\platform\systems\base\services\driverlicense\DriverTargetService.cs(12,50): warning CS0067: The event 'DriverTargetService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\coroutine\CoroutineService.cs(15,46): warning CS0067: The event 'CoroutineService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(12,46): warning CS0067: The event 'DummyPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\FakeDeformableTerrainsOperationService.cs(137,29): warning CS0067: The event 'FakeDeformableTerrainsOperationService.IsVehiclePoolReady' is never used Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(29,59): warning CS0067: The event 'PassengerFactoryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(26,59): warning CS0067: The event 'DebugEnvironmentService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(11,46): warning CS0067: The event 'DummyPIPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(18,44): warning CS0067: The event 'GlobalAudioService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Culling\CullingService.cs(12,50): warning CS0067: The event 'CullingService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(13,55): warning CS0067: The event 'BasicPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(158,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierEnabled' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(32,25): warning CS0067: The event 'DummyPassengersService.OnFinishFlow' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(25,43): warning CS0067: The event 'AssetsFromProjectService.OnBundleVersionResult' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(26,30): warning CS0067: The event 'AssetsFromProjectService.OnLoadingBundle' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs(19,50): warning CS0067: The event 'VehicleDatabaseService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\product\ProductService.cs(16,50): warning CS0067: The event 'ProductService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs(66,29): warning CS0067: The event 'FallOffGenerator.OnGetUp' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(63,25): warning CS0067: The event 'BasicPassengersService.OnReleaseAllPassengersRequests' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(33,40): warning CS0067: The event 'DummyPassengersService.OnBoardingStart' is never used Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\IGlobalVRService.cs(24,50): warning CS0067: The event 'DummyGlobalVRService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(35,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingStart' is never used Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(23,50): warning CS0067: The event 'GlobalLocutionService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs(20,50): warning CS0067: The event 'GlobalVRService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(56,30): warning CS0067: The event 'DebugEnvironmentService.OnWeather' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(48,53): warning CS0067: The event 'TestSceneService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\workflow\WorkflowService.cs(11,50): warning CS0067: The event 'WorkflowService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(21,43): warning CS0067: The event 'AssetBundleService.OnBundleVersionResult' is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\PITrainingManagerSceneService.cs(31,50): warning CS0067: The event 'PITrainingManagerSceneService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(25,29): warning CS0067: The event 'GlobalOrchestratorFromList.OnLoadComplete' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(40,50): warning CS0067: The event 'AssetsFromProjectService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(22,59): warning CS0067: The event 'ReplayVehicleService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(33,35): warning CS0067: The event 'DummyRearviewService.OnRightSwitched' is never used Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(14,16): warning CS0414: The field 'EH5000LoadHandler._isInitialAnimation' is assigned but its value is never used Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\ProximityRadarSensor.cs(15,23): warning CS0414: The field 'ProximityRadarSensor._offsetDistanceToEntity' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(14,18): warning CS0414: The field 'ControllerChecker.appmenuLeftPressed' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\DashboardHandler\DashboardHandler.cs(22,23): warning CS0414: The field 'DashboardHandler._value' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(20,18): warning CS0414: The field 'ControllerChecker.aButtonPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(19,18): warning CS0414: The field 'ControllerChecker.xButtonPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(7,18): warning CS0414: The field 'ControllerChecker.triggerRightPressed' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs(35,40): warning CS0414: The field 'FallOffGenerator.fallOffMaxAngularVelocity' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ConfigurableAutomaticGearboxController.cs(36,21): warning CS0414: The field 'ConfigurableAutomaticGearboxController.gear' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryRG31IgnitionControllerComponent.cs(71,38): warning CS0414: The field 'MilitaryRG31IgnitionControllerComponent._absLight' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(27,16): warning CS0414: The field 'EH5000FailuresHandler._isInitialAnimation' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(29,23): warning CS0414: The field 'MachineryDriverBehaviourAction.t' is assigned but its value is never used Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RewiredInputDebugWindow.cs(52,29): warning CS0414: The field 'RewiredInputDebugWindow._currentModifiedAction' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(31,22): warning CS0414: The field 'EX5500FailuresHandler._cautionCoroutineRunning' is assigned but its value is never used Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RewiredInputDebugWindow.cs(47,31): warning CS0414: The field 'RewiredInputDebugWindow.selectionGrid' is assigned but its value is never used Assets\simuzen\platform\hud\components\HCOM_PI_SpeedNumbers.cs(18,22): warning CS0414: The field 'HCOM_PI_SpeedNumbers._enabled' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(35,18): warning CS0414: The field 'ControllerChecker.xButtonPressedDown' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\HCOM_RabbitTurtleHandler.cs(10,15): warning CS0414: The field 'HCOM_RabbitTurtleHandler._keyState' is assigned but its value is never used Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(30,23): warning CS0414: The field 'CircuitLineController.pathPosition' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(31,22): warning CS0414: The field 'EH5000FailuresHandler._cautionCoroutineRunning' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(31,21): warning CS0414: The field 'MachineryDriverBehaviourAction.indexCamera' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(36,18): warning CS0414: The field 'ControllerChecker.aButtonPressedDown' is assigned but its value is never used Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(81,22): warning CS0414: The field 'FreeRouteController._hasRouteBeenPlayed' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(26,22): warning CS0414: The field 'EX5500FailuresHandler._Caution' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(15,18): warning CS0414: The field 'ControllerChecker.appmenuRightPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(10,18): warning CS0414: The field 'ControllerChecker.touchpadLeftPressed' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryLMVIgnitionControllerComponent.cs(75,22): warning CS0414: The field 'MilitaryLMVIgnitionControllerComponent._auxIgnitionSignal' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(27,44): warning CS0414: The field 'MachineryDriverBehaviourAction.exiting' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs(32,40): warning CS0414: The field 'FallOffGenerator.fallOffMaxDepenetrarion' is assigned but its value is never used Assets\simuzen\platform\hud\components\HCOM_GP_SpeedNumbers.cs(12,22): warning CS0414: The field 'HCOM_GP_SpeedNumbers._isShutoff' is assigned but its value is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerStepManager.cs(21,50): warning CS0414: The field 'TrainingManagerStepManager.routeCreatorManager' is assigned but its value is never used Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(19,41): warning CS0414: The field 'TrainingManagerEditorCameraService.configuration' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorLoaderShovelAudioManager.cs(27,23): warning CS0414: The field 'ExcavatorLoaderShovelAudioManager._inactivityOffset' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(11,18): warning CS0414: The field 'ControllerChecker.touchpadRightPressed' is assigned but its value is never used Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\TriggerController.cs(21,36): warning CS0414: The field 'TriggerController.triggerIconImage' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(24,18): warning CS0414: The field 'ControllerChecker.bButtonPressed' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ConfigurableAutomaticGearboxController.cs(39,22): warning CS0414: The field 'ConfigurableAutomaticGearboxController.isChangingGear' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(30,18): warning CS0414: The field 'ControllerChecker.appmenuLeftPressedDown' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(31,18): warning CS0414: The field 'ControllerChecker.appmenuRightPressedDown' is assigned but its value is never used Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSPlayerReservePoints.cs(32,10): warning CS0414: The field 'TSPlayerReservePoints.isOnConnector' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(27,22): warning CS0414: The field 'MachineryDriverBehaviourAction.outOfFrustum' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(6,18): warning CS0414: The field 'ControllerChecker.triggerLeftPressed' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(37,27): warning CS0414: The field 'BrakePressure.statusBackup' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs(24,23): warning CS0414: The field 'DumperBucketAudioManager._inactivityOffset' is assigned but its value is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs(14,60): warning CS0414: The field 'CircuitLineTMStep._settings' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Spreader\Spreader.cs(9,22): warning CS0414: The field 'Spreader._spawning' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(23,18): warning CS0414: The field 'ControllerChecker.yButtonPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\BodyTraking\scripts\BodyTrackingService.cs(20,35): warning CS0414: The field 'BodyTrackingService.usingExternalApp' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\ExcavatorOpenableBucket.cs(14,23): warning CS0414: The field 'ExcavatorOpenableBucket._sideshiftPosition' is assigned but its value is never used Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(97,22): warning CS0414: The field 'FreeRoutePanelController._panelAdjusted' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryRG31IgnitionControllerComponent.cs(56,22): warning CS0414: The field 'MilitaryRG31IgnitionControllerComponent._auxIgnitionSignal' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(14,16): warning CS0414: The field 'EX5500LoadHandler._isInitialAnimation' is assigned but its value is never used Assets\simuzen\platform\hud\components\HCOM_IG_SlopePanel.cs(23,22): warning CS0414: The field 'HCOM_IG_SlopePanel._initialized' is assigned but its value is never used Assets\simuzen\platform\utils\Editor\FindComponents\FindNetworkTransform.cs(5,57): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\Editor\FindComponents\FindNetworkTransform.cs(21,36): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\Graphics\Editor\FreeRouteEntityAnimationDescriptorEditor.cs(8,20): warning CS0108: 'FreeRouteEntityAnimationDescriptorEditor.OnEnable()' hides inherited member 'BaseDescriptorEditor.OnEnable()'. Use the new keyword if hiding was intended. Assets\configuration\scenes\Editor\AssetsModificationCheck.cs(9,43): warning CS0618: 'SaveAssetsProcessor' is obsolete: 'Use UnityEditor.AssetModificationProcessor' Assets\simuzen\platform\systems\base\services\scene\Scenery\Editor\SceneryDataEditor.cs(5,22): warning CS0612: 'SceneryData' is obsolete Assets\simuzen\platform\systems\base\services\passengers\scripts\Editor\BusStopPassengersDescriptorEditor.cs(14,24): warning CS0108: 'BusStopPassengersDescriptorEditor.OnEnable()' hides inherited member 'PassengersDescriptorEditor.OnEnable()'. Use the new keyword if hiding was intended. Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(66,2): warning CS0612: 'ColorPickerHDRConfig' is obsolete Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(25,17): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(26,17): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(28,17): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(29,17): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(31,17): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(169,29): warning CS0109: The member 'TSMainManagerEditor.copySelectedLanes(TSLaneInfo[])' does not hide an accessible member. The new keyword is not required. Assets\Wwise\Editor\WwiseSetupWizard\AkBuildPreprocessor.cs(27,9): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkBuildPreprocessor.cs(29,9): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkBuildPreprocessor.cs(44,9): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(132,9): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(134,9): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(149,9): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(66,52): warning CS0612: 'ColorPickerHDRConfig' is obsolete Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(278,38): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(280,38): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(284,38): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(286,38): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(307,37): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(309,37): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(363,37): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(365,37): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs(21,9): warning CS0618: 'EditorApplication.playmodeStateChanged' is obsolete: 'Use EditorApplication.playModeStateChanged and/or EditorApplication.pauseStateChanged' Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(214,3): warning CS0618: 'MaterialEditor.TexturePropertyWithHDRColor(GUIContent, MaterialProperty, MaterialProperty, ColorPickerHDRConfig, bool)' is obsolete: 'Use TexturePropertyWithHDRColor(GUIContent label, MaterialProperty textureProp, MaterialProperty colorProperty, bool showAlpha)' Assets\simuzen\CommonTools\BakingTools\Editor\AutoLightmapBaker.cs(36,13): warning CS0618: 'Lightmapping.completed' is obsolete: 'OnCompletedFunction.completed is obsolete, please use event bakeCompleted instead. ' Assets\simuzen\CommonTools\BakingTools\Editor\AutoLightmapBaker.cs(37,13): warning CS0618: 'Lightmapping.completed' is obsolete: 'OnCompletedFunction.completed is obsolete, please use event bakeCompleted instead. ' Assets\simuzen\CommonTools\BakingTools\Editor\AutoLightmapBaker.cs(38,13): warning CS0618: 'Lightmapping.completed' is obsolete: 'OnCompletedFunction.completed is obsolete, please use event bakeCompleted instead. ' Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs(32,57): warning CS0618: 'EditorApplication.currentScene' is obsolete: 'Use EditorSceneManager to see which scenes are currently loaded' Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs(50,60): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs(50,21): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs(258,17): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs(258,56): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs(121,29): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs(135,32): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_EnumFlagDrawer.cs(18,18): warning CS0618: 'EditorGUI.EnumMaskField(Rect, string, Enum)' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_E_Util.cs(274,18): warning CS0618: 'EditorGUILayout.EnumMaskField(string, Enum, params GUILayoutOption[])' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(395,46): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(395,5): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(399,13): warning CS0618: 'PrefabUtility.CreateEmptyPrefab(string)' is obsolete: 'The concept of creating a completely empty Prefab has been discontinued. You can however use SaveAsPrefabAsset with an empty GameObject.' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(400,45): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(400,4): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(41,9): warning CS0618: 'EditorWindow.title' is obsolete: 'Use titleContent instead (it supports setting a title icon as well).' Assets\simuzen\CommonTools\Procedural Worlds\Frameworks\Common1\Editor\RemoteContentUpdater.cs(84,21): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\Procedural Worlds\Frameworks\Common1\Editor\RemoteContentUpdater.cs(84,43): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(86,4): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(86,41): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(98,4): warning CS0618: 'Terrain.castShadows' is obsolete: 'castShadows is deprecated, please use shadowCastingMode instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(98,25): warning CS0618: 'Terrain.castShadows' is obsolete: 'castShadows is deprecated, please use shadowCastingMode instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(107,13): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(107,35): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(41,17): warning CS0618: 'MinMaxSliderAttribute.MinMember' is obsolete: 'Use the MinValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(43,21): warning CS0618: 'MemberFinder' is obsolete: 'MemberFinder is obsolete, due to performance issues and because its various uses have been replaced by the ValueResolver and ActionResolver utilities. Use cases that do not fit those utlities should use manual reflection that is hand-optimized for the best performance in the given case.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(43,21): warning CS0618: 'MemberFinder.Start(Type)' is obsolete: 'MemberFinder is obsolete, due to performance issues and because its various uses have been replaced by the ValueResolver and ActionResolver utilities. Use cases that do not fit those utlities should use manual reflection that is hand-optimized for the best performance in the given case.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(44,30): warning CS0618: 'MinMaxSliderAttribute.MinMember' is obsolete: 'Use the MinValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(43,21): warning CS0618: 'MemberFinder.TryGetMember(out MemberInfo, out string)' is obsolete: 'MemberFinder is obsolete, due to performance issues and because its various uses have been replaced by the ValueResolver and ActionResolver utilities. Use cases that do not fit those utlities should use manual reflection that is hand-optimized for the best performance in the given case.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(51,49): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(51,98): warning CS0618: 'MinMaxSliderAttribute.MinMember' is obsolete: 'Use the MinValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(51,45): warning CS0618: 'InspectorPropertyValueGetter.InspectorPropertyValueGetter(InspectorProperty, string, bool, bool)' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(55,51): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(55,102): warning CS0618: 'MinMaxSliderAttribute.MinMember' is obsolete: 'Use the MinValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(55,47): warning CS0618: 'InspectorPropertyValueGetter.InspectorPropertyValueGetter(InspectorProperty, string, bool, bool)' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(61,17): warning CS0618: 'MinMaxSliderAttribute.MaxMember' is obsolete: 'Use the MaxValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(63,21): warning CS0618: 'MemberFinder' is obsolete: 'MemberFinder is obsolete, due to performance issues and because its various uses have been replaced by the ValueResolver and ActionResolver utilities. Use cases that do not fit those utlities should use manual reflection that is hand-optimized for the best performance in the given case.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(63,21): warning CS0618: 'MemberFinder.Start(Type)' is obsolete: 'MemberFinder is obsolete, due to performance issues and because its various uses have been replaced by the ValueResolver and ActionResolver utilities. Use cases that do not fit those utlities should use manual reflection that is hand-optimized for the best performance in the given case.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(64,30): warning CS0618: 'MinMaxSliderAttribute.MaxMember' is obsolete: 'Use the MaxValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(63,21): warning CS0618: 'MemberFinder.TryGetMember(out MemberInfo, out string)' is obsolete: 'MemberFinder is obsolete, due to performance issues and because its various uses have been replaced by the ValueResolver and ActionResolver utilities. Use cases that do not fit those utlities should use manual reflection that is hand-optimized for the best performance in the given case.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(71,49): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(71,98): warning CS0618: 'MinMaxSliderAttribute.MaxMember' is obsolete: 'Use the MaxValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(71,45): warning CS0618: 'InspectorPropertyValueGetter.InspectorPropertyValueGetter(InspectorProperty, string, bool, bool)' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(75,51): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(75,102): warning CS0618: 'MinMaxSliderAttribute.MaxMember' is obsolete: 'Use the MaxValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(75,47): warning CS0618: 'InspectorPropertyValueGetter.InspectorPropertyValueGetter(InspectorProperty, string, bool, bool)' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(81,17): warning CS0618: 'MinMaxSliderAttribute.MinMaxMember' is obsolete: 'Use the MinMaxValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(83,51): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(83,107): warning CS0618: 'MinMaxSliderAttribute.MinMaxMember' is obsolete: 'Use the MinMaxValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(83,47): warning CS0618: 'InspectorPropertyValueGetter.InspectorPropertyValueGetter(InspectorProperty, string, bool, bool)' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(36,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(36,31): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(37,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(38,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(39,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(40,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs(17,52): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs(17,17): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(100,34): warning CS0618: 'InspectorPropertyValueGetter.GetValue()' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(106,31): warning CS0618: 'InspectorPropertyValueGetter.GetValue()' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(110,31): warning CS0618: 'InspectorPropertyValueGetter.GetValue()' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(119,31): warning CS0618: 'InspectorPropertyValueGetter.GetValue()' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(123,31): warning CS0618: 'InspectorPropertyValueGetter.GetValue()' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs(204,115): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs(204,9): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(27,49): warning CS0612: 'ReplayIdentity' is obsolete Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(40,75): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(45,75): warning CS0612: 'ReplayIdentity' is obsolete Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRiggerMenu.cs(13,3): warning CS0618: 'EditorWindow.title' is obsolete: 'Use titleContent instead (it supports setting a title icon as well).' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(58,3): warning CS0618: 'SceneView.onSceneGUIDelegate' is obsolete: 'onSceneGUIDelegate has been deprecated. Use duringSceneGui instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(65,3): warning CS0618: 'SceneView.onSceneGUIDelegate' is obsolete: 'onSceneGUIDelegate has been deprecated. Use duringSceneGui instead.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(18,33): warning CS0618: 'PrefabUtility.CreatePrefab(string, GameObject)' is obsolete: 'Use SaveAsPrefabAsset instead.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(19,18): warning CS0618: 'PrefabUtility.ConnectGameObjectToPrefab(GameObject, GameObject)' is obsolete: 'Use RevertPrefabInstance. Prefabs instances can no longer be connected to Prefab Assets they are not an instance of to begin with.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(57,138): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(57,13): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(221,3): warning CS0162: Unreachable code detected Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(221,10): warning CS0219: The variable 'tab' is assigned but its value is never used Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(222,10): warning CS0219: The variable 'intermediateTab' is assigned but its value is never used Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(223,10): warning CS0219: The variable 'finalTab' is assigned but its value is never used Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(234,10): warning CS0219: The variable 'finalTab' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs(224,123): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs(224,13): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(84,9): warning CS0612: 'NetPrefabRegister' is obsolete Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(90,9): warning CS0612: 'NetPrefabRegister' is obsolete Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(100,93): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(100,9): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\platform\systems\base\traffic\scripts\Editor\SMKTrafficVehicleRigger.cs(754,13): warning CS0618: 'SceneView.onSceneGUIDelegate' is obsolete: 'onSceneGUIDelegate has been deprecated. Use duringSceneGui instead.' Assets\simuzen\platform\DeformableMeshes\Core\Editor\DeformableTerrainTool.cs(98,31): warning CS0618: 'Assert.raiseExceptions' is obsolete: 'Future versions of Unity are expected to always throw exceptions and not have this field.' Assets\simuzen\platform\DeformableMeshes\Core\Editor\DeformableTerrainTool.cs(99,17): warning CS0618: 'Assert.raiseExceptions' is obsolete: 'Future versions of Unity are expected to always throw exceptions and not have this field.' Assets\simuzen\platform\DeformableMeshes\Core\Editor\DeformableTerrainTool.cs(105,17): warning CS0618: 'Assert.raiseExceptions' is obsolete: 'Future versions of Unity are expected to always throw exceptions and not have this field.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(955,19): warning CS0618: 'PrefabUtility.CreatePrefab(string, GameObject)' is obsolete: 'Use SaveAsPrefabAsset instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(956,44): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(956,3): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2450,81): warning CS0618: 'EditorGUILayout.EnumMaskField(string, Enum, params GUILayoutOption[])' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(4398,9): warning CS0162: Unreachable code detected Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Editor\GearInputDrawer.cs(13,22): warning CS0414: The field 'GearInputDrawer.gearSecuencialShiftAutomaticFoldout' is assigned but its value is never used Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\BaseCustomVoiceProvider.cs(258,24): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\BaseCustomVoiceProvider.cs(258,44): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\BaseVoiceProvider.cs(327,24): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\BaseVoiceProvider.cs(327,44): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(267,30): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(267,50): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(450,24): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(450,44): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Finished updating scripts / assemblies AssetDatabase: script compilation time: 15.592564s Begin MonoManager ReloadAssembly Symbol file LoadedFromMemory doesn't match image C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Assemblies\Sirenix.OdinInspector.Attributes.dll Symbol file LoadedFromMemory doesn't match image C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Assemblies\Sirenix.Serialization.Config.dll Symbol file LoadedFromMemory doesn't match image C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Assemblies\Sirenix.OdinInspector.Editor.dll Symbol file LoadedFromMemory doesn't match image C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Assemblies\Sirenix.Utilities.Editor.dll Symbol file LoadedFromMemory doesn't match image C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Assemblies\Sirenix.Utilities.dll Symbol file LoadedFromMemory doesn't match image C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Assemblies\Sirenix.Serialization.dll Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 360.72 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.74 ms. Start importing Assets/simuzen/CommonTools/AGXUnity/Editor/Data/Data.asset using Guid(b2b35deae34bdef4ebfbfe997254c2ce) Importer(-1,00000000000000000000000000000000) -> (artifact id: '1a5c797336c777dc5d48c771973b0f78') in 0.011058 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.07 seconds Mono: successfully reloaded assembly - Completed reload, in 12.231 seconds Domain Reload Profiling: ReloadAssembly (12236ms) BeginReloadAssembly (88ms) ExecutionOrderSort (0ms) DisableScriptedObjects (2ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (20ms) EndReloadAssembly (12111ms) LoadAssemblies (1307ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (393ms) ReleaseScriptCaches (1ms) RebuildScriptCaches (116ms) SetupLoadedEditorAssemblies (10123ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (2ms) SetLoadedEditorAssemblies (0ms) RefreshPlugins (362ms) BeforeProcessingInitializeOnLoad (66ms) ProcessInitializeOnLoadAttributes (9454ms) ProcessInitializeOnLoadMethodAttributes (237ms) AfterProcessingInitializeOnLoad (3ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) Platform modules already initialized, skipping Refreshing native plugins compatible for Editor in 4.16 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.73 ms. RefreshInfo: InitialScriptRefreshV2(NoUpdateAssetOptions) scanfilter: ... 1 filters RefreshProfiler: Total: 173891.128ms InvokeBeforeRefreshCallbacks: 0.462ms ApplyChangesToAssetFolders: 0.043ms Scan: 1157.471ms OnSourceAssetsModified: 1.494ms UnregisterDeletedAssets: 0.003ms InitializeImportedAssetsSnapshot: 20.294ms GetAllGuidsForCategorization: 4.854ms CategorizeAssets: 386.984ms ImportAndPostprocessOutOfDateAssets: 165418.064ms (51615.996ms without children) ImportManagerImport: 698.238ms (31.288ms without children) ImportInProcess: 666.540ms UpdateCategorizedAssets: 0.410ms CompileScripts: 111294.013ms PostProcessAllAssets: 1765.475ms ReloadImportedAssets: 21.622ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 8.735ms InitializingProgressBar: 0.009ms PostProcessAllAssetNotificationsAddChangedAssets: 1.534ms RestoreLoadedAssetsState: 1.327ms UpdateImportedAssetsSnapshot: 11.116ms ReloadSourceAssets: 3.603ms UnloadImportedAssets: 38.840ms Hotreload: 5.691ms FixTempGuids: 0.005ms GatherAllCurrentPrimaryArtifactRevisions: 0.000ms UnloadStreamsBegin: 3.715ms LoadedImportedAssetsSnapshotReleaseGCHandles: 1.364ms GetLoadedSourceAssetsSnapshot: 3.756ms PersistCurrentRevisions: 7.648ms UnloadStreamsEnd: 0.369ms GenerateScriptTypeHashes: 0.507ms Untracked: 6836.466ms Application.AssetDatabase Initial Script Refresh End Application.AssetDatabase.Refresh Start Registering precompiled user dll's ... Registered in 0.036141 seconds. Start importing Assets/configuration/localization/Fichero de localización.xlsm using Guid(9a8a77030ef39fa48b9cb0801f23b360) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b4dd2285abe33aaa83f831edee67de59') in 0.054942 seconds Start importing Assets/UI/Textures/Simulator/Simestruck/FreightlinerPanel/TP_Background/NoSpeedValues/Freightliner_panel_day.png using Guid(02dd6fffdf8e84846bf5f1419fd510dd) Importer(-1,00000000000000000000000000000000) -> (artifact id: '69280e9ff773500f7b02edee841e1f70') in 0.148554 seconds Start importing Assets/UI/Textures/Simulator/Simestruck/FreightlinerPanel/TP_Background/NoSpeedValues/Freightliner_panel_night.png using Guid(c2da3e153a55c8f4d8ad148bd048b479) Importer(-1,00000000000000000000000000000000) -> (artifact id: '1e388ba4e7788d1f523d6509baa17adb') in 0.121543 seconds Start importing Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Freightliner_cab_icon.png using Guid(03fea05ad923a064aadc7ed4c89d9738) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c02f98ede03f6bb3c4d5ccdefbf00d89') in 0.028212 seconds Start importing Assets/UI/Textures/Simulator/Simestruck/Kenworth2025/K2025_Background/panel_kenworth_2025_backgr.png using Guid(f7617ea55f3e5e744b824c68f2a6e265) Importer(-1,00000000000000000000000000000000) -> (artifact id: '46156b63e85cf3e704f744a45c404602') in 0.118527 seconds Start importing Assets/UI/Simulator/Logsim/Atlas/HUD_VehiclesAndScenesAtlas.png using Guid(583491a40c78ac74f8466c995e89e0cf) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c89ca982e9486aea5f51934119200cc5') in 0.079002 seconds Start importing Assets/UI/Simulator/Logsim/Atlas/HUD_ProductAtlas.png using Guid(3edaeebfa9740bf419a09f6d898df279) Importer(-1,00000000000000000000000000000000) -> (artifact id: '4839a9a7e2e9fab6b95361bb605a90e5') in 0.261411 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STPemex/HUD_GP_Images_Atlas.spriteatlas using Guid(b06c74a4fa53ce2488a220e4949f8bad) Importer(-1,00000000000000000000000000000000) -> (artifact id: '1b61680b113bbf1f9267ce530a0f6ab6') in 0.022536 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STYucarro/HUD_GP_Images_Atlas.spriteatlas using Guid(d0509fb98d0e9154fa70926e66be9ae8) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'dafbc73702befd6aac7148375dd360d0') in 0.014537 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STDanone/HUD_GP_Images_Atlas.spriteatlas using Guid(e07456b651c7cc84286fe9551224d384) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6e2d9ca444d4645565063e15d1cf71d9') in 0.015205 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STBachoco/HUD_GP_Images_Atlas.spriteatlas using Guid(e05decc692ac8e446bc6fb6c2b33a449) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6cdaa42f6bb070ab9f8808f47db9ddba') in 0.015153 seconds Start importing Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_FreightlinerVehicleDashboardAtlas.spriteatlas using Guid(314b254b78d09184a8e5eecea34dc009) Importer(-1,00000000000000000000000000000000) -> (artifact id: '49e24e1f01ed4fb02164a8fd89636076') in 0.013592 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STLala/HUD_GP_Images_Atlas.spriteatlas using Guid(5128c7e4b7db82d4582309527b865458) Importer(-1,00000000000000000000000000000000) -> (artifact id: '81fa7fe0e472a41403840e828602dab6') in 0.014015 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STFletes/HUD_GP_Images_Atlas.spriteatlas using Guid(0286df8925bf1b04e9e6722299612b99) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ead785eaf9bb995eb8cce59d92ac536d') in 0.016769 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STEstafeta/HUD_GP_Images_Atlas.spriteatlas using Guid(22abcdeaee76edb488685cc319e4dea7) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd21290fe0ec7f757b740126bda8ad78f') in 0.017937 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STGlobal/HUD_GP_Images_Atlas.spriteatlas using Guid(32a380c155139014ead8647723f9deac) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c530c0156455527d41d12ad696d6013d') in 0.015041 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STCCTrucking/HUD_GP_Images_Atlas.spriteatlas using Guid(52974a7a43fdf8e4a9fa9f03ca0dae43) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'bfb708ee51efd61f22e517e896cb2e09') in 0.026387 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STPepsico/HUD_GP_Images_Atlas.spriteatlas using Guid(b221152c4291f3d499978d22a9b96c2a) Importer(-1,00000000000000000000000000000000) -> (artifact id: '4f0506d2030062e44d294a438606f2d5') in 0.014417 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STTufesa/HUD_GP_Images_Atlas.spriteatlas using Guid(e2d3e5f0bc6c3d241beb1b168d94e27b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '55333710882092c2a14f0a4aa42252f0') in 0.018780 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STGuatemala/HUD_GP_Images_Atlas.spriteatlas using Guid(039151d0309112244a76027d55148c44) Importer(-1,00000000000000000000000000000000) -> (artifact id: '898851620bade414158844bab130a4e1') in 0.014865 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STPamasu/HUD_GP_Images_Atlas.spriteatlas using Guid(33da1cdacbefa0c4c9837bda72858f1f) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a636d1a5155dfb3ce9ac340dc88beebb') in 0.016330 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STMG/HUD_GP_Images_Atlas.spriteatlas using Guid(531f9d6b48bbb2347928651828fab78c) Importer(-1,00000000000000000000000000000000) -> (artifact id: '56f19a4126ca2b60ca0281986592bb2e') in 0.019543 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STEstrella/HUD_GP_Images_Atlas.spriteatlas using Guid(f3f98b47fa0acda4c93971b457ece2bc) Importer(-1,00000000000000000000000000000000) -> (artifact id: '9f3c7e31bb88368edbe8cdc07e6f3f50') in 0.015667 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STFletesMX/HUD_GP_Images_Atlas.spriteatlas using Guid(05202a8fa5ce9604ab37e3861cbf149e) Importer(-1,00000000000000000000000000000000) -> (artifact id: '698aecc53ceeca63cfae5a620963007e') in 0.014494 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STBarcel/HUD_GP_Images_Atlas.spriteatlas using Guid(4504e4abdec277043acfd90847053a65) Importer(-1,00000000000000000000000000000000) -> (artifact id: '74ac8d2bdd6a97d84c1a7e72dba5b60a') in 0.014498 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STQueretaro/HUD_GP_Images_Atlas.spriteatlas using Guid(1676a8748e8b6604c99b98dcdab7be16) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f84c49769d0aa4448da44fcbbec7e202') in 0.015929 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STCoppel/HUD_GP_Images_Atlas.spriteatlas using Guid(764849ee4c92a884293ff3b3248f3fbb) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b4364af786d7d4042ea95ec5b0da3908') in 0.014991 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STPrimafrio/HUD_GP_Images_Atlas.spriteatlas using Guid(961b8ea7e85880244a9362b98518d704) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7227fee42ca163b5bf0476940fbd9540') in 0.014357 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STLiverpool/HUD_GP_Images_Atlas.spriteatlas using Guid(77e2452206be5bc408fc1de036175c6e) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7f07bb7f035b09dba2aa4575ed93f4cd') in 0.013807 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STHG/HUD_GP_Images_Atlas.spriteatlas using Guid(875289823a905a143a8cca931bb45414) Importer(-1,00000000000000000000000000000000) -> (artifact id: '837c432d5e2357ac3e7acba5c6ddce52') in 0.014443 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STMoctezuma/HUD_GP_Images_Atlas.spriteatlas using Guid(c7d9ce907bffbe04c820121ff35f60e5) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ce2667ca5e3883f4cce5091fc8851253') in 0.016515 seconds Start importing Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_Kenworth2025VehicleDashboardAtlas.spriteatlas using Guid(189924c2f207d604ea3daf964be6f7c0) Importer(-1,00000000000000000000000000000000) -> (artifact id: '05e4a6447998f0c355bf0b800098bbcc') in 0.012462 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STGCC/HUD_GP_Images_Atlas.spriteatlas using Guid(09236660bd4644a4bb4bc8f48d26dd37) Importer(-1,00000000000000000000000000000000) -> (artifact id: '666ab56f2108b492ebb9d55f1af20701') in 0.014037 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STAviMarca/HUD_GP_Images_Atlas.spriteatlas using Guid(19b3000da92db364697cde09058f0085) Importer(-1,00000000000000000000000000000000) -> (artifact id: '1c2c7988ba920b9d428c1598ed0a57f5') in 0.014315 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STCola/HUD_GP_Images_Atlas.spriteatlas using Guid(79e9e157a5d2ce444ad201021a4d808a) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd6064cefbc646f3957850c00ebd48000') in 0.013993 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STGuerras/HUD_GP_Images_Atlas.spriteatlas using Guid(b959b92da30ac7e439d7bfd03a6d5a11) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6c2606b28a13f09ed293730518570cff') in 0.014153 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STLucia/HUD_GP_Images_Atlas.spriteatlas using Guid(c92cbc8204ffa34438f03b505642af75) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'fffa45a91189f3c85a443923c116ecaa') in 0.014695 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STArmstrong/HUD_GP_Images_Atlas.spriteatlas using Guid(aa3978a413812234c9749a5554562e2b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3ee7e639016d3b91ee59262cf74308cc') in 0.015477 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STrtp/HUD_GP_Images_Atlas.spriteatlas using Guid(4be0f05cf67c2424d8ef12a71c130be1) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd5369b0a847a86ab1fbbc91795775341') in 0.015607 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STBusVencedor/HUD_GP_Images_Atlas.spriteatlas using Guid(4b817a9a17978694dba58a1aaac6ae27) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ddcaf9d41987ecd70c445cea9c60b123') in 0.013924 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STOxxo/HUD_GP_Images_Atlas.spriteatlas using Guid(cb8308464da48ee4688c87acd2602e83) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'bea07e2a0f6319bad28a9be4067c603e') in 0.015205 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STBimbo/HUD_GP_Images_Atlas.spriteatlas using Guid(0cdcaa47833cd794daa08440cc6a72de) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2f38d8fe58c90b26be49d5e7e921b6f2') in 0.017284 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/ST/HUD_GP_Images_Atlas.spriteatlas using Guid(4c35e44b1efa94c48a5258a0ab856a4d) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'dba2c88a668654833675befa12c76010') in 0.014674 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STFGuadalajara/HUD_GP_Images_Atlas.spriteatlas using Guid(ec61377c02fd19147a72644d7d105bb2) Importer(-1,00000000000000000000000000000000) -> (artifact id: '12ae9c8532c9039b2c71cf9a7825818d') in 0.014134 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STJCV/HUD_GP_Images_Atlas.spriteatlas using Guid(1e36be533f608014583accaa451325af) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5c756a79f8ad6ac765222232a4bad265') in 0.013979 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STSoriana/HUD_GP_Images_Atlas.spriteatlas using Guid(eeae6ddcd1fe32342895895c882a539b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8c95d39bf55a10e011e4fe23979b66ac') in 0.014329 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STAlpura/HUD_GP_Images_Atlas.spriteatlas using Guid(7f8c310d53f39aa4283101f05258f7b1) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e5a7ca0274d4e631e0f3a041a0316922') in 0.013940 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STInlk/HUD_GP_Images_Atlas.spriteatlas using Guid(8f6152256f22a8e429332b7653d950eb) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6e30220c08a2aad5c5a266a7d6fc3268') in 0.015375 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STMayab/HUD_GP_Images_Atlas.spriteatlas using Guid(df74ed9ad885d824e9405f7b09c28051) Importer(-1,00000000000000000000000000000000) -> (artifact id: '226ff839f661ee9202480bcf43d33a5a') in 0.015787 seconds Start importing Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Freightliner DD15.asset using Guid(06ed0e72798f38d4db5ab730d8e4f664) Importer(-1,00000000000000000000000000000000) -> (artifact id: '38821206e1aaccc34c44a1f2769c97fb') in 0.012504 seconds Start importing Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Kenworth T800.asset using Guid(a95a44ec1ae02b240bd92cb6e1d8c64f) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f17192b69bd9445cad29009e8c7891d1') in 0.007628 seconds Start importing Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/Resources/EditorStartupPrefs.asset using Guid(cdb2b908ef6cb8b45aba3615cdf5b909) Importer(-1,00000000000000000000000000000000) -> (artifact id: '12d2dd9928030fd09c53ee0077be8c33') in 0.007276 seconds Start importing Assets/simuzen/CommonTools/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset using Guid(2e498d1c8094910479dc3e1b768306a4) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8e2603fdc270e9255dc237f2f549f650') in 0.022836 seconds Start importing Assets/configuration/localization/ES-CL_Lang.txt using Guid(90903afec3e57ed449df8181ea655d3a) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd9b0c69dc9e1e15f374e035f505ee8f6') in 0.030894 seconds Start importing Assets/configuration/localization/EN-GB_Lang.txt using Guid(90c6bac187ae034408f0f5f7e7e9f150) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f13ae7a76dcbb6e7c142757db3468a18') in 0.028666 seconds Start importing Assets/configuration/localization/IT-IT_Lang.txt using Guid(a5f1a11bb2f763e41ae9273f42fcc4f1) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2ca19196a8fd041c2eb4d34a64217f73') in 0.028237 seconds Start importing Assets/configuration/localization/EN-US_Lang.txt using Guid(86c8947241b03d44a9129a18f856083b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '88c1850a40776894dbedafdf3f6bd816') in 0.025522 seconds Start importing Assets/configuration/localization/PT-PT_Lang.txt using Guid(680049298fed7c54581334faacf5bcc2) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'eaf70734eca66809127ca1eb21953de6') in 0.026557 seconds Start importing Assets/configuration/localization/FR-FR_Lang.txt using Guid(b883de64ac7d1494a92507cfdb9b41b8) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7ca42c8ddc5f01f2e58b2cb2571a2988') in 0.027197 seconds Start importing Assets/configuration/localization/ES-MX_Lang.txt using Guid(7c3d6c49c67026445927ca787cfc5c96) Importer(-1,00000000000000000000000000000000) -> (artifact id: '425a1e507bfd931fc1dc3c41542c890f') in 0.025935 seconds Start importing Assets/configuration/localization/PT-BR_Lang.txt using Guid(2fd452843be9e8c4586fd2d63d26a6bd) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b9dc854658db3bf054dae627f4c01c4a') in 0.025210 seconds Start importing Assets/configuration/localization/ES-AR_Lang.txt using Guid(5f0bcbb046944a34b9980a3adc149a6f) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f5cd3ff255b4b88c7ff27e92b8d5e1a0') in 0.026890 seconds Start importing Assets/configuration/localization/ES-ES_Lang.txt using Guid(5fdb83c10fcc4d446a95942d02b6fb8e) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f3b2318123405cf6251bce760ae76780') in 0.025119 seconds Start importing Assets/simuzen/platform/systems/base/services/camera/templates/LogicCameraTemplate.prefab using Guid(10e5643b9955de04f88aee3e9c5450aa) Importer(-1,00000000000000000000000000000000) -> (artifact id: '260d953a873d8028e1ef1336cf6cdc33') in 0.056112 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Komatsu PC3000.prefab using Guid(81a9d5fa38bcf1644b0cdd3d04cbdbe5) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2b46c56467ce48ea8baae696ba2416e8') in 0.046412 seconds Start importing Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/Prefabs/Common/EngineAudioManagerFsm.prefab using Guid(d1ef427ebf5a0e04f83bb4e91be28c30) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0a188eef0f3099c8c82989665a85ed36') in 0.023362 seconds Start importing Assets/simuzen/reusable/Resources/InitialFSM_TM.prefab using Guid(e14bde52e3937014184c1fc49ebeb451) Importer(-1,00000000000000000000000000000000) -> (artifact id: '63c1d2b0c24d58cf8eba627b1bc11bb1') in 0.017151 seconds Start importing Assets/simuzen/tm/Resources/Prefabs/tm_trigger.prefab using Guid(0214427a28a1482439e6c0ffe658a00f) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b63b1105ad579a8c79db8565601d5175') in 0.338902 seconds Start importing Assets/simuzen/reusable/Resources/UserInstructorLoginFSM.prefab using Guid(a3491aad12201c6489c150dba6a47351) Importer(-1,00000000000000000000000000000000) -> (artifact id: '20eb75e9bcd937df77f12afea8df05d9') in 0.020505 seconds Start importing Assets/simuzen/reusable/Resources/STPI_FSM.prefab using Guid(d39a68776f18e5c4bb8ca55ca56a39d8) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3dd3f191154c0834a37fb24bb1a44bf5') in 0.017992 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Komatsu Wa900.prefab using Guid(e3de24386bf6d4046a7b115ec7845934) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f9c7f4baf4ebbfa1f364a33bab2ee1eb') in 0.060912 seconds Start importing Assets/simuzen/reusable/Resources/SC_InitialFSM.prefab using Guid(f3bd25c89d2af834ebe31009c513fa62) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'be2ee2449891f36f03977fb307cb13bf') in 0.033292 seconds Start importing Assets/simuzen/platform/systems/base/services/camera/templates/TrainingManagerCameraTemplate.prefab using Guid(24a7810c37df2174d99754cccb38785e) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6a5461df33671193a73571e3ba2bb4ec') in 0.023093 seconds Start importing Assets/simuzen/platform/installers/Prefabs/GlobalServicesInstaller.prefab using Guid(44ca5d5003e6c6241820601a15d6cf91) Importer(-1,00000000000000000000000000000000) -> (artifact id: '05c0c7db15aaefd32c8dd8b7535a3df2') in 1.410490 seconds Start importing Assets/simuzen/reusable/Resources/EmptyLoginFSM.prefab using Guid(54ddae8c7a37b55418de1cb4ab30c779) Importer(-1,00000000000000000000000000000000) -> (artifact id: '478d06b34a6d06bfe7afdd9c14238aed') in 0.022296 seconds Start importing Assets/simuzen/reusable/Resources/ExerciseFSM.prefab using Guid(74d22e133163db4468ed5cd618ccebfe) Importer(-1,00000000000000000000000000000000) -> (artifact id: '98080cd4dbf18a3e4bcb36049c6866ca') in 0.015830 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseService.prefab using Guid(940b04fa335663f46bdf7660b161b1d2) Importer(-1,00000000000000000000000000000000) The same field name is serialized multiple times in the class or its parent class. This is not supported: Base(MonoBehaviour) _unitsText The asset at Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Komatsu Hd985.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Komatsu Hd985.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] There is some VPCollider empty in an axle. Please check: VPPIntegration UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogError (object,UnityEngine.Object) VPPIntegration:ValidateAxles () (at Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VPPIntegration.cs:244) VPPIntegration:OnValidate () (at Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VPPIntegration.cs:221) (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VPPIntegration.cs Line: 244) -> (artifact id: 'b5122bbfdb100510cdf72671ad6e7998') in 15.360716 seconds Start importing Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/Prefabs/Common/ElectricEngineAudioManagerFsm.prefab using Guid(c4358c550f8d99e48b89685f0d75a607) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a55174b5f578b9a2fd9a76c22be50e66') in 0.021596 seconds Start importing Assets/simuzen/reusable/Resources/InitialFSM_without_checksim.prefab using Guid(d55d611e28de65b4a95b6692dc74ae17) Importer(-1,00000000000000000000000000000000) -> (artifact id: '14edee7b23b55da0476e1c69a9b4760e') in 0.021604 seconds Start importing Assets/simuzen/reusable/Resources/SMT_Login_ES_CL.prefab using Guid(262ddd6b70c47c2438cad461bb1ec72d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '526ebb6f853cd0e46c71ec335667f5bf') in 0.023943 seconds Start importing Assets/simuzen/reusable/Resources/EditorLoginFSM.prefab using Guid(d66d2b1a282cc824aaeafb88e89e5e53) Importer(-1,00000000000000000000000000000000) -> (artifact id: '4f6265b4489c50593f9ed21532ad4ef3') in 0.083109 seconds Start importing Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HFreightlinerCascadiaPanel.prefab using Guid(375615a1ce8fd914399b4216cf144918) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c529c7fce8fa9a9e46d5ce101d5aafe4') in 0.056466 seconds Start importing Assets/simuzen/reusable/Resources/FlowPassengerFsm.prefab using Guid(392e3da8bd3cca64d9220772ad829701) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7a4e8a6fc0aa806006cc91893ed99981') in 0.049355 seconds Start importing Assets/simuzen/platform/systems/base/services/passengers/prefabs/HandicappedPassengerLogic.prefab using Guid(99c54b5b139b067469ca7e009e04f5a7) Importer(-1,00000000000000000000000000000000) -> (artifact id: '67931a885b64f8607d59f3d6a768fe5b') in 0.039060 seconds Start importing Assets/simuzen/platform/systems/base/services/network/Resources/NetworkManager.prefab using Guid(f98dc163311b34b45823275ca0c9699f) Importer(-1,00000000000000000000000000000000) The asset at Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Komatsu Hd985.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Komatsu Hd985.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] There is some VPCollider empty in an axle. Please check: VPPIntegration UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogError (object,UnityEngine.Object) VPPIntegration:ValidateAxles () (at Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VPPIntegration.cs:244) VPPIntegration:OnValidate () (at Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VPPIntegration.cs:221) (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VPPIntegration.cs Line: 244) -> (artifact id: 'a2dc1412a77572788fa80f98eaa22108') in 3.949593 seconds Start importing Assets/simuzen/platform/systems/base/services/passengers/prefabs/CommonPassengerLogic.prefab using Guid(0a260c4506ae0eb47a89478b6f96c584) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'aaa29420e8e8c629fe8bf88fdac3a40a') in 0.037180 seconds Start importing Assets/simuzen/platform/systems/base/services/scene/Resources/SceneryService.prefab using Guid(1b800ebd3003a4b4b88812fb51c46e1c) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b8f345c5ffd686849c3f7b8c4eee4108') in 0.030909 seconds Start importing Assets/simuzen/reusable/Resources/InitialFSM.prefab using Guid(bc4956b868ae91642939c42117c896c5) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f6bee34cb8f21e24073b71f1c662d2dc') in 0.021874 seconds Start importing Assets/simuzen/reusable/Resources/EditorSimFSM.prefab using Guid(fcfc3ef75b2afec4a856ca975b45d380) Importer(-1,00000000000000000000000000000000) -> (artifact id: '40f704381157ff0f42a8f78d09abdb4b') in 0.018322 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Komatsu Hd985.prefab using Guid(1dafea0b8a14f8144a0f1a971ddc9bf2) Importer(-1,00000000000000000000000000000000) -> (artifact id: '1727f49ecd48395067eec8c4e12fb7a8') in 0.022115 seconds Start importing Assets/simuzen/reusable/Resources/EditorPIFSM.prefab using Guid(bd86efde237968a4994544987e0e5cad) Importer(-1,00000000000000000000000000000000) -> (artifact id: '28c3195c7d38deb0778ab3f302d178de') in 0.018225 seconds Start importing Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HKenworth2025.prefab using Guid(ed0329e55c816df43a62d104806b7303) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0f9d58feb2d56a84e828ccd8bd0c5f64') in 0.046277 seconds Start importing Assets/simuzen/platform/systems/base/services/camera/templates/LogicCameraTemplateAGX.prefab using Guid(0e114c234a154804abe16e418b00d160) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7dafd6ccf64c114c12882851ce1597cc') in 0.019183 seconds Start importing Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HFreightlinerPanel.prefab using Guid(1e5cc2712fd75354abc15504e46ce6be) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'fa54cf20af24caf9a587a7c3c05c21b7') in 0.029452 seconds Start importing Assets/simuzen/CommonTools/UIWidgets/Prefabs/Accordion.prefab using Guid(6ebe13f12b4a9014aa8e72af3a3e0518) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0212cb870b30bd6dc2bd34bb01ed71d4') in 0.036331 seconds Start importing Assets/simuzen/reusable/Resources/OrchestratorFsm.prefab using Guid(ce3bc63bd6421f340bcd8e0bafdfb999) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8000369c55ef746d9b571ffd10dd5a13') in 0.021810 seconds Start importing Assets/simuzen/reusable/Resources/EditorPIFSM_OLD.prefab using Guid(3f1fe965ef4014845b3a5022d4bdecc1) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ea2cf427229b29881d5a7a9730c27b50') in 0.016054 seconds Start importing Assets/simuzen/platform/systems/base/services/registry/Resources/RegistryService.prefab using Guid(8f560cee9ec9e534dbaa6b9c96817633) Importer(-1,00000000000000000000000000000000) There is some VPCollider empty in an axle. Please check: VPPIntegration UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogError (object,UnityEngine.Object) VPPIntegration:ValidateAxles () (at Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VPPIntegration.cs:244) VPPIntegration:OnValidate () (at Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VPPIntegration.cs:221) (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VPPIntegration.cs Line: 244) -> (artifact id: 'c70e654b20f058ba080665c5d8ead48b') in 1.757513 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Docs/Maquinaria/Hitachi EX5500/Hitachi Oil Leveling Cylinder.wmv using Guid(cc7acb583da7e114f8761db6e492edde) Importer(-1,00000000000000000000000000000000) -> (artifact id: '1c92b01004e2058f13ca01f031f7ee8b') in 0.174154 seconds Refreshing native plugins compatible for Editor in 4.50 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.79 ms. Refresh completed in 46.164317 seconds. RefreshInfo: RefreshV2(ForceSynchronousImport) scanfilter: RefreshProfiler: Total: 46164.302ms InvokeBeforeRefreshCallbacks: 0.588ms ApplyChangesToAssetFolders: 0.056ms Scan: 5.178ms OnSourceAssetsModified: 0.486ms InitializeImportedAssetsSnapshot: 13.224ms GetAllGuidsForCategorization: 1.691ms CategorizeAssets: 350.380ms ImportAndPostprocessOutOfDateAssets: 45636.426ms (14.149ms without children) ImportManagerImport: 26236.575ms (388.208ms without children) ImportInProcess: 25847.631ms UpdateCategorizedAssets: 0.736ms PostProcessAllAssets: 19342.292ms ReloadImportedAssets: 0.471ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.803ms InitializingProgressBar: 0.008ms PostProcessAllAssetNotificationsAddChangedAssets: 3.122ms OnDemandSchedulerStart: 4.611ms RestoreLoadedAssetsState: 4.330ms UpdateImportedAssetsSnapshot: 24.064ms ReloadSourceAssets: 1.015ms UnloadImportedAssets: 1.359ms Hotreload: 5.805ms FixTempGuids: 0.007ms GatherAllCurrentPrimaryArtifactRevisions: 1.620ms UnloadStreamsBegin: 0.054ms LoadedImportedAssetsSnapshotReleaseGCHandles: 5.189ms GetLoadedSourceAssetsSnapshot: 7.940ms PersistCurrentRevisions: 2.215ms UnloadStreamsEnd: 59.485ms GenerateScriptTypeHashes: 22.438ms Untracked: 71.585ms Application.AssetDatabase.Refresh End RefreshInfo: StopAssetImportingV2(ForceSynchronousImport) scanfilter: RefreshProfiler: Total: 16.369ms Registering precompiled user dll's ... Registered in 0.036403 seconds. Refresh completed in 0.470214 seconds. RefreshInfo: RefreshV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 470.183ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.054ms Scan: 7.740ms OnSourceAssetsModified: 0.000ms InitializeImportedAssetsSnapshot: 26.830ms GetAllGuidsForCategorization: 1.654ms CategorizeAssets: 327.230ms ImportAndPostprocessOutOfDateAssets: 22.107ms (5.539ms without children) PostProcessAllAssets: 0.000ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.197ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.505ms OnDemandSchedulerStart: 1.947ms RestoreLoadedAssetsState: 5.919ms ReloadSourceAssets: 2.869ms UnloadImportedAssets: 2.643ms Hotreload: 0.056ms FixTempGuids: 0.007ms GatherAllCurrentPrimaryArtifactRevisions: 1.686ms UnloadStreamsBegin: 0.157ms LoadedImportedAssetsSnapshotReleaseGCHandles: 5.260ms GetLoadedSourceAssetsSnapshot: 8.374ms PersistCurrentRevisions: 1.938ms UnloadStreamsEnd: 0.132ms Untracked: 61.444ms Failed to create RenderTexture with RGBA32 SFloat (52) format. The platform doesn't support that format, and it doesn't have a compatible format. Failed to create RenderTexture with RGBA32 SFloat (52) format. The platform doesn't support that format, and it doesn't have a compatible format. Failed to create RenderTexture with RGBA32 SFloat (52) format. The platform doesn't support that format, and it doesn't have a compatible format. Failed to create RenderTexture with RGBA32 SFloat (52) format. The platform doesn't support that format, and it doesn't have a compatible format. Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found Initializing Unity extensions: Unloading 2916 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.82 GB. System memory in use after: 0.81 GB. Unloading 10284 unused Assets to reduce memory usage. Loaded Objects now: 12785. Total: 23.478900 ms (FindLiveObjects: 0.686000 ms CreateObjectMapping: 0.301400 ms MarkObjects: 19.295800 ms DeleteObjects: 3.195100 ms) ProgressiveSceneManager::Cancel() DisplayProgressbar: Registring prefabs... Serialization depth limit 10 exceeded at 'UIWidgets::ObservableList`1.Items'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgets::ObservableList`1.Items 10: UIWidgets::TreeNode`1.nodes 9: UIWidgets::ObservableList`1.Items 8: UIWidgets::TreeNode`1.nodes 7: UIWidgets::ObservableList`1.Items 6: UIWidgets::TreeNode`1.nodes 5: UIWidgets::ObservableList`1.Items 4: UIWidgets::TreeNode`1.nodes 3: UIWidgets::ObservableList`1.Items 2: UIWidgets::TreeNode`1.nodes 1: UIWidgets::ObservableList`1.Items 0: UIWidgets::TreeViewCustom`2.nodes UnityEngine.StackTraceUtility:ExtractStackTrace () UpdateRegistry:GetAllPrefabs () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs:112) UpdateFromLegacyRegistry:GetNetworkGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:40) UpdateFromLegacyRegistry:UpdateGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:14) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:28) [Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs line 112] Serialization depth limit 10 exceeded at 'UIWidgets::ObservableList`1.Items'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgets::ObservableList`1.Items 10: UIWidgets::TreeNode`1.nodes 9: UIWidgets::ObservableList`1.Items 8: UIWidgets::TreeNode`1.nodes 7: UIWidgets::ObservableList`1.Items 6: UIWidgets::TreeNode`1.nodes 5: UIWidgets::ObservableList`1.Items 4: UIWidgets::TreeNode`1.nodes 3: UIWidgets::ObservableList`1.Items 2: UIWidgets::TreeNode`1.nodes 1: UIWidgets::ObservableList`1.Items 0: UIWidgets::TreeNode`1.nodes UnityEngine.StackTraceUtility:ExtractStackTrace () UpdateRegistry:GetAllPrefabs () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs:112) UpdateFromLegacyRegistry:GetNetworkGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:40) UpdateFromLegacyRegistry:UpdateGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:14) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:28) [Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs line 112] Serialization depth limit 10 exceeded at 'UIWidgets::TreeNode`1.item'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgets::TreeNode`1.item 10: UIWidgets::ObservableList`1.Items 9: UIWidgets::TreeNode`1.nodes 8: UIWidgets::ObservableList`1.Items 7: UIWidgets::TreeNode`1.nodes 6: UIWidgets::ObservableList`1.Items 5: UIWidgets::TreeNode`1.nodes 4: UIWidgets::ObservableList`1.Items 3: UIWidgets::TreeNode`1.nodes 2: UIWidgets::ObservableList`1.Items 1: UIWidgets::TreeNode`1.nodes 0: UIWidgets::TreeViewComponentBase`1.k__BackingField UnityEngine.StackTraceUtility:ExtractStackTrace () UpdateRegistry:GetAllPrefabs () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs:112) UpdateFromLegacyRegistry:GetNetworkGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:40) UpdateFromLegacyRegistry:UpdateGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:14) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:28) [Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs line 112] There is some VPCollider empty in an axle. Please check: VPPIntegration UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogError (object,UnityEngine.Object) VPPIntegration:ValidateAxles () (at Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VPPIntegration.cs:244) VPPIntegration:OnValidate () (at Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VPPIntegration.cs:221) UpdateRegistry:GetAllPrefabs () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs:112) UpdateFromLegacyRegistry:GetNetworkGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:40) UpdateFromLegacyRegistry:UpdateGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:14) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:28) (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VPPIntegration.cs Line: 244) Serialization depth limit 10 exceeded at 'UIWidgets::TreeViewItem.icon'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgets::TreeViewItem.icon 10: UIWidgets::TreeNode`1.item 9: UIWidgets::ObservableList`1.Items 8: UIWidgets::TreeNode`1.nodes 7: UIWidgets::ObservableList`1.Items 6: UIWidgets::TreeNode`1.nodes 5: UIWidgets::ObservableList`1.Items 4: UIWidgets::TreeNode`1.nodes 3: UIWidgets::ObservableList`1.Items 2: UIWidgets::TreeNode`1.nodes 1: UIWidgets::ObservableList`1.Items 0: UIWidgets::TreeViewCustom`2.nodes UnityEngine.StackTraceUtility:ExtractStackTrace () UpdateRegistry:GetAllPrefabs () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs:112) UpdateFromLegacyRegistry:GetNetworkGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:40) UpdateFromLegacyRegistry:UpdateGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:14) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:28) [Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs line 112] Serialization depth limit 10 exceeded at 'UIWidgets::TreeViewItem.icon'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgets::TreeViewItem.icon 10: UIWidgets::TreeNode`1.item 9: UIWidgets::ObservableList`1.Items 8: UIWidgets::TreeNode`1.nodes 7: UIWidgets::ObservableList`1.Items 6: UIWidgets::TreeNode`1.nodes 5: UIWidgets::ObservableList`1.Items 4: UIWidgets::TreeNode`1.nodes 3: UIWidgets::ObservableList`1.Items 2: UIWidgets::TreeNode`1.nodes 1: UIWidgets::ObservableList`1.Items 0: UIWidgets::TreeNode`1.nodes UnityEngine.StackTraceUtility:ExtractStackTrace () UpdateRegistry:GetAllPrefabs () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs:112) UpdateFromLegacyRegistry:GetNetworkGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:40) UpdateFromLegacyRegistry:UpdateGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:14) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:28) [Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs line 112] Serialization depth limit 10 exceeded at 'UIWidgets::TreeNode`1.item'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgets::TreeNode`1.item 10: UIWidgets::ObservableList`1.Items 9: UIWidgets::TreeNode`1.nodes 8: UIWidgets::ObservableList`1.Items 7: UIWidgets::TreeNode`1.nodes 6: UIWidgets::ObservableList`1.Items 5: UIWidgets::TreeNode`1.nodes 4: UIWidgets::ObservableList`1.Items 3: UIWidgets::TreeNode`1.nodes 2: UIWidgets::ObservableList`1.Items 1: UIWidgets::TreeNode`1.nodes 0: UIWidgets::TreeViewComponentBase`1.k__BackingField UnityEngine.StackTraceUtility:ExtractStackTrace () UpdateRegistry:GetAllPrefabs () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs:112) UpdateFromLegacyRegistry:GetNetworkGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:40) UpdateFromLegacyRegistry:UpdateGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:14) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:28) [Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs line 112] Serialization depth limit 10 exceeded at 'UIWidgets::ObservableList`1.Items'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgets::ObservableList`1.Items 10: UIWidgets::TreeNode`1.nodes 9: UIWidgets::ObservableList`1.Items 8: UIWidgets::TreeNode`1.nodes 7: UIWidgets::ObservableList`1.Items 6: UIWidgets::TreeNode`1.nodes 5: UIWidgets::ObservableList`1.Items 4: UIWidgets::TreeNode`1.nodes 3: UIWidgets::ObservableList`1.Items 2: UIWidgets::TreeNode`1.nodes 1: UIWidgets::ObservableList`1.Items 0: UIWidgets::TreeViewCustom`2.nodes UnityEngine.StackTraceUtility:ExtractStackTrace () UpdateRegistry:GetAllPrefabs () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs:112) UpdateFromLegacyRegistry:GetNetworkGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:40) UpdateFromLegacyRegistry:UpdateGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:14) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:28) [Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs line 112] Serialization depth limit 10 exceeded at 'UIWidgets::ObservableList`1.Items'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgets::ObservableList`1.Items 10: UIWidgets::TreeNode`1.nodes 9: UIWidgets::ObservableList`1.Items 8: UIWidgets::TreeNode`1.nodes 7: UIWidgets::ObservableList`1.Items 6: UIWidgets::TreeNode`1.nodes 5: UIWidgets::ObservableList`1.Items 4: UIWidgets::TreeNode`1.nodes 3: UIWidgets::ObservableList`1.Items 2: UIWidgets::TreeNode`1.nodes 1: UIWidgets::ObservableList`1.Items 0: UIWidgets::TreeNode`1.nodes UnityEngine.StackTraceUtility:ExtractStackTrace () UpdateRegistry:GetAllPrefabs () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs:112) UpdateFromLegacyRegistry:GetNetworkGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:40) UpdateFromLegacyRegistry:UpdateGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:14) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:28) [Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs line 112] Serialization depth limit 10 exceeded at 'UIWidgets::TreeNode`1.item'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgets::TreeNode`1.item 10: UIWidgets::ObservableList`1.Items 9: UIWidgets::TreeNode`1.nodes 8: UIWidgets::ObservableList`1.Items 7: UIWidgets::TreeNode`1.nodes 6: UIWidgets::ObservableList`1.Items 5: UIWidgets::TreeNode`1.nodes 4: UIWidgets::ObservableList`1.Items 3: UIWidgets::TreeNode`1.nodes 2: UIWidgets::ObservableList`1.Items 1: UIWidgets::TreeNode`1.nodes 0: UIWidgets::TreeViewComponentBase`1.k__BackingField UnityEngine.StackTraceUtility:ExtractStackTrace () UpdateRegistry:GetAllPrefabs () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs:112) UpdateFromLegacyRegistry:GetNetworkGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:40) UpdateFromLegacyRegistry:UpdateGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:14) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:28) [Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs line 112] CapsuleHand's Material must have instancing enabled in order to work in builds! Replacing Material with a Default Material now... UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Leap.Unity.CapsuleHand:OnValidate () (at Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/CapsuleHand.cs:112) UpdateRegistry:GetAllPrefabs () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs:112) UpdateFromLegacyRegistry:GetNetworkGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:40) UpdateFromLegacyRegistry:UpdateGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:14) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:28) (Filename: Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/CapsuleHand.cs Line: 112) CapsuleHand's Material must have instancing enabled in order to work in builds! Replacing Material with a Default Material now... UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Leap.Unity.CapsuleHand:OnValidate () (at Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/CapsuleHand.cs:112) UpdateRegistry:GetAllPrefabs () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs:112) UpdateFromLegacyRegistry:GetNetworkGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:40) UpdateFromLegacyRegistry:UpdateGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:14) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:28) (Filename: Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/CapsuleHand.cs Line: 112) Registering precompiled user dll's ... Registered in 0.037551 seconds. Start importing Assets/simuzen/platform/systems/base/services/registry/Resources/RegistryService.prefab using Guid(8f560cee9ec9e534dbaa6b9c96817633) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7f2fe58325803e34fd7ffd9b9f809cbb') in 0.029009 seconds [Licensing::Client] Successfully resolved entitlement details Refreshing native plugins compatible for Editor in 4.61 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.75 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 4162.868ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.044ms Scan: 13.164ms OnSourceAssetsModified: 0.112ms InitializeImportedAssetsSnapshot: 636.028ms GetAllGuidsForCategorization: 3.091ms CategorizeAssets: 38.904ms ImportAndPostprocessOutOfDateAssets: 2258.687ms (108.411ms without children) ImportManagerImport: 93.379ms (63.032ms without children) ImportInProcess: 30.300ms UpdateCategorizedAssets: 0.046ms PostProcessAllAssets: 1655.975ms ReloadImportedAssets: 2.240ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 8.029ms InitializingProgressBar: 0.004ms PostProcessAllAssetNotificationsAddChangedAssets: 2.877ms OnDemandSchedulerStart: 2.164ms RestoreLoadedAssetsState: 108.086ms UpdateImportedAssetsSnapshot: 277.522ms ReloadSourceAssets: 53.860ms UnloadImportedAssets: 3.532ms Hotreload: 904.425ms FixTempGuids: 0.008ms GatherAllCurrentPrimaryArtifactRevisions: 1.576ms UnloadStreamsBegin: 109.119ms LoadedImportedAssetsSnapshotReleaseGCHandles: 22.073ms GetLoadedSourceAssetsSnapshot: 269.266ms PersistCurrentRevisions: 2.131ms UnloadStreamsEnd: 1.358ms GenerateScriptTypeHashes: 0.410ms Untracked: -154.510ms Registering precompiled user dll's ... Registered in 0.035547 seconds. Start importing Assets/simuzen/platform/systems/base/services/network/Resources/NetworkManager.prefab using Guid(f98dc163311b34b45823275ca0c9699f) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8b3ba683f3a7c900c00a811d58ab8b5e') in 0.023307 seconds Refreshing native plugins compatible for Editor in 4.88 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.80 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 2725.227ms InvokeBeforeRefreshCallbacks: 0.000ms ApplyChangesToAssetFolders: 0.048ms Scan: 5.893ms OnSourceAssetsModified: 0.056ms InitializeImportedAssetsSnapshot: 332.965ms GetAllGuidsForCategorization: 1.703ms CategorizeAssets: 18.956ms ImportAndPostprocessOutOfDateAssets: 2071.207ms (109.928ms without children) ImportManagerImport: 84.318ms (59.801ms without children) ImportInProcess: 24.476ms UpdateCategorizedAssets: 0.042ms PostProcessAllAssets: 1475.572ms ReloadImportedAssets: 1.889ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 7.566ms InitializingProgressBar: 0.004ms PostProcessAllAssetNotificationsAddChangedAssets: 2.798ms OnDemandSchedulerStart: 1.762ms RestoreLoadedAssetsState: 107.627ms UpdateImportedAssetsSnapshot: 279.741ms ReloadSourceAssets: 53.083ms UnloadImportedAssets: 5.023ms Hotreload: 166.614ms FixTempGuids: 0.007ms GatherAllCurrentPrimaryArtifactRevisions: 1.684ms UnloadStreamsBegin: 0.234ms LoadedImportedAssetsSnapshotReleaseGCHandles: 21.293ms GetLoadedSourceAssetsSnapshot: 213.254ms PersistCurrentRevisions: 1.935ms UnloadStreamsEnd: 0.406ms Untracked: -169.134ms Registering precompiled user dll's ... Registered in 0.037775 seconds. Refreshing native plugins compatible for Editor in 4.54 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.78 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 2631.978ms InvokeBeforeRefreshCallbacks: 0.000ms ApplyChangesToAssetFolders: 0.042ms Scan: 6.702ms OnSourceAssetsModified: 0.058ms InitializeImportedAssetsSnapshot: 330.305ms GetAllGuidsForCategorization: 1.446ms CategorizeAssets: 20.422ms ImportAndPostprocessOutOfDateAssets: 1975.249ms (110.782ms without children) PostProcessAllAssets: 1452.897ms ReloadImportedAssets: 9.402ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 7.740ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 3.152ms OnDemandSchedulerStart: 1.921ms RestoreLoadedAssetsState: 108.964ms UpdateImportedAssetsSnapshot: 280.392ms ReloadSourceAssets: 53.823ms UnloadImportedAssets: 3.606ms Hotreload: 165.931ms FixTempGuids: 0.008ms GatherAllCurrentPrimaryArtifactRevisions: 1.636ms UnloadStreamsBegin: 0.160ms LoadedImportedAssetsSnapshotReleaseGCHandles: 21.989ms GetLoadedSourceAssetsSnapshot: 215.225ms PersistCurrentRevisions: 2.055ms UnloadStreamsEnd: 0.409ms Untracked: -167.087ms Registering precompiled user dll's ... Registered in 0.036494 seconds. Refreshing native plugins compatible for Editor in 5.07 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.78 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 2610.528ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.048ms Scan: 5.461ms OnSourceAssetsModified: 0.071ms InitializeImportedAssetsSnapshot: 332.418ms GetAllGuidsForCategorization: 1.888ms CategorizeAssets: 19.817ms ImportAndPostprocessOutOfDateAssets: 1954.892ms (109.270ms without children) PostProcessAllAssets: 1439.415ms ReloadImportedAssets: 9.613ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 7.792ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 3.248ms OnDemandSchedulerStart: 2.148ms RestoreLoadedAssetsState: 108.565ms UpdateImportedAssetsSnapshot: 274.842ms ReloadSourceAssets: 53.109ms UnloadImportedAssets: 3.617ms Hotreload: 164.533ms FixTempGuids: 0.006ms GatherAllCurrentPrimaryArtifactRevisions: 1.785ms UnloadStreamsBegin: 0.188ms LoadedImportedAssetsSnapshotReleaseGCHandles: 21.152ms GetLoadedSourceAssetsSnapshot: 214.957ms PersistCurrentRevisions: 1.781ms UnloadStreamsEnd: 1.179ms Untracked: -166.376ms Registering precompiled user dll's ... Registered in 0.036228 seconds. Refreshing native plugins compatible for Editor in 4.48 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.74 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 2600.190ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.046ms Scan: 7.546ms OnSourceAssetsModified: 0.065ms InitializeImportedAssetsSnapshot: 330.251ms GetAllGuidsForCategorization: 1.388ms CategorizeAssets: 19.154ms ImportAndPostprocessOutOfDateAssets: 1947.513ms (111.695ms without children) PostProcessAllAssets: 1437.045ms ReloadImportedAssets: 1.431ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 7.144ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.882ms OnDemandSchedulerStart: 1.659ms RestoreLoadedAssetsState: 109.183ms UpdateImportedAssetsSnapshot: 276.474ms ReloadSourceAssets: 54.200ms UnloadImportedAssets: 3.642ms Hotreload: 163.934ms FixTempGuids: 0.007ms GatherAllCurrentPrimaryArtifactRevisions: 1.637ms UnloadStreamsBegin: 0.172ms LoadedImportedAssetsSnapshotReleaseGCHandles: 22.307ms GetLoadedSourceAssetsSnapshot: 216.276ms PersistCurrentRevisions: 1.859ms UnloadStreamsEnd: 0.395ms Untracked: -170.202ms Registering precompiled user dll's ... Registered in 0.035402 seconds. Start importing Assets/simuzen/tm/Resources/Prefabs/tm_trigger.prefab using Guid(0214427a28a1482439e6c0ffe658a00f) Importer(-1,00000000000000000000000000000000) -> (artifact id: '431f4f67cf8f382db0c8d6e245608e7a') in 0.037113 seconds Refreshing native plugins compatible for Editor in 4.35 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.75 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 2672.441ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.046ms Scan: 7.664ms OnSourceAssetsModified: 0.059ms InitializeImportedAssetsSnapshot: 333.603ms GetAllGuidsForCategorization: 1.478ms CategorizeAssets: 19.168ms ImportAndPostprocessOutOfDateAssets: 2015.329ms (102.000ms without children) ImportManagerImport: 106.091ms (67.518ms without children) ImportInProcess: 38.559ms UpdateCategorizedAssets: 0.014ms PostProcessAllAssets: 1400.026ms ReloadImportedAssets: 9.064ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 8.267ms InitializingProgressBar: 0.004ms PostProcessAllAssetNotificationsAddChangedAssets: 2.667ms OnDemandSchedulerStart: 1.949ms RestoreLoadedAssetsState: 107.925ms UpdateImportedAssetsSnapshot: 277.337ms ReloadSourceAssets: 53.829ms UnloadImportedAssets: 4.044ms Hotreload: 165.389ms FixTempGuids: 0.007ms GatherAllCurrentPrimaryArtifactRevisions: 1.703ms UnloadStreamsBegin: 0.191ms LoadedImportedAssetsSnapshotReleaseGCHandles: 21.720ms GetLoadedSourceAssetsSnapshot: 213.911ms PersistCurrentRevisions: 1.986ms UnloadStreamsEnd: 0.407ms Untracked: -168.093ms Registering precompiled user dll's ... Registered in 0.035025 seconds. Refreshing native plugins compatible for Editor in 4.57 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.78 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 2610.029ms InvokeBeforeRefreshCallbacks: 0.000ms ApplyChangesToAssetFolders: 0.045ms Scan: 6.140ms OnSourceAssetsModified: 0.055ms InitializeImportedAssetsSnapshot: 327.298ms GetAllGuidsForCategorization: 1.737ms CategorizeAssets: 19.463ms ImportAndPostprocessOutOfDateAssets: 1959.924ms (112.668ms without children) PostProcessAllAssets: 1445.916ms ReloadImportedAssets: 0.470ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 7.373ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.747ms OnDemandSchedulerStart: 2.253ms RestoreLoadedAssetsState: 107.431ms UpdateImportedAssetsSnapshot: 281.066ms ReloadSourceAssets: 54.735ms UnloadImportedAssets: 3.630ms Hotreload: 165.258ms FixTempGuids: 0.012ms GatherAllCurrentPrimaryArtifactRevisions: 1.647ms UnloadStreamsBegin: 0.166ms LoadedImportedAssetsSnapshotReleaseGCHandles: 22.328ms GetLoadedSourceAssetsSnapshot: 215.653ms PersistCurrentRevisions: 1.826ms UnloadStreamsEnd: 0.401ms Untracked: -170.290ms RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 9.952ms RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 9.277ms Registering precompiled user dll's ... Registered in 0.035546 seconds. Refreshing native plugins compatible for Editor in 4.67 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.77 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 2634.295ms InvokeBeforeRefreshCallbacks: 0.000ms ApplyChangesToAssetFolders: 0.041ms Scan: 5.930ms OnSourceAssetsModified: 0.054ms InitializeImportedAssetsSnapshot: 336.104ms GetAllGuidsForCategorization: 1.530ms CategorizeAssets: 19.665ms ImportAndPostprocessOutOfDateAssets: 1976.032ms (112.749ms without children) PostProcessAllAssets: 1465.925ms ReloadImportedAssets: 0.520ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 7.185ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.750ms OnDemandSchedulerStart: 1.901ms RestoreLoadedAssetsState: 109.246ms UpdateImportedAssetsSnapshot: 275.756ms ReloadSourceAssets: 55.122ms UnloadImportedAssets: 3.629ms Hotreload: 165.466ms FixTempGuids: 0.008ms GatherAllCurrentPrimaryArtifactRevisions: 1.609ms UnloadStreamsBegin: 0.144ms LoadedImportedAssetsSnapshotReleaseGCHandles: 22.058ms GetLoadedSourceAssetsSnapshot: 215.851ms PersistCurrentRevisions: 1.834ms UnloadStreamsEnd: 0.389ms Untracked: -171.172ms Registering precompiled user dll's ... Registered in 0.035229 seconds. Start importing Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/Resources/EditorStartupPrefs.asset using Guid(cdb2b908ef6cb8b45aba3615cdf5b909) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'db666d41760223a58b20470175231a11') in 0.014143 seconds Refreshing native plugins compatible for Editor in 4.54 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.77 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 2655.330ms InvokeBeforeRefreshCallbacks: 0.000ms ApplyChangesToAssetFolders: 0.054ms Scan: 6.305ms OnSourceAssetsModified: 0.058ms InitializeImportedAssetsSnapshot: 331.770ms GetAllGuidsForCategorization: 1.566ms CategorizeAssets: 20.000ms ImportAndPostprocessOutOfDateAssets: 1996.369ms (111.652ms without children) ImportManagerImport: 75.958ms (58.983ms without children) ImportInProcess: 16.923ms UpdateCategorizedAssets: 0.052ms PostProcessAllAssets: 1408.220ms ReloadImportedAssets: 0.001ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 7.580ms InitializingProgressBar: 0.004ms PostProcessAllAssetNotificationsAddChangedAssets: 3.168ms OnDemandSchedulerStart: 1.818ms RestoreLoadedAssetsState: 110.701ms UpdateImportedAssetsSnapshot: 277.266ms ReloadSourceAssets: 54.523ms UnloadImportedAssets: 3.631ms Hotreload: 167.581ms FixTempGuids: 0.007ms GatherAllCurrentPrimaryArtifactRevisions: 1.710ms UnloadStreamsBegin: 0.135ms LoadedImportedAssetsSnapshotReleaseGCHandles: 21.902ms GetLoadedSourceAssetsSnapshot: 218.723ms PersistCurrentRevisions: 2.099ms UnloadStreamsEnd: 0.410ms Untracked: -171.511ms RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 11.083ms Registering precompiled user dll's ... Registered in 0.035544 seconds. Refreshing native plugins compatible for Editor in 4.62 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.87 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 2627.875ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.046ms Scan: 5.496ms OnSourceAssetsModified: 0.051ms InitializeImportedAssetsSnapshot: 345.639ms GetAllGuidsForCategorization: 1.437ms CategorizeAssets: 20.307ms ImportAndPostprocessOutOfDateAssets: 1959.705ms (111.714ms without children) PostProcessAllAssets: 1444.778ms ReloadImportedAssets: 2.258ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 7.252ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.708ms OnDemandSchedulerStart: 1.927ms RestoreLoadedAssetsState: 108.977ms UpdateImportedAssetsSnapshot: 280.092ms ReloadSourceAssets: 54.662ms UnloadImportedAssets: 3.898ms Hotreload: 165.637ms FixTempGuids: 0.007ms GatherAllCurrentPrimaryArtifactRevisions: 1.558ms UnloadStreamsBegin: 0.165ms LoadedImportedAssetsSnapshotReleaseGCHandles: 21.651ms GetLoadedSourceAssetsSnapshot: 214.497ms PersistCurrentRevisions: 1.982ms UnloadStreamsEnd: 0.376ms Untracked: -169.239ms Registering precompiled user dll's ... Registered in 0.036177 seconds. Refreshing native plugins compatible for Editor in 4.71 ms, found 33 plugins. Preloading 16 native plugins for Editor in 1.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 2628.579ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.062ms Scan: 7.829ms OnSourceAssetsModified: 0.058ms InitializeImportedAssetsSnapshot: 330.290ms GetAllGuidsForCategorization: 1.385ms CategorizeAssets: 19.569ms ImportAndPostprocessOutOfDateAssets: 1974.036ms (114.617ms without children) PostProcessAllAssets: 1446.356ms ReloadImportedAssets: 15.964ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 7.779ms PostProcessAllAssetNotificationsAddChangedAssets: 2.842ms OnDemandSchedulerStart: 2.356ms RestoreLoadedAssetsState: 108.035ms UpdateImportedAssetsSnapshot: 276.089ms ReloadSourceAssets: 53.763ms UnloadImportedAssets: 3.597ms Hotreload: 164.797ms FixTempGuids: 0.007ms GatherAllCurrentPrimaryArtifactRevisions: 1.640ms UnloadStreamsBegin: 0.173ms LoadedImportedAssetsSnapshotReleaseGCHandles: 22.072ms GetLoadedSourceAssetsSnapshot: 217.673ms PersistCurrentRevisions: 2.204ms UnloadStreamsEnd: 0.381ms Untracked: -170.959ms Registering precompiled user dll's ... Registered in 0.036430 seconds. Refreshing native plugins compatible for Editor in 4.86 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.76 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 2580.117ms InvokeBeforeRefreshCallbacks: 0.000ms ApplyChangesToAssetFolders: 0.049ms Scan: 6.014ms OnSourceAssetsModified: 0.057ms InitializeImportedAssetsSnapshot: 334.842ms GetAllGuidsForCategorization: 1.534ms CategorizeAssets: 19.969ms ImportAndPostprocessOutOfDateAssets: 1921.570ms (110.809ms without children) PostProcessAllAssets: 1400.728ms ReloadImportedAssets: 11.041ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 7.555ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.582ms OnDemandSchedulerStart: 1.897ms RestoreLoadedAssetsState: 110.886ms UpdateImportedAssetsSnapshot: 276.073ms ReloadSourceAssets: 53.932ms UnloadImportedAssets: 3.978ms Hotreload: 165.063ms FixTempGuids: 0.007ms GatherAllCurrentPrimaryArtifactRevisions: 1.611ms UnloadStreamsBegin: 0.166ms LoadedImportedAssetsSnapshotReleaseGCHandles: 22.033ms GetLoadedSourceAssetsSnapshot: 216.657ms PersistCurrentRevisions: 1.945ms UnloadStreamsEnd: 0.412ms Untracked: -169.723ms Registering precompiled user dll's ... Registered in 0.034994 seconds. Refreshing native plugins compatible for Editor in 5.12 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.80 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 2641.667ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.045ms Scan: 7.526ms OnSourceAssetsModified: 0.056ms InitializeImportedAssetsSnapshot: 339.865ms GetAllGuidsForCategorization: 1.429ms CategorizeAssets: 19.338ms ImportAndPostprocessOutOfDateAssets: 1980.757ms (114.700ms without children) PostProcessAllAssets: 1449.450ms ReloadImportedAssets: 15.695ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 7.889ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 3.016ms OnDemandSchedulerStart: 1.832ms RestoreLoadedAssetsState: 110.823ms UpdateImportedAssetsSnapshot: 277.352ms ReloadSourceAssets: 54.282ms UnloadImportedAssets: 3.662ms Hotreload: 162.125ms FixTempGuids: 0.008ms GatherAllCurrentPrimaryArtifactRevisions: 1.610ms UnloadStreamsBegin: 0.206ms LoadedImportedAssetsSnapshotReleaseGCHandles: 22.535ms GetLoadedSourceAssetsSnapshot: 222.027ms PersistCurrentRevisions: 1.901ms UnloadStreamsEnd: 0.425ms Untracked: -176.132ms Registering precompiled user dll's ... Registered in 0.035490 seconds. Start importing ProjectSettings/ProjectSettings.asset using Guid(00000000000000004000000000000000) Importer(-1,00000000000000000000000000000000) [ScriptCompilation] Recompiling all scripts because: Player settings modified -> (artifact id: 'd2a34ed97a021266db32cebf6fa43ffc') in 0.013406 seconds Refreshing native plugins compatible for Editor in 4.56 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.77 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 2589.599ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.061ms Scan: 6.463ms OnSourceAssetsModified: 0.056ms InitializeImportedAssetsSnapshot: 336.735ms GetAllGuidsForCategorization: 1.525ms CategorizeAssets: 20.640ms ImportAndPostprocessOutOfDateAssets: 1928.966ms (112.501ms without children) ImportManagerImport: 71.183ms (56.220ms without children) ImportInProcess: 14.899ms UpdateCategorizedAssets: 0.064ms PostProcessAllAssets: 1398.661ms ReloadImportedAssets: 0.001ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 7.183ms InitializingProgressBar: 0.004ms PostProcessAllAssetNotificationsAddChangedAssets: 2.748ms OnDemandSchedulerStart: 1.663ms RestoreLoadedAssetsState: 108.636ms UpdateImportedAssetsSnapshot: 226.387ms ReloadSourceAssets: 54.478ms UnloadImportedAssets: 3.744ms Hotreload: 164.491ms FixTempGuids: 0.012ms GatherAllCurrentPrimaryArtifactRevisions: 1.709ms UnloadStreamsBegin: 0.136ms LoadedImportedAssetsSnapshotReleaseGCHandles: 21.599ms GetLoadedSourceAssetsSnapshot: 216.385ms PersistCurrentRevisions: 1.783ms UnloadStreamsEnd: 0.326ms Untracked: -169.507ms Remove References in Build Stats: Prefab references in bundle piece: 137 Graphical piece setup as prefab 14 Graphical part removed from physical prefab 3 Total: 154 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) ReferenceRemoval:PrintStats () (at Assets/simuzen/CommonTools/BakingTools/Editor/ReferenceRemoval.cs:39) ReferenceRemoval:Apply () (at Assets/simuzen/CommonTools/BakingTools/Editor/ReferenceRemoval.cs:28) AutoBuilder:RemoveReferences () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:32) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/ReferenceRemoval.cs Line: 39) [Licensing::Client] Successfully resolved entitlements Assembly for Assembly Definition File 'Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Editor/AFPSCounter.Editor.asmdef' will not be compiled, because it has no scripts associated with it. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogWarningFormat (string,object[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScriptsWithSettings (UnityEditor.Scripting.ScriptCompilation.ScriptAssemblySettings,string,UnityEditor.Scripting.ScriptCompilation.TargetAssembly[]&,string[]&,UnityEditor.Scripting.ScriptCompilation.CompilationTaskOptions) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScripts (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,string[],UnityEditor.Scripting.ScriptCompilation.CompilationTaskOptions) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:TickCompilationPipeline (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,string[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:TickCompilationPipeline (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,string[]) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Assembly for Assembly Definition File 'Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Runtime/AFPSCounter.Runtime.asmdef' will not be compiled, because it has no scripts associated with it. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogWarningFormat (string,object[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScriptsWithSettings (UnityEditor.Scripting.ScriptCompilation.ScriptAssemblySettings,string,UnityEditor.Scripting.ScriptCompilation.TargetAssembly[]&,string[]&,UnityEditor.Scripting.ScriptCompilation.CompilationTaskOptions) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScripts (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,string[],UnityEditor.Scripting.ScriptCompilation.CompilationTaskOptions) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:TickCompilationPipeline (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,string[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:TickCompilationPipeline (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,string[]) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) - Starting script compilation - Starting compile Library/ScriptAssemblies/Unity.Jobs.CodeGen.dll - Starting compile Library/ScriptAssemblies/UnityEngine.TestRunner.dll - Starting compile Library/ScriptAssemblies/UnityEngine.UI.dll Deleting stamp file at Library/ScriptAssemblies/BuiltinAssemblies.stamp - Finished compile Library/ScriptAssemblies/Unity.Jobs.CodeGen.dll in 0,336081 seconds - Starting compile Library/ScriptAssemblies/UnityEditor.TestRunner.dll - Starting compile Library/ScriptAssemblies/UnityEditor.UI.dll - Starting compile Library/ScriptAssemblies/AmplifyShaderEditor.dll - Starting compile Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.VSCode.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll - Starting compile Library/ScriptAssemblies/Obi.dll - Starting compile Library/ScriptAssemblies/Unity.VisualStudio.Editor.dll - Starting compile Library/ScriptAssemblies/SpracheAssembly.dll - Starting compile Library/ScriptAssemblies/Unity.Timeline.dll - Starting compile Library/ScriptAssemblies/XRDependency.dll - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.dll - Starting compile Library/ScriptAssemblies/SteamVR_Windows_EditorHelper.dll - Starting compile Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll - Starting compile Library/ScriptAssemblies/JBooth.ShaderPackager.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Rider.Editor.dll - Starting compile Library/ScriptAssemblies/Analytics.dll - Starting compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.dll - Starting compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Runtime.dll - Starting compile Library/ScriptAssemblies/com.unity.multiplayer-weaver.Editor.dll - Starting compile Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Runtime.dll - Starting compile Library/ScriptAssemblies/Unity.Mathematics.dll - Starting compile Library/ScriptAssemblies/AGXUnityUpdateHandler.dll - Starting compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll - Starting compile Library/ScriptAssemblies/Unity.Burst.dll - Starting compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll - Starting compile Library/ScriptAssemblies/Unity.Jobs.dll - Starting compile Library/ScriptAssemblies/Zenject.dll - Starting compile Library/ScriptAssemblies/crosstales.dll - Starting compile Library/ScriptAssemblies/SteamVR.dll - Starting compile Library/ScriptAssemblies/LeapMotion.LeapCSharp.dll - Starting compile Library/ScriptAssemblies/AGXUnity.dll - Starting compile Library/ScriptAssemblies/Unity.Timeline.Editor.dll - Starting compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.Editor.dll - Starting compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll - Starting compile Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Postprocessing.Editor.dll - Starting compile Library/ScriptAssemblies/LeapMotion.dll - Starting compile Library/ScriptAssemblies/Unity.Burst.CodeGen.dll - Starting compile Library/ScriptAssemblies/Unity.Burst.Editor.dll - Starting compile Library/ScriptAssemblies/AGXUnityEditor.dll - Starting compile Library/ScriptAssemblies/SteamVR_Input_Editor.dll - Starting compile Library/ScriptAssemblies/SteamVR_Editor.dll - Starting compile Library/ScriptAssemblies/Zenject-TestFramework.dll - Starting compile Library/ScriptAssemblies/Zenject-Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Burst.CodeGen.dll in 0,489986 seconds - Starting compile Library/ScriptAssemblies/Sirenix.OdinInspector.Modules.UnityMathematics.dll - Starting compile Library/ScriptAssemblies/Unity.Mathematics.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Collections.dll - Starting compile Library/ScriptAssemblies/Zenject-PoolMonitor-Editor.dll - Starting compile Library/ScriptAssemblies/Zenject-ReflectionBaking-Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Collections.CodeGen.dll - Starting compile Library/ScriptAssemblies/Unity.Collections.DocCodeSamples.dll - Starting compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Runtime.dll - Starting compile Library/ScriptAssemblies/Unity.Collections.BurstCompatibilityGen.dll - Starting compile Library/ScriptAssemblies/Unity.Collections.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Collections.CodeGen.dll in 0,403023 seconds - Starting compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Editor.dll - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.TestRunner.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.TestRunner.dll in 0,100309 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.TestRunner.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.TestRunner.dll in 0,001021 seconds - Finished ILPostProcessorRunner in 0,190908 seconds - Finished compile Library/ScriptAssemblies/UnityEngine.TestRunner.dll in 5,710952 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.UI.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.UI.dll in 0,10951 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.UI.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.UI.dll in 0,00133 seconds - Finished ILPostProcessorRunner in 0,211419 seconds - Finished compile Library/ScriptAssemblies/UnityEngine.UI.dll in 5,749091 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEditor.TestRunner.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEditor.TestRunner.dll in 0,156026 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEditor.TestRunner.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEditor.TestRunner.dll in 0,001281 seconds - Finished ILPostProcessorRunner in 0,277838 seconds - Finished compile Library/ScriptAssemblies/UnityEditor.TestRunner.dll in 5,462177 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEditor.UI.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEditor.UI.dll in 0,131061 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEditor.UI.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEditor.UI.dll in 0,001476 seconds - Finished ILPostProcessorRunner in 0,273059 seconds - Finished compile Library/ScriptAssemblies/UnityEditor.UI.dll in 5,224561 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.AssetBundleBrowser.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.AssetBundleBrowser.Editor.dll in 0,120122 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.AssetBundleBrowser.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.AssetBundleBrowser.Editor.dll in 0,001399 seconds - Finished ILPostProcessorRunner in 0,275767 seconds - Finished compile Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll in 5,017016 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.VSCode.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.VSCode.Editor.dll in 0,11686 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.VSCode.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.VSCode.Editor.dll in 0,001352 seconds - Finished ILPostProcessorRunner in 0,228187 seconds - Finished compile Library/ScriptAssemblies/Unity.VSCode.Editor.dll in 5,057714 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.2D.Tilemap.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.2D.Tilemap.Editor.dll in 0,144479 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.2D.Tilemap.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.2D.Tilemap.Editor.dll in 0,001312 seconds - Finished ILPostProcessorRunner in 0,252832 seconds - Finished compile Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll in 5,099375 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.VisualStudio.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.VisualStudio.Editor.dll in 0,118123 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.VisualStudio.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.VisualStudio.Editor.dll in 0,001178 seconds - Finished ILPostProcessorRunner in 0,274415 seconds - Finished compile Library/ScriptAssemblies/Unity.VisualStudio.Editor.dll in 5,127255 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SpracheAssembly.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SpracheAssembly.dll in 0,109291 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SpracheAssembly.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SpracheAssembly.dll in 0,001321 seconds - Finished ILPostProcessorRunner in 0,235059 seconds - Finished compile Library/ScriptAssemblies/SpracheAssembly.dll in 5,166113 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on XRDependency.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on XRDependency.dll in 0,101779 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on XRDependency.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on XRDependency.dll in 0,001444 seconds - Finished ILPostProcessorRunner in 0,228893 seconds - Finished compile Library/ScriptAssemblies/XRDependency.dll in 5,193109 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Windows_EditorHelper.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Windows_EditorHelper.dll in 0,109884 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Windows_EditorHelper.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Windows_EditorHelper.dll in 0,001171 seconds - Finished ILPostProcessorRunner in 0,224196 seconds - Finished compile Library/ScriptAssemblies/SteamVR_Windows_EditorHelper.dll in 5,204837 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Obi.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Obi.dll in 0,129264 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Obi.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Obi.dll in 0,001389 seconds - Finished ILPostProcessorRunner in 0,242274 seconds - Finished compile Library/ScriptAssemblies/Obi.dll in 5,339418 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Timeline.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Timeline.dll in 0,141259 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Timeline.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Timeline.dll in 0,001842 seconds - Finished ILPostProcessorRunner in 0,254829 seconds - Finished compile Library/ScriptAssemblies/Unity.Timeline.dll in 5,348258 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on JBooth.ShaderPackager.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on JBooth.ShaderPackager.Editor.dll in 0,144279 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on JBooth.ShaderPackager.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on JBooth.ShaderPackager.Editor.dll in 0,001171 seconds - Finished ILPostProcessorRunner in 0,239954 seconds - Finished compile Library/ScriptAssemblies/JBooth.ShaderPackager.Editor.dll in 5,320269 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Analytics.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Analytics.dll in 0,109325 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Analytics.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Analytics.dll in 0,00164 seconds - Finished ILPostProcessorRunner in 0,221538 seconds - Finished compile Library/ScriptAssemblies/Analytics.dll in 5,339319 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.2D.Sprite.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.2D.Sprite.Editor.dll in 0,149846 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.2D.Sprite.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.2D.Sprite.Editor.dll in 0,00128 seconds - Finished ILPostProcessorRunner in 0,259385 seconds - Finished compile Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll in 5,431259 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Rider.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Rider.Editor.dll in 0,147453 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Rider.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Rider.Editor.dll in 0,001098 seconds - Finished ILPostProcessorRunner in 0,261718 seconds - Finished compile Library/ScriptAssemblies/Unity.Rider.Editor.dll in 5,446927 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LightingTools.LightProbesVolumes.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LightingTools.LightProbesVolumes.dll in 0,1132 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LightingTools.LightProbesVolumes.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LightingTools.LightProbesVolumes.dll in 0,001319 seconds - Finished ILPostProcessorRunner in 0,22154 seconds - Finished compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.dll in 5,467963 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-weaver.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-weaver.Editor.dll in 0,146658 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-weaver.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-weaver.Editor.dll in 0,00109 seconds - Finished ILPostProcessorRunner in 0,248624 seconds - Finished compile Library/ScriptAssemblies/com.unity.multiplayer-weaver.Editor.dll in 5,48487 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Runtime.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Runtime.dll in 0,099127 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Runtime.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Runtime.dll in 0,001361 seconds - Finished ILPostProcessorRunner in 0,192404 seconds - Finished compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Runtime.dll in 5,585155 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AGXUnityUpdateHandler.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AGXUnityUpdateHandler.dll in 0,119511 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AGXUnityUpdateHandler.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AGXUnityUpdateHandler.dll in 0,001211 seconds - Finished ILPostProcessorRunner in 0,218458 seconds - Finished compile Library/ScriptAssemblies/AGXUnityUpdateHandler.dll in 5,552362 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.TextMeshPro.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.TextMeshPro.dll in 0,118329 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.TextMeshPro.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.TextMeshPro.dll in 0,000877 seconds - Finished ILPostProcessorRunner in 0,217641 seconds - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.dll in 5,812267 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Jobs.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Jobs.dll in 0,092307 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Jobs.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Jobs.dll in 0,000828 seconds - Finished ILPostProcessorRunner in 0,177564 seconds - Finished compile Library/ScriptAssemblies/Unity.Jobs.dll in 5,426661 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-hlapi.Runtime.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-hlapi.Runtime.dll in 0,110572 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-hlapi.Runtime.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-hlapi.Runtime.dll in 0,000835 seconds - Finished ILPostProcessorRunner in 0,207435 seconds - Finished compile Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Runtime.dll in 5,753449 seconds - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll - Starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Analytics.DataPrivacy.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Analytics.DataPrivacy.dll in 0,152503 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Analytics.DataPrivacy.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Analytics.DataPrivacy.dll in 0,003381 seconds - Finished ILPostProcessorRunner in 0,297772 seconds - Finished compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll in 11,416042 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AmplifyShaderEditor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AmplifyShaderEditor.dll in 0,304207 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AmplifyShaderEditor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AmplifyShaderEditor.dll in 0,001733 seconds - Finished ILPostProcessorRunner in 0,478176 seconds - Finished compile Library/ScriptAssemblies/AmplifyShaderEditor.dll in 11,812656 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Postprocessing.Runtime.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Postprocessing.Runtime.dll in 0,184214 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Postprocessing.Runtime.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Postprocessing.Runtime.dll in 0,002498 seconds - Finished ILPostProcessorRunner in 0,334916 seconds - Finished compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll in 11,476335 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LightingTools.LightProbesVolumes.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LightingTools.LightProbesVolumes.Editor.dll in 0,142809 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LightingTools.LightProbesVolumes.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LightingTools.LightProbesVolumes.Editor.dll in 0,00302 seconds - Finished ILPostProcessorRunner in 0,283307 seconds - Finished compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.Editor.dll in 10,933812 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LeapMotion.LeapCSharp.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LeapMotion.LeapCSharp.dll in 0,184003 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LeapMotion.LeapCSharp.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LeapMotion.LeapCSharp.dll in 0,001697 seconds - Finished ILPostProcessorRunner in 0,347655 seconds - Finished compile Library/ScriptAssemblies/LeapMotion.LeapCSharp.dll in 11,096396 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Editor.dll in 0,148793 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Editor.dll in 0,001792 seconds - Finished ILPostProcessorRunner in 0,310009 seconds - Finished compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Editor.dll in 10,890608 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on crosstales.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on crosstales.dll in 0,228647 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on crosstales.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on crosstales.dll in 0,002093 seconds - Finished ILPostProcessorRunner in 0,380569 seconds - Finished compile Library/ScriptAssemblies/crosstales.dll in 11,335366 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Burst.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Burst.dll in 0,211258 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Burst.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Burst.dll in 0,001964 seconds - Finished ILPostProcessorRunner in 0,373915 seconds - Finished compile Library/ScriptAssemblies/Unity.Burst.dll in 11,756884 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-hlapi.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-hlapi.Editor.dll in 0,194638 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-hlapi.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-hlapi.Editor.dll in 0,001684 seconds - Finished ILPostProcessorRunner in 0,359196 seconds - Finished compile Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Editor.dll in 10,786919 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.TextMeshPro.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.TextMeshPro.Editor.dll in 0,218404 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.TextMeshPro.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.TextMeshPro.Editor.dll in 0,002248 seconds - Finished ILPostProcessorRunner in 0,387851 seconds - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll in 10,880292 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AGXUnity.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AGXUnity.dll in 0,241493 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AGXUnity.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AGXUnity.dll in 0,001739 seconds - Finished ILPostProcessorRunner in 0,408471 seconds - Finished compile Library/ScriptAssemblies/AGXUnity.dll in 11,373841 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR.dll in 0,240633 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR.dll in 0,002224 seconds - Finished ILPostProcessorRunner in 0,414265 seconds - Finished compile Library/ScriptAssemblies/SteamVR.dll in 11,470217 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject.dll in 0,241768 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject.dll in 0,001707 seconds - Finished ILPostProcessorRunner in 0,417017 seconds - Finished compile Library/ScriptAssemblies/Zenject.dll in 11,755378 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Timeline.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Timeline.Editor.dll in 0,273268 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Timeline.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Timeline.Editor.dll in 0,008998 seconds - Finished ILPostProcessorRunner in 0,438582 seconds - Finished compile Library/ScriptAssemblies/Unity.Timeline.Editor.dll in 11,463966 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Postprocessing.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Postprocessing.Editor.dll in 0,209253 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Postprocessing.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Postprocessing.Editor.dll in 0,001706 seconds - Finished ILPostProcessorRunner in 0,399087 seconds - Finished compile Library/ScriptAssemblies/Unity.Postprocessing.Editor.dll in 10,764191 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Burst.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Burst.Editor.dll in 0,203324 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Burst.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Burst.Editor.dll in 0,185896 seconds - Finished ILPostProcessorRunner in 0,558299 seconds - Finished compile Library/ScriptAssemblies/Unity.Burst.Editor.dll in 10,485308 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Mathematics.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Mathematics.dll in 0,242588 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Mathematics.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Mathematics.dll in 0,001824 seconds - Finished ILPostProcessorRunner in 0,403936 seconds - Finished compile Library/ScriptAssemblies/Unity.Mathematics.dll in 12,259251 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LeapMotion.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LeapMotion.dll in 0,23692 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LeapMotion.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LeapMotion.dll in 0,001686 seconds - Finished ILPostProcessorRunner in 0,422432 seconds - Finished compile Library/ScriptAssemblies/LeapMotion.dll in 10,619758 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-TestFramework.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-TestFramework.dll in 0,173027 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-TestFramework.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-TestFramework.dll in 0,001652 seconds - Finished ILPostProcessorRunner in 0,352797 seconds - Finished compile Library/ScriptAssemblies/Zenject-TestFramework.dll in 10,37997 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Editor.dll in 0,163084 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Editor.dll in 0,001819 seconds - Finished ILPostProcessorRunner in 0,341435 seconds - Finished compile Library/ScriptAssemblies/SteamVR_Editor.dll in 10,462888 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Input_Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Input_Editor.dll in 0,179159 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Input_Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Input_Editor.dll in 0,001656 seconds - Finished ILPostProcessorRunner in 0,328448 seconds - Finished compile Library/ScriptAssemblies/SteamVR_Input_Editor.dll in 10,52595 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-Editor.dll in 0,191665 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-Editor.dll in 0,001675 seconds - Finished ILPostProcessorRunner in 0,350896 seconds - Finished compile Library/ScriptAssemblies/Zenject-Editor.dll in 10,504408 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AGXUnityEditor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AGXUnityEditor.dll in 0,232738 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AGXUnityEditor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AGXUnityEditor.dll in 0,001785 seconds - Finished ILPostProcessorRunner in 0,409338 seconds - Finished compile Library/ScriptAssemblies/AGXUnityEditor.dll in 10,683817 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Sirenix.OdinInspector.Modules.UnityMathematics.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Sirenix.OdinInspector.Modules.UnityMathematics.dll in 0,165614 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Sirenix.OdinInspector.Modules.UnityMathematics.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Sirenix.OdinInspector.Modules.UnityMathematics.dll in 0,001653 seconds - Finished ILPostProcessorRunner in 0,325462 seconds - Finished compile Library/ScriptAssemblies/Sirenix.OdinInspector.Modules.UnityMathematics.dll in 10,292162 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Mathematics.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Mathematics.Editor.dll in 0,137813 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Mathematics.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Mathematics.Editor.dll in 0,001172 seconds - Finished ILPostProcessorRunner in 0,233664 seconds - Finished compile Library/ScriptAssemblies/Unity.Mathematics.Editor.dll in 12,024456 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-PoolMonitor-Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-PoolMonitor-Editor.dll in 0,121422 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-PoolMonitor-Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-PoolMonitor-Editor.dll in 0,001547 seconds - Finished ILPostProcessorRunner in 0,222264 seconds - Finished compile Library/ScriptAssemblies/Zenject-PoolMonitor-Editor.dll in 11,922626 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-ReflectionBaking-Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-ReflectionBaking-Editor.dll in 0,134084 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-ReflectionBaking-Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-ReflectionBaking-Editor.dll in 0,001348 seconds - Finished ILPostProcessorRunner in 0,237884 seconds - Finished compile Library/ScriptAssemblies/Zenject-ReflectionBaking-Editor.dll in 11,9586 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.dll in 0,158002 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.dll in 0,281678 seconds - Finished ILPostProcessorRunner in 0,550106 seconds - Finished compile Library/ScriptAssemblies/Unity.Collections.dll in 12,154055 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.Editor.dll in 0,120333 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.Editor.dll in 0,001605 seconds - Finished ILPostProcessorRunner in 0,220602 seconds - Finished compile Library/ScriptAssemblies/Unity.Collections.Editor.dll in 11,382525 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.DocCodeSamples.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.DocCodeSamples.dll in 0,136968 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.DocCodeSamples.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.DocCodeSamples.dll in 0,001955 seconds - Finished ILPostProcessorRunner in 0,234866 seconds - Finished compile Library/ScriptAssemblies/Unity.Collections.DocCodeSamples.dll in 11,464806 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.BurstCompatibilityGen.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.BurstCompatibilityGen.dll in 0,138213 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.BurstCompatibilityGen.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.BurstCompatibilityGen.dll in 0,108229 seconds - Finished ILPostProcessorRunner in 0,342537 seconds - Finished compile Library/ScriptAssemblies/Unity.Collections.BurstCompatibilityGen.dll in 11,490808 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Runtime.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Runtime.dll in 0,31253 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Runtime.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Runtime.dll in 0,126442 seconds - Finished ILPostProcessorRunner in 0,550538 seconds - Finished compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Runtime.dll in 11,583427 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Editor.dll in 0,135286 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Editor.dll in 0,133308 seconds - Finished ILPostProcessorRunner in 0,381783 seconds - Finished compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Editor.dll in 10,920011 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Assembly-CSharp.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Assembly-CSharp.dll in 0,507192 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Assembly-CSharp.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Assembly-CSharp.dll in 0,641067 seconds - Finished ILPostProcessorRunner in 1,256837 seconds Symbols will be read from Library/ScriptAssemblies/Assembly-CSharp.pdb Script Module: Assembly-CSharp.dll Pass: 0 took 28 milliseconds [NetAuthorityBehaviour] Found NetworkBehaviour NetAuthorityBehaviour [NetAuthorityBehaviour] NetworkBehaviourProcessor [NetAuthorityBehaviour] Process Start [NetAuthorityBehaviour] Sync Var authorized System.Boolean UnityEngine.GameObject [NetAuthorityBehaviour] GenerateConstants [NetAuthorityBehaviour] GenerateSerialization [NetAuthorityBehaviour] GenerateDeSerialization [NetAuthorityBehaviour] Process Done [TransformSync] Found NetworkBehaviour TransformSync [TransformSync] NetworkBehaviourProcessor [TransformSync] Process Start [TransformSync] GenerateConstants [TransformSync] GenerateSerialization [TransformSync] GenerateDeSerialization [TransformSync] Process Done [AGXForkliftTransformSync] Found NetworkBehaviour AGXForkliftTransformSync [AGXForkliftTransformSync] NetworkBehaviourProcessor [AGXForkliftTransformSync] Process Start [AGXForkliftTransformSync] GenerateSerialization [AGXForkliftTransformSync] GenerateDeSerialization [AGXForkliftTransformSync] Process Done [NetAuthorityBehaviour] Already processed [AttachRotaryLightSync] Found NetworkBehaviour AttachRotaryLightSync [AttachRotaryLightSync] NetworkBehaviourProcessor [AttachRotaryLightSync] Process Start [AttachRotaryLightSync] GenerateConstants [AttachRotaryLightSync] GenerateSerialization [AttachRotaryLightSync] GenerateDeSerialization [AttachRotaryLightSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToPickupVehicleSync] Found NetworkBehaviour AttachToPickupVehicleSync [AttachToPickupVehicleSync] NetworkBehaviourProcessor [AttachToPickupVehicleSync] Process Start [AttachToPickupVehicleSync] GenerateConstants [AttachToPickupVehicleSync] GenerateSerialization [AttachToPickupVehicleSync] GenerateDeSerialization [AttachToPickupVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToSnowPlowVehicleSync] Found NetworkBehaviour AttachToSnowPlowVehicleSync [AttachToSnowPlowVehicleSync] NetworkBehaviourProcessor [AttachToSnowPlowVehicleSync] Process Start [AttachToSnowPlowVehicleSync] GenerateConstants [AttachToSnowPlowVehicleSync] GenerateSerialization [AttachToSnowPlowVehicleSync] GenerateDeSerialization [AttachToSnowPlowVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicChild] Found NetworkBehaviour AttachToVehicleGraphicChild [AttachToVehicleGraphicChild] NetworkBehaviourProcessor [AttachToVehicleGraphicChild] Process Start [AttachToVehicleGraphicChild] GenerateConstants [AttachToVehicleGraphicChild] GenerateSerialization [AttachToVehicleGraphicChild] GenerateDeSerialization [AttachToVehicleGraphicChild] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicSync] Found NetworkBehaviour AttachToVehicleGraphicSync [AttachToVehicleGraphicSync] NetworkBehaviourProcessor [AttachToVehicleGraphicSync] Process Start [AttachToVehicleGraphicSync] GenerateConstants [AttachToVehicleGraphicSync] GenerateSerialization [AttachToVehicleGraphicSync] GenerateDeSerialization [AttachToVehicleGraphicSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicUnsync] Found NetworkBehaviour AttachToVehicleGraphicUnsync [AttachToVehicleGraphicUnsync] NetworkBehaviourProcessor [AttachToVehicleGraphicUnsync] Process Start [AttachToVehicleGraphicUnsync] GenerateConstants [AttachToVehicleGraphicUnsync] GenerateSerialization [AttachToVehicleGraphicUnsync] GenerateDeSerialization [AttachToVehicleGraphicUnsync] Process Done [NetAuthorityBehaviour] Already processed [BackhoeLoaderTransformSync] Found NetworkBehaviour BackhoeLoaderTransformSync [BackhoeLoaderTransformSync] NetworkBehaviourProcessor [BackhoeLoaderTransformSync] Process Start [BackhoeLoaderTransformSync] GenerateSerialization [BackhoeLoaderTransformSync] GenerateDeSerialization [BackhoeLoaderTransformSync] Process Done [NetAuthorityBehaviour] Already processed [BulldozerTransformSync] Found NetworkBehaviour BulldozerTransformSync [BulldozerTransformSync] NetworkBehaviourProcessor [BulldozerTransformSync] Process Start [BulldozerTransformSync] GenerateSerialization [BulldozerTransformSync] GenerateDeSerialization [BulldozerTransformSync] Process Done [NetAuthorityBehaviour] Already processed [CrossingEntitySync] Found NetworkBehaviour CrossingEntitySync [CrossingEntitySync] NetworkBehaviourProcessor [CrossingEntitySync] Process Start [CrossingEntitySync] GenerateConstants [CrossingEntitySync] GenerateSerialization [CrossingEntitySync] GenerateDeSerialization [CrossingEntitySync] Process Done [NetAuthorityBehaviour] Already processed [CyclistAnimationSync] Found NetworkBehaviour CyclistAnimationSync [CyclistAnimationSync] NetworkBehaviourProcessor [CyclistAnimationSync] Process Start [CyclistAnimationSync] GenerateConstants [CyclistAnimationSync] GenerateSerialization [CyclistAnimationSync] GenerateDeSerialization [CyclistAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [DumperBucketSync] Found NetworkBehaviour DumperBucketSync [DumperBucketSync] NetworkBehaviourProcessor [DumperBucketSync] Process Start [DumperBucketSync] GenerateSerialization [DumperBucketSync] GenerateDeSerialization [DumperBucketSync] Process Done [NetAuthorityBehaviour] Already processed [ExcavatorTransformsSync] Found NetworkBehaviour ExcavatorTransformsSync [ExcavatorTransformsSync] NetworkBehaviourProcessor [ExcavatorTransformsSync] Process Start [ExcavatorTransformsSync] GenerateSerialization [ExcavatorTransformsSync] GenerateDeSerialization [ExcavatorTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [FreeRouteEntityAnimationSync] Found NetworkBehaviour FreeRouteEntityAnimationSync [FreeRouteEntityAnimationSync] NetworkBehaviourProcessor [FreeRouteEntityAnimationSync] Process Start [FreeRouteEntityAnimationSync] GenerateConstants [FreeRouteEntityAnimationSync] GenerateSerialization [FreeRouteEntityAnimationSync] GenerateDeSerialization [FreeRouteEntityAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectBasicSync] Found NetworkBehaviour GameObjectBasicSync [GameObjectBasicSync] NetworkBehaviourProcessor [GameObjectBasicSync] Process Start [GameObjectBasicSync] GenerateSerialization [GameObjectBasicSync] GenerateDeSerialization [GameObjectBasicSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectTransformSync] Found NetworkBehaviour GameObjectTransformSync [GameObjectTransformSync] NetworkBehaviourProcessor [GameObjectTransformSync] Process Start [GameObjectTransformSync] GenerateSerialization [GameObjectTransformSync] GenerateDeSerialization [GameObjectTransformSync] Process Done [NetAuthorityBehaviour] Already processed [GraphicLayerNetBehaviour] Found NetworkBehaviour GraphicLayerNetBehaviour [GraphicLayerNetBehaviour] NetworkBehaviourProcessor [GraphicLayerNetBehaviour] Process Start [GraphicLayerNetBehaviour] GenerateSerialization [GraphicLayerNetBehaviour] GenerateDeSerialization [GraphicLayerNetBehaviour] Process Done [NetAuthorityBehaviour] Already processed [HierachySync] Found NetworkBehaviour HierachySync [HierachySync] NetworkBehaviourProcessor [HierachySync] Process Start [HierachySync] GenerateConstants [HierachySync] GenerateSerialization [HierachySync] GenerateDeSerialization [HierachySync] Process Done [NetAuthorityBehaviour] Already processed [LoadWeightLightsSync] Found NetworkBehaviour LoadWeightLightsSync [LoadWeightLightsSync] NetworkBehaviourProcessor [LoadWeightLightsSync] Process Start [LoadWeightLightsSync] GenerateConstants [LoadWeightLightsSync] GenerateSerialization [LoadWeightLightsSync] GenerateDeSerialization [LoadWeightLightsSync] Process Done [NetAuthorityBehaviour] Already processed [MachineryTrackAnimationSync] Found NetworkBehaviour MachineryTrackAnimationSync [MachineryTrackAnimationSync] NetworkBehaviourProcessor [MachineryTrackAnimationSync] Process Start [MachineryTrackAnimationSync] GenerateConstants [MachineryTrackAnimationSync] GenerateSerialization [MachineryTrackAnimationSync] GenerateDeSerialization [MachineryTrackAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [MaterialSync] Found NetworkBehaviour MaterialSync [MaterialSync] NetworkBehaviourProcessor [MaterialSync] Process Start [MaterialSync] GenerateConstants [MaterialSync] GenerateSerialization [MaterialSync] GenerateDeSerialization [MaterialSync] Process Done [NetAuthorityBehaviour] Already processed [MixerSync] Found NetworkBehaviour MixerSync [MixerSync] NetworkBehaviourProcessor [MixerSync] Process Start [MixerSync] GenerateConstants [MixerSync] GenerateSerialization [MixerSync] GenerateDeSerialization [MixerSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeHandlebarSync] Found NetworkBehaviour MotorBikeHandlebarSync [MotorBikeHandlebarSync] NetworkBehaviourProcessor [MotorBikeHandlebarSync] Process Start [MotorBikeHandlebarSync] GenerateSerialization [MotorBikeHandlebarSync] GenerateDeSerialization [MotorBikeHandlebarSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeSuspensionSync] Found NetworkBehaviour MotorBikeSuspensionSync [MotorBikeSuspensionSync] NetworkBehaviourProcessor [MotorBikeSuspensionSync] Process Start [MotorBikeSuspensionSync] GenerateConstants [MotorBikeSuspensionSync] GenerateSerialization [MotorBikeSuspensionSync] GenerateDeSerialization [MotorBikeSuspensionSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Found NetworkBehaviour VehicleWheelSync [VehicleWheelSync] NetworkBehaviourProcessor [VehicleWheelSync] Process Start [VehicleWheelSync] GenerateConstants [VehicleWheelSync] GenerateSerialization [VehicleWheelSync] GenerateDeSerialization [VehicleWheelSync] Process Done [MotorBikeWheelSync] Found NetworkBehaviour MotorBikeWheelSync [MotorBikeWheelSync] NetworkBehaviourProcessor [MotorBikeWheelSync] Process Start [MotorBikeWheelSync] GenerateSerialization [MotorBikeWheelSync] GenerateDeSerialization [MotorBikeWheelSync] Process Done [NetAuthorityBehaviour] Already processed [MultiplePlatesSync] Found NetworkBehaviour MultiplePlatesSync [MultiplePlatesSync] NetworkBehaviourProcessor [MultiplePlatesSync] Process Start [MultiplePlatesSync] GenerateConstants [MultiplePlatesSync] GenerateSerialization [MultiplePlatesSync] GenerateDeSerialization [MultiplePlatesSync] Process Done [NetAuthorityBehaviour] Already processed [MultipleWheelsPivotSync] Found NetworkBehaviour MultipleWheelsPivotSync [MultipleWheelsPivotSync] NetworkBehaviourProcessor [MultipleWheelsPivotSync] Process Start [MultipleWheelsPivotSync] GenerateConstants [MultipleWheelsPivotSync] GenerateSerialization [MultipleWheelsPivotSync] GenerateDeSerialization [MultipleWheelsPivotSync] Process Done [NetAuthorityBehaviour] Already processed [NetAuthorityBehaviour] Already processed [OptionalCargoSync] Found NetworkBehaviour OptionalCargoSync [OptionalCargoSync] NetworkBehaviourProcessor [OptionalCargoSync] Process Start [OptionalCargoSync] GenerateConstants [OptionalCargoSync] GenerateSerialization [OptionalCargoSync] GenerateDeSerialization [OptionalCargoSync] Process Done [NetAuthorityBehaviour] Already processed [PalletTransformSync] Found NetworkBehaviour PalletTransformSync [PalletTransformSync] NetworkBehaviourProcessor [PalletTransformSync] Process Start [PalletTransformSync] GenerateSerialization [PalletTransformSync] GenerateDeSerialization [PalletTransformSync] Process Done [NetAuthorityBehaviour] Already processed [ParticlesSync] Found NetworkBehaviour ParticlesSync [ParticlesSync] NetworkBehaviourProcessor [ParticlesSync] Process Start [ParticlesSync] GenerateConstants [ParticlesSync] GenerateSerialization [ParticlesSync] GenerateDeSerialization [ParticlesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerAnimationSync] Found NetworkBehaviour PassengerAnimationSync [PassengerAnimationSync] NetworkBehaviourProcessor [PassengerAnimationSync] Process Start [PassengerAnimationSync] GenerateConstants [PassengerAnimationSync] GenerateSerialization [PassengerAnimationSync] GenerateDeSerialization [PassengerAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerPiecesSync] Found NetworkBehaviour PassengerPiecesSync [PassengerPiecesSync] NetworkBehaviourProcessor [PassengerPiecesSync] Process Start [PassengerPiecesSync] GenerateSerialization [PassengerPiecesSync] GenerateDeSerialization [PassengerPiecesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengersSync] Found NetworkBehaviour PassengersSync [PassengersSync] NetworkBehaviourProcessor [PassengersSync] Process Start [PassengersSync] GenerateConstants [PassengersSync] GenerateSerialization [PassengersSync] GenerateDeSerialization [PassengersSync] Process Done [NetAuthorityBehaviour] Already processed [PedestrianAnimationSync] Found NetworkBehaviour PedestrianAnimationSync [PedestrianAnimationSync] NetworkBehaviourProcessor [PedestrianAnimationSync] Process Start [PedestrianAnimationSync] GenerateConstants [PedestrianAnimationSync] GenerateSerialization [PedestrianAnimationSync] GenerateDeSerialization [PedestrianAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PickupChainsSync] Found NetworkBehaviour PickupChainsSync [PickupChainsSync] NetworkBehaviourProcessor [PickupChainsSync] Process Start [PickupChainsSync] GenerateConstants [PickupChainsSync] GenerateSerialization [PickupChainsSync] GenerateDeSerialization [PickupChainsSync] Process Done [NetAuthorityBehaviour] Already processed [PlatesSync] Found NetworkBehaviour PlatesSync [PlatesSync] NetworkBehaviourProcessor [PlatesSync] Process Start [PlatesSync] GenerateConstants [PlatesSync] GenerateSerialization [PlatesSync] GenerateDeSerialization [PlatesSync] Process Done [NetAuthorityBehaviour] Already processed [PoliceSirenSync] Found NetworkBehaviour PoliceSirenSync [PoliceSirenSync] NetworkBehaviourProcessor [PoliceSirenSync] Process Start [PoliceSirenSync] GenerateConstants [PoliceSirenSync] GenerateSerialization [PoliceSirenSync] GenerateDeSerialization [PoliceSirenSync] Process Done [NetAuthorityBehaviour] Already processed [RampSync] Found NetworkBehaviour RampSync [RampSync] NetworkBehaviourProcessor [RampSync] Process Start [RampSync] GenerateSerialization [RampSync] GenerateDeSerialization [RampSync] Process Done [NetAuthorityBehaviour] Already processed [RigidBodySync] Found NetworkBehaviour RigidBodySync [RigidBodySync] NetworkBehaviourProcessor [RigidBodySync] Process Start [RigidBodySync] GenerateConstants [RigidBodySync] GenerateSerialization [RigidBodySync] GenerateDeSerialization [RigidBodySync] Process Done [NetAuthorityBehaviour] Already processed [RotaryLightsAnimationSync] Found NetworkBehaviour RotaryLightsAnimationSync [RotaryLightsAnimationSync] NetworkBehaviourProcessor [RotaryLightsAnimationSync] Process Start [RotaryLightsAnimationSync] GenerateConstants [RotaryLightsAnimationSync] GenerateSerialization [RotaryLightsAnimationSync] GenerateDeSerialization [RotaryLightsAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SandCargoAnimationSync] Found NetworkBehaviour SandCargoAnimationSync [SandCargoAnimationSync] NetworkBehaviourProcessor [SandCargoAnimationSync] Process Start [SandCargoAnimationSync] GenerateConstants [SandCargoAnimationSync] GenerateSerialization [SandCargoAnimationSync] GenerateDeSerialization [SandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SnowplowBladesSync] Found NetworkBehaviour SnowplowBladesSync [SnowplowBladesSync] NetworkBehaviourProcessor [SnowplowBladesSync] Process Start [SnowplowBladesSync] GenerateSerialization [SnowplowBladesSync] GenerateDeSerialization [SnowplowBladesSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleLightSync] Found NetworkBehaviour TrafficVehicleLightSync [TrafficVehicleLightSync] NetworkBehaviourProcessor [TrafficVehicleLightSync] Process Start [TrafficVehicleLightSync] GenerateConstants [TrafficVehicleLightSync] GenerateSerialization [TrafficVehicleLightSync] GenerateDeSerialization [TrafficVehicleLightSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleWheelSync] Found NetworkBehaviour TrafficVehicleWheelSync [TrafficVehicleWheelSync] NetworkBehaviourProcessor [TrafficVehicleWheelSync] Process Start [TrafficVehicleWheelSync] GenerateSerialization [TrafficVehicleWheelSync] GenerateDeSerialization [TrafficVehicleWheelSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehiclesSandCargoAnimationSync] Found NetworkBehaviour TrafficVehiclesSandCargoAnimationSync [TrafficVehiclesSandCargoAnimationSync] NetworkBehaviourProcessor [TrafficVehiclesSandCargoAnimationSync] Process Start [TrafficVehiclesSandCargoAnimationSync] GenerateConstants [TrafficVehiclesSandCargoAnimationSync] GenerateSerialization [TrafficVehiclesSandCargoAnimationSync] GenerateDeSerialization [TrafficVehiclesSandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [TransformSync] Already processed [NetAuthorityBehaviour] Already processed [TriangleJointSync] Found NetworkBehaviour TriangleJointSync [TriangleJointSync] NetworkBehaviourProcessor [TriangleJointSync] Process Start [TriangleJointSync] GenerateSerialization [TriangleJointSync] GenerateDeSerialization [TriangleJointSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleBellowSync] Found NetworkBehaviour VehicleBellowSync [VehicleBellowSync] NetworkBehaviourProcessor [VehicleBellowSync] Process Start [VehicleBellowSync] GenerateSerialization [VehicleBellowSync] GenerateDeSerialization [VehicleBellowSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleDoorSync] Found NetworkBehaviour VehicleDoorSync [VehicleDoorSync] NetworkBehaviourProcessor [VehicleDoorSync] Process Start [VehicleDoorSync] GenerateConstants [VehicleDoorSync] GenerateSerialization [VehicleDoorSync] GenerateDeSerialization [VehicleDoorSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleGlassSync] Found NetworkBehaviour VehicleGlassSync [VehicleGlassSync] NetworkBehaviourProcessor [VehicleGlassSync] Process Start [VehicleGlassSync] GenerateConstants [VehicleGlassSync] GenerateSerialization [VehicleGlassSync] GenerateDeSerialization [VehicleGlassSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleLightsSync] Found NetworkBehaviour VehicleLightsSync [VehicleLightsSync] NetworkBehaviourProcessor [VehicleLightsSync] Process Start [VehicleLightsSync] GenerateConstants [VehicleLightsSync] GenerateSerialization [VehicleLightsSync] GenerateDeSerialization [VehicleLightsSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleOptionalSync] Found NetworkBehaviour VehicleOptionalSync [VehicleOptionalSync] NetworkBehaviourProcessor [VehicleOptionalSync] Process Start [VehicleOptionalSync] GenerateConstants [VehicleOptionalSync] GenerateSerialization [VehicleOptionalSync] GenerateDeSerialization [VehicleOptionalSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleSkinSync] Found NetworkBehaviour VehicleSkinSync [VehicleSkinSync] NetworkBehaviourProcessor [VehicleSkinSync] Process Start [VehicleSkinSync] GenerateConstants [VehicleSkinSync] GenerateSerialization [VehicleSkinSync] GenerateDeSerialization [VehicleSkinSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Already processed [NetAuthorityBehaviour] Already processed [VehicleWiperSync] Found NetworkBehaviour VehicleWiperSync [VehicleWiperSync] NetworkBehaviourProcessor [VehicleWiperSync] Process Start [VehicleWiperSync] GenerateConstants [VehicleWiperSync] GenerateSerialization [VehicleWiperSync] GenerateDeSerialization [VehicleWiperSync] Process Done [NetAuthorityBehaviour] Already processed [WheelLoaderTransformsSync] Found NetworkBehaviour WheelLoaderTransformsSync [WheelLoaderTransformsSync] NetworkBehaviourProcessor [WheelLoaderTransformsSync] Process Start [WheelLoaderTransformsSync] GenerateSerialization [WheelLoaderTransformsSync] GenerateDeSerialization [WheelLoaderTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [WheelsPivotSync] Found NetworkBehaviour WheelsPivotSync [WheelsPivotSync] NetworkBehaviourProcessor [WheelsPivotSync] Process Start [WheelsPivotSync] GenerateConstants [WheelsPivotSync] GenerateSerialization [WheelsPivotSync] GenerateDeSerialization [WheelsPivotSync] Process Done [NetAuthorityBehaviour] Already processed [WipersSync] Found NetworkBehaviour WipersSync [WipersSync] NetworkBehaviourProcessor [WipersSync] Process Start [WipersSync] GenerateConstants [WipersSync] GenerateSerialization [WipersSync] GenerateDeSerialization [WipersSync] Process Done [FreeRouteArrowNetMessage] MessageClassProcessor for FreeRouteArrowNetMessage [FreeRouteArrowNetMessage] MessageClassProcessor Start [FreeRouteArrowNetMessage] GenerateSerialization [FreeRouteArrowNetMessage] GenerateDeserialization [FreeRouteArrowNetMessage] MessageClassProcessor Done [NetAuthorityBehaviour] Already processed [MotograderTransformSync] Found NetworkBehaviour MotograderTransformSync [MotograderTransformSync] NetworkBehaviourProcessor [MotograderTransformSync] Process Start [MotograderTransformSync] GenerateSerialization [MotograderTransformSync] GenerateDeSerialization [MotograderTransformSync] Process Done [VehicleRigidbodySync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodySync [VehicleRigidbodySync] NetworkBehaviourProcessor [VehicleRigidbodySync] Process Start [VehicleRigidbodySync] GenerateSerialization [VehicleRigidbodySync] GenerateDeSerialization [VehicleRigidbodySync] Process Done [VehicleRigidbodyChildSync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodyChildSync [VehicleRigidbodyChildSync] NetworkBehaviourProcessor [VehicleRigidbodyChildSync] Process Start [VehicleRigidbodyChildSync] GenerateSerialization [VehicleRigidbodyChildSync] GenerateDeSerialization [VehicleRigidbodyChildSync] Process Done [VehicleRigidbodySync] Already processed [NetAuthorityBehaviour] Already processed [SMKTrafficVehicleGraphicsSync] Found NetworkBehaviour SimuZen.Services.Replay.SMKTrafficVehicleGraphicsSync [SMKTrafficVehicleGraphicsSync] NetworkBehaviourProcessor [SMKTrafficVehicleGraphicsSync] Process Start [SMKTrafficVehicleGraphicsSync] GenerateConstants [SMKTrafficVehicleGraphicsSync] GenerateSerialization [SMKTrafficVehicleGraphicsSync] GenerateDeSerialization [SMKTrafficVehicleGraphicsSync] Process Done [DeformableTerrainStatusNetMessage] MessageClassProcessor for DeformableTerrainStatusNetMessage [DeformableTerrainStatusNetMessage] MessageClassProcessor Start [DeformableTerrainStatusNetMessage] GenerateSerialization [DeformableTerrainStatusNetMessage] GenerateDeserialization [DeformableTerrainStatusNetMessage] MessageClassProcessor Done [ParticlesDataNetMessage] MessageClassProcessor for ParticlesDataNetMessage [ParticlesDataNetMessage] MessageClassProcessor Start [ParticlesDataNetMessage] GenerateSerialization [ParticlesDataNetMessage] GenerateDeserialization [ParticlesDataNetMessage] MessageClassProcessor Done [UnloadZonesStatusNetMessage] MessageClassProcessor for UnloadZonesStatusNetMessage [UnloadZonesStatusNetMessage] MessageClassProcessor Start [UnloadZonesStatusNetMessage] GenerateSerialization [UnloadZonesStatusNetMessage] GenerateDeserialization [UnloadZonesStatusNetMessage] MessageClassProcessor Done [BaseNetMessage] MessageClassProcessor for BaseNetMessage [BaseNetMessage] MessageClassProcessor Start [BaseNetMessage] GenerateSerialization [BaseNetMessage] GenerateDeserialization [BaseNetMessage] MessageClassProcessor Done [ChangeEnvironmentModifierNetMessage] MessageClassProcessor for ChangeEnvironmentModifierNetMessage [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Start [ChangeEnvironmentModifierNetMessage] GenerateSerialization [ChangeEnvironmentModifierNetMessage] GenerateDeserialization [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Done [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor for ChangeEnvironmentWeatherNetMessage [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor Start [ChangeEnvironmentWeatherNetMessage] GenerateSerialization [ChangeEnvironmentWeatherNetMessage] GenerateDeserialization [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor Done [CrossingSpawnDistanceNetMessage] MessageClassProcessor for CrossingSpawnDistanceNetMessage [CrossingSpawnDistanceNetMessage] MessageClassProcessor Start [CrossingSpawnDistanceNetMessage] GenerateSerialization [CrossingSpawnDistanceNetMessage] GenerateDeserialization [CrossingSpawnDistanceNetMessage] MessageClassProcessor Done [DeformableSurfaceMessage] MessageClassProcessor for DeformableSurfaceMessage [DeformableSurfaceMessage] MessageClassProcessor Start [DeformableSurfaceMessage] GenerateSerialization [DeformableSurfaceMessage] GenerateDeserialization [DeformableSurfaceMessage] MessageClassProcessor Done [DestroyRequestNetMessage] MessageClassProcessor for DestroyRequestNetMessage [DestroyRequestNetMessage] MessageClassProcessor Start [DestroyRequestNetMessage] GenerateSerialization [DestroyRequestNetMessage] GenerateDeserialization [DestroyRequestNetMessage] MessageClassProcessor Done [EmptyNetMessage] MessageClassProcessor for EmptyNetMessage [EmptyNetMessage] MessageClassProcessor Start [EmptyNetMessage] GenerateSerialization [EmptyNetMessage] GenerateDeserialization [EmptyNetMessage] MessageClassProcessor Done [EnvironmentConfigurationNetMessage] MessageClassProcessor for EnvironmentConfigurationNetMessage [EnvironmentConfigurationNetMessage] MessageClassProcessor Start [EnvironmentConfigurationNetMessage] GenerateSerialization [EnvironmentConfigurationNetMessage] GenerateDeserialization [EnvironmentConfigurationNetMessage] MessageClassProcessor Done [ErrorNetMessage] MessageClassProcessor for ErrorNetMessage [ErrorNetMessage] MessageClassProcessor Start [ErrorNetMessage] GenerateSerialization [ErrorNetMessage] GenerateDeserialization [ErrorNetMessage] MessageClassProcessor Done [ExerciseParametersNetMessage] MessageClassProcessor for ExerciseParametersNetMessage [ExerciseParametersNetMessage] MessageClassProcessor Start [ExerciseParametersNetMessage] GenerateSerialization [ExerciseParametersNetMessage] GenerateDeserialization [ExerciseParametersNetMessage] MessageClassProcessor Done [FloatNetMessage] MessageClassProcessor for FloatNetMessage [FloatNetMessage] MessageClassProcessor Start [FloatNetMessage] GenerateSerialization [FloatNetMessage] GenerateDeserialization [FloatNetMessage] MessageClassProcessor Done [InfractionNetMessage] MessageClassProcessor for InfractionNetMessage [InfractionNetMessage] MessageClassProcessor Start [InfractionNetMessage] GenerateSerialization [InfractionNetMessage] GenerateDeserialization [InfractionNetMessage] MessageClassProcessor Done [InfractionPointsNetMessage] MessageClassProcessor for InfractionPointsNetMessage [InfractionPointsNetMessage] MessageClassProcessor Start [InfractionPointsNetMessage] GenerateSerialization [InfractionPointsNetMessage] GenerateDeserialization [InfractionPointsNetMessage] MessageClassProcessor Done [IntNetMessage] MessageClassProcessor for IntNetMessage [IntNetMessage] MessageClassProcessor Start [IntNetMessage] GenerateSerialization [IntNetMessage] GenerateDeserialization [IntNetMessage] MessageClassProcessor Done [MotorVehicleInitNetMessage] MessageClassProcessor for MotorVehicleInitNetMessage [MotorVehicleInitNetMessage] MessageClassProcessor Start [MotorVehicleInitNetMessage] GenerateSerialization [MotorVehicleInitNetMessage] GenerateDeserialization [MotorVehicleInitNetMessage] MessageClassProcessor Done [MultipleNetIdentityNetMessage] MessageClassProcessor for MultipleNetIdentityNetMessage [MultipleNetIdentityNetMessage] MessageClassProcessor Start [MultipleNetIdentityNetMessage] GenerateSerialization [MultipleNetIdentityNetMessage] GenerateDeserialization [MultipleNetIdentityNetMessage] MessageClassProcessor Done [NetIdentityNetMessage] MessageClassProcessor for NetIdentityNetMessage [NetIdentityNetMessage] MessageClassProcessor Start [NetIdentityNetMessage] GenerateSerialization [NetIdentityNetMessage] GenerateDeserialization [NetIdentityNetMessage] MessageClassProcessor Done [PIEventNetMessage] MessageClassProcessor for PIEventNetMessage [PIEventNetMessage] MessageClassProcessor Start [PIEventNetMessage] GenerateSerialization [PIEventNetMessage] GenerateDeserialization [PIEventNetMessage] MessageClassProcessor Done [PIPhysicsChangeNetMessage] MessageClassProcessor for PIPhysicsChangeNetMessage [PIPhysicsChangeNetMessage] MessageClassProcessor Start [PIPhysicsChangeNetMessage] GenerateSerialization [PIPhysicsChangeNetMessage] GenerateDeserialization [PIPhysicsChangeNetMessage] MessageClassProcessor Done [PISpawnPositionNetMessage] MessageClassProcessor for PISpawnPositionNetMessage [PISpawnPositionNetMessage] MessageClassProcessor Start [PISpawnPositionNetMessage] GenerateSerialization [PISpawnPositionNetMessage] GenerateDeserialization [PISpawnPositionNetMessage] MessageClassProcessor Done [CircuitLineNetMessage] MessageClassProcessor for CircuitLineNetMessage [CircuitLineNetMessage] MessageClassProcessor Start [CircuitLineNetMessage] GenerateSerialization [CircuitLineNetMessage] GenerateDeserialization [CircuitLineNetMessage] MessageClassProcessor Done [PiecesPassengersNetMessage] MessageClassProcessor for PiecesPassengersNetMessage [PiecesPassengersNetMessage] MessageClassProcessor Start [PiecesPassengersNetMessage] GenerateSerialization [PiecesPassengersNetMessage] GenerateDeserialization [PiecesPassengersNetMessage] MessageClassProcessor Done [SingleBoolNetMessage] MessageClassProcessor for SingleBoolNetMessage [SingleBoolNetMessage] MessageClassProcessor Start [SingleBoolNetMessage] GenerateSerialization [SingleBoolNetMessage] GenerateDeserialization [SingleBoolNetMessage] MessageClassProcessor Done [SpawnRequestNetMessage] MessageClassProcessor for SpawnRequestNetMessage [SpawnRequestNetMessage] MessageClassProcessor Start [SpawnRequestNetMessage] GenerateSerialization [SpawnRequestNetMessage] GenerateDeserialization [SpawnRequestNetMessage] MessageClassProcessor Done [SpawnResponseNetMessage] MessageClassProcessor for SpawnResponseNetMessage [SpawnResponseNetMessage] MessageClassProcessor Start [SpawnResponseNetMessage] GenerateSerialization [SpawnResponseNetMessage] GenerateDeserialization [SpawnResponseNetMessage] MessageClassProcessor Done [TMAssetStatusNetMessage] MessageClassProcessor for TMAssetStatusNetMessage [TMAssetStatusNetMessage] MessageClassProcessor Start [TMAssetStatusNetMessage] GenerateSerialization [TMAssetStatusNetMessage] GenerateDeserialization [TMAssetStatusNetMessage] MessageClassProcessor Done [TelemetryNetMessage] MessageClassProcessor for TelemetryNetMessage [TelemetryNetMessage] MessageClassProcessor Start [TelemetryNetMessage] GenerateSerialization [TelemetryNetMessage] GenerateDeserialization [TelemetryNetMessage] MessageClassProcessor Done [TrafficLightNetMessage] MessageClassProcessor for TrafficLightNetMessage [TrafficLightNetMessage] MessageClassProcessor Start [TrafficLightNetMessage] GenerateSerialization [TrafficLightNetMessage] GenerateDeserialization [TrafficLightNetMessage] MessageClassProcessor Done [DefSurfInitialStatusMessage] MessageClassProcessor for DefSurfInitialStatusMessage [DefSurfInitialStatusMessage] MessageClassProcessor Start [DefSurfInitialStatusMessage] GenerateSerialization [DefSurfInitialStatusMessage] GenerateDeserialization [DefSurfInitialStatusMessage] MessageClassProcessor Done Pass: 1 took 168 milliseconds ProcessSitesModule Assembly-CSharp.dll elapsed time:00:00:01.1414363 - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll in 12,918421 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Assembly-CSharp-Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Assembly-CSharp-Editor.dll in 0,226925 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Assembly-CSharp-Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Assembly-CSharp-Editor.dll in 0,242136 seconds - Finished ILPostProcessorRunner in 0,565885 seconds - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll in 8,770539 seconds - Finished script compilation in 19,915251 seconds Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(11,81): warning CS0436: The type 'Vector2IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector2IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(12,81): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(5,35): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(8,47): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(10,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(21,38): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(9,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(28,36): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(7,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(8,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(14,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(14,75): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\vehicle\Perception\Stimuli\RadarStimulus.cs(40,24): warning CS0108: 'RadarStimulus.CalculateDirectionAndDistance()' hides inherited member 'SightStimulus.CalculateDirectionAndDistance()'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(60,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(61,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MatchInertiaHandler.cs(6,36): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(6,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\orchestrator\TimeManager\ExerciseTimeManager.cs(102,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\LoadWeightLightsSync.cs(25,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\LoadWeightLightsSync.cs(31,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetComponentUtils.cs(6,52): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetComponentUtils.cs(11,53): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(72,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(78,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(26,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(32,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MixerSync.cs(88,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MixerSync.cs(94,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MixerSync.cs(131,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MixerSync.cs(137,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(12,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(18,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(81,34): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(87,33): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(79,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(7,41): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(11,6): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(77,42): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(99,30): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(138,44): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(163,32): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs(26,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(31,19): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs(32,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs(11,36): warning CS0108: 'VehiclePerceptionAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(32,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(39,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(363,10): warning CS0618: 'ClientAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(57,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(63,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(29,10): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(77,42): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(48,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(240,69): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(54,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(245,83): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(27,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(33,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(35,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(41,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(106,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(132,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(121,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(147,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\CullingSystem\System\QueueItem.cs(7,18): warning CS0659: 'QueueItem' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(72,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(327,46): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineRenderer.cs(23,51): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\EditCircuitLinesCanvas.cs(9,54): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(12,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(42,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(48,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(11,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(17,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(63,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(69,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\configuration\Foscam\FoscamManager.cs(102,17): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets\simuzen\platform\systems\base\configuration\Webcam\IWebcamManager.cs(5,10): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(28,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(34,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(53,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(59,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\DistanceToNextNodeCanvas.cs(10,56): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(24,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(30,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(116,39): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(230,36): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(125,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\components\SceneryCargoManager.cs(341,41): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(131,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(176,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(112,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\configuration\Webcam\WebcamManager.cs(139,17): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(181,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(209,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(215,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(223,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(229,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(652,41): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(13,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(19,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteLineRenderer.cs(23,53): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(670,49): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(677,55): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(677,82): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(156,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(162,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,27): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,46): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\VRUILeapInteractionManager.cs(120,54): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(43,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(49,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(56,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(12,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(15,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(42,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(48,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(41,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(47,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(54,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(94,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(15,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(100,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(40,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(46,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(51,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(57,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(15,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(21,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\BodyTraking\scripts\BodyTrackingService.cs(33,10): warning CS0114: 'BodyTrackingService.Start()' hides inherited member 'MonoService.Start()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(107,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(113,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(121,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(127,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(40,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(36,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(42,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(5,65): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs(61,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs(66,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(111,33): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs(37,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs(43,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Utils\ChasedFreeRouteArrow.cs(10,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs(47,47): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EditFreeRoutesCanvas.cs(7,51): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(117,36): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\CommonTools\Trinary Software\Timing.cs(927,43): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\Trinary Software\Timing.cs(933,58): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\ElectricEnginePowerSerializedSettings.cs(8,22): warning CS0108: 'ElectricEnginePowerSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\EngineTempSerializedSettings.cs(8,22): warning CS0108: 'EngineTempSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\RPMSerializedSettings.cs(8,22): warning CS0108: 'RPMSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\SpeedSerializedSettings.cs(8,22): warning CS0108: 'SpeedSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmScript.cs(7,18): warning CS0659: 'TMScript' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\InclinometerComponent.cs(41,22): warning CS0114: 'InclinometerComponent.OnStartSpawn()' hides inherited member 'BaseVehicleComponent.OnStartSpawn()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\components\HCOM_IG_BasicDashboard.cs(12,42): warning CS0108: 'HCOM_IG_BasicDashboard.vehicleService' hides inherited member 'GenericPanelHandler.vehicleService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_HudVehicleDataPanels.cs(18,44): warning CS0108: 'HCOM_PI_HudVehicleDataPanels._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\HydraulicTrackExcavatorVehicle.cs(69,32): warning CS0114: 'HydraulicTrackExcavatorVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(209,16): warning CS0114: 'MotorVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BrakeAllWheelsOnParkingMode.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\DumperAnimationHandler.cs(5,62): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\RampAnimatorHandler.cs(5,39): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ForkliftAnimationHandler.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\RigidFrameHaulerVehicle.cs(103,22): warning CS0114: 'RigidFrameHaulerVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ReachStackerAnimationHandler.cs(6,49): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\TrackVehicle.cs(45,22): warning CS0114: 'TrackVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_MachineryVehicleTelemetry.cs(18,33): warning CS0108: 'HCOM_PI_MachineryVehicleTelemetry._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GPSPanel.cs(17,44): warning CS0108: 'HCOM_PI_GPSPanel._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\SnowPlowAnimationHandler.cs(8,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(28,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(29,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\WheelLoaderAnimationHandler.cs(5,74): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Telemetry.cs(16,44): warning CS0108: 'HCOM_PI_Telemetry._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs(161,45): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs(166,46): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartExercise.cs(20,21): warning CS0114: 'SmartExercise.InitializeInScene()' hides inherited member 'SmartObject.InitializeInScene()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VehicleTelemetry.cs(29,33): warning CS0108: 'HCOM_PI_VehicleTelemetry._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\descriptors\HDES_Dashboard\HDES_Tachometer.cs(8,21): warning CS0108: 'HDES_Tachometer._unitsText' hides inherited member 'HDES_Dashboard._unitsText'. Use the new keyword if hiding was intended. Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\DeformableTerrainStatusNetMessage.cs(30,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\DeformableTerrainStatusNetMessage.cs(49,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\ParticlesDataNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\ParticlesDataNetMessage.cs(75,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\UnloadZonesStatusNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\UnloadZonesStatusNetMessage.cs(42,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(23,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(29,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(7,16): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(11,41): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(31,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(44,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(26,37): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(49,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(51,29): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(57,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(64,29): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(9,10): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(50,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(56,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(31,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(33,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(40,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(39,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(46,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionPointsNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionPointsNetMessage.cs(30,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(32,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(38,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(10,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(27,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(42,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,43): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,73): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(17,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(26,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(41,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(8,21): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(47,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(54,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(12,51): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(15,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(7,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(11,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(40,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(46,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPSpecialFunctionsHandler.cs(129,16): warning CS0108: 'BHPSpecialFunctionsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesCircuitLineNetMessage.cs(14,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesCircuitLineNetMessage.cs(37,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(20,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(42,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(20,40): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(27,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(9,13): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(13,69): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(8,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(12,56): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TMAssetStatusNetMessage.cs(20,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TMAssetStatusNetMessage.cs(41,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TMAssetStatusNetMessage.cs(56,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(26,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(36,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(54,16): warning CS0114: 'EH5000LoadHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(63,16): warning CS0114: 'EH5000LoadHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(113,16): warning CS0108: 'EH5000LoadHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(30,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(195,16): warning CS0108: 'EX5500FailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(36,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(89,49): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(89,76): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(97,16): warning CS0114: 'BDZPRabbitTurtleModeHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(103,16): warning CS0114: 'BDZPRabbitTurtleModeHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(109,16): warning CS0108: 'BDZPRabbitTurtleModeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(108,16): warning CS0114: 'BHPFailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(114,16): warning CS0114: 'BHPFailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(120,16): warning CS0108: 'BHPFailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(126,16): warning CS0114: 'DPFailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(146,16): warning CS0114: 'DPFailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(160,16): warning CS0108: 'DPFailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(185,16): warning CS0108: 'DPFailuresHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(54,16): warning CS0114: 'EX5500LoadHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(62,16): warning CS0114: 'EX5500LoadHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(112,16): warning CS0108: 'EX5500LoadHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\EH5000BrakeHandler.cs(203,26): warning CS0108: 'EH5000BrakeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000AutoSpeedModeHandler.cs(146,16): warning CS0108: 'EH5000AutoSpeedModeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000DumpHandler.cs(132,22): warning CS0108: 'EH5000DumpHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs(92,27): warning CS0114: 'MSPIndicatorsHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs(131,26): warning CS0108: 'MSPIndicatorsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs(84,26): warning CS0108: 'MSPLightsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs(89,18): warning CS0108: 'MSPLightsHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs(105,22): warning CS0108: 'HCOM_JungLSP_ForkInfo.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs(122,22): warning CS0114: 'HCOM_JungLSP_ForkInfo.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(145,22): warning CS0114: 'HCOM_JungLSP_Indicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(156,22): warning CS0108: 'HCOM_JungLSP_Indicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(171,22): warning CS0114: 'HCOM_JungLSP_Indicators.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(147,16): warning CS0114: 'EH5000FailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(202,22): warning CS0114: 'EH5000FailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(245,16): warning CS0108: 'EH5000FailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(348,16): warning CS0108: 'EH5000FailuresHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000GrillDryHandler.cs(121,22): warning CS0108: 'EH5000GrillDryHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\HCOM_YutongPanel\HCOM_PI_Yutong_Gear.cs(33,21): warning CS0114: 'HCOM_PI_Yutong_Gear.IsEngineRunning' hides inherited member 'GenericPanelHandlerPI.IsEngineRunning'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(22,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(23,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(132,22): warning CS0108: 'HCOM_LP_BasicParameters.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(142,22): warning CS0114: 'HCOM_LP_BasicParameters.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(158,22): warning CS0114: 'HCOM_LP_BasicParameters.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(126,22): warning CS0108: 'HCOM_LP_ForkController.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(136,22): warning CS0114: 'HCOM_LP_ForkController.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(148,22): warning CS0114: 'HCOM_LP_ForkController.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(150,22): warning CS0108: 'HCOM_LP_LightIndicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(163,22): warning CS0114: 'HCOM_LP_LightIndicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(176,22): warning CS0114: 'HCOM_LP_LightIndicators.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(160,22): warning CS0114: 'HCOM_JungLSP_WheelModeInfo.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(190,22): warning CS0108: 'HCOM_JungLSP_WheelModeInfo.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(206,22): warning CS0114: 'HCOM_JungLSP_WheelModeInfo.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(133,22): warning CS0108: 'HCOM_LSP_BasicParameters.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(143,22): warning CS0114: 'HCOM_LSP_BasicParameters.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(159,22): warning CS0114: 'HCOM_LSP_BasicParameters.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_DrivingTimeAndKmh.cs(103,22): warning CS0108: 'HCOM_LSP_DrivingTimeAndKmh.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GearHandler\HCOM_PI_TP_GearHandler.cs(118,21): warning CS0114: 'HCOM_PI_TP_GearHandler.IsEngineRunning' hides inherited member 'GenericPanelHandlerPI.IsEngineRunning'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs(109,22): warning CS0108: 'HCOM_LSP_ForkController.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs(114,22): warning CS0114: 'HCOM_LSP_ForkController.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPGearHandler.cs(122,16): warning CS0108: 'LPGearHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs(10,39): warning CS0108: 'AirBrakeAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs(120,22): warning CS0108: 'HCOM_LSP_LightIndicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs(135,22): warning CS0114: 'HCOM_LSP_LightIndicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(308,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(13,14): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs(10,34): warning CS0108: 'BlinkersAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ForkliftInput.cs(5,16): warning CS0618: 'ForkInput' is obsolete: 'Usar ForkComponentInput' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(12,34): warning CS0108: 'OpenBusDoorAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PoliceAudioManager.cs(9,40): warning CS0108: 'PoliceAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(381,53): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\behaviours\action\HeadOutBehaviourAction.cs(10,26): warning CS0108: 'HeadOutBehaviourAction.gameObject' hides inherited member 'BaseCameraBehaviourAction.gameObject'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(11,40): warning CS0108: 'WipersAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(69,48): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(88,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(93,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(244,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(301,86): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(14,46): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(56,9): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(57,9): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(15,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(26,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(78,41): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(33,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(41,48): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(52,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(52,75): warning CS0618: 'PlayerController' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(31,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(71,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(82,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(29,46): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(39,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(45,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(56,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(62,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(68,44): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(105,47): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(225,51): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(22,16): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(23,16): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(104,22): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkDiscovery.cs(11,40): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(16,17): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(22,10): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(28,10): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(26,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(41,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(53,34): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(101,33): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(14,22): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(158,22): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(159,22): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(32,15): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(37,15): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(19,21): warning CS0114: 'DebugEnvironmentService.IsServiceReady' hides inherited member 'MonoService.IsServiceReady'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(45,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(50,50): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicEnvironmentService.cs(292,38): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(91,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(96,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\telemetry\NetTelemetryManager.cs(43,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(1084,40): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(1089,44): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrainParticlesData.cs(7,18): warning CS0659: 'ReplayDeformableTerrainParticlesData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(15,18): warning CS0659: 'ScenesLocalizedData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\NetDeformableSurfaceEnvironment.cs(27,32): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(89,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(1984,40): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(1989,44): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\FogManager.cs(208,37): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(7,18): warning CS0659: 'ReplayDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(87,18): warning CS0659: 'ReplayMultipleDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableTerrainData.cs(7,18): warning CS0659: 'ReplayDeformableTerrainData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableTerrainData.cs(68,18): warning CS0659: 'ReplayMultipleDeformableTerrainData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\tm\Scripts\Services\EditorMode\Routes\RouteCreatorManager.cs(143,31): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(235,47): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(43,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(44,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\PlateController.cs(7,35): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ExcavatorLoaderAnimationHandler.cs(5,79): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MotorcyclePoliceLightPieceInstantiator.cs(5,59): warning CS0618: 'PieceInstantiator' is obsolete: 'Deprecated class. Use instead VehiclePieceInstantiator' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\BackhoeLoaderAnimationHandler.cs(5,73): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(278,48): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(20,22): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\ColorMaskHandler.cs(10,37): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs(102,6): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs(106,6): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs(107,6): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(57,16): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\Obi\Rendering\ObiSimpleFluidRenderer.cs(33,6): warning CS0618: 'SystemInfo.supportsImageEffects' is obsolete: 'supportsImageEffects always returns true, no need to call it' Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\TerrainShadowsCullingBehaviour.cs(56,13): warning CS0618: 'Terrain.castShadows' is obsolete: 'castShadows is deprecated, please use shadowCastingMode instead.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(756,17): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(756,42): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(768,21): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(768,46): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(774,21): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(774,46): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(931,13): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(931,38): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(63,23): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(64,23): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(65,23): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(75,13): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(76,13): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(77,13): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(32,23): warning CS0436: The type 'Vector2IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector2IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(33,23): warning CS0436: The type 'Vector2IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector2IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(43,13): warning CS0436: The type 'Vector2IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector2IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(44,13): warning CS0436: The type 'Vector2IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector2IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Obi\Rendering\ObiFluidRenderer.cs(53,6): warning CS0618: 'SystemInfo.supportsImageEffects' is obsolete: 'supportsImageEffects always returns true, no need to call it' Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs(32,28): warning CS0618: 'Application.loadedLevelName' is obsolete: 'Use SceneManager to determine what scenes have been loaded' Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs(38,29): warning CS0618: 'EditorApplication.currentScene' is obsolete: 'Use EditorSceneManager to see which scenes are currently loaded' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2140,17): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2140,43): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2151,17): warning CS0618: 'TerrainData.thickness' is obsolete: 'Terrain thickness is no longer required by the physics engine. Set appropriate continuous collision detection modes to fast moving bodies.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2151,41): warning CS0618: 'TerrainData.thickness' is obsolete: 'Terrain thickness is no longer required by the physics engine. Set appropriate continuous collision detection modes to fast moving bodies.' Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\HFNetwork\Network\UDP\HighFrequencyReceiver.cs(112,30): warning CS0168: The variable 'e' is declared but never used Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSWeatherController.cs(50,17): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSWeatherController.cs(50,43): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(55,17): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(56,47): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(56,17): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(87,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(87,75): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(88,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(88,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(156,13): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(157,43): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(157,13): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(109,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(110,36): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(131,101): warning CS0618: 'VehicleMovable' is obsolete: 'Use UserVehicleBehaviours to handle hardware controls -> VehicleHandlesVehicleBehaviour + descriptores ' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(131,30): warning CS0618: 'VehicleMovable' is obsolete: 'Use UserVehicleBehaviours to handle hardware controls -> VehicleHandlesVehicleBehaviour + descriptores ' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(214,26): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(216,46): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(230,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\EnableAllNetworkObjectsInScene.cs(24,24): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(38,24): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(42,17): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(46,17): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(68,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(149,29): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(153,33): warning CS0168: The variable 'e' is declared but never used Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(282,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,43): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(353,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(366,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(371,49): warning CS0618: 'MsgType' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(390,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(395,20): warning CS0618: 'Channels' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs(22,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\SuspensionModifier.cs(55,3): warning CS0618: 'Timing.StartCoroutine(IEnumerator)' is obsolete: 'Unity coroutine function, use RunCoroutine instead.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\SystemInfoWindow.cs(36,76): warning CS0618: 'SystemInfo.supportsImageEffects' is obsolete: 'supportsImageEffects always returns true, no need to call it' Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\HFNetwork\Network\UDP\UDPReceiver.cs(94,55): warning CS0168: The variable 'e' is declared but never used Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(261,165): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetKeyLeftTangentMode, AnimationUtility.SetKeyRightTangentMode, AnimationUtility.GetKeyLeftTangentMode or AnimationUtility.GetKeyRightTangentMode instead.' Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(476,7): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetKeyLeftTangentMode, AnimationUtility.SetKeyRightTangentMode, AnimationUtility.GetKeyLeftTangentMode or AnimationUtility.GetKeyRightTangentMode instead.' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnMenuAction.cs(15,9): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulation()' is obsolete Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnSimulationAction.cs(15,9): warning CS0612: 'GlobalOrchestratorFromList.OnGoToSimulation()' is obsolete Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TransferBoxAudioManager\TransferBoxAudioManager.cs(35,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TransferBoxAudioManager\TransferBoxAudioManager.cs(35,39): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\InfractionsAudioManager\InfractionsAudioManager.cs(46,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\InfractionsAudioManager\InfractionsAudioManager.cs(46,39): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(9,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(44,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(45,61): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(25,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(26,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(15,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(15,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(15,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(33,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(34,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(21,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(21,44): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(69,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(75,28): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(35,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(36,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(33,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(34,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(59,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(65,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(61,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(68,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(103,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(103,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(10,33): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,9): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,49): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(104,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(27,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(31,46): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(22,42): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(38,42): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(34,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(35,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(67,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(51,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(57,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(59,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(65,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(66,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(86,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(86,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(97,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(97,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(123,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(123,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(77,78): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(82,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(66,113): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(71,30): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(83,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(83,68): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(110,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(110,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,72): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,60): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(67,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(176,71): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(182,30): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(196,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(196,68): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(98,9): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(98,55): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(105,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(114,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(421,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(421,58): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs(163,21): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs(163,43): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(15,39): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(17,37): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(22,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\ReplayUtils.cs(29,29): warning CS0612: 'ReplayIdentity' is obsolete Assets\simuzen\platform\traffic\iTS\Simple Car Physics\Scripts\TSSimpleCar.cs(896,13): warning CS0618: 'ParticleSystem.enableEmission' is obsolete: 'enableEmission property is deprecated. Use emission.enabled instead.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(29,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(30,48): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(30,22): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(32,65): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(118,68): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(118,18): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(123,61): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(123,127): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(133,32): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(145,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(145,67): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerAudioManager.cs(41,26): warning CS0618: 'UnityWebRequest.Send()' is obsolete: 'Use SendWebRequest. It returns a UnityWebRequestAsyncOperation which contains a reference to the WebRequest object.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerAudioManager.cs(43,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(159,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(159,68): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficAI.cs(1759,13): warning CS0219: The variable 'z' is assigned but its value is never used Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,54): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSConstants.cs(188,14): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSConstants.cs(190,14): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(75,32): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(130,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(132,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(140,83): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(140,142): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(173,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(180,26): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(181,39): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(185,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(186,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(188,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(189,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(263,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(267,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(277,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(387,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(430,29): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,93): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,112): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\VRCalibrationManager.cs(74,13): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\VRCalibrationManager.cs(75,43): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\VRCalibrationManager.cs(75,13): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\tm\Scripts\TMEditor\Managers\TMDialogManager.cs(273,27): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\TextureArrayInspector\Extensions\Texture2DExtensions.cs(316,12): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\simuzen\tm\Scripts\Utils\Menu\GlobalExerciseParamsController.cs(150,31): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(155,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(157,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(165,83): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(165,143): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(140,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(140,71): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(198,41): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(204,27): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(205,40): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(209,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(210,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(212,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(213,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(264,37): warning CS0219: The variable 'radius' is assigned but its value is never used Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(303,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(307,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs(64,59): warning CS0618: 'ConfigurableVehicle.VehicleTransform' is obsolete: 'Use GetInteriorComponent()' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(91,40): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(92,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(243,17): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(243,92): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\playmaker\actions\log\CloseLogAction.cs(29,24): warning CS0168: The variable 'e' is declared but never used Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(617,66): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(626,29): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(48,19): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(51,20): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(691,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\platform\DeformableMeshes\Core\wrappers\UnityTerrainWrapper.cs(180,13): warning CS0618: 'Terrain.ApplyDelayedHeightmapModification()' is obsolete: 'Use TerrainData.SyncHeightmap to notify all Terrain instances using the TerrainData.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(730,29): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(759,32): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(14,41): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(72,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(72,74): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(73,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(73,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(20,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(93,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(94,36): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(28,36): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(152,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(156,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(849,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(228,26): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(230,46): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(244,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\PITrainingManagerSceneService.cs(66,33): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(34,17): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(39,17): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(48,17): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(62,13): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(912,57): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(931,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(955,37): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(956,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(974,30): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(978,31): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(982,52): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(982,103): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(983,31): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(995,58): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(995,124): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(1002,46): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(316,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(321,78): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewImages\ListViewImagesComponent.cs(140,19): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(516,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(516,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(517,22): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(87,46): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(342,47): warning CS0618: 'ConfigurableVehicle.VehicleSizeQuery' is obsolete: 'Use GetInteriorComponent()' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(19,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,4): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(43,20): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(61,4): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(61,42): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\hud\SimuZenGUIService.cs(78,21): warning CS0618: 'HUDMonitor.setLogo(Sprite)' is obsolete: 'Use HProductLogo' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(611,17): warning CS0618: 'ProxyScreen.ShowMessage(string)' is obsolete: 'Usar ShowMessage(IHUDMessage)' Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(617,17): warning CS0618: 'ProxyScreen.ShowMessage()' is obsolete: 'Usar ShowMessage(IHUDMessage)' Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(125,13): warning CS0162: Unreachable code detected Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(90,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(79,10): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(92,51): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(92,26): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(101,61): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(102,57): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(52,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(91,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(248,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(265,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(273,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(126,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(126,48): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(134,21): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(134,52): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(298,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(303,59): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(303,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(227,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(232,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(238,45): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(243,32): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(101,17): warning CS0618: 'SceneManager.UnloadScene(string)' is obsolete: 'Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(90,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(90,67): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(104,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(104,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(105,31): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(113,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(113,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(114,31): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(120,13): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(121,43): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(121,13): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_MachineryVehicleTelemetry.cs(37,13): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulationEvent' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(356,13): warning CS0612: 'EnvironmentService.SendEnabledEvent(IModifierEnvironment, EnvironmentParams.TModifiers)' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(398,13): warning CS0612: 'EnvironmentService.SendDisabledEvent(EnvironmentParams.TModifiers)' is obsolete Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(14,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(38,159): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(56,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(70,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(84,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(84,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VehicleTelemetry.cs(50,13): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulationEvent' is obsolete Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(106,42): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(107,46): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(120,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VehicleTelemetry.cs(216,13): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulationEvent' is obsolete Assets\simuzen\platform\hud\components\HCOM_LoginPanel\HCOM_MainMenu.cs(17,48): warning CS0612: 'HUDDefaultConstants.ATLAS_HUD_COMPONENTS' is obsolete Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(89,64): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(83,81): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(33,13): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(99,25): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(99,73): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(14,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(14,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(15,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(15,67): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(16,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(16,89): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(17,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(17,94): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(18,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(177,33): warning CS0067: The event 'DebugEnvironmentService.OnWindConfiguration' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(24,40): warning CS0067: The event 'DummyPIPassengersService.OnNetRequestBusStop' is never used Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(35,46): warning CS0067: The event 'TmCircuitLineNode.OnNodeToRendererPathEvent' is never used Assets\simuzen\platform\systems\base\services\BodyTraking\scripts\BodyTrackingService.cs(14,55): warning CS0067: The event 'BodyTrackingService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\coroutine\CoroutineService.cs(15,46): warning CS0067: The event 'CoroutineService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(58,32): warning CS0067: The event 'DebugEnvironmentService.OnIntensity' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(31,25): warning CS0067: The event 'DummyPassengersService.OnStartFlow' is never used Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(19,50): warning CS0067: The event 'NetworkMessageService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(71,40): warning CS0067: The event 'BasicPassengersService.OnUnboardingStart' is never used Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(26,50): warning CS0067: The event 'SceneVRService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(13,55): warning CS0067: The event 'BasicPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(26,30): warning CS0067: The event 'AssetsFromProjectService.OnLoadingBundle' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\Input-Output\Output\SMBOutput.cs(23,35): warning CS0067: The event 'SMBOutput.OnServiceReady' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(158,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierEnabled' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(54,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopEnter' is never used Assets\simuzen\platform\systems\base\services\infraction\DummyInfractionService.cs(17,50): warning CS0067: The event 'DummyInfractionService.OnServiceFailed' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\FakeDeformableTerrainsOperationService.cs(139,83): warning CS0067: The event 'FakeDeformableTerrainsOperationService.TileModifiedTerrain' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(35,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingStart' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(22,36): warning CS0067: The event 'AssetBundleService.OnLoadingBundle' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(125,29): warning CS0067: The event 'ReplayVehicleService.OnRemoteVehicle' is never used Assets\simuzen\platform\systems\base\services\headtracking\IHeadTrackingService.cs(39,53): warning CS0067: The event 'FakeHeadTrackingService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(192,41): warning CS0067: The event 'TrafficService.OnUserLaneChange' is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\PITrainingManagerSceneService.cs(29,29): warning CS0067: The event 'PITrainingManagerSceneService.OnExerciseEnded' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(22,59): warning CS0067: The event 'ReplayVehicleService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(36,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingCompleted' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(57,34): warning CS0067: The event 'DebugEnvironmentService.OnEnvModifier' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(12,46): warning CS0067: The event 'DummyPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(30,40): warning CS0067: The event 'DummyPassengersService.OnReleaseUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(25,40): warning CS0067: The event 'DummyPIPassengersService.OnNetUploadRequested' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(48,53): warning CS0067: The event 'TestSceneService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\configuration\Configuration.cs(82,50): warning CS0067: The event 'Configuration.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MultiBlockableIgnitionController.cs(28,38): warning CS0067: The event 'MultiBlockableIgnitionController.OnKeyStatusChange' is never used Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(25,50): warning CS0067: The event 'RemoteFileService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(53,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopNearby' is never used Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(16,59): warning CS0067: The event 'DummyRearviewService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\ElectricEnginelIgnitionController.cs(10,44): warning CS0067: The event 'ElectricEnginelIgnitionController.OnStatusChanged' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(159,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierDisabled' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(17,59): warning CS0067: The event 'PassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(63,25): warning CS0067: The event 'BasicPassengersService.OnReleaseAllPassengersRequests' is never used Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(18,44): warning CS0067: The event 'GlobalAudioService.OnServiceFailed' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs(17,59): warning CS0067: The event 'DeformableTerrainService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(56,30): warning CS0067: The event 'DebugEnvironmentService.OnWeather' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(24,50): warning CS0067: The event 'AssetBundleService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs(13,50): warning CS0067: The event 'SpecialScreenService.OnServiceFailed' is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\PITrainingManagerSceneService.cs(31,50): warning CS0067: The event 'PITrainingManagerSceneService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(33,35): warning CS0067: The event 'DummyRearviewService.OnRightSwitched' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(52,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopMissing' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(111,29): warning CS0067: The event 'ReplayVehicleService.OnCompletedSpawn' is never used Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(23,44): warning CS0067: The event 'GlobalSceneryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(21,29): warning CS0067: The event 'GlobalSceneryService.OnServiceReady' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs(192,29): warning CS0067: The event 'ForkBase.OnOutOfFrustum' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(21,43): warning CS0067: The event 'AssetBundleService.OnBundleVersionResult' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(27,25): warning CS0067: The event 'DummyPassengersService.OnReleaseAllPassengersRequests' is never used Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\DummyPassengerFactoryService.cs(12,46): warning CS0067: The event 'DummyPassengerFactoryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(46,38): warning CS0067: The event 'TestSceneService.OnServiceReady' is never used Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(42,47): warning CS0067: The event 'FakeInteropService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(34,40): warning CS0067: The event 'DummyPassengersService.OnBoardingCompleted' is never used Assets\simuzen\platform\systems\base\services\driverlicense\DriverTargetService.cs(12,50): warning CS0067: The event 'DriverTargetService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs(19,50): warning CS0067: The event 'VehicleDatabaseService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Culling\CullingService.cs(12,50): warning CS0067: The event 'CullingService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(17,53): warning CS0067: The event 'TestGlobalService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(188,41): warning CS0067: The event 'DebugCameraService.OnCameraCreated' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(26,59): warning CS0067: The event 'DebugEnvironmentService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\DummyTelemetryService.cs(9,50): warning CS0067: The event 'DummyTelemetryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\workflow\WorkflowService.cs(13,29): warning CS0067: The event 'WorkflowService.OnStart' is never used Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(14,46): warning CS0067: The event 'ReplayDataBusService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(15,59): warning CS0067: The event 'PIPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(53,40): warning CS0067: The event 'DebugEnvironmentService.OnEnvConfiguration' is never used Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(13,31): warning CS0067: The event 'ReplayDataBusService.OnServiceReady' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(23,25): warning CS0067: The event 'DummyPIPassengersService.OnNetReleaseAllPassengersRequests' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(65,40): warning CS0067: The event 'BasicPassengersService.OnBoardPassengersRequest' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\FakeDeformableTerrainsOperationService.cs(137,29): warning CS0067: The event 'FakeDeformableTerrainsOperationService.IsVehiclePoolReady' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(29,39): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleTrigger' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(70,40): warning CS0067: The event 'BasicPassengersService.OnBoardingCompleted' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(32,25): warning CS0067: The event 'DummyPassengersService.OnFinishFlow' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(110,29): warning CS0067: The event 'ReplayVehicleService.OnStartSpawn' is never used Assets\simuzen\platform\systems\base\services\workflow\WorkflowService.cs(11,50): warning CS0067: The event 'WorkflowService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\Input-Output\Output\SMBOutput.cs(24,50): warning CS0067: The event 'SMBOutput.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs(66,29): warning CS0067: The event 'FallOffGenerator.OnGetUp' is never used Assets\simuzen\platform\systems\base\services\product\ProductService.cs(16,50): warning CS0067: The event 'ProductService.OnServiceFailed' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs(15,29): warning CS0067: The event 'DeformableTerrainService.IsVehiclePoolReady' is never used Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs(21,49): warning CS0067: The event 'PIInfractionService.OnInfractionPoints1' is never used Assets\simuzen\platform\systems\base\services\AbstractExposableService.cs(46,53): warning CS0067: The event 'XService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\hardware\PIHardwareService.cs(20,50): warning CS0067: The event 'PIHardwareService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(189,37): warning CS0067: The event 'DebugCameraService.OnCeilingChanged' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(25,43): warning CS0067: The event 'AssetsFromProjectService.OnBundleVersionResult' is never used Assets\simuzen\platform\systems\base\services\performance\PerformanceService.cs(15,50): warning CS0067: The event 'PerformanceService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(20,35): warning CS0067: The event 'ReplayVehicleService.OnReplayServiceReady' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(68,25): warning CS0067: The event 'BasicPassengersService.OnFinishFlow' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs(65,29): warning CS0067: The event 'FallOffGenerator.OnFallOff' is never used Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(20,59): warning CS0067: The event 'SceneryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\telemetry\GlobalTelemetryService.cs(12,50): warning CS0067: The event 'GlobalTelemetryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\ReplayPassengersService.cs(7,59): warning CS0067: The event 'ReplayPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(28,39): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleRawCollision' is never used Assets\simuzen\platform\systems\base\services\scene\Spawn\VehicleSpawnerService.cs(15,50): warning CS0067: The event 'VehicleSpawnerService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(72,40): warning CS0067: The event 'BasicPassengersService.OnUnboardingCompleted' is never used Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(25,29): warning CS0067: The event 'GlobalOrchestratorFromList.OnLoadComplete' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(64,40): warning CS0067: The event 'BasicPassengersService.OnUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(29,59): warning CS0067: The event 'PassengerFactoryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(21,44): warning CS0067: The event 'PassengersService.OnReleaseUnboardPassengersRequest' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(27,44): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleCollision' is never used Assets\simuzen\platform\systems\base\services\input\InputServiceDecorator.cs(59,46): warning CS0067: The event 'InputServiceDecorator.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\IGlobalVRService.cs(24,50): warning CS0067: The event 'DummyGlobalVRService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(66,40): warning CS0067: The event 'BasicPassengersService.OnReleaseUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(182,59): warning CS0067: The event 'TrafficService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs(15,50): warning CS0067: The event 'BasicPersistentService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\infraction\interop\impl\LegacyProInteropService.cs(26,50): warning CS0067: The event 'LegacyProInteropService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(19,50): warning CS0067: The event 'GlobalCameraService.OnServiceFailed' is never used Assets\simuzen\platform\legacy\Biometrics\NitgenFingerprintService.cs(46,46): warning CS0067: The event 'NitgenFingerprintService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(15,41): warning CS0067: The event 'TestGlobalService.OnServiceReady' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(67,25): warning CS0067: The event 'BasicPassengersService.OnStartFlow' is never used Assets\simuzen\platform\systems\base\services\infraction\interop\impl\DisabledInteropService.cs(17,47): warning CS0067: The event 'DisabledInteropService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(160,39): warning CS0067: The event 'DebugEnvironmentService.OnValidateFail' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(46,35): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnCeilingChanged' is never used Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(34,35): warning CS0067: The event 'DummyRearviewService.OnLeftSwitched' is never used Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs(20,50): warning CS0067: The event 'GlobalVRService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(69,40): warning CS0067: The event 'BasicPassengersService.OnBoardingStart' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(51,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopDetected' is never used Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(203,29): warning CS0067: The event 'TrafficService.OnVehicleOvertakingSpawned' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(55,30): warning CS0067: The event 'DebugEnvironmentService.OnDaytime' is never used Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(187,41): warning CS0067: The event 'DebugCameraService.OnCameraPivotChanged' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(11,46): warning CS0067: The event 'DummyPIPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs(21,50): warning CS0067: The event 'RegistryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(23,50): warning CS0067: The event 'GlobalLocutionService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(28,40): warning CS0067: The event 'DummyPassengersService.OnUnboardPassengersRequest' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleRigidbody.cs(16,39): warning CS0067: The event 'VehicleRigidbody.OnVehicleTrigger' is never used Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(19,50): warning CS0067: The event 'RewiredInputSystem.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(29,40): warning CS0067: The event 'DummyPassengersService.OnBoardPassengersRequest' is never used Assets\simuzen\platform\systems\base\session\ContextService.cs(23,44): warning CS0067: The event 'ContextService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentComponents.cs(8,29): warning CS0067: The event 'DebugEnvironmentComponents.OnReady' is never used Assets\simuzen\platform\systems\base\services\scene\Stateful\StatefulGOsService.cs(16,46): warning CS0067: The event 'StatefulGOsService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MultiBlockableIgnitionController.cs(10,44): warning CS0067: The event 'MultiBlockableIgnitionController.OnStatusChanged' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(33,40): warning CS0067: The event 'DummyPassengersService.OnBoardingStart' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\ElectricEnginelIgnitionController.cs(26,38): warning CS0067: The event 'ElectricEnginelIgnitionController.OnKeyStatusChange' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(40,50): warning CS0067: The event 'AssetsFromProjectService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(27,44): warning CS0414: The field 'MachineryDriverBehaviourAction.exiting' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(31,21): warning CS0414: The field 'MachineryDriverBehaviourAction.indexCamera' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryRG31IgnitionControllerComponent.cs(56,22): warning CS0414: The field 'MilitaryRG31IgnitionControllerComponent._auxIgnitionSignal' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Spreader\Spreader.cs(9,22): warning CS0414: The field 'Spreader._spawning' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(15,18): warning CS0414: The field 'ControllerChecker.appmenuRightPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(36,18): warning CS0414: The field 'ControllerChecker.aButtonPressedDown' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(11,18): warning CS0414: The field 'ControllerChecker.touchpadRightPressed' is assigned but its value is never used Assets\simuzen\platform\hud\components\HCOM_IG_SlopePanel.cs(23,22): warning CS0414: The field 'HCOM_IG_SlopePanel._initialized' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(27,22): warning CS0414: The field 'MachineryDriverBehaviourAction.outOfFrustum' is assigned but its value is never used Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(30,23): warning CS0414: The field 'CircuitLineController.pathPosition' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(30,18): warning CS0414: The field 'ControllerChecker.appmenuLeftPressedDown' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryLMVIgnitionControllerComponent.cs(75,22): warning CS0414: The field 'MilitaryLMVIgnitionControllerComponent._auxIgnitionSignal' is assigned but its value is never used Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(19,41): warning CS0414: The field 'TrainingManagerEditorCameraService.configuration' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ConfigurableAutomaticGearboxController.cs(39,22): warning CS0414: The field 'ConfigurableAutomaticGearboxController.isChangingGear' is assigned but its value is never used Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RewiredInputDebugWindow.cs(47,31): warning CS0414: The field 'RewiredInputDebugWindow.selectionGrid' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorLoaderShovelAudioManager.cs(27,23): warning CS0414: The field 'ExcavatorLoaderShovelAudioManager._inactivityOffset' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(14,18): warning CS0414: The field 'ControllerChecker.appmenuLeftPressed' is assigned but its value is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs(14,60): warning CS0414: The field 'CircuitLineTMStep._settings' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(19,18): warning CS0414: The field 'ControllerChecker.xButtonPressed' is assigned but its value is never used Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSPlayerReservePoints.cs(32,10): warning CS0414: The field 'TSPlayerReservePoints.isOnConnector' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ConfigurableAutomaticGearboxController.cs(36,21): warning CS0414: The field 'ConfigurableAutomaticGearboxController.gear' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(23,18): warning CS0414: The field 'ControllerChecker.yButtonPressed' is assigned but its value is never used Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RewiredInputDebugWindow.cs(52,29): warning CS0414: The field 'RewiredInputDebugWindow._currentModifiedAction' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(10,18): warning CS0414: The field 'ControllerChecker.touchpadLeftPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\ProximityRadarSensor.cs(15,23): warning CS0414: The field 'ProximityRadarSensor._offsetDistanceToEntity' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\ExcavatorOpenableBucket.cs(14,23): warning CS0414: The field 'ExcavatorOpenableBucket._sideshiftPosition' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs(35,40): warning CS0414: The field 'FallOffGenerator.fallOffMaxAngularVelocity' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(31,18): warning CS0414: The field 'ControllerChecker.appmenuRightPressedDown' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(27,16): warning CS0414: The field 'EH5000FailuresHandler._isInitialAnimation' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(26,22): warning CS0414: The field 'EX5500FailuresHandler._Caution' is assigned but its value is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerStepManager.cs(21,50): warning CS0414: The field 'TrainingManagerStepManager.routeCreatorManager' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs(32,40): warning CS0414: The field 'FallOffGenerator.fallOffMaxDepenetrarion' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs(24,23): warning CS0414: The field 'DumperBucketAudioManager._inactivityOffset' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryRG31IgnitionControllerComponent.cs(71,38): warning CS0414: The field 'MilitaryRG31IgnitionControllerComponent._absLight' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(31,22): warning CS0414: The field 'EH5000FailuresHandler._cautionCoroutineRunning' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(7,18): warning CS0414: The field 'ControllerChecker.triggerRightPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(29,23): warning CS0414: The field 'MachineryDriverBehaviourAction.t' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\HCOM_RabbitTurtleHandler.cs(10,15): warning CS0414: The field 'HCOM_RabbitTurtleHandler._keyState' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(20,18): warning CS0414: The field 'ControllerChecker.aButtonPressed' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(14,16): warning CS0414: The field 'EH5000LoadHandler._isInitialAnimation' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(14,16): warning CS0414: The field 'EX5500LoadHandler._isInitialAnimation' is assigned but its value is never used Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\TriggerController.cs(21,36): warning CS0414: The field 'TriggerController.triggerIconImage' is assigned but its value is never used Assets\simuzen\platform\hud\components\HCOM_GP_SpeedNumbers.cs(12,22): warning CS0414: The field 'HCOM_GP_SpeedNumbers._isShutoff' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\BodyTraking\scripts\BodyTrackingService.cs(20,35): warning CS0414: The field 'BodyTrackingService.usingExternalApp' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(35,18): warning CS0414: The field 'ControllerChecker.xButtonPressedDown' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\DashboardHandler\DashboardHandler.cs(22,23): warning CS0414: The field 'DashboardHandler._value' is assigned but its value is never used Assets\simuzen\platform\hud\components\HCOM_PI_SpeedNumbers.cs(18,22): warning CS0414: The field 'HCOM_PI_SpeedNumbers._enabled' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(24,18): warning CS0414: The field 'ControllerChecker.bButtonPressed' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(31,22): warning CS0414: The field 'EX5500FailuresHandler._cautionCoroutineRunning' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(37,27): warning CS0414: The field 'BrakePressure.statusBackup' is assigned but its value is never used Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(97,22): warning CS0414: The field 'FreeRoutePanelController._panelAdjusted' is assigned but its value is never used Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(81,22): warning CS0414: The field 'FreeRouteController._hasRouteBeenPlayed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(6,18): warning CS0414: The field 'ControllerChecker.triggerLeftPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\scene\Scenery\Editor\SceneryDataEditor.cs(5,22): warning CS0612: 'SceneryData' is obsolete Assets\simuzen\platform\utils\Editor\FindComponents\FindNetworkTransform.cs(5,57): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\Editor\FindComponents\FindNetworkTransform.cs(21,36): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\configuration\scenes\Editor\AssetsModificationCheck.cs(9,43): warning CS0618: 'SaveAssetsProcessor' is obsolete: 'Use UnityEditor.AssetModificationProcessor' Assets\simuzen\platform\utils\Graphics\Editor\FreeRouteEntityAnimationDescriptorEditor.cs(8,20): warning CS0108: 'FreeRouteEntityAnimationDescriptorEditor.OnEnable()' hides inherited member 'BaseDescriptorEditor.OnEnable()'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\passengers\scripts\Editor\BusStopPassengersDescriptorEditor.cs(14,24): warning CS0108: 'BusStopPassengersDescriptorEditor.OnEnable()' hides inherited member 'PassengersDescriptorEditor.OnEnable()'. Use the new keyword if hiding was intended. Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(66,2): warning CS0612: 'ColorPickerHDRConfig' is obsolete Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(25,17): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(26,17): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(28,17): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(29,17): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(31,17): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(169,29): warning CS0109: The member 'TSMainManagerEditor.copySelectedLanes(TSLaneInfo[])' does not hide an accessible member. The new keyword is not required. Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(66,52): warning CS0612: 'ColorPickerHDRConfig' is obsolete Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs(21,9): warning CS0618: 'EditorApplication.playmodeStateChanged' is obsolete: 'Use EditorApplication.playModeStateChanged and/or EditorApplication.pauseStateChanged' Assets\Wwise\Editor\WwiseSetupWizard\AkBuildPreprocessor.cs(27,9): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkBuildPreprocessor.cs(29,9): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkBuildPreprocessor.cs(44,9): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' Assets\simuzen\CommonTools\BakingTools\Editor\AutoLightmapBaker.cs(36,13): warning CS0618: 'Lightmapping.completed' is obsolete: 'OnCompletedFunction.completed is obsolete, please use event bakeCompleted instead. ' Assets\simuzen\CommonTools\BakingTools\Editor\AutoLightmapBaker.cs(37,13): warning CS0618: 'Lightmapping.completed' is obsolete: 'OnCompletedFunction.completed is obsolete, please use event bakeCompleted instead. ' Assets\simuzen\CommonTools\BakingTools\Editor\AutoLightmapBaker.cs(38,13): warning CS0618: 'Lightmapping.completed' is obsolete: 'OnCompletedFunction.completed is obsolete, please use event bakeCompleted instead. ' Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs(32,57): warning CS0618: 'EditorApplication.currentScene' is obsolete: 'Use EditorSceneManager to see which scenes are currently loaded' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(132,9): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(134,9): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(149,9): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_EnumFlagDrawer.cs(18,18): warning CS0618: 'EditorGUI.EnumMaskField(Rect, string, Enum)' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs(258,17): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs(258,56): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(214,3): warning CS0618: 'MaterialEditor.TexturePropertyWithHDRColor(GUIContent, MaterialProperty, MaterialProperty, ColorPickerHDRConfig, bool)' is obsolete: 'Use TexturePropertyWithHDRColor(GUIContent label, MaterialProperty textureProp, MaterialProperty colorProperty, bool showAlpha)' Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs(50,60): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs(50,21): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(41,9): warning CS0618: 'EditorWindow.title' is obsolete: 'Use titleContent instead (it supports setting a title icon as well).' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(278,38): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(280,38): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(284,38): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(286,38): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(307,37): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(309,37): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(363,37): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(365,37): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs(121,29): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs(135,32): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_E_Util.cs(274,18): warning CS0618: 'EditorGUILayout.EnumMaskField(string, Enum, params GUILayoutOption[])' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(86,4): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(86,41): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(98,4): warning CS0618: 'Terrain.castShadows' is obsolete: 'castShadows is deprecated, please use shadowCastingMode instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(98,25): warning CS0618: 'Terrain.castShadows' is obsolete: 'castShadows is deprecated, please use shadowCastingMode instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(107,13): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(107,35): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs(17,52): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs(17,17): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(395,46): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(395,5): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(399,13): warning CS0618: 'PrefabUtility.CreateEmptyPrefab(string)' is obsolete: 'The concept of creating a completely empty Prefab has been discontinued. You can however use SaveAsPrefabAsset with an empty GameObject.' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(400,45): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(400,4): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\CommonTools\Procedural Worlds\Frameworks\Common1\Editor\RemoteContentUpdater.cs(84,21): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\Procedural Worlds\Frameworks\Common1\Editor\RemoteContentUpdater.cs(84,43): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs(204,115): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs(204,9): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(41,17): warning CS0618: 'MinMaxSliderAttribute.MinMember' is obsolete: 'Use the MinValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(43,21): warning CS0618: 'MemberFinder' is obsolete: 'MemberFinder is obsolete, due to performance issues and because its various uses have been replaced by the ValueResolver and ActionResolver utilities. Use cases that do not fit those utlities should use manual reflection that is hand-optimized for the best performance in the given case.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(43,21): warning CS0618: 'MemberFinder.Start(Type)' is obsolete: 'MemberFinder is obsolete, due to performance issues and because its various uses have been replaced by the ValueResolver and ActionResolver utilities. Use cases that do not fit those utlities should use manual reflection that is hand-optimized for the best performance in the given case.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(44,30): warning CS0618: 'MinMaxSliderAttribute.MinMember' is obsolete: 'Use the MinValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(43,21): warning CS0618: 'MemberFinder.TryGetMember(out MemberInfo, out string)' is obsolete: 'MemberFinder is obsolete, due to performance issues and because its various uses have been replaced by the ValueResolver and ActionResolver utilities. Use cases that do not fit those utlities should use manual reflection that is hand-optimized for the best performance in the given case.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(51,49): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(51,98): warning CS0618: 'MinMaxSliderAttribute.MinMember' is obsolete: 'Use the MinValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(51,45): warning CS0618: 'InspectorPropertyValueGetter.InspectorPropertyValueGetter(InspectorProperty, string, bool, bool)' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(55,51): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(55,102): warning CS0618: 'MinMaxSliderAttribute.MinMember' is obsolete: 'Use the MinValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(55,47): warning CS0618: 'InspectorPropertyValueGetter.InspectorPropertyValueGetter(InspectorProperty, string, bool, bool)' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(61,17): warning CS0618: 'MinMaxSliderAttribute.MaxMember' is obsolete: 'Use the MaxValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(63,21): warning CS0618: 'MemberFinder' is obsolete: 'MemberFinder is obsolete, due to performance issues and because its various uses have been replaced by the ValueResolver and ActionResolver utilities. Use cases that do not fit those utlities should use manual reflection that is hand-optimized for the best performance in the given case.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(63,21): warning CS0618: 'MemberFinder.Start(Type)' is obsolete: 'MemberFinder is obsolete, due to performance issues and because its various uses have been replaced by the ValueResolver and ActionResolver utilities. Use cases that do not fit those utlities should use manual reflection that is hand-optimized for the best performance in the given case.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(64,30): warning CS0618: 'MinMaxSliderAttribute.MaxMember' is obsolete: 'Use the MaxValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(63,21): warning CS0618: 'MemberFinder.TryGetMember(out MemberInfo, out string)' is obsolete: 'MemberFinder is obsolete, due to performance issues and because its various uses have been replaced by the ValueResolver and ActionResolver utilities. Use cases that do not fit those utlities should use manual reflection that is hand-optimized for the best performance in the given case.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(71,49): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(71,98): warning CS0618: 'MinMaxSliderAttribute.MaxMember' is obsolete: 'Use the MaxValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(71,45): warning CS0618: 'InspectorPropertyValueGetter.InspectorPropertyValueGetter(InspectorProperty, string, bool, bool)' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(75,51): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(75,102): warning CS0618: 'MinMaxSliderAttribute.MaxMember' is obsolete: 'Use the MaxValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(75,47): warning CS0618: 'InspectorPropertyValueGetter.InspectorPropertyValueGetter(InspectorProperty, string, bool, bool)' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(81,17): warning CS0618: 'MinMaxSliderAttribute.MinMaxMember' is obsolete: 'Use the MinMaxValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(83,51): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(83,107): warning CS0618: 'MinMaxSliderAttribute.MinMaxMember' is obsolete: 'Use the MinMaxValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(83,47): warning CS0618: 'InspectorPropertyValueGetter.InspectorPropertyValueGetter(InspectorProperty, string, bool, bool)' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(100,34): warning CS0618: 'InspectorPropertyValueGetter.GetValue()' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(106,31): warning CS0618: 'InspectorPropertyValueGetter.GetValue()' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(110,31): warning CS0618: 'InspectorPropertyValueGetter.GetValue()' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(119,31): warning CS0618: 'InspectorPropertyValueGetter.GetValue()' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(123,31): warning CS0618: 'InspectorPropertyValueGetter.GetValue()' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(27,49): warning CS0612: 'ReplayIdentity' is obsolete Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(40,75): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(45,75): warning CS0612: 'ReplayIdentity' is obsolete Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRiggerMenu.cs(13,3): warning CS0618: 'EditorWindow.title' is obsolete: 'Use titleContent instead (it supports setting a title icon as well).' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(58,3): warning CS0618: 'SceneView.onSceneGUIDelegate' is obsolete: 'onSceneGUIDelegate has been deprecated. Use duringSceneGui instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(65,3): warning CS0618: 'SceneView.onSceneGUIDelegate' is obsolete: 'onSceneGUIDelegate has been deprecated. Use duringSceneGui instead.' Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(84,9): warning CS0612: 'NetPrefabRegister' is obsolete Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(90,9): warning CS0612: 'NetPrefabRegister' is obsolete Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(100,93): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(100,9): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs(224,123): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs(224,13): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(18,33): warning CS0618: 'PrefabUtility.CreatePrefab(string, GameObject)' is obsolete: 'Use SaveAsPrefabAsset instead.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(19,18): warning CS0618: 'PrefabUtility.ConnectGameObjectToPrefab(GameObject, GameObject)' is obsolete: 'Use RevertPrefabInstance. Prefabs instances can no longer be connected to Prefab Assets they are not an instance of to begin with.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(57,138): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(57,13): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(221,3): warning CS0162: Unreachable code detected Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(221,10): warning CS0219: The variable 'tab' is assigned but its value is never used Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(222,10): warning CS0219: The variable 'intermediateTab' is assigned but its value is never used Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(223,10): warning CS0219: The variable 'finalTab' is assigned but its value is never used Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(234,10): warning CS0219: The variable 'finalTab' is assigned but its value is never used Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(36,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(36,31): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(37,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(38,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(39,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(40,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\DeformableMeshes\Core\Editor\DeformableTerrainTool.cs(98,31): warning CS0618: 'Assert.raiseExceptions' is obsolete: 'Future versions of Unity are expected to always throw exceptions and not have this field.' Assets\simuzen\platform\DeformableMeshes\Core\Editor\DeformableTerrainTool.cs(99,17): warning CS0618: 'Assert.raiseExceptions' is obsolete: 'Future versions of Unity are expected to always throw exceptions and not have this field.' Assets\simuzen\platform\DeformableMeshes\Core\Editor\DeformableTerrainTool.cs(105,17): warning CS0618: 'Assert.raiseExceptions' is obsolete: 'Future versions of Unity are expected to always throw exceptions and not have this field.' Assets\simuzen\platform\systems\base\traffic\scripts\Editor\SMKTrafficVehicleRigger.cs(754,13): warning CS0618: 'SceneView.onSceneGUIDelegate' is obsolete: 'onSceneGUIDelegate has been deprecated. Use duringSceneGui instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(955,19): warning CS0618: 'PrefabUtility.CreatePrefab(string, GameObject)' is obsolete: 'Use SaveAsPrefabAsset instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(956,44): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(956,3): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2450,81): warning CS0618: 'EditorGUILayout.EnumMaskField(string, Enum, params GUILayoutOption[])' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(4398,9): warning CS0162: Unreachable code detected Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Editor\GearInputDrawer.cs(13,22): warning CS0414: The field 'GearInputDrawer.gearSecuencialShiftAutomaticFoldout' is assigned but its value is never used Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(267,30): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(267,50): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\BaseCustomVoiceProvider.cs(258,24): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\BaseCustomVoiceProvider.cs(258,44): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\BaseVoiceProvider.cs(327,24): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\BaseVoiceProvider.cs(327,44): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(450,24): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(450,44): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assembly 'SMKSocratesCOMDLL' has non matching file name: 'SMKsocratesCOMDLL.dll'. This can cause build issues on some platforms. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEditor.AssemblyHelper:CheckForAssemblyFileNameMismatch (string) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Registering precompiled user dll's ... Registered in 0.037625 seconds. Start importing Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEmitAndNoEditor/Sirenix.Serialization.dll using Guid(d2a8f0021d6b47c5923d8972dfb81ef1) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'df6e3a592e39b9dc10a5ef2ccd70daf2') in 0.046643 seconds Start importing Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEditor/Sirenix.Serialization.dll using Guid(5651992cdad94894a3af7dc3f1da9170) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c4f6fa117a7ab6d1f10a4902af4a0eb2') in 0.034779 seconds Start importing Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEditor/Sirenix.Utilities.dll using Guid(5978f8f3dd274e848fbb7a123bde1fb9) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2f21be74cc804ab74026bd5e48282b96') in 0.027532 seconds Start importing Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEmitAndNoEditor/Sirenix.Utilities.dll using Guid(1e0a9643dc0d4b46bf2321f72c4e503e) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7c9afe0611b35b288a1bfd59841c3bd0') in 0.029721 seconds [API Updater] Processing imported assemblies took 32 ms (4/4 assembly(ies)). [Licensing::Client] Successfully resolved entitlement details Filename: "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\MonoBleedingEdge\bin/mono.exe" Filename: "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\MonoBleedingEdge\bin/mono.exe" Filename: "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\MonoBleedingEdge\bin/mono.exe" Arguments: "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Tools/ScriptUpdater/AssemblyUpdater.exe" update -a Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEditor/Sirenix.Serialization.dll --output C:/Users/Jenkins/AppData/Local/Temp/tmp61101d09.tmp --api-version 2020.3.48f1 -s "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed;+C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Assets;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.sprite@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.analytics@3.6.12;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.assetbundlebrowser@1.7.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.burst@1.6.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.rider@3.0.24;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.visualstudio@2.0.21;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.vscode@1.2.5;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.jobs@0.70.0-preview.7;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.mathematics@1.2.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.multiplayer-hlapi@1.1.1;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.nuget.mono-cecil@1.11.4;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.postprocessing@3.2.2;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.test-framework@1.1.33;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.textmeshpro@3.0.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.timeline@1.4.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ugui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ai@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.androidjni@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.animation@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.assetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.audio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.cloth@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.director@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imageconversion@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imgui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.particlesystem@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics2d@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.screencapture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrain@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielements@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.umbra@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vehicles@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.video@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.wind@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.xr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.subsystems@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielementsnative@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ext.nunit@1.0.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.collections@1.4.0;+C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed\UnityEngine" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll" Arguments: "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Tools/ScriptUpdater/AssemblyUpdater.exe" update -a Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEmitAndNoEditor/Sirenix.Utilities.dll --output C:/Users/Jenkins/AppData/Local/Temp/tmp25bcb74b.tmp --api-version 2020.3.48f1 -s "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed;+C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Assets;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.sprite@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.analytics@3.6.12;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.assetbundlebrowser@1.7.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.burst@1.6.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.rider@3.0.24;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.visualstudio@2.0.21;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.vscode@1.2.5;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.jobs@0.70.0-preview.7;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.mathematics@1.2.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.multiplayer-hlapi@1.1.1;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.nuget.mono-cecil@1.11.4;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.postprocessing@3.2.2;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.test-framework@1.1.33;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.textmeshpro@3.0.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.timeline@1.4.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ugui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ai@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.androidjni@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.animation@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.assetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.audio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.cloth@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.director@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imageconversion@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imgui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.particlesystem@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics2d@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.screencapture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrain@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielements@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.umbra@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vehicles@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.video@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.wind@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.xr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.subsystems@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielementsnative@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ext.nunit@1.0.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.collections@1.4.0;+C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed\UnityEngine" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll" Filename: "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\MonoBleedingEdge\bin/mono.exe" Arguments: "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Tools/ScriptUpdater/AssemblyUpdater.exe" update -a Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEmitAndNoEditor/Sirenix.Serialization.dll --output C:/Users/Jenkins/AppData/Local/Temp/tmp2eac498a.tmp --api-version 2020.3.48f1 -s "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed;+C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Assets;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.sprite@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.analytics@3.6.12;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.assetbundlebrowser@1.7.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.burst@1.6.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.rider@3.0.24;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.visualstudio@2.0.21;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.vscode@1.2.5;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.jobs@0.70.0-preview.7;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.mathematics@1.2.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.multiplayer-hlapi@1.1.1;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.nuget.mono-cecil@1.11.4;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.postprocessing@3.2.2;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.test-framework@1.1.33;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.textmeshpro@3.0.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.timeline@1.4.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ugui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ai@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.androidjni@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.animation@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.assetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.audio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.cloth@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.director@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imageconversion@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imgui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.particlesystem@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics2d@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.screencapture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrain@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielements@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.umbra@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vehicles@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.video@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.wind@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.xr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.subsystems@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielementsnative@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ext.nunit@1.0.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.collections@1.4.0;+C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed\UnityEngine" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll" Arguments: "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Tools/ScriptUpdater/AssemblyUpdater.exe" update -a Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEditor/Sirenix.Utilities.dll --output C:/Users/Jenkins/AppData/Local/Temp/tmp11a39ac2.tmp --api-version 2020.3.48f1 -s "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed;+C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Assets;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.sprite@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.analytics@3.6.12;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.assetbundlebrowser@1.7.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.burst@1.6.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.rider@3.0.24;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.visualstudio@2.0.21;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.vscode@1.2.5;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.jobs@0.70.0-preview.7;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.mathematics@1.2.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.multiplayer-hlapi@1.1.1;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.nuget.mono-cecil@1.11.4;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.postprocessing@3.2.2;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.test-framework@1.1.33;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.textmeshpro@3.0.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.timeline@1.4.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ugui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ai@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.androidjni@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.animation@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.assetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.audio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.cloth@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.director@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imageconversion@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imgui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.particlesystem@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics2d@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.screencapture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrain@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielements@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.umbra@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vehicles@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.video@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.wind@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.xr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.subsystems@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielementsnative@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ext.nunit@1.0.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.collections@1.4.0;+C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed\UnityEngine" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll" [API Updater] Update finished with success in 4571 ms (0/4 assembly(ies) updated). Assembly Updater Post Process Assets time: 4.605228s AssetDatabase: script compilation time: 0.054192s Refreshing native plugins compatible for Editor in 4.69 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.76 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 7871.534ms InvokeBeforeRefreshCallbacks: 0.000ms ApplyChangesToAssetFolders: 0.063ms Scan: 12.637ms OnSourceAssetsModified: 0.346ms InitializeImportedAssetsSnapshot: 601.469ms GetAllGuidsForCategorization: 3.045ms CategorizeAssets: 35.290ms ImportAndPostprocessOutOfDateAssets: 6849.287ms (173.918ms without children) ImportManagerImport: 205.587ms (57.189ms without children) ImportInProcess: 148.326ms UpdateCategorizedAssets: 0.072ms CompileScripts: 4659.503ms PostProcessAllAssets: 1466.539ms ReloadImportedAssets: 1.473ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 7.085ms InitializingProgressBar: 0.004ms PostProcessAllAssetNotificationsAddChangedAssets: 2.585ms OnDemandSchedulerStart: 1.754ms RestoreLoadedAssetsState: 108.078ms UpdateImportedAssetsSnapshot: 222.761ms ReloadSourceAssets: 58.383ms UnloadImportedAssets: 4.133ms Hotreload: 164.282ms FixTempGuids: 0.007ms GatherAllCurrentPrimaryArtifactRevisions: 1.669ms UnloadStreamsBegin: 2.059ms LoadedImportedAssetsSnapshotReleaseGCHandles: 21.613ms GetLoadedSourceAssetsSnapshot: 267.891ms PersistCurrentRevisions: 1.893ms UnloadStreamsEnd: 0.366ms GenerateScriptTypeHashes: 0.038ms Untracked: -152.898ms DirectoryNotFoundException: Could not find a part of the path 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\Assets\simuzen\CommonTools\Sirenix\Assemblies\NoEmitAndNoEditor'. at System.IO.__Error.WinIOError (System.Int32 errorCode, System.String maybeFullPath) [0x000f7] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.IO.FileSystemEnumerableIterator`1[TSource].HandleError (System.Int32 hr, System.String path) [0x00006] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.IO.FileSystemEnumerableIterator`1[TSource].CommonInit () [0x00054] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.IO.FileSystemEnumerableIterator`1[TSource]..ctor (System.String path, System.String originalUserPath, System.String searchPattern, System.IO.SearchOption searchOption, System.IO.SearchResultHandler`1[TSource] resultHandler, System.Boolean checkHost) [0x000d6] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.IO.FileSystemEnumerableFactory.CreateFileNameIterator (System.String path, System.String originalUserPath, System.String searchPattern, System.Boolean includeFiles, System.Boolean includeDirs, System.IO.SearchOption searchOption, System.Boolean checkHost) [0x00009] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.IO.Directory.InternalGetFileDirectoryNames (System.String path, System.String userPathOriginal, System.String searchPattern, System.Boolean includeFiles, System.Boolean includeDirs, System.IO.SearchOption searchOption, System.Boolean checkHost) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.IO.Directory.InternalGetFiles (System.String path, System.String searchPattern, System.IO.SearchOption searchOption) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.IO.Directory.GetFiles (System.String path, System.String searchPattern) [0x0001c] in <695d1cc93cca45069c528c15c9fdd749>:0 at Sirenix.OdinInspector.Editor.AssemblyImportSettingsAutomation.ConfigureImportSettings () [0x0002e] in C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\AssemblyImportSettingsAutomation.cs:42 at Sirenix.OdinInspector.Editor.AssemblyImportSettingsAutomation.UnityEditor.Build.IPreprocessBuildWithReport.OnPreprocessBuild (UnityEditor.Build.Reporting.BuildReport report) [0x00000] in C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\AssemblyImportSettingsAutomation.cs:80 at UnityEditor.Build.BuildPipelineInterfaces+<>c__DisplayClass15_0.b__1 (UnityEditor.Build.IPreprocessBuildWithReport bpp) [0x00000] in <25578071f6e44201aac745680e5c8dfc>:0 at UnityEditor.Build.BuildPipelineInterfaces.InvokeCallbackInterfacesPair[T1,T2] (System.Collections.Generic.List`1[T] oneInterfaces, System.Action`1[T] invocationOne, System.Collections.Generic.List`1[T] twoInterfaces, System.Action`1[T] invocationTwo, System.Boolean exitOnFailure) [0x000ff] in <25578071f6e44201aac745680e5c8dfc>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) UnityEditor.Build.BuildPipelineInterfaces:OnBuildPreProcess(BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, String[], Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, String[]) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, String[]) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) (Filename: Assets/simuzen/CommonTools/Sirenix/Odin Inspector/Scripts/Editor/AssemblyImportSettingsAutomation.cs Line: 42) Registering precompiled user dll's ... Registered in 0.035670 seconds. Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll using Guid(9d8abcd49aff2c043966a80793b166d3) Importer(-1,00000000000000000000000000000000) -> (artifact id: '600ca1d854c020cc954f828c08cd7281') in 0.017586 seconds Refreshing native plugins compatible for Editor in 4.48 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.76 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 3014.383ms InvokeBeforeRefreshCallbacks: 0.000ms ApplyChangesToAssetFolders: 0.048ms Scan: 13.845ms OnSourceAssetsModified: 0.063ms InitializeImportedAssetsSnapshot: 608.221ms GetAllGuidsForCategorization: 3.283ms CategorizeAssets: 35.381ms ImportAndPostprocessOutOfDateAssets: 2000.021ms (112.244ms without children) ImportManagerImport: 74.682ms (55.560ms without children) ImportInProcess: 19.078ms UpdateCategorizedAssets: 0.044ms PostProcessAllAssets: 1471.225ms ReloadImportedAssets: 0.402ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.958ms InitializingProgressBar: 0.004ms PostProcessAllAssetNotificationsAddChangedAssets: 2.447ms OnDemandSchedulerStart: 1.962ms RestoreLoadedAssetsState: 107.361ms UpdateImportedAssetsSnapshot: 222.736ms ReloadSourceAssets: 54.272ms UnloadImportedAssets: 3.552ms Hotreload: 162.373ms FixTempGuids: 0.007ms GatherAllCurrentPrimaryArtifactRevisions: 1.646ms UnloadStreamsBegin: 0.213ms LoadedImportedAssetsSnapshotReleaseGCHandles: 20.463ms GetLoadedSourceAssetsSnapshot: 267.498ms PersistCurrentRevisions: 1.754ms UnloadStreamsEnd: 0.342ms GenerateScriptTypeHashes: 0.043ms Untracked: -158.598ms Registering precompiled user dll's ... Registered in 0.035704 seconds. Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll using Guid(79ae3de04744960478249fffe32520bc) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8c6c46e0b7db75e0764ff1e5c6a640ba') in 0.014797 seconds Refreshing native plugins compatible for Editor in 4.71 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.72 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 3000.715ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.043ms Scan: 16.117ms OnSourceAssetsModified: 0.064ms InitializeImportedAssetsSnapshot: 600.297ms GetAllGuidsForCategorization: 3.119ms CategorizeAssets: 35.918ms ImportAndPostprocessOutOfDateAssets: 1989.796ms (120.310ms without children) ImportManagerImport: 71.565ms (55.218ms without children) ImportInProcess: 16.307ms UpdateCategorizedAssets: 0.039ms PostProcessAllAssets: 1434.693ms ReloadImportedAssets: 0.404ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 7.470ms InitializingProgressBar: 0.004ms PostProcessAllAssetNotificationsAddChangedAssets: 2.691ms OnDemandSchedulerStart: 1.640ms RestoreLoadedAssetsState: 108.890ms UpdateImportedAssetsSnapshot: 242.130ms ReloadSourceAssets: 55.803ms UnloadImportedAssets: 3.518ms Hotreload: 165.502ms FixTempGuids: 0.008ms GatherAllCurrentPrimaryArtifactRevisions: 1.572ms UnloadStreamsBegin: 0.128ms LoadedImportedAssetsSnapshotReleaseGCHandles: 20.932ms GetLoadedSourceAssetsSnapshot: 275.233ms PersistCurrentRevisions: 2.120ms UnloadStreamsEnd: 0.335ms Untracked: -169.789ms Refresh completed in 0.036920 seconds. RefreshInfo: RefreshV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 36.903ms Refresh completed in 0.029909 seconds. RefreshInfo: RefreshV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 29.894ms Registering precompiled user dll's ... Registered in 0.038610 seconds. Start importing Assets/Resources using Guid(247f5b3c8ee7c254684c4db8a46f3ec7) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ede15f07b98e5ee5eba7aab909629a96') in 0.014874 seconds Refreshing native plugins compatible for Editor in 4.79 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.74 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 2600.481ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.058ms Scan: 8.062ms OnSourceAssetsModified: 0.058ms InitializeImportedAssetsSnapshot: 326.420ms GetAllGuidsForCategorization: 1.455ms CategorizeAssets: 19.381ms ImportAndPostprocessOutOfDateAssets: 1946.040ms (111.304ms without children) ImportManagerImport: 71.438ms (54.868ms without children) ImportInProcess: 16.520ms UpdateCategorizedAssets: 0.050ms PostProcessAllAssets: 1416.889ms ReloadImportedAssets: 0.001ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 7.107ms InitializingProgressBar: 0.004ms PostProcessAllAssetNotificationsAddChangedAssets: 2.558ms OnDemandSchedulerStart: 2.141ms RestoreLoadedAssetsState: 107.603ms UpdateImportedAssetsSnapshot: 226.994ms ReloadSourceAssets: 53.998ms UnloadImportedAssets: 3.659ms Hotreload: 164.431ms FixTempGuids: 0.009ms GatherAllCurrentPrimaryArtifactRevisions: 1.836ms UnloadStreamsBegin: 0.202ms LoadedImportedAssetsSnapshotReleaseGCHandles: 21.556ms GetLoadedSourceAssetsSnapshot: 213.431ms PersistCurrentRevisions: 2.079ms UnloadStreamsEnd: 0.390ms GenerateScriptTypeHashes: 0.025ms Untracked: -162.583ms Registering precompiled user dll's ... Registered in 0.037724 seconds. Refreshing native plugins compatible for Editor in 4.45 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.75 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 2588.373ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.047ms Scan: 8.694ms OnSourceAssetsModified: 0.056ms InitializeImportedAssetsSnapshot: 325.077ms GetAllGuidsForCategorization: 1.396ms CategorizeAssets: 20.713ms ImportAndPostprocessOutOfDateAssets: 1935.016ms (112.136ms without children) PostProcessAllAssets: 1426.718ms ReloadImportedAssets: 0.001ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 7.027ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.644ms OnDemandSchedulerStart: 1.839ms RestoreLoadedAssetsState: 107.631ms UpdateImportedAssetsSnapshot: 277.019ms ReloadSourceAssets: 54.076ms UnloadImportedAssets: 3.671ms Hotreload: 164.413ms FixTempGuids: 0.013ms GatherAllCurrentPrimaryArtifactRevisions: 1.717ms UnloadStreamsBegin: 0.154ms LoadedImportedAssetsSnapshotReleaseGCHandles: 22.172ms GetLoadedSourceAssetsSnapshot: 215.490ms PersistCurrentRevisions: 2.455ms UnloadStreamsEnd: 0.396ms GenerateScriptTypeHashes: 0.071ms Untracked: -167.184ms Registering precompiled user dll's ... Registered in 0.035108 seconds. Start importing ProjectSettings/DynamicsManager.asset using Guid(00000000000000008000000000000000) Importer(-1,00000000000000000000000000000000) -> (artifact id: '42b72dbd9e0c3d2ed0db3d64a051acb1') in 0.003401 seconds Start importing ProjectSettings/UnityConnectSettings.asset using Guid(0000000000000000a100000000000000) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b56e34bf6bab64956efb7da6bd3c5694') in 0.003214 seconds Start importing Assets/simuzen/CommonTools/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset using Guid(2e498d1c8094910479dc3e1b768306a4) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7937b0492f39e922a42acb13965561fc') in 0.003589 seconds Refreshing native plugins compatible for Editor in 4.78 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.75 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 4491.653ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.057ms Scan: 6.786ms OnSourceAssetsModified: 0.086ms InitializeImportedAssetsSnapshot: 325.539ms GetAllGuidsForCategorization: 1.382ms CategorizeAssets: 19.352ms ImportAndPostprocessOutOfDateAssets: 3845.170ms (166.127ms without children) ImportManagerImport: 128.167ms (112.535ms without children) ImportInProcess: 15.530ms UpdateCategorizedAssets: 0.103ms PostProcessAllAssets: 2931.961ms ReloadImportedAssets: 0.002ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 7.631ms InitializingProgressBar: 0.003ms PostProcessAllAssetNotificationsAddChangedAssets: 3.244ms OnDemandSchedulerStart: 2.268ms RestoreLoadedAssetsState: 109.546ms UpdateImportedAssetsSnapshot: 496.222ms ReloadSourceAssets: 53.914ms UnloadImportedAssets: 3.647ms Hotreload: 163.802ms FixTempGuids: 0.008ms GatherAllCurrentPrimaryArtifactRevisions: 1.632ms UnloadStreamsBegin: 0.158ms LoadedImportedAssetsSnapshotReleaseGCHandles: 21.524ms GetLoadedSourceAssetsSnapshot: 270.217ms PersistCurrentRevisions: 2.156ms UnloadStreamsEnd: 0.365ms Untracked: -224.143ms [ScriptCompilation] Recompiling all scripts because: Define symbols changed Deleting stamp file at Library/ScriptAssemblies/BuiltinAssemblies.stamp Assembly for Assembly Definition File 'Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Editor/AFPSCounter.Editor.asmdef' will not be compiled, because it has no scripts associated with it. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogWarningFormat (string,object[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScriptsWithSettings (UnityEditor.Scripting.ScriptCompilation.ScriptAssemblySettings,string,UnityEditor.Scripting.ScriptCompilation.TargetAssembly[]&,string[]&,UnityEditor.Scripting.ScriptCompilation.CompilationTaskOptions) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScripts (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,string[],UnityEditor.Scripting.ScriptCompilation.CompilationTaskOptions) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface/<>c__DisplayClass38_0:b__0 () UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:EmitExceptionAsError (System.Func`1,UnityEditor.Scripting.ScriptCompilation.EditorCompilation/CompileStatus) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:CompileScripts (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,string[]) UnityEditor.PlayerSettings:SetScriptingDefineSymbolsForGroup (UnityEditor.BuildTargetGroup,string) VLB.SRPHelper:AppendScriptingDefineSymbols (string[],string) (at Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/SRPHelper.cs:153) VLB.SRPHelper:SetScriptingDefineSymbolsForRenderPipeline (VLB.RenderPipeline) (at Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/SRPHelper.cs:178) VLB.Config:SetScriptingDefineSymbolsForCurrentRenderPipeline () (at Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/Config.cs:437) VLB.Config:GetInstance (bool) (at Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/Config.cs:784) VLB.Config:get_Instance () (at Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/Config.cs:704) VLB.PlatformHelper:SetBuildTargetOverride (UnityEditor.BuildTarget) (at Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/PlatformHelper.cs:16) OnBuildPreprocess:OnPreprocessBuild (UnityEditor.Build.Reporting.BuildReport) (at Assets/simuzen/CommonTools/VolumetricLightBeam/Editor/OnBuildPreprocess.cs:12) UnityEditor.Build.BuildPipelineInterfaces/<>c__DisplayClass15_0:b__1 (UnityEditor.Build.IPreprocessBuildWithReport) UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair (System.Collections.Generic.List`1,System.Action`1,System.Collections.Generic.List`1,System.Action`1,bool) UnityEditor.Build.BuildPipelineInterfaces:OnBuildPreProcess (UnityEditor.Build.Reporting.BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) (Filename: Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/SRPHelper.cs Line: 153) Assembly for Assembly Definition File 'Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Runtime/AFPSCounter.Runtime.asmdef' will not be compiled, because it has no scripts associated with it. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogWarningFormat (string,object[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScriptsWithSettings (UnityEditor.Scripting.ScriptCompilation.ScriptAssemblySettings,string,UnityEditor.Scripting.ScriptCompilation.TargetAssembly[]&,string[]&,UnityEditor.Scripting.ScriptCompilation.CompilationTaskOptions) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScripts (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,string[],UnityEditor.Scripting.ScriptCompilation.CompilationTaskOptions) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface/<>c__DisplayClass38_0:b__0 () UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:EmitExceptionAsError (System.Func`1,UnityEditor.Scripting.ScriptCompilation.EditorCompilation/CompileStatus) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:CompileScripts (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,string[]) UnityEditor.PlayerSettings:SetScriptingDefineSymbolsForGroup (UnityEditor.BuildTargetGroup,string) VLB.SRPHelper:AppendScriptingDefineSymbols (string[],string) (at Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/SRPHelper.cs:153) VLB.SRPHelper:SetScriptingDefineSymbolsForRenderPipeline (VLB.RenderPipeline) (at Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/SRPHelper.cs:178) VLB.Config:SetScriptingDefineSymbolsForCurrentRenderPipeline () (at Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/Config.cs:437) VLB.Config:GetInstance (bool) (at Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/Config.cs:784) VLB.Config:get_Instance () (at Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/Config.cs:704) VLB.PlatformHelper:SetBuildTargetOverride (UnityEditor.BuildTarget) (at Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/PlatformHelper.cs:16) OnBuildPreprocess:OnPreprocessBuild (UnityEditor.Build.Reporting.BuildReport) (at Assets/simuzen/CommonTools/VolumetricLightBeam/Editor/OnBuildPreprocess.cs:12) UnityEditor.Build.BuildPipelineInterfaces/<>c__DisplayClass15_0:b__1 (UnityEditor.Build.IPreprocessBuildWithReport) UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair (System.Collections.Generic.List`1,System.Action`1,System.Collections.Generic.List`1,System.Action`1,bool) UnityEditor.Build.BuildPipelineInterfaces:OnBuildPreProcess (UnityEditor.Build.Reporting.BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) (Filename: Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/SRPHelper.cs Line: 153) - Starting script compilation - Starting compile Library/ScriptAssemblies/Unity.Jobs.CodeGen.dll - Starting compile Library/ScriptAssemblies/UnityEngine.TestRunner.dll - Starting compile Library/ScriptAssemblies/UnityEngine.UI.dll Deleting stamp file at Library/ScriptAssemblies/BuiltinAssemblies.stamp - Finished compile Library/ScriptAssemblies/Unity.Jobs.CodeGen.dll in 0,342553 seconds - Starting compile Library/ScriptAssemblies/UnityEditor.TestRunner.dll - Starting compile Library/ScriptAssemblies/UnityEditor.UI.dll - Starting compile Library/ScriptAssemblies/AmplifyShaderEditor.dll - Starting compile Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.VSCode.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll - Starting compile Library/ScriptAssemblies/Obi.dll - Starting compile Library/ScriptAssemblies/Unity.VisualStudio.Editor.dll - Starting compile Library/ScriptAssemblies/SpracheAssembly.dll - Starting compile Library/ScriptAssemblies/Unity.Timeline.dll - Starting compile Library/ScriptAssemblies/XRDependency.dll - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.dll - Starting compile Library/ScriptAssemblies/SteamVR_Windows_EditorHelper.dll - Starting compile Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll - Starting compile Library/ScriptAssemblies/JBooth.ShaderPackager.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Rider.Editor.dll - Starting compile Library/ScriptAssemblies/Analytics.dll - Starting compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.dll - Starting compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Runtime.dll - Starting compile Library/ScriptAssemblies/com.unity.multiplayer-weaver.Editor.dll - Starting compile Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Runtime.dll - Starting compile Library/ScriptAssemblies/Unity.Mathematics.dll - Starting compile Library/ScriptAssemblies/AGXUnityUpdateHandler.dll - Starting compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll - Starting compile Library/ScriptAssemblies/Unity.Burst.dll - Starting compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll - Starting compile Library/ScriptAssemblies/Unity.Jobs.dll - Starting compile Library/ScriptAssemblies/Zenject.dll - Starting compile Library/ScriptAssemblies/SteamVR.dll - Starting compile Library/ScriptAssemblies/crosstales.dll - Starting compile Library/ScriptAssemblies/LeapMotion.LeapCSharp.dll - Starting compile Library/ScriptAssemblies/AGXUnity.dll - Starting compile Library/ScriptAssemblies/Unity.Timeline.Editor.dll - Starting compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.Editor.dll - Starting compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll - Starting compile Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Postprocessing.Editor.dll - Starting compile Library/ScriptAssemblies/LeapMotion.dll - Starting compile Library/ScriptAssemblies/Zenject-TestFramework.dll - Starting compile Library/ScriptAssemblies/Zenject-Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Burst.CodeGen.dll - Starting compile Library/ScriptAssemblies/SteamVR_Input_Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Burst.Editor.dll - Starting compile Library/ScriptAssemblies/SteamVR_Editor.dll - Starting compile Library/ScriptAssemblies/AGXUnityEditor.dll - Starting compile Library/ScriptAssemblies/Zenject-PoolMonitor-Editor.dll - Starting compile Library/ScriptAssemblies/Zenject-ReflectionBaking-Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Burst.CodeGen.dll in 0,488584 seconds - Starting compile Library/ScriptAssemblies/Sirenix.OdinInspector.Modules.UnityMathematics.dll - Starting compile Library/ScriptAssemblies/Unity.Mathematics.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Collections.dll - Starting compile Library/ScriptAssemblies/Unity.Collections.CodeGen.dll - Starting compile Library/ScriptAssemblies/Unity.Collections.DocCodeSamples.dll - Starting compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Runtime.dll - Starting compile Library/ScriptAssemblies/Unity.Collections.BurstCompatibilityGen.dll - Starting compile Library/ScriptAssemblies/Unity.Collections.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Collections.CodeGen.dll in 0,535928 seconds - Starting compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Editor.dll - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.TestRunner.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.TestRunner.dll in 0,155389 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.TestRunner.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.TestRunner.dll in 0,001549 seconds - Finished ILPostProcessorRunner in 0,307735 seconds - Finished compile Library/ScriptAssemblies/UnityEngine.TestRunner.dll in 5,676399 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.UI.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.UI.dll in 0,158266 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.UI.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.UI.dll in 0,001653 seconds - Finished ILPostProcessorRunner in 0,319204 seconds - Finished compile Library/ScriptAssemblies/UnityEngine.UI.dll in 5,713841 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEditor.TestRunner.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEditor.TestRunner.dll in 0,220124 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEditor.TestRunner.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEditor.TestRunner.dll in 0,001547 seconds - Finished ILPostProcessorRunner in 0,400375 seconds - Finished compile Library/ScriptAssemblies/UnityEditor.TestRunner.dll in 5,412007 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEditor.UI.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEditor.UI.dll in 0,19333 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEditor.UI.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEditor.UI.dll in 0,002138 seconds - Finished ILPostProcessorRunner in 0,334071 seconds - Finished compile Library/ScriptAssemblies/UnityEditor.UI.dll in 5,179706 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.AssetBundleBrowser.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.AssetBundleBrowser.Editor.dll in 0,191845 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.AssetBundleBrowser.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.AssetBundleBrowser.Editor.dll in 0,002109 seconds - Finished ILPostProcessorRunner in 0,354658 seconds - Finished compile Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll in 4,953956 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.VSCode.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.VSCode.Editor.dll in 0,179795 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.VSCode.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.VSCode.Editor.dll in 0,002031 seconds - Finished ILPostProcessorRunner in 0,345105 seconds - Finished compile Library/ScriptAssemblies/Unity.VSCode.Editor.dll in 4,990246 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.2D.Tilemap.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.2D.Tilemap.Editor.dll in 0,196614 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.2D.Tilemap.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.2D.Tilemap.Editor.dll in 0,001719 seconds - Finished ILPostProcessorRunner in 0,35727 seconds - Finished compile Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll in 5,028009 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Windows_EditorHelper.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Windows_EditorHelper.dll in 0,147066 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Windows_EditorHelper.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Windows_EditorHelper.dll in 0,002145 seconds - Finished ILPostProcessorRunner in 0,334935 seconds - Finished compile Library/ScriptAssemblies/SteamVR_Windows_EditorHelper.dll in 4,982567 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Obi.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Obi.dll in 0,237964 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Obi.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Obi.dll in 0,00172 seconds - Finished ILPostProcessorRunner in 0,383296 seconds - Finished compile Library/ScriptAssemblies/Obi.dll in 5,114182 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.VisualStudio.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.VisualStudio.Editor.dll in 0,195568 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.VisualStudio.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.VisualStudio.Editor.dll in 0,008471 seconds - Finished ILPostProcessorRunner in 0,359997 seconds - Finished compile Library/ScriptAssemblies/Unity.VisualStudio.Editor.dll in 5,149209 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SpracheAssembly.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SpracheAssembly.dll in 0,208972 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SpracheAssembly.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SpracheAssembly.dll in 0,001754 seconds - Finished ILPostProcessorRunner in 0,364244 seconds - Finished compile Library/ScriptAssemblies/SpracheAssembly.dll in 5,188377 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on XRDependency.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on XRDependency.dll in 0,149981 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on XRDependency.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on XRDependency.dll in 0,001704 seconds - Finished ILPostProcessorRunner in 0,296881 seconds - Finished compile Library/ScriptAssemblies/XRDependency.dll in 5,210334 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on JBooth.ShaderPackager.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on JBooth.ShaderPackager.Editor.dll in 0,186764 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on JBooth.ShaderPackager.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on JBooth.ShaderPackager.Editor.dll in 0,001776 seconds - Finished ILPostProcessorRunner in 0,337115 seconds - Finished compile Library/ScriptAssemblies/JBooth.ShaderPackager.Editor.dll in 5,194456 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Analytics.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Analytics.dll in 0,144992 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Analytics.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Analytics.dll in 0,001942 seconds - Finished ILPostProcessorRunner in 0,300225 seconds - Finished compile Library/ScriptAssemblies/Analytics.dll in 5,213964 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Timeline.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Timeline.dll in 0,201829 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Timeline.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Timeline.dll in 0,00163 seconds - Finished ILPostProcessorRunner in 0,343049 seconds - Finished compile Library/ScriptAssemblies/Unity.Timeline.dll in 5,366653 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.2D.Sprite.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.2D.Sprite.Editor.dll in 0,223034 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.2D.Sprite.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.2D.Sprite.Editor.dll in 0,001907 seconds - Finished ILPostProcessorRunner in 0,359194 seconds - Finished compile Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll in 5,353219 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Rider.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Rider.Editor.dll in 0,209818 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Rider.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Rider.Editor.dll in 0,001784 seconds - Finished ILPostProcessorRunner in 0,352386 seconds - Finished compile Library/ScriptAssemblies/Unity.Rider.Editor.dll in 5,370328 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LightingTools.LightProbesVolumes.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LightingTools.LightProbesVolumes.dll in 0,159949 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LightingTools.LightProbesVolumes.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LightingTools.LightProbesVolumes.dll in 0,00171 seconds - Finished ILPostProcessorRunner in 0,302338 seconds - Finished compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.dll in 5,389222 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Runtime.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Runtime.dll in 0,153473 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Runtime.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Runtime.dll in 0,001314 seconds - Finished ILPostProcessorRunner in 0,28603 seconds - Finished compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Runtime.dll in 5,421969 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Analytics.DataPrivacy.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Analytics.DataPrivacy.dll in 0,148864 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Analytics.DataPrivacy.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Analytics.DataPrivacy.dll in 0,001274 seconds - Finished ILPostProcessorRunner in 0,289936 seconds - Finished compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll in 5,360233 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-weaver.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-weaver.Editor.dll in 0,171962 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-weaver.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-weaver.Editor.dll in 0,001122 seconds - Finished ILPostProcessorRunner in 0,315397 seconds - Finished compile Library/ScriptAssemblies/com.unity.multiplayer-weaver.Editor.dll in 5,502014 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AGXUnityUpdateHandler.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AGXUnityUpdateHandler.dll in 0,141389 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AGXUnityUpdateHandler.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AGXUnityUpdateHandler.dll in 0,002172 seconds - Finished ILPostProcessorRunner in 0,268759 seconds - Finished compile Library/ScriptAssemblies/AGXUnityUpdateHandler.dll in 5,480381 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.TextMeshPro.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.TextMeshPro.dll in 0,156163 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.TextMeshPro.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.TextMeshPro.dll in 0,001066 seconds - Finished ILPostProcessorRunner in 0,29999 seconds - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.dll in 5,715613 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-hlapi.Runtime.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-hlapi.Runtime.dll in 0,142855 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-hlapi.Runtime.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-hlapi.Runtime.dll in 0,001079 seconds - Finished ILPostProcessorRunner in 0,295183 seconds - Finished compile Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Runtime.dll in 5,634066 seconds - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll - Starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Jobs.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Jobs.dll in 0,085012 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Jobs.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Jobs.dll in 0,001371 seconds - Finished ILPostProcessorRunner in 0,164165 seconds - Finished compile Library/ScriptAssemblies/Unity.Jobs.dll in 10,85096 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AmplifyShaderEditor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AmplifyShaderEditor.dll in 0,201864 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AmplifyShaderEditor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AmplifyShaderEditor.dll in 0,001217 seconds - Finished ILPostProcessorRunner in 0,292754 seconds - Finished compile Library/ScriptAssemblies/AmplifyShaderEditor.dll in 11,449682 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Postprocessing.Runtime.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Postprocessing.Runtime.dll in 0,125795 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Postprocessing.Runtime.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Postprocessing.Runtime.dll in 0,001422 seconds - Finished ILPostProcessorRunner in 0,218285 seconds - Finished compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll in 11,121927 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LightingTools.LightProbesVolumes.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LightingTools.LightProbesVolumes.Editor.dll in 0,099664 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LightingTools.LightProbesVolumes.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LightingTools.LightProbesVolumes.Editor.dll in 0,001134 seconds - Finished ILPostProcessorRunner in 0,192541 seconds - Finished compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.Editor.dll in 10,651173 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Editor.dll in 0,106065 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Editor.dll in 0,001417 seconds - Finished ILPostProcessorRunner in 0,198776 seconds - Finished compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Editor.dll in 10,636902 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LeapMotion.LeapCSharp.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LeapMotion.LeapCSharp.dll in 0,1397 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LeapMotion.LeapCSharp.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LeapMotion.LeapCSharp.dll in 0,001308 seconds - Finished ILPostProcessorRunner in 0,240706 seconds - Finished compile Library/ScriptAssemblies/LeapMotion.LeapCSharp.dll in 10,854889 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on crosstales.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on crosstales.dll in 0,154278 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on crosstales.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on crosstales.dll in 0,001278 seconds - Finished ILPostProcessorRunner in 0,249473 seconds - Finished compile Library/ScriptAssemblies/crosstales.dll in 10,983777 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-hlapi.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-hlapi.Editor.dll in 0,122397 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-hlapi.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-hlapi.Editor.dll in 0,001167 seconds - Finished ILPostProcessorRunner in 0,223702 seconds - Finished compile Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Editor.dll in 10,599322 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject.dll in 0,15021 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject.dll in 0,001207 seconds - Finished ILPostProcessorRunner in 0,255956 seconds - Finished compile Library/ScriptAssemblies/Zenject.dll in 11,190795 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.TextMeshPro.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.TextMeshPro.Editor.dll in 0,142943 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.TextMeshPro.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.TextMeshPro.Editor.dll in 0,001075 seconds - Finished ILPostProcessorRunner in 0,252811 seconds - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll in 10,735855 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR.dll in 0,151937 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR.dll in 0,001106 seconds - Finished ILPostProcessorRunner in 0,247128 seconds - Finished compile Library/ScriptAssemblies/SteamVR.dll in 11,207739 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Burst.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Burst.dll in 0,143453 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Burst.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Burst.dll in 0,001201 seconds - Finished ILPostProcessorRunner in 0,250414 seconds - Finished compile Library/ScriptAssemblies/Unity.Burst.dll in 11,586181 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AGXUnity.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AGXUnity.dll in 0,149538 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AGXUnity.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AGXUnity.dll in 0,001171 seconds - Finished ILPostProcessorRunner in 0,259099 seconds - Finished compile Library/ScriptAssemblies/AGXUnity.dll in 11,181542 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Timeline.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Timeline.Editor.dll in 0,172573 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Timeline.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Timeline.Editor.dll in 0,005093 seconds - Finished ILPostProcessorRunner in 0,28571 seconds - Finished compile Library/ScriptAssemblies/Unity.Timeline.Editor.dll in 11,169136 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Postprocessing.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Postprocessing.Editor.dll in 0,122691 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Postprocessing.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Postprocessing.Editor.dll in 0,001174 seconds - Finished ILPostProcessorRunner in 0,235954 seconds - Finished compile Library/ScriptAssemblies/Unity.Postprocessing.Editor.dll in 10,526608 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-TestFramework.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-TestFramework.dll in 0,104507 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-TestFramework.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-TestFramework.dll in 0,001156 seconds - Finished ILPostProcessorRunner in 0,226344 seconds - Finished compile Library/ScriptAssemblies/Zenject-TestFramework.dll in 10,328831 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-Editor.dll in 0,119347 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-Editor.dll in 0,001419 seconds - Finished ILPostProcessorRunner in 0,226552 seconds - Finished compile Library/ScriptAssemblies/Zenject-Editor.dll in 10,362797 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Editor.dll in 0,105516 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Editor.dll in 0,001247 seconds - Finished ILPostProcessorRunner in 0,203398 seconds - Finished compile Library/ScriptAssemblies/SteamVR_Editor.dll in 10,324738 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Input_Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Input_Editor.dll in 0,115629 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Input_Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Input_Editor.dll in 0,001445 seconds - Finished ILPostProcessorRunner in 0,22136 seconds - Finished compile Library/ScriptAssemblies/SteamVR_Input_Editor.dll in 10,40466 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LeapMotion.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LeapMotion.dll in 0,148324 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LeapMotion.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LeapMotion.dll in 0,001108 seconds - Finished ILPostProcessorRunner in 0,272584 seconds - Finished compile Library/ScriptAssemblies/LeapMotion.dll in 10,6275 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Burst.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Burst.Editor.dll in 0,114755 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Burst.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Burst.Editor.dll in 0,124081 seconds - Finished ILPostProcessorRunner in 0,3437 seconds - Finished compile Library/ScriptAssemblies/Unity.Burst.Editor.dll in 10,493731 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Mathematics.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Mathematics.dll in 0,150449 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Mathematics.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Mathematics.dll in 0,001319 seconds - Finished ILPostProcessorRunner in 0,257006 seconds - Finished compile Library/ScriptAssemblies/Unity.Mathematics.dll in 12,177783 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-PoolMonitor-Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-PoolMonitor-Editor.dll in 0,105955 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-PoolMonitor-Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-PoolMonitor-Editor.dll in 0,001305 seconds - Finished ILPostProcessorRunner in 0,213355 seconds - Finished compile Library/ScriptAssemblies/Zenject-PoolMonitor-Editor.dll in 10,322464 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AGXUnityEditor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AGXUnityEditor.dll in 0,153498 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AGXUnityEditor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AGXUnityEditor.dll in 0,001177 seconds - Finished ILPostProcessorRunner in 0,255607 seconds - Finished compile Library/ScriptAssemblies/AGXUnityEditor.dll in 10,572941 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-ReflectionBaking-Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-ReflectionBaking-Editor.dll in 0,067847 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-ReflectionBaking-Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-ReflectionBaking-Editor.dll in 0,00079 seconds - Finished ILPostProcessorRunner in 0,135024 seconds - Finished compile Library/ScriptAssemblies/Zenject-ReflectionBaking-Editor.dll in 11,750067 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Mathematics.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Mathematics.Editor.dll in 0,071056 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Mathematics.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Mathematics.Editor.dll in 0,001138 seconds - Finished ILPostProcessorRunner in 0,144799 seconds - Finished compile Library/ScriptAssemblies/Unity.Mathematics.Editor.dll in 11,584523 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Sirenix.OdinInspector.Modules.UnityMathematics.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Sirenix.OdinInspector.Modules.UnityMathematics.dll in 0,067688 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Sirenix.OdinInspector.Modules.UnityMathematics.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Sirenix.OdinInspector.Modules.UnityMathematics.dll in 0,000793 seconds - Finished ILPostProcessorRunner in 0,127623 seconds - Finished compile Library/ScriptAssemblies/Sirenix.OdinInspector.Modules.UnityMathematics.dll in 11,654591 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.dll in 0,113695 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.dll in 0,244064 seconds - Finished ILPostProcessorRunner in 0,421131 seconds - Finished compile Library/ScriptAssemblies/Unity.Collections.dll in 11,678493 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.Editor.dll in 0,062058 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.Editor.dll in 0,00083 seconds - Finished ILPostProcessorRunner in 0,133897 seconds - Finished compile Library/ScriptAssemblies/Unity.Collections.Editor.dll in 11,008578 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.DocCodeSamples.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.DocCodeSamples.dll in 0,080837 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.DocCodeSamples.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.DocCodeSamples.dll in 0,000936 seconds - Finished ILPostProcessorRunner in 0,158393 seconds - Finished compile Library/ScriptAssemblies/Unity.Collections.DocCodeSamples.dll in 11,091522 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.BurstCompatibilityGen.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.BurstCompatibilityGen.dll in 0,085165 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.BurstCompatibilityGen.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.BurstCompatibilityGen.dll in 0,097442 seconds - Finished ILPostProcessorRunner in 0,256282 seconds - Finished compile Library/ScriptAssemblies/Unity.Collections.BurstCompatibilityGen.dll in 11,123492 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Runtime.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Runtime.dll in 0,229429 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Runtime.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Runtime.dll in 0,106618 seconds - Finished ILPostProcessorRunner in 0,408046 seconds - Finished compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Runtime.dll in 11,188799 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Editor.dll in 0,089215 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Editor.dll in 0,111429 seconds - Finished ILPostProcessorRunner in 0,272456 seconds - Finished compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Editor.dll in 10,389137 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Assembly-CSharp.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Assembly-CSharp.dll in 0,411909 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Assembly-CSharp.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Assembly-CSharp.dll in 0,472619 seconds - Finished ILPostProcessorRunner in 0,974459 seconds Symbols will be read from Library/ScriptAssemblies/Assembly-CSharp.pdb Script Module: Assembly-CSharp.dll Pass: 0 took 25 milliseconds [NetAuthorityBehaviour] Found NetworkBehaviour NetAuthorityBehaviour [NetAuthorityBehaviour] NetworkBehaviourProcessor [NetAuthorityBehaviour] Process Start [NetAuthorityBehaviour] Sync Var authorized System.Boolean UnityEngine.GameObject [NetAuthorityBehaviour] GenerateConstants [NetAuthorityBehaviour] GenerateSerialization [NetAuthorityBehaviour] GenerateDeSerialization [NetAuthorityBehaviour] Process Done [TransformSync] Found NetworkBehaviour TransformSync [TransformSync] NetworkBehaviourProcessor [TransformSync] Process Start [TransformSync] GenerateConstants [TransformSync] GenerateSerialization [TransformSync] GenerateDeSerialization [TransformSync] Process Done [AGXForkliftTransformSync] Found NetworkBehaviour AGXForkliftTransformSync [AGXForkliftTransformSync] NetworkBehaviourProcessor [AGXForkliftTransformSync] Process Start [AGXForkliftTransformSync] GenerateSerialization [AGXForkliftTransformSync] GenerateDeSerialization [AGXForkliftTransformSync] Process Done [NetAuthorityBehaviour] Already processed [AttachRotaryLightSync] Found NetworkBehaviour AttachRotaryLightSync [AttachRotaryLightSync] NetworkBehaviourProcessor [AttachRotaryLightSync] Process Start [AttachRotaryLightSync] GenerateConstants [AttachRotaryLightSync] GenerateSerialization [AttachRotaryLightSync] GenerateDeSerialization [AttachRotaryLightSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToPickupVehicleSync] Found NetworkBehaviour AttachToPickupVehicleSync [AttachToPickupVehicleSync] NetworkBehaviourProcessor [AttachToPickupVehicleSync] Process Start [AttachToPickupVehicleSync] GenerateConstants [AttachToPickupVehicleSync] GenerateSerialization [AttachToPickupVehicleSync] GenerateDeSerialization [AttachToPickupVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToSnowPlowVehicleSync] Found NetworkBehaviour AttachToSnowPlowVehicleSync [AttachToSnowPlowVehicleSync] NetworkBehaviourProcessor [AttachToSnowPlowVehicleSync] Process Start [AttachToSnowPlowVehicleSync] GenerateConstants [AttachToSnowPlowVehicleSync] GenerateSerialization [AttachToSnowPlowVehicleSync] GenerateDeSerialization [AttachToSnowPlowVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicChild] Found NetworkBehaviour AttachToVehicleGraphicChild [AttachToVehicleGraphicChild] NetworkBehaviourProcessor [AttachToVehicleGraphicChild] Process Start [AttachToVehicleGraphicChild] GenerateConstants [AttachToVehicleGraphicChild] GenerateSerialization [AttachToVehicleGraphicChild] GenerateDeSerialization [AttachToVehicleGraphicChild] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicSync] Found NetworkBehaviour AttachToVehicleGraphicSync [AttachToVehicleGraphicSync] NetworkBehaviourProcessor [AttachToVehicleGraphicSync] Process Start [AttachToVehicleGraphicSync] GenerateConstants [AttachToVehicleGraphicSync] GenerateSerialization [AttachToVehicleGraphicSync] GenerateDeSerialization [AttachToVehicleGraphicSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicUnsync] Found NetworkBehaviour AttachToVehicleGraphicUnsync [AttachToVehicleGraphicUnsync] NetworkBehaviourProcessor [AttachToVehicleGraphicUnsync] Process Start [AttachToVehicleGraphicUnsync] GenerateConstants [AttachToVehicleGraphicUnsync] GenerateSerialization [AttachToVehicleGraphicUnsync] GenerateDeSerialization [AttachToVehicleGraphicUnsync] Process Done [NetAuthorityBehaviour] Already processed [BackhoeLoaderTransformSync] Found NetworkBehaviour BackhoeLoaderTransformSync [BackhoeLoaderTransformSync] NetworkBehaviourProcessor [BackhoeLoaderTransformSync] Process Start [BackhoeLoaderTransformSync] GenerateSerialization [BackhoeLoaderTransformSync] GenerateDeSerialization [BackhoeLoaderTransformSync] Process Done [NetAuthorityBehaviour] Already processed [BulldozerTransformSync] Found NetworkBehaviour BulldozerTransformSync [BulldozerTransformSync] NetworkBehaviourProcessor [BulldozerTransformSync] Process Start [BulldozerTransformSync] GenerateSerialization [BulldozerTransformSync] GenerateDeSerialization [BulldozerTransformSync] Process Done [NetAuthorityBehaviour] Already processed [CrossingEntitySync] Found NetworkBehaviour CrossingEntitySync [CrossingEntitySync] NetworkBehaviourProcessor [CrossingEntitySync] Process Start [CrossingEntitySync] GenerateConstants [CrossingEntitySync] GenerateSerialization [CrossingEntitySync] GenerateDeSerialization [CrossingEntitySync] Process Done [NetAuthorityBehaviour] Already processed [CyclistAnimationSync] Found NetworkBehaviour CyclistAnimationSync [CyclistAnimationSync] NetworkBehaviourProcessor [CyclistAnimationSync] Process Start [CyclistAnimationSync] GenerateConstants [CyclistAnimationSync] GenerateSerialization [CyclistAnimationSync] GenerateDeSerialization [CyclistAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [DumperBucketSync] Found NetworkBehaviour DumperBucketSync [DumperBucketSync] NetworkBehaviourProcessor [DumperBucketSync] Process Start [DumperBucketSync] GenerateSerialization [DumperBucketSync] GenerateDeSerialization [DumperBucketSync] Process Done [NetAuthorityBehaviour] Already processed [ExcavatorTransformsSync] Found NetworkBehaviour ExcavatorTransformsSync [ExcavatorTransformsSync] NetworkBehaviourProcessor [ExcavatorTransformsSync] Process Start [ExcavatorTransformsSync] GenerateSerialization [ExcavatorTransformsSync] GenerateDeSerialization [ExcavatorTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [FreeRouteEntityAnimationSync] Found NetworkBehaviour FreeRouteEntityAnimationSync [FreeRouteEntityAnimationSync] NetworkBehaviourProcessor [FreeRouteEntityAnimationSync] Process Start [FreeRouteEntityAnimationSync] GenerateConstants [FreeRouteEntityAnimationSync] GenerateSerialization [FreeRouteEntityAnimationSync] GenerateDeSerialization [FreeRouteEntityAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectBasicSync] Found NetworkBehaviour GameObjectBasicSync [GameObjectBasicSync] NetworkBehaviourProcessor [GameObjectBasicSync] Process Start [GameObjectBasicSync] GenerateSerialization [GameObjectBasicSync] GenerateDeSerialization [GameObjectBasicSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectTransformSync] Found NetworkBehaviour GameObjectTransformSync [GameObjectTransformSync] NetworkBehaviourProcessor [GameObjectTransformSync] Process Start [GameObjectTransformSync] GenerateSerialization [GameObjectTransformSync] GenerateDeSerialization [GameObjectTransformSync] Process Done [NetAuthorityBehaviour] Already processed [GraphicLayerNetBehaviour] Found NetworkBehaviour GraphicLayerNetBehaviour [GraphicLayerNetBehaviour] NetworkBehaviourProcessor [GraphicLayerNetBehaviour] Process Start [GraphicLayerNetBehaviour] GenerateSerialization [GraphicLayerNetBehaviour] GenerateDeSerialization [GraphicLayerNetBehaviour] Process Done [NetAuthorityBehaviour] Already processed [HierachySync] Found NetworkBehaviour HierachySync [HierachySync] NetworkBehaviourProcessor [HierachySync] Process Start [HierachySync] GenerateConstants [HierachySync] GenerateSerialization [HierachySync] GenerateDeSerialization [HierachySync] Process Done [NetAuthorityBehaviour] Already processed [LoadWeightLightsSync] Found NetworkBehaviour LoadWeightLightsSync [LoadWeightLightsSync] NetworkBehaviourProcessor [LoadWeightLightsSync] Process Start [LoadWeightLightsSync] GenerateConstants [LoadWeightLightsSync] GenerateSerialization [LoadWeightLightsSync] GenerateDeSerialization [LoadWeightLightsSync] Process Done [NetAuthorityBehaviour] Already processed [MachineryTrackAnimationSync] Found NetworkBehaviour MachineryTrackAnimationSync [MachineryTrackAnimationSync] NetworkBehaviourProcessor [MachineryTrackAnimationSync] Process Start [MachineryTrackAnimationSync] GenerateConstants [MachineryTrackAnimationSync] GenerateSerialization [MachineryTrackAnimationSync] GenerateDeSerialization [MachineryTrackAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [MaterialSync] Found NetworkBehaviour MaterialSync [MaterialSync] NetworkBehaviourProcessor [MaterialSync] Process Start [MaterialSync] GenerateConstants [MaterialSync] GenerateSerialization [MaterialSync] GenerateDeSerialization [MaterialSync] Process Done [NetAuthorityBehaviour] Already processed [MixerSync] Found NetworkBehaviour MixerSync [MixerSync] NetworkBehaviourProcessor [MixerSync] Process Start [MixerSync] GenerateConstants [MixerSync] GenerateSerialization [MixerSync] GenerateDeSerialization [MixerSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeHandlebarSync] Found NetworkBehaviour MotorBikeHandlebarSync [MotorBikeHandlebarSync] NetworkBehaviourProcessor [MotorBikeHandlebarSync] Process Start [MotorBikeHandlebarSync] GenerateSerialization [MotorBikeHandlebarSync] GenerateDeSerialization [MotorBikeHandlebarSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeSuspensionSync] Found NetworkBehaviour MotorBikeSuspensionSync [MotorBikeSuspensionSync] NetworkBehaviourProcessor [MotorBikeSuspensionSync] Process Start [MotorBikeSuspensionSync] GenerateConstants [MotorBikeSuspensionSync] GenerateSerialization [MotorBikeSuspensionSync] GenerateDeSerialization [MotorBikeSuspensionSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Found NetworkBehaviour VehicleWheelSync [VehicleWheelSync] NetworkBehaviourProcessor [VehicleWheelSync] Process Start [VehicleWheelSync] GenerateConstants [VehicleWheelSync] GenerateSerialization [VehicleWheelSync] GenerateDeSerialization [VehicleWheelSync] Process Done [MotorBikeWheelSync] Found NetworkBehaviour MotorBikeWheelSync [MotorBikeWheelSync] NetworkBehaviourProcessor [MotorBikeWheelSync] Process Start [MotorBikeWheelSync] GenerateSerialization [MotorBikeWheelSync] GenerateDeSerialization [MotorBikeWheelSync] Process Done [NetAuthorityBehaviour] Already processed [MultiplePlatesSync] Found NetworkBehaviour MultiplePlatesSync [MultiplePlatesSync] NetworkBehaviourProcessor [MultiplePlatesSync] Process Start [MultiplePlatesSync] GenerateConstants [MultiplePlatesSync] GenerateSerialization [MultiplePlatesSync] GenerateDeSerialization [MultiplePlatesSync] Process Done [NetAuthorityBehaviour] Already processed [MultipleWheelsPivotSync] Found NetworkBehaviour MultipleWheelsPivotSync [MultipleWheelsPivotSync] NetworkBehaviourProcessor [MultipleWheelsPivotSync] Process Start [MultipleWheelsPivotSync] GenerateConstants [MultipleWheelsPivotSync] GenerateSerialization [MultipleWheelsPivotSync] GenerateDeSerialization [MultipleWheelsPivotSync] Process Done [NetAuthorityBehaviour] Already processed [NetAuthorityBehaviour] Already processed [OptionalCargoSync] Found NetworkBehaviour OptionalCargoSync [OptionalCargoSync] NetworkBehaviourProcessor [OptionalCargoSync] Process Start [OptionalCargoSync] GenerateConstants [OptionalCargoSync] GenerateSerialization [OptionalCargoSync] GenerateDeSerialization [OptionalCargoSync] Process Done [NetAuthorityBehaviour] Already processed [PalletTransformSync] Found NetworkBehaviour PalletTransformSync [PalletTransformSync] NetworkBehaviourProcessor [PalletTransformSync] Process Start [PalletTransformSync] GenerateSerialization [PalletTransformSync] GenerateDeSerialization [PalletTransformSync] Process Done [NetAuthorityBehaviour] Already processed [ParticlesSync] Found NetworkBehaviour ParticlesSync [ParticlesSync] NetworkBehaviourProcessor [ParticlesSync] Process Start [ParticlesSync] GenerateConstants [ParticlesSync] GenerateSerialization [ParticlesSync] GenerateDeSerialization [ParticlesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerAnimationSync] Found NetworkBehaviour PassengerAnimationSync [PassengerAnimationSync] NetworkBehaviourProcessor [PassengerAnimationSync] Process Start [PassengerAnimationSync] GenerateConstants [PassengerAnimationSync] GenerateSerialization [PassengerAnimationSync] GenerateDeSerialization [PassengerAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerPiecesSync] Found NetworkBehaviour PassengerPiecesSync [PassengerPiecesSync] NetworkBehaviourProcessor [PassengerPiecesSync] Process Start [PassengerPiecesSync] GenerateSerialization [PassengerPiecesSync] GenerateDeSerialization [PassengerPiecesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengersSync] Found NetworkBehaviour PassengersSync [PassengersSync] NetworkBehaviourProcessor [PassengersSync] Process Start [PassengersSync] GenerateConstants [PassengersSync] GenerateSerialization [PassengersSync] GenerateDeSerialization [PassengersSync] Process Done [NetAuthorityBehaviour] Already processed [PedestrianAnimationSync] Found NetworkBehaviour PedestrianAnimationSync [PedestrianAnimationSync] NetworkBehaviourProcessor [PedestrianAnimationSync] Process Start [PedestrianAnimationSync] GenerateConstants [PedestrianAnimationSync] GenerateSerialization [PedestrianAnimationSync] GenerateDeSerialization [PedestrianAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PickupChainsSync] Found NetworkBehaviour PickupChainsSync [PickupChainsSync] NetworkBehaviourProcessor [PickupChainsSync] Process Start [PickupChainsSync] GenerateConstants [PickupChainsSync] GenerateSerialization [PickupChainsSync] GenerateDeSerialization [PickupChainsSync] Process Done [NetAuthorityBehaviour] Already processed [PlatesSync] Found NetworkBehaviour PlatesSync [PlatesSync] NetworkBehaviourProcessor [PlatesSync] Process Start [PlatesSync] GenerateConstants [PlatesSync] GenerateSerialization [PlatesSync] GenerateDeSerialization [PlatesSync] Process Done [NetAuthorityBehaviour] Already processed [PoliceSirenSync] Found NetworkBehaviour PoliceSirenSync [PoliceSirenSync] NetworkBehaviourProcessor [PoliceSirenSync] Process Start [PoliceSirenSync] GenerateConstants [PoliceSirenSync] GenerateSerialization [PoliceSirenSync] GenerateDeSerialization [PoliceSirenSync] Process Done [NetAuthorityBehaviour] Already processed [RampSync] Found NetworkBehaviour RampSync [RampSync] NetworkBehaviourProcessor [RampSync] Process Start [RampSync] GenerateSerialization [RampSync] GenerateDeSerialization [RampSync] Process Done [NetAuthorityBehaviour] Already processed [RigidBodySync] Found NetworkBehaviour RigidBodySync [RigidBodySync] NetworkBehaviourProcessor [RigidBodySync] Process Start [RigidBodySync] GenerateConstants [RigidBodySync] GenerateSerialization [RigidBodySync] GenerateDeSerialization [RigidBodySync] Process Done [NetAuthorityBehaviour] Already processed [RotaryLightsAnimationSync] Found NetworkBehaviour RotaryLightsAnimationSync [RotaryLightsAnimationSync] NetworkBehaviourProcessor [RotaryLightsAnimationSync] Process Start [RotaryLightsAnimationSync] GenerateConstants [RotaryLightsAnimationSync] GenerateSerialization [RotaryLightsAnimationSync] GenerateDeSerialization [RotaryLightsAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SandCargoAnimationSync] Found NetworkBehaviour SandCargoAnimationSync [SandCargoAnimationSync] NetworkBehaviourProcessor [SandCargoAnimationSync] Process Start [SandCargoAnimationSync] GenerateConstants [SandCargoAnimationSync] GenerateSerialization [SandCargoAnimationSync] GenerateDeSerialization [SandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SnowplowBladesSync] Found NetworkBehaviour SnowplowBladesSync [SnowplowBladesSync] NetworkBehaviourProcessor [SnowplowBladesSync] Process Start [SnowplowBladesSync] GenerateSerialization [SnowplowBladesSync] GenerateDeSerialization [SnowplowBladesSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleLightSync] Found NetworkBehaviour TrafficVehicleLightSync [TrafficVehicleLightSync] NetworkBehaviourProcessor [TrafficVehicleLightSync] Process Start [TrafficVehicleLightSync] GenerateConstants [TrafficVehicleLightSync] GenerateSerialization [TrafficVehicleLightSync] GenerateDeSerialization [TrafficVehicleLightSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleWheelSync] Found NetworkBehaviour TrafficVehicleWheelSync [TrafficVehicleWheelSync] NetworkBehaviourProcessor [TrafficVehicleWheelSync] Process Start [TrafficVehicleWheelSync] GenerateSerialization [TrafficVehicleWheelSync] GenerateDeSerialization [TrafficVehicleWheelSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehiclesSandCargoAnimationSync] Found NetworkBehaviour TrafficVehiclesSandCargoAnimationSync [TrafficVehiclesSandCargoAnimationSync] NetworkBehaviourProcessor [TrafficVehiclesSandCargoAnimationSync] Process Start [TrafficVehiclesSandCargoAnimationSync] GenerateConstants [TrafficVehiclesSandCargoAnimationSync] GenerateSerialization [TrafficVehiclesSandCargoAnimationSync] GenerateDeSerialization [TrafficVehiclesSandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [TransformSync] Already processed [NetAuthorityBehaviour] Already processed [TriangleJointSync] Found NetworkBehaviour TriangleJointSync [TriangleJointSync] NetworkBehaviourProcessor [TriangleJointSync] Process Start [TriangleJointSync] GenerateSerialization [TriangleJointSync] GenerateDeSerialization [TriangleJointSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleBellowSync] Found NetworkBehaviour VehicleBellowSync [VehicleBellowSync] NetworkBehaviourProcessor [VehicleBellowSync] Process Start [VehicleBellowSync] GenerateSerialization [VehicleBellowSync] GenerateDeSerialization [VehicleBellowSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleDoorSync] Found NetworkBehaviour VehicleDoorSync [VehicleDoorSync] NetworkBehaviourProcessor [VehicleDoorSync] Process Start [VehicleDoorSync] GenerateConstants [VehicleDoorSync] GenerateSerialization [VehicleDoorSync] GenerateDeSerialization [VehicleDoorSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleGlassSync] Found NetworkBehaviour VehicleGlassSync [VehicleGlassSync] NetworkBehaviourProcessor [VehicleGlassSync] Process Start [VehicleGlassSync] GenerateConstants [VehicleGlassSync] GenerateSerialization [VehicleGlassSync] GenerateDeSerialization [VehicleGlassSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleLightsSync] Found NetworkBehaviour VehicleLightsSync [VehicleLightsSync] NetworkBehaviourProcessor [VehicleLightsSync] Process Start [VehicleLightsSync] GenerateConstants [VehicleLightsSync] GenerateSerialization [VehicleLightsSync] GenerateDeSerialization [VehicleLightsSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleOptionalSync] Found NetworkBehaviour VehicleOptionalSync [VehicleOptionalSync] NetworkBehaviourProcessor [VehicleOptionalSync] Process Start [VehicleOptionalSync] GenerateConstants [VehicleOptionalSync] GenerateSerialization [VehicleOptionalSync] GenerateDeSerialization [VehicleOptionalSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleSkinSync] Found NetworkBehaviour VehicleSkinSync [VehicleSkinSync] NetworkBehaviourProcessor [VehicleSkinSync] Process Start [VehicleSkinSync] GenerateConstants [VehicleSkinSync] GenerateSerialization [VehicleSkinSync] GenerateDeSerialization [VehicleSkinSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Already processed [NetAuthorityBehaviour] Already processed [VehicleWiperSync] Found NetworkBehaviour VehicleWiperSync [VehicleWiperSync] NetworkBehaviourProcessor [VehicleWiperSync] Process Start [VehicleWiperSync] GenerateConstants [VehicleWiperSync] GenerateSerialization [VehicleWiperSync] GenerateDeSerialization [VehicleWiperSync] Process Done [NetAuthorityBehaviour] Already processed [WheelLoaderTransformsSync] Found NetworkBehaviour WheelLoaderTransformsSync [WheelLoaderTransformsSync] NetworkBehaviourProcessor [WheelLoaderTransformsSync] Process Start [WheelLoaderTransformsSync] GenerateSerialization [WheelLoaderTransformsSync] GenerateDeSerialization [WheelLoaderTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [WheelsPivotSync] Found NetworkBehaviour WheelsPivotSync [WheelsPivotSync] NetworkBehaviourProcessor [WheelsPivotSync] Process Start [WheelsPivotSync] GenerateConstants [WheelsPivotSync] GenerateSerialization [WheelsPivotSync] GenerateDeSerialization [WheelsPivotSync] Process Done [NetAuthorityBehaviour] Already processed [WipersSync] Found NetworkBehaviour WipersSync [WipersSync] NetworkBehaviourProcessor [WipersSync] Process Start [WipersSync] GenerateConstants [WipersSync] GenerateSerialization [WipersSync] GenerateDeSerialization [WipersSync] Process Done [FreeRouteArrowNetMessage] MessageClassProcessor for FreeRouteArrowNetMessage [FreeRouteArrowNetMessage] MessageClassProcessor Start [FreeRouteArrowNetMessage] GenerateSerialization [FreeRouteArrowNetMessage] GenerateDeserialization [FreeRouteArrowNetMessage] MessageClassProcessor Done [NetAuthorityBehaviour] Already processed [MotograderTransformSync] Found NetworkBehaviour MotograderTransformSync [MotograderTransformSync] NetworkBehaviourProcessor [MotograderTransformSync] Process Start [MotograderTransformSync] GenerateSerialization [MotograderTransformSync] GenerateDeSerialization [MotograderTransformSync] Process Done [VehicleRigidbodySync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodySync [VehicleRigidbodySync] NetworkBehaviourProcessor [VehicleRigidbodySync] Process Start [VehicleRigidbodySync] GenerateSerialization [VehicleRigidbodySync] GenerateDeSerialization [VehicleRigidbodySync] Process Done [VehicleRigidbodyChildSync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodyChildSync [VehicleRigidbodyChildSync] NetworkBehaviourProcessor [VehicleRigidbodyChildSync] Process Start [VehicleRigidbodyChildSync] GenerateSerialization [VehicleRigidbodyChildSync] GenerateDeSerialization [VehicleRigidbodyChildSync] Process Done [VehicleRigidbodySync] Already processed [NetAuthorityBehaviour] Already processed [SMKTrafficVehicleGraphicsSync] Found NetworkBehaviour SimuZen.Services.Replay.SMKTrafficVehicleGraphicsSync [SMKTrafficVehicleGraphicsSync] NetworkBehaviourProcessor [SMKTrafficVehicleGraphicsSync] Process Start [SMKTrafficVehicleGraphicsSync] GenerateConstants [SMKTrafficVehicleGraphicsSync] GenerateSerialization [SMKTrafficVehicleGraphicsSync] GenerateDeSerialization [SMKTrafficVehicleGraphicsSync] Process Done [DeformableTerrainStatusNetMessage] MessageClassProcessor for DeformableTerrainStatusNetMessage [DeformableTerrainStatusNetMessage] MessageClassProcessor Start [DeformableTerrainStatusNetMessage] GenerateSerialization [DeformableTerrainStatusNetMessage] GenerateDeserialization [DeformableTerrainStatusNetMessage] MessageClassProcessor Done [ParticlesDataNetMessage] MessageClassProcessor for ParticlesDataNetMessage [ParticlesDataNetMessage] MessageClassProcessor Start [ParticlesDataNetMessage] GenerateSerialization [ParticlesDataNetMessage] GenerateDeserialization [ParticlesDataNetMessage] MessageClassProcessor Done [UnloadZonesStatusNetMessage] MessageClassProcessor for UnloadZonesStatusNetMessage [UnloadZonesStatusNetMessage] MessageClassProcessor Start [UnloadZonesStatusNetMessage] GenerateSerialization [UnloadZonesStatusNetMessage] GenerateDeserialization [UnloadZonesStatusNetMessage] MessageClassProcessor Done [BaseNetMessage] MessageClassProcessor for BaseNetMessage [BaseNetMessage] MessageClassProcessor Start [BaseNetMessage] GenerateSerialization [BaseNetMessage] GenerateDeserialization [BaseNetMessage] MessageClassProcessor Done [ChangeEnvironmentModifierNetMessage] MessageClassProcessor for ChangeEnvironmentModifierNetMessage [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Start [ChangeEnvironmentModifierNetMessage] GenerateSerialization [ChangeEnvironmentModifierNetMessage] GenerateDeserialization [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Done [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor for ChangeEnvironmentWeatherNetMessage [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor Start [ChangeEnvironmentWeatherNetMessage] GenerateSerialization [ChangeEnvironmentWeatherNetMessage] GenerateDeserialization [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor Done [CrossingSpawnDistanceNetMessage] MessageClassProcessor for CrossingSpawnDistanceNetMessage [CrossingSpawnDistanceNetMessage] MessageClassProcessor Start [CrossingSpawnDistanceNetMessage] GenerateSerialization [CrossingSpawnDistanceNetMessage] GenerateDeserialization [CrossingSpawnDistanceNetMessage] MessageClassProcessor Done [DeformableSurfaceMessage] MessageClassProcessor for DeformableSurfaceMessage [DeformableSurfaceMessage] MessageClassProcessor Start [DeformableSurfaceMessage] GenerateSerialization [DeformableSurfaceMessage] GenerateDeserialization [DeformableSurfaceMessage] MessageClassProcessor Done [DestroyRequestNetMessage] MessageClassProcessor for DestroyRequestNetMessage [DestroyRequestNetMessage] MessageClassProcessor Start [DestroyRequestNetMessage] GenerateSerialization [DestroyRequestNetMessage] GenerateDeserialization [DestroyRequestNetMessage] MessageClassProcessor Done [EmptyNetMessage] MessageClassProcessor for EmptyNetMessage [EmptyNetMessage] MessageClassProcessor Start [EmptyNetMessage] GenerateSerialization [EmptyNetMessage] GenerateDeserialization [EmptyNetMessage] MessageClassProcessor Done [EnvironmentConfigurationNetMessage] MessageClassProcessor for EnvironmentConfigurationNetMessage [EnvironmentConfigurationNetMessage] MessageClassProcessor Start [EnvironmentConfigurationNetMessage] GenerateSerialization [EnvironmentConfigurationNetMessage] GenerateDeserialization [EnvironmentConfigurationNetMessage] MessageClassProcessor Done [ErrorNetMessage] MessageClassProcessor for ErrorNetMessage [ErrorNetMessage] MessageClassProcessor Start [ErrorNetMessage] GenerateSerialization [ErrorNetMessage] GenerateDeserialization [ErrorNetMessage] MessageClassProcessor Done [ExerciseParametersNetMessage] MessageClassProcessor for ExerciseParametersNetMessage [ExerciseParametersNetMessage] MessageClassProcessor Start [ExerciseParametersNetMessage] GenerateSerialization [ExerciseParametersNetMessage] GenerateDeserialization [ExerciseParametersNetMessage] MessageClassProcessor Done [FloatNetMessage] MessageClassProcessor for FloatNetMessage [FloatNetMessage] MessageClassProcessor Start [FloatNetMessage] GenerateSerialization [FloatNetMessage] GenerateDeserialization [FloatNetMessage] MessageClassProcessor Done [InfractionNetMessage] MessageClassProcessor for InfractionNetMessage [InfractionNetMessage] MessageClassProcessor Start [InfractionNetMessage] GenerateSerialization [InfractionNetMessage] GenerateDeserialization [InfractionNetMessage] MessageClassProcessor Done [InfractionPointsNetMessage] MessageClassProcessor for InfractionPointsNetMessage [InfractionPointsNetMessage] MessageClassProcessor Start [InfractionPointsNetMessage] GenerateSerialization [InfractionPointsNetMessage] GenerateDeserialization [InfractionPointsNetMessage] MessageClassProcessor Done [IntNetMessage] MessageClassProcessor for IntNetMessage [IntNetMessage] MessageClassProcessor Start [IntNetMessage] GenerateSerialization [IntNetMessage] GenerateDeserialization [IntNetMessage] MessageClassProcessor Done [MotorVehicleInitNetMessage] MessageClassProcessor for MotorVehicleInitNetMessage [MotorVehicleInitNetMessage] MessageClassProcessor Start [MotorVehicleInitNetMessage] GenerateSerialization [MotorVehicleInitNetMessage] GenerateDeserialization [MotorVehicleInitNetMessage] MessageClassProcessor Done [MultipleNetIdentityNetMessage] MessageClassProcessor for MultipleNetIdentityNetMessage [MultipleNetIdentityNetMessage] MessageClassProcessor Start [MultipleNetIdentityNetMessage] GenerateSerialization [MultipleNetIdentityNetMessage] GenerateDeserialization [MultipleNetIdentityNetMessage] MessageClassProcessor Done [NetIdentityNetMessage] MessageClassProcessor for NetIdentityNetMessage [NetIdentityNetMessage] MessageClassProcessor Start [NetIdentityNetMessage] GenerateSerialization [NetIdentityNetMessage] GenerateDeserialization [NetIdentityNetMessage] MessageClassProcessor Done [PIEventNetMessage] MessageClassProcessor for PIEventNetMessage [PIEventNetMessage] MessageClassProcessor Start [PIEventNetMessage] GenerateSerialization [PIEventNetMessage] GenerateDeserialization [PIEventNetMessage] MessageClassProcessor Done [PIPhysicsChangeNetMessage] MessageClassProcessor for PIPhysicsChangeNetMessage [PIPhysicsChangeNetMessage] MessageClassProcessor Start [PIPhysicsChangeNetMessage] GenerateSerialization [PIPhysicsChangeNetMessage] GenerateDeserialization [PIPhysicsChangeNetMessage] MessageClassProcessor Done [PISpawnPositionNetMessage] MessageClassProcessor for PISpawnPositionNetMessage [PISpawnPositionNetMessage] MessageClassProcessor Start [PISpawnPositionNetMessage] GenerateSerialization [PISpawnPositionNetMessage] GenerateDeserialization [PISpawnPositionNetMessage] MessageClassProcessor Done [CircuitLineNetMessage] MessageClassProcessor for CircuitLineNetMessage [CircuitLineNetMessage] MessageClassProcessor Start [CircuitLineNetMessage] GenerateSerialization [CircuitLineNetMessage] GenerateDeserialization [CircuitLineNetMessage] MessageClassProcessor Done [PiecesPassengersNetMessage] MessageClassProcessor for PiecesPassengersNetMessage [PiecesPassengersNetMessage] MessageClassProcessor Start [PiecesPassengersNetMessage] GenerateSerialization [PiecesPassengersNetMessage] GenerateDeserialization [PiecesPassengersNetMessage] MessageClassProcessor Done [SingleBoolNetMessage] MessageClassProcessor for SingleBoolNetMessage [SingleBoolNetMessage] MessageClassProcessor Start [SingleBoolNetMessage] GenerateSerialization [SingleBoolNetMessage] GenerateDeserialization [SingleBoolNetMessage] MessageClassProcessor Done [SpawnRequestNetMessage] MessageClassProcessor for SpawnRequestNetMessage [SpawnRequestNetMessage] MessageClassProcessor Start [SpawnRequestNetMessage] GenerateSerialization [SpawnRequestNetMessage] GenerateDeserialization [SpawnRequestNetMessage] MessageClassProcessor Done [SpawnResponseNetMessage] MessageClassProcessor for SpawnResponseNetMessage [SpawnResponseNetMessage] MessageClassProcessor Start [SpawnResponseNetMessage] GenerateSerialization [SpawnResponseNetMessage] GenerateDeserialization [SpawnResponseNetMessage] MessageClassProcessor Done [TMAssetStatusNetMessage] MessageClassProcessor for TMAssetStatusNetMessage [TMAssetStatusNetMessage] MessageClassProcessor Start [TMAssetStatusNetMessage] GenerateSerialization [TMAssetStatusNetMessage] GenerateDeserialization [TMAssetStatusNetMessage] MessageClassProcessor Done [TelemetryNetMessage] MessageClassProcessor for TelemetryNetMessage [TelemetryNetMessage] MessageClassProcessor Start [TelemetryNetMessage] GenerateSerialization [TelemetryNetMessage] GenerateDeserialization [TelemetryNetMessage] MessageClassProcessor Done [TrafficLightNetMessage] MessageClassProcessor for TrafficLightNetMessage [TrafficLightNetMessage] MessageClassProcessor Start [TrafficLightNetMessage] GenerateSerialization [TrafficLightNetMessage] GenerateDeserialization [TrafficLightNetMessage] MessageClassProcessor Done [DefSurfInitialStatusMessage] MessageClassProcessor for DefSurfInitialStatusMessage [DefSurfInitialStatusMessage] MessageClassProcessor Start [DefSurfInitialStatusMessage] GenerateSerialization [DefSurfInitialStatusMessage] GenerateDeserialization [DefSurfInitialStatusMessage] MessageClassProcessor Done Pass: 1 took 101 milliseconds ProcessSitesModule Assembly-CSharp.dll elapsed time:00:00:00.8385225 - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll in 11,96857 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Assembly-CSharp-Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Assembly-CSharp-Editor.dll in 0,178307 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Assembly-CSharp-Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Assembly-CSharp-Editor.dll in 0,193054 seconds - Finished ILPostProcessorRunner in 0,441341 seconds - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll in 7,932712 seconds - Finished script compilation in 18,901705 seconds Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(11,81): warning CS0436: The type 'Vector2IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector2IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(12,81): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(8,47): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(6,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(5,35): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(10,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(21,38): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(9,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(28,36): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(7,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(8,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(14,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(14,75): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(60,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(61,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\LoadWeightLightsSync.cs(25,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\LoadWeightLightsSync.cs(31,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetComponentUtils.cs(6,52): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetComponentUtils.cs(11,53): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(72,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(78,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(26,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(32,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\orchestrator\TimeManager\ExerciseTimeManager.cs(102,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs(11,36): warning CS0108: 'VehiclePerceptionAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MatchInertiaHandler.cs(6,36): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MixerSync.cs(88,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MixerSync.cs(94,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MixerSync.cs(131,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MixerSync.cs(137,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(7,41): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(12,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(77,42): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(99,30): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(18,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(138,44): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(163,32): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(31,19): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(29,10): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\CullingSystem\System\QueueItem.cs(7,18): warning CS0659: 'QueueItem' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\vehicle\Perception\Stimuli\RadarStimulus.cs(40,24): warning CS0108: 'RadarStimulus.CalculateDirectionAndDistance()' hides inherited member 'SightStimulus.CalculateDirectionAndDistance()'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(363,10): warning CS0618: 'ClientAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(81,34): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(87,33): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(72,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(11,6): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(327,46): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs(26,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs(32,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(32,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(39,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(57,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(63,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(77,42): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineRenderer.cs(23,51): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(48,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(54,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\DistanceToNextNodeCanvas.cs(10,56): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(27,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(33,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\EditCircuitLinesCanvas.cs(9,54): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(35,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(41,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(12,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(42,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(48,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(11,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(17,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(106,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(132,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(121,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(147,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(63,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(69,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(230,36): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(28,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(34,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(53,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(59,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\configuration\Foscam\FoscamManager.cs(102,17): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets\simuzen\platform\systems\base\configuration\Webcam\IWebcamManager.cs(5,10): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(24,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(30,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(116,39): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(240,69): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(245,83): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(112,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(125,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteLineRenderer.cs(23,53): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(131,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(176,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(181,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(209,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(215,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(223,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(229,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(670,49): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(677,55): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(677,82): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,27): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,46): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(13,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(19,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(652,41): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(156,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(162,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(79,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\BodyTraking\scripts\BodyTrackingService.cs(33,10): warning CS0114: 'BodyTrackingService.Start()' hides inherited member 'MonoService.Start()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(94,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(100,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(51,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(57,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\configuration\Webcam\WebcamManager.cs(139,17): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EditFreeRoutesCanvas.cs(7,51): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(15,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(21,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(107,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(113,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(121,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(127,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(36,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(42,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(117,36): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs(37,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(43,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs(43,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(49,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(56,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(12,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(15,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(40,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(42,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(48,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(41,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(47,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(54,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\components\SceneryCargoManager.cs(341,41): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(15,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(40,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(46,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(5,65): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs(61,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs(66,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(111,33): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Utils\ChasedFreeRouteArrow.cs(10,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\ElectricEnginePowerSerializedSettings.cs(8,22): warning CS0108: 'ElectricEnginePowerSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\EngineTempSerializedSettings.cs(8,22): warning CS0108: 'EngineTempSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\RPMSerializedSettings.cs(8,22): warning CS0108: 'RPMSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\SpeedSerializedSettings.cs(8,22): warning CS0108: 'SpeedSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs(47,47): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\VRUILeapInteractionManager.cs(120,54): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\InclinometerComponent.cs(41,22): warning CS0114: 'InclinometerComponent.OnStartSpawn()' hides inherited member 'BaseVehicleComponent.OnStartSpawn()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmScript.cs(7,18): warning CS0659: 'TMScript' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs(161,45): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs(166,46): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\DeformableTerrainStatusNetMessage.cs(30,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\DeformableTerrainStatusNetMessage.cs(49,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\ParticlesDataNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\ParticlesDataNetMessage.cs(75,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\UnloadZonesStatusNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\UnloadZonesStatusNetMessage.cs(42,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(23,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(29,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(7,16): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(11,41): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(31,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(44,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(26,37): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(49,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(31,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(40,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionPointsNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionPointsNetMessage.cs(30,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(10,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(27,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(42,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,43): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,73): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(17,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(26,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(8,21): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(12,51): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(7,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(11,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesCircuitLineNetMessage.cs(14,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\HydraulicTrackExcavatorVehicle.cs(69,32): warning CS0114: 'HydraulicTrackExcavatorVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\network\messages\PiecesCircuitLineNetMessage.cs(37,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\RampAnimatorHandler.cs(5,39): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(20,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(42,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(20,40): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BrakeAllWheelsOnParkingMode.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(27,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(9,13): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(13,69): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(209,16): warning CS0114: 'MotorVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\DumperAnimationHandler.cs(5,62): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(8,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(12,56): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TMAssetStatusNetMessage.cs(20,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TMAssetStatusNetMessage.cs(41,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TMAssetStatusNetMessage.cs(56,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(26,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\RigidFrameHaulerVehicle.cs(103,22): warning CS0114: 'RigidFrameHaulerVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(36,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ForkliftAnimationHandler.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(30,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ReachStackerAnimationHandler.cs(6,49): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\TrackVehicle.cs(45,22): warning CS0114: 'TrackVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(36,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(89,49): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(89,76): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\SnowPlowAnimationHandler.cs(8,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\WheelLoaderAnimationHandler.cs(5,74): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(13,14): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(28,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(29,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs(10,39): warning CS0108: 'AirBrakeAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(22,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(23,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs(10,34): warning CS0108: 'BlinkersAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(51,29): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(57,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(64,29): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(9,10): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(50,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(56,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(33,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(39,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(46,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(32,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(38,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(41,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(47,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(54,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(15,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(40,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(46,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(308,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\components\HCOM_IG_BasicDashboard.cs(12,42): warning CS0108: 'HCOM_IG_BasicDashboard.vehicleService' hides inherited member 'GenericPanelHandler.vehicleService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(12,34): warning CS0108: 'OpenBusDoorAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PoliceAudioManager.cs(9,40): warning CS0108: 'PoliceAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartExercise.cs(20,21): warning CS0114: 'SmartExercise.InitializeInScene()' hides inherited member 'SmartObject.InitializeInScene()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\camera\behaviours\action\HeadOutBehaviourAction.cs(10,26): warning CS0108: 'HeadOutBehaviourAction.gameObject' hides inherited member 'BaseCameraBehaviourAction.gameObject'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(11,40): warning CS0108: 'WipersAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GPSPanel.cs(17,44): warning CS0108: 'HCOM_PI_GPSPanel._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_HudVehicleDataPanels.cs(18,44): warning CS0108: 'HCOM_PI_HudVehicleDataPanels._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_MachineryVehicleTelemetry.cs(18,33): warning CS0108: 'HCOM_PI_MachineryVehicleTelemetry._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(381,53): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Telemetry.cs(16,44): warning CS0108: 'HCOM_PI_Telemetry._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VehicleTelemetry.cs(29,33): warning CS0108: 'HCOM_PI_VehicleTelemetry._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(69,48): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(88,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(93,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(244,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(301,86): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(31,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(22,10): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(28,10): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkDiscovery.cs(11,40): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(14,46): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(15,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(26,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(33,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(41,48): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(52,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(52,75): warning CS0618: 'PlayerController' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(71,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(82,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(29,46): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(39,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(45,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(56,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(62,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(68,44): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(105,47): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(225,51): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(22,16): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(23,16): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(56,9): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(57,9): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(78,41): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(104,22): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(16,17): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ForkliftInput.cs(5,16): warning CS0618: 'ForkInput' is obsolete: 'Usar ForkComponentInput' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrainParticlesData.cs(7,18): warning CS0659: 'ReplayDeformableTerrainParticlesData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(26,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(7,18): warning CS0659: 'ReplayDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(87,18): warning CS0659: 'ReplayMultipleDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableTerrainData.cs(7,18): warning CS0659: 'ReplayDeformableTerrainData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableTerrainData.cs(68,18): warning CS0659: 'ReplayMultipleDeformableTerrainData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(158,22): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(159,22): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(32,15): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(37,15): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(41,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(53,34): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicEnvironmentService.cs(292,38): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(101,33): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(19,21): warning CS0114: 'DebugEnvironmentService.IsServiceReady' hides inherited member 'MonoService.IsServiceReady'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(14,22): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(45,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(50,50): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Trinary Software\Timing.cs(927,43): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\Trinary Software\Timing.cs(933,58): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(1084,40): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(1089,44): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(15,18): warning CS0659: 'ScenesLocalizedData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\hud\descriptors\HDES_Dashboard\HDES_Tachometer.cs(8,21): warning CS0108: 'HDES_Tachometer._unitsText' hides inherited member 'HDES_Dashboard._unitsText'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(43,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(44,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(91,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(96,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\NetDeformableSurfaceEnvironment.cs(27,32): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\EditorMode\Routes\RouteCreatorManager.cs(143,31): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\FogManager.cs(208,37): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(89,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(1984,40): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(1989,44): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(235,47): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\telemetry\NetTelemetryManager.cs(43,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPSpecialFunctionsHandler.cs(129,16): warning CS0108: 'BHPSpecialFunctionsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(54,16): warning CS0114: 'EH5000LoadHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(63,16): warning CS0114: 'EH5000LoadHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(113,16): warning CS0108: 'EH5000LoadHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(97,16): warning CS0114: 'BDZPRabbitTurtleModeHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(103,16): warning CS0114: 'BDZPRabbitTurtleModeHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(109,16): warning CS0108: 'BDZPRabbitTurtleModeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(108,16): warning CS0114: 'BHPFailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(114,16): warning CS0114: 'BHPFailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(120,16): warning CS0108: 'BHPFailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(126,22): warning CS0108: 'HCOM_LP_ForkController.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(136,22): warning CS0114: 'HCOM_LP_ForkController.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(148,22): warning CS0114: 'HCOM_LP_ForkController.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(145,22): warning CS0114: 'HCOM_JungLSP_Indicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(156,22): warning CS0108: 'HCOM_JungLSP_Indicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(171,22): warning CS0114: 'HCOM_JungLSP_Indicators.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(195,16): warning CS0108: 'EX5500FailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\HCOM_YutongPanel\HCOM_PI_Yutong_Gear.cs(33,21): warning CS0114: 'HCOM_PI_Yutong_Gear.IsEngineRunning' hides inherited member 'GenericPanelHandlerPI.IsEngineRunning'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs(92,27): warning CS0114: 'MSPIndicatorsHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs(131,26): warning CS0108: 'MSPIndicatorsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(150,22): warning CS0108: 'HCOM_LP_LightIndicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(163,22): warning CS0114: 'HCOM_LP_LightIndicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(176,22): warning CS0114: 'HCOM_LP_LightIndicators.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(160,22): warning CS0114: 'HCOM_JungLSP_WheelModeInfo.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(190,22): warning CS0108: 'HCOM_JungLSP_WheelModeInfo.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(206,22): warning CS0114: 'HCOM_JungLSP_WheelModeInfo.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs(84,26): warning CS0108: 'MSPLightsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs(89,18): warning CS0108: 'MSPLightsHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(126,16): warning CS0114: 'DPFailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(146,16): warning CS0114: 'DPFailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(160,16): warning CS0108: 'DPFailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(185,16): warning CS0108: 'DPFailuresHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs(105,22): warning CS0108: 'HCOM_JungLSP_ForkInfo.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs(122,22): warning CS0114: 'HCOM_JungLSP_ForkInfo.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(133,22): warning CS0108: 'HCOM_LSP_BasicParameters.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(143,22): warning CS0114: 'HCOM_LSP_BasicParameters.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(159,22): warning CS0114: 'HCOM_LSP_BasicParameters.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(54,16): warning CS0114: 'EX5500LoadHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(62,16): warning CS0114: 'EX5500LoadHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(112,16): warning CS0108: 'EX5500LoadHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPGearHandler.cs(122,16): warning CS0108: 'LPGearHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_DrivingTimeAndKmh.cs(103,22): warning CS0108: 'HCOM_LSP_DrivingTimeAndKmh.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\EH5000BrakeHandler.cs(203,26): warning CS0108: 'EH5000BrakeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs(109,22): warning CS0108: 'HCOM_LSP_ForkController.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs(114,22): warning CS0114: 'HCOM_LSP_ForkController.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000AutoSpeedModeHandler.cs(146,16): warning CS0108: 'EH5000AutoSpeedModeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GearHandler\HCOM_PI_TP_GearHandler.cs(118,21): warning CS0114: 'HCOM_PI_TP_GearHandler.IsEngineRunning' hides inherited member 'GenericPanelHandlerPI.IsEngineRunning'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000DumpHandler.cs(132,22): warning CS0108: 'EH5000DumpHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs(120,22): warning CS0108: 'HCOM_LSP_LightIndicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs(135,22): warning CS0114: 'HCOM_LSP_LightIndicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(147,16): warning CS0114: 'EH5000FailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(202,22): warning CS0114: 'EH5000FailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(245,16): warning CS0108: 'EH5000FailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(348,16): warning CS0108: 'EH5000FailuresHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(132,22): warning CS0108: 'HCOM_LP_BasicParameters.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(142,22): warning CS0114: 'HCOM_LP_BasicParameters.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(158,22): warning CS0114: 'HCOM_LP_BasicParameters.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000GrillDryHandler.cs(121,22): warning CS0108: 'EH5000GrillDryHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\PlateController.cs(7,35): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\BackhoeLoaderAnimationHandler.cs(5,73): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ExcavatorLoaderAnimationHandler.cs(5,79): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MotorcyclePoliceLightPieceInstantiator.cs(5,59): warning CS0618: 'PieceInstantiator' is obsolete: 'Deprecated class. Use instead VehiclePieceInstantiator' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(278,48): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(20,22): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\ColorMaskHandler.cs(10,37): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs(102,6): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs(106,6): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs(107,6): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(57,16): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\TerrainShadowsCullingBehaviour.cs(56,13): warning CS0618: 'Terrain.castShadows' is obsolete: 'castShadows is deprecated, please use shadowCastingMode instead.' Assets\simuzen\CommonTools\Obi\Rendering\ObiSimpleFluidRenderer.cs(33,6): warning CS0618: 'SystemInfo.supportsImageEffects' is obsolete: 'supportsImageEffects always returns true, no need to call it' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(756,17): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(756,42): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(768,21): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(768,46): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(774,21): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(774,46): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(931,13): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(931,38): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(63,23): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(64,23): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(65,23): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(75,13): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(76,13): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(77,13): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(32,23): warning CS0436: The type 'Vector2IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector2IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(33,23): warning CS0436: The type 'Vector2IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector2IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(43,13): warning CS0436: The type 'Vector2IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector2IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(44,13): warning CS0436: The type 'Vector2IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector2IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Obi\Rendering\ObiFluidRenderer.cs(53,6): warning CS0618: 'SystemInfo.supportsImageEffects' is obsolete: 'supportsImageEffects always returns true, no need to call it' Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs(32,28): warning CS0618: 'Application.loadedLevelName' is obsolete: 'Use SceneManager to determine what scenes have been loaded' Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs(38,29): warning CS0618: 'EditorApplication.currentScene' is obsolete: 'Use EditorSceneManager to see which scenes are currently loaded' Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\HFNetwork\Network\UDP\HighFrequencyReceiver.cs(112,30): warning CS0168: The variable 'e' is declared but never used Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2140,17): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2140,43): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2151,17): warning CS0618: 'TerrainData.thickness' is obsolete: 'Terrain thickness is no longer required by the physics engine. Set appropriate continuous collision detection modes to fast moving bodies.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2151,41): warning CS0618: 'TerrainData.thickness' is obsolete: 'Terrain thickness is no longer required by the physics engine. Set appropriate continuous collision detection modes to fast moving bodies.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSWeatherController.cs(50,17): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSWeatherController.cs(50,43): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(87,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(87,75): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(88,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(88,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(109,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(110,36): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(131,101): warning CS0618: 'VehicleMovable' is obsolete: 'Use UserVehicleBehaviours to handle hardware controls -> VehicleHandlesVehicleBehaviour + descriptores ' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(131,30): warning CS0618: 'VehicleMovable' is obsolete: 'Use UserVehicleBehaviours to handle hardware controls -> VehicleHandlesVehicleBehaviour + descriptores ' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(214,26): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(216,46): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(55,17): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(56,47): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(56,17): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(230,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(156,13): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(157,43): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(157,13): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\EnableAllNetworkObjectsInScene.cs(24,24): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(38,24): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(42,17): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(46,17): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(68,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(149,29): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(282,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(153,33): warning CS0168: The variable 'e' is declared but never used Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,43): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(353,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(366,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(371,49): warning CS0618: 'MsgType' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(390,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(395,20): warning CS0618: 'Channels' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs(22,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\SuspensionModifier.cs(55,3): warning CS0618: 'Timing.StartCoroutine(IEnumerator)' is obsolete: 'Unity coroutine function, use RunCoroutine instead.' Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\HFNetwork\Network\UDP\UDPReceiver.cs(94,55): warning CS0168: The variable 'e' is declared but never used Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\SystemInfoWindow.cs(36,76): warning CS0618: 'SystemInfo.supportsImageEffects' is obsolete: 'supportsImageEffects always returns true, no need to call it' Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(261,165): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetKeyLeftTangentMode, AnimationUtility.SetKeyRightTangentMode, AnimationUtility.GetKeyLeftTangentMode or AnimationUtility.GetKeyRightTangentMode instead.' Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnMenuAction.cs(15,9): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulation()' is obsolete Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnSimulationAction.cs(15,9): warning CS0612: 'GlobalOrchestratorFromList.OnGoToSimulation()' is obsolete Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(476,7): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetKeyLeftTangentMode, AnimationUtility.SetKeyRightTangentMode, AnimationUtility.GetKeyLeftTangentMode or AnimationUtility.GetKeyRightTangentMode instead.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TransferBoxAudioManager\TransferBoxAudioManager.cs(35,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TransferBoxAudioManager\TransferBoxAudioManager.cs(35,39): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\InfractionsAudioManager\InfractionsAudioManager.cs(46,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\InfractionsAudioManager\InfractionsAudioManager.cs(46,39): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(9,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(44,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(45,61): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(69,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(75,28): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(25,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(26,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(51,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(57,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(15,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(15,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(15,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(34,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(35,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(33,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(34,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(21,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(21,44): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(66,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(86,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(86,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(33,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(34,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(59,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(65,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(35,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(36,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSConstants.cs(188,14): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSConstants.cs(190,14): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(61,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(68,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(59,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(65,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,9): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,49): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(103,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(103,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(10,33): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(104,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(22,42): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(27,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(31,46): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(38,42): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(67,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(77,78): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(123,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(123,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(82,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(97,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(97,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(66,113): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(71,30): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(83,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(83,68): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(110,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(110,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,72): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,60): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(176,71): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(67,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(182,30): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(98,9): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(98,55): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(196,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(196,68): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(105,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(114,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(421,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(421,58): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs(163,21): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs(163,43): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewImages\ListViewImagesComponent.cs(140,19): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(15,39): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(17,37): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(22,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\traffic\iTS\Simple Car Physics\Scripts\TSSimpleCar.cs(896,13): warning CS0618: 'ParticleSystem.enableEmission' is obsolete: 'enableEmission property is deprecated. Use emission.enabled instead.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(29,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(30,48): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(30,22): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(32,65): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\ReplayUtils.cs(29,29): warning CS0612: 'ReplayIdentity' is obsolete Assets\simuzen\platform\utils\NetGameObjectUtils.cs(118,68): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(118,18): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(123,61): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(123,127): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(133,32): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(145,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(145,67): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(159,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(159,68): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerAudioManager.cs(41,26): warning CS0618: 'UnityWebRequest.Send()' is obsolete: 'Use SendWebRequest. It returns a UnityWebRequestAsyncOperation which contains a reference to the WebRequest object.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerAudioManager.cs(43,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficAI.cs(1759,13): warning CS0219: The variable 'z' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs(64,59): warning CS0618: 'ConfigurableVehicle.VehicleTransform' is obsolete: 'Use GetInteriorComponent()' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,54): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\tm\Scripts\TMEditor\Managers\TMDialogManager.cs(273,27): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\VRCalibrationManager.cs(74,13): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\VRCalibrationManager.cs(75,43): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\VRCalibrationManager.cs(75,13): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(75,32): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(130,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(132,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(140,83): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(140,142): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(173,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(180,26): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(181,39): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(185,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(186,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(188,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(189,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(263,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(267,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(277,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,93): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,112): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(387,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(430,29): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\CommonTools\TextureArrayInspector\Extensions\Texture2DExtensions.cs(316,12): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(140,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(140,71): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(264,37): warning CS0219: The variable 'radius' is assigned but its value is never used Assets\simuzen\tm\Scripts\Utils\Menu\GlobalExerciseParamsController.cs(150,31): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(155,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(157,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(165,83): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(165,143): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(198,41): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(204,27): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(205,40): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(209,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(210,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(212,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(213,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(303,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(307,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(243,17): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(243,92): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(87,46): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\playmaker\actions\log\CloseLogAction.cs(29,24): warning CS0168: The variable 'e' is declared but never used Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(342,47): warning CS0618: 'ConfigurableVehicle.VehicleSizeQuery' is obsolete: 'Use GetInteriorComponent()' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(617,66): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(626,29): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Core\wrappers\UnityTerrainWrapper.cs(180,13): warning CS0618: 'Terrain.ApplyDelayedHeightmapModification()' is obsolete: 'Use TerrainData.SyncHeightmap to notify all Terrain instances using the TerrainData.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(691,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(91,40): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(92,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(730,29): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Scripts\Services\RuntimeMode\PITrainingManagerSceneService.cs(66,33): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(759,32): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(849,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(14,41): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(20,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(28,36): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(48,19): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(51,20): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(516,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(516,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(517,22): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(912,57): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(931,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(955,37): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(956,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(974,30): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(978,31): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(982,52): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(982,103): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(983,31): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(995,58): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(995,124): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(1002,46): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(34,17): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(39,17): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(48,17): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(62,13): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(152,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(156,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(316,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(321,78): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(72,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(72,74): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(73,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(73,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(93,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(94,36): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(228,26): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(230,46): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(244,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_MachineryVehicleTelemetry.cs(37,13): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulationEvent' is obsolete Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VehicleTelemetry.cs(50,13): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulationEvent' is obsolete Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VehicleTelemetry.cs(216,13): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulationEvent' is obsolete Assets\simuzen\platform\hud\components\HCOM_LoginPanel\HCOM_MainMenu.cs(17,48): warning CS0612: 'HUDDefaultConstants.ATLAS_HUD_COMPONENTS' is obsolete Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(120,13): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(121,43): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(121,13): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(14,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(14,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(15,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(15,67): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(16,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(16,89): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(17,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(17,94): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(18,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(89,64): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(99,25): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(99,73): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(19,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,4): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(43,20): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(61,4): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(61,42): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\hud\SimuZenGUIService.cs(78,21): warning CS0618: 'HUDMonitor.setLogo(Sprite)' is obsolete: 'Use HProductLogo' Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(611,17): warning CS0618: 'ProxyScreen.ShowMessage(string)' is obsolete: 'Usar ShowMessage(IHUDMessage)' Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(617,17): warning CS0618: 'ProxyScreen.ShowMessage()' is obsolete: 'Usar ShowMessage(IHUDMessage)' Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(125,13): warning CS0162: Unreachable code detected Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(90,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(79,10): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(92,51): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(92,26): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(101,61): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(102,57): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(52,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(248,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(265,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(273,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(91,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(298,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(303,59): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(303,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(126,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(126,48): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(134,21): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(134,52): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(101,17): warning CS0618: 'SceneManager.UnloadScene(string)' is obsolete: 'Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(227,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(232,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(83,81): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(33,13): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(238,45): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(243,32): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(90,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(90,67): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(104,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(104,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(105,31): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(113,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(113,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(114,31): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(14,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(38,159): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(56,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(70,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(84,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(84,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(106,42): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(107,46): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(120,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(356,13): warning CS0612: 'EnvironmentService.SendEnabledEvent(IModifierEnvironment, EnvironmentParams.TModifiers)' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(398,13): warning CS0612: 'EnvironmentService.SendDisabledEvent(EnvironmentParams.TModifiers)' is obsolete Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(27,44): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleCollision' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(69,40): warning CS0067: The event 'BasicPassengersService.OnBoardingStart' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MultiBlockableIgnitionController.cs(28,38): warning CS0067: The event 'MultiBlockableIgnitionController.OnKeyStatusChange' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(46,35): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnCeilingChanged' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(158,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierEnabled' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(71,40): warning CS0067: The event 'BasicPassengersService.OnUnboardingStart' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(26,30): warning CS0067: The event 'AssetsFromProjectService.OnLoadingBundle' is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\PITrainingManagerSceneService.cs(29,29): warning CS0067: The event 'PITrainingManagerSceneService.OnExerciseEnded' is never used Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(187,41): warning CS0067: The event 'DebugCameraService.OnCameraPivotChanged' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(53,40): warning CS0067: The event 'DebugEnvironmentService.OnEnvConfiguration' is never used Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(188,41): warning CS0067: The event 'DebugCameraService.OnCameraCreated' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(53,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopNearby' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(55,30): warning CS0067: The event 'DebugEnvironmentService.OnDaytime' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(24,50): warning CS0067: The event 'AssetBundleService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\driverlicense\DriverTargetService.cs(12,50): warning CS0067: The event 'DriverTargetService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(13,31): warning CS0067: The event 'ReplayDataBusService.OnServiceReady' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(22,59): warning CS0067: The event 'ReplayVehicleService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(68,25): warning CS0067: The event 'BasicPassengersService.OnFinishFlow' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(51,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopDetected' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(64,40): warning CS0067: The event 'BasicPassengersService.OnUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(22,36): warning CS0067: The event 'AssetBundleService.OnLoadingBundle' is never used Assets\simuzen\platform\systems\base\services\workflow\WorkflowService.cs(13,29): warning CS0067: The event 'WorkflowService.OnStart' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(11,46): warning CS0067: The event 'DummyPIPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\FakeDeformableTerrainsOperationService.cs(139,83): warning CS0067: The event 'FakeDeformableTerrainsOperationService.TileModifiedTerrain' is never used Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(19,50): warning CS0067: The event 'GlobalCameraService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleRigidbody.cs(16,39): warning CS0067: The event 'VehicleRigidbody.OnVehicleTrigger' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(46,38): warning CS0067: The event 'TestSceneService.OnServiceReady' is never used Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(35,46): warning CS0067: The event 'TmCircuitLineNode.OnNodeToRendererPathEvent' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(21,44): warning CS0067: The event 'PassengersService.OnReleaseUnboardPassengersRequest' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\FakeDeformableTerrainsOperationService.cs(137,29): warning CS0067: The event 'FakeDeformableTerrainsOperationService.IsVehiclePoolReady' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\ElectricEnginelIgnitionController.cs(10,44): warning CS0067: The event 'ElectricEnginelIgnitionController.OnStatusChanged' is never used Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(29,59): warning CS0067: The event 'PassengerFactoryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(25,50): warning CS0067: The event 'RemoteFileService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(16,59): warning CS0067: The event 'DummyRearviewService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs(13,50): warning CS0067: The event 'SpecialScreenService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Culling\CullingService.cs(12,50): warning CS0067: The event 'CullingService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(29,40): warning CS0067: The event 'DummyPassengersService.OnBoardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(15,41): warning CS0067: The event 'TestGlobalService.OnServiceReady' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(15,59): warning CS0067: The event 'PIPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(17,59): warning CS0067: The event 'PassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(31,25): warning CS0067: The event 'DummyPassengersService.OnStartFlow' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(24,40): warning CS0067: The event 'DummyPIPassengersService.OnNetRequestBusStop' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(177,33): warning CS0067: The event 'DebugEnvironmentService.OnWindConfiguration' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs(65,29): warning CS0067: The event 'FallOffGenerator.OnFallOff' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\ReplayPassengersService.cs(7,59): warning CS0067: The event 'ReplayPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\ElectricEnginelIgnitionController.cs(26,38): warning CS0067: The event 'ElectricEnginelIgnitionController.OnKeyStatusChange' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(57,34): warning CS0067: The event 'DebugEnvironmentService.OnEnvModifier' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(48,53): warning CS0067: The event 'TestSceneService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\DummyPassengerFactoryService.cs(12,46): warning CS0067: The event 'DummyPassengerFactoryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(63,25): warning CS0067: The event 'BasicPassengersService.OnReleaseAllPassengersRequests' is never used Assets\simuzen\platform\systems\base\services\scene\Stateful\StatefulGOsService.cs(16,46): warning CS0067: The event 'StatefulGOsService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(34,35): warning CS0067: The event 'DummyRearviewService.OnLeftSwitched' is never used Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(26,50): warning CS0067: The event 'SceneVRService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(65,40): warning CS0067: The event 'BasicPassengersService.OnBoardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(18,44): warning CS0067: The event 'GlobalAudioService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(17,53): warning CS0067: The event 'TestGlobalService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(160,39): warning CS0067: The event 'DebugEnvironmentService.OnValidateFail' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(36,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingCompleted' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(25,43): warning CS0067: The event 'AssetsFromProjectService.OnBundleVersionResult' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(67,25): warning CS0067: The event 'BasicPassengersService.OnStartFlow' is never used Assets\simuzen\platform\systems\base\services\infraction\interop\impl\DisabledInteropService.cs(17,47): warning CS0067: The event 'DisabledInteropService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(32,25): warning CS0067: The event 'DummyPassengersService.OnFinishFlow' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(12,46): warning CS0067: The event 'DummyPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(28,40): warning CS0067: The event 'DummyPassengersService.OnUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\input\InputServiceDecorator.cs(59,46): warning CS0067: The event 'InputServiceDecorator.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(20,35): warning CS0067: The event 'ReplayVehicleService.OnReplayServiceReady' is never used Assets\simuzen\platform\systems\base\configuration\Configuration.cs(82,50): warning CS0067: The event 'Configuration.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(33,35): warning CS0067: The event 'DummyRearviewService.OnRightSwitched' is never used Assets\simuzen\platform\systems\base\services\product\ProductService.cs(16,50): warning CS0067: The event 'ProductService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\Input-Output\Output\SMBOutput.cs(24,50): warning CS0067: The event 'SMBOutput.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(19,50): warning CS0067: The event 'NetworkMessageService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(19,50): warning CS0067: The event 'RewiredInputSystem.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(26,59): warning CS0067: The event 'DebugEnvironmentService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(23,44): warning CS0067: The event 'GlobalSceneryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(35,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingStart' is never used Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(25,29): warning CS0067: The event 'GlobalOrchestratorFromList.OnLoadComplete' is never used Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs(20,50): warning CS0067: The event 'GlobalVRService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(58,32): warning CS0067: The event 'DebugEnvironmentService.OnIntensity' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(110,29): warning CS0067: The event 'ReplayVehicleService.OnStartSpawn' is never used Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(23,50): warning CS0067: The event 'GlobalLocutionService.OnServiceFailed' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs(17,59): warning CS0067: The event 'DeformableTerrainService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(21,29): warning CS0067: The event 'GlobalSceneryService.OnServiceReady' is never used Assets\simuzen\platform\systems\base\services\headtracking\IHeadTrackingService.cs(39,53): warning CS0067: The event 'FakeHeadTrackingService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Spawn\VehicleSpawnerService.cs(15,50): warning CS0067: The event 'VehicleSpawnerService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs(21,50): warning CS0067: The event 'RegistryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\DummyTelemetryService.cs(9,50): warning CS0067: The event 'DummyTelemetryService.OnServiceFailed' is never used Assets\simuzen\platform\legacy\Biometrics\NitgenFingerprintService.cs(46,46): warning CS0067: The event 'NitgenFingerprintService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(203,29): warning CS0067: The event 'TrafficService.OnVehicleOvertakingSpawned' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs(192,29): warning CS0067: The event 'ForkBase.OnOutOfFrustum' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\Input-Output\Output\SMBOutput.cs(23,35): warning CS0067: The event 'SMBOutput.OnServiceReady' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(33,40): warning CS0067: The event 'DummyPassengersService.OnBoardingStart' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(66,40): warning CS0067: The event 'BasicPassengersService.OnReleaseUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\telemetry\GlobalTelemetryService.cs(12,50): warning CS0067: The event 'GlobalTelemetryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(20,59): warning CS0067: The event 'SceneryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs(21,49): warning CS0067: The event 'PIInfractionService.OnInfractionPoints1' is never used Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(192,41): warning CS0067: The event 'TrafficService.OnUserLaneChange' is never used Assets\simuzen\platform\systems\base\services\performance\PerformanceService.cs(15,50): warning CS0067: The event 'PerformanceService.OnServiceFailed' is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\PITrainingManagerSceneService.cs(31,50): warning CS0067: The event 'PITrainingManagerSceneService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(111,29): warning CS0067: The event 'ReplayVehicleService.OnCompletedSpawn' is never used Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(42,47): warning CS0067: The event 'FakeInteropService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(34,40): warning CS0067: The event 'DummyPassengersService.OnBoardingCompleted' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(72,40): warning CS0067: The event 'BasicPassengersService.OnUnboardingCompleted' is never used Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(14,46): warning CS0067: The event 'ReplayDataBusService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\hardware\PIHardwareService.cs(20,50): warning CS0067: The event 'PIHardwareService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\BodyTraking\scripts\BodyTrackingService.cs(14,55): warning CS0067: The event 'BodyTrackingService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs(15,50): warning CS0067: The event 'BasicPersistentService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(54,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopEnter' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(52,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopMissing' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(13,55): warning CS0067: The event 'BasicPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(189,37): warning CS0067: The event 'DebugCameraService.OnCeilingChanged' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(21,43): warning CS0067: The event 'AssetBundleService.OnBundleVersionResult' is never used Assets\simuzen\platform\systems\base\services\infraction\interop\impl\LegacyProInteropService.cs(26,50): warning CS0067: The event 'LegacyProInteropService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(28,39): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleRawCollision' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(70,40): warning CS0067: The event 'BasicPassengersService.OnBoardingCompleted' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(30,40): warning CS0067: The event 'DummyPassengersService.OnReleaseUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\session\ContextService.cs(23,44): warning CS0067: The event 'ContextService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\infraction\DummyInfractionService.cs(17,50): warning CS0067: The event 'DummyInfractionService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\AbstractExposableService.cs(46,53): warning CS0067: The event 'XService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\IGlobalVRService.cs(24,50): warning CS0067: The event 'DummyGlobalVRService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(125,29): warning CS0067: The event 'ReplayVehicleService.OnRemoteVehicle' is never used Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(182,59): warning CS0067: The event 'TrafficService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\coroutine\CoroutineService.cs(15,46): warning CS0067: The event 'CoroutineService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs(19,50): warning CS0067: The event 'VehicleDatabaseService.OnServiceFailed' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs(15,29): warning CS0067: The event 'DeformableTerrainService.IsVehiclePoolReady' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(40,50): warning CS0067: The event 'AssetsFromProjectService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs(66,29): warning CS0067: The event 'FallOffGenerator.OnGetUp' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(27,25): warning CS0067: The event 'DummyPassengersService.OnReleaseAllPassengersRequests' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MultiBlockableIgnitionController.cs(10,44): warning CS0067: The event 'MultiBlockableIgnitionController.OnStatusChanged' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentComponents.cs(8,29): warning CS0067: The event 'DebugEnvironmentComponents.OnReady' is never used Assets\simuzen\platform\systems\base\services\workflow\WorkflowService.cs(11,50): warning CS0067: The event 'WorkflowService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(25,40): warning CS0067: The event 'DummyPIPassengersService.OnNetUploadRequested' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(23,25): warning CS0067: The event 'DummyPIPassengersService.OnNetReleaseAllPassengersRequests' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(159,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierDisabled' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(56,30): warning CS0067: The event 'DebugEnvironmentService.OnWeather' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(29,39): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleTrigger' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs(32,40): warning CS0414: The field 'FallOffGenerator.fallOffMaxDepenetrarion' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(31,22): warning CS0414: The field 'EH5000FailuresHandler._cautionCoroutineRunning' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryRG31IgnitionControllerComponent.cs(71,38): warning CS0414: The field 'MilitaryRG31IgnitionControllerComponent._absLight' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(19,18): warning CS0414: The field 'ControllerChecker.xButtonPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(20,18): warning CS0414: The field 'ControllerChecker.aButtonPressed' is assigned but its value is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs(14,60): warning CS0414: The field 'CircuitLineTMStep._settings' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\HCOM_RabbitTurtleHandler.cs(10,15): warning CS0414: The field 'HCOM_RabbitTurtleHandler._keyState' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(29,23): warning CS0414: The field 'MachineryDriverBehaviourAction.t' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ConfigurableAutomaticGearboxController.cs(36,21): warning CS0414: The field 'ConfigurableAutomaticGearboxController.gear' is assigned but its value is never used Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(30,23): warning CS0414: The field 'CircuitLineController.pathPosition' is assigned but its value is never used Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSPlayerReservePoints.cs(32,10): warning CS0414: The field 'TSPlayerReservePoints.isOnConnector' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\DashboardHandler\DashboardHandler.cs(22,23): warning CS0414: The field 'DashboardHandler._value' is assigned but its value is never used Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RewiredInputDebugWindow.cs(52,29): warning CS0414: The field 'RewiredInputDebugWindow._currentModifiedAction' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(35,18): warning CS0414: The field 'ControllerChecker.xButtonPressedDown' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ConfigurableAutomaticGearboxController.cs(39,22): warning CS0414: The field 'ConfigurableAutomaticGearboxController.isChangingGear' is assigned but its value is never used Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(97,22): warning CS0414: The field 'FreeRoutePanelController._panelAdjusted' is assigned but its value is never used Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\ProximityRadarSensor.cs(15,23): warning CS0414: The field 'ProximityRadarSensor._offsetDistanceToEntity' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorLoaderShovelAudioManager.cs(27,23): warning CS0414: The field 'ExcavatorLoaderShovelAudioManager._inactivityOffset' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(27,22): warning CS0414: The field 'MachineryDriverBehaviourAction.outOfFrustum' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(15,18): warning CS0414: The field 'ControllerChecker.appmenuRightPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(14,18): warning CS0414: The field 'ControllerChecker.appmenuLeftPressed' is assigned but its value is never used Assets\simuzen\platform\hud\components\HCOM_PI_SpeedNumbers.cs(18,22): warning CS0414: The field 'HCOM_PI_SpeedNumbers._enabled' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\ExcavatorOpenableBucket.cs(14,23): warning CS0414: The field 'ExcavatorOpenableBucket._sideshiftPosition' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(26,22): warning CS0414: The field 'EX5500FailuresHandler._Caution' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs(24,23): warning CS0414: The field 'DumperBucketAudioManager._inactivityOffset' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(7,18): warning CS0414: The field 'ControllerChecker.triggerRightPressed' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(27,16): warning CS0414: The field 'EH5000FailuresHandler._isInitialAnimation' is assigned but its value is never used Assets\simuzen\platform\hud\components\HCOM_GP_SpeedNumbers.cs(12,22): warning CS0414: The field 'HCOM_GP_SpeedNumbers._isShutoff' is assigned but its value is never used Assets\simuzen\platform\hud\components\HCOM_IG_SlopePanel.cs(23,22): warning CS0414: The field 'HCOM_IG_SlopePanel._initialized' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(14,16): warning CS0414: The field 'EH5000LoadHandler._isInitialAnimation' is assigned but its value is never used Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\TriggerController.cs(21,36): warning CS0414: The field 'TriggerController.triggerIconImage' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryRG31IgnitionControllerComponent.cs(56,22): warning CS0414: The field 'MilitaryRG31IgnitionControllerComponent._auxIgnitionSignal' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(23,18): warning CS0414: The field 'ControllerChecker.yButtonPressed' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(14,16): warning CS0414: The field 'EX5500LoadHandler._isInitialAnimation' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(6,18): warning CS0414: The field 'ControllerChecker.triggerLeftPressed' is assigned but its value is never used Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(19,41): warning CS0414: The field 'TrainingManagerEditorCameraService.configuration' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\BodyTraking\scripts\BodyTrackingService.cs(20,35): warning CS0414: The field 'BodyTrackingService.usingExternalApp' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(31,22): warning CS0414: The field 'EX5500FailuresHandler._cautionCoroutineRunning' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(31,18): warning CS0414: The field 'ControllerChecker.appmenuRightPressedDown' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(30,18): warning CS0414: The field 'ControllerChecker.appmenuLeftPressedDown' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(27,44): warning CS0414: The field 'MachineryDriverBehaviourAction.exiting' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(11,18): warning CS0414: The field 'ControllerChecker.touchpadRightPressed' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryLMVIgnitionControllerComponent.cs(75,22): warning CS0414: The field 'MilitaryLMVIgnitionControllerComponent._auxIgnitionSignal' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(10,18): warning CS0414: The field 'ControllerChecker.touchpadLeftPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(36,18): warning CS0414: The field 'ControllerChecker.aButtonPressedDown' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs(35,40): warning CS0414: The field 'FallOffGenerator.fallOffMaxAngularVelocity' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(24,18): warning CS0414: The field 'ControllerChecker.bButtonPressed' is assigned but its value is never used Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(81,22): warning CS0414: The field 'FreeRouteController._hasRouteBeenPlayed' is assigned but its value is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerStepManager.cs(21,50): warning CS0414: The field 'TrainingManagerStepManager.routeCreatorManager' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(31,21): warning CS0414: The field 'MachineryDriverBehaviourAction.indexCamera' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(37,27): warning CS0414: The field 'BrakePressure.statusBackup' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Spreader\Spreader.cs(9,22): warning CS0414: The field 'Spreader._spawning' is assigned but its value is never used Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RewiredInputDebugWindow.cs(47,31): warning CS0414: The field 'RewiredInputDebugWindow.selectionGrid' is assigned but its value is never used Assets\simuzen\platform\utils\Editor\FindComponents\FindNetworkTransform.cs(5,57): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\Editor\FindComponents\FindNetworkTransform.cs(21,36): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\Editor\BusStopPassengersDescriptorEditor.cs(14,24): warning CS0108: 'BusStopPassengersDescriptorEditor.OnEnable()' hides inherited member 'PassengersDescriptorEditor.OnEnable()'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\scene\Scenery\Editor\SceneryDataEditor.cs(5,22): warning CS0612: 'SceneryData' is obsolete Assets\simuzen\platform\utils\Graphics\Editor\FreeRouteEntityAnimationDescriptorEditor.cs(8,20): warning CS0108: 'FreeRouteEntityAnimationDescriptorEditor.OnEnable()' hides inherited member 'BaseDescriptorEditor.OnEnable()'. Use the new keyword if hiding was intended. Assets\configuration\scenes\Editor\AssetsModificationCheck.cs(9,43): warning CS0618: 'SaveAssetsProcessor' is obsolete: 'Use UnityEditor.AssetModificationProcessor' Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(66,2): warning CS0612: 'ColorPickerHDRConfig' is obsolete Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(25,17): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(26,17): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(28,17): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(29,17): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(31,17): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(169,29): warning CS0109: The member 'TSMainManagerEditor.copySelectedLanes(TSLaneInfo[])' does not hide an accessible member. The new keyword is not required. Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(66,52): warning CS0612: 'ColorPickerHDRConfig' is obsolete Assets\Wwise\Editor\WwiseSetupWizard\AkBuildPreprocessor.cs(27,9): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkBuildPreprocessor.cs(29,9): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkBuildPreprocessor.cs(44,9): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs(21,9): warning CS0618: 'EditorApplication.playmodeStateChanged' is obsolete: 'Use EditorApplication.playModeStateChanged and/or EditorApplication.pauseStateChanged' Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs(32,57): warning CS0618: 'EditorApplication.currentScene' is obsolete: 'Use EditorSceneManager to see which scenes are currently loaded' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(132,9): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(134,9): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(149,9): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' Assets\simuzen\CommonTools\BakingTools\Editor\AutoLightmapBaker.cs(36,13): warning CS0618: 'Lightmapping.completed' is obsolete: 'OnCompletedFunction.completed is obsolete, please use event bakeCompleted instead. ' Assets\simuzen\CommonTools\BakingTools\Editor\AutoLightmapBaker.cs(37,13): warning CS0618: 'Lightmapping.completed' is obsolete: 'OnCompletedFunction.completed is obsolete, please use event bakeCompleted instead. ' Assets\simuzen\CommonTools\BakingTools\Editor\AutoLightmapBaker.cs(38,13): warning CS0618: 'Lightmapping.completed' is obsolete: 'OnCompletedFunction.completed is obsolete, please use event bakeCompleted instead. ' Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs(258,17): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs(258,56): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(214,3): warning CS0618: 'MaterialEditor.TexturePropertyWithHDRColor(GUIContent, MaterialProperty, MaterialProperty, ColorPickerHDRConfig, bool)' is obsolete: 'Use TexturePropertyWithHDRColor(GUIContent label, MaterialProperty textureProp, MaterialProperty colorProperty, bool showAlpha)' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_EnumFlagDrawer.cs(18,18): warning CS0618: 'EditorGUI.EnumMaskField(Rect, string, Enum)' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs(50,60): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs(50,21): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(278,38): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(280,38): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(284,38): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(286,38): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(307,37): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(309,37): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(363,37): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(365,37): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(41,9): warning CS0618: 'EditorWindow.title' is obsolete: 'Use titleContent instead (it supports setting a title icon as well).' Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs(121,29): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs(135,32): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_E_Util.cs(274,18): warning CS0618: 'EditorGUILayout.EnumMaskField(string, Enum, params GUILayoutOption[])' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(395,46): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(395,5): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(399,13): warning CS0618: 'PrefabUtility.CreateEmptyPrefab(string)' is obsolete: 'The concept of creating a completely empty Prefab has been discontinued. You can however use SaveAsPrefabAsset with an empty GameObject.' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(400,45): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(400,4): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(86,4): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(86,41): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(98,4): warning CS0618: 'Terrain.castShadows' is obsolete: 'castShadows is deprecated, please use shadowCastingMode instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(98,25): warning CS0618: 'Terrain.castShadows' is obsolete: 'castShadows is deprecated, please use shadowCastingMode instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(107,13): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(107,35): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\Frameworks\Common1\Editor\RemoteContentUpdater.cs(84,21): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\Procedural Worlds\Frameworks\Common1\Editor\RemoteContentUpdater.cs(84,43): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs(17,52): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs(17,17): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs(204,115): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs(204,9): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(41,17): warning CS0618: 'MinMaxSliderAttribute.MinMember' is obsolete: 'Use the MinValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(43,21): warning CS0618: 'MemberFinder' is obsolete: 'MemberFinder is obsolete, due to performance issues and because its various uses have been replaced by the ValueResolver and ActionResolver utilities. Use cases that do not fit those utlities should use manual reflection that is hand-optimized for the best performance in the given case.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(43,21): warning CS0618: 'MemberFinder.Start(Type)' is obsolete: 'MemberFinder is obsolete, due to performance issues and because its various uses have been replaced by the ValueResolver and ActionResolver utilities. Use cases that do not fit those utlities should use manual reflection that is hand-optimized for the best performance in the given case.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(44,30): warning CS0618: 'MinMaxSliderAttribute.MinMember' is obsolete: 'Use the MinValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(43,21): warning CS0618: 'MemberFinder.TryGetMember(out MemberInfo, out string)' is obsolete: 'MemberFinder is obsolete, due to performance issues and because its various uses have been replaced by the ValueResolver and ActionResolver utilities. Use cases that do not fit those utlities should use manual reflection that is hand-optimized for the best performance in the given case.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(51,49): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(51,98): warning CS0618: 'MinMaxSliderAttribute.MinMember' is obsolete: 'Use the MinValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(51,45): warning CS0618: 'InspectorPropertyValueGetter.InspectorPropertyValueGetter(InspectorProperty, string, bool, bool)' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(55,51): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(55,102): warning CS0618: 'MinMaxSliderAttribute.MinMember' is obsolete: 'Use the MinValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(55,47): warning CS0618: 'InspectorPropertyValueGetter.InspectorPropertyValueGetter(InspectorProperty, string, bool, bool)' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(61,17): warning CS0618: 'MinMaxSliderAttribute.MaxMember' is obsolete: 'Use the MaxValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(63,21): warning CS0618: 'MemberFinder' is obsolete: 'MemberFinder is obsolete, due to performance issues and because its various uses have been replaced by the ValueResolver and ActionResolver utilities. Use cases that do not fit those utlities should use manual reflection that is hand-optimized for the best performance in the given case.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(63,21): warning CS0618: 'MemberFinder.Start(Type)' is obsolete: 'MemberFinder is obsolete, due to performance issues and because its various uses have been replaced by the ValueResolver and ActionResolver utilities. Use cases that do not fit those utlities should use manual reflection that is hand-optimized for the best performance in the given case.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(64,30): warning CS0618: 'MinMaxSliderAttribute.MaxMember' is obsolete: 'Use the MaxValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(63,21): warning CS0618: 'MemberFinder.TryGetMember(out MemberInfo, out string)' is obsolete: 'MemberFinder is obsolete, due to performance issues and because its various uses have been replaced by the ValueResolver and ActionResolver utilities. Use cases that do not fit those utlities should use manual reflection that is hand-optimized for the best performance in the given case.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(71,49): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(71,98): warning CS0618: 'MinMaxSliderAttribute.MaxMember' is obsolete: 'Use the MaxValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(71,45): warning CS0618: 'InspectorPropertyValueGetter.InspectorPropertyValueGetter(InspectorProperty, string, bool, bool)' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(75,51): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(75,102): warning CS0618: 'MinMaxSliderAttribute.MaxMember' is obsolete: 'Use the MaxValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(75,47): warning CS0618: 'InspectorPropertyValueGetter.InspectorPropertyValueGetter(InspectorProperty, string, bool, bool)' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(81,17): warning CS0618: 'MinMaxSliderAttribute.MinMaxMember' is obsolete: 'Use the MinMaxValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(83,51): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(83,107): warning CS0618: 'MinMaxSliderAttribute.MinMaxMember' is obsolete: 'Use the MinMaxValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(83,47): warning CS0618: 'InspectorPropertyValueGetter.InspectorPropertyValueGetter(InspectorProperty, string, bool, bool)' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(100,34): warning CS0618: 'InspectorPropertyValueGetter.GetValue()' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(106,31): warning CS0618: 'InspectorPropertyValueGetter.GetValue()' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(110,31): warning CS0618: 'InspectorPropertyValueGetter.GetValue()' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(119,31): warning CS0618: 'InspectorPropertyValueGetter.GetValue()' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(123,31): warning CS0618: 'InspectorPropertyValueGetter.GetValue()' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(27,49): warning CS0612: 'ReplayIdentity' is obsolete Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(40,75): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(84,9): warning CS0612: 'NetPrefabRegister' is obsolete Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(90,9): warning CS0612: 'NetPrefabRegister' is obsolete Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(45,75): warning CS0612: 'ReplayIdentity' is obsolete Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(100,93): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(100,9): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(58,3): warning CS0618: 'SceneView.onSceneGUIDelegate' is obsolete: 'onSceneGUIDelegate has been deprecated. Use duringSceneGui instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(65,3): warning CS0618: 'SceneView.onSceneGUIDelegate' is obsolete: 'onSceneGUIDelegate has been deprecated. Use duringSceneGui instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRiggerMenu.cs(13,3): warning CS0618: 'EditorWindow.title' is obsolete: 'Use titleContent instead (it supports setting a title icon as well).' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs(224,123): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs(224,13): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(36,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(36,31): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(37,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(38,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(39,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(40,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(221,3): warning CS0162: Unreachable code detected Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(221,10): warning CS0219: The variable 'tab' is assigned but its value is never used Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(222,10): warning CS0219: The variable 'intermediateTab' is assigned but its value is never used Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(223,10): warning CS0219: The variable 'finalTab' is assigned but its value is never used Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(234,10): warning CS0219: The variable 'finalTab' is assigned but its value is never used Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(18,33): warning CS0618: 'PrefabUtility.CreatePrefab(string, GameObject)' is obsolete: 'Use SaveAsPrefabAsset instead.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(19,18): warning CS0618: 'PrefabUtility.ConnectGameObjectToPrefab(GameObject, GameObject)' is obsolete: 'Use RevertPrefabInstance. Prefabs instances can no longer be connected to Prefab Assets they are not an instance of to begin with.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(57,138): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(57,13): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\platform\DeformableMeshes\Core\Editor\DeformableTerrainTool.cs(98,31): warning CS0618: 'Assert.raiseExceptions' is obsolete: 'Future versions of Unity are expected to always throw exceptions and not have this field.' Assets\simuzen\platform\DeformableMeshes\Core\Editor\DeformableTerrainTool.cs(99,17): warning CS0618: 'Assert.raiseExceptions' is obsolete: 'Future versions of Unity are expected to always throw exceptions and not have this field.' Assets\simuzen\platform\DeformableMeshes\Core\Editor\DeformableTerrainTool.cs(105,17): warning CS0618: 'Assert.raiseExceptions' is obsolete: 'Future versions of Unity are expected to always throw exceptions and not have this field.' Assets\simuzen\platform\systems\base\traffic\scripts\Editor\SMKTrafficVehicleRigger.cs(754,13): warning CS0618: 'SceneView.onSceneGUIDelegate' is obsolete: 'onSceneGUIDelegate has been deprecated. Use duringSceneGui instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(955,19): warning CS0618: 'PrefabUtility.CreatePrefab(string, GameObject)' is obsolete: 'Use SaveAsPrefabAsset instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(956,44): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(956,3): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2450,81): warning CS0618: 'EditorGUILayout.EnumMaskField(string, Enum, params GUILayoutOption[])' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(4398,9): warning CS0162: Unreachable code detected Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Editor\GearInputDrawer.cs(13,22): warning CS0414: The field 'GearInputDrawer.gearSecuencialShiftAutomaticFoldout' is assigned but its value is never used Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\BaseVoiceProvider.cs(327,24): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\BaseVoiceProvider.cs(327,44): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\BaseCustomVoiceProvider.cs(258,24): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\BaseCustomVoiceProvider.cs(258,44): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(267,30): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(267,50): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(450,24): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(450,44): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Finished updating scripts / assemblies Refresh completed in 0.026629 seconds. RefreshInfo: RefreshV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 26.608ms Refresh completed in 0.020744 seconds. RefreshInfo: RefreshV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 20.729ms PlayMakerPreProcessBuild... UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks/PlayMakerPreProcessBuild:OnPreprocessBuild (UnityEditor.Build.Reporting.BuildReport) (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs:30) UnityEditor.Build.BuildPipelineInterfaces/<>c__DisplayClass15_0:b__1 (UnityEditor.Build.IPreprocessBuildWithReport) UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair (System.Collections.Generic.List`1,System.Action`1,System.Collections.Generic.List`1,System.Action`1,bool) UnityEditor.Build.BuildPipelineInterfaces:OnBuildPreProcess (UnityEditor.Build.Reporting.BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs Line: 30) Opening scene 'Assets/simuzen/scenes/StartingScene.unity' Unloading 0 Unused Serialized files (Serialized files now loaded: 0) [Licensing::Client] Successfully resolved entitlements Loaded scene 'Assets/simuzen/scenes/StartingScene.unity' Deserialize: 11.081 ms Integration: 94.473 ms Integration of assets: 0.002 ms Thread Wait Time: 0.010 ms Total Operation Time: 105.565 ms System memory in use before: 3.54 GB. System memory in use after: 3.01 GB. Unloading 882550 unused Assets to reduce memory usage. Loaded Objects now: 82919. Total: 574.593700 ms (FindLiveObjects: 43.018500 ms CreateObjectMapping: 31.978700 ms MarkObjects: 68.419200 ms DeleteObjects: 431.176200 ms) DisplayProgressbar: PlayMaker Opening scene 'Assets/simuzen/scenes/SimulationScene.unity' Unloading 934 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Assets/simuzen/scenes/SimulationScene.unity' Deserialize: 3852.165 ms Integration: 46.110 ms Integration of assets: 120.418 ms Thread Wait Time: -0.246 ms Total Operation Time: 4018.447 ms System memory in use before: 2.05 GB. System memory in use after: 2.06 GB. Unloading 1948 unused Assets to reduce memory usage. Loaded Objects now: 102409. Total: 101.126000 ms (FindLiveObjects: 4.498300 ms CreateObjectMapping: 3.426500 ms MarkObjects: 92.434700 ms DeleteObjects: 0.765700 ms) Opening scene 'Assets/simuzen/scenes/EmptyScene.unity' LightingSettings: switching bake backend from 1 to 0. Unloading 194 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Assets/simuzen/scenes/EmptyScene.unity' Deserialize: 6.927 ms Integration: 40.648 ms Integration of assets: 0.001 ms Thread Wait Time: 0.007 ms Total Operation Time: 47.584 ms System memory in use before: 2.04 GB. System memory in use after: 1.87 GB. Unloading 21343 unused Assets to reduce memory usage. Loaded Objects now: 81040. Total: 78.433400 ms (FindLiveObjects: 4.604700 ms CreateObjectMapping: 4.304400 ms MarkObjects: 54.758200 ms DeleteObjects: 14.765300 ms) Opening scene 'Assets/simuzen/tm/Scenes/TrainingManagerStartScene.unity' Unloading 5 Unused Serialized files (Serialized files now loaded: 0) Component GUI Layer in Main Camera for Scene Assets/simuzen/tm/Scenes/TrainingManagerStartScene.unity is no longer available. It will be removed after you edit this GameObject and save the Scene. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.SceneManagement.EditorSceneManager:OpenScene (string,UnityEditor.SceneManagement.OpenSceneMode) HutongGames.PlayMakerEditor.ProjectTools:GetAllPrefabFSMsInBuild () (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs:244) HutongGames.PlayMakerEditor.ProjectTools:DoPreprocessPrefabFSMsInBuild () (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs:103) HutongGames.PlayMakerEditor.ProjectTools:PreprocessPrefabFSMs () (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs:57) HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks/PlayMakerPreProcessBuild:OnPreprocessBuild (UnityEditor.Build.Reporting.BuildReport) (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs:31) UnityEditor.Build.BuildPipelineInterfaces/<>c__DisplayClass15_0:b__1 (UnityEditor.Build.IPreprocessBuildWithReport) UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair (System.Collections.Generic.List`1,System.Action`1,System.Collections.Generic.List`1,System.Action`1,bool) UnityEditor.Build.BuildPipelineInterfaces:OnBuildPreProcess (UnityEditor.Build.Reporting.BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs line 244] LightingSettings: switching bake backend from 1 to 0. Problem detected while opening the Scene file: 'Assets/simuzen/tm/Scenes/TrainingManagerStartScene.unity'. Check the following logs for more details. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.SceneManagement.EditorSceneManager:OpenScene (string,UnityEditor.SceneManagement.OpenSceneMode) HutongGames.PlayMakerEditor.ProjectTools:GetAllPrefabFSMsInBuild () (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs:244) HutongGames.PlayMakerEditor.ProjectTools:DoPreprocessPrefabFSMsInBuild () (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs:103) HutongGames.PlayMakerEditor.ProjectTools:PreprocessPrefabFSMs () (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs:57) HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks/PlayMakerPreProcessBuild:OnPreprocessBuild (UnityEditor.Build.Reporting.BuildReport) (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs:31) UnityEditor.Build.BuildPipelineInterfaces/<>c__DisplayClass15_0:b__1 (UnityEditor.Build.IPreprocessBuildWithReport) UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair (System.Collections.Generic.List`1,System.Action`1,System.Collections.Generic.List`1,System.Action`1,bool) UnityEditor.Build.BuildPipelineInterfaces:OnBuildPreProcess (UnityEditor.Build.Reporting.BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs line 244] Component at index 2 could not be loaded when loading game object 'Main Camera'. Removing it. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.SceneManagement.EditorSceneManager:OpenScene (string,UnityEditor.SceneManagement.OpenSceneMode) HutongGames.PlayMakerEditor.ProjectTools:GetAllPrefabFSMsInBuild () (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs:244) HutongGames.PlayMakerEditor.ProjectTools:DoPreprocessPrefabFSMsInBuild () (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs:103) HutongGames.PlayMakerEditor.ProjectTools:PreprocessPrefabFSMs () (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs:57) HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks/PlayMakerPreProcessBuild:OnPreprocessBuild (UnityEditor.Build.Reporting.BuildReport) (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs:31) UnityEditor.Build.BuildPipelineInterfaces/<>c__DisplayClass15_0:b__1 (UnityEditor.Build.IPreprocessBuildWithReport) UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair (System.Collections.Generic.List`1,System.Action`1,System.Collections.Generic.List`1,System.Action`1,bool) UnityEditor.Build.BuildPipelineInterfaces:OnBuildPreProcess (UnityEditor.Build.Reporting.BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs line 244] ProgressiveSceneManager::Cancel() Loaded scene 'Assets/simuzen/tm/Scenes/TrainingManagerStartScene.unity' Deserialize: 8.299 ms Integration: 114.594 ms Integration of assets: 0.028 ms Thread Wait Time: 0.006 ms Total Operation Time: 122.927 ms System memory in use before: 1.75 GB. System memory in use after: 1.76 GB. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 85121. Total: 65.048600 ms (FindLiveObjects: 3.708100 ms CreateObjectMapping: 1.554800 ms MarkObjects: 59.686400 ms DeleteObjects: 0.098800 ms) Loaded scene 'Library/Unused/13dbb7f8e0102d94194a39775278a200' Deserialize: 1.366 ms Integration: 0.454 ms Integration of assets: 0.002 ms Thread Wait Time: 0.036 ms Total Operation Time: 1.857 ms Registering precompiled user dll's ... Registered in 0.038031 seconds. Refreshing native plugins compatible for Editor in 4.73 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.78 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1783.026ms InvokeBeforeRefreshCallbacks: 0.000ms ApplyChangesToAssetFolders: 0.049ms Scan: 15.145ms OnSourceAssetsModified: 0.114ms InitializeImportedAssetsSnapshot: 65.235ms GetAllGuidsForCategorization: 3.188ms CategorizeAssets: 38.269ms ImportAndPostprocessOutOfDateAssets: 1563.859ms (14.738ms without children) PostProcessAllAssets: 1445.108ms ReloadImportedAssets: 51.026ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 7.435ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.486ms OnDemandSchedulerStart: 1.817ms RestoreLoadedAssetsState: 11.675ms UpdateImportedAssetsSnapshot: 29.574ms ReloadSourceAssets: 5.796ms UnloadImportedAssets: 2.055ms Hotreload: 8.990ms FixTempGuids: 0.005ms GatherAllCurrentPrimaryArtifactRevisions: 1.551ms UnloadStreamsBegin: 0.366ms LoadedImportedAssetsSnapshotReleaseGCHandles: 4.765ms GetLoadedSourceAssetsSnapshot: 28.401ms PersistCurrentRevisions: 1.873ms UnloadStreamsEnd: 1.126ms GenerateScriptTypeHashes: 0.082ms Untracked: 42.240ms Loaded scene 'Library/Unused/a232c0e41b7a2ee4390f268297a35e2d' Deserialize: 0.651 ms Integration: 0.049 ms Integration of assets: 0.001 ms Thread Wait Time: 0.010 ms Total Operation Time: 0.710 ms Registering precompiled user dll's ... Registered in 0.035812 seconds. Refreshing native plugins compatible for Editor in 4.82 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.79 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1615.062ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.044ms Scan: 5.633ms OnSourceAssetsModified: 0.059ms InitializeImportedAssetsSnapshot: 34.409ms GetAllGuidsForCategorization: 1.456ms CategorizeAssets: 20.147ms ImportAndPostprocessOutOfDateAssets: 1480.052ms (13.334ms without children) PostProcessAllAssets: 1412.935ms ReloadImportedAssets: 1.110ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.918ms PostProcessAllAssetNotificationsAddChangedAssets: 2.705ms OnDemandSchedulerStart: 1.791ms RestoreLoadedAssetsState: 11.799ms UpdateImportedAssetsSnapshot: 29.461ms ReloadSourceAssets: 5.694ms UnloadImportedAssets: 2.170ms Hotreload: 8.315ms FixTempGuids: 0.006ms GatherAllCurrentPrimaryArtifactRevisions: 1.720ms UnloadStreamsBegin: 0.191ms LoadedImportedAssetsSnapshotReleaseGCHandles: 5.332ms GetLoadedSourceAssetsSnapshot: 22.761ms PersistCurrentRevisions: 1.963ms UnloadStreamsEnd: 0.257ms Untracked: 24.852ms Loaded scene 'Library/Unused/d10d8a9fcf793a84492a9d2edd2a8ae8' Deserialize: 3.612 ms Integration: 0.458 ms Integration of assets: 0.001 ms Thread Wait Time: 0.007 ms Total Operation Time: 4.078 ms Registering precompiled user dll's ... Registered in 0.035484 seconds. Refreshing native plugins compatible for Editor in 4.73 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.78 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1597.419ms InvokeBeforeRefreshCallbacks: 0.000ms ApplyChangesToAssetFolders: 0.046ms Scan: 9.014ms OnSourceAssetsModified: 0.061ms InitializeImportedAssetsSnapshot: 38.272ms GetAllGuidsForCategorization: 1.514ms CategorizeAssets: 19.324ms ImportAndPostprocessOutOfDateAssets: 1456.085ms (13.349ms without children) PostProcessAllAssets: 1377.849ms ReloadImportedAssets: 11.681ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 7.111ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.806ms OnDemandSchedulerStart: 1.673ms RestoreLoadedAssetsState: 12.141ms UpdateImportedAssetsSnapshot: 29.474ms ReloadSourceAssets: 5.571ms UnloadImportedAssets: 2.185ms Hotreload: 8.221ms FixTempGuids: 0.007ms GatherAllCurrentPrimaryArtifactRevisions: 1.574ms UnloadStreamsBegin: 0.167ms LoadedImportedAssetsSnapshotReleaseGCHandles: 5.033ms GetLoadedSourceAssetsSnapshot: 23.090ms PersistCurrentRevisions: 2.523ms UnloadStreamsEnd: 0.296ms Untracked: 24.435ms Loaded scene 'Library/Unused/2db4a8b83c17b6c489fc551e6281e0d0' Deserialize: 19.481 ms Integration: 3.082 ms Integration of assets: 0.002 ms Thread Wait Time: 0.019 ms Total Operation Time: 22.584 ms Loaded scene 'Library/Unused/d96126466abea7f44b0f40595142ed09' Deserialize: 3.271 ms Integration: 0.140 ms Integration of assets: 0.000 ms Thread Wait Time: 0.008 ms Total Operation Time: 3.419 ms Registering precompiled user dll's ... Registered in 0.035714 seconds. Refreshing native plugins compatible for Editor in 4.88 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.73 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1590.579ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.051ms Scan: 5.800ms OnSourceAssetsModified: 0.055ms InitializeImportedAssetsSnapshot: 33.473ms GetAllGuidsForCategorization: 1.611ms CategorizeAssets: 20.443ms ImportAndPostprocessOutOfDateAssets: 1455.576ms (13.235ms without children) PostProcessAllAssets: 1380.432ms ReloadImportedAssets: 9.331ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 7.026ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.625ms OnDemandSchedulerStart: 1.710ms RestoreLoadedAssetsState: 11.646ms UpdateImportedAssetsSnapshot: 29.572ms ReloadSourceAssets: 5.546ms UnloadImportedAssets: 2.169ms Hotreload: 8.286ms FixTempGuids: 0.005ms GatherAllCurrentPrimaryArtifactRevisions: 1.653ms UnloadStreamsBegin: 0.209ms LoadedImportedAssetsSnapshotReleaseGCHandles: 5.132ms GetLoadedSourceAssetsSnapshot: 22.809ms PersistCurrentRevisions: 1.949ms UnloadStreamsEnd: 0.261ms Untracked: 25.550ms Loaded scene 'Library/Unused/6f800d8796070334192f7e93b995158a' Deserialize: 3.376 ms Integration: 0.051 ms Integration of assets: 0.014 ms Thread Wait Time: 0.014 ms Total Operation Time: 3.454 ms Registering precompiled user dll's ... Registered in 0.036321 seconds. Refreshing native plugins compatible for Editor in 4.91 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.87 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1598.133ms InvokeBeforeRefreshCallbacks: 0.000ms ApplyChangesToAssetFolders: 0.041ms Scan: 8.922ms OnSourceAssetsModified: 0.046ms InitializeImportedAssetsSnapshot: 38.067ms GetAllGuidsForCategorization: 1.373ms CategorizeAssets: 18.966ms ImportAndPostprocessOutOfDateAssets: 1457.492ms (13.276ms without children) PostProcessAllAssets: 1380.332ms ReloadImportedAssets: 10.080ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.848ms PostProcessAllAssetNotificationsAddChangedAssets: 3.176ms OnDemandSchedulerStart: 2.503ms RestoreLoadedAssetsState: 12.055ms UpdateImportedAssetsSnapshot: 29.222ms ReloadSourceAssets: 5.715ms UnloadImportedAssets: 2.040ms Hotreload: 8.508ms FixTempGuids: 0.007ms GatherAllCurrentPrimaryArtifactRevisions: 1.536ms UnloadStreamsBegin: 0.148ms LoadedImportedAssetsSnapshotReleaseGCHandles: 4.857ms GetLoadedSourceAssetsSnapshot: 23.062ms PersistCurrentRevisions: 2.252ms UnloadStreamsEnd: 0.248ms Untracked: 24.854ms Loaded scene 'Library/Unused/ce00dbacbb3eac0419540de3f769bfcc' Deserialize: 2.713 ms Integration: 0.051 ms Integration of assets: 0.002 ms Thread Wait Time: 0.011 ms Total Operation Time: 2.777 ms Registering precompiled user dll's ... Registered in 0.035498 seconds. Refreshing native plugins compatible for Editor in 4.93 ms, found 33 plugins. Preloading 16 native plugins for Editor in 1.27 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1601.279ms InvokeBeforeRefreshCallbacks: 0.000ms ApplyChangesToAssetFolders: 0.048ms Scan: 6.322ms OnSourceAssetsModified: 0.044ms InitializeImportedAssetsSnapshot: 33.314ms GetAllGuidsForCategorization: 1.455ms CategorizeAssets: 19.941ms ImportAndPostprocessOutOfDateAssets: 1464.575ms (13.466ms without children) PostProcessAllAssets: 1388.229ms ReloadImportedAssets: 9.854ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 7.141ms PostProcessAllAssetNotificationsAddChangedAssets: 2.832ms OnDemandSchedulerStart: 1.702ms RestoreLoadedAssetsState: 11.501ms UpdateImportedAssetsSnapshot: 29.852ms ReloadSourceAssets: 5.581ms UnloadImportedAssets: 2.122ms Hotreload: 8.899ms FixTempGuids: 0.007ms GatherAllCurrentPrimaryArtifactRevisions: 2.179ms UnloadStreamsBegin: 0.164ms LoadedImportedAssetsSnapshotReleaseGCHandles: 6.107ms GetLoadedSourceAssetsSnapshot: 22.741ms PersistCurrentRevisions: 1.972ms UnloadStreamsEnd: 0.263ms Untracked: 25.545ms Loaded scene 'Library/Unused/0269defc67560774d8374617f604a51c' Deserialize: 11.020 ms Integration: 0.338 ms Integration of assets: 0.002 ms Thread Wait Time: 0.089 ms Total Operation Time: 11.449 ms Registering precompiled user dll's ... Registered in 0.036381 seconds. Refreshing native plugins compatible for Editor in 4.90 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.75 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1598.689ms InvokeBeforeRefreshCallbacks: 0.000ms ApplyChangesToAssetFolders: 0.044ms Scan: 7.678ms OnSourceAssetsModified: 0.044ms InitializeImportedAssetsSnapshot: 38.825ms GetAllGuidsForCategorization: 1.734ms CategorizeAssets: 19.657ms ImportAndPostprocessOutOfDateAssets: 1457.063ms (13.263ms without children) PostProcessAllAssets: 1374.547ms ReloadImportedAssets: 17.317ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.968ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.423ms OnDemandSchedulerStart: 1.745ms RestoreLoadedAssetsState: 11.667ms UpdateImportedAssetsSnapshot: 29.133ms ReloadSourceAssets: 5.523ms UnloadImportedAssets: 2.123ms Hotreload: 8.274ms FixTempGuids: 0.006ms GatherAllCurrentPrimaryArtifactRevisions: 1.598ms UnloadStreamsBegin: 0.164ms LoadedImportedAssetsSnapshotReleaseGCHandles: 5.345ms GetLoadedSourceAssetsSnapshot: 22.590ms PersistCurrentRevisions: 1.943ms UnloadStreamsEnd: 0.228ms Untracked: 25.850ms Loaded scene 'Library/Unused/8553cb27be1e7344dacef0488ff2d77c' Deserialize: 1.444 ms Integration: 2.181 ms Integration of assets: 0.006 ms Thread Wait Time: 0.010 ms Total Operation Time: 3.641 ms Registering precompiled user dll's ... Registered in 0.035847 seconds. Refreshing native plugins compatible for Editor in 4.80 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.76 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1588.180ms InvokeBeforeRefreshCallbacks: 0.000ms ApplyChangesToAssetFolders: 0.045ms Scan: 6.411ms OnSourceAssetsModified: 0.048ms InitializeImportedAssetsSnapshot: 34.671ms GetAllGuidsForCategorization: 1.685ms CategorizeAssets: 20.100ms ImportAndPostprocessOutOfDateAssets: 1451.115ms (15.560ms without children) PostProcessAllAssets: 1381.712ms ReloadImportedAssets: 1.979ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.744ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.563ms OnDemandSchedulerStart: 1.689ms RestoreLoadedAssetsState: 11.565ms UpdateImportedAssetsSnapshot: 29.303ms ReloadSourceAssets: 5.521ms UnloadImportedAssets: 2.100ms Hotreload: 8.461ms FixTempGuids: 0.006ms GatherAllCurrentPrimaryArtifactRevisions: 1.586ms UnloadStreamsBegin: 0.188ms LoadedImportedAssetsSnapshotReleaseGCHandles: 4.833ms GetLoadedSourceAssetsSnapshot: 25.074ms PersistCurrentRevisions: 2.041ms UnloadStreamsEnd: 0.228ms Untracked: 24.068ms Loaded scene 'Library/Unused/7b873b1a33ad4e140a38c6d61e888052' Deserialize: 1.233 ms Integration: 0.046 ms Integration of assets: 0.002 ms Thread Wait Time: 0.008 ms Total Operation Time: 1.289 ms Registering precompiled user dll's ... Registered in 0.035631 seconds. Refreshing native plugins compatible for Editor in 4.76 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.81 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1585.348ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.042ms Scan: 4.961ms OnSourceAssetsModified: 0.043ms InitializeImportedAssetsSnapshot: 36.432ms GetAllGuidsForCategorization: 1.396ms CategorizeAssets: 18.970ms ImportAndPostprocessOutOfDateAssets: 1451.283ms (13.138ms without children) PostProcessAllAssets: 1375.541ms ReloadImportedAssets: 10.098ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.658ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.820ms OnDemandSchedulerStart: 1.686ms RestoreLoadedAssetsState: 11.635ms UpdateImportedAssetsSnapshot: 29.705ms ReloadSourceAssets: 5.579ms UnloadImportedAssets: 2.026ms Hotreload: 8.280ms FixTempGuids: 0.006ms GatherAllCurrentPrimaryArtifactRevisions: 1.558ms UnloadStreamsBegin: 0.146ms LoadedImportedAssetsSnapshotReleaseGCHandles: 5.030ms GetLoadedSourceAssetsSnapshot: 22.460ms PersistCurrentRevisions: 2.042ms UnloadStreamsEnd: 0.244ms Untracked: 24.850ms Loaded scene 'Library/Unused/f375a2d0520c662488010c4e95ba8e39' Deserialize: 1.019 ms Integration: 0.052 ms Integration of assets: 0.001 ms Thread Wait Time: 0.048 ms Total Operation Time: 1.120 ms Registering precompiled user dll's ... Registered in 0.038109 seconds. [Licensing::Client] Successfully resolved entitlement details Refreshing native plugins compatible for Editor in 4.84 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.78 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1687.338ms InvokeBeforeRefreshCallbacks: 0.000ms ApplyChangesToAssetFolders: 0.044ms Scan: 7.461ms OnSourceAssetsModified: 0.048ms InitializeImportedAssetsSnapshot: 35.034ms GetAllGuidsForCategorization: 1.553ms CategorizeAssets: 20.104ms ImportAndPostprocessOutOfDateAssets: 1546.793ms (13.553ms without children) PostProcessAllAssets: 1471.950ms ReloadImportedAssets: 8.461ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 7.298ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.575ms OnDemandSchedulerStart: 1.856ms RestoreLoadedAssetsState: 11.724ms UpdateImportedAssetsSnapshot: 29.376ms ReloadSourceAssets: 5.873ms UnloadImportedAssets: 2.160ms Hotreload: 8.337ms FixTempGuids: 0.006ms GatherAllCurrentPrimaryArtifactRevisions: 1.640ms UnloadStreamsBegin: 0.161ms LoadedImportedAssetsSnapshotReleaseGCHandles: 5.351ms GetLoadedSourceAssetsSnapshot: 22.805ms PersistCurrentRevisions: 1.920ms UnloadStreamsEnd: 0.260ms Untracked: 27.787ms Loaded scene 'Library/Unused/adb466ffdbb5916429034ffde521d616' Deserialize: 3.773 ms Integration: 0.049 ms Integration of assets: 0.002 ms Thread Wait Time: 0.040 ms Total Operation Time: 3.864 ms Registering precompiled user dll's ... Registered in 0.038326 seconds. Refreshing native plugins compatible for Editor in 5.76 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.76 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1653.904ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.042ms Scan: 6.648ms OnSourceAssetsModified: 0.056ms InitializeImportedAssetsSnapshot: 35.423ms GetAllGuidsForCategorization: 1.371ms CategorizeAssets: 20.283ms ImportAndPostprocessOutOfDateAssets: 1510.508ms (13.265ms without children) PostProcessAllAssets: 1437.424ms ReloadImportedAssets: 9.450ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.433ms PostProcessAllAssetNotificationsAddChangedAssets: 2.408ms OnDemandSchedulerStart: 1.792ms RestoreLoadedAssetsState: 11.341ms UpdateImportedAssetsSnapshot: 28.395ms ReloadSourceAssets: 5.486ms UnloadImportedAssets: 2.047ms Hotreload: 9.478ms FixTempGuids: 0.007ms GatherAllCurrentPrimaryArtifactRevisions: 2.049ms UnloadStreamsBegin: 0.147ms LoadedImportedAssetsSnapshotReleaseGCHandles: 5.280ms GetLoadedSourceAssetsSnapshot: 22.571ms PersistCurrentRevisions: 3.522ms UnloadStreamsEnd: 0.264ms Untracked: 28.721ms Loaded scene 'Library/Unused/6281b43b83f125540a45bb7b0843d776' Deserialize: 3.979 ms Integration: 0.049 ms Integration of assets: 0.001 ms Thread Wait Time: 0.009 ms Total Operation Time: 4.036 ms Registering precompiled user dll's ... Registered in 0.053029 seconds. Refreshing native plugins compatible for Editor in 5.07 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.80 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1613.511ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.049ms Scan: 7.253ms OnSourceAssetsModified: 0.047ms InitializeImportedAssetsSnapshot: 38.594ms GetAllGuidsForCategorization: 1.446ms CategorizeAssets: 19.693ms ImportAndPostprocessOutOfDateAssets: 1455.063ms (13.823ms without children) PostProcessAllAssets: 1377.421ms ReloadImportedAssets: 10.610ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 7.749ms PostProcessAllAssetNotificationsAddChangedAssets: 2.483ms OnDemandSchedulerStart: 1.842ms RestoreLoadedAssetsState: 12.336ms UpdateImportedAssetsSnapshot: 28.799ms ReloadSourceAssets: 6.011ms UnloadImportedAssets: 2.279ms Hotreload: 8.514ms FixTempGuids: 0.006ms GatherAllCurrentPrimaryArtifactRevisions: 1.764ms UnloadStreamsBegin: 0.164ms LoadedImportedAssetsSnapshotReleaseGCHandles: 5.357ms GetLoadedSourceAssetsSnapshot: 23.712ms PersistCurrentRevisions: 1.960ms UnloadStreamsEnd: 0.252ms Untracked: 41.345ms Loaded scene 'Library/Unused/97af6642aab5cf647b1da110859cb144' Deserialize: 29.688 ms Integration: 1.619 ms Integration of assets: 0.002 ms Thread Wait Time: 0.010 ms Total Operation Time: 31.319 ms Loaded scene 'Library/Unused/d8318ea51ab0bf54fa7f967791f2588b' Deserialize: 43.895 ms Integration: 0.056 ms Integration of assets: 0.004 ms Thread Wait Time: 0.043 ms Total Operation Time: 43.998 ms Registering precompiled user dll's ... Registered in 0.037863 seconds. Refreshing native plugins compatible for Editor in 4.86 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.76 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1579.152ms InvokeBeforeRefreshCallbacks: 0.000ms ApplyChangesToAssetFolders: 0.044ms Scan: 7.081ms OnSourceAssetsModified: 0.047ms InitializeImportedAssetsSnapshot: 35.895ms GetAllGuidsForCategorization: 1.605ms CategorizeAssets: 19.611ms ImportAndPostprocessOutOfDateAssets: 1438.535ms (13.160ms without children) PostProcessAllAssets: 1371.415ms ReloadImportedAssets: 1.309ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.322ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.412ms OnDemandSchedulerStart: 1.756ms RestoreLoadedAssetsState: 11.494ms UpdateImportedAssetsSnapshot: 30.668ms ReloadSourceAssets: 5.599ms UnloadImportedAssets: 2.019ms Hotreload: 8.275ms FixTempGuids: 0.007ms GatherAllCurrentPrimaryArtifactRevisions: 1.599ms UnloadStreamsBegin: 0.200ms LoadedImportedAssetsSnapshotReleaseGCHandles: 5.263ms GetLoadedSourceAssetsSnapshot: 22.335ms PersistCurrentRevisions: 1.922ms UnloadStreamsEnd: 0.257ms Untracked: 28.858ms Loaded scene 'Library/Unused/aea923d105db8f442893803c04f7d4b6' Deserialize: 16.882 ms Integration: 1.247 ms Integration of assets: 0.003 ms Thread Wait Time: 0.012 ms Total Operation Time: 18.143 ms Loaded scene 'Library/Unused/f99ec2e69c9021041be2b7fa7cc1b905' Deserialize: 2.858 ms Integration: 0.211 ms Integration of assets: 0.008 ms Thread Wait Time: 0.007 ms Total Operation Time: 3.085 ms Registering precompiled user dll's ... Registered in 0.035935 seconds. Refreshing native plugins compatible for Editor in 4.80 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.74 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1581.952ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.042ms Scan: 4.918ms OnSourceAssetsModified: 0.045ms InitializeImportedAssetsSnapshot: 34.030ms GetAllGuidsForCategorization: 1.596ms CategorizeAssets: 23.089ms ImportAndPostprocessOutOfDateAssets: 1444.884ms (13.131ms without children) PostProcessAllAssets: 1365.692ms ReloadImportedAssets: 13.563ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.518ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.444ms OnDemandSchedulerStart: 1.940ms RestoreLoadedAssetsState: 11.425ms UpdateImportedAssetsSnapshot: 30.171ms ReloadSourceAssets: 5.436ms UnloadImportedAssets: 2.086ms Hotreload: 8.287ms FixTempGuids: 0.006ms GatherAllCurrentPrimaryArtifactRevisions: 1.585ms UnloadStreamsBegin: 0.207ms LoadedImportedAssetsSnapshotReleaseGCHandles: 5.264ms GetLoadedSourceAssetsSnapshot: 22.562ms PersistCurrentRevisions: 1.903ms UnloadStreamsEnd: 0.297ms Untracked: 25.713ms Loaded scene 'Library/Unused/4c80833fd1cb87543a8f6d4ba124d2c0' Deserialize: 4.850 ms Integration: 3.960 ms Integration of assets: 0.010 ms Thread Wait Time: 0.009 ms Total Operation Time: 8.828 ms Registering precompiled user dll's ... Registered in 0.035289 seconds. Refreshing native plugins compatible for Editor in 4.81 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.76 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1601.957ms InvokeBeforeRefreshCallbacks: 0.000ms ApplyChangesToAssetFolders: 0.041ms Scan: 6.235ms OnSourceAssetsModified: 0.046ms InitializeImportedAssetsSnapshot: 39.882ms GetAllGuidsForCategorization: 1.418ms CategorizeAssets: 19.610ms ImportAndPostprocessOutOfDateAssets: 1462.034ms (13.380ms without children) PostProcessAllAssets: 1385.163ms ReloadImportedAssets: 10.721ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 7.152ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.453ms OnDemandSchedulerStart: 1.738ms RestoreLoadedAssetsState: 11.841ms UpdateImportedAssetsSnapshot: 29.585ms ReloadSourceAssets: 5.715ms UnloadImportedAssets: 2.023ms Hotreload: 8.218ms FixTempGuids: 0.006ms GatherAllCurrentPrimaryArtifactRevisions: 1.546ms UnloadStreamsBegin: 0.152ms LoadedImportedAssetsSnapshotReleaseGCHandles: 4.846ms GetLoadedSourceAssetsSnapshot: 23.096ms PersistCurrentRevisions: 1.974ms UnloadStreamsEnd: 0.251ms Untracked: 24.863ms Loaded scene 'Library/Unused/4cdf34598aa53964d8426595f453cbb6' Deserialize: 4.914 ms Integration: 0.082 ms Integration of assets: 0.009 ms Thread Wait Time: 0.047 ms Total Operation Time: 5.052 ms Registering precompiled user dll's ... Registered in 0.036716 seconds. Refreshing native plugins compatible for Editor in 6.02 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.74 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1593.669ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.045ms Scan: 7.202ms OnSourceAssetsModified: 0.046ms InitializeImportedAssetsSnapshot: 34.877ms GetAllGuidsForCategorization: 1.443ms CategorizeAssets: 20.217ms ImportAndPostprocessOutOfDateAssets: 1455.057ms (13.871ms without children) PostProcessAllAssets: 1381.569ms ReloadImportedAssets: 7.560ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 7.047ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.478ms OnDemandSchedulerStart: 1.692ms RestoreLoadedAssetsState: 11.732ms UpdateImportedAssetsSnapshot: 29.106ms ReloadSourceAssets: 5.653ms UnloadImportedAssets: 2.170ms Hotreload: 9.447ms FixTempGuids: 0.006ms GatherAllCurrentPrimaryArtifactRevisions: 1.716ms UnloadStreamsBegin: 0.182ms LoadedImportedAssetsSnapshotReleaseGCHandles: 5.302ms GetLoadedSourceAssetsSnapshot: 23.218ms PersistCurrentRevisions: 1.800ms UnloadStreamsEnd: 0.297ms Untracked: 24.992ms Loaded scene 'Library/Unused/92a72ea6f8ba4394bb72925133d23b4f' Deserialize: 3.114 ms Integration: 0.048 ms Integration of assets: 0.001 ms Thread Wait Time: 0.056 ms Total Operation Time: 3.219 ms Registering precompiled user dll's ... Registered in 0.034446 seconds. Refreshing native plugins compatible for Editor in 5.23 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.82 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1591.268ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.065ms Scan: 6.603ms OnSourceAssetsModified: 0.044ms InitializeImportedAssetsSnapshot: 37.047ms GetAllGuidsForCategorization: 1.543ms CategorizeAssets: 18.871ms ImportAndPostprocessOutOfDateAssets: 1454.128ms (13.346ms without children) PostProcessAllAssets: 1376.976ms ReloadImportedAssets: 11.691ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.675ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.530ms OnDemandSchedulerStart: 1.687ms RestoreLoadedAssetsState: 11.572ms UpdateImportedAssetsSnapshot: 29.650ms ReloadSourceAssets: 5.452ms UnloadImportedAssets: 2.042ms Hotreload: 8.739ms FixTempGuids: 0.006ms GatherAllCurrentPrimaryArtifactRevisions: 1.671ms UnloadStreamsBegin: 0.181ms LoadedImportedAssetsSnapshotReleaseGCHandles: 5.386ms GetLoadedSourceAssetsSnapshot: 22.947ms PersistCurrentRevisions: 1.952ms UnloadStreamsEnd: 0.260ms Untracked: 24.332ms Loaded scene 'Library/Unused/e916612c4778c9f44ad55d092d3f0c29' Deserialize: 2.197 ms Integration: 0.054 ms Integration of assets: 0.002 ms Thread Wait Time: 0.038 ms Total Operation Time: 2.291 ms Registering precompiled user dll's ... Registered in 0.035700 seconds. Refreshing native plugins compatible for Editor in 5.05 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.83 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1594.113ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.046ms Scan: 6.617ms OnSourceAssetsModified: 0.043ms InitializeImportedAssetsSnapshot: 35.151ms GetAllGuidsForCategorization: 1.453ms CategorizeAssets: 19.941ms ImportAndPostprocessOutOfDateAssets: 1457.536ms (13.348ms without children) PostProcessAllAssets: 1382.234ms ReloadImportedAssets: 8.822ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 7.661ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.979ms OnDemandSchedulerStart: 1.792ms RestoreLoadedAssetsState: 11.751ms UpdateImportedAssetsSnapshot: 28.950ms ReloadSourceAssets: 5.770ms UnloadImportedAssets: 2.094ms Hotreload: 8.483ms FixTempGuids: 0.007ms GatherAllCurrentPrimaryArtifactRevisions: 1.615ms UnloadStreamsBegin: 0.162ms LoadedImportedAssetsSnapshotReleaseGCHandles: 5.153ms GetLoadedSourceAssetsSnapshot: 22.698ms PersistCurrentRevisions: 2.040ms UnloadStreamsEnd: 0.235ms Untracked: 25.070ms Loaded scene 'Library/Unused/3cce6bfd4c155d84299bd40310cd522e' Deserialize: 1.992 ms Integration: 0.056 ms Integration of assets: 0.001 ms Thread Wait Time: 0.063 ms Total Operation Time: 2.111 ms Registering precompiled user dll's ... Registered in 0.034860 seconds. Refreshing native plugins compatible for Editor in 4.66 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.74 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1603.769ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.045ms Scan: 9.455ms OnSourceAssetsModified: 0.044ms InitializeImportedAssetsSnapshot: 38.163ms GetAllGuidsForCategorization: 1.537ms CategorizeAssets: 19.420ms ImportAndPostprocessOutOfDateAssets: 1463.777ms (12.833ms without children) PostProcessAllAssets: 1388.218ms ReloadImportedAssets: 10.525ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.642ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.403ms OnDemandSchedulerStart: 1.985ms RestoreLoadedAssetsState: 11.856ms UpdateImportedAssetsSnapshot: 29.315ms ReloadSourceAssets: 5.323ms UnloadImportedAssets: 2.018ms Hotreload: 8.105ms FixTempGuids: 0.006ms GatherAllCurrentPrimaryArtifactRevisions: 1.665ms UnloadStreamsBegin: 0.158ms LoadedImportedAssetsSnapshotReleaseGCHandles: 5.247ms GetLoadedSourceAssetsSnapshot: 22.810ms PersistCurrentRevisions: 1.785ms UnloadStreamsEnd: 0.232ms Untracked: 23.977ms Could Not Create Action: : FSM: FollowingFork: LiftAGXDriverCameraBehaviourAction (Maybe the script was removed?) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) HutongGames.PlayMaker.ActionData:CreateAction (HutongGames.PlayMaker.ActionData/Context,int) HutongGames.PlayMaker.ActionData:LoadActions (HutongGames.PlayMaker.FsmState) HutongGames.PlayMaker.FsmState:LoadActions () HutongGames.PlayMaker.Fsm:InitData () PlayMakerFSM:OnAfterDeserialize () Loaded scene 'Library/Unused/006b21388773f7645a1d45a9671876fb' Deserialize: 74.276 ms Integration: 0.134 ms Integration of assets: 0.011 ms Thread Wait Time: 0.020 ms Total Operation Time: 74.441 ms Could Not Create Action: [missing Owner]: FSM: FollowingFork: LiftAGXDriverCameraBehaviourAction (Maybe the script was removed?) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) HutongGames.PlayMaker.ActionData:CreateAction (HutongGames.PlayMaker.ActionData/Context,int) HutongGames.PlayMaker.ActionData:LoadActions (HutongGames.PlayMaker.FsmState) HutongGames.PlayMaker.FsmState:LoadActions () HutongGames.PlayMaker.Fsm:InitData () PlayMakerFSM:OnAfterDeserialize () UnityEditor.PrefabUtility:SaveAsPrefabAsset (UnityEngine.GameObject,string,bool&) UnityEditor.PrefabUtility:SaveAsPrefabAsset (UnityEngine.GameObject,string) HutongGames.PlayMakerEditor.ProjectTools:DoPreprocessPrefabFSMs (System.Collections.Generic.List`1) (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs:319) HutongGames.PlayMakerEditor.ProjectTools:DoPreprocessPrefabFSMsInBuild () (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs:127) HutongGames.PlayMakerEditor.ProjectTools:PreprocessPrefabFSMs () (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs:57) HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks/PlayMakerPreProcessBuild:OnPreprocessBuild (UnityEditor.Build.Reporting.BuildReport) (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs:31) UnityEditor.Build.BuildPipelineInterfaces/<>c__DisplayClass15_0:b__1 (UnityEditor.Build.IPreprocessBuildWithReport) UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair (System.Collections.Generic.List`1,System.Action`1,System.Collections.Generic.List`1,System.Action`1,bool) UnityEditor.Build.BuildPipelineInterfaces:OnBuildPreProcess (UnityEditor.Build.Reporting.BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs Line: 319) Could Not Create Action: [missing Owner]: FSM: FollowingFork: LiftAGXDriverCameraBehaviourAction (Maybe the script was removed?) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) HutongGames.PlayMaker.ActionData:CreateAction (HutongGames.PlayMaker.ActionData/Context,int) HutongGames.PlayMaker.ActionData:LoadActions (HutongGames.PlayMaker.FsmState) HutongGames.PlayMaker.FsmState:LoadActions () HutongGames.PlayMaker.Fsm:InitData () PlayMakerFSM:OnAfterDeserialize () UnityEditor.PrefabUtility:SaveAsPrefabAsset (UnityEngine.GameObject,string,bool&) UnityEditor.PrefabUtility:SaveAsPrefabAsset (UnityEngine.GameObject,string) HutongGames.PlayMakerEditor.ProjectTools:DoPreprocessPrefabFSMs (System.Collections.Generic.List`1) (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs:319) HutongGames.PlayMakerEditor.ProjectTools:DoPreprocessPrefabFSMsInBuild () (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs:127) HutongGames.PlayMakerEditor.ProjectTools:PreprocessPrefabFSMs () (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs:57) HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks/PlayMakerPreProcessBuild:OnPreprocessBuild (UnityEditor.Build.Reporting.BuildReport) (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs:31) UnityEditor.Build.BuildPipelineInterfaces/<>c__DisplayClass15_0:b__1 (UnityEditor.Build.IPreprocessBuildWithReport) UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair (System.Collections.Generic.List`1,System.Action`1,System.Collections.Generic.List`1,System.Action`1,bool) UnityEditor.Build.BuildPipelineInterfaces:OnBuildPreProcess (UnityEditor.Build.Reporting.BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs Line: 319) Registering precompiled user dll's ... Registered in 0.034967 seconds. Refreshing native plugins compatible for Editor in 4.89 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.77 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1587.871ms InvokeBeforeRefreshCallbacks: 0.000ms ApplyChangesToAssetFolders: 0.049ms Scan: 7.229ms OnSourceAssetsModified: 0.047ms InitializeImportedAssetsSnapshot: 36.199ms GetAllGuidsForCategorization: 1.364ms CategorizeAssets: 18.947ms ImportAndPostprocessOutOfDateAssets: 1451.947ms (13.410ms without children) PostProcessAllAssets: 1375.255ms ReloadImportedAssets: 10.743ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.587ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.604ms OnDemandSchedulerStart: 1.719ms RestoreLoadedAssetsState: 11.714ms UpdateImportedAssetsSnapshot: 29.913ms ReloadSourceAssets: 5.326ms UnloadImportedAssets: 2.138ms Hotreload: 8.338ms FixTempGuids: 0.006ms GatherAllCurrentPrimaryArtifactRevisions: 1.622ms UnloadStreamsBegin: 0.182ms LoadedImportedAssetsSnapshotReleaseGCHandles: 5.163ms GetLoadedSourceAssetsSnapshot: 23.047ms PersistCurrentRevisions: 1.950ms UnloadStreamsEnd: 0.257ms Untracked: 24.059ms Loaded scene 'Library/Unused/fb13f5b86f59d5e4bbb5eb838d812037' Deserialize: 1.868 ms Integration: 0.050 ms Integration of assets: 0.001 ms Thread Wait Time: 0.053 ms Total Operation Time: 1.971 ms Registering precompiled user dll's ... Registered in 0.038720 seconds. Refreshing native plugins compatible for Editor in 4.86 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.76 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1600.511ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.044ms Scan: 5.819ms OnSourceAssetsModified: 0.045ms InitializeImportedAssetsSnapshot: 38.774ms GetAllGuidsForCategorization: 1.701ms CategorizeAssets: 19.073ms ImportAndPostprocessOutOfDateAssets: 1458.430ms (14.121ms without children) PostProcessAllAssets: 1379.873ms ReloadImportedAssets: 9.678ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 8.309ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.748ms OnDemandSchedulerStart: 1.885ms RestoreLoadedAssetsState: 12.264ms UpdateImportedAssetsSnapshot: 29.552ms ReloadSourceAssets: 6.305ms UnloadImportedAssets: 2.087ms Hotreload: 8.245ms FixTempGuids: 0.007ms GatherAllCurrentPrimaryArtifactRevisions: 1.654ms UnloadStreamsBegin: 0.161ms LoadedImportedAssetsSnapshotReleaseGCHandles: 5.529ms GetLoadedSourceAssetsSnapshot: 23.408ms PersistCurrentRevisions: 1.904ms UnloadStreamsEnd: 0.294ms Untracked: 27.028ms Loaded scene 'Library/Unused/c4eef2d2c7ac85942982474abdc4d35b' Deserialize: 1.427 ms Integration: 0.047 ms Integration of assets: 0.001 ms Thread Wait Time: 0.058 ms Total Operation Time: 1.533 ms Registering precompiled user dll's ... Registered in 0.036081 seconds. Refreshing native plugins compatible for Editor in 4.89 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.74 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1593.804ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.046ms Scan: 7.667ms OnSourceAssetsModified: 0.048ms InitializeImportedAssetsSnapshot: 35.760ms GetAllGuidsForCategorization: 1.564ms CategorizeAssets: 20.738ms ImportAndPostprocessOutOfDateAssets: 1453.602ms (13.270ms without children) PostProcessAllAssets: 1377.771ms ReloadImportedAssets: 9.085ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.974ms PostProcessAllAssetNotificationsAddChangedAssets: 2.534ms OnDemandSchedulerStart: 1.687ms RestoreLoadedAssetsState: 11.600ms UpdateImportedAssetsSnapshot: 30.680ms ReloadSourceAssets: 5.716ms UnloadImportedAssets: 2.118ms Hotreload: 8.290ms FixTempGuids: 0.006ms GatherAllCurrentPrimaryArtifactRevisions: 1.862ms UnloadStreamsBegin: 0.159ms LoadedImportedAssetsSnapshotReleaseGCHandles: 5.129ms GetLoadedSourceAssetsSnapshot: 22.686ms PersistCurrentRevisions: 2.069ms UnloadStreamsEnd: 0.284ms Untracked: 26.061ms Refresh completed in 0.024841 seconds. RefreshInfo: RefreshV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 24.828ms Preprocess Prefab FSMs in Build: Prefab FSMs found: 25 Elapsed Time: 41s UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) HutongGames.PlayMakerEditor.ProjectTools:PreprocessPrefabFSMs () (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs:61) HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks/PlayMakerPreProcessBuild:OnPreprocessBuild (UnityEditor.Build.Reporting.BuildReport) (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs:31) UnityEditor.Build.BuildPipelineInterfaces/<>c__DisplayClass15_0:b__1 (UnityEditor.Build.IPreprocessBuildWithReport) UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair (System.Collections.Generic.List`1,System.Action`1,System.Collections.Generic.List`1,System.Action`1,bool) UnityEditor.Build.BuildPipelineInterfaces:OnBuildPreProcess (UnityEditor.Build.Reporting.BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs Line: 61) Registering precompiled user dll's ... Registered in 0.035369 seconds. Start importing ProjectSettings/ProjectSettings.asset using Guid(00000000000000004000000000000000) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ddcaab8ad2758e0afc43b25f27aa4431') in 0.004171 seconds Refreshing native plugins compatible for Editor in 4.77 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.79 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1595.653ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.056ms Scan: 5.288ms OnSourceAssetsModified: 0.043ms InitializeImportedAssetsSnapshot: 35.748ms GetAllGuidsForCategorization: 1.510ms CategorizeAssets: 19.918ms ImportAndPostprocessOutOfDateAssets: 1460.999ms (12.978ms without children) ImportManagerImport: 12.150ms (7.577ms without children) ImportInProcess: 4.546ms UpdateCategorizedAssets: 0.027ms PostProcessAllAssets: 1384.504ms ReloadImportedAssets: 0.001ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.736ms InitializingProgressBar: 0.004ms PostProcessAllAssetNotificationsAddChangedAssets: 3.209ms OnDemandSchedulerStart: 1.828ms RestoreLoadedAssetsState: 11.638ms UpdateImportedAssetsSnapshot: 27.951ms ReloadSourceAssets: 5.413ms UnloadImportedAssets: 1.925ms Hotreload: 8.697ms FixTempGuids: 0.006ms GatherAllCurrentPrimaryArtifactRevisions: 1.619ms UnloadStreamsBegin: 0.138ms LoadedImportedAssetsSnapshotReleaseGCHandles: 5.186ms GetLoadedSourceAssetsSnapshot: 22.604ms PersistCurrentRevisions: 1.915ms UnloadStreamsEnd: 0.185ms Untracked: 24.402ms BuildPlayerGenerator: Succeeded [ScriptCompilation] Recompiling all scripts because: Recompiling scripts for player build. BuildPlayer: start building target 19 [Licensing::Client] Successfully resolved entitlements Assembly for Assembly Definition File 'Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Runtime/AFPSCounter.Runtime.asmdef' will not be compiled, because it has no scripts associated with it. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogWarningFormat (string,object[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScriptsWithSettings (UnityEditor.Scripting.ScriptCompilation.ScriptAssemblySettings,string,UnityEditor.Scripting.ScriptCompilation.TargetAssembly[]&,string[]&,UnityEditor.Scripting.ScriptCompilation.CompilationTaskOptions) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScripts (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,string[],UnityEditor.Scripting.ScriptCompilation.CompilationTaskOptions) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface/<>c__DisplayClass38_0:b__0 () UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:EmitExceptionAsError (System.Func`1,UnityEditor.Scripting.ScriptCompilation.EditorCompilation/CompileStatus) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:CompileScripts (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,string[]) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) - Starting script compilation - Starting compile Library/PlayerScriptAssemblies/UnityEngine.TestRunner.dll - Starting compile Library/PlayerScriptAssemblies/UnityEngine.UI.dll - Starting compile Library/PlayerScriptAssemblies/Obi.dll - Starting compile Library/PlayerScriptAssemblies/SteamVR.dll - Starting compile Library/PlayerScriptAssemblies/SpracheAssembly.dll - Starting compile Library/PlayerScriptAssemblies/Unity.Timeline.dll - Starting compile Library/PlayerScriptAssemblies/XRDependency.dll - Starting compile Library/PlayerScriptAssemblies/Unity.TextMeshPro.dll - Starting compile Library/PlayerScriptAssemblies/LightingTools.LightProbesVolumes.dll - Starting compile Library/PlayerScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Runtime.dll - Starting compile Library/PlayerScriptAssemblies/com.unity.multiplayer-hlapi.Runtime.dll - Starting compile Library/PlayerScriptAssemblies/Unity.Mathematics.dll - Starting compile Library/PlayerScriptAssemblies/Unity.Analytics.DataPrivacy.dll - Starting compile Library/PlayerScriptAssemblies/Unity.Burst.dll - Starting compile Library/PlayerScriptAssemblies/Unity.Postprocessing.Runtime.dll - Starting compile Library/PlayerScriptAssemblies/Unity.Jobs.dll - Starting compile Library/PlayerScriptAssemblies/Zenject.dll - Starting compile Library/PlayerScriptAssemblies/crosstales.dll - Starting compile Library/PlayerScriptAssemblies/LeapMotion.LeapCSharp.dll - Starting compile Library/PlayerScriptAssemblies/AGXUnity.dll - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.TestRunner.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.TestRunner.dll in 0,100594 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.TestRunner.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.TestRunner.dll in 0,00113 seconds - Finished ILPostProcessorRunner in 0,184091 seconds - Finished compile Library/PlayerScriptAssemblies/UnityEngine.TestRunner.dll in 0,911043 seconds - Starting compile Library/PlayerScriptAssemblies/LeapMotion.dll - Starting compile Library/PlayerScriptAssemblies/Unity.Collections.dll - Starting compile Library/PlayerScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Runtime.dll - Starting compile Library/PlayerScriptAssemblies/Assembly-CSharp.dll - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.UI.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.UI.dll in 0,111242 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.UI.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.UI.dll in 0,001168 seconds - Finished ILPostProcessorRunner in 0,2101 seconds - Finished compile Library/PlayerScriptAssemblies/UnityEngine.UI.dll in 8,024177 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LightingTools.LightProbesVolumes.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LightingTools.LightProbesVolumes.dll in 0,096931 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LightingTools.LightProbesVolumes.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LightingTools.LightProbesVolumes.dll in 0,001321 seconds - Finished ILPostProcessorRunner in 0,194622 seconds - Finished compile Library/PlayerScriptAssemblies/LightingTools.LightProbesVolumes.dll in 7,611457 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on XRDependency.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on XRDependency.dll in 0,086813 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on XRDependency.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on XRDependency.dll in 0,001345 seconds - Finished ILPostProcessorRunner in 0,183998 seconds - Finished compile Library/PlayerScriptAssemblies/XRDependency.dll in 7,68018 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Analytics.DataPrivacy.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Analytics.DataPrivacy.dll in 0,085177 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Analytics.DataPrivacy.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Analytics.DataPrivacy.dll in 0,001356 seconds - Finished ILPostProcessorRunner in 0,183758 seconds - Finished compile Library/PlayerScriptAssemblies/Unity.Analytics.DataPrivacy.dll in 7,645244 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Jobs.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Jobs.dll in 0,070893 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Jobs.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Jobs.dll in 0,001354 seconds - Finished ILPostProcessorRunner in 0,168204 seconds - Finished compile Library/PlayerScriptAssemblies/Unity.Jobs.dll in 7,650734 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SpracheAssembly.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SpracheAssembly.dll in 0,09101 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SpracheAssembly.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SpracheAssembly.dll in 0,001091 seconds - Finished ILPostProcessorRunner in 0,178116 seconds - Finished compile Library/PlayerScriptAssemblies/SpracheAssembly.dll in 7,839045 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Timeline.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Timeline.dll in 0,101888 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Timeline.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Timeline.dll in 0,001014 seconds - Finished ILPostProcessorRunner in 0,197016 seconds - Finished compile Library/PlayerScriptAssemblies/Unity.Timeline.dll in 7,876513 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Runtime.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Runtime.dll in 0,078198 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Runtime.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Runtime.dll in 0,001167 seconds - Finished ILPostProcessorRunner in 0,1723 seconds - Finished compile Library/PlayerScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Runtime.dll in 7,882417 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Postprocessing.Runtime.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Postprocessing.Runtime.dll in 0,097229 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Postprocessing.Runtime.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Postprocessing.Runtime.dll in 0,00133 seconds - Finished ILPostProcessorRunner in 0,190327 seconds - Finished compile Library/PlayerScriptAssemblies/Unity.Postprocessing.Runtime.dll in 7,857773 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Obi.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Obi.dll in 0,10659 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Obi.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Obi.dll in 0,001299 seconds - Finished ILPostProcessorRunner in 0,194973 seconds - Finished compile Library/PlayerScriptAssemblies/Obi.dll in 8,052959 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-hlapi.Runtime.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-hlapi.Runtime.dll in 0,100648 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-hlapi.Runtime.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-hlapi.Runtime.dll in 0,000821 seconds - Finished ILPostProcessorRunner in 0,19717 seconds - Finished compile Library/PlayerScriptAssemblies/com.unity.multiplayer-hlapi.Runtime.dll in 8,013843 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on crosstales.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on crosstales.dll in 0,100204 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on crosstales.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on crosstales.dll in 0,001382 seconds - Finished ILPostProcessorRunner in 0,193886 seconds - Finished compile Library/PlayerScriptAssemblies/crosstales.dll in 7,954162 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.TextMeshPro.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.TextMeshPro.dll in 0,094399 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.TextMeshPro.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.TextMeshPro.dll in 0,001117 seconds - Finished ILPostProcessorRunner in 0,1868 seconds - Finished compile Library/PlayerScriptAssemblies/Unity.TextMeshPro.dll in 8,146366 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LeapMotion.LeapCSharp.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LeapMotion.LeapCSharp.dll in 0,091651 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LeapMotion.LeapCSharp.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LeapMotion.LeapCSharp.dll in 0,00085 seconds - Finished ILPostProcessorRunner in 0,177427 seconds - Finished compile Library/PlayerScriptAssemblies/LeapMotion.LeapCSharp.dll in 8,036369 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Burst.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Burst.dll in 0,073463 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Burst.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Burst.dll in 0,000781 seconds - Finished ILPostProcessorRunner in 0,156163 seconds - Finished compile Library/PlayerScriptAssemblies/Unity.Burst.dll in 8,162016 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AGXUnity.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AGXUnity.dll in 0,078562 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AGXUnity.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AGXUnity.dll in 0,000795 seconds - Finished ILPostProcessorRunner in 0,148281 seconds - Finished compile Library/PlayerScriptAssemblies/AGXUnity.dll in 8,116043 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR.dll in 0,081314 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR.dll in 0,000866 seconds - Finished ILPostProcessorRunner in 0,148935 seconds - Finished compile Library/PlayerScriptAssemblies/SteamVR.dll in 8,380739 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject.dll in 0,084296 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject.dll in 0,000878 seconds - Finished ILPostProcessorRunner in 0,150033 seconds - Finished compile Library/PlayerScriptAssemblies/Zenject.dll in 8,260712 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LeapMotion.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LeapMotion.dll in 0,073869 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LeapMotion.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LeapMotion.dll in 0,000742 seconds - Finished ILPostProcessorRunner in 0,137943 seconds - Finished compile Library/PlayerScriptAssemblies/LeapMotion.dll in 7,538622 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Mathematics.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Mathematics.dll in 0,077444 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Mathematics.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Mathematics.dll in 0,000803 seconds - Finished ILPostProcessorRunner in 0,141892 seconds - Finished compile Library/PlayerScriptAssemblies/Unity.Mathematics.dll in 8,432757 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.dll in 0,085304 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.dll in 0,178534 seconds - Finished ILPostProcessorRunner in 0,325999 seconds - Finished compile Library/PlayerScriptAssemblies/Unity.Collections.dll in 6,997045 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Runtime.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Runtime.dll in 0,225816 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Runtime.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Runtime.dll in 0,086139 seconds - Finished ILPostProcessorRunner in 0,375258 seconds - Finished compile Library/PlayerScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Runtime.dll in 6,291932 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Assembly-CSharp.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Assembly-CSharp.dll in 0,310772 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Assembly-CSharp.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Assembly-CSharp.dll in 0,46225 seconds - Finished ILPostProcessorRunner in 0,840467 seconds Symbols will be read from Library/PlayerScriptAssemblies/Assembly-CSharp.pdb Script Module: Assembly-CSharp.dll Pass: 0 took 20 milliseconds [NetAuthorityBehaviour] Found NetworkBehaviour NetAuthorityBehaviour [NetAuthorityBehaviour] NetworkBehaviourProcessor [NetAuthorityBehaviour] Process Start [NetAuthorityBehaviour] Sync Var authorized System.Boolean UnityEngine.GameObject [NetAuthorityBehaviour] GenerateConstants [NetAuthorityBehaviour] GenerateSerialization [NetAuthorityBehaviour] GenerateDeSerialization [NetAuthorityBehaviour] Process Done [TransformSync] Found NetworkBehaviour TransformSync [TransformSync] NetworkBehaviourProcessor [TransformSync] Process Start [TransformSync] GenerateConstants [TransformSync] GenerateSerialization [TransformSync] GenerateDeSerialization [TransformSync] Process Done [AGXForkliftTransformSync] Found NetworkBehaviour AGXForkliftTransformSync [AGXForkliftTransformSync] NetworkBehaviourProcessor [AGXForkliftTransformSync] Process Start [AGXForkliftTransformSync] GenerateSerialization [AGXForkliftTransformSync] GenerateDeSerialization [AGXForkliftTransformSync] Process Done [NetAuthorityBehaviour] Already processed [AttachRotaryLightSync] Found NetworkBehaviour AttachRotaryLightSync [AttachRotaryLightSync] NetworkBehaviourProcessor [AttachRotaryLightSync] Process Start [AttachRotaryLightSync] GenerateConstants [AttachRotaryLightSync] GenerateSerialization [AttachRotaryLightSync] GenerateDeSerialization [AttachRotaryLightSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToPickupVehicleSync] Found NetworkBehaviour AttachToPickupVehicleSync [AttachToPickupVehicleSync] NetworkBehaviourProcessor [AttachToPickupVehicleSync] Process Start [AttachToPickupVehicleSync] GenerateConstants [AttachToPickupVehicleSync] GenerateSerialization [AttachToPickupVehicleSync] GenerateDeSerialization [AttachToPickupVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToSnowPlowVehicleSync] Found NetworkBehaviour AttachToSnowPlowVehicleSync [AttachToSnowPlowVehicleSync] NetworkBehaviourProcessor [AttachToSnowPlowVehicleSync] Process Start [AttachToSnowPlowVehicleSync] GenerateConstants [AttachToSnowPlowVehicleSync] GenerateSerialization [AttachToSnowPlowVehicleSync] GenerateDeSerialization [AttachToSnowPlowVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicChild] Found NetworkBehaviour AttachToVehicleGraphicChild [AttachToVehicleGraphicChild] NetworkBehaviourProcessor [AttachToVehicleGraphicChild] Process Start [AttachToVehicleGraphicChild] GenerateConstants [AttachToVehicleGraphicChild] GenerateSerialization [AttachToVehicleGraphicChild] GenerateDeSerialization [AttachToVehicleGraphicChild] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicSync] Found NetworkBehaviour AttachToVehicleGraphicSync [AttachToVehicleGraphicSync] NetworkBehaviourProcessor [AttachToVehicleGraphicSync] Process Start [AttachToVehicleGraphicSync] GenerateConstants [AttachToVehicleGraphicSync] GenerateSerialization [AttachToVehicleGraphicSync] GenerateDeSerialization [AttachToVehicleGraphicSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicUnsync] Found NetworkBehaviour AttachToVehicleGraphicUnsync [AttachToVehicleGraphicUnsync] NetworkBehaviourProcessor [AttachToVehicleGraphicUnsync] Process Start [AttachToVehicleGraphicUnsync] GenerateConstants [AttachToVehicleGraphicUnsync] GenerateSerialization [AttachToVehicleGraphicUnsync] GenerateDeSerialization [AttachToVehicleGraphicUnsync] Process Done [NetAuthorityBehaviour] Already processed [BackhoeLoaderTransformSync] Found NetworkBehaviour BackhoeLoaderTransformSync [BackhoeLoaderTransformSync] NetworkBehaviourProcessor [BackhoeLoaderTransformSync] Process Start [BackhoeLoaderTransformSync] GenerateSerialization [BackhoeLoaderTransformSync] GenerateDeSerialization [BackhoeLoaderTransformSync] Process Done [NetAuthorityBehaviour] Already processed [BulldozerTransformSync] Found NetworkBehaviour BulldozerTransformSync [BulldozerTransformSync] NetworkBehaviourProcessor [BulldozerTransformSync] Process Start [BulldozerTransformSync] GenerateSerialization [BulldozerTransformSync] GenerateDeSerialization [BulldozerTransformSync] Process Done [NetAuthorityBehaviour] Already processed [CrossingEntitySync] Found NetworkBehaviour CrossingEntitySync [CrossingEntitySync] NetworkBehaviourProcessor [CrossingEntitySync] Process Start [CrossingEntitySync] GenerateConstants [CrossingEntitySync] GenerateSerialization [CrossingEntitySync] GenerateDeSerialization [CrossingEntitySync] Process Done [NetAuthorityBehaviour] Already processed [CyclistAnimationSync] Found NetworkBehaviour CyclistAnimationSync [CyclistAnimationSync] NetworkBehaviourProcessor [CyclistAnimationSync] Process Start [CyclistAnimationSync] GenerateConstants [CyclistAnimationSync] GenerateSerialization [CyclistAnimationSync] GenerateDeSerialization [CyclistAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [DumperBucketSync] Found NetworkBehaviour DumperBucketSync [DumperBucketSync] NetworkBehaviourProcessor [DumperBucketSync] Process Start [DumperBucketSync] GenerateSerialization [DumperBucketSync] GenerateDeSerialization [DumperBucketSync] Process Done [NetAuthorityBehaviour] Already processed [ExcavatorTransformsSync] Found NetworkBehaviour ExcavatorTransformsSync [ExcavatorTransformsSync] NetworkBehaviourProcessor [ExcavatorTransformsSync] Process Start [ExcavatorTransformsSync] GenerateSerialization [ExcavatorTransformsSync] GenerateDeSerialization [ExcavatorTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [FreeRouteEntityAnimationSync] Found NetworkBehaviour FreeRouteEntityAnimationSync [FreeRouteEntityAnimationSync] NetworkBehaviourProcessor [FreeRouteEntityAnimationSync] Process Start [FreeRouteEntityAnimationSync] GenerateConstants [FreeRouteEntityAnimationSync] GenerateSerialization [FreeRouteEntityAnimationSync] GenerateDeSerialization [FreeRouteEntityAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectBasicSync] Found NetworkBehaviour GameObjectBasicSync [GameObjectBasicSync] NetworkBehaviourProcessor [GameObjectBasicSync] Process Start [GameObjectBasicSync] GenerateSerialization [GameObjectBasicSync] GenerateDeSerialization [GameObjectBasicSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectTransformSync] Found NetworkBehaviour GameObjectTransformSync [GameObjectTransformSync] NetworkBehaviourProcessor [GameObjectTransformSync] Process Start [GameObjectTransformSync] GenerateSerialization [GameObjectTransformSync] GenerateDeSerialization [GameObjectTransformSync] Process Done [NetAuthorityBehaviour] Already processed [GraphicLayerNetBehaviour] Found NetworkBehaviour GraphicLayerNetBehaviour [GraphicLayerNetBehaviour] NetworkBehaviourProcessor [GraphicLayerNetBehaviour] Process Start [GraphicLayerNetBehaviour] GenerateSerialization [GraphicLayerNetBehaviour] GenerateDeSerialization [GraphicLayerNetBehaviour] Process Done [NetAuthorityBehaviour] Already processed [HierachySync] Found NetworkBehaviour HierachySync [HierachySync] NetworkBehaviourProcessor [HierachySync] Process Start [HierachySync] GenerateConstants [HierachySync] GenerateSerialization [HierachySync] GenerateDeSerialization [HierachySync] Process Done [NetAuthorityBehaviour] Already processed [LoadWeightLightsSync] Found NetworkBehaviour LoadWeightLightsSync [LoadWeightLightsSync] NetworkBehaviourProcessor [LoadWeightLightsSync] Process Start [LoadWeightLightsSync] GenerateConstants [LoadWeightLightsSync] GenerateSerialization [LoadWeightLightsSync] GenerateDeSerialization [LoadWeightLightsSync] Process Done [NetAuthorityBehaviour] Already processed [MachineryTrackAnimationSync] Found NetworkBehaviour MachineryTrackAnimationSync [MachineryTrackAnimationSync] NetworkBehaviourProcessor [MachineryTrackAnimationSync] Process Start [MachineryTrackAnimationSync] GenerateConstants [MachineryTrackAnimationSync] GenerateSerialization [MachineryTrackAnimationSync] GenerateDeSerialization [MachineryTrackAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [MaterialSync] Found NetworkBehaviour MaterialSync [MaterialSync] NetworkBehaviourProcessor [MaterialSync] Process Start [MaterialSync] GenerateConstants [MaterialSync] GenerateSerialization [MaterialSync] GenerateDeSerialization [MaterialSync] Process Done [NetAuthorityBehaviour] Already processed [MixerSync] Found NetworkBehaviour MixerSync [MixerSync] NetworkBehaviourProcessor [MixerSync] Process Start [MixerSync] GenerateConstants [MixerSync] GenerateSerialization [MixerSync] GenerateDeSerialization [MixerSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeHandlebarSync] Found NetworkBehaviour MotorBikeHandlebarSync [MotorBikeHandlebarSync] NetworkBehaviourProcessor [MotorBikeHandlebarSync] Process Start [MotorBikeHandlebarSync] GenerateSerialization [MotorBikeHandlebarSync] GenerateDeSerialization [MotorBikeHandlebarSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeSuspensionSync] Found NetworkBehaviour MotorBikeSuspensionSync [MotorBikeSuspensionSync] NetworkBehaviourProcessor [MotorBikeSuspensionSync] Process Start [MotorBikeSuspensionSync] GenerateConstants [MotorBikeSuspensionSync] GenerateSerialization [MotorBikeSuspensionSync] GenerateDeSerialization [MotorBikeSuspensionSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Found NetworkBehaviour VehicleWheelSync [VehicleWheelSync] NetworkBehaviourProcessor [VehicleWheelSync] Process Start [VehicleWheelSync] GenerateConstants [VehicleWheelSync] GenerateSerialization [VehicleWheelSync] GenerateDeSerialization [VehicleWheelSync] Process Done [MotorBikeWheelSync] Found NetworkBehaviour MotorBikeWheelSync [MotorBikeWheelSync] NetworkBehaviourProcessor [MotorBikeWheelSync] Process Start [MotorBikeWheelSync] GenerateSerialization [MotorBikeWheelSync] GenerateDeSerialization [MotorBikeWheelSync] Process Done [NetAuthorityBehaviour] Already processed [MultiplePlatesSync] Found NetworkBehaviour MultiplePlatesSync [MultiplePlatesSync] NetworkBehaviourProcessor [MultiplePlatesSync] Process Start [MultiplePlatesSync] GenerateConstants [MultiplePlatesSync] GenerateSerialization [MultiplePlatesSync] GenerateDeSerialization [MultiplePlatesSync] Process Done [NetAuthorityBehaviour] Already processed [MultipleWheelsPivotSync] Found NetworkBehaviour MultipleWheelsPivotSync [MultipleWheelsPivotSync] NetworkBehaviourProcessor [MultipleWheelsPivotSync] Process Start [MultipleWheelsPivotSync] GenerateConstants [MultipleWheelsPivotSync] GenerateSerialization [MultipleWheelsPivotSync] GenerateDeSerialization [MultipleWheelsPivotSync] Process Done [NetAuthorityBehaviour] Already processed [NetAuthorityBehaviour] Already processed [OptionalCargoSync] Found NetworkBehaviour OptionalCargoSync [OptionalCargoSync] NetworkBehaviourProcessor [OptionalCargoSync] Process Start [OptionalCargoSync] GenerateConstants [OptionalCargoSync] GenerateSerialization [OptionalCargoSync] GenerateDeSerialization [OptionalCargoSync] Process Done [NetAuthorityBehaviour] Already processed [PalletTransformSync] Found NetworkBehaviour PalletTransformSync [PalletTransformSync] NetworkBehaviourProcessor [PalletTransformSync] Process Start [PalletTransformSync] GenerateSerialization [PalletTransformSync] GenerateDeSerialization [PalletTransformSync] Process Done [NetAuthorityBehaviour] Already processed [ParticlesSync] Found NetworkBehaviour ParticlesSync [ParticlesSync] NetworkBehaviourProcessor [ParticlesSync] Process Start [ParticlesSync] GenerateConstants [ParticlesSync] GenerateSerialization [ParticlesSync] GenerateDeSerialization [ParticlesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerAnimationSync] Found NetworkBehaviour PassengerAnimationSync [PassengerAnimationSync] NetworkBehaviourProcessor [PassengerAnimationSync] Process Start [PassengerAnimationSync] GenerateConstants [PassengerAnimationSync] GenerateSerialization [PassengerAnimationSync] GenerateDeSerialization [PassengerAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerPiecesSync] Found NetworkBehaviour PassengerPiecesSync [PassengerPiecesSync] NetworkBehaviourProcessor [PassengerPiecesSync] Process Start [PassengerPiecesSync] GenerateSerialization [PassengerPiecesSync] GenerateDeSerialization [PassengerPiecesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengersSync] Found NetworkBehaviour PassengersSync [PassengersSync] NetworkBehaviourProcessor [PassengersSync] Process Start [PassengersSync] GenerateConstants [PassengersSync] GenerateSerialization [PassengersSync] GenerateDeSerialization [PassengersSync] Process Done [NetAuthorityBehaviour] Already processed [PedestrianAnimationSync] Found NetworkBehaviour PedestrianAnimationSync [PedestrianAnimationSync] NetworkBehaviourProcessor [PedestrianAnimationSync] Process Start [PedestrianAnimationSync] GenerateConstants [PedestrianAnimationSync] GenerateSerialization [PedestrianAnimationSync] GenerateDeSerialization [PedestrianAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PickupChainsSync] Found NetworkBehaviour PickupChainsSync [PickupChainsSync] NetworkBehaviourProcessor [PickupChainsSync] Process Start [PickupChainsSync] GenerateConstants [PickupChainsSync] GenerateSerialization [PickupChainsSync] GenerateDeSerialization [PickupChainsSync] Process Done [NetAuthorityBehaviour] Already processed [PlatesSync] Found NetworkBehaviour PlatesSync [PlatesSync] NetworkBehaviourProcessor [PlatesSync] Process Start [PlatesSync] GenerateConstants [PlatesSync] GenerateSerialization [PlatesSync] GenerateDeSerialization [PlatesSync] Process Done [NetAuthorityBehaviour] Already processed [PoliceSirenSync] Found NetworkBehaviour PoliceSirenSync [PoliceSirenSync] NetworkBehaviourProcessor [PoliceSirenSync] Process Start [PoliceSirenSync] GenerateConstants [PoliceSirenSync] GenerateSerialization [PoliceSirenSync] GenerateDeSerialization [PoliceSirenSync] Process Done [NetAuthorityBehaviour] Already processed [RampSync] Found NetworkBehaviour RampSync [RampSync] NetworkBehaviourProcessor [RampSync] Process Start [RampSync] GenerateSerialization [RampSync] GenerateDeSerialization [RampSync] Process Done [NetAuthorityBehaviour] Already processed [RigidBodySync] Found NetworkBehaviour RigidBodySync [RigidBodySync] NetworkBehaviourProcessor [RigidBodySync] Process Start [RigidBodySync] GenerateConstants [RigidBodySync] GenerateSerialization [RigidBodySync] GenerateDeSerialization [RigidBodySync] Process Done [NetAuthorityBehaviour] Already processed [RotaryLightsAnimationSync] Found NetworkBehaviour RotaryLightsAnimationSync [RotaryLightsAnimationSync] NetworkBehaviourProcessor [RotaryLightsAnimationSync] Process Start [RotaryLightsAnimationSync] GenerateConstants [RotaryLightsAnimationSync] GenerateSerialization [RotaryLightsAnimationSync] GenerateDeSerialization [RotaryLightsAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SandCargoAnimationSync] Found NetworkBehaviour SandCargoAnimationSync [SandCargoAnimationSync] NetworkBehaviourProcessor [SandCargoAnimationSync] Process Start [SandCargoAnimationSync] GenerateConstants [SandCargoAnimationSync] GenerateSerialization [SandCargoAnimationSync] GenerateDeSerialization [SandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SnowplowBladesSync] Found NetworkBehaviour SnowplowBladesSync [SnowplowBladesSync] NetworkBehaviourProcessor [SnowplowBladesSync] Process Start [SnowplowBladesSync] GenerateSerialization [SnowplowBladesSync] GenerateDeSerialization [SnowplowBladesSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleLightSync] Found NetworkBehaviour TrafficVehicleLightSync [TrafficVehicleLightSync] NetworkBehaviourProcessor [TrafficVehicleLightSync] Process Start [TrafficVehicleLightSync] GenerateConstants [TrafficVehicleLightSync] GenerateSerialization [TrafficVehicleLightSync] GenerateDeSerialization [TrafficVehicleLightSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleWheelSync] Found NetworkBehaviour TrafficVehicleWheelSync [TrafficVehicleWheelSync] NetworkBehaviourProcessor [TrafficVehicleWheelSync] Process Start [TrafficVehicleWheelSync] GenerateSerialization [TrafficVehicleWheelSync] GenerateDeSerialization [TrafficVehicleWheelSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehiclesSandCargoAnimationSync] Found NetworkBehaviour TrafficVehiclesSandCargoAnimationSync [TrafficVehiclesSandCargoAnimationSync] NetworkBehaviourProcessor [TrafficVehiclesSandCargoAnimationSync] Process Start [TrafficVehiclesSandCargoAnimationSync] GenerateConstants [TrafficVehiclesSandCargoAnimationSync] GenerateSerialization [TrafficVehiclesSandCargoAnimationSync] GenerateDeSerialization [TrafficVehiclesSandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [TransformSync] Already processed [NetAuthorityBehaviour] Already processed [TriangleJointSync] Found NetworkBehaviour TriangleJointSync [TriangleJointSync] NetworkBehaviourProcessor [TriangleJointSync] Process Start [TriangleJointSync] GenerateSerialization [TriangleJointSync] GenerateDeSerialization [TriangleJointSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleBellowSync] Found NetworkBehaviour VehicleBellowSync [VehicleBellowSync] NetworkBehaviourProcessor [VehicleBellowSync] Process Start [VehicleBellowSync] GenerateSerialization [VehicleBellowSync] GenerateDeSerialization [VehicleBellowSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleDoorSync] Found NetworkBehaviour VehicleDoorSync [VehicleDoorSync] NetworkBehaviourProcessor [VehicleDoorSync] Process Start [VehicleDoorSync] GenerateConstants [VehicleDoorSync] GenerateSerialization [VehicleDoorSync] GenerateDeSerialization [VehicleDoorSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleGlassSync] Found NetworkBehaviour VehicleGlassSync [VehicleGlassSync] NetworkBehaviourProcessor [VehicleGlassSync] Process Start [VehicleGlassSync] GenerateConstants [VehicleGlassSync] GenerateSerialization [VehicleGlassSync] GenerateDeSerialization [VehicleGlassSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleLightsSync] Found NetworkBehaviour VehicleLightsSync [VehicleLightsSync] NetworkBehaviourProcessor [VehicleLightsSync] Process Start [VehicleLightsSync] GenerateConstants [VehicleLightsSync] GenerateSerialization [VehicleLightsSync] GenerateDeSerialization [VehicleLightsSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleOptionalSync] Found NetworkBehaviour VehicleOptionalSync [VehicleOptionalSync] NetworkBehaviourProcessor [VehicleOptionalSync] Process Start [VehicleOptionalSync] GenerateConstants [VehicleOptionalSync] GenerateSerialization [VehicleOptionalSync] GenerateDeSerialization [VehicleOptionalSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleSkinSync] Found NetworkBehaviour VehicleSkinSync [VehicleSkinSync] NetworkBehaviourProcessor [VehicleSkinSync] Process Start [VehicleSkinSync] GenerateConstants [VehicleSkinSync] GenerateSerialization [VehicleSkinSync] GenerateDeSerialization [VehicleSkinSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Already processed [NetAuthorityBehaviour] Already processed [VehicleWiperSync] Found NetworkBehaviour VehicleWiperSync [VehicleWiperSync] NetworkBehaviourProcessor [VehicleWiperSync] Process Start [VehicleWiperSync] GenerateConstants [VehicleWiperSync] GenerateSerialization [VehicleWiperSync] GenerateDeSerialization [VehicleWiperSync] Process Done [NetAuthorityBehaviour] Already processed [WheelLoaderTransformsSync] Found NetworkBehaviour WheelLoaderTransformsSync [WheelLoaderTransformsSync] NetworkBehaviourProcessor [WheelLoaderTransformsSync] Process Start [WheelLoaderTransformsSync] GenerateSerialization [WheelLoaderTransformsSync] GenerateDeSerialization [WheelLoaderTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [WheelsPivotSync] Found NetworkBehaviour WheelsPivotSync [WheelsPivotSync] NetworkBehaviourProcessor [WheelsPivotSync] Process Start [WheelsPivotSync] GenerateConstants [WheelsPivotSync] GenerateSerialization [WheelsPivotSync] GenerateDeSerialization [WheelsPivotSync] Process Done [NetAuthorityBehaviour] Already processed [WipersSync] Found NetworkBehaviour WipersSync [WipersSync] NetworkBehaviourProcessor [WipersSync] Process Start [WipersSync] GenerateConstants [WipersSync] GenerateSerialization [WipersSync] GenerateDeSerialization [WipersSync] Process Done [FreeRouteArrowNetMessage] MessageClassProcessor for FreeRouteArrowNetMessage [FreeRouteArrowNetMessage] MessageClassProcessor Start [FreeRouteArrowNetMessage] GenerateSerialization [FreeRouteArrowNetMessage] GenerateDeserialization [FreeRouteArrowNetMessage] MessageClassProcessor Done [NetAuthorityBehaviour] Already processed [MotograderTransformSync] Found NetworkBehaviour MotograderTransformSync [MotograderTransformSync] NetworkBehaviourProcessor [MotograderTransformSync] Process Start [MotograderTransformSync] GenerateSerialization [MotograderTransformSync] GenerateDeSerialization [MotograderTransformSync] Process Done [VehicleRigidbodySync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodySync [VehicleRigidbodySync] NetworkBehaviourProcessor [VehicleRigidbodySync] Process Start [VehicleRigidbodySync] GenerateSerialization [VehicleRigidbodySync] GenerateDeSerialization [VehicleRigidbodySync] Process Done [VehicleRigidbodyChildSync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodyChildSync [VehicleRigidbodyChildSync] NetworkBehaviourProcessor [VehicleRigidbodyChildSync] Process Start [VehicleRigidbodyChildSync] GenerateSerialization [VehicleRigidbodyChildSync] GenerateDeSerialization [VehicleRigidbodyChildSync] Process Done [VehicleRigidbodySync] Already processed [NetAuthorityBehaviour] Already processed [SMKTrafficVehicleGraphicsSync] Found NetworkBehaviour SimuZen.Services.Replay.SMKTrafficVehicleGraphicsSync [SMKTrafficVehicleGraphicsSync] NetworkBehaviourProcessor [SMKTrafficVehicleGraphicsSync] Process Start [SMKTrafficVehicleGraphicsSync] GenerateConstants [SMKTrafficVehicleGraphicsSync] GenerateSerialization [SMKTrafficVehicleGraphicsSync] GenerateDeSerialization [SMKTrafficVehicleGraphicsSync] Process Done [DeformableTerrainStatusNetMessage] MessageClassProcessor for DeformableTerrainStatusNetMessage [DeformableTerrainStatusNetMessage] MessageClassProcessor Start [DeformableTerrainStatusNetMessage] GenerateSerialization [DeformableTerrainStatusNetMessage] GenerateDeserialization [DeformableTerrainStatusNetMessage] MessageClassProcessor Done [ParticlesDataNetMessage] MessageClassProcessor for ParticlesDataNetMessage [ParticlesDataNetMessage] MessageClassProcessor Start [ParticlesDataNetMessage] GenerateSerialization [ParticlesDataNetMessage] GenerateDeserialization [ParticlesDataNetMessage] MessageClassProcessor Done [UnloadZonesStatusNetMessage] MessageClassProcessor for UnloadZonesStatusNetMessage [UnloadZonesStatusNetMessage] MessageClassProcessor Start [UnloadZonesStatusNetMessage] GenerateSerialization [UnloadZonesStatusNetMessage] GenerateDeserialization [UnloadZonesStatusNetMessage] MessageClassProcessor Done [BaseNetMessage] MessageClassProcessor for BaseNetMessage [BaseNetMessage] MessageClassProcessor Start [BaseNetMessage] GenerateSerialization [BaseNetMessage] GenerateDeserialization [BaseNetMessage] MessageClassProcessor Done [ChangeEnvironmentModifierNetMessage] MessageClassProcessor for ChangeEnvironmentModifierNetMessage [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Start [ChangeEnvironmentModifierNetMessage] GenerateSerialization [ChangeEnvironmentModifierNetMessage] GenerateDeserialization [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Done [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor for ChangeEnvironmentWeatherNetMessage [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor Start [ChangeEnvironmentWeatherNetMessage] GenerateSerialization [ChangeEnvironmentWeatherNetMessage] GenerateDeserialization [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor Done [CrossingSpawnDistanceNetMessage] MessageClassProcessor for CrossingSpawnDistanceNetMessage [CrossingSpawnDistanceNetMessage] MessageClassProcessor Start [CrossingSpawnDistanceNetMessage] GenerateSerialization [CrossingSpawnDistanceNetMessage] GenerateDeserialization [CrossingSpawnDistanceNetMessage] MessageClassProcessor Done [DeformableSurfaceMessage] MessageClassProcessor for DeformableSurfaceMessage [DeformableSurfaceMessage] MessageClassProcessor Start [DeformableSurfaceMessage] GenerateSerialization [DeformableSurfaceMessage] GenerateDeserialization [DeformableSurfaceMessage] MessageClassProcessor Done [DestroyRequestNetMessage] MessageClassProcessor for DestroyRequestNetMessage [DestroyRequestNetMessage] MessageClassProcessor Start [DestroyRequestNetMessage] GenerateSerialization [DestroyRequestNetMessage] GenerateDeserialization [DestroyRequestNetMessage] MessageClassProcessor Done [EmptyNetMessage] MessageClassProcessor for EmptyNetMessage [EmptyNetMessage] MessageClassProcessor Start [EmptyNetMessage] GenerateSerialization [EmptyNetMessage] GenerateDeserialization [EmptyNetMessage] MessageClassProcessor Done [EnvironmentConfigurationNetMessage] MessageClassProcessor for EnvironmentConfigurationNetMessage [EnvironmentConfigurationNetMessage] MessageClassProcessor Start [EnvironmentConfigurationNetMessage] GenerateSerialization [EnvironmentConfigurationNetMessage] GenerateDeserialization [EnvironmentConfigurationNetMessage] MessageClassProcessor Done [ErrorNetMessage] MessageClassProcessor for ErrorNetMessage [ErrorNetMessage] MessageClassProcessor Start [ErrorNetMessage] GenerateSerialization [ErrorNetMessage] GenerateDeserialization [ErrorNetMessage] MessageClassProcessor Done [ExerciseParametersNetMessage] MessageClassProcessor for ExerciseParametersNetMessage [ExerciseParametersNetMessage] MessageClassProcessor Start [ExerciseParametersNetMessage] GenerateSerialization [ExerciseParametersNetMessage] GenerateDeserialization [ExerciseParametersNetMessage] MessageClassProcessor Done [FloatNetMessage] MessageClassProcessor for FloatNetMessage [FloatNetMessage] MessageClassProcessor Start [FloatNetMessage] GenerateSerialization [FloatNetMessage] GenerateDeserialization [FloatNetMessage] MessageClassProcessor Done [InfractionNetMessage] MessageClassProcessor for InfractionNetMessage [InfractionNetMessage] MessageClassProcessor Start [InfractionNetMessage] GenerateSerialization [InfractionNetMessage] GenerateDeserialization [InfractionNetMessage] MessageClassProcessor Done [InfractionPointsNetMessage] MessageClassProcessor for InfractionPointsNetMessage [InfractionPointsNetMessage] MessageClassProcessor Start [InfractionPointsNetMessage] GenerateSerialization [InfractionPointsNetMessage] GenerateDeserialization [InfractionPointsNetMessage] MessageClassProcessor Done [IntNetMessage] MessageClassProcessor for IntNetMessage [IntNetMessage] MessageClassProcessor Start [IntNetMessage] GenerateSerialization [IntNetMessage] GenerateDeserialization [IntNetMessage] MessageClassProcessor Done [MotorVehicleInitNetMessage] MessageClassProcessor for MotorVehicleInitNetMessage [MotorVehicleInitNetMessage] MessageClassProcessor Start [MotorVehicleInitNetMessage] GenerateSerialization [MotorVehicleInitNetMessage] GenerateDeserialization [MotorVehicleInitNetMessage] MessageClassProcessor Done [MultipleNetIdentityNetMessage] MessageClassProcessor for MultipleNetIdentityNetMessage [MultipleNetIdentityNetMessage] MessageClassProcessor Start [MultipleNetIdentityNetMessage] GenerateSerialization [MultipleNetIdentityNetMessage] GenerateDeserialization [MultipleNetIdentityNetMessage] MessageClassProcessor Done [NetIdentityNetMessage] MessageClassProcessor for NetIdentityNetMessage [NetIdentityNetMessage] MessageClassProcessor Start [NetIdentityNetMessage] GenerateSerialization [NetIdentityNetMessage] GenerateDeserialization [NetIdentityNetMessage] MessageClassProcessor Done [PIEventNetMessage] MessageClassProcessor for PIEventNetMessage [PIEventNetMessage] MessageClassProcessor Start [PIEventNetMessage] GenerateSerialization [PIEventNetMessage] GenerateDeserialization [PIEventNetMessage] MessageClassProcessor Done [PIPhysicsChangeNetMessage] MessageClassProcessor for PIPhysicsChangeNetMessage [PIPhysicsChangeNetMessage] MessageClassProcessor Start [PIPhysicsChangeNetMessage] GenerateSerialization [PIPhysicsChangeNetMessage] GenerateDeserialization [PIPhysicsChangeNetMessage] MessageClassProcessor Done [PISpawnPositionNetMessage] MessageClassProcessor for PISpawnPositionNetMessage [PISpawnPositionNetMessage] MessageClassProcessor Start [PISpawnPositionNetMessage] GenerateSerialization [PISpawnPositionNetMessage] GenerateDeserialization [PISpawnPositionNetMessage] MessageClassProcessor Done [CircuitLineNetMessage] MessageClassProcessor for CircuitLineNetMessage [CircuitLineNetMessage] MessageClassProcessor Start [CircuitLineNetMessage] GenerateSerialization [CircuitLineNetMessage] GenerateDeserialization [CircuitLineNetMessage] MessageClassProcessor Done [PiecesPassengersNetMessage] MessageClassProcessor for PiecesPassengersNetMessage [PiecesPassengersNetMessage] MessageClassProcessor Start [PiecesPassengersNetMessage] GenerateSerialization [PiecesPassengersNetMessage] GenerateDeserialization [PiecesPassengersNetMessage] MessageClassProcessor Done [SingleBoolNetMessage] MessageClassProcessor for SingleBoolNetMessage [SingleBoolNetMessage] MessageClassProcessor Start [SingleBoolNetMessage] GenerateSerialization [SingleBoolNetMessage] GenerateDeserialization [SingleBoolNetMessage] MessageClassProcessor Done [SpawnRequestNetMessage] MessageClassProcessor for SpawnRequestNetMessage [SpawnRequestNetMessage] MessageClassProcessor Start [SpawnRequestNetMessage] GenerateSerialization [SpawnRequestNetMessage] GenerateDeserialization [SpawnRequestNetMessage] MessageClassProcessor Done [SpawnResponseNetMessage] MessageClassProcessor for SpawnResponseNetMessage [SpawnResponseNetMessage] MessageClassProcessor Start [SpawnResponseNetMessage] GenerateSerialization [SpawnResponseNetMessage] GenerateDeserialization [SpawnResponseNetMessage] MessageClassProcessor Done [TMAssetStatusNetMessage] MessageClassProcessor for TMAssetStatusNetMessage [TMAssetStatusNetMessage] MessageClassProcessor Start [TMAssetStatusNetMessage] GenerateSerialization [TMAssetStatusNetMessage] GenerateDeserialization [TMAssetStatusNetMessage] MessageClassProcessor Done [TelemetryNetMessage] MessageClassProcessor for TelemetryNetMessage [TelemetryNetMessage] MessageClassProcessor Start [TelemetryNetMessage] GenerateSerialization [TelemetryNetMessage] GenerateDeserialization [TelemetryNetMessage] MessageClassProcessor Done [TrafficLightNetMessage] MessageClassProcessor for TrafficLightNetMessage [TrafficLightNetMessage] MessageClassProcessor Start [TrafficLightNetMessage] GenerateSerialization [TrafficLightNetMessage] GenerateDeserialization [TrafficLightNetMessage] MessageClassProcessor Done [DefSurfInitialStatusMessage] MessageClassProcessor for DefSurfInitialStatusMessage [DefSurfInitialStatusMessage] MessageClassProcessor Start [DefSurfInitialStatusMessage] GenerateSerialization [DefSurfInitialStatusMessage] GenerateDeserialization [DefSurfInitialStatusMessage] MessageClassProcessor Done Pass: 1 took 80 milliseconds ProcessSitesModule Assembly-CSharp.dll elapsed time:00:00:00.8733929 - Finished compile Library/PlayerScriptAssemblies/Assembly-CSharp.dll in 8,959267 seconds - Finished script compilation in 12,513249 seconds Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(11,81): warning CS0436: The type 'Vector2IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector2IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(12,81): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Trinary Software\Timing.cs(927,43): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\Trinary Software\Timing.cs(933,58): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MatchInertiaHandler.cs(6,36): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(8,47): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(60,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(61,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(12,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(18,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(7,41): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\orchestrator\TimeManager\ExerciseTimeManager.cs(102,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(77,42): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(99,30): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(81,34): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(138,44): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(163,32): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs(11,36): warning CS0108: 'VehiclePerceptionAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(87,33): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(31,19): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(11,6): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(79,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetComponentUtils.cs(6,52): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetComponentUtils.cs(11,53): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(363,10): warning CS0618: 'ClientAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs(26,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs(32,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(32,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(39,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(57,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(29,10): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(63,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(77,42): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(48,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(54,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(27,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(33,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(35,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(41,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(12,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(42,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(48,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(72,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(327,46): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineRenderer.cs(23,51): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\DistanceToNextNodeCanvas.cs(10,56): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\EditCircuitLinesCanvas.cs(9,54): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\configuration\Foscam\FoscamManager.cs(102,17): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets\simuzen\platform\systems\base\configuration\Webcam\IWebcamManager.cs(5,10): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(11,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(17,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(63,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(69,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(28,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(34,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(53,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(59,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\configuration\Webcam\WebcamManager.cs(139,17): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(230,36): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(24,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(112,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(30,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(116,39): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(125,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(131,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(176,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(181,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(209,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\BodyTraking\scripts\BodyTrackingService.cs(33,10): warning CS0114: 'BodyTrackingService.Start()' hides inherited member 'MonoService.Start()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(215,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(223,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(229,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(652,41): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteLineRenderer.cs(23,53): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(13,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(19,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(670,49): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(677,55): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(677,82): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(156,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(162,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,27): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,46): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(94,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(100,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(51,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(57,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(15,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(21,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(51,29): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(57,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(64,29): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(9,10): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(50,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(56,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(33,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(39,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(107,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(46,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(113,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(121,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(127,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(32,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(38,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(41,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(47,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(54,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(36,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(42,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\VRUILeapInteractionManager.cs(120,54): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(15,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(40,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(46,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(43,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(49,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(56,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(12,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(15,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(42,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(48,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(41,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(47,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(54,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(15,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(40,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(46,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs(37,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs(43,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs(61,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Utils\ChasedFreeRouteArrow.cs(10,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs(66,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(40,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(6,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(5,65): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EditFreeRoutesCanvas.cs(7,51): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(5,35): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\LoadWeightLightsSync.cs(25,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\LoadWeightLightsSync.cs(31,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(72,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(78,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\components\SceneryCargoManager.cs(341,41): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(26,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(32,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(10,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(21,38): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(9,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(28,36): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(7,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(8,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MixerSync.cs(88,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MixerSync.cs(94,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(14,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(14,75): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MixerSync.cs(131,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MixerSync.cs(137,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(117,36): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(111,33): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(106,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(132,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(121,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(147,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs(47,47): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\ElectricEnginePowerSerializedSettings.cs(8,22): warning CS0108: 'ElectricEnginePowerSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\EngineTempSerializedSettings.cs(8,22): warning CS0108: 'EngineTempSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\RPMSerializedSettings.cs(8,22): warning CS0108: 'RPMSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\SpeedSerializedSettings.cs(8,22): warning CS0108: 'SpeedSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\vehicle\Perception\Stimuli\RadarStimulus.cs(40,24): warning CS0108: 'RadarStimulus.CalculateDirectionAndDistance()' hides inherited member 'SightStimulus.CalculateDirectionAndDistance()'. Use the new keyword if hiding was intended. Assets\simuzen\CommonTools\CullingSystem\System\QueueItem.cs(7,18): warning CS0659: 'QueueItem' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(240,69): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(245,83): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartExercise.cs(20,21): warning CS0114: 'SmartExercise.InitializeInScene()' hides inherited member 'SmartObject.InitializeInScene()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\InclinometerComponent.cs(41,22): warning CS0114: 'InclinometerComponent.OnStartSpawn()' hides inherited member 'BaseVehicleComponent.OnStartSpawn()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs(161,45): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs(166,46): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\components\HCOM_IG_BasicDashboard.cs(12,42): warning CS0108: 'HCOM_IG_BasicDashboard.vehicleService' hides inherited member 'GenericPanelHandler.vehicleService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GPSPanel.cs(17,44): warning CS0108: 'HCOM_PI_GPSPanel._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_HudVehicleDataPanels.cs(18,44): warning CS0108: 'HCOM_PI_HudVehicleDataPanels._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\DeformableTerrainStatusNetMessage.cs(30,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\DeformableTerrainStatusNetMessage.cs(49,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\ParticlesDataNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\ParticlesDataNetMessage.cs(75,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Telemetry.cs(16,44): warning CS0108: 'HCOM_PI_Telemetry._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\UnloadZonesStatusNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\UnloadZonesStatusNetMessage.cs(42,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(23,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(29,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(7,16): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(11,41): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(31,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(44,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_MachineryVehicleTelemetry.cs(18,33): warning CS0108: 'HCOM_PI_MachineryVehicleTelemetry._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\HydraulicTrackExcavatorVehicle.cs(69,32): warning CS0114: 'HydraulicTrackExcavatorVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(26,37): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(49,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(31,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(40,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionPointsNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionPointsNetMessage.cs(30,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\RampAnimatorHandler.cs(5,39): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VehicleTelemetry.cs(29,33): warning CS0108: 'HCOM_PI_VehicleTelemetry._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(10,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(27,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BrakeAllWheelsOnParkingMode.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(42,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(209,16): warning CS0114: 'MotorVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,43): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,73): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(17,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(26,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(8,21): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(12,51): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\DumperAnimationHandler.cs(5,62): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(7,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(11,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesCircuitLineNetMessage.cs(14,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesCircuitLineNetMessage.cs(37,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ForkliftAnimationHandler.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\RigidFrameHaulerVehicle.cs(103,22): warning CS0114: 'RigidFrameHaulerVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(20,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(42,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ReachStackerAnimationHandler.cs(6,49): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\TrackVehicle.cs(45,22): warning CS0114: 'TrackVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(20,40): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(27,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(9,13): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(13,69): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\descriptors\HDES_Dashboard\HDES_Tachometer.cs(8,21): warning CS0108: 'HDES_Tachometer._unitsText' hides inherited member 'HDES_Dashboard._unitsText'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(8,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(12,56): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TMAssetStatusNetMessage.cs(20,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TMAssetStatusNetMessage.cs(41,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(28,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(29,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\SnowPlowAnimationHandler.cs(8,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\systems\base\services\network\messages\TMAssetStatusNetMessage.cs(56,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(26,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(36,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(30,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(36,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\WheelLoaderAnimationHandler.cs(5,74): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmScript.cs(7,18): warning CS0659: 'TMScript' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(89,49): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(89,76): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs(10,39): warning CS0108: 'AirBrakeAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(22,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(23,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs(10,34): warning CS0108: 'BlinkersAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPSpecialFunctionsHandler.cs(129,16): warning CS0108: 'BHPSpecialFunctionsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(97,16): warning CS0114: 'BDZPRabbitTurtleModeHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(103,16): warning CS0114: 'BDZPRabbitTurtleModeHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(109,16): warning CS0108: 'BDZPRabbitTurtleModeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(54,16): warning CS0114: 'EH5000LoadHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(63,16): warning CS0114: 'EH5000LoadHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(113,16): warning CS0108: 'EH5000LoadHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(108,16): warning CS0114: 'BHPFailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(114,16): warning CS0114: 'BHPFailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(120,16): warning CS0108: 'BHPFailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\EH5000BrakeHandler.cs(203,26): warning CS0108: 'EH5000BrakeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(195,16): warning CS0108: 'EX5500FailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(308,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(54,16): warning CS0114: 'EX5500LoadHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(62,16): warning CS0114: 'EX5500LoadHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(112,16): warning CS0108: 'EX5500LoadHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000AutoSpeedModeHandler.cs(146,16): warning CS0108: 'EH5000AutoSpeedModeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000DumpHandler.cs(132,22): warning CS0108: 'EH5000DumpHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(147,16): warning CS0114: 'EH5000FailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(202,22): warning CS0114: 'EH5000FailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(245,16): warning CS0108: 'EH5000FailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(348,16): warning CS0108: 'EH5000FailuresHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(12,34): warning CS0108: 'OpenBusDoorAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000GrillDryHandler.cs(121,22): warning CS0108: 'EH5000GrillDryHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(126,16): warning CS0114: 'DPFailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(146,16): warning CS0114: 'DPFailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(160,16): warning CS0108: 'DPFailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(185,16): warning CS0108: 'DPFailuresHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs(92,27): warning CS0114: 'MSPIndicatorsHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs(131,26): warning CS0108: 'MSPIndicatorsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(132,22): warning CS0108: 'HCOM_LP_BasicParameters.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(142,22): warning CS0114: 'HCOM_LP_BasicParameters.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(158,22): warning CS0114: 'HCOM_LP_BasicParameters.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs(84,26): warning CS0108: 'MSPLightsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs(89,18): warning CS0108: 'MSPLightsHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PoliceAudioManager.cs(9,40): warning CS0108: 'PoliceAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\HCOM_YutongPanel\HCOM_PI_Yutong_Gear.cs(33,21): warning CS0114: 'HCOM_PI_Yutong_Gear.IsEngineRunning' hides inherited member 'GenericPanelHandlerPI.IsEngineRunning'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(126,22): warning CS0108: 'HCOM_LP_ForkController.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(136,22): warning CS0114: 'HCOM_LP_ForkController.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(148,22): warning CS0114: 'HCOM_LP_ForkController.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(13,14): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs(105,22): warning CS0108: 'HCOM_JungLSP_ForkInfo.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs(122,22): warning CS0114: 'HCOM_JungLSP_ForkInfo.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(150,22): warning CS0108: 'HCOM_LP_LightIndicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(163,22): warning CS0114: 'HCOM_LP_LightIndicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(176,22): warning CS0114: 'HCOM_LP_LightIndicators.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(145,22): warning CS0114: 'HCOM_JungLSP_Indicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(156,22): warning CS0108: 'HCOM_JungLSP_Indicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(171,22): warning CS0114: 'HCOM_JungLSP_Indicators.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(160,22): warning CS0114: 'HCOM_JungLSP_WheelModeInfo.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(190,22): warning CS0108: 'HCOM_JungLSP_WheelModeInfo.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(206,22): warning CS0114: 'HCOM_JungLSP_WheelModeInfo.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPGearHandler.cs(122,16): warning CS0108: 'LPGearHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(133,22): warning CS0108: 'HCOM_LSP_BasicParameters.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(143,22): warning CS0114: 'HCOM_LSP_BasicParameters.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(159,22): warning CS0114: 'HCOM_LSP_BasicParameters.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_DrivingTimeAndKmh.cs(103,22): warning CS0108: 'HCOM_LSP_DrivingTimeAndKmh.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs(109,22): warning CS0108: 'HCOM_LSP_ForkController.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs(114,22): warning CS0114: 'HCOM_LSP_ForkController.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs(120,22): warning CS0108: 'HCOM_LSP_LightIndicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs(135,22): warning CS0114: 'HCOM_LSP_LightIndicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GearHandler\HCOM_PI_TP_GearHandler.cs(118,21): warning CS0114: 'HCOM_PI_TP_GearHandler.IsEngineRunning' hides inherited member 'GenericPanelHandlerPI.IsEngineRunning'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\camera\behaviours\action\HeadOutBehaviourAction.cs(10,26): warning CS0108: 'HeadOutBehaviourAction.gameObject' hides inherited member 'BaseCameraBehaviourAction.gameObject'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(11,40): warning CS0108: 'WipersAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ForkliftInput.cs(5,16): warning CS0618: 'ForkInput' is obsolete: 'Usar ForkComponentInput' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(44,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(56,9): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(57,9): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(78,41): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(31,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(381,53): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(69,48): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(88,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(93,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(22,10): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(244,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(28,10): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(301,86): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(45,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(50,50): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(158,22): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(159,22): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(32,15): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(37,15): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\network\SimNetworkDiscovery.cs(11,40): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(26,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(14,46): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(19,21): warning CS0114: 'DebugEnvironmentService.IsServiceReady' hides inherited member 'MonoService.IsServiceReady'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicEnvironmentService.cs(292,38): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(15,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(26,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(33,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(41,48): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(52,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(52,75): warning CS0618: 'PlayerController' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(71,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(82,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(29,46): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(39,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(45,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(56,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(62,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(68,44): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(105,47): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(225,51): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(22,16): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(23,16): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(104,22): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(91,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(16,17): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(96,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrainParticlesData.cs(7,18): warning CS0659: 'ReplayDeformableTerrainParticlesData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(1084,40): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(15,18): warning CS0659: 'ScenesLocalizedData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(1089,44): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\NetDeformableSurfaceEnvironment.cs(27,32): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(89,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(1984,40): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(1989,44): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(7,18): warning CS0659: 'ReplayDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\FogManager.cs(208,37): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(87,18): warning CS0659: 'ReplayMultipleDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableTerrainData.cs(7,18): warning CS0659: 'ReplayDeformableTerrainData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableTerrainData.cs(68,18): warning CS0659: 'ReplayMultipleDeformableTerrainData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(41,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(53,34): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(101,33): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(14,22): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\telemetry\NetTelemetryManager.cs(43,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(43,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\EditorMode\Routes\RouteCreatorManager.cs(143,31): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(235,47): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\PlateController.cs(7,35): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ExcavatorLoaderAnimationHandler.cs(5,79): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\BackhoeLoaderAnimationHandler.cs(5,73): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MotorcyclePoliceLightPieceInstantiator.cs(5,59): warning CS0618: 'PieceInstantiator' is obsolete: 'Deprecated class. Use instead VehiclePieceInstantiator' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(278,48): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(20,22): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\ColorMaskHandler.cs(10,37): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(57,16): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\TerrainShadowsCullingBehaviour.cs(56,13): warning CS0618: 'Terrain.castShadows' is obsolete: 'castShadows is deprecated, please use shadowCastingMode instead.' Assets\simuzen\CommonTools\Obi\Rendering\ObiSimpleFluidRenderer.cs(33,6): warning CS0618: 'SystemInfo.supportsImageEffects' is obsolete: 'supportsImageEffects always returns true, no need to call it' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(756,17): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(756,42): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(768,21): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(768,46): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(774,21): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(774,46): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(63,23): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(64,23): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(65,23): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(75,13): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(76,13): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(77,13): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(931,13): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(931,38): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(32,23): warning CS0436: The type 'Vector2IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector2IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(33,23): warning CS0436: The type 'Vector2IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector2IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(43,13): warning CS0436: The type 'Vector2IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector2IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(44,13): warning CS0436: The type 'Vector2IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector2IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs(32,28): warning CS0618: 'Application.loadedLevelName' is obsolete: 'Use SceneManager to determine what scenes have been loaded' Assets\simuzen\CommonTools\Obi\Rendering\ObiFluidRenderer.cs(53,6): warning CS0618: 'SystemInfo.supportsImageEffects' is obsolete: 'supportsImageEffects always returns true, no need to call it' Assets\simuzen\platform\systems\base\configuration\ResultDB.cs(122,13): warning CS0162: Unreachable code detected Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\HFNetwork\Network\UDP\HighFrequencyReceiver.cs(112,30): warning CS0168: The variable 'e' is declared but never used Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2140,17): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2140,43): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2151,17): warning CS0618: 'TerrainData.thickness' is obsolete: 'Terrain thickness is no longer required by the physics engine. Set appropriate continuous collision detection modes to fast moving bodies.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2151,41): warning CS0618: 'TerrainData.thickness' is obsolete: 'Terrain thickness is no longer required by the physics engine. Set appropriate continuous collision detection modes to fast moving bodies.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSWeatherController.cs(50,17): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSWeatherController.cs(50,43): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(55,17): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(56,47): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(56,17): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(87,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(87,75): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(88,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(88,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(109,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(110,36): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(131,101): warning CS0618: 'VehicleMovable' is obsolete: 'Use UserVehicleBehaviours to handle hardware controls -> VehicleHandlesVehicleBehaviour + descriptores ' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(131,30): warning CS0618: 'VehicleMovable' is obsolete: 'Use UserVehicleBehaviours to handle hardware controls -> VehicleHandlesVehicleBehaviour + descriptores ' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(156,13): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(157,43): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(157,13): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(214,26): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(216,46): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(230,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\EnableAllNetworkObjectsInScene.cs(24,24): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(38,24): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(42,17): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(46,17): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(68,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(149,29): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(153,33): warning CS0168: The variable 'e' is declared but never used Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(282,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,43): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(353,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(366,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(371,49): warning CS0618: 'MsgType' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(390,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(395,20): warning CS0618: 'Channels' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs(22,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\SuspensionModifier.cs(55,3): warning CS0618: 'Timing.StartCoroutine(IEnumerator)' is obsolete: 'Unity coroutine function, use RunCoroutine instead.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\SystemInfoWindow.cs(36,76): warning CS0618: 'SystemInfo.supportsImageEffects' is obsolete: 'supportsImageEffects always returns true, no need to call it' Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\HFNetwork\Network\UDP\UDPReceiver.cs(94,55): warning CS0168: The variable 'e' is declared but never used Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(261,165): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetKeyLeftTangentMode, AnimationUtility.SetKeyRightTangentMode, AnimationUtility.GetKeyLeftTangentMode or AnimationUtility.GetKeyRightTangentMode instead.' Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(476,7): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetKeyLeftTangentMode, AnimationUtility.SetKeyRightTangentMode, AnimationUtility.GetKeyLeftTangentMode or AnimationUtility.GetKeyRightTangentMode instead.' Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnMenuAction.cs(15,9): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulation()' is obsolete Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnSimulationAction.cs(15,9): warning CS0612: 'GlobalOrchestratorFromList.OnGoToSimulation()' is obsolete Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\InfractionsAudioManager\InfractionsAudioManager.cs(46,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\InfractionsAudioManager\InfractionsAudioManager.cs(46,39): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TransferBoxAudioManager\TransferBoxAudioManager.cs(35,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TransferBoxAudioManager\TransferBoxAudioManager.cs(35,39): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(9,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(25,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(26,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(34,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(35,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(44,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(45,61): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(51,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(57,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(66,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(69,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(75,28): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(15,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(33,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(34,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(15,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(86,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(86,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(15,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(21,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(21,44): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(59,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(65,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(35,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(36,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(33,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(34,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(61,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(68,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(59,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(65,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(103,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(103,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(10,33): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,9): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,49): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(104,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(22,42): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(27,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(31,46): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(38,42): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(123,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(123,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(67,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(77,78): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(82,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(97,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(97,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(66,113): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(71,30): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(83,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(83,68): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(110,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(110,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,72): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,60): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(176,71): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(67,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(182,30): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(196,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(196,68): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(98,9): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(98,55): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(105,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(114,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(421,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(421,58): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs(163,21): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs(163,43): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewImages\ListViewImagesComponent.cs(140,19): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\traffic\iTS\Simple Car Physics\Scripts\TSSimpleCar.cs(896,13): warning CS0618: 'ParticleSystem.enableEmission' is obsolete: 'enableEmission property is deprecated. Use emission.enabled instead.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(15,39): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(17,37): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(22,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(29,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(30,48): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(30,22): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(32,65): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\ReplayUtils.cs(29,29): warning CS0612: 'ReplayIdentity' is obsolete Assets\simuzen\platform\utils\NetGameObjectUtils.cs(118,68): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(118,18): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(123,61): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(123,127): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(133,32): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(145,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(145,67): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(159,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(159,68): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficAI.cs(1759,13): warning CS0219: The variable 'z' is assigned but its value is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerAudioManager.cs(41,26): warning CS0618: 'UnityWebRequest.Send()' is obsolete: 'Use SendWebRequest. It returns a UnityWebRequestAsyncOperation which contains a reference to the WebRequest object.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerAudioManager.cs(43,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,54): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs(64,59): warning CS0618: 'ConfigurableVehicle.VehicleTransform' is obsolete: 'Use GetInteriorComponent()' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(75,32): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\VRCalibrationManager.cs(74,13): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\VRCalibrationManager.cs(75,43): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\VRCalibrationManager.cs(75,13): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(130,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(132,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(140,83): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(140,142): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(173,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(180,26): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(181,39): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(185,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(186,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(188,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(189,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(263,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(267,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(277,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(387,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(430,29): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,93): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,112): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\TMEditor\Managers\TMDialogManager.cs(273,27): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(243,17): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(243,92): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(91,40): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(92,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\playmaker\actions\log\CloseLogAction.cs(29,24): warning CS0168: The variable 'e' is declared but never used Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(155,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(157,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(165,83): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(165,143): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(198,41): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(204,27): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(205,40): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(209,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(210,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(212,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(213,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\platform\DeformableMeshes\Core\wrappers\UnityTerrainWrapper.cs(180,13): warning CS0618: 'Terrain.ApplyDelayedHeightmapModification()' is obsolete: 'Use TerrainData.SyncHeightmap to notify all Terrain instances using the TerrainData.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(48,19): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(51,20): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Utils\Menu\GlobalExerciseParamsController.cs(150,31): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(303,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(307,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(72,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(72,74): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(73,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(73,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(93,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(94,36): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\PITrainingManagerSceneService.cs(66,33): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(14,41): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(20,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(28,36): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(228,26): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(230,46): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(244,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(617,66): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(626,29): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(691,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(730,29): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(140,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(140,71): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(516,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(516,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(517,22): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(87,46): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(759,32): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(264,37): warning CS0219: The variable 'radius' is assigned but its value is never used Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(849,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(342,47): warning CS0618: 'ConfigurableVehicle.VehicleSizeQuery' is obsolete: 'Use GetInteriorComponent()' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(912,57): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(931,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(955,37): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(956,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(974,30): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(978,31): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(982,52): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(982,103): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(983,31): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(995,58): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(995,124): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(1002,46): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(152,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(156,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(34,17): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(39,17): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(48,17): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(62,13): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(316,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(321,78): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(19,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,4): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(43,20): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(61,4): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(61,42): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_MachineryVehicleTelemetry.cs(37,13): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulationEvent' is obsolete Assets\simuzen\platform\systems\base\services\hud\SimuZenGUIService.cs(78,21): warning CS0618: 'HUDMonitor.setLogo(Sprite)' is obsolete: 'Use HProductLogo' Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VehicleTelemetry.cs(50,13): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulationEvent' is obsolete Assets\simuzen\platform\hud\components\HCOM_LoginPanel\HCOM_MainMenu.cs(17,48): warning CS0612: 'HUDDefaultConstants.ATLAS_HUD_COMPONENTS' is obsolete Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VehicleTelemetry.cs(216,13): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulationEvent' is obsolete Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(120,13): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(121,43): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(121,13): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(611,17): warning CS0618: 'ProxyScreen.ShowMessage(string)' is obsolete: 'Usar ShowMessage(IHUDMessage)' Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(617,17): warning CS0618: 'ProxyScreen.ShowMessage()' is obsolete: 'Usar ShowMessage(IHUDMessage)' Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(125,13): warning CS0162: Unreachable code detected Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(90,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(79,10): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(92,51): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(92,26): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(101,61): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(102,57): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(52,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(91,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(248,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(265,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(273,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(126,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(126,48): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(134,21): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(134,52): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(298,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(303,59): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(303,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(227,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(232,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(238,45): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(243,32): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(101,17): warning CS0618: 'SceneManager.UnloadScene(string)' is obsolete: 'Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(14,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(356,13): warning CS0612: 'EnvironmentService.SendEnabledEvent(IModifierEnvironment, EnvironmentParams.TModifiers)' is obsolete Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(38,159): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(56,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(398,13): warning CS0612: 'EnvironmentService.SendDisabledEvent(EnvironmentParams.TModifiers)' is obsolete Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(70,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(84,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(84,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(89,64): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(106,42): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(107,46): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(120,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(99,25): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(99,73): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(33,13): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(83,81): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets\simuzen\platform\systems\base\services\infraction\interop\impl\LegacyProInteropService.cs(26,50): warning CS0067: The event 'LegacyProInteropService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(25,50): warning CS0067: The event 'RemoteFileService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(26,59): warning CS0067: The event 'DebugEnvironmentService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(18,44): warning CS0067: The event 'GlobalAudioService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(189,37): warning CS0067: The event 'DebugCameraService.OnCeilingChanged' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(65,40): warning CS0067: The event 'BasicPassengersService.OnBoardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\infraction\interop\impl\DisabledInteropService.cs(17,47): warning CS0067: The event 'DisabledInteropService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(187,41): warning CS0067: The event 'DebugCameraService.OnCameraPivotChanged' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\FakeDeformableTerrainsOperationService.cs(139,83): warning CS0067: The event 'FakeDeformableTerrainsOperationService.TileModifiedTerrain' is never used Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(14,46): warning CS0067: The event 'ReplayDataBusService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(32,25): warning CS0067: The event 'DummyPassengersService.OnFinishFlow' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(58,32): warning CS0067: The event 'DebugEnvironmentService.OnIntensity' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(111,29): warning CS0067: The event 'ReplayVehicleService.OnCompletedSpawn' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(159,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierDisabled' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(69,40): warning CS0067: The event 'BasicPassengersService.OnBoardingStart' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(27,25): warning CS0067: The event 'DummyPassengersService.OnReleaseAllPassengersRequests' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(20,35): warning CS0067: The event 'ReplayVehicleService.OnReplayServiceReady' is never used Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(20,59): warning CS0067: The event 'SceneryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs(20,50): warning CS0067: The event 'GlobalVRService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\performance\PerformanceService.cs(15,50): warning CS0067: The event 'PerformanceService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(23,44): warning CS0067: The event 'GlobalSceneryService.OnServiceFailed' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs(17,59): warning CS0067: The event 'DeformableTerrainService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Spawn\VehicleSpawnerService.cs(15,50): warning CS0067: The event 'VehicleSpawnerService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(23,25): warning CS0067: The event 'DummyPIPassengersService.OnNetReleaseAllPassengersRequests' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs(66,29): warning CS0067: The event 'FallOffGenerator.OnGetUp' is never used Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(203,29): warning CS0067: The event 'TrafficService.OnVehicleOvertakingSpawned' is never used Assets\simuzen\platform\systems\base\configuration\Configuration.cs(82,50): warning CS0067: The event 'Configuration.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(34,35): warning CS0067: The event 'DummyRearviewService.OnLeftSwitched' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(48,53): warning CS0067: The event 'TestSceneService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(177,33): warning CS0067: The event 'DebugEnvironmentService.OnWindConfiguration' is never used Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(19,50): warning CS0067: The event 'GlobalCameraService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(53,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopNearby' is never used Assets\simuzen\platform\systems\base\services\hardware\PIHardwareService.cs(20,50): warning CS0067: The event 'PIHardwareService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(33,40): warning CS0067: The event 'DummyPassengersService.OnBoardingStart' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentComponents.cs(8,29): warning CS0067: The event 'DebugEnvironmentComponents.OnReady' is never used Assets\simuzen\platform\systems\base\services\workflow\WorkflowService.cs(11,50): warning CS0067: The event 'WorkflowService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(46,38): warning CS0067: The event 'TestSceneService.OnServiceReady' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(11,46): warning CS0067: The event 'DummyPIPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(110,29): warning CS0067: The event 'ReplayVehicleService.OnStartSpawn' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(28,40): warning CS0067: The event 'DummyPassengersService.OnUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\workflow\WorkflowService.cs(13,29): warning CS0067: The event 'WorkflowService.OnStart' is never used Assets\simuzen\platform\systems\base\services\coroutine\CoroutineService.cs(15,46): warning CS0067: The event 'CoroutineService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleRigidbody.cs(16,39): warning CS0067: The event 'VehicleRigidbody.OnVehicleTrigger' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(17,59): warning CS0067: The event 'PassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(182,59): warning CS0067: The event 'TrafficService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(26,50): warning CS0067: The event 'SceneVRService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(63,25): warning CS0067: The event 'BasicPassengersService.OnReleaseAllPassengersRequests' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs(65,29): warning CS0067: The event 'FallOffGenerator.OnFallOff' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(22,59): warning CS0067: The event 'ReplayVehicleService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(72,40): warning CS0067: The event 'BasicPassengersService.OnUnboardingCompleted' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(46,35): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnCeilingChanged' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(28,39): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleRawCollision' is never used Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs(15,50): warning CS0067: The event 'BasicPersistentService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\session\ContextService.cs(23,44): warning CS0067: The event 'ContextService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(21,29): warning CS0067: The event 'GlobalSceneryService.OnServiceReady' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(64,40): warning CS0067: The event 'BasicPassengersService.OnUnboardPassengersRequest' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\Input-Output\Output\SMBOutput.cs(23,35): warning CS0067: The event 'SMBOutput.OnServiceReady' is never used Assets\simuzen\platform\systems\base\services\AbstractExposableService.cs(46,53): warning CS0067: The event 'XService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(68,25): warning CS0067: The event 'BasicPassengersService.OnFinishFlow' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(70,40): warning CS0067: The event 'BasicPassengersService.OnBoardingCompleted' is never used Assets\simuzen\platform\systems\base\services\driverlicense\DriverTargetService.cs(12,50): warning CS0067: The event 'DriverTargetService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs(21,50): warning CS0067: The event 'RegistryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(17,53): warning CS0067: The event 'TestGlobalService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(52,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopMissing' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(67,25): warning CS0067: The event 'BasicPassengersService.OnStartFlow' is never used Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(33,35): warning CS0067: The event 'DummyRearviewService.OnRightSwitched' is never used Assets\simuzen\platform\legacy\Biometrics\NitgenFingerprintService.cs(46,46): warning CS0067: The event 'NitgenFingerprintService.OnServiceFailed' is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\PITrainingManagerSceneService.cs(29,29): warning CS0067: The event 'PITrainingManagerSceneService.OnExerciseEnded' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\Input-Output\Output\SMBOutput.cs(24,50): warning CS0067: The event 'SMBOutput.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(24,50): warning CS0067: The event 'AssetBundleService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(19,50): warning CS0067: The event 'NetworkMessageService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(188,41): warning CS0067: The event 'DebugCameraService.OnCameraCreated' is never used Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(35,46): warning CS0067: The event 'TmCircuitLineNode.OnNodeToRendererPathEvent' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(51,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopDetected' is never used Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\IGlobalVRService.cs(24,50): warning CS0067: The event 'DummyGlobalVRService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\DummyTelemetryService.cs(9,50): warning CS0067: The event 'DummyTelemetryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs(13,50): warning CS0067: The event 'SpecialScreenService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(53,40): warning CS0067: The event 'DebugEnvironmentService.OnEnvConfiguration' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\ElectricEnginelIgnitionController.cs(10,44): warning CS0067: The event 'ElectricEnginelIgnitionController.OnStatusChanged' is never used Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(16,59): warning CS0067: The event 'DummyRearviewService.OnServiceFailed' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs(15,29): warning CS0067: The event 'DeformableTerrainService.IsVehiclePoolReady' is never used Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(13,31): warning CS0067: The event 'ReplayDataBusService.OnServiceReady' is never used Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(25,29): warning CS0067: The event 'GlobalOrchestratorFromList.OnLoadComplete' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\ReplayPassengersService.cs(7,59): warning CS0067: The event 'ReplayPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Culling\CullingService.cs(12,50): warning CS0067: The event 'CullingService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Stateful\StatefulGOsService.cs(16,46): warning CS0067: The event 'StatefulGOsService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs(21,49): warning CS0067: The event 'PIInfractionService.OnInfractionPoints1' is never used Assets\simuzen\platform\systems\base\services\infraction\DummyInfractionService.cs(17,50): warning CS0067: The event 'DummyInfractionService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(29,39): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleTrigger' is never used Assets\simuzen\platform\systems\base\services\telemetry\GlobalTelemetryService.cs(12,50): warning CS0067: The event 'GlobalTelemetryService.OnServiceFailed' is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\PITrainingManagerSceneService.cs(31,50): warning CS0067: The event 'PITrainingManagerSceneService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs(19,50): warning CS0067: The event 'VehicleDatabaseService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs(192,29): warning CS0067: The event 'ForkBase.OnOutOfFrustum' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(13,55): warning CS0067: The event 'BasicPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(54,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopEnter' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(15,59): warning CS0067: The event 'PIPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(57,34): warning CS0067: The event 'DebugEnvironmentService.OnEnvModifier' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(55,30): warning CS0067: The event 'DebugEnvironmentService.OnDaytime' is never used Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(29,59): warning CS0067: The event 'PassengerFactoryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(24,40): warning CS0067: The event 'DummyPIPassengersService.OnNetRequestBusStop' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(30,40): warning CS0067: The event 'DummyPassengersService.OnReleaseUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\BodyTraking\scripts\BodyTrackingService.cs(14,55): warning CS0067: The event 'BodyTrackingService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(192,41): warning CS0067: The event 'TrafficService.OnUserLaneChange' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(160,39): warning CS0067: The event 'DebugEnvironmentService.OnValidateFail' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MultiBlockableIgnitionController.cs(10,44): warning CS0067: The event 'MultiBlockableIgnitionController.OnStatusChanged' is never used Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\DummyPassengerFactoryService.cs(12,46): warning CS0067: The event 'DummyPassengerFactoryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(66,40): warning CS0067: The event 'BasicPassengersService.OnReleaseUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(22,36): warning CS0067: The event 'AssetBundleService.OnLoadingBundle' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(36,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingCompleted' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(27,44): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleCollision' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(158,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierEnabled' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(29,40): warning CS0067: The event 'DummyPassengersService.OnBoardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(12,46): warning CS0067: The event 'DummyPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(35,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingStart' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(125,29): warning CS0067: The event 'ReplayVehicleService.OnRemoteVehicle' is never used Assets\simuzen\platform\systems\base\services\headtracking\IHeadTrackingService.cs(39,53): warning CS0067: The event 'FakeHeadTrackingService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(25,40): warning CS0067: The event 'DummyPIPassengersService.OnNetUploadRequested' is never used Assets\simuzen\platform\systems\base\services\input\InputServiceDecorator.cs(59,46): warning CS0067: The event 'InputServiceDecorator.OnServiceFailed' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\FakeDeformableTerrainsOperationService.cs(137,29): warning CS0067: The event 'FakeDeformableTerrainsOperationService.IsVehiclePoolReady' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MultiBlockableIgnitionController.cs(28,38): warning CS0067: The event 'MultiBlockableIgnitionController.OnKeyStatusChange' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(21,44): warning CS0067: The event 'PassengersService.OnReleaseUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(23,50): warning CS0067: The event 'GlobalLocutionService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(15,41): warning CS0067: The event 'TestGlobalService.OnServiceReady' is never used Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(42,47): warning CS0067: The event 'FakeInteropService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\ElectricEnginelIgnitionController.cs(26,38): warning CS0067: The event 'ElectricEnginelIgnitionController.OnKeyStatusChange' is never used Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(19,50): warning CS0067: The event 'RewiredInputSystem.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(34,40): warning CS0067: The event 'DummyPassengersService.OnBoardingCompleted' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(21,43): warning CS0067: The event 'AssetBundleService.OnBundleVersionResult' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(56,30): warning CS0067: The event 'DebugEnvironmentService.OnWeather' is never used Assets\simuzen\platform\systems\base\services\product\ProductService.cs(16,50): warning CS0067: The event 'ProductService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(31,25): warning CS0067: The event 'DummyPassengersService.OnStartFlow' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(71,40): warning CS0067: The event 'BasicPassengersService.OnUnboardingStart' is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(29,23): warning CS0414: The field 'MachineryDriverBehaviourAction.t' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(14,16): warning CS0414: The field 'EH5000LoadHandler._isInitialAnimation' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(27,22): warning CS0414: The field 'MachineryDriverBehaviourAction.outOfFrustum' is assigned but its value is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs(14,60): warning CS0414: The field 'CircuitLineTMStep._settings' is assigned but its value is never used Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSPlayerReservePoints.cs(32,10): warning CS0414: The field 'TSPlayerReservePoints.isOnConnector' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Spreader\Spreader.cs(9,22): warning CS0414: The field 'Spreader._spawning' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryLMVIgnitionControllerComponent.cs(75,22): warning CS0414: The field 'MilitaryLMVIgnitionControllerComponent._auxIgnitionSignal' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(19,18): warning CS0414: The field 'ControllerChecker.xButtonPressed' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(37,27): warning CS0414: The field 'BrakePressure.statusBackup' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(31,22): warning CS0414: The field 'EH5000FailuresHandler._cautionCoroutineRunning' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(7,18): warning CS0414: The field 'ControllerChecker.triggerRightPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(10,18): warning CS0414: The field 'ControllerChecker.touchpadLeftPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(20,18): warning CS0414: The field 'ControllerChecker.aButtonPressed' is assigned but its value is never used Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RewiredInputDebugWindow.cs(52,29): warning CS0414: The field 'RewiredInputDebugWindow._currentModifiedAction' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(27,44): warning CS0414: The field 'MachineryDriverBehaviourAction.exiting' is assigned but its value is never used Assets\simuzen\platform\hud\components\HCOM_GP_SpeedNumbers.cs(12,22): warning CS0414: The field 'HCOM_GP_SpeedNumbers._isShutoff' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryRG31IgnitionControllerComponent.cs(56,22): warning CS0414: The field 'MilitaryRG31IgnitionControllerComponent._auxIgnitionSignal' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(31,21): warning CS0414: The field 'MachineryDriverBehaviourAction.indexCamera' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorLoaderShovelAudioManager.cs(27,23): warning CS0414: The field 'ExcavatorLoaderShovelAudioManager._inactivityOffset' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(31,22): warning CS0414: The field 'EX5500FailuresHandler._cautionCoroutineRunning' is assigned but its value is never used Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(30,23): warning CS0414: The field 'CircuitLineController.pathPosition' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(35,18): warning CS0414: The field 'ControllerChecker.xButtonPressedDown' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs(35,40): warning CS0414: The field 'FallOffGenerator.fallOffMaxAngularVelocity' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs(32,40): warning CS0414: The field 'FallOffGenerator.fallOffMaxDepenetrarion' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ConfigurableAutomaticGearboxController.cs(39,22): warning CS0414: The field 'ConfigurableAutomaticGearboxController.isChangingGear' is assigned but its value is never used Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(81,22): warning CS0414: The field 'FreeRouteController._hasRouteBeenPlayed' is assigned but its value is never used Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(19,41): warning CS0414: The field 'TrainingManagerEditorCameraService.configuration' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(14,16): warning CS0414: The field 'EX5500LoadHandler._isInitialAnimation' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(14,18): warning CS0414: The field 'ControllerChecker.appmenuLeftPressed' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryRG31IgnitionControllerComponent.cs(71,38): warning CS0414: The field 'MilitaryRG31IgnitionControllerComponent._absLight' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\HCOM_RabbitTurtleHandler.cs(10,15): warning CS0414: The field 'HCOM_RabbitTurtleHandler._keyState' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\ExcavatorOpenableBucket.cs(14,23): warning CS0414: The field 'ExcavatorOpenableBucket._sideshiftPosition' is assigned but its value is never used Assets\simuzen\CommonTools\CullingSystem\System\CullingBakeDebugger.cs(17,22): warning CS0414: The field 'CullingBakeDebugger.prevDebug' is assigned but its value is never used Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\ProximityRadarSensor.cs(15,23): warning CS0414: The field 'ProximityRadarSensor._offsetDistanceToEntity' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(23,18): warning CS0414: The field 'ControllerChecker.yButtonPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(31,18): warning CS0414: The field 'ControllerChecker.appmenuRightPressedDown' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\BodyTraking\scripts\BodyTrackingService.cs(20,35): warning CS0414: The field 'BodyTrackingService.usingExternalApp' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ConfigurableAutomaticGearboxController.cs(36,21): warning CS0414: The field 'ConfigurableAutomaticGearboxController.gear' is assigned but its value is never used Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RewiredInputDebugWindow.cs(47,31): warning CS0414: The field 'RewiredInputDebugWindow.selectionGrid' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(27,16): warning CS0414: The field 'EH5000FailuresHandler._isInitialAnimation' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(6,18): warning CS0414: The field 'ControllerChecker.triggerLeftPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs(24,23): warning CS0414: The field 'DumperBucketAudioManager._inactivityOffset' is assigned but its value is never used Assets\simuzen\platform\hud\components\HCOM_PI_SpeedNumbers.cs(18,22): warning CS0414: The field 'HCOM_PI_SpeedNumbers._enabled' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\DashboardHandler\DashboardHandler.cs(22,23): warning CS0414: The field 'DashboardHandler._value' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(24,18): warning CS0414: The field 'ControllerChecker.bButtonPressed' is assigned but its value is never used Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\TriggerController.cs(21,36): warning CS0414: The field 'TriggerController.triggerIconImage' is assigned but its value is never used Assets\simuzen\platform\hud\components\HCOM_IG_SlopePanel.cs(23,22): warning CS0414: The field 'HCOM_IG_SlopePanel._initialized' is assigned but its value is never used Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(97,22): warning CS0414: The field 'FreeRoutePanelController._panelAdjusted' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(36,18): warning CS0414: The field 'ControllerChecker.aButtonPressedDown' is assigned but its value is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerStepManager.cs(21,50): warning CS0414: The field 'TrainingManagerStepManager.routeCreatorManager' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(11,18): warning CS0414: The field 'ControllerChecker.touchpadRightPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(15,18): warning CS0414: The field 'ControllerChecker.appmenuRightPressed' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(26,22): warning CS0414: The field 'EX5500FailuresHandler._Caution' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(30,18): warning CS0414: The field 'ControllerChecker.appmenuLeftPressedDown' is assigned but its value is never used Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\BaseCustomVoiceProvider.cs(258,24): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\BaseCustomVoiceProvider.cs(258,44): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(267,30): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(267,50): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\BaseVoiceProvider.cs(327,24): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\BaseVoiceProvider.cs(327,44): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(450,24): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(450,44): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\Obi\Scripts\Attributes\VisibleIf.cs(16,21): warning CS0414: The field 'VisibleIf.fieldInfo' is assigned but its value is never used Assets\simuzen\CommonTools\Obi\Scripts\Attributes\VisibleIf.cs(15,22): warning CS0414: The field 'VisibleIf.eventMethodInfo' is assigned but its value is never used Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(30,27): warning CS0109: The member 'SteamVR_Camera.camera' does not hide an accessible member. The new keyword is not required. Assets\simuzen\CommonTools\SteamVR\InteractionSystem\Core\Scripts\HandCollider.cs(9,31): warning CS0109: The member 'HandCollider.rigidbody' does not hide an accessible member. The new keyword is not required. Assets\simuzen\CommonTools\SteamVR\InteractionSystem\Core\Scripts\LinearAnimation.cs(16,24): warning CS0109: The member 'LinearAnimation.animation' does not hide an accessible member. The new keyword is not required. Assets\simuzen\CommonTools\SteamVR\InteractionSystem\Core\Scripts\Throwable.cs(59,33): warning CS0109: The member 'Throwable.rigidbody' does not hide an accessible member. The new keyword is not required. Assets\simuzen\CommonTools\SteamVR\InteractionSystem\Teleport\Scripts\TeleportPoint.cs(41,25): warning CS0109: The member 'TeleportPoint.animation' does not hide an accessible member. The new keyword is not required. Assets\simuzen\CommonTools\SteamVR\InteractionSystem\Core\Scripts\InteractableDebug.cs(35,30): warning CS0109: The member 'InteractableDebug.rigidbody' does not hide an accessible member. The new keyword is not required. Assets\simuzen\CommonTools\SteamVR\InteractionSystem\Samples\JoeJeff\JoeJeff.cs(43,31): warning CS0109: The member 'JoeJeff.rigidbody' does not hide an accessible member. The new keyword is not required. Assets\simuzen\CommonTools\SteamVR\InteractionSystem\Samples\Squishy\SquishyToy.cs(12,40): warning CS0109: The member 'SquishyToy.renderer' does not hide an accessible member. The new keyword is not required. Assets\simuzen\CommonTools\SteamVR\InteractionSystem\Samples\Squishy\SquishyToy.cs(21,31): warning CS0109: The member 'SquishyToy.rigidbody' does not hide an accessible member. The new keyword is not required. BuildPlayerGenerator: Succeeded [Licensing::Client] Successfully resolved entitlements Registering precompiled user dll's ... Registered in 0.036076 seconds. Refresh completed in 0.510246 seconds. RefreshInfo: RefreshV2() scanfilter: RefreshProfiler: Total: 510.229ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.050ms Scan: 6.182ms OnSourceAssetsModified: 0.000ms InitializeImportedAssetsSnapshot: 44.827ms GetAllGuidsForCategorization: 1.526ms CategorizeAssets: 324.152ms ImportAndPostprocessOutOfDateAssets: 30.698ms (7.772ms without children) PostProcessAllAssets: 0.000ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.463ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.706ms OnDemandSchedulerStart: 2.119ms RestoreLoadedAssetsState: 11.637ms ReloadSourceAssets: 5.706ms UnloadImportedAssets: 2.042ms Hotreload: 0.027ms FixTempGuids: 0.010ms GatherAllCurrentPrimaryArtifactRevisions: 2.697ms UnloadStreamsBegin: 1.924ms LoadedImportedAssetsSnapshotReleaseGCHandles: 5.331ms GetLoadedSourceAssetsSnapshot: 17.113ms PersistCurrentRevisions: 2.357ms UnloadStreamsEnd: 0.149ms Untracked: 65.436ms - HUD_FreightlinerVehicleDashboardAtlas (159 / 4059) bytes - HUD_Kenworth2025VehicleDashboardAtlas (254 / 4059) bytes System memory in use before: 1.75 GB. System memory in use after: 1.76 GB. Unloading 529 unused Assets to reduce memory usage. Loaded Objects now: 83541. Total: 67.476800 ms (FindLiveObjects: 3.385600 ms CreateObjectMapping: 1.470600 ms MarkObjects: 62.228300 ms DeleteObjects: 0.391500 ms) - Batching 2 : Memory 1795 MB - Placed sprite panel_kenworth_2025_backgr in page ( 0) at ( 0, 0). Page is now (1916, 734). ( 1920/738). - Placed sprite Freightliner_panel_night in page ( 0) at ( 0, 0). Page is now (1879, 890). ( 1883/894). - Placed sprite GP_circleBigWhite in page ( 0) at ( 0, 738). Page is now (1916, 1219). ( 485/485). - Placed sprite Freightliner_panel_day in page ( 0) at ( 0, 894). Page is now (1879, 1784). ( 1883/894). - Placed sprite GP_circleBig in page ( 0) at ( 485, 738). Page is now (1916, 1219). ( 485/485). - Placed sprite GP_circleBigWhite in page ( 1) at ( 0, 0). Page is now ( 481, 481). ( 485/485). - Placed sprite GP_circleBig in page ( 1) at ( 485, 0). Page is now ( 966, 481). ( 485/485). - Placed sprite GP_background in page ( 0) at ( 0, 1223). Page is now (1916, 1479). ( 260/260). - Placed sprite GP_background in page ( 1) at ( 0, 485). Page is now ( 966, 741). ( 260/260). - Placed sprite GP_MotorOilTemperature in page ( 1) at ( 260, 485). Page is now ( 966, 741). ( 252/253). - Placed sprite GP_FuelBackground in page ( 1) at ( 512, 485). Page is now ( 966, 741). ( 252/252). - Placed sprite GP_rpmCircle in page ( 1) at ( 0, 745). Page is now ( 966, 988). ( 247/247). - Placed sprite freightliner_indicator_large in page ( 1) at ( 764, 485). Page is now ( 966, 988). ( 122/332). - Placed sprite GP_EngineTemperature in page ( 1) at ( 260, 738). Page is now ( 966, 988). ( 142/142). - Placed sprite GP_PressionPanel in page ( 1) at ( 402, 738). Page is now ( 966, 988). ( 142/142). - Placed sprite freightliner_indicator_short in page ( 1) at ( 544, 737). Page is now ( 966, 988). ( 92/163). - Placed sprite GP_needle in page ( 1) at ( 247, 880). Page is now ( 966, 988). ( 160/40). - Placed sprite freightliner_circle in page ( 1) at ( 407, 880). Page is now ( 966, 988). ( 71/69). - Placed sprite freightliner_circle in page ( 1) at ( 636, 737). Page is now ( 966, 988). ( 71/69). - Placed sprite freightliner_arrow_right in page ( 1) at ( 636, 806). Page is now ( 966, 988). ( 69/69). - Placed sprite freightliner_arrow_left in page ( 1) at ( 478, 900). Page is now ( 966, 988). ( 68/68). - Placed sprite freightliner_retarder in page ( 1) at ( 636, 875). Page is now ( 966, 988). ( 78/58). - Placed sprite freightliner_check_engine in page ( 1) at ( 705, 817). Page is now ( 966, 988). ( 78/58). - Placed sprite freightliner_abs in page ( 1) at ( 886, 485). Page is now ( 966, 988). ( 79/57). - Placed sprite freightliner_service_brake in page ( 1) at ( 546, 900). Page is now ( 966, 988). ( 79/57). - Placed sprite freightliner_parking in page ( 1) at ( 886, 542). Page is now ( 966, 988). ( 79/57). - Placed sprite freightliner_ESP in page ( 1) at ( 783, 817). Page is now ( 966, 988). ( 79/57). - Placed sprite freightliner_ASR in page ( 1) at ( 886, 599). Page is now ( 966, 988). ( 79/57). - Placed sprite freightliner_tempomat_ar in page ( 1) at ( 886, 656). Page is now ( 966, 988). ( 79/57). - Placed sprite freightliner_engine_blank in page ( 1) at ( 714, 875). Page is now ( 966, 988). ( 77/58). - Placed sprite freightliner_stop_engine in page ( 1) at ( 791, 874). Page is now ( 966, 988). ( 77/58). - Placed sprite freightliner_temp in page ( 1) at ( 886, 713). Page is now ( 966, 988). ( 65/65). - Placed sprite freightliner_gear_warning in page ( 1) at ( 791, 932). Page is now ( 966, 992). ( 65/64). - Placed sprite freightliner_battery in page ( 1) at ( 862, 817). Page is now ( 966, 992). ( 71/57). - Placed sprite freightliner_green_lamp in page ( 1) at ( 247, 920). Page is now ( 966, 992). ( 65/61). - Placed sprite freightliner_seat_belt in page ( 1) at ( 868, 874). Page is now ( 966, 992). ( 52/72). - Placed sprite freightliner_water in page ( 1) at ( 546, 957). Page is now ( 966, 1006). ( 65/53). - Placed sprite freightliner_5th_wheel_red in page ( 1) at ( 312, 920). Page is now ( 966, 1006). ( 60/50). - Placed sprite GP_TC_off in page ( 1) at ( 625, 933). Page is now ( 966, 1006). ( 53/53). - Placed sprite GP_TC_on in page ( 1) at ( 933, 778). Page is now ( 982, 1006). ( 53/53). - Placed sprite GP_TC in page ( 1) at ( 678, 933). Page is now ( 982, 1006). ( 53/53). - Placed sprite GP_BrakeAssistant in page ( 1) at ( 920, 874). Page is now ( 982, 1006). ( 54/50). - Placed sprite freightliner_5th_wheel_yellow in page ( 1) at ( 920, 924). Page is now ( 982, 1006). ( 52/48). - Placed sprite freightliner_5th_wheel_green in page ( 1) at ( 312, 970). Page is now ( 982, 1014). ( 52/48). - Placed sprite freightliner_oil in page ( 1) at ( 856, 972). Page is now ( 982, 1014). ( 70/34). - Placed sprite freightliner_ip_indicator in page ( 1) at ( 965, 485). Page is now (1010, 1014). ( 49/45). - Placed sprite GP_ESP in page ( 1) at ( 972, 924). Page is now (1011, 1014). ( 43/51). - Placed sprite GP_ESP_off in page ( 1) at ( 926, 972). Page is now (1011, 1019). ( 42/51). - Placed sprite GP_ESP_on in page ( 1) at ( 968, 975). Page is now (1011, 1022). ( 41/51). - Placed sprite freightliner_lights in page ( 1) at ( 0, 992). Page is now (1011, 1026). ( 50/38). - Placed sprite freightliner_tire_pressure in page ( 1) at ( 50, 992). Page is now (1011, 1031). ( 44/43). - Placed sprite freightliner_trailer_brake in page ( 1) at ( 0, 1035). Page is now (1011, 1062). ( 59/31). - Placed sprite freightliner_LIM in page ( 1) at ( 372, 949). Page is now (1011, 1062). ( 51/33). - Placed sprite freightliner_LevelRetarder in page ( 1) at ( 59, 1035). Page is now (1011, 1068). ( 43/37). - Placed sprite freightliner_tire_alingment in page ( 1) at ( 970, 0). Page is now (1011, 1068). ( 45/35). - Placed sprite freightliner_differential_Front in page ( 1) at ( 94, 992). Page is now (1011, 1068). ( 42/36). - Placed sprite freightliner_blue in page ( 1) at ( 0, 1066). Page is now (1011, 1099). ( 40/37). - Placed sprite freightliner_motor_heating in page ( 1) at ( 423, 949). Page is now (1011, 1099). ( 43/33). - Placed sprite freightliner_expand_arrows in page ( 1) at ( 40, 1072). Page is now (1011, 1102). ( 39/34). - Placed sprite GP_differential_lock in page ( 1) at ( 102, 1028). Page is now (1011, 1102). ( 41/32). - Placed sprite freightliner_suspension in page ( 1) at ( 0, 1106). Page is now (1011, 1133). ( 42/31). - Placed sprite freightliner_empty_gas in page ( 1) at ( 42, 1106). Page is now (1011, 1138). ( 34/36). - Placed sprite GP_MotorOilTemperature in page ( 0) at ( 970, 738). Page is now (1916, 1479). ( 252/253). - Placed sprite GP_FuelBackground in page ( 0) at (1222, 738). Page is now (1916, 1479). ( 252/252). - Placed sprite GP_rpmCircle in page ( 0) at ( 260, 1223). Page is now (1916, 1479). ( 247/247). - Placed sprite Kenworth_logo in page ( 0) at ( 507, 1223). Page is now (1916, 1479). ( 107/195). - Placed sprite GP_EngineTemperature in page ( 0) at ( 970, 991). Page is now (1916, 1479). ( 142/142). - Placed sprite GP_PressionPanel in page ( 0) at ( 614, 1223). Page is now (1916, 1479). ( 142/142). - Placed sprite T880_indicator_large in page ( 0) at (1474, 738). Page is now (1916, 1479). ( 66/236). - Placed sprite GP_needle in page ( 0) at ( 970, 1133). Page is now (1916, 1479). ( 160/40). - Placed sprite freightliner_circle in page ( 0) at (1540, 738). Page is now (1916, 1479). ( 71/69). - Placed sprite freightliner_circle in page ( 0) at ( 507, 1418). Page is now (1916, 1483). ( 71/69). - Placed sprite freightliner_arrow_right in page ( 0) at (1222, 990). Page is now (1916, 1483). ( 69/69). - Placed sprite freightliner_arrow_left in page ( 0) at ( 260, 1470). Page is now (1916, 1534). ( 68/68). - Placed sprite freightliner_retarder in page ( 0) at ( 614, 1365). Page is now (1916, 1534). ( 78/58). - Placed sprite freightliner_check_engine in page ( 0) at ( 756, 1223). Page is now (1916, 1534). ( 78/58). - Placed sprite freightliner_abs in page ( 0) at ( 0, 1483). Page is now (1916, 1536). ( 79/57). - Placed sprite freightliner_service_brake in page ( 0) at ( 970, 1173). Page is now (1916, 1536). ( 79/57). - Placed sprite freightliner_parking in page ( 0) at (1049, 1173). Page is now (1916, 1536). ( 79/57). - Placed sprite freightliner_ESP in page ( 0) at (1540, 807). Page is now (1916, 1536). ( 79/57). - Placed sprite freightliner_ASR in page ( 0) at (1112, 991). Page is now (1916, 1536). ( 79/57). - Placed sprite freightliner_tempomat_ar in page ( 0) at (1611, 738). Page is now (1916, 1536). ( 79/57). - Placed sprite freightliner_engine_blank in page ( 0) at (1690, 738). Page is now (1916, 1536). ( 77/58). - Placed sprite freightliner_stop_engine in page ( 0) at ( 834, 1223). Page is now (1916, 1536). ( 77/58). - Placed sprite T880_indicator_white_small in page ( 0) at ( 578, 1423). Page is now (1916, 1536). ( 40/112). - Placed sprite T880_indicator_small in page ( 0) at (1130, 1048). Page is now (1916, 1536). ( 40/112). - Placed sprite semicircle_gear in page ( 0) at ( 79, 1483). Page is now (1916, 1577). ( 44/98). - Placed sprite freightliner_temp in page ( 0) at ( 123, 1483). Page is now (1916, 1577). ( 65/65). - Placed sprite freightliner_gear_warning in page ( 0) at ( 911, 1230). Page is now (1916, 1577). ( 65/64). - Placed sprite freightliner_battery in page ( 0) at ( 976, 1230). Page is now (1916, 1577). ( 71/57). - Placed sprite freightliner_green_lamp in page ( 0) at (1619, 795). Page is now (1916, 1577). ( 65/61). - Placed sprite freightliner_seat_belt in page ( 0) at ( 0, 1540). Page is now (1916, 1608). ( 52/72). - Placed sprite freightliner_water in page ( 0) at ( 976, 1287). Page is now (1916, 1608). ( 65/53). - Placed sprite freightliner_5th_wheel_red in page ( 0) at (1291, 990). Page is now (1916, 1608). ( 60/50). - Placed sprite GP_TC_off in page ( 0) at ( 618, 1423). Page is now (1916, 1608). ( 53/53). - Placed sprite GP_TC_on in page ( 0) at ( 328, 1470). Page is now (1916, 1608). ( 53/53). - Placed sprite GP_TC in page ( 0) at ( 756, 1281). Page is now (1916, 1608). ( 53/53). - Placed sprite GP_BrakeAssistant in page ( 0) at ( 0, 1612). Page is now (1916, 1658). ( 54/50). - Placed sprite freightliner_5th_wheel_yellow in page ( 0) at ( 0, 1662). Page is now (1916, 1706). ( 52/48). - Placed sprite freightliner_5th_wheel_green in page ( 0) at ( 692, 1365). Page is now (1916, 1706). ( 52/48). - Placed sprite freightliner_oil in page ( 0) at (1920, 0). Page is now (1986, 1706). ( 70/34). - Placed sprite bar in page ( 0) at ( 52, 1581). Page is now (1986, 1706). ( 209/13). - Placed sprite freightliner_ip_indicator in page ( 0) at (1047, 1230). Page is now (1986, 1706). ( 49/45). - Placed sprite GP_ESP in page ( 0) at ( 188, 1483). Page is now (1986, 1706). ( 43/51). - Placed sprite GP_ESP_off in page ( 0) at (1474, 974). Page is now (1986, 1706). ( 42/51). - Placed sprite GP_ESP_on in page ( 0) at (1540, 864). Page is now (1986, 1706). ( 41/51). - Placed sprite freightliner_lights in page ( 0) at (1291, 1040). Page is now (1986, 1706). ( 50/38). - Placed sprite freightliner_tire_pressure in page ( 0) at (1041, 1287). Page is now (1986, 1706). ( 44/43). - Placed sprite freightliner_trailer_brake in page ( 0) at (1351, 990). Page is now (1986, 1706). ( 59/31). - Placed sprite freightliner_LIM in page ( 0) at ( 809, 1281). Page is now (1986, 1706). ( 51/33). - Placed sprite freightliner_LevelRetarder in page ( 0) at ( 54, 1594). Page is now (1986, 1706). ( 43/37). - Placed sprite freightliner_tire_alingment in page ( 0) at ( 0, 1710). Page is now (1986, 1741). ( 45/35). - Placed sprite freightliner_differential_Front in page ( 0) at (1920, 34). Page is now (1986, 1741). ( 42/36). - Placed sprite freightliner_blue in page ( 0) at (1130, 1160). Page is now (1986, 1741). ( 40/37). - Placed sprite TP_1_icon in page ( 0) at (1341, 1040). Page is now (1986, 1741). ( 45/32). - Placed sprite TP_2_icon in page ( 0) at ( 381, 1470). Page is now (1986, 1741). ( 45/32). - Placed sprite freightliner_motor_heating in page ( 0) at ( 381, 1502). Page is now (1986, 1741). ( 43/33). - Placed sprite freightliner_expand_arrows in page ( 0) at (1684, 796). Page is now (1986, 1741). ( 39/34). - Placed sprite GP_differential_lock in page ( 0) at (1540, 915). Page is now (1986, 1741). ( 41/32). - Placed sprite freightliner_suspension in page ( 0) at ( 692, 1413). Page is now (1986, 1741). ( 42/31). - Placed sprite freightliner_empty_gas in page ( 0) at ( 756, 1334). Page is now (1986, 1741). ( 34/36). - Placed sprite Indicator in page ( 0) at ( 97, 1594). Page is now (1986, 1797). ( 8/207). - Placed sprite diamond in page ( 0) at (1085, 1275). Page is now (1986, 1797). ( 19/25). Sprite Atlas Operation : " ## Generating Atlas Masks ## " took 0.283019 sec (current mem: 1807 MB) Processing Atlas : HUD_FreightlinerVehicleDashboardAtlas - Page ( 1) downsized to : (1024 x 2048). Sprite Atlas Operation : " ## Generate Texture and Render Datas ## " took 0.121692 sec (current mem: 1805 MB) Processing Atlas : HUD_Kenworth2025VehicleDashboardAtlas Sprite Atlas Operation : " ## Generate Texture and Render Datas ## " took 0.194926 sec (current mem: 1807 MB) - Packing completed. Registering precompiled user dll's ... Registered in 0.035270 seconds. Start importing Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_FreightlinerVehicleDashboardAtlas.spriteatlas using Guid(314b254b78d09184a8e5eecea34dc009) Importer(-1,00000000000000000000000000000000) -> (artifact id: '76d7332a89aba714d084eefc1dac36de') in 0.003582 seconds Start importing Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_Kenworth2025VehicleDashboardAtlas.spriteatlas using Guid(189924c2f207d604ea3daf964be6f7c0) Importer(-1,00000000000000000000000000000000) -> (artifact id: '316f1772065140bd50f9754f24598f34') in 0.002874 seconds Refreshing native plugins compatible for Editor in 4.57 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.81 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1656.543ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.046ms Scan: 5.565ms OnSourceAssetsModified: 0.048ms InitializeImportedAssetsSnapshot: 32.545ms GetAllGuidsForCategorization: 1.673ms CategorizeAssets: 18.946ms ImportAndPostprocessOutOfDateAssets: 1515.911ms (13.214ms without children) ImportManagerImport: 18.636ms (8.435ms without children) ImportInProcess: 10.167ms UpdateCategorizedAssets: 0.034ms PostProcessAllAssets: 1432.054ms ReloadImportedAssets: 0.001ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.603ms InitializingProgressBar: 0.004ms PostProcessAllAssetNotificationsAddChangedAssets: 2.497ms OnDemandSchedulerStart: 1.828ms RestoreLoadedAssetsState: 13.639ms UpdateImportedAssetsSnapshot: 27.435ms ReloadSourceAssets: 5.848ms UnloadImportedAssets: 1.981ms Hotreload: 8.100ms FixTempGuids: 0.007ms GatherAllCurrentPrimaryArtifactRevisions: 1.708ms UnloadStreamsBegin: 9.222ms LoadedImportedAssetsSnapshotReleaseGCHandles: 4.758ms GetLoadedSourceAssetsSnapshot: 24.182ms PersistCurrentRevisions: 1.811ms UnloadStreamsEnd: 1.285ms Untracked: 22.904ms Registering precompiled user dll's ... Registered in 0.035917 seconds. Refresh completed in 0.476144 seconds. RefreshInfo: RefreshV2() scanfilter: RefreshProfiler: Total: 476.128ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.044ms Scan: 6.474ms OnSourceAssetsModified: 0.000ms InitializeImportedAssetsSnapshot: 33.330ms GetAllGuidsForCategorization: 1.523ms CategorizeAssets: 321.272ms ImportAndPostprocessOutOfDateAssets: 31.391ms (7.321ms without children) PostProcessAllAssets: 0.000ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 7.190ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 3.099ms OnDemandSchedulerStart: 2.252ms RestoreLoadedAssetsState: 11.529ms ReloadSourceAssets: 5.247ms UnloadImportedAssets: 2.043ms Hotreload: 0.024ms FixTempGuids: 0.007ms GatherAllCurrentPrimaryArtifactRevisions: 1.615ms UnloadStreamsBegin: 0.206ms LoadedImportedAssetsSnapshotReleaseGCHandles: 4.572ms GetLoadedSourceAssetsSnapshot: 16.926ms PersistCurrentRevisions: 1.760ms UnloadStreamsEnd: 0.243ms Untracked: 49.449ms Sprite Atlas Operation : " ## Packed All Sprite Atlases ## " took 9.734299 sec (current mem: 1710 MB) SpriteAtlasPacking completed in 10.266748 sec Opening scene 'Assets/simuzen/scenes/StartingScene.unity' Unloading 2 Unused Serialized files (Serialized files now loaded: 0) Sprite Green_ON matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] [Licensing::Client] Successfully resolved entitlements Loaded scene 'Assets/simuzen/scenes/StartingScene.unity' Deserialize: 0.729 ms Integration: 69.292 ms Integration of assets: 0.001 ms Thread Wait Time: 0.052 ms Total Operation Time: 70.074 ms System memory in use before: 1.67 GB. System memory in use after: 1.68 GB. Unloading 2340 unused Assets to reduce memory usage. Loaded Objects now: 81352. Total: 64.917000 ms (FindLiveObjects: 3.928600 ms CreateObjectMapping: 3.212600 ms MarkObjects: 56.655800 ms DeleteObjects: 1.119100 ms) Created GICache directory at C:/Users/Jenkins/AppData/LocalLow/Unity/Caches/GiCache. Took: 0.015s, timestamps: [454.301 - 454.316] gi::BakeBackendSwitch: switching bake backend from 3 to 1. Setting up 12 worker threads for Enlighten. Thread -> id: ac74 -> priority: 1 Thread -> id: ac40 -> priority: 1 Thread -> id: ac8c -> priority: 1 Thread -> id: ac6c -> priority: 1 Thread -> id: ac44 -> priority: 1 Thread -> id: ac90 -> priority: 1 Thread -> id: ac88 -> priority: 1 Thread -> id: acb0 -> priority: 1 Thread -> id: ac3c -> priority: 1 Thread -> id: ac4c -> priority: 1 Thread -> id: ac80 -> priority: 1 Thread -> id: ac38 -> priority: 1 Sprite AC_upper_box_FIX matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite control matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite AC_levels matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite Green_OFF matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite level matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite AC_upper_box matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GP_BrakeAssistant matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_PresionNeumaticos matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_IntermitenteDer matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_CalentadoresGasoil matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_TemperaturaRefrigerante matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_Cinturon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_Warning matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_Antinieblatrasera matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_LuzFundida matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_LucesPosición matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_LucesCarretera matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_LucesCruce matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_Freno matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_NivelAceite matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_Antiniebladelantera matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_Airbag matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_IntermitenteIzq matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_Combustible matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_ABS matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_2H matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_FalloMotorIndicator matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_Rueda matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_4H matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_Diferencial matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_4L matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_ControlEstabilidad matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_ControlEstabilidad_On matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_Diferencial2 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_ASR matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_BloqueoDiferencial matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_ASR_On matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_Dial matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_Dial2 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_automatico matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4_Diferential_common matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4_Diferential2_common matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IG_Longitudinal matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_AutoWiperWasher matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IG_Background matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_PositionBeam matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_FrontFog matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Belt matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Carrier_Truck_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite regulador_velocidad_1 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_ChangeGear matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Retarder1 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_ESP_On matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite temp_sistema_electrotecnico matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_Airbag matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_CamR440_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_warning matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_MotorPreheating matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Lim matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_OpenDoors2 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Traction matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_ASR_On matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_SteeringSystemFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_ARTICULATED_KENWORTH_T880_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_CamRigPlataf_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_NoFuel2 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Retarder_Automatic matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite battery_full matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_BusRigUrb_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_NoFuel matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Dial1 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_SuspensionFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_C_Mec_Prancha_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_KENWORTH_T370_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_StabilitySensor matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_NoOil matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_ABS matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_RampUnfolded matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_TemperatureFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Retarder5 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Microbus_Van_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_CamRigCargaviva_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_CamRigCaja_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_FrontFog matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_IntLeft matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_BusTrailer_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_TireUnaligned matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Actros_2645_biart_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Manual matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite car_silhouette_day matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_TirePressure matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_OpenDoors_2 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_HandbreakFail matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite Indicator_small matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_RearFog matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_Belt matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Retarder3 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Kenworthdoble_articulado_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_DippedBeamsHeadlights matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_ESP matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_warning matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_CamArtPlataf_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_KMH matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_GearBoxFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_ASR matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Frame matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_IntRight matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_Puncture matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Carretera_2Eixos_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_C_Mec_Cacamba_sin_lona_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_CamT680_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_IntRight matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite regulador_velocidad_2 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_CamArtPlataf2_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_ServiceBrake matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Automatic matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_TankTruck matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Parking matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_TANKER_INTERNATIONAL_DAY_PROSTAR_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Tempomat matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Microbus_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_LowTirePressure matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_HandbreakFailIndicator matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_MotorFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_TrailerBrake matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_StopRequested matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_ABS matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_IntLeft matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite battery_full_NIGHT matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_WheelUnaligned matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Actros_2046_biart_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GO_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Retarder2 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_TruckCab matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_RampGoingDown matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_OpeningBox matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Retarder matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Bitrem_9Eixos_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Kenworthdoble_doble_articulado_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_CamArtCistPeligroso_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_RampGoingUp matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_FifthWheel3 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite car_silhouette_NIGHT matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Maintenance matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_CruiseControlWarningLight matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_ASR_On matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Rodotrem_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_CamBiart_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_SteeringSystemFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite Panel_Kangoo_Electrica_DAY matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_MainBeamHeadlights matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Freightliner_cab_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_LowWasherFluid matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Bitrem_7Eixos_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite alerta_sistema_electronico matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Tanker_Freightliner_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_BusBiartUrb_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_CamRigCaja2_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_AutoWiperWasher matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_TractionWarningLight_On matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_VUC_Bau_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_SuspensionFaillure matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Puncture matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_BlockedBrake matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_NoBattery matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Truck matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_FifthWheel2 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Retarder4 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite Indicator_large matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_PositionBeam matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_LowTirePressureIndicator matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Forest_Truck_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_DifferentialLock matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_OpenDoors1 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Wiper matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Bitruck_8x2_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Dial3 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Dial2 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_DippedBeamsHeadlights matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_CamArtCaja_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_HandBrake matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Trailer matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_CamArtCist_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_RearFog matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_OpenDoors_1 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite battery_empty matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Kenworth_10_Cab_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Tanker_Scania_R500_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_ElectronicSecurityLock matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_MainBeamHeadlights matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_BusInterurb_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_FifthWheel1 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Tanker_Road_Train_Freightliner_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite Panel_Kangoo_Electrica_NIGHT matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_StopRequestedRamp matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_C_Mec_Truck_LS_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_BusArtUrb_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Sequential matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_TrenCarretera_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_ParkingSensor matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_LightsWarning matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Actros_2046_art_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_GearBoxFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_TempomatART matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_OffTractionWarningLight matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite battery_empty_NIGHT matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_ServiceBrake matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_ASR matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_TractionWarningLight matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_ABS_On matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_manual matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4_Wheel matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_Averias matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IG_Trasversal matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_empty_gas matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_5th_wheel_yellow matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_5th_wheel_green matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_seat_belt matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_abs matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_water matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_battery matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_differential_Front matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_tire_alingment matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_service_brake matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_LIM matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_trailer_brake matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_gear_warning matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_blue matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_temp matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_oil matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_lights matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_parking matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_ESP matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_arrow_right matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_suspension matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_retarder matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_ip_indicator matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_tire_pressure matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_green_lamp matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_5th_wheel_red matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_arrow_left matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_check_engine matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_expand_arrows matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_ASR matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_motor_heating matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_tempomat_ar matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GP_EngineTemperature matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_engine_blank matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GP_ESP_on matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GP_FuelBackground matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_circle matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GP_circleBigWhite matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GP_PressionPanel matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_LevelRetarder matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GP_background matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GP_circleBig matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GP_ESP_off matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GP_differential_lock matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GP_needle matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_stop_engine matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GP_rpmCircle matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GP_MotorOilTemperature matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_circle matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GP_TC_off matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GP_TC_on matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GP_TC matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GP_ESP matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_IntLeft matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_RearFog matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_NoBattery matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GP_WheelUnaligned matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_IntRight matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_DippedBeamsHeadlights matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_ServiceBrake matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_MotorFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_ASR matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_FrontFog matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_Belt matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_LowTirePressure matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_ASR_On matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_TemperatureFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_warning matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GP_Puncture matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GP_SupensionFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_ESP matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_MainBeamHeadlights matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_AutoWiperWasher matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_ESP_On matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_PositionBeam matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_ABS matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_NoFuel matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_Airbag matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_LowWasherFluid matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_CruiseControlWarningLight_white matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GP_LowTirePressure matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_CruiseControlWarningLight matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_MotorPreheating matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GP_GearBoxFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_1_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite T880_indicator_white_small matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_2_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite T880_indicator_small matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite Kenworth_logo matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite T880_indicator_large matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IG_MaxSpeedVolcado matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IG_DialVolcado matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IG_2PixelBackground matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IG_BackgroundVolcado matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IG_VehicleVolcado matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_ButtonPressed1 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_ButtonNormal1 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_Wading_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_ADEFMNPRS matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_SpawnPoint1_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite indicator_large matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_ServiceArea_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_ButtonHover4 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite Servoarrows_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite ON_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_Stadium_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_TrainCar_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite Upbutton matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_ContinuousLine matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_ButtonHover3 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_N matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite Inclination_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_Loading2 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_ButtonNormalMenu matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite topbox04_off matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite gas_on matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_IndutrialPark_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite warining_brake_on matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_LoadingDock_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_D matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_Ramp40%_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_ReplayIcon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite Rectangle_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite Steeringwheel_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite warning_off matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_SpawnPoint5_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite check_engine_on matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_ButtonNormalPag matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_ButtonLine2 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_Control_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_LoadingUnloading_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_BulletPoint matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite Seat_Belt matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite check_engine_off matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite Square 1 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_ButtonNormal4 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite topbox04_on matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_Ramp60%_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite traction_control_off matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite turn_right_on matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite Gas_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_ButtonNormal3 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_ButtonPressedMenu matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite traction_control_on matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite BarHorizontal matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite BarVerticalNoTop matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite Parking_on matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_OpenFileNormal matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_Step_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite topbox01_on matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_ExitBRT_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite wheel_on matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_DownPit_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite high_beam_on matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_0123456789 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite battery_on matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite topbox02_off matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_ButtonPressed2 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite Bar01_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_ButtonOpen matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_SpawnPoint7_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_SpawnPoint3_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_SpawnPoint2_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_F matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite warning_transmission_on matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite gas_off matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite topbox02_on matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_CamIconOFF matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_UpPit_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_CamIcon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_MetalRamp_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_Mud_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_FaviconPI matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_RedState matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite reverse_warning_off matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_ButtonPressed3 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_MediumButton_Normal matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite turn_right_off matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_DownloadReplayPressed matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_ButtonLine1 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite reverse_warning_on matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_OpenFilePressed matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_BusLine_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_EmergencyBraking_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_Hospital_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite wheel_off matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_Pedestrian_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_Toll_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite Lockbutton_off matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite Parking_off matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_Play matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_DownloadTelemetryNormal matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite Floatbutton_on matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_ShortButton_Hover matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_Bridge_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_OilStation_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_Internet_Pressed matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_SpawnPoint4_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_M matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite lock_accelerator_on matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_Bump_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite lock_accelerator_off matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite Seat_Belt_on matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite Retarder_on matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_Roadworks_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_ShortButton_Normal matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite Button_d_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite indicator_small matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_Shoulder_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite topbox03_off matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_DownloadReplayNormal matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_shutdown matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite Floatbutton_off matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite warning_transmission_off matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_2C81BD_Blue1X2 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_Waves_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_A matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_Landslide_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_TrainStation_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite machine_lock_off matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite warning_brake_off matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_Road2_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite Bar03_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite OFF_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite battery_off matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_NoRoad_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite Panel Virtual 5 Dumper_backgr 1 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite Retarder_off matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_DashedLine matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_EntranceTunnel_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite BarVertical matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_UserLocation matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite Lockbutton_on matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_Church_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite DownbuttonON matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_EntranceBRT_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_TelemetryIcon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_Pause matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_SpawnPoint8_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite lock_accelerator_2_on matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_Stick_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_University_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite Clock_Sand matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_Ferry_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_FrameLoading2 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_ExitTrafficLightBRT_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite turn_left_on matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_2C81BD_BluePixel matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite warning_on matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_GreenState matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_Village_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite turn_left_off matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_School_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_StopBRT_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_InstructorLocation matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_NoShoulder_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_ButtonNormal2 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_LongButton_Hover matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_Heliport_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_LevelCrossing_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite high_beam_off matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite RET_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_LongButton_Normal matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite lock_accelerator_2_off matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite Bar02_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_S matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_SlalomCones_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_Cruise_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite Button_e_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_Internet_Hover matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_ExitTunnel_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_ButtonPressedPag matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_E matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite Button_b_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_Airport_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite machine_lock_on matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite Dumperinclination matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite BarVerticalNoTopSmall matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_MediumButton_Hover matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite Button_c_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_Tree_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_DownloadTelemetryPressed matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_Radar_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite Border - Cuadrado matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite Square 1 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_BikeLine_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_SpawnPoint6_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite topbox03_on matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_Parking_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite topbox01_off matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite UpbuttonON matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite Brake_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_Pyramid_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_DirtRamp_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_ButtonPressed4 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_R matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite Downbutton matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_P matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] '.' is not allowed in State name UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] '.' is not allowed in State name UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] '.' is not allowed in State name UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Opening scene 'Assets/simuzen/scenes/SimulationScene.unity' Could Not Create Action: : FSM: FollowingFork: LiftAGXDriverCameraBehaviourAction (Maybe the script was removed?) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) HutongGames.PlayMaker.ActionData:CreateAction (HutongGames.PlayMaker.ActionData/Context,int) HutongGames.PlayMaker.ActionData:LoadActions (HutongGames.PlayMaker.FsmState) HutongGames.PlayMaker.FsmState:LoadActions () HutongGames.PlayMaker.Fsm:InitData () PlayMakerFSM:OnAfterDeserialize () Unloading 6903 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Assets/simuzen/scenes/SimulationScene.unity' Deserialize: 1925.186 ms Integration: 47.266 ms Integration of assets: 85.200 ms Thread Wait Time: -0.109 ms Total Operation Time: 2057.542 ms System memory in use before: 5.96 GB. System memory in use after: 5.93 GB. Unloading 113235 unused Assets to reduce memory usage. Loaded Objects now: 106104. Total: 159.786400 ms (FindLiveObjects: 9.264600 ms CreateObjectMapping: 4.916100 ms MarkObjects: 100.735100 ms DeleteObjects: 44.869500 ms) Script attached to 'OrchestatorInit' in scene 'Assets/simuzen/scenes/SimulationScene.unity' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Opening scene 'Assets/simuzen/scenes/EmptyScene.unity' LightingSettings: switching bake backend from 1 to 0. Unloading 127 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Assets/simuzen/scenes/EmptyScene.unity' Deserialize: 0.414 ms Integration: 37.660 ms Integration of assets: 0.001 ms Thread Wait Time: 0.061 ms Total Operation Time: 38.135 ms System memory in use before: 5.76 GB. System memory in use after: 5.51 GB. Unloading 22803 unused Assets to reduce memory usage. Loaded Objects now: 83409. Total: 88.857600 ms (FindLiveObjects: 5.191100 ms CreateObjectMapping: 2.362700 ms MarkObjects: 60.632800 ms DeleteObjects: 20.670000 ms) gi::BakeBackendSwitch: Clear() active clients. [EnlightenBakeManager] m_Clear = false; [00:00:00] Enlighten: Precompute started. [00:00:00] Enlighten: Finished 1 Layout Systems job (0.00s execute, 0.00s integrate, 0.00s wallclock) [00:00:00] Enlighten: Finished 1 Tetrahedralize Probes job (0.00s execute, 0.00s integrate, 0.01s wallclock) [00:00:00] Enlighten: Precompute took 0.014705 seconds. Enlighten scene contents: 0 geometries. 0 instances. 0 systems. 0 probe groups. 0 cube maps. Scene is up-to-date. [PathTracer] Loaded OpenRL shaders in 0.670 secs -> Timestamps: [486.218 - 486.889].[Optix] Number of Devices = 1 [Optix] context local device 0: NVIDIA GeForce RTX 3060 - 12287MB VRAM (available: 11247MB) [Optix] successfully set up context. [Optix] removing context. [PathTracer] building lightmap data asset. [PathTracer] Total bake time: 0.010846, raw bake time: 0.000000 gi::BakeBackendSwitch: switching bake backend from 1 to 0. [00:00:02] Enlighten: Bake started. [PathTracer] building lightmap data asset. [00:00:02] Enlighten: Finished 1 Bake Runtime job (0.04s execute, 0.00s integrate, 0.04s wallclock) [00:00:02] Enlighten: Bake took 0.042290 seconds. [00:00:02] Enlighten: LightingDataAsset started. > Collecting Enlighten data Opening scene 'Temp/__Backupscenes/0.backup' LightingSettings: switching bake backend from 1 to 0. Unloading 14 Unused Serialized files (Serialized files now loaded: 0) ProgressiveSceneManager::Cancel() [00:00:00] Enlighten: LightingDataAsset took 0.139182 seconds. Cancelled, so not done yet. Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 19.883 ms Integration: 68.677 ms Integration of assets: 0.957 ms Thread Wait Time: 0.013 ms Total Operation Time: 89.531 ms System memory in use before: 4.77 GB. System memory in use after: 4.78 GB. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 87482. Total: 72.541500 ms (FindLiveObjects: 3.910000 ms CreateObjectMapping: 3.204400 ms MarkObjects: 65.327700 ms DeleteObjects: 0.098700 ms) gi::BakeBackendSwitch: Clear() active clients. [EnlightenBakeManager] m_Clear = false; Mono dependencies included in the build Dependency assembly - System.Configuration.dll Dependency assembly - System.Windows.Forms.dll Dependency assembly - Mono.Data.dll Dependency assembly - SMKcerberusSRA.dll Dependency assembly - Ookii.Dialogs.dll Dependency assembly - Sirenix.Serialization.dll Dependency assembly - System.ServiceModel.Internals.dll Dependency assembly - System.Xml.Linq.dll Dependency assembly - System.Data.dll Dependency assembly - System.Runtime.dll Dependency assembly - CTNAudio.dll Dependency assembly - crosstales.dll Dependency assembly - System.EnterpriseServices.dll Dependency assembly - Rewired_Windows_Lib.dll Dependency assembly - AwesomeTechnologies.TouchReactSystemPro.Runtime.dll Dependency assembly - Accessibility.dll Dependency assembly - Unity.Collections.dll Dependency assembly - systemCheckDLL.dll Dependency assembly - mscorlib.dll Dependency assembly - Valve.Newtonsoft.Json.dll Dependency assembly - System.Drawing.Design.dll Dependency assembly - LightingTools.LightProbesVolumes.dll Dependency assembly - Unity.Burst.Cecil.Mdb.dll Dependency assembly - System.Globalization.Extensions.dll Dependency assembly - Zenject.dll Dependency assembly - Mono.Data.Sqlite.dll Dependency assembly - System.IO.Compression.FileSystem.dll Dependency assembly - netstandard.dll Dependency assembly - System.Numerics.dll Dependency assembly - I18N.dll Dependency assembly - DynadvertDLL.dll Dependency assembly - System.Xml.dll Dependency assembly - System.Net.Http.dll Dependency assembly - System.IO.Compression.dll Dependency assembly - SMKCOM.dll Dependency assembly - Unity.Burst.Cecil.Pdb.dll Dependency assembly - Unity.Burst.Cecil.dll Dependency assembly - AGXUnity.dll Dependency assembly - DOTween50.dll Dependency assembly - LeapMotion.LeapCSharp.dll Dependency assembly - System.Core.dll Dependency assembly - PlayMaker.dll Dependency assembly - System.Design.dll Dependency assembly - System.ComponentModel.DataAnnotations.dll Dependency assembly - Zenject-usage.dll Dependency assembly - Assembly-CSharp.dll Dependency assembly - System.Security.dll Dependency assembly - DOTween.dll Dependency assembly - Unity.Collections.LowLevel.ILSupport.dll Dependency assembly - agxMathDotNet.dll Dependency assembly - Mono.Data.SqliteClient.dll Dependency assembly - System.Runtime.Serialization.Xml.dll Dependency assembly - DOTween46.dll Dependency assembly - System.Runtime.Serialization.dll Dependency assembly - ConditionalExpression.dll Dependency assembly - Mono.Security.dll Dependency assembly - System.Transactions.dll Dependency assembly - Rewired_Linux_Lib.dll Dependency assembly - SteamVR.dll Dependency assembly - Unity.TextMeshPro.dll Dependency assembly - Unity.Jobs.dll Dependency assembly - System.Web.ApplicationServices.dll Dependency assembly - System.Runtime.Extensions.dll Dependency assembly - System.Diagnostics.StackTrace.dll Dependency assembly - agxDotNet.dll Dependency assembly - System.Xml.XPath.XDocument.dll Dependency assembly - SpracheAssembly.dll Dependency assembly - Unity.Burst.dll Dependency assembly - Novell.Directory.Ldap.dll Dependency assembly - Unity.Burst.Unsafe.dll Dependency assembly - System.Web.dll Dependency assembly - Sirenix.Serialization.Config.dll Dependency assembly - itextsharp.dll Dependency assembly - Rewired_OSX_Lib.dll Dependency assembly - Unity.Mathematics.dll Dependency assembly - Sirenix.OdinInspector.Attributes.dll Dependency assembly - Unity.Postprocessing.Runtime.dll Dependency assembly - I18N.West.dll Dependency assembly - System.Runtime.Serialization.Formatters.Soap.dll Dependency assembly - Mono.Posix.dll Dependency assembly - Rewired_Core.dll Dependency assembly - InputSimulator.dll Dependency assembly - Unity.Timeline.dll Dependency assembly - System.Drawing.dll Dependency assembly - Sirenix.Utilities.dll Dependency assembly - UnityEngine.UI.dll Dependency assembly - System.ComponentModel.Composition.dll Dependency assembly - System.dll Dependency assembly - System.DirectoryServices.dll Dependency assembly - SMKsocratesCOMDLL.dll Dependency assembly - ProSimuladorDLL.dll Dependency assembly - DynamicWaterNativeWrapper.dll Dependency assembly - com.unity.multiplayer-hlapi.Runtime.dll Dependency assembly - Obi.dll Dependency assembly - Unity.Analytics.DataPrivacy.dll Dependency assembly - LeapMotion.dll Dependency assembly - AwesomeTechnologies.VegetationStudioPro.Runtime.dll Dependency assembly - XRDependency.dll Dependency assembly - DOTween43.dll Dependency assembly - Mono.WebBrowser.dll Dependency assembly - Unity.Burst.Cecil.Rocks.dll Dependency assembly - Ionic.Zip.dll Dependency assembly - System.Web.Services.dll Dependency assembly - Rewired_Windows.dll System.Windows.Forms.dll assembly is referenced by user code, but is not supported on StandaloneWindows64 platform. Various failures might follow. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogWarningFormat (string,object[]) UnityEditor.BuildVerifier:VerifyBuildInternal (UnityEditor.BuildTarget,string) UnityEditor.BuildVerifier:VerifyBuild (UnityEditor.BuildTarget,string) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Unable to find player assembly: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Temp\StagingArea\Data\Managed\UnityEngine.TestRunner.dll UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Unity.Burst.Editor.BurstAotCompiler:OnPostBuildPlayerScriptDLLsImpl (UnityEditor.Build.Reporting.BuildReport) (at Library/PackageCache/com.unity.burst@1.6.6/Editor/BurstAotCompiler.cs:350) Unity.Burst.Editor.BurstAotCompiler:OnPostBuildPlayerScriptDLLs (UnityEditor.Build.Reporting.BuildReport) (at Library/PackageCache/com.unity.burst@1.6.6/Editor/BurstAotCompiler.cs:208) UnityEditor.Build.BuildPipelineInterfaces:OnPostBuildPlayerScriptDLLs (UnityEditor.Build.Reporting.BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) (Filename: Library/PackageCache/com.unity.burst@1.6.6/Editor/BurstAotCompiler.cs Line: 350) C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.burst@1.6.6\.Runtime\bcl.exe exited after 11878 ms. stdout: Compiled 1 library, containing 184 methods, in 11649ms using 14 threads: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Temp\StagingArea\Data\Plugins\x86_64\lib_burst_generated.dll stderr: Serialization depth limit 10 exceeded at 'UIWidgets::TreeViewItem.icon'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgets::TreeViewItem.icon 10: UIWidgets::TreeNode`1.item 9: UIWidgets::ObservableList`1.Items 8: UIWidgets::TreeNode`1.nodes 7: UIWidgets::ObservableList`1.Items 6: UIWidgets::TreeNode`1.nodes 5: UIWidgets::ObservableList`1.Items 4: UIWidgets::TreeNode`1.nodes 3: UIWidgets::ObservableList`1.Items 2: UIWidgets::TreeNode`1.nodes 1: UIWidgets::ObservableList`1.Items 0: UIWidgetsSamples::TestTreeView.Nodes UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Serialization depth limit 10 exceeded at 'UIWidgets::TreeNode`1.item'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgets::TreeNode`1.item 10: UIWidgets::ObservableList`1.Items 9: UIWidgets::TreeNode`1.nodes 8: UIWidgets::ObservableList`1.Items 7: UIWidgets::TreeNode`1.nodes 6: UIWidgets::ObservableList`1.Items 5: UIWidgets::TreeNode`1.nodes 4: UIWidgets::ObservableList`1.Items 3: UIWidgets::TreeNode`1.nodes 2: UIWidgets::ObservableList`1.Items 1: UIWidgets::TreeNode`1.nodes 0: UIWidgets::TreeViewComponentBase`1.k__BackingField UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Serialization depth limit 10 exceeded at 'UIWidgets::TreeNode`1.item'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgets::TreeNode`1.item 10: UIWidgets::ObservableList`1.Items 9: UIWidgets::TreeNode`1.nodes 8: UIWidgets::ObservableList`1.Items 7: UIWidgets::TreeNode`1.nodes 6: UIWidgets::ObservableList`1.Items 5: UIWidgets::TreeNode`1.nodes 4: UIWidgets::ObservableList`1.Items 3: UIWidgets::TreeNode`1.nodes 2: UIWidgets::ObservableList`1.Items 1: UIWidgets::TreeNode`1.nodes 0: UIWidgets::TreeViewComponentBase`1.k__BackingField UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Serialization depth limit 10 exceeded at 'UIWidgets::TreeNode`1.item'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgets::TreeNode`1.item 10: UIWidgets::ObservableList`1.Items 9: UIWidgets::TreeNode`1.nodes 8: UIWidgets::ObservableList`1.Items 7: UIWidgets::TreeNode`1.nodes 6: UIWidgets::ObservableList`1.Items 5: UIWidgets::TreeNode`1.nodes 4: UIWidgets::ObservableList`1.Items 3: UIWidgets::TreeNode`1.nodes 2: UIWidgets::ObservableList`1.Items 1: UIWidgets::TreeNode`1.nodes 0: UIWidgets::TreeViewComponentBase`1.k__BackingField UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Serialization depth limit 10 exceeded at 'UIWidgets::TreeNode`1.item'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgets::TreeNode`1.item 10: UIWidgets::ObservableList`1.Items 9: UIWidgets::TreeNode`1.nodes 8: UIWidgets::ObservableList`1.Items 7: UIWidgets::TreeNode`1.nodes 6: UIWidgets::ObservableList`1.Items 5: UIWidgets::TreeNode`1.nodes 4: UIWidgets::ObservableList`1.Items 3: UIWidgets::TreeNode`1.nodes 2: UIWidgets::ObservableList`1.Items 1: UIWidgets::TreeNode`1.nodes 0: UIWidgets::DragSupport`1.k__BackingField UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Serialization depth limit 10 exceeded at 'UIWidgets::TreeNode`1.item'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgets::TreeNode`1.item 10: UIWidgets::ObservableList`1.Items 9: UIWidgets::TreeNode`1.nodes 8: UIWidgets::ObservableList`1.Items 7: UIWidgets::TreeNode`1.nodes 6: UIWidgets::ObservableList`1.Items 5: UIWidgets::TreeNode`1.nodes 4: UIWidgets::ObservableList`1.Items 3: UIWidgets::TreeNode`1.nodes 2: UIWidgets::ObservableList`1.Items 1: UIWidgets::TreeNode`1.nodes 0: UIWidgets::TreeViewComponentBase`1.k__BackingField UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Serialization depth limit 10 exceeded at 'UIWidgets::TreeNode`1.item'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgets::TreeNode`1.item 10: UIWidgets::ObservableList`1.Items 9: UIWidgets::TreeNode`1.nodes 8: UIWidgets::ObservableList`1.Items 7: UIWidgets::TreeNode`1.nodes 6: UIWidgets::ObservableList`1.Items 5: UIWidgets::TreeNode`1.nodes 4: UIWidgets::ObservableList`1.Items 3: UIWidgets::TreeNode`1.nodes 2: UIWidgets::ObservableList`1.Items 1: UIWidgets::TreeNode`1.nodes 0: UIWidgets::DragSupport`1.k__BackingField UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Serialization depth limit 10 exceeded at 'UIWidgets::TreeViewItem.icon'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgets::TreeViewItem.icon 10: UIWidgets::TreeNode`1.item 9: UIWidgets::ObservableList`1.Items 8: UIWidgets::TreeNode`1.nodes 7: UIWidgets::ObservableList`1.Items 6: UIWidgets::TreeNode`1.nodes 5: UIWidgets::ObservableList`1.Items 4: UIWidgets::TreeNode`1.nodes 3: UIWidgets::ObservableList`1.Items 2: UIWidgets::TreeNode`1.nodes 1: UIWidgets::ObservableList`1.Items 0: UIWidgetsSamples::TestTreeGraph.Nodes UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Serialization depth limit 10 exceeded at 'UIWidgets::TreeNode`1.item'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgets::TreeNode`1.item 10: UIWidgets::ObservableList`1.Items 9: UIWidgets::TreeNode`1.nodes 8: UIWidgets::ObservableList`1.Items 7: UIWidgets::TreeNode`1.nodes 6: UIWidgets::ObservableList`1.Items 5: UIWidgets::TreeNode`1.nodes 4: UIWidgets::ObservableList`1.Items 3: UIWidgets::TreeNode`1.nodes 2: UIWidgets::ObservableList`1.Items 1: UIWidgets::TreeNode`1.nodes 0: UIWidgets::TreeGraphComponentIcons.Node UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Serialization depth limit 10 exceeded at 'UIWidgets::TreeViewItem.icon'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgets::TreeViewItem.icon 10: UIWidgets::TreeNode`1.item 9: UIWidgets::ObservableList`1.Items 8: UIWidgets::TreeNode`1.nodes 7: UIWidgets::ObservableList`1.Items 6: UIWidgets::TreeNode`1.nodes 5: UIWidgets::ObservableList`1.Items 4: UIWidgets::TreeNode`1.nodes 3: UIWidgets::ObservableList`1.Items 2: UIWidgets::TreeNode`1.nodes 1: UIWidgets::ObservableList`1.Items 0: UIWidgetsSamples::DialogTreeViewInputHelper.nodes UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Serialization depth limit 10 exceeded at 'UIWidgets::TreeNode`1.item'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgets::TreeNode`1.item 10: UIWidgets::ObservableList`1.Items 9: UIWidgets::TreeNode`1.nodes 8: UIWidgets::ObservableList`1.Items 7: UIWidgets::TreeNode`1.nodes 6: UIWidgets::ObservableList`1.Items 5: UIWidgets::TreeNode`1.nodes 4: UIWidgets::ObservableList`1.Items 3: UIWidgets::TreeNode`1.nodes 2: UIWidgets::ObservableList`1.Items 1: UIWidgets::TreeNode`1.nodes 0: UIWidgets::TreeViewComponentBase`1.k__BackingField UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Serialization depth limit 10 exceeded at 'UIWidgets::TreeViewItem.icon'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgets::TreeViewItem.icon UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Serialization depth limit 10 exceeded at 'UIWidgetsSamples.Shops::JRPGOrderLine.item'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgetsSamples.Shops::JRPGOrderLine.item 10: UIWidgets::TreeNode`1.item 9: UIWidgets::ObservableList`1.Items 8: UIWidgets::TreeNode`1.nodes 7: UIWidgets::ObservableList`1.Items 6: UIWidgets::TreeNode`1.nodes 5: UIWidgets::ObservableList`1.Items 4: UIWidgets::TreeNode`1.nodes 3: UIWidgets::ObservableList`1.Items 2: UIWidgets::TreeNode`1.nodes 1: UIWidgets::ObservableList`1.Items 0: UIWidgets::TreeViewCustom`2.nodes UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Serialization depth limit 10 exceeded at 'UIWidgets::TreeViewItem.icon'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgets::TreeViewItem.icon 10: UIWidgets::TreeNode`1.item 9: UIWidgets::ObservableList`1.Items 8: UIWidgets::TreeNode`1.nodes 7: UIWidgets::ObservableList`1.Items 6: UIWidgets::TreeNode`1.nodes 5: UIWidgets::ObservableList`1.Items 4: UIWidgets::TreeNode`1.nodes 3: UIWidgets::ObservableList`1.Items 2: UIWidgets::TreeNode`1.nodes 1: UIWidgets::ObservableList`1.Items 0: UIWidgets::TreeGraphCustom`2.nodes UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Unloading 204 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 4.84 GB. System memory in use after: 4.84 GB. Unloading 2322 unused Assets to reduce memory usage. Loaded Objects now: 83407. Total: 64.377700 ms (FindLiveObjects: 2.936900 ms CreateObjectMapping: 1.650100 ms MarkObjects: 58.781900 ms DeleteObjects: 1.007800 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 4.83 GB. System memory in use after: 4.83 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 83419. Total: 64.768700 ms (FindLiveObjects: 3.468300 ms CreateObjectMapping: 2.890400 ms MarkObjects: 58.308600 ms DeleteObjects: 0.100400 ms) Unloading 18 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 4.86 GB. System memory in use after: 4.84 GB. Unloading 119 unused Assets to reduce memory usage. Loaded Objects now: 83407. Total: 74.520300 ms (FindLiveObjects: 2.975100 ms CreateObjectMapping: 1.726100 ms MarkObjects: 60.383200 ms DeleteObjects: 9.435200 ms) Compiling shader "Standard (Specular setup)" pass "FORWARD" (vp) 528 / 528 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.81 seconds. Local cache hits 528 (42.40s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Specular setup)" pass "FORWARD" (fp) 768 / 768 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.61 seconds. Local cache hits 768 (61.63s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Specular setup)" pass "FORWARD_DELTA" (vp) 156 / 156 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.51 seconds. Local cache hits 156 (11.44s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Specular setup)" pass "FORWARD_DELTA" (fp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.69 seconds. Local cache hits 208 (15.59s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Specular setup)" pass "ShadowCaster" (vp) 12 / 12 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 12 (0.29s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Specular setup)" pass "ShadowCaster" (fp) 12 / 12 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 12 (0.28s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Specular setup)" pass "DEFERRED" (vp) 192 / 192 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.63 seconds. Local cache hits 192 (14.17s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Specular setup)" pass "DEFERRED" (fp) 320 / 320 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.18 seconds. Local cache hits 320 (27.38s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Specular setup)" pass "META" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Specular setup)" pass "META" (fp) 3 / 3 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 3 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Specular setup)" pass "FORWARD" (vp) 144 / 144 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.36 seconds. Local cache hits 144 (7.89s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Specular setup)" pass "FORWARD" (fp) 192 / 192 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.55 seconds. Local cache hits 192 (12.39s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Specular setup)" pass "FORWARD_DELTA" (vp) 120 / 120 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.35 seconds. Local cache hits 120 (7.54s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Specular setup)" pass "FORWARD_DELTA" (fp) 160 / 160 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.46 seconds. Local cache hits 160 (10.11s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Specular setup)" pass "ShadowCaster" (vp) 6 / 6 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 6 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Specular setup)" pass "ShadowCaster" (fp) 6 / 6 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 6 (0.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Specular setup)" pass "META" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Specular setup)" pass "META" (fp) 3 / 3 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Standard (Specular setup) in 0.00s d3d11 (total internal programs: 2834, unique: 2825) Compressed shader 'Standard (Specular setup)' on d3d11 from 12.72MB to 0.63MB Compressed shader 'Standard (Specular setup)' in 0.20s Compiling shader "Standard" pass "FORWARD" (vp) 1496 / 1496 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 4.51 seconds. Local cache hits 1496 (107.41s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard" pass "FORWARD" (fp) 2816 / 2816 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 9.66 seconds. Local cache hits 2816 (230.92s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard" pass "FORWARD_DELTA" (vp) 442 / 442 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.32 seconds. Local cache hits 442 (30.97s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard" pass "FORWARD_DELTA" (fp) 702 / 702 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.43 seconds. Local cache hits 702 (57.29s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard" pass "ShadowCaster" (vp) 40 / 40 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.12 seconds. Local cache hits 40 (2.13s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard" pass "ShadowCaster" (fp) 40 / 40 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.12 seconds. Local cache hits 40 (2.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard" pass "DEFERRED" (vp) 544 / 544 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.68 seconds. Local cache hits 544 (39.45s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard" pass "DEFERRED" (fp) 1152 / 1152 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 3.84 seconds. Local cache hits 1152 (91.21s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard" pass "META" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard" pass "META" (fp) 5 / 5 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 5 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard" pass "FORWARD" (vp) 312 / 312 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.83 seconds. Local cache hits 312 (19.25s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard" pass "FORWARD" (fp) 592 / 592 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.85 seconds. Local cache hits 592 (43.46s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard" pass "FORWARD_DELTA" (vp) 260 / 260 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.75 seconds. Local cache hits 260 (17.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard" pass "FORWARD_DELTA" (fp) 440 / 440 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.36 seconds. Local cache hits 440 (31.68s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard" pass "ShadowCaster" (vp) 14 / 14 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 14 (0.28s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard" pass "ShadowCaster" (fp) 14 / 14 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 14 (0.22s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard" pass "META" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard" pass "META" (fp) 5 / 5 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 5 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Standard in 0.01s d3d11 (total internal programs: 8878, unique: 8863) Compressed shader 'Standard' on d3d11 from 42.97MB to 1.86MB Compressed shader 'Standard' in 0.25s Compiling shader "Legacy Shaders/Transparent/Cutout/VertexLit" pass "Pass 0" (vp) 6 / 6 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 6 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/Transparent/Cutout/VertexLit" pass "Pass 0" (fp) 6 / 6 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 6 (0.06s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/Transparent/Cutout/VertexLit" pass "Pass 1" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/Transparent/Cutout/VertexLit" pass "Pass 1" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/Transparent/Cutout/VertexLit" pass "Caster" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/Transparent/Cutout/VertexLit" pass "Caster" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Legacy Shaders/Transparent/Cutout/VertexLit in 0.00s d3d11 (total internal programs: 24, unique: 24) Compiling shader "Skybox/Cubemap" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Skybox/Cubemap" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Skybox/Cubemap in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Skybox/Procedural" pass "Pass 0" (vp) 3 / 3 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 3 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Skybox/Procedural" pass "Pass 0" (fp) 3 / 3 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 3 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Skybox/Procedural in 0.00s d3d11 (total internal programs: 6, unique: 6) Compiling shader "Legacy Shaders/Particles/Alpha Blended" pass "Pass 0" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/Particles/Alpha Blended" pass "Pass 0" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Legacy Shaders/Particles/Alpha Blended in 0.00s d3d11 (total internal programs: 8, unique: 8) Serialized binary data for shader Hidden/Nature/Terrain/Utilities in 0.00s d3d11 (total internal programs: 0, unique: 0) Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "FORWARD" (vp) 88 / 88 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.29 seconds. Local cache hits 88 (6.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "FORWARD" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.22 seconds. Local cache hits 64 (4.42s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "FORWARD" (vp) 10 / 10 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 10 (0.17s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "FORWARD" (fp) 10 / 10 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 10 (0.18s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "PREPASS" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "PREPASS" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "PREPASS" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.21 seconds. Local cache hits 64 (4.16s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "PREPASS" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.21 seconds. Local cache hits 64 (4.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "DEFERRED" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.59s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "DEFERRED" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.54s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "Meta" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "Meta" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "Pass 0" (vp) 6 / 6 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 6 (0.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "Pass 0" (fp) 6 / 6 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 6 (0.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "Pass 1" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "Pass 1" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/TerrainEngine/Details/Vertexlit in 0.00s d3d11 (total internal programs: 388, unique: 388) Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "FORWARD" (vp) 88 / 88 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.28 seconds. Local cache hits 88 (5.91s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "FORWARD" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.21 seconds. Local cache hits 64 (4.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "FORWARD" (vp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 26 (1.21s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "FORWARD" (fp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.16 seconds. Local cache hits 26 (2.68s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "PREPASS" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "PREPASS" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "PREPASS" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.43 seconds. Local cache hits 64 (8.88s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "PREPASS" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.23 seconds. Local cache hits 64 (4.39s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "ShadowCaster" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "ShadowCaster" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "Meta" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "Meta" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "Pass 0" (vp) 6 / 6 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 6 (0.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "Pass 0" (fp) 6 / 6 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 6 (0.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "Pass 1" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "Pass 1" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/TerrainEngine/Details/WavingDoublePass in 0.00s d3d11 (total internal programs: 364, unique: 364) Compressed shader 'Hidden/TerrainEngine/Details/WavingDoublePass' on d3d11 from 1.12MB to 0.05MB Compressed shader 'Hidden/TerrainEngine/Details/WavingDoublePass' in 0.01s Compiling shader "Hidden/TerrainEngine/Details/BillboardWavingDoublePass" pass "FORWARD" (vp) 88 / 88 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.29 seconds. Local cache hits 88 (6.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/BillboardWavingDoublePass" pass "FORWARD" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.06 seconds. Local cache hits 64 (1.18s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/BillboardWavingDoublePass" pass "FORWARD" (vp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 26 (1.25s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/BillboardWavingDoublePass" pass "FORWARD" (fp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 26 (0.41s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/BillboardWavingDoublePass" pass "PREPASS" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/BillboardWavingDoublePass" pass "PREPASS" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/BillboardWavingDoublePass" pass "PREPASS" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.21 seconds. Local cache hits 64 (4.13s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/BillboardWavingDoublePass" pass "PREPASS" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.06 seconds. Local cache hits 64 (1.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/BillboardWavingDoublePass" pass "ShadowCaster" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/BillboardWavingDoublePass" pass "ShadowCaster" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/BillboardWavingDoublePass" pass "Meta" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/BillboardWavingDoublePass" pass "Meta" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/TerrainEngine/Details/BillboardWavingDoublePass in 0.00s d3d11 (total internal programs: 348, unique: 348) Compressed shader 'Hidden/TerrainEngine/Details/BillboardWavingDoublePass' on d3d11 from 1.12MB to 0.05MB Compressed shader 'Hidden/TerrainEngine/Details/BillboardWavingDoublePass' in 0.01s Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-AddPass" pass "FORWARD" (vp) 176 / 176 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.59 seconds. Local cache hits 176 (13.20s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-AddPass" pass "FORWARD" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.86 seconds. Local cache hits 256 (19.87s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-AddPass" pass "FORWARD" (vp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.33 seconds. Local cache hits 104 (6.97s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-AddPass" pass "FORWARD" (fp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.68 seconds. Local cache hits 208 (15.34s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-AddPass" pass "PREPASS" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-AddPass" pass "PREPASS" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 8 (0.11s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-AddPass" pass "PREPASS" (vp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.41 seconds. Local cache hits 128 (9.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-AddPass" pass "PREPASS" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.84 seconds. Local cache hits 256 (19.34s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-AddPass" pass "DEFERRED" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.21 seconds. Local cache hits 64 (4.29s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-AddPass" pass "DEFERRED" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.41 seconds. Local cache hits 128 (9.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-AddPass" pass "FORWARD" (vp) 88 / 88 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.15 seconds. Local cache hits 88 (3.21s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-AddPass" pass "FORWARD" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 64 (2.17s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-AddPass" pass "FORWARD" (vp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 52 (1.61s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-AddPass" pass "FORWARD" (fp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 52 (1.67s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-AddPass" pass "PREPASS" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-AddPass" pass "PREPASS" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-AddPass" pass "PREPASS" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 64 (1.94s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-AddPass" pass "PREPASS" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 64 (1.84s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-AddPass" pass "DEFERRED" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 32 (0.75s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-AddPass" pass "DEFERRED" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 32 (0.48s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/TerrainEngine/Splatmap/Diffuse-AddPass in 0.00s d3d11 (total internal programs: 1784, unique: 1384) Compressed shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' on d3d11 from 4.99MB to 0.25MB Compressed shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' in 0.07s Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-Base" pass "FORWARD" (vp) 88 / 88 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.31 seconds. Local cache hits 88 (6.55s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-Base" pass "FORWARD" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.44 seconds. Local cache hits 128 (9.65s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-Base" pass "FORWARD" (vp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.17 seconds. Local cache hits 52 (3.15s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-Base" pass "FORWARD" (fp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.35 seconds. Local cache hits 104 (7.49s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-Base" pass "PREPASS" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-Base" pass "PREPASS" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-Base" pass "PREPASS" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.18 seconds. Local cache hits 64 (3.45s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-Base" pass "PREPASS" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.44 seconds. Local cache hits 128 (9.59s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-Base" pass "DEFERRED" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 32 (1.29s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-Base" pass "DEFERRED" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.22 seconds. Local cache hits 64 (4.43s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-Base" pass "ShadowCaster" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-Base" pass "ShadowCaster" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-Base" pass "Meta" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-Base" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/TerrainEngine/Splatmap/Diffuse-Base in 0.00s d3d11 (total internal programs: 684, unique: 684) Compressed shader 'Hidden/TerrainEngine/Splatmap/Diffuse-Base' on d3d11 from 1.72MB to 0.08MB Compressed shader 'Hidden/TerrainEngine/Splatmap/Diffuse-Base' in 0.02s Compiling shader "Nature/Terrain/Diffuse" pass "FORWARD" (vp) 176 / 176 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.30 seconds. Local cache hits 176 (6.52s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "FORWARD" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.81 seconds. Local cache hits 256 (18.57s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "FORWARD" (vp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.18 seconds. Local cache hits 104 (3.86s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "FORWARD" (fp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.66 seconds. Local cache hits 208 (14.93s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "PREPASS" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "PREPASS" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 8 (0.12s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "PREPASS" (vp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.22 seconds. Local cache hits 128 (4.82s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "PREPASS" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.88 seconds. Local cache hits 256 (20.29s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "DEFERRED" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.13 seconds. Local cache hits 64 (2.61s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "DEFERRED" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.43 seconds. Local cache hits 128 (9.54s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "ShadowCaster" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "ShadowCaster" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 16 (0.33s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "Meta" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.11s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "FORWARD" (vp) 88 / 88 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 88 (2.35s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "FORWARD" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.17 seconds. Local cache hits 64 (2.65s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "FORWARD" (vp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 52 (1.43s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "FORWARD" (fp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 52 (1.51s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "PREPASS" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "PREPASS" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "PREPASS" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 64 (1.62s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "PREPASS" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.12 seconds. Local cache hits 64 (2.54s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "DEFERRED" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 32 (0.78s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "DEFERRED" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.07 seconds. Local cache hits 32 (1.20s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "ShadowCaster" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "ShadowCaster" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "Meta" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "Meta" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Nature/Terrain/Diffuse in 0.00s d3d11 (total internal programs: 1832, unique: 1422) Compressed shader 'Nature/Terrain/Diffuse' on d3d11 from 5.04MB to 0.26MB Compressed shader 'Nature/Terrain/Diffuse' in 0.07s Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-BaseGen" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-BaseGen" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/TerrainEngine/Splatmap/Diffuse-BaseGen in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Hidden/TerrainEngine/BillboardTree" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/BillboardTree" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/TerrainEngine/BillboardTree in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Hidden/TerrainEngine/Splatmap/Standard-BaseGen" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Standard-BaseGen" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Standard-BaseGen" pass "Pass 1" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Standard-BaseGen" pass "Pass 1" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Standard-BaseGen" pass "Pass 2" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Standard-BaseGen" pass "Pass 2" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/TerrainEngine/Splatmap/Standard-BaseGen in 0.00s d3d11 (total internal programs: 6, unique: 5) Compiling shader "Unlit/Transparent" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Unlit/Transparent" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Unlit/Transparent in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Unlit/Texture" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Unlit/Texture" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Unlit/Texture in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Sprites/Default" pass "Pass 0" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 4 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Sprites/Default" pass "Pass 0" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Sprites/Default in 0.00s d3d11 (total internal programs: 8, unique: 8) Compiling shader "Unlit/Color" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Unlit/Color" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Unlit/Color in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "UI/Default" pass "Default" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "UI/Default" pass "Default" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader UI/Default in 0.00s d3d11 (total internal programs: 8, unique: 8) Compiling shader "Nature/SpeedTree" pass "FORWARD" (vp) 1152 / 1152 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 3.82 seconds. Local cache hits 1152 (90.69s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "FORWARD" (fp) 768 / 768 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.73 seconds. Local cache hits 768 (64.51s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "FORWARD" (vp) 624 / 624 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.10 seconds. Local cache hits 624 (49.61s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "FORWARD" (fp) 624 / 624 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.04 seconds. Local cache hits 624 (47.99s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "PREPASS" (vp) 48 / 48 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.16 seconds. Local cache hits 48 (2.96s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "PREPASS" (fp) 48 / 48 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.15 seconds. Local cache hits 48 (2.72s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "PREPASS" (vp) 768 / 768 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.52 seconds. Local cache hits 768 (59.56s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "PREPASS" (fp) 768 / 768 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.55 seconds. Local cache hits 768 (60.41s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "DEFERRED" (vp) 384 / 384 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.25 seconds. Local cache hits 384 (29.12s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "DEFERRED" (fp) 384 / 384 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.25 seconds. Local cache hits 384 (29.15s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "Meta" (vp) 48 / 48 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.15 seconds. Local cache hits 48 (2.78s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "Meta" (fp) 48 / 48 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.15 seconds. Local cache hits 48 (2.78s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "Pass 6" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.61s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "Pass 6" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.57s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "Pass 7" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.21 seconds. Local cache hits 64 (4.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "Pass 7" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.20 seconds. Local cache hits 64 (4.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "FORWARD" (vp) 96 / 96 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.30 seconds. Local cache hits 96 (6.27s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "FORWARD" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.21 seconds. Local cache hits 64 (4.15s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "FORWARD" (vp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.33 seconds. Local cache hits 104 (6.94s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "FORWARD" (fp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.32 seconds. Local cache hits 104 (6.95s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "PREPASS" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "PREPASS" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "PREPASS" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.20 seconds. Local cache hits 64 (3.98s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "PREPASS" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.19 seconds. Local cache hits 64 (3.80s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "DEFERRED" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.51s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "DEFERRED" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 32 (1.63s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 4 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "Pass 6" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 8 (0.11s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "Pass 6" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.06s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "Pass 7" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 8 (0.11s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "Pass 7" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.11s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Nature/SpeedTree in 0.01s d3d11 (total internal programs: 6464, unique: 6446) Compressed shader 'Nature/SpeedTree' on d3d11 from 38.09MB to 2.05MB Compressed shader 'Nature/SpeedTree' in 0.33s Compiling shader "Nature/SpeedTree Billboard" pass "FORWARD" (vp) 384 / 384 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.41 seconds. Local cache hits 384 (33.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "FORWARD" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.82 seconds. Local cache hits 256 (18.82s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "FORWARD" (vp) 160 / 160 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.51 seconds. Local cache hits 160 (11.45s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "FORWARD" (fp) 160 / 160 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.52 seconds. Local cache hits 160 (11.49s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "PREPASS" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.43s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "PREPASS" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.43s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "PREPASS" (vp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.83 seconds. Local cache hits 256 (19.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "PREPASS" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.86 seconds. Local cache hits 256 (19.74s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "DEFERRED" (vp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.43 seconds. Local cache hits 128 (9.53s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "DEFERRED" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.47 seconds. Local cache hits 128 (10.44s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "ShadowCaster" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.57s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "ShadowCaster" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.54s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "Pass 6" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.43s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "Pass 6" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.45s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "FORWARD" (vp) 48 / 48 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.16 seconds. Local cache hits 48 (2.92s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "FORWARD" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 32 (1.27s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "FORWARD" (vp) 20 / 20 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.07 seconds. Local cache hits 20 (0.72s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "FORWARD" (fp) 20 / 20 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 20 (0.48s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "PREPASS" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "PREPASS" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "PREPASS" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 32 (1.73s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "PREPASS" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.06 seconds. Local cache hits 32 (0.91s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "DEFERRED" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.43s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "DEFERRED" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 16 (0.22s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "Pass 5" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "Pass 5" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Nature/SpeedTree Billboard in 0.00s d3d11 (total internal programs: 2080, unique: 2080) Compressed shader 'Nature/SpeedTree Billboard' on d3d11 from 7.72MB to 0.28MB Compressed shader 'Nature/SpeedTree Billboard' in 0.07s Compiling shader "Hidden/CubeBlur" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/CubeBlur" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/CubeBlur" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/CubeBlur" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/CubeBlur in 0.00s d3d11 (total internal programs: 4, unique: 3) Compiling shader "Hidden/CubeCopy" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/CubeCopy" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/CubeCopy" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/CubeCopy" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/CubeCopy in 0.00s d3d11 (total internal programs: 4, unique: 2) Compiling shader "Hidden/CubeBlend" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/CubeBlend" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/CubeBlend" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/CubeBlend" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/CubeBlend in 0.00s d3d11 (total internal programs: 4, unique: 2) Compiling shader "Deprecated/SMK/Buildings/BuildingRS" pass "DEFERRED" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 8 (0.14s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Buildings/BuildingRS" pass "DEFERRED" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 8 (0.14s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Buildings/BuildingRS" pass "FORWARD" (vp) 44 / 44 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.15 seconds. Local cache hits 44 (2.63s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Buildings/BuildingRS" pass "FORWARD" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 32 (1.75s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Buildings/BuildingRS" pass "FORWARD_DELTA" (vp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 26 (1.18s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Buildings/BuildingRS" pass "FORWARD_DELTA" (fp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 26 (1.18s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Buildings/BuildingRS" pass "ShadowCaster" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Buildings/BuildingRS" pass "ShadowCaster" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Deprecated/SMK/Buildings/BuildingRS in 0.00s d3d11 (total internal programs: 152, unique: 148) Shader warning in 'Deprecated/SMK/Buildings/BuildingRS': 'UNITY_PASS_DEFERRED': macro redefinition. Previous definition found at :1. at line 52 Compiling Vertex program with SHADOWS_DEPTH Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_DEFERRED UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: FOG_EXP FOG_EXP2 FOG_LINEAR SHADER_API_GLES30 SHADOWS_CUBE UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HDR_ON UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Shader warning in 'Deprecated/SMK/Buildings/BuildingRS': 'UNITY_PASS_FORWARDBASE': macro redefinition. Previous definition found at :1. at line 292 Compiling Vertex program with DIRECTIONAL Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDBASE UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 FOG_LINEAR LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING LIGHTPROBE_SH SHADER_API_GLES30 SHADOWS_SCREEN SHADOWS_SHADOWMASK UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING VERTEXLIGHT_ON Shader warning in 'Deprecated/SMK/Buildings/BuildingRS': 'UNITY_PASS_FORWARDADD': macro redefinition. Previous definition found at :1. at line 557 Compiling Vertex program with POINT Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDADD UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRECTIONAL DIRECTIONAL_COOKIE FOG_EXP FOG_EXP2 FOG_LINEAR LIGHTMAP_SHADOW_MIXING POINT_COOKIE SHADER_API_GLES30 SHADOWS_CUBE SHADOWS_DEPTH SHADOWS_SCREEN SHADOWS_SHADOWMASK SHADOWS_SOFT SPOT UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Shader warning in 'Deprecated/SMK/Buildings/BuildingRS': 'UNITY_PASS_SHADOWCASTER': macro redefinition. Previous definition found at :1. at line 782 Compiling Vertex program with SHADOWS_DEPTH Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_SHADOWCASTER UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: FOG_EXP FOG_EXP2 FOG_LINEAR SHADER_API_GLES30 SHADOWS_CUBE UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Compiling shader "Deprecated/SMK/Common" pass "FORWARD" (vp) 480 / 480 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.06 seconds. Local cache hits 480 (24.79s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Common" pass "FORWARD" (fp) 352 / 352 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.71 seconds. Local cache hits 352 (16.55s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Common" pass "FORWARD_DELTA" (vp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.70 seconds. Local cache hits 208 (15.95s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Common" pass "FORWARD_DELTA" (fp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.71 seconds. Local cache hits 208 (16.06s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Common" pass "ShadowCaster" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 32 (1.69s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Common" pass "ShadowCaster" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.59s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Common" pass "Meta" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.58s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Common" pass "Meta" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.61s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Deprecated/SMK/Common in 0.00s d3d11 (total internal programs: 1376, unique: 1056) Shader warning in 'Deprecated/SMK/Common': 'UNITY_PASS_FORWARDBASE': macro redefinition. Previous definition found at :1. at line 52 Compiling Vertex program with DIRECTIONAL DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF LIGHTMAP_OFF LIGHTPROBE_SH Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDBASE UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRLIGHTMAP_COMBINED DIRLIGHTMAP_SEPARATE DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 FOG_LINEAR LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING SHADER_API_GLES30 SHADOWS_SCREEN SHADOWS_SHADOWMASK UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING VERTEXLIGHT_ON Shader warning in 'Deprecated/SMK/Common': 'UNITY_PASS_FORWARDADD': macro redefinition. Previous definition found at :1. at line 298 Compiling Vertex program with DIRECTIONAL DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF LIGHTMAP_OFF Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDADD UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRECTIONAL_COOKIE DIRLIGHTMAP_COMBINED DIRLIGHTMAP_SEPARATE DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 FOG_LINEAR LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING POINT POINT_COOKIE SHADER_API_GLES30 SHADOWS_CUBE SHADOWS_DEPTH SHADOWS_SCREEN SHADOWS_SHADOWMASK SHADOWS_SOFT SPOT UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Shader warning in 'Deprecated/SMK/Common': 'UNITY_PASS_SHADOWCASTER': macro redefinition. Previous definition found at :1. at line 479 Compiling Vertex program with DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF LIGHTMAP_OFF SHADOWS_CUBE Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_SHADOWCASTER UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRLIGHTMAP_COMBINED DIRLIGHTMAP_SEPARATE DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 FOG_LINEAR LIGHTMAP_ON SHADER_API_GLES30 SHADOWS_DEPTH UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Compressed shader 'Deprecated/SMK/Common' on d3d11 from 5.77MB to 0.18MB Compressed shader 'Deprecated/SMK/Common' in 0.05s Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Specular Snow" pass "FORWARD" (vp) 1408 / 1408 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 4.56 seconds. Local cache hits 1408 (108.61s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Specular Snow" pass "FORWARD" (fp) 1024 / 1024 variants left after stripping, processed in 0.00 seconds starting compilation... Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.07 seconds finished in 3.44 seconds. Local cache hits 512 (20.54s CPU time), remote cache hits 0 (0.00s CPU time), compiled 512 variants (61.22s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Specular Snow" pass "FORWARD" (vp) 832 / 832 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.71 seconds. Local cache hits 832 (64.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Specular Snow" pass "FORWARD" (fp) 832 / 832 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.67 seconds. Local cache hits 832 (63.25s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Specular Snow" pass "DEFERRED" (vp) 512 / 512 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.68 seconds. Local cache hits 512 (39.41s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Specular Snow" pass "DEFERRED" (fp) 512 / 512 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.63 seconds. Local cache hits 512 (38.22s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Specular Snow" pass "Meta" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.21 seconds. Local cache hits 64 (4.18s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Specular Snow" pass "Meta" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.20 seconds. Local cache hits 64 (4.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Specular Snow" pass "ShadowCaster" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 32 (1.65s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Specular Snow" pass "ShadowCaster" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 32 (1.63s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader NatureManufacture Shaders/Trees/Tree Bark Specular Snow in 0.01s d3d11 (total internal programs: 4800, unique: 4800) Shader error in 'NatureManufacture Shaders/Trees/Tree Bark Specular Snow': maximum ps_4_0 sampler register index (16) exceeded at line 101 (on d3d11) Compiling Fragment program with DIRECTIONAL DIRLIGHTMAP_COMBINED GPU_FRUSTUM_ON LIGHTMAP_ON LIGHTPROBE_SH LOD_FADE_CROSSFADE SHADOWS_SCREEN Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDBASE UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 FOG_LINEAR INSTANCING_ON LIGHTMAP_SHADOW_MIXING PROCEDURAL_INSTANCING_ON SHADER_API_GLES30 SHADOWS_SHADOWMASK UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING _DETALUSEUV3_ON _SNOWUSEUV3_ON Shader error in 'NatureManufacture Shaders/Trees/Tree Bark Specular Snow': maximum ps_5_0 sampler register index (16) exceeded at line 101 (on d3d11) Compiling Fragment program with DIRECTIONAL GPU_FRUSTUM_ON LIGHTMAP_ON LIGHTPROBE_SH LOD_FADE_CROSSFADE PROCEDURAL_INSTANCING_ON SHADOWS_SCREEN Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDBASE UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 FOG_LINEAR INSTANCING_ON LIGHTMAP_SHADOW_MIXING SHADER_API_GLES30 SHADOWS_SHADOWMASK UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING _DETALUSEUV3_ON _SNOWUSEUV3_ON Shader error in 'NatureManufacture Shaders/Trees/Tree Bark Specular Snow': maximum ps_4_0 sampler register index (16) exceeded at line 103 (on d3d11) Compiling Fragment program with DIRECTIONAL FOG_EXP GPU_FRUSTUM_ON LIGHTMAP_ON LIGHTPROBE_SH SHADOWS_SCREEN Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDBASE UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON FOG_EXP2 FOG_LINEAR INSTANCING_ON LIGHTMAP_SHADOW_MIXING LOD_FADE_CROSSFADE PROCEDURAL_INSTANCING_ON SHADER_API_GLES30 SHADOWS_SHADOWMASK UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING _DETALUSEUV3_ON _SNOWUSEUV3_ON Shader error in 'NatureManufacture Shaders/Trees/Tree Bark Specular Snow': maximum ps_5_0 sampler register index (16) exceeded at line 103 (on d3d11) Compiling Fragment program with DIRECTIONAL DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON FOG_EXP GPU_FRUSTUM_ON LIGHTMAP_ON PROCEDURAL_INSTANCING_ON SHADOWS_SCREEN Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDBASE UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: FOG_EXP2 FOG_LINEAR INSTANCING_ON LIGHTMAP_SHADOW_MIXING LIGHTPROBE_SH LOD_FADE_CROSSFADE SHADER_API_GLES30 SHADOWS_SHADOWMASK UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING _DETALUSEUV3_ON _SNOWUSEUV3_ON Shader warning in 'NatureManufacture Shaders/Trees/Tree Bark Specular Snow': Duplicate #pragma vertex found, ignoring: #pragma vertex vert at line 161 Compiling Vertex program with GPU_FRUSTUM_ON SHADOWS_DEPTH UNITY_PASS_SHADOWCASTER Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_SHADOWCASTER UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: INSTANCING_ON PROCEDURAL_INSTANCING_ON SHADER_API_GLES30 SHADOWS_CUBE UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING _DETALUSEUV3_ON _SNOWUSEUV3_ON Compressed shader 'NatureManufacture Shaders/Trees/Tree Bark Specular Snow' on d3d11 from 30.74MB to 1.02MB Compressed shader 'NatureManufacture Shaders/Trees/Tree Bark Specular Snow' in 0.15s Compiling shader "Deprecated/SMK/Common_Metallic" pass "DEFERRED" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.22 seconds. Local cache hits 64 (4.43s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Common_Metallic" pass "DEFERRED" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.22 seconds. Local cache hits 64 (4.44s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Common_Metallic" pass "FORWARD" (vp) 480 / 480 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.04 seconds. Local cache hits 480 (24.45s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Common_Metallic" pass "FORWARD" (fp) 352 / 352 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.68 seconds. Local cache hits 344 (14.82s CPU time), remote cache hits 0 (0.00s CPU time), compiled 8 variants (1.02s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Common_Metallic" pass "FORWARD_DELTA" (vp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.69 seconds. Local cache hits 208 (15.64s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Common_Metallic" pass "FORWARD_DELTA" (fp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.71 seconds. Local cache hits 208 (16.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Common_Metallic" pass "ShadowCaster" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 32 (1.63s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Common_Metallic" pass "ShadowCaster" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.59s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Common_Metallic" pass "Meta" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.07 seconds. Local cache hits 32 (1.11s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Common_Metallic" pass "Meta" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.54s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Deprecated/SMK/Common_Metallic in 0.00s d3d11 (total internal programs: 1496, unique: 1178) Shader error in 'Deprecated/SMK/Common_Metallic': maximum ps_4_0 sampler register index (16) exceeded at line 309 (on d3d11) Compiling Fragment program with DIRECTIONAL DIRLIGHTMAP_COMBINED DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_ON LIGHTMAP_OFF LIGHTMAP_ON LIGHTPROBE_SH SHADOWS_SCREEN Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDBASE UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRLIGHTMAP_SEPARATE DYNAMICLIGHTMAP_OFF FOG_EXP FOG_EXP2 FOG_LINEAR LIGHTMAP_SHADOW_MIXING SHADER_API_GLES30 SHADOWS_SHADOWMASK UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Shader warning in 'Deprecated/SMK/Common_Metallic': 'UNITY_PASS_DEFERRED': macro redefinition. Previous definition found at :1. at line 56 Compiling Vertex program with DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF LIGHTMAP_OFF SHADOWS_DEPTH Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_DEFERRED UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRLIGHTMAP_COMBINED DIRLIGHTMAP_SEPARATE DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 FOG_LINEAR LIGHTMAP_ON SHADER_API_GLES30 SHADOWS_CUBE UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HDR_ON UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Shader warning in 'Deprecated/SMK/Common_Metallic': 'UNITY_PASS_FORWARDBASE': macro redefinition. Previous definition found at :1. at line 265 Compiling Vertex program with DIRECTIONAL DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF LIGHTMAP_OFF Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDBASE UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRLIGHTMAP_COMBINED DIRLIGHTMAP_SEPARATE DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 FOG_LINEAR LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING LIGHTPROBE_SH SHADER_API_GLES30 SHADOWS_SCREEN SHADOWS_SHADOWMASK UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING VERTEXLIGHT_ON Shader warning in 'Deprecated/SMK/Common_Metallic': 'UNITY_PASS_FORWARDADD': macro redefinition. Previous definition found at :1. at line 512 Compiling Vertex program with DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF LIGHTMAP_OFF POINT Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDADD UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRECTIONAL DIRECTIONAL_COOKIE DIRLIGHTMAP_COMBINED DIRLIGHTMAP_SEPARATE DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 FOG_LINEAR LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING POINT_COOKIE SHADER_API_GLES30 SHADOWS_CUBE SHADOWS_DEPTH SHADOWS_SCREEN SHADOWS_SHADOWMASK SHADOWS_SOFT SPOT UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Shader warning in 'Deprecated/SMK/Common_Metallic': 'UNITY_PASS_SHADOWCASTER': macro redefinition. Previous definition found at :1. at line 693 Compiling Vertex program with DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF LIGHTMAP_OFF SHADOWS_DEPTH Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_SHADOWCASTER UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRLIGHTMAP_COMBINED DIRLIGHTMAP_SEPARATE DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 FOG_LINEAR LIGHTMAP_ON SHADER_API_GLES30 SHADOWS_CUBE UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Compressed shader 'Deprecated/SMK/Common_Metallic' on d3d11 from 6.46MB to 0.19MB Compressed shader 'Deprecated/SMK/Common_Metallic' in 0.05s Compiling shader "Deprecated/SMK/Vehicles/TrafficVehicle" pass "FORWARD" (vp) 480 / 480 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.08 seconds. Local cache hits 480 (25.32s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Vehicles/TrafficVehicle" pass "FORWARD" (fp) 352 / 352 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.73 seconds. Local cache hits 352 (17.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Vehicles/TrafficVehicle" pass "FORWARD_DELTA" (vp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.70 seconds. Local cache hits 208 (15.90s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Vehicles/TrafficVehicle" pass "FORWARD_DELTA" (fp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.76 seconds. Local cache hits 208 (17.42s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Vehicles/TrafficVehicle" pass "Meta" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 32 (1.67s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Vehicles/TrafficVehicle" pass "Meta" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 32 (1.63s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Deprecated/SMK/Vehicles/TrafficVehicle in 0.00s d3d11 (total internal programs: 1312, unique: 992) Shader warning in 'Deprecated/SMK/Vehicles/TrafficVehicle': 'UNITY_PASS_FORWARDBASE': macro redefinition. Previous definition found at :1. at line 40 Compiling Vertex program with DIRECTIONAL DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF LIGHTMAP_OFF Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDBASE UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRLIGHTMAP_COMBINED DIRLIGHTMAP_SEPARATE DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 FOG_LINEAR LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING LIGHTPROBE_SH SHADER_API_GLES30 SHADOWS_SCREEN SHADOWS_SHADOWMASK UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING VERTEXLIGHT_ON Shader warning in 'Deprecated/SMK/Vehicles/TrafficVehicle': 'UNITY_PASS_FORWARDADD': macro redefinition. Previous definition found at :1. at line 252 Compiling Vertex program with DIRECTIONAL DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF LIGHTMAP_OFF Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDADD UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRECTIONAL_COOKIE DIRLIGHTMAP_COMBINED DIRLIGHTMAP_SEPARATE DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 FOG_LINEAR LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING POINT POINT_COOKIE SHADER_API_GLES30 SHADOWS_CUBE SHADOWS_DEPTH SHADOWS_SCREEN SHADOWS_SHADOWMASK SHADOWS_SOFT SPOT UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Compressed shader 'Deprecated/SMK/Vehicles/TrafficVehicle' on d3d11 from 4.14MB to 0.12MB Compressed shader 'Deprecated/SMK/Vehicles/TrafficVehicle' in 0.03s Compiling shader "CTS/CTS Terrain Shader Advanced LOD CutOut" pass "FORWARD" (vp) 88 / 88 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.28 seconds. Local cache hits 88 (5.95s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced LOD CutOut" pass "FORWARD" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.21 seconds. Local cache hits 64 (4.12s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced LOD CutOut" pass "FORWARD" (vp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.16 seconds. Local cache hits 52 (3.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced LOD CutOut" pass "FORWARD" (fp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.27 seconds. Local cache hits 52 (4.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced LOD CutOut" pass "DEFERRED" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.55s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced LOD CutOut" pass "DEFERRED" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 32 (1.69s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced LOD CutOut" pass "Meta" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced LOD CutOut" pass "Meta" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced LOD CutOut" pass "ShadowCaster" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced LOD CutOut" pass "ShadowCaster" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CTS/CTS Terrain Shader Advanced LOD CutOut in 0.00s d3d11 (total internal programs: 332, unique: 332) Compressed shader 'CTS/CTS Terrain Shader Advanced LOD CutOut' on d3d11 from 4.81MB to 0.29MB Compressed shader 'CTS/CTS Terrain Shader Advanced LOD CutOut' in 0.07s Compiling shader "AwesomeTechnologies/Billboards/GroupBillboardsSpecular" pass "FORWARD" (vp) 704 / 704 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.33 seconds. Local cache hits 704 (55.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/GroupBillboardsSpecular" pass "FORWARD" (fp) 512 / 512 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.70 seconds. Local cache hits 512 (39.93s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/GroupBillboardsSpecular" pass "DEFERRED" (vp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.96 seconds. Local cache hits 256 (22.18s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/GroupBillboardsSpecular" pass "DEFERRED" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.90 seconds. Local cache hits 256 (20.64s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/GroupBillboardsSpecular" pass "ShadowCaster" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.63s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/GroupBillboardsSpecular" pass "ShadowCaster" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.50s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/GroupBillboardsSpecular" pass "Meta" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.45s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/GroupBillboardsSpecular" pass "Meta" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.46s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/Billboards/GroupBillboardsSpecular in 0.00s d3d11 (total internal programs: 1824, unique: 1824) Compressed shader 'AwesomeTechnologies/Billboards/GroupBillboardsSpecular' on d3d11 from 12.30MB to 0.38MB Compressed shader 'AwesomeTechnologies/Billboards/GroupBillboardsSpecular' in 0.10s Compiling shader "Enviro/Effects/LightShafts" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Effects/LightShafts" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Effects/LightShafts" pass "Pass 1" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Effects/LightShafts" pass "Pass 1" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Effects/LightShafts" pass "Pass 2" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Effects/LightShafts" pass "Pass 2" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Effects/LightShafts" pass "Pass 3" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Effects/LightShafts" pass "Pass 3" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Effects/LightShafts" pass "Pass 4" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Effects/LightShafts" pass "Pass 4" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Effects/LightShafts in 0.00s d3d11 (total internal programs: 20, unique: 14) Compiling shader "Deprecated/SMK/Unlit" pass "FORWARD" (vp) 22 / 22 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 22 (0.90s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Unlit" pass "FORWARD" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.06 seconds. Local cache hits 16 (0.48s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Deprecated/SMK/Unlit in 0.00s d3d11 (total internal programs: 38, unique: 38) Shader warning in 'Deprecated/SMK/Unlit': 'UNITY_PASS_FORWARDBASE': macro redefinition. Previous definition found at :1. at line 27 Compiling Vertex program with DIRECTIONAL Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDBASE UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING LIGHTPROBE_SH SHADER_API_GLES30 SHADOWS_SCREEN SHADOWS_SHADOWMASK UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING VERTEXLIGHT_ON Compiling shader "CustomShaders/Vehicles/Vehicle" pass "FORWARD" (vp) 88 / 88 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.30 seconds. Local cache hits 88 (6.20s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Vehicle" pass "FORWARD" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.22 seconds. Local cache hits 64 (4.33s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Vehicle" pass "FORWARD" (vp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 26 (1.21s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Vehicle" pass "FORWARD" (fp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 26 (1.25s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Vehicle" pass "DEFERRED" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 32 (1.63s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Vehicle" pass "DEFERRED" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 32 (1.65s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Vehicle" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Vehicle" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Vehicle" pass "ShadowCaster" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Vehicle" pass "ShadowCaster" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/Vehicles/Vehicle in 0.00s d3d11 (total internal programs: 284, unique: 284) Compressed shader 'CustomShaders/Vehicles/Vehicle' on d3d11 from 1.44MB to 0.07MB Compressed shader 'CustomShaders/Vehicles/Vehicle' in 0.02s Compiling shader "Deprecated/Simumak 2.0/LightEffects/GodRays_BB" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/Simumak 2.0/LightEffects/GodRays_BB" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Deprecated/Simumak 2.0/LightEffects/GodRays_BB in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "CTS/CTS Terrain Shader Advanced LOD" pass "FORWARD" (vp) 88 / 88 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.30 seconds. Local cache hits 88 (6.23s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced LOD" pass "FORWARD" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.22 seconds. Local cache hits 64 (4.28s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced LOD" pass "FORWARD" (vp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.17 seconds. Local cache hits 52 (3.14s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced LOD" pass "FORWARD" (fp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.18 seconds. Local cache hits 52 (3.38s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced LOD" pass "DEFERRED" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.57s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced LOD" pass "DEFERRED" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 32 (1.79s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced LOD" pass "Meta" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced LOD" pass "Meta" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced LOD" pass "ShadowCaster" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced LOD" pass "ShadowCaster" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CTS/CTS Terrain Shader Advanced LOD in 0.00s d3d11 (total internal programs: 332, unique: 332) Compressed shader 'CTS/CTS Terrain Shader Advanced LOD' on d3d11 from 4.76MB to 0.29MB Compressed shader 'CTS/CTS Terrain Shader Advanced LOD' in 0.07s Compiling shader "CustomShaders/Vehicles/SMKGlass" pass "FORWARD" (vp) 240 / 240 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.61 seconds. Local cache hits 240 (14.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/SMKGlass" pass "FORWARD" (fp) 176 / 176 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.38 seconds. Local cache hits 176 (8.56s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/SMKGlass" pass "FORWARD_DELTA" (vp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.33 seconds. Local cache hits 104 (7.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/SMKGlass" pass "FORWARD_DELTA" (fp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.40 seconds. Local cache hits 104 (8.63s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/SMKGlass" pass "ShadowCaster" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.47s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/SMKGlass" pass "ShadowCaster" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.06 seconds. Local cache hits 16 (0.48s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/SMKGlass" pass "Meta" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.45s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/SMKGlass" pass "Meta" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.44s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/Vehicles/SMKGlass in 0.00s d3d11 (total internal programs: 688, unique: 528) Shader warning in 'CustomShaders/Vehicles/SMKGlass': 'UNITY_PASS_FORWARDBASE': macro redefinition. Previous definition found at :1. at line 55 Compiling Vertex program with DIRECTIONAL DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF LIGHTMAP_OFF Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDBASE UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRLIGHTMAP_COMBINED DIRLIGHTMAP_SEPARATE DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING LIGHTPROBE_SH SHADER_API_GLES30 SHADOWS_SCREEN SHADOWS_SHADOWMASK UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING VERTEXLIGHT_ON Shader warning in 'CustomShaders/Vehicles/SMKGlass': 'UNITY_PASS_FORWARDADD': macro redefinition. Previous definition found at :1. at line 296 Compiling Vertex program with DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF LIGHTMAP_OFF POINT Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDADD UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRECTIONAL DIRECTIONAL_COOKIE DIRLIGHTMAP_COMBINED DIRLIGHTMAP_SEPARATE DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING POINT_COOKIE SHADER_API_GLES30 SHADOWS_CUBE SHADOWS_DEPTH SHADOWS_SCREEN SHADOWS_SHADOWMASK SHADOWS_SOFT SPOT UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Shader warning in 'CustomShaders/Vehicles/SMKGlass': 'UNITY_PASS_SHADOWCASTER': macro redefinition. Previous definition found at :1. at line 472 Compiling Vertex program with DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF LIGHTMAP_OFF SHADOWS_DEPTH Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_SHADOWCASTER UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRLIGHTMAP_COMBINED DIRLIGHTMAP_SEPARATE DYNAMICLIGHTMAP_ON LIGHTMAP_ON SHADER_API_GLES30 SHADOWS_CUBE UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Compressed shader 'CustomShaders/Vehicles/SMKGlass' on d3d11 from 2.41MB to 0.07MB Compressed shader 'CustomShaders/Vehicles/SMKGlass' in 0.02s Compiling shader "CustomShaders/DefaultUnlit" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/DefaultUnlit" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/DefaultUnlit in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "CTS/CTS Terrain Shader Advanced" pass "FORWARD" (vp) 176 / 176 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.57 seconds. Local cache hits 176 (12.87s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced" pass "FORWARD" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.46 seconds. Local cache hits 128 (10.13s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced" pass "FORWARD" (vp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.36 seconds. Local cache hits 104 (7.61s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced" pass "FORWARD" (fp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.53 seconds. Local cache hits 104 (11.75s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced" pass "DEFERRED" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.22 seconds. Local cache hits 64 (4.28s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced" pass "DEFERRED" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.23 seconds. Local cache hits 64 (4.59s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 4 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced" pass "ShadowCaster" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced" pass "ShadowCaster" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 8 (0.11s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CTS/CTS Terrain Shader Advanced in 0.00s d3d11 (total internal programs: 664, unique: 664) Compressed shader 'CTS/CTS Terrain Shader Advanced' on d3d11 from 24.30MB to 4.70MB Compressed shader 'CTS/CTS Terrain Shader Advanced' in 0.66s Compiling shader "CTS/CTS Terrain Shader Basic" pass "FORWARD" (vp) 88 / 88 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.30 seconds. Local cache hits 88 (6.31s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic" pass "FORWARD" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.25 seconds. Local cache hits 64 (4.98s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic" pass "FORWARD" (vp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.18 seconds. Local cache hits 52 (3.27s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic" pass "FORWARD" (fp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.18 seconds. Local cache hits 52 (3.38s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic" pass "DEFERRED" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.13 seconds. Local cache hits 32 (2.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic" pass "DEFERRED" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 32 (1.69s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic" pass "ShadowCaster" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic" pass "ShadowCaster" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CTS/CTS Terrain Shader Basic in 0.00s d3d11 (total internal programs: 336, unique: 336) Compressed shader 'CTS/CTS Terrain Shader Basic' on d3d11 from 9.15MB to 1.03MB Compressed shader 'CTS/CTS Terrain Shader Basic' in 0.24s Compiling shader "CTS/CTS Terrain Shader Basic LOD" pass "FORWARD" (vp) 88 / 88 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.30 seconds. Local cache hits 88 (6.18s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD" pass "FORWARD" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.23 seconds. Local cache hits 64 (4.48s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD" pass "FORWARD" (vp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.17 seconds. Local cache hits 52 (3.16s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD" pass "FORWARD" (fp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.17 seconds. Local cache hits 52 (3.23s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD" pass "DEFERRED" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 32 (1.66s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD" pass "DEFERRED" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 32 (1.88s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD" pass "ShadowCaster" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD" pass "ShadowCaster" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CTS/CTS Terrain Shader Basic LOD in 0.00s d3d11 (total internal programs: 336, unique: 336) Compressed shader 'CTS/CTS Terrain Shader Basic LOD' on d3d11 from 3.46MB to 0.17MB Compressed shader 'CTS/CTS Terrain Shader Basic LOD' in 0.04s Compiling shader "AwesomeTechnologies/Billboards/RenderNormalsAtlas" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/RenderNormalsAtlas" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/Billboards/RenderNormalsAtlas in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "CustomShaders/Vehicles/Lights/LightsMedium" pass "FORWARD" (vp) 44 / 44 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.14 seconds. Local cache hits 44 (2.50s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsMedium" pass "FORWARD" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 32 (1.71s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsMedium" pass "FORWARD" (vp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.16 seconds. Local cache hits 26 (2.56s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsMedium" pass "FORWARD" (fp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 26 (1.20s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsMedium" pass "DEFERRED" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.06 seconds. Local cache hits 16 (0.49s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsMedium" pass "DEFERRED" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.46s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsMedium" pass "ShadowCaster" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsMedium" pass "ShadowCaster" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsMedium" pass "Meta" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsMedium" pass "Meta" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/Vehicles/Lights/LightsMedium in 0.00s d3d11 (total internal programs: 168, unique: 168) Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Metalic" pass "FORWARD" (vp) 704 / 704 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.27 seconds. Local cache hits 704 (53.66s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Metalic" pass "FORWARD" (fp) 512 / 512 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.67 seconds. Local cache hits 512 (39.12s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Metalic" pass "FORWARD" (vp) 416 / 416 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.39 seconds. Local cache hits 416 (32.59s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Metalic" pass "FORWARD" (fp) 416 / 416 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.35 seconds. Local cache hits 416 (31.43s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Metalic" pass "DEFERRED" (vp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.84 seconds. Local cache hits 256 (19.28s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Metalic" pass "DEFERRED" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.81 seconds. Local cache hits 256 (18.69s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Metalic" pass "ShadowCaster" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.60s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Metalic" pass "ShadowCaster" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.54s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Metalic" pass "Meta" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 32 (1.76s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Metalic" pass "Meta" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 32 (1.62s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader NatureManufacture Shaders/Trees/Tree Bark Metalic in 0.00s d3d11 (total internal programs: 2688, unique: 2688) Compressed shader 'NatureManufacture Shaders/Trees/Tree Bark Metalic' on d3d11 from 16.67MB to 0.62MB Compressed shader 'NatureManufacture Shaders/Trees/Tree Bark Metalic' in 0.16s Compiling shader "CustomShaders/StandardCM" pass "FORWARD" (vp) 5632 / 5632 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 18.10 seconds. Local cache hits 5632 (433.44s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardCM" pass "FORWARD" (fp) 4096 / 4096 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 14.21 seconds. Local cache hits 4096 (339.49s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardCM" pass "FORWARD" (vp) 1664 / 1664 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 6.18 seconds. Local cache hits 1664 (147.52s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardCM" pass "FORWARD" (fp) 1664 / 1664 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 5.51 seconds. Local cache hits 1664 (131.23s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardCM" pass "DEFERRED" (vp) 2048 / 2048 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 6.71 seconds. Local cache hits 2048 (160.27s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardCM" pass "DEFERRED" (fp) 2048 / 2048 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 6.78 seconds. Local cache hits 2048 (161.88s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardCM" pass "Meta" (vp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.85 seconds. Local cache hits 256 (19.48s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardCM" pass "Meta" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.84 seconds. Local cache hits 256 (19.14s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardCM" pass "ShadowCaster" (vp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.82 seconds. Local cache hits 256 (18.87s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardCM" pass "ShadowCaster" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.86 seconds. Local cache hits 256 (19.62s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/StandardCM in 0.04s d3d11 (total internal programs: 18176, unique: 18176) Compressed shader 'CustomShaders/StandardCM' on d3d11 from 94.40MB to 3.75MB Compressed shader 'CustomShaders/StandardCM' in 0.23s Compiling shader "CustomShaders/Vehicles/Glass" pass "FORWARD" (vp) 44 / 44 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.17 seconds. Local cache hits 44 (3.06s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Glass" pass "FORWARD" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 32 (1.73s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Glass" pass "FORWARD" (vp) 13 / 13 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 13 (0.30s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Glass" pass "FORWARD" (fp) 13 / 13 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 13 (0.31s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Glass" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Glass" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Glass" pass "ShadowCaster" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Glass" pass "ShadowCaster" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/Vehicles/Glass in 0.00s d3d11 (total internal programs: 114, unique: 114) Compiling shader "CustomShaders/Vehicles/Lights/LightsLarge" pass "FORWARD" (vp) 44 / 44 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.14 seconds. Local cache hits 44 (2.55s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsLarge" pass "FORWARD" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 32 (1.68s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsLarge" pass "FORWARD" (vp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 26 (1.14s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsLarge" pass "FORWARD" (fp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 26 (1.22s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsLarge" pass "DEFERRED" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.37s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsLarge" pass "DEFERRED" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 16 (0.88s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsLarge" pass "ShadowCaster" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsLarge" pass "ShadowCaster" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsLarge" pass "Meta" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsLarge" pass "Meta" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/Vehicles/Lights/LightsLarge in 0.00s d3d11 (total internal programs: 168, unique: 168) Compiling shader "NatureManufacture Shaders/Trees/Tree_Leaves_Specular" pass "FORWARD" (vp) 352 / 352 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.15 seconds. Local cache hits 352 (26.83s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree_Leaves_Specular" pass "FORWARD" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.86 seconds. Local cache hits 256 (19.76s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree_Leaves_Specular" pass "FORWARD" (vp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.68 seconds. Local cache hits 208 (15.39s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree_Leaves_Specular" pass "FORWARD" (fp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.70 seconds. Local cache hits 208 (15.90s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree_Leaves_Specular" pass "DEFERRED" (vp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.42 seconds. Local cache hits 128 (9.13s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree_Leaves_Specular" pass "DEFERRED" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.43 seconds. Local cache hits 128 (9.47s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree_Leaves_Specular" pass "ShadowCaster" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.43s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree_Leaves_Specular" pass "ShadowCaster" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.45s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree_Leaves_Specular" pass "Meta" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.44s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree_Leaves_Specular" pass "Meta" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.46s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader NatureManufacture Shaders/Trees/Tree_Leaves_Specular in 0.00s d3d11 (total internal programs: 1344, unique: 1344) Compressed shader 'NatureManufacture Shaders/Trees/Tree_Leaves_Specular' on d3d11 from 9.60MB to 0.33MB Compressed shader 'NatureManufacture Shaders/Trees/Tree_Leaves_Specular' in 0.09s Compiling shader "AwesomeTechnologies/Billboards/RenderDiffuseAtlasSpeedtree" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/RenderDiffuseAtlasSpeedtree" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/Billboards/RenderDiffuseAtlasSpeedtree in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "CustomShaders/SkinsArray" pass "FORWARD" (vp) 704 / 704 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.14 seconds. Local cache hits 704 (50.36s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsArray" pass "FORWARD" (fp) 512 / 512 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.76 seconds. Local cache hits 512 (41.41s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsArray" pass "FORWARD" (vp) 416 / 416 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.59 seconds. Local cache hits 416 (37.37s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsArray" pass "FORWARD" (fp) 416 / 416 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.36 seconds. Local cache hits 416 (31.84s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsArray" pass "DEFERRED" (vp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.73 seconds. Local cache hits 256 (16.64s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsArray" pass "DEFERRED" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.88 seconds. Local cache hits 256 (20.19s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsArray" pass "Meta" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 32 (1.15s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsArray" pass "Meta" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.59s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsArray" pass "ShadowCaster" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.53s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsArray" pass "ShadowCaster" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.62s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/SkinsArray in 0.00s d3d11 (total internal programs: 2688, unique: 2688) Compressed shader 'CustomShaders/SkinsArray' on d3d11 from 11.15MB to 0.37MB Compressed shader 'CustomShaders/SkinsArray' in 0.10s Compiling shader "CTS/CTS Terrain Shader Basic LOD CutOut" pass "FORWARD" (vp) 88 / 88 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.31 seconds. Local cache hits 88 (6.60s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD CutOut" pass "FORWARD" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.22 seconds. Local cache hits 64 (4.44s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD CutOut" pass "FORWARD" (vp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.17 seconds. Local cache hits 52 (3.21s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD CutOut" pass "FORWARD" (fp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.19 seconds. Local cache hits 52 (3.48s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD CutOut" pass "DEFERRED" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 32 (1.64s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD CutOut" pass "DEFERRED" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.59s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD CutOut" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD CutOut" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD CutOut" pass "ShadowCaster" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD CutOut" pass "ShadowCaster" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CTS/CTS Terrain Shader Basic LOD CutOut in 0.00s d3d11 (total internal programs: 336, unique: 336) Compressed shader 'CTS/CTS Terrain Shader Basic LOD CutOut' on d3d11 from 3.51MB to 0.17MB Compressed shader 'CTS/CTS Terrain Shader Basic LOD CutOut' in 0.04s Compiling shader "AwesomeTechnologies/Grass/Grass" pass "FORWARD" (vp) 528 / 528 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.76 seconds. Local cache hits 528 (41.43s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Grass/Grass" pass "FORWARD" (fp) 384 / 384 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.27 seconds. Local cache hits 384 (29.63s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Grass/Grass" pass "FORWARD" (vp) 312 / 312 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.98 seconds. Local cache hits 312 (22.67s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Grass/Grass" pass "FORWARD" (fp) 312 / 312 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.03 seconds. Local cache hits 312 (23.87s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Grass/Grass" pass "PREPASS" (vp) 12 / 12 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 12 (0.26s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Grass/Grass" pass "PREPASS" (fp) 12 / 12 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 12 (0.23s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Grass/Grass" pass "PREPASS" (vp) 384 / 384 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.27 seconds. Local cache hits 384 (29.71s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Grass/Grass" pass "PREPASS" (fp) 384 / 384 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.27 seconds. Local cache hits 384 (29.48s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Grass/Grass" pass "DEFERRED" (vp) 192 / 192 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.63 seconds. Local cache hits 192 (14.12s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Grass/Grass" pass "DEFERRED" (fp) 192 / 192 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.66 seconds. Local cache hits 192 (15.06s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Grass/Grass" pass "ShadowCaster" (vp) 24 / 24 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 24 (0.97s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Grass/Grass" pass "ShadowCaster" (fp) 24 / 24 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.07 seconds. Local cache hits 24 (0.92s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Grass/Grass" pass "Meta" (vp) 12 / 12 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 12 (0.26s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Grass/Grass" pass "Meta" (fp) 12 / 12 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 12 (0.25s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/Grass/Grass in 0.00s d3d11 (total internal programs: 2784, unique: 2784) Compressed shader 'AwesomeTechnologies/Grass/Grass' on d3d11 from 9.94MB to 0.34MB Compressed shader 'AwesomeTechnologies/Grass/Grass' in 0.07s Compiling shader "NatureManufacture Shaders/Trees/Tree Leaves Specular Snow" pass "FORWARD" (vp) 352 / 352 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.20 seconds. Local cache hits 352 (27.82s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Leaves Specular Snow" pass "FORWARD" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.09 seconds. Local cache hits 256 (25.16s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Leaves Specular Snow" pass "FORWARD" (vp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.69 seconds. Local cache hits 208 (15.64s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Leaves Specular Snow" pass "FORWARD" (fp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.69 seconds. Local cache hits 208 (15.59s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Leaves Specular Snow" pass "DEFERRED" (vp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.41 seconds. Local cache hits 128 (8.85s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Leaves Specular Snow" pass "DEFERRED" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.41 seconds. Local cache hits 128 (9.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Leaves Specular Snow" pass "Meta" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.43s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Leaves Specular Snow" pass "Meta" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.43s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Leaves Specular Snow" pass "ShadowCaster" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 8 (0.12s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Leaves Specular Snow" pass "ShadowCaster" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 8 (0.13s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader NatureManufacture Shaders/Trees/Tree Leaves Specular Snow in 0.00s d3d11 (total internal programs: 1328, unique: 1328) Shader warning in 'NatureManufacture Shaders/Trees/Tree Leaves Specular Snow': Duplicate #pragma vertex found, ignoring: #pragma vertex vert at line 173 Compiling Vertex program with GPU_FRUSTUM_ON SHADOWS_DEPTH UNITY_PASS_SHADOWCASTER Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_SHADOWCASTER UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: INSTANCING_ON PROCEDURAL_INSTANCING_ON SHADER_API_GLES30 SHADOWS_CUBE UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Compressed shader 'NatureManufacture Shaders/Trees/Tree Leaves Specular Snow' on d3d11 from 10.49MB to 0.37MB Compressed shader 'NatureManufacture Shaders/Trees/Tree Leaves Specular Snow' in 0.11s Compiling shader "Enviro/Standard/SkyboxFlatClouds" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/SkyboxFlatClouds" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/SkyboxFlatClouds" pass "Pass 1" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/SkyboxFlatClouds" pass "Pass 1" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/SkyboxFlatClouds" pass "Pass 2" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/SkyboxFlatClouds" pass "Pass 2" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/SkyboxFlatClouds" pass "Pass 3" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/SkyboxFlatClouds" pass "Pass 3" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Standard/SkyboxFlatClouds in 0.00s d3d11 (total internal programs: 12, unique: 12) Compiling shader "Enviro/Standard/FlatCloudMap" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/FlatCloudMap" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Standard/FlatCloudMap in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "AwesomeTechnologies/Billboards/GroupBillboards" pass "FORWARD" (vp) 704 / 704 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.38 seconds. Local cache hits 704 (56.27s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/GroupBillboards" pass "FORWARD" (fp) 512 / 512 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.70 seconds. Local cache hits 512 (39.83s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/GroupBillboards" pass "DEFERRED" (vp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.93 seconds. Local cache hits 256 (21.50s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/GroupBillboards" pass "DEFERRED" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.82 seconds. Local cache hits 256 (18.90s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/GroupBillboards" pass "ShadowCaster" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.55s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/GroupBillboards" pass "ShadowCaster" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.48s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/GroupBillboards" pass "Meta" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.44s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/GroupBillboards" pass "Meta" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.06 seconds. Local cache hits 16 (0.48s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/Billboards/GroupBillboards in 0.00s d3d11 (total internal programs: 1824, unique: 1824) Compressed shader 'AwesomeTechnologies/Billboards/GroupBillboards' on d3d11 from 12.34MB to 0.40MB Compressed shader 'AwesomeTechnologies/Billboards/GroupBillboards' in 0.11s Compiling shader "CTS/CTS Terrain Shader Basic CutOut" pass "FORWARD" (vp) 88 / 88 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.30 seconds. Local cache hits 88 (6.37s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut" pass "FORWARD" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.23 seconds. Local cache hits 64 (4.43s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut" pass "FORWARD" (vp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.18 seconds. Local cache hits 52 (3.41s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut" pass "FORWARD" (fp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.18 seconds. Local cache hits 52 (3.36s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut" pass "DEFERRED" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.62s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut" pass "DEFERRED" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 32 (1.70s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 4 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut" pass "ShadowCaster" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut" pass "ShadowCaster" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CTS/CTS Terrain Shader Basic CutOut in 0.00s d3d11 (total internal programs: 336, unique: 336) Compressed shader 'CTS/CTS Terrain Shader Basic CutOut' on d3d11 from 9.20MB to 1.07MB Compressed shader 'CTS/CTS Terrain Shader Basic CutOut' in 0.24s Compiling shader "CustomShaders/StandardLight" pass "FORWARD" (vp) 5632 / 5632 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 29.52 seconds. Local cache hits 5632 (707.53s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardLight" pass "FORWARD" (fp) 4096 / 4096 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 13.68 seconds. Local cache hits 4096 (327.39s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardLight" pass "FORWARD" (vp) 1664 / 1664 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 5.38 seconds. Local cache hits 1664 (128.19s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardLight" pass "FORWARD" (fp) 1664 / 1664 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 5.57 seconds. Local cache hits 1664 (132.90s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardLight" pass "DEFERRED" (vp) 2048 / 2048 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 6.34 seconds. Local cache hits 2048 (151.40s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardLight" pass "DEFERRED" (fp) 2048 / 2048 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 6.68 seconds. Local cache hits 2048 (159.34s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardLight" pass "Meta" (vp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.90 seconds. Local cache hits 256 (20.61s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardLight" pass "Meta" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.85 seconds. Local cache hits 256 (19.50s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardLight" pass "ShadowCaster" (vp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.80 seconds. Local cache hits 256 (18.29s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardLight" pass "ShadowCaster" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.90 seconds. Local cache hits 256 (20.66s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/StandardLight in 0.05s d3d11 (total internal programs: 18176, unique: 18176) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 116.39MB to 4.73MB Compressed shader 'CustomShaders/StandardLight' in 0.25s Compiling shader "CustomShaders/SkinsAtlas" pass "FORWARD" (vp) 88 / 88 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.30 seconds. Local cache hits 88 (6.33s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsAtlas" pass "FORWARD" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.23 seconds. Local cache hits 64 (4.46s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsAtlas" pass "FORWARD" (vp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 26 (1.31s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsAtlas" pass "FORWARD" (fp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 26 (1.37s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsAtlas" pass "DEFERRED" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 32 (1.66s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsAtlas" pass "DEFERRED" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 32 (1.65s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsAtlas" pass "ShadowCaster" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 4 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsAtlas" pass "ShadowCaster" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsAtlas" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsAtlas" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/SkinsAtlas in 0.00s d3d11 (total internal programs: 284, unique: 284) Compressed shader 'CustomShaders/SkinsAtlas' on d3d11 from 1.21MB to 0.06MB Compressed shader 'CustomShaders/SkinsAtlas' in 0.02s Compiling shader "CustomShaders/StandardHeavy" pass "FORWARD" (vp) 5632 / 5632 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 18.45 seconds. Local cache hits 5632 (441.88s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardHeavy" pass "FORWARD" (fp) 4096 / 4096 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 18.14 seconds. Local cache hits 3456 (256.39s CPU time), remote cache hits 0 (0.00s CPU time), compiled 640 variants (177.05s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardHeavy" pass "FORWARD" (vp) 1664 / 1664 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 5.74 seconds. Local cache hits 1664 (137.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardHeavy" pass "FORWARD" (fp) 1664 / 1664 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 5.89 seconds. Local cache hits 1536 (114.26s CPU time), remote cache hits 0 (0.00s CPU time), compiled 128 variants (24.46s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardHeavy" pass "DEFERRED" (vp) 2048 / 2048 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 6.48 seconds. Local cache hits 2048 (154.61s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardHeavy" pass "DEFERRED" (fp) 2048 / 2048 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 6.96 seconds. Local cache hits 2048 (166.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardHeavy" pass "Meta" (vp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.10 seconds. Local cache hits 256 (25.45s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardHeavy" pass "Meta" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.85 seconds. Local cache hits 256 (19.50s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardHeavy" pass "ShadowCaster" (vp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.77 seconds. Local cache hits 256 (17.62s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardHeavy" pass "ShadowCaster" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.86 seconds. Local cache hits 256 (19.73s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/StandardHeavy in 0.03s d3d11 (total internal programs: 17408, unique: 17408) Shader error in 'CustomShaders/StandardHeavy': maximum ps_4_0 sampler register index (16) exceeded at line 113 (on d3d11) Compiling Fragment program with COLOR_MASK DIRECTIONAL DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON EMISSION LIGHTMAP_ON MAOHS_MAP SHADOWS_SCREEN Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDBASE UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: FOG_EXP FOG_EXP2 FOG_LINEAR GLOBAL_COORD INSTANCING_ON LIGHTMAP_SHADOW_MIXING LIGHTPROBE_SH SHADER_API_GLES30 SHADOWS_SHADOWMASK UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _ALPHATEST_ON Shader error in 'CustomShaders/StandardHeavy': maximum ps_4_0 sampler register index (16) exceeded at line 115 (on d3d11) Compiling Fragment program with COLOR_MASK DIRECTIONAL EMISSION LIGHTMAP_ON LIGHTPROBE_SH SHADOWS_SCREEN Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDBASE UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 FOG_LINEAR GLOBAL_COORD INSTANCING_ON LIGHTMAP_SHADOW_MIXING MAOHS_MAP SHADER_API_GLES30 SHADOWS_SHADOWMASK UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _ALPHATEST_ON Compressed shader 'CustomShaders/StandardHeavy' on d3d11 from 129.20MB to 5.48MB Compressed shader 'CustomShaders/StandardHeavy' in 0.32s Compiling shader "CustomShaders/Vehicles/Lights/LightsBase" pass "FORWARD" (vp) 88 / 88 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.30 seconds. Local cache hits 88 (6.35s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsBase" pass "FORWARD" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.22 seconds. Local cache hits 64 (4.25s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsBase" pass "FORWARD" (vp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 26 (1.15s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsBase" pass "FORWARD" (fp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 26 (1.21s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsBase" pass "DEFERRED" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.57s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsBase" pass "DEFERRED" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.13 seconds. Local cache hits 32 (2.16s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsBase" pass "ShadowCaster" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsBase" pass "ShadowCaster" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsBase" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsBase" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/Vehicles/Lights/LightsBase in 0.00s d3d11 (total internal programs: 284, unique: 284) Compressed shader 'CustomShaders/Vehicles/Lights/LightsBase' on d3d11 from 1.32MB to 0.07MB Compressed shader 'CustomShaders/Vehicles/Lights/LightsBase' in 0.02s Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 0" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.59s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 0" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.54s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 1" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 16 (0.34s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 1" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.39s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 2" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 32 (0.40s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 2" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 32 (1.35s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 3" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.43s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 3" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 16 (0.26s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 4" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.56s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 4" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.58s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 5" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 5" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Standard/VolumeLight in 0.00s d3d11 (total internal programs: 258, unique: 201) Compiling shader "CustomShaders/Standard" pass "FORWARD" (vp) 2816 / 2816 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 8.87 seconds. Local cache hits 2816 (212.14s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Standard" pass "FORWARD" (fp) 2048 / 2048 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 6.89 seconds. Local cache hits 2048 (164.44s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Standard" pass "FORWARD" (vp) 832 / 832 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 3.03 seconds. Local cache hits 832 (71.85s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Standard" pass "FORWARD" (fp) 832 / 832 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.69 seconds. Local cache hits 832 (63.68s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Standard" pass "DEFERRED" (vp) 1024 / 1024 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 3.22 seconds. Local cache hits 1024 (76.38s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Standard" pass "DEFERRED" (fp) 1024 / 1024 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 3.38 seconds. Local cache hits 1024 (80.33s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Standard" pass "Meta" (vp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.40 seconds. Local cache hits 128 (8.85s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Standard" pass "Meta" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.41 seconds. Local cache hits 128 (8.87s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Standard" pass "ShadowCaster" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.18 seconds. Local cache hits 64 (3.53s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Standard" pass "ShadowCaster" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.20 seconds. Local cache hits 64 (3.92s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/Standard in 0.01s d3d11 (total internal programs: 8960, unique: 8960) Compressed shader 'CustomShaders/Standard' on d3d11 from 43.33MB to 1.73MB Compressed shader 'CustomShaders/Standard' in 0.21s Compiling shader "Hidden/MinPostFilter" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/MinPostFilter" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/MinPostFilter in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Deprecated/SMK/Road/RoadVertexRS" pass "DEFERRED" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.23 seconds. Local cache hits 64 (4.54s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Road/RoadVertexRS" pass "DEFERRED" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.22 seconds. Local cache hits 64 (4.43s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Road/RoadVertexRS" pass "FORWARD" (vp) 480 / 480 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.05 seconds. Local cache hits 480 (24.62s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Road/RoadVertexRS" pass "FORWARD" (fp) 352 / 352 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.72 seconds. Local cache hits 352 (16.74s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Road/RoadVertexRS" pass "FORWARD_DELTA" (vp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.69 seconds. Local cache hits 208 (15.55s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Road/RoadVertexRS" pass "FORWARD_DELTA" (fp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.70 seconds. Local cache hits 208 (15.92s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Road/RoadVertexRS" pass "ShadowCaster" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.60s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Road/RoadVertexRS" pass "ShadowCaster" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.60s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Road/RoadVertexRS" pass "Meta" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.62s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Road/RoadVertexRS" pass "Meta" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.59s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Deprecated/SMK/Road/RoadVertexRS in 0.00s d3d11 (total internal programs: 1504, unique: 1184) Shader warning in 'Deprecated/SMK/Road/RoadVertexRS': 'UNITY_PASS_DEFERRED': macro redefinition. Previous definition found at :1. at line 51 Compiling Vertex program with DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF LIGHTMAP_OFF SHADOWS_DEPTH Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_DEFERRED UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRLIGHTMAP_COMBINED DIRLIGHTMAP_SEPARATE DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 FOG_LINEAR LIGHTMAP_ON SHADER_API_GLES30 SHADOWS_CUBE UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HDR_ON UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Shader warning in 'Deprecated/SMK/Road/RoadVertexRS': 'UNITY_PASS_FORWARDBASE': macro redefinition. Previous definition found at :1. at line 319 Compiling Vertex program with DIRECTIONAL DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF LIGHTMAP_OFF Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDBASE UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRLIGHTMAP_COMBINED DIRLIGHTMAP_SEPARATE DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 FOG_LINEAR LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING LIGHTPROBE_SH SHADER_API_GLES30 SHADOWS_SCREEN SHADOWS_SHADOWMASK UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING VERTEXLIGHT_ON Shader warning in 'Deprecated/SMK/Road/RoadVertexRS': 'UNITY_PASS_FORWARDADD': macro redefinition. Previous definition found at :1. at line 608 Compiling Vertex program with DIRECTIONAL DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF LIGHTMAP_OFF Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDADD UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRECTIONAL_COOKIE DIRLIGHTMAP_COMBINED DIRLIGHTMAP_SEPARATE DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 FOG_LINEAR LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING POINT POINT_COOKIE SHADER_API_GLES30 SHADOWS_CUBE SHADOWS_DEPTH SHADOWS_SCREEN SHADOWS_SHADOWMASK SHADOWS_SOFT SPOT UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Shader warning in 'Deprecated/SMK/Road/RoadVertexRS': 'UNITY_PASS_SHADOWCASTER': macro redefinition. Previous definition found at :1. at line 843 Compiling Vertex program with DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF LIGHTMAP_OFF SHADOWS_DEPTH Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_SHADOWCASTER UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRLIGHTMAP_COMBINED DIRLIGHTMAP_SEPARATE DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 FOG_LINEAR LIGHTMAP_ON SHADER_API_GLES30 SHADOWS_CUBE UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Compressed shader 'Deprecated/SMK/Road/RoadVertexRS' on d3d11 from 7.18MB to 0.20MB Compressed shader 'Deprecated/SMK/Road/RoadVertexRS' in 0.05s Compiling shader "CTS/CTS Terrain Shader Advanced CutOut" pass "FORWARD" (vp) 176 / 176 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.64 seconds. Local cache hits 176 (14.37s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced CutOut" pass "FORWARD" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.47 seconds. Local cache hits 128 (10.27s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced CutOut" pass "FORWARD" (vp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.34 seconds. Local cache hits 104 (7.30s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced CutOut" pass "FORWARD" (fp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.36 seconds. Local cache hits 104 (7.55s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced CutOut" pass "DEFERRED" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.21 seconds. Local cache hits 64 (4.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced CutOut" pass "DEFERRED" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.22 seconds. Local cache hits 64 (4.38s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced CutOut" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 4 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced CutOut" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced CutOut" pass "ShadowCaster" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 8 (0.12s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced CutOut" pass "ShadowCaster" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.11s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CTS/CTS Terrain Shader Advanced CutOut in 0.00s d3d11 (total internal programs: 664, unique: 664) Compressed shader 'CTS/CTS Terrain Shader Advanced CutOut' on d3d11 from 24.38MB to 4.75MB Compressed shader 'CTS/CTS Terrain Shader Advanced CutOut' in 0.67s Compiling shader "Deprecated/CustomShaders/Assets/CutoutColor/Timer" pass "FORWARD" (vp) 704 / 704 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.78 seconds. Local cache hits 704 (65.89s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/CustomShaders/Assets/CutoutColor/Timer" pass "FORWARD" (fp) 512 / 512 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.82 seconds. Local cache hits 512 (42.80s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/CustomShaders/Assets/CutoutColor/Timer" pass "FORWARD" (vp) 320 / 320 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.10 seconds. Local cache hits 320 (25.49s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/CustomShaders/Assets/CutoutColor/Timer" pass "FORWARD" (fp) 320 / 320 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.10 seconds. Local cache hits 320 (25.56s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/CustomShaders/Assets/CutoutColor/Timer" pass "Meta" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.20 seconds. Local cache hits 64 (4.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/CustomShaders/Assets/CutoutColor/Timer" pass "Meta" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.22 seconds. Local cache hits 64 (4.36s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Deprecated/CustomShaders/Assets/CutoutColor/Timer in 0.00s d3d11 (total internal programs: 1984, unique: 1984) Compressed shader 'Deprecated/CustomShaders/Assets/CutoutColor/Timer' on d3d11 from 3.86MB to 0.05MB Compressed shader 'Deprecated/CustomShaders/Assets/CutoutColor/Timer' in 0.01s '.' is not allowed in State name UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] '.' is not allowed in State name UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] '.' is not allowed in State name UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Compiling shader "AwesomeTechnologies/Release/Standard/StandardShader" pass "FORWARD" (vp) 176 / 176 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.66 seconds. Local cache hits 176 (14.83s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Standard/StandardShader" pass "FORWARD" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.49 seconds. Local cache hits 128 (10.82s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Standard/StandardShader" pass "DEFERRED" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.24 seconds. Local cache hits 64 (4.86s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Standard/StandardShader" pass "DEFERRED" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.23 seconds. Local cache hits 64 (4.58s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Standard/StandardShader" pass "FORWARD" (vp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.37 seconds. Local cache hits 104 (7.98s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Standard/StandardShader" pass "FORWARD" (fp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.42 seconds. Local cache hits 104 (8.81s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Standard/StandardShader" pass "ShadowCaster" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 8 (0.14s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Standard/StandardShader" pass "ShadowCaster" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 8 (0.13s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Standard/StandardShader" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Standard/StandardShader" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 4 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/Release/Standard/StandardShader in 0.00s d3d11 (total internal programs: 664, unique: 664) Compressed shader 'AwesomeTechnologies/Release/Standard/StandardShader' on d3d11 from 3.39MB to 0.12MB Compressed shader 'AwesomeTechnologies/Release/Standard/StandardShader' in 0.03s Compiling shader "AwesomeTechnologies/Release/Terrain/BetterShaders_TerrainHeatmap" pass "FORWARD" (vp) 88 / 88 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.34 seconds. Local cache hits 88 (7.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Terrain/BetterShaders_TerrainHeatmap" pass "FORWARD" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.27 seconds. Local cache hits 64 (5.41s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Terrain/BetterShaders_TerrainHeatmap" pass "DEFERRED" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 32 (1.71s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Terrain/BetterShaders_TerrainHeatmap" pass "DEFERRED" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 32 (1.70s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Terrain/BetterShaders_TerrainHeatmap" pass "FORWARD" (vp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 26 (1.20s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Terrain/BetterShaders_TerrainHeatmap" pass "FORWARD" (fp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 26 (1.38s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Terrain/BetterShaders_TerrainHeatmap" pass "ShadowCaster" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Terrain/BetterShaders_TerrainHeatmap" pass "ShadowCaster" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Terrain/BetterShaders_TerrainHeatmap" pass "Meta" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Terrain/BetterShaders_TerrainHeatmap" pass "Meta" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/Release/Terrain/BetterShaders_TerrainHeatmap in 0.00s d3d11 (total internal programs: 280, unique: 280) Compressed shader 'AwesomeTechnologies/Release/Terrain/BetterShaders_TerrainHeatmap' on d3d11 from 1.14MB to 0.05MB Compressed shader 'AwesomeTechnologies/Release/Terrain/BetterShaders_TerrainHeatmap' in 0.01s Compiling shader "AwesomeTechnologies/Release/Billboards/BetterShaders_GroupBillboards" pass "FORWARD" (vp) 352 / 352 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.23 seconds. Local cache hits 352 (28.59s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Billboards/BetterShaders_GroupBillboards" pass "FORWARD" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.91 seconds. Local cache hits 256 (20.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Billboards/BetterShaders_GroupBillboards" pass "DEFERRED" (vp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.48 seconds. Local cache hits 128 (10.64s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Billboards/BetterShaders_GroupBillboards" pass "DEFERRED" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.44 seconds. Local cache hits 128 (9.44s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Billboards/BetterShaders_GroupBillboards" pass "FORWARD" (vp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.69 seconds. Local cache hits 208 (15.72s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Billboards/BetterShaders_GroupBillboards" pass "FORWARD" (fp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.84 seconds. Local cache hits 208 (19.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Billboards/BetterShaders_GroupBillboards" pass "ShadowCaster" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.47s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Billboards/BetterShaders_GroupBillboards" pass "ShadowCaster" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.07 seconds. Local cache hits 16 (0.56s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Billboards/BetterShaders_GroupBillboards" pass "Meta" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 8 (0.13s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Billboards/BetterShaders_GroupBillboards" pass "Meta" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 8 (0.12s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/Release/Billboards/BetterShaders_GroupBillboards in 0.00s d3d11 (total internal programs: 1328, unique: 1328) Compressed shader 'AwesomeTechnologies/Release/Billboards/BetterShaders_GroupBillboards' on d3d11 from 10.86MB to 0.34MB Compressed shader 'AwesomeTechnologies/Release/Billboards/BetterShaders_GroupBillboards' in 0.10s Compiling shader "AwesomeTechnologies/Release/Grass/Grass" pass "FORWARD" (vp) 176 / 176 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.61 seconds. Local cache hits 176 (13.63s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Grass/Grass" pass "FORWARD" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.44 seconds. Local cache hits 128 (9.61s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Grass/Grass" pass "DEFERRED" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.21 seconds. Local cache hits 64 (4.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Grass/Grass" pass "DEFERRED" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.21 seconds. Local cache hits 64 (4.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Grass/Grass" pass "FORWARD" (vp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.36 seconds. Local cache hits 104 (7.66s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Grass/Grass" pass "FORWARD" (fp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.35 seconds. Local cache hits 104 (7.48s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Grass/Grass" pass "ShadowCaster" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 8 (0.12s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Grass/Grass" pass "ShadowCaster" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 8 (0.11s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Grass/Grass" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Grass/Grass" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/Release/Grass/Grass in 0.00s d3d11 (total internal programs: 664, unique: 664) Compressed shader 'AwesomeTechnologies/Release/Grass/Grass' on d3d11 from 3.40MB to 0.12MB Compressed shader 'AwesomeTechnologies/Release/Grass/Grass' in 0.03s Compiling shader "AwesomeTechnologies/Release/Trees/Tree_Leaves_Specular" pass "FORWARD" (vp) 176 / 176 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.64 seconds. Local cache hits 176 (14.54s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Trees/Tree_Leaves_Specular" pass "FORWARD" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.46 seconds. Local cache hits 128 (10.21s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Trees/Tree_Leaves_Specular" pass "DEFERRED" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.21 seconds. Local cache hits 64 (4.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Trees/Tree_Leaves_Specular" pass "DEFERRED" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.22 seconds. Local cache hits 64 (4.40s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Trees/Tree_Leaves_Specular" pass "FORWARD" (vp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.34 seconds. Local cache hits 104 (7.35s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Trees/Tree_Leaves_Specular" pass "FORWARD" (fp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.35 seconds. Local cache hits 104 (7.46s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Trees/Tree_Leaves_Specular" pass "ShadowCaster" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 8 (0.12s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Trees/Tree_Leaves_Specular" pass "ShadowCaster" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 8 (0.12s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Trees/Tree_Leaves_Specular" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Trees/Tree_Leaves_Specular" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/Release/Trees/Tree_Leaves_Specular in 0.00s d3d11 (total internal programs: 664, unique: 664) Compressed shader 'AwesomeTechnologies/Release/Trees/Tree_Leaves_Specular' on d3d11 from 5.16MB to 0.15MB Compressed shader 'AwesomeTechnologies/Release/Trees/Tree_Leaves_Specular' in 0.04s Compiling shader "AwesomeTechnologies/Release/Trees/Tree_Bark_Metallic" pass "FORWARD" (vp) 176 / 176 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.57 seconds. Local cache hits 176 (12.88s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Trees/Tree_Bark_Metallic" pass "FORWARD" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.42 seconds. Local cache hits 128 (9.22s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Trees/Tree_Bark_Metallic" pass "DEFERRED" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.21 seconds. Local cache hits 64 (4.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Trees/Tree_Bark_Metallic" pass "DEFERRED" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.22 seconds. Local cache hits 64 (4.35s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Trees/Tree_Bark_Metallic" pass "FORWARD" (vp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.35 seconds. Local cache hits 104 (7.48s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Trees/Tree_Bark_Metallic" pass "FORWARD" (fp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.35 seconds. Local cache hits 104 (7.47s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Trees/Tree_Bark_Metallic" pass "ShadowCaster" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 8 (0.12s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Trees/Tree_Bark_Metallic" pass "ShadowCaster" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 8 (0.12s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Trees/Tree_Bark_Metallic" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Trees/Tree_Bark_Metallic" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/Release/Trees/Tree_Bark_Metallic in 0.00s d3d11 (total internal programs: 664, unique: 664) Compressed shader 'AwesomeTechnologies/Release/Trees/Tree_Bark_Metallic' on d3d11 from 4.86MB to 0.15MB Compressed shader 'AwesomeTechnologies/Release/Trees/Tree_Bark_Metallic' in 0.04s Compiling shader "AwesomeTechnologies/Release/Billboards/BillboardsMetallic" pass "FORWARD" (vp) 352 / 352 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.95 seconds. Local cache hits 352 (22.22s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Billboards/BillboardsMetallic" pass "FORWARD" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.86 seconds. Local cache hits 256 (19.79s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Billboards/BillboardsMetallic" pass "DEFERRED" (vp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.32 seconds. Local cache hits 128 (7.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Billboards/BillboardsMetallic" pass "DEFERRED" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.42 seconds. Local cache hits 128 (9.20s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Billboards/BillboardsMetallic" pass "FORWARD" (vp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.54 seconds. Local cache hits 208 (12.15s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Billboards/BillboardsMetallic" pass "FORWARD" (fp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.73 seconds. Local cache hits 208 (16.59s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Billboards/BillboardsMetallic" pass "ShadowCaster" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 16 (0.35s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Billboards/BillboardsMetallic" pass "ShadowCaster" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 16 (0.24s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Billboards/BillboardsMetallic" pass "Meta" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Billboards/BillboardsMetallic" pass "Meta" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 8 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/Release/Billboards/BillboardsMetallic in 0.00s d3d11 (total internal programs: 1328, unique: 1328) Compressed shader 'AwesomeTechnologies/Release/Billboards/BillboardsMetallic' on d3d11 from 10.96MB to 0.35MB Compressed shader 'AwesomeTechnologies/Release/Billboards/BillboardsMetallic' in 0.10s Compiling shader "Legacy Shaders/Transparent/VertexLit" pass "Pass 0" (vp) 6 / 6 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 6 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/Transparent/VertexLit" pass "Pass 0" (fp) 6 / 6 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 6 (0.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/Transparent/VertexLit" pass "Pass 1" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/Transparent/VertexLit" pass "Pass 1" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Legacy Shaders/Transparent/VertexLit in 0.00s d3d11 (total internal programs: 16, unique: 16) Compiling shader "Legacy Shaders/Particles/Additive" pass "Pass 0" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 4 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/Particles/Additive" pass "Pass 0" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Legacy Shaders/Particles/Additive in 0.00s d3d11 (total internal programs: 8, unique: 8) Compiling shader "Nature/Tree Creator Leaves" pass "FORWARD" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 32 (1.78s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Tree Creator Leaves" pass "FORWARD" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.46s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Tree Creator Leaves" pass "ShadowCaster" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Tree Creator Leaves" pass "ShadowCaster" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Nature/Tree Creator Leaves in 0.00s d3d11 (total internal programs: 56, unique: 56) Compiling shader "Hidden/Nature/Tree Creator Leaves Rendertex" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Nature/Tree Creator Leaves Rendertex" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Nature/Tree Creator Leaves Rendertex in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Hidden/Nature/Tree Creator Leaves Optimized" pass "FORWARD" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.14 seconds. Local cache hits 64 (2.40s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Nature/Tree Creator Leaves Optimized" pass "FORWARD" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 32 (1.65s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Nature/Tree Creator Leaves Optimized" pass "ShadowCaster" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Nature/Tree Creator Leaves Optimized" pass "ShadowCaster" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Nature/Tree Creator Leaves Optimized in 0.00s d3d11 (total internal programs: 100, unique: 100) Compiling shader "Mobile/Particles/Multiply" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Mobile/Particles/Multiply" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Mobile/Particles/Multiply in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Enviro/Lite/MoonShaderPhased" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Lite/MoonShaderPhased" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Lite/MoonShaderPhased in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Enviro/HDRP/Skybox Lite" pass "Pass 0" (vp) 0 / 2 variants left after stripping, processed in 0.00 seconds Compiling shader "Enviro/HDRP/Skybox Lite" pass "Pass 1" (vp) 0 / 2 variants left after stripping, processed in 0.00 seconds Compiling shader "Enviro/HDRP/Skybox Lite" pass "Pass 2" (vp) 0 / 2 variants left after stripping, processed in 0.00 seconds Compiling shader "Enviro/HDRP/Skybox Lite" pass "Pass 3" (vp) 0 / 2 variants left after stripping, processed in 0.00 seconds Compiling shader "Enviro/HDRP/Skybox Lite" pass "Pass 4" (vp) 0 / 2 variants left after stripping, processed in 0.00 seconds Compiling shader "Enviro/HDRP/Skybox Lite" pass "Pass 5" (vp) 0 / 2 variants left after stripping, processed in 0.00 seconds Serialized binary data for shader Enviro/HDRP/Skybox Lite in 0.00s d3d11 (total internal programs: 0, unique: 0) Compiling shader "Hidden/VLB_SD_BuiltIn_Default" pass "Pass 0" (vp) 384 / 384 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.28 seconds. Local cache hits 384 (29.90s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VLB_SD_BuiltIn_Default" pass "Pass 0" (fp) 384 / 384 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.26 seconds. Local cache hits 384 (29.33s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/VLB_SD_BuiltIn_Default in 0.00s d3d11 (total internal programs: 768, unique: 768) Compressed shader 'Hidden/VLB_SD_BuiltIn_Default' on d3d11 from 3.83MB to 0.12MB Compressed shader 'Hidden/VLB_SD_BuiltIn_Default' in 0.03s Compiling shader "Custom/SteamVR_ColorOut" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Custom/SteamVR_ColorOut" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Custom/SteamVR_ColorOut in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "RTUnityApp/TintedTexture" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "RTUnityApp/TintedTexture" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader RTUnityApp/TintedTexture in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Valve/VR/Silhouette" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Valve/VR/Silhouette" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Valve/VR/Silhouette" pass "Pass 1" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Valve/VR/Silhouette" pass "Pass 1" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Valve/VR/Silhouette" pass "Pass 1" (gp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Valve/VR/Silhouette in 0.00s d3d11 (total internal programs: 5, unique: 4) Compiling shader "Particles/Alpha Blended Premultiply Lit" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.02s CPU time), skipped 0 variants Compiling shader "Particles/Alpha Blended Premultiply Lit" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.01s CPU time), skipped 0 variants Serialized binary data for shader Particles/Alpha Blended Premultiply Lit in 0.00s d3d11 (total internal programs: 2, unique: 2) Shader error in 'Particles/Alpha Blended Premultiply Lit': 'UnityObjectToViewPos': no matching 1 parameter function at line 61 (on d3d11) Compiling Vertex program with SOFTPARTICLES_ON Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDBASE UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: SHADER_API_GLES30 UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Shader error in 'Particles/Alpha Blended Premultiply Lit': invalid subscript 'vertex' at line 61 (on d3d11) Compiling Vertex program with SOFTPARTICLES_ON Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDBASE UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: SHADER_API_GLES30 UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Compiling shader "Hidden/OutlineBufferEffect" pass "FORWARD" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/OutlineBufferEffect" pass "FORWARD" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/OutlineBufferEffect" pass "FORWARD" (vp) 10 / 10 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 10 (0.18s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/OutlineBufferEffect" pass "FORWARD" (fp) 10 / 10 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 10 (0.20s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/OutlineBufferEffect" pass "PREPASS" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/OutlineBufferEffect" pass "PREPASS" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/OutlineBufferEffect" pass "PREPASS" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 8 (0.12s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/OutlineBufferEffect" pass "PREPASS" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.11s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/OutlineBufferEffect" pass "DEFERRED" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 8 (0.13s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/OutlineBufferEffect" pass "DEFERRED" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 8 (0.12s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/OutlineBufferEffect in 0.00s d3d11 (total internal programs: 64, unique: 64) Compiling shader "Obi/Fluid/OpaqueFluid" pass "OpaqueFluid" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Obi/Fluid/OpaqueFluid" pass "OpaqueFluid" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Obi/Fluid/OpaqueFluid in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "FORWARD" (vp) 720 / 720 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.44 seconds. Local cache hits 720 (57.62s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "FORWARD" (fp) 480 / 480 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.64 seconds. Local cache hits 480 (38.51s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "FORWARD" (vp) 780 / 780 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.54 seconds. Local cache hits 780 (60.17s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "FORWARD" (fp) 780 / 780 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.58 seconds. Local cache hits 780 (61.15s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "PREPASS" (vp) 30 / 30 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 30 (1.44s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "PREPASS" (fp) 30 / 30 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 30 (1.41s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "PREPASS" (vp) 480 / 480 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.60 seconds. Local cache hits 480 (37.44s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "PREPASS" (fp) 480 / 480 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.59 seconds. Local cache hits 480 (37.15s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "DEFERRED" (vp) 240 / 240 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.79 seconds. Local cache hits 240 (18.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "DEFERRED" (fp) 240 / 240 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.79 seconds. Local cache hits 240 (18.15s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "Meta" (vp) 30 / 30 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 30 (1.47s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "Meta" (fp) 30 / 30 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 30 (1.46s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "Pass 6" (vp) 120 / 120 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.40 seconds. Local cache hits 120 (8.66s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "Pass 6" (fp) 120 / 120 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.40 seconds. Local cache hits 120 (8.60s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "Pass 7" (vp) 40 / 40 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.13 seconds. Local cache hits 40 (2.29s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "Pass 7" (fp) 40 / 40 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.14 seconds. Local cache hits 40 (2.40s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "FORWARD" (vp) 120 / 120 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.18 seconds. Local cache hits 120 (27.29s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "FORWARD" (fp) 80 / 80 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.28 seconds. Local cache hits 80 (5.75s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "FORWARD" (vp) 130 / 130 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.48 seconds. Local cache hits 130 (10.28s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "FORWARD" (fp) 130 / 130 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.43 seconds. Local cache hits 130 (9.31s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "PREPASS" (vp) 5 / 5 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 5 (0.06s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "PREPASS" (fp) 5 / 5 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 5 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "PREPASS" (vp) 80 / 80 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.27 seconds. Local cache hits 80 (5.66s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "PREPASS" (fp) 80 / 80 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.29 seconds. Local cache hits 80 (6.13s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "DEFERRED" (vp) 40 / 40 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.13 seconds. Local cache hits 40 (2.22s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "DEFERRED" (fp) 40 / 40 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.13 seconds. Local cache hits 40 (2.21s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "Meta" (vp) 5 / 5 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 5 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "Meta" (fp) 5 / 5 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 5 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "Pass 6" (vp) 10 / 10 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 10 (0.19s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "Pass 6" (fp) 10 / 10 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 10 (0.12s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "Pass 7" (vp) 10 / 10 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 10 (0.19s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "Pass 7" (fp) 10 / 10 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 10 (0.17s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/VS_SpeedTree in 0.01s d3d11 (total internal programs: 5400, unique: 5373) Compressed shader 'AwesomeTechnologies/VS_SpeedTree' on d3d11 from 27.80MB to 1.08MB Compressed shader 'AwesomeTechnologies/VS_SpeedTree' in 0.17s Compiling shader "AwesomeTechnologies/Billboards/RenderDiffuseAtlasTreeCreator" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/RenderDiffuseAtlasTreeCreator" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/Billboards/RenderDiffuseAtlasTreeCreator in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Hidden/EnviroDistanceBlur" pass "Pass 0" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroDistanceBlur" pass "Pass 0" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroDistanceBlur" pass "Pass 1" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroDistanceBlur" pass "Pass 1" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroDistanceBlur" pass "Pass 2" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroDistanceBlur" pass "Pass 2" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroDistanceBlur" pass "Pass 3" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroDistanceBlur" pass "Pass 3" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroDistanceBlur" pass "Pass 4" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroDistanceBlur" pass "Pass 4" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroDistanceBlur" pass "Pass 5" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroDistanceBlur" pass "Pass 5" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroDistanceBlur" pass "Pass 6" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroDistanceBlur" pass "Pass 6" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroDistanceBlur" pass "Pass 7" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroDistanceBlur" pass "Pass 7" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 4 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroDistanceBlur" pass "Pass 8" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroDistanceBlur" pass "Pass 8" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 4 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/EnviroDistanceBlur in 0.00s d3d11 (total internal programs: 52, unique: 32) Compiling shader "CTS/CTS Terrain Shader Basic Mesh" pass "FORWARD" (vp) 88 / 88 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.29 seconds. Local cache hits 88 (6.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic Mesh" pass "FORWARD" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.25 seconds. Local cache hits 64 (4.66s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic Mesh" pass "FORWARD" (vp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.18 seconds. Local cache hits 52 (3.31s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic Mesh" pass "FORWARD" (fp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.19 seconds. Local cache hits 52 (3.49s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic Mesh" pass "DEFERRED" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.15 seconds. Local cache hits 32 (2.71s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic Mesh" pass "DEFERRED" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 32 (1.70s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic Mesh" pass "Meta" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic Mesh" pass "Meta" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic Mesh" pass "ShadowCaster" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic Mesh" pass "ShadowCaster" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CTS/CTS Terrain Shader Basic Mesh in 0.00s d3d11 (total internal programs: 332, unique: 332) Compressed shader 'CTS/CTS Terrain Shader Basic Mesh' on d3d11 from 9.03MB to 1.02MB Compressed shader 'CTS/CTS Terrain Shader Basic Mesh' in 0.23s Compiling shader "UI/ColorPicker" pass "Default" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 4 (0.06s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "UI/ColorPicker" pass "Default" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader UI/ColorPicker in 0.00s d3d11 (total internal programs: 8, unique: 8) Compiling shader "Hidden/VLB_HD_BuiltIn_Default" pass "Pass 0" (vp) 576 / 576 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 3.21 seconds. Local cache hits 576 (76.15s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VLB_HD_BuiltIn_Default" pass "Pass 0" (fp) 576 / 576 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.09 seconds. Local cache hits 576 (49.13s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/VLB_HD_BuiltIn_Default in 0.00s d3d11 (total internal programs: 1152, unique: 1152) Compressed shader 'Hidden/VLB_HD_BuiltIn_Default' on d3d11 from 6.24MB to 0.20MB Compressed shader 'Hidden/VLB_HD_BuiltIn_Default' in 0.06s Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 1" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 1" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 2" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 2" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 3" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 3" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 4" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 4" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 5" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 5" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 6" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 6" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 7" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 7" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 8" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 8" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 9" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 9" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 10" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 10" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 11" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 11" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/EnviroBilateralBlur in 0.00s d3d11 (total internal programs: 24, unique: 13) Shader warning in 'Hidden/EnviroBilateralBlur': use of potentially uninitialized variable (BilateralUpsample) at line 379 (on d3d11) Compiling Fragment program Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: SHADER_API_GLES30 UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Compiling shader "Enviro/Clouds Particles Advanced" pass "Pass 0" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.06 seconds. Local cache hits 16 (0.48s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Clouds Particles Advanced" pass "Pass 0" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.06 seconds. Local cache hits 16 (0.49s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Clouds Particles Advanced in 0.00s d3d11 (total internal programs: 32, unique: 32) Compiling shader "Obi/Fluid/DielectricFluid" pass "DielectricFluid" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Obi/Fluid/DielectricFluid" pass "DielectricFluid" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Obi/Fluid/DielectricFluid in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Enviro/HDRP/Skybox" pass "Pass 0" (vp) 0 / 2 variants left after stripping, processed in 0.00 seconds Compiling shader "Enviro/HDRP/Skybox" pass "Pass 1" (vp) 0 / 2 variants left after stripping, processed in 0.00 seconds Compiling shader "Enviro/HDRP/Skybox" pass "Pass 2" (vp) 0 / 2 variants left after stripping, processed in 0.00 seconds Compiling shader "Enviro/HDRP/Skybox" pass "Pass 3" (vp) 0 / 2 variants left after stripping, processed in 0.00 seconds Compiling shader "Enviro/HDRP/Skybox" pass "Pass 4" (vp) 0 / 2 variants left after stripping, processed in 0.00 seconds Serialized binary data for shader Enviro/HDRP/Skybox in 0.00s d3d11 (total internal programs: 0, unique: 0) Compiling shader "Enviro/Pro/EnviroFogHDRP" pass "EnviroFog Full Pass" (vp) 0 / 2 variants left after stripping, processed in 0.00 seconds Compiling shader "Enviro/Pro/EnviroFogHDRP" pass "EnviroFog SkyOnly Pass" (vp) 0 / 2 variants left after stripping, processed in 0.00 seconds Serialized binary data for shader Enviro/Pro/EnviroFogHDRP in 0.00s d3d11 (total internal programs: 0, unique: 0) Compiling shader "AwesomeTechnologies/TouchReact/BlendTouchReactBuffer" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/TouchReact/BlendTouchReactBuffer" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/TouchReact/BlendTouchReactBuffer in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Hidden/OutlineEffect" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/OutlineEffect" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/OutlineEffect" pass "Pass 1" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/OutlineEffect" pass "Pass 1" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/OutlineEffect in 0.00s d3d11 (total internal programs: 4, unique: 3) Compiling shader "Shader Forge/AreaShading" pass "FORWARD" (vp) 22 / 22 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.07 seconds. Local cache hits 22 (0.83s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Shader Forge/AreaShading" pass "FORWARD" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.45s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Shader Forge/AreaShading in 0.00s d3d11 (total internal programs: 38, unique: 38) Compiling shader "Hidden/Enviro/ReflectionProbe" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Enviro/ReflectionProbe" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Enviro/ReflectionProbe in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Custom/SteamVR_SphericalProjection" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Custom/SteamVR_SphericalProjection" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Custom/SteamVR_SphericalProjection in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Enviro/Standard/ShadowCookie" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/ShadowCookie" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Standard/ShadowCookie in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Hidden/Enviro/BakeCubemap" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Enviro/BakeCubemap" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Enviro/BakeCubemap in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "AwesomeTechnologies/TouchReact/RenderTouchBuffer" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/TouchReact/RenderTouchBuffer" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/TouchReact/RenderTouchBuffer in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "CustomShaders/UnlitColorAbove" pass "Unlit" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/UnlitColorAbove" pass "Unlit" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/UnlitColorAbove in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Obi/Fluid/Colors/FluidColorsBlend" pass "FluidColors" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Obi/Fluid/Colors/FluidColorsBlend" pass "FluidColors" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Obi/Fluid/Colors/FluidColorsBlend in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "AwesomeTechnologies/Billboards/RenderDiffuseAtlasNormal" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/RenderDiffuseAtlasNormal" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/Billboards/RenderDiffuseAtlasNormal in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Obi/Fluid/Simple2DFluid" pass "SimpleFluid" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Obi/Fluid/Simple2DFluid" pass "SimpleFluid" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Obi/Fluid/Simple2DFluid in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Enviro/Lite/EnviroFogRenderingSimple" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Lite/EnviroFogRenderingSimple" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Lite/EnviroFogRenderingSimple in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Hidden/ScreenSpaceCurvatureFlow" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/ScreenSpaceCurvatureFlow" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/ScreenSpaceCurvatureFlow in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "AwesomeTechnologies/Billboards/AOBackground" pass "FORWARD" (vp) 44 / 44 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.15 seconds. Local cache hits 44 (2.72s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/AOBackground" pass "FORWARD" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 32 (1.68s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/AOBackground" pass "FORWARD" (vp) 10 / 10 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 10 (0.28s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/AOBackground" pass "FORWARD" (fp) 10 / 10 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 10 (0.19s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/AOBackground" pass "DEFERRED" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 16 (0.72s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/AOBackground" pass "DEFERRED" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.44s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/AOBackground" pass "Meta" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/AOBackground" pass "Meta" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/Billboards/AOBackground in 0.00s d3d11 (total internal programs: 130, unique: 130) Compiling shader "Enviro/Lite/EnviroFogRendering" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Lite/EnviroFogRendering" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Lite/EnviroFogRendering in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "AwesomeTechnologies/TouchReact/RenderTouchBufferInstanced" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/TouchReact/RenderTouchBufferInstanced" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/TouchReact/RenderTouchBufferInstanced in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "AwesomeTechnologies/Shadows/ShadowHeight" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Shadows/ShadowHeight" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/Shadows/ShadowHeight in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Enviro/Pro/LightShafts" pass "Pass 0" (vp) 0 / 2 variants left after stripping, processed in 0.00 seconds Compiling shader "Enviro/Pro/LightShafts" pass "Pass 1" (vp) 0 / 2 variants left after stripping, processed in 0.00 seconds Compiling shader "Enviro/Pro/LightShafts" pass "Pass 2" (vp) 0 / 2 variants left after stripping, processed in 0.00 seconds Compiling shader "Enviro/Pro/LightShafts" pass "Pass 3" (vp) 0 / 2 variants left after stripping, processed in 0.00 seconds Compiling shader "Enviro/Pro/LightShafts" pass "Pass 4" (vp) 0 / 2 variants left after stripping, processed in 0.00 seconds Serialized binary data for shader Enviro/Pro/LightShafts in 0.00s d3d11 (total internal programs: 0, unique: 0) Compiling shader "TextMeshPro/Distance Field" pass "Pass 0" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "TextMeshPro/Distance Field" pass "Pass 0" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader TextMeshPro/Distance Field in 0.00s d3d11 (total internal programs: 8, unique: 8) Compiling shader "AwesomeTechnologies/Billboards/RenderDiffuseAtlasCTI" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/RenderDiffuseAtlasCTI" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/Billboards/RenderDiffuseAtlasCTI in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Hidden/copyRGB" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/copyRGB" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/copyRGB in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Hidden/Enviro/Upsample" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Enviro/Upsample" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Enviro/Upsample in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Hidden/NormalReconstruction" pass "NormalsFromDepth" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/NormalReconstruction" pass "NormalsFromDepth" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/NormalReconstruction in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "CTS/CTS Terrain Shader Advanced CutOut Mesh" pass "FORWARD" (vp) 176 / 176 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.59 seconds. Local cache hits 176 (13.18s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced CutOut Mesh" pass "FORWARD" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.44 seconds. Local cache hits 128 (9.65s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced CutOut Mesh" pass "FORWARD" (vp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.34 seconds. Local cache hits 104 (7.18s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced CutOut Mesh" pass "FORWARD" (fp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.37 seconds. Local cache hits 104 (7.88s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced CutOut Mesh" pass "DEFERRED" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.21 seconds. Local cache hits 64 (4.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced CutOut Mesh" pass "DEFERRED" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.23 seconds. Local cache hits 64 (4.42s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced CutOut Mesh" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 4 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced CutOut Mesh" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 4 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced CutOut Mesh" pass "ShadowCaster" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced CutOut Mesh" pass "ShadowCaster" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.11s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CTS/CTS Terrain Shader Advanced CutOut Mesh in 0.01s d3d11 (total internal programs: 664, unique: 664) Compressed shader 'CTS/CTS Terrain Shader Advanced CutOut Mesh' on d3d11 from 24.38MB to 4.75MB Compressed shader 'CTS/CTS Terrain Shader Advanced CutOut Mesh' in 0.67s Compiling shader "Hidden/Enviro/BlitTroughHDRP" pass "EnviroBlitTroughHDRP" (vp) 0 / 2 variants left after stripping, processed in 0.00 seconds Serialized binary data for shader Hidden/Enviro/BlitTroughHDRP in 0.00s d3d11 (total internal programs: 0, unique: 0) Compiling shader "Hidden/EnviroDistanceBlurHDRP" pass "Pass 0" (vp) 0 / 4 variants left after stripping, processed in 0.00 seconds Compiling shader "Hidden/EnviroDistanceBlurHDRP" pass "Pass 1" (vp) 0 / 4 variants left after stripping, processed in 0.00 seconds Compiling shader "Hidden/EnviroDistanceBlurHDRP" pass "Pass 2" (vp) 0 / 2 variants left after stripping, processed in 0.00 seconds Compiling shader "Hidden/EnviroDistanceBlurHDRP" pass "Pass 3" (vp) 0 / 2 variants left after stripping, processed in 0.00 seconds Compiling shader "Hidden/EnviroDistanceBlurHDRP" pass "Pass 4" (vp) 0 / 2 variants left after stripping, processed in 0.00 seconds Compiling shader "Hidden/EnviroDistanceBlurHDRP" pass "Pass 5" (vp) 0 / 2 variants left after stripping, processed in 0.00 seconds Compiling shader "Hidden/EnviroDistanceBlurHDRP" pass "Pass 6" (vp) 0 / 2 variants left after stripping, processed in 0.00 seconds Compiling shader "Hidden/EnviroDistanceBlurHDRP" pass "Pass 7" (vp) 0 / 4 variants left after stripping, processed in 0.00 seconds Compiling shader "Hidden/EnviroDistanceBlurHDRP" pass "Pass 8" (vp) 0 / 4 variants left after stripping, processed in 0.00 seconds Serialized binary data for shader Hidden/EnviroDistanceBlurHDRP in 0.00s d3d11 (total internal programs: 0, unique: 0) Compiling shader "Enviro/Standard/EnviroFogRendering" pass "Pass 0" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.06 seconds. Local cache hits 16 (0.54s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/EnviroFogRendering" pass "Pass 0" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.06 seconds. Local cache hits 16 (0.54s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Standard/EnviroFogRendering in 0.00s d3d11 (total internal programs: 32, unique: 32) Compiling shader "Enviro/Standard/MoonShaderPhased" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/MoonShaderPhased" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Standard/MoonShaderPhased in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Obi/Particles" pass "ParticleFwdBase" (vp) 12 / 12 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 12 (0.27s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Obi/Particles" pass "ParticleFwdBase" (fp) 6 / 6 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 6 (0.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Obi/Particles" pass "ShadowCaster" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Obi/Particles" pass "ShadowCaster" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Obi/Particles in 0.00s d3d11 (total internal programs: 22, unique: 22) Compiling shader "Deprecated/SMK/Vehicles/UserVehicle" pass "DEFERRED" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.21 seconds. Local cache hits 64 (4.17s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Vehicles/UserVehicle" pass "DEFERRED" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.22 seconds. Local cache hits 64 (4.35s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Vehicles/UserVehicle" pass "FORWARD" (vp) 480 / 480 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.04 seconds. Local cache hits 480 (24.27s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Vehicles/UserVehicle" pass "FORWARD" (fp) 352 / 352 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.72 seconds. Local cache hits 352 (16.75s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Vehicles/UserVehicle" pass "FORWARD_DELTA" (vp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.70 seconds. Local cache hits 208 (15.88s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Vehicles/UserVehicle" pass "FORWARD_DELTA" (fp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.70 seconds. Local cache hits 208 (15.91s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Vehicles/UserVehicle" pass "Meta" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.62s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Vehicles/UserVehicle" pass "Meta" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.59s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Deprecated/SMK/Vehicles/UserVehicle in 0.00s d3d11 (total internal programs: 1440, unique: 1120) Shader warning in 'Deprecated/SMK/Vehicles/UserVehicle': 'UNITY_PASS_DEFERRED': macro redefinition. Previous definition found at :1. at line 52 Compiling Vertex program with DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF LIGHTMAP_OFF SHADOWS_DEPTH Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_DEFERRED UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRLIGHTMAP_COMBINED DIRLIGHTMAP_SEPARATE DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 FOG_LINEAR LIGHTMAP_ON SHADER_API_GLES30 SHADOWS_CUBE UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HDR_ON UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Shader warning in 'Deprecated/SMK/Vehicles/UserVehicle': 'UNITY_PASS_FORWARDBASE': macro redefinition. Previous definition found at :1. at line 225 Compiling Vertex program with DIRECTIONAL DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF LIGHTMAP_OFF Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDBASE UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRLIGHTMAP_COMBINED DIRLIGHTMAP_SEPARATE DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 FOG_LINEAR LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING LIGHTPROBE_SH SHADER_API_GLES30 SHADOWS_SCREEN SHADOWS_SHADOWMASK UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING VERTEXLIGHT_ON Shader warning in 'Deprecated/SMK/Vehicles/UserVehicle': 'UNITY_PASS_FORWARDADD': macro redefinition. Previous definition found at :1. at line 419 Compiling Vertex program with DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF LIGHTMAP_OFF POINT Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDADD UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRECTIONAL DIRECTIONAL_COOKIE DIRLIGHTMAP_COMBINED DIRLIGHTMAP_SEPARATE DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 FOG_LINEAR LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING POINT_COOKIE SHADER_API_GLES30 SHADOWS_CUBE SHADOWS_DEPTH SHADOWS_SCREEN SHADOWS_SHADOWMASK SHADOWS_SOFT SPOT UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Compressed shader 'Deprecated/SMK/Vehicles/UserVehicle' on d3d11 from 4.83MB to 0.16MB Compressed shader 'Deprecated/SMK/Vehicles/UserVehicle' in 0.04s Compiling shader "Enviro/Lite/EnviroFogRenderingSimple" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Lite/EnviroFogRenderingSimple" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Lite/EnviroFogRenderingSimple in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Obi/DistanceFieldSlice" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Obi/DistanceFieldSlice" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Obi/DistanceFieldSlice in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Enviro/Lite/SkyboxSimple" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Lite/SkyboxSimple" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Lite/SkyboxSimple" pass "Pass 1" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Lite/SkyboxSimple" pass "Pass 1" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Lite/SkyboxSimple" pass "Pass 2" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Lite/SkyboxSimple" pass "Pass 2" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Lite/SkyboxSimple in 0.00s d3d11 (total internal programs: 6, unique: 6) Compiling shader "Custom/MeshTerrainDebug" pass "FORWARD" (vp) 88 / 88 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.21 seconds. Local cache hits 88 (4.31s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Custom/MeshTerrainDebug" pass "FORWARD" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.22 seconds. Local cache hits 64 (4.43s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Custom/MeshTerrainDebug" pass "FORWARD" (vp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 26 (1.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Custom/MeshTerrainDebug" pass "FORWARD" (fp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 26 (1.21s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Custom/MeshTerrainDebug" pass "DEFERRED" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.65s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Custom/MeshTerrainDebug" pass "DEFERRED" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 32 (1.69s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Custom/MeshTerrainDebug" pass "Meta" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Custom/MeshTerrainDebug" pass "Meta" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Custom/MeshTerrainDebug in 0.00s d3d11 (total internal programs: 272, unique: 272) Compiling shader "LeapMotion/VertexOffsetShader" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "LeapMotion/VertexOffsetShader" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader LeapMotion/VertexOffsetShader in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Obi/Simple Particles" pass "ParticleFwdBase" (vp) 12 / 12 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 12 (0.29s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Obi/Simple Particles" pass "ParticleFwdBase" (fp) 6 / 6 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 6 (0.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Obi/Simple Particles" pass "ShadowCaster" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Obi/Simple Particles" pass "ShadowCaster" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Obi/Simple Particles in 0.00s d3d11 (total internal programs: 22, unique: 22) Compiling shader "Hidden/Enviro/DepthDownsample" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Enviro/DepthDownsample" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Enviro/DepthDownsample in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "CustomShaders/UnlitColorAbove_SIM" pass "Unlit" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/UnlitColorAbove_SIM" pass "Unlit" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/UnlitColorAbove_SIM in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Enviro/Standard/EnviroFogRenderingSimple" pass "Pass 0" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/EnviroFogRenderingSimple" pass "Pass 0" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Standard/EnviroFogRenderingSimple in 0.00s d3d11 (total internal programs: 8, unique: 8) Compiling shader "Enviro/Pro/CloudsBlit" pass "Enviro Clouds Blit" (vp) 0 / 2 variants left after stripping, processed in 0.00 seconds Serialized binary data for shader Enviro/Pro/CloudsBlit in 0.00s d3d11 (total internal programs: 0, unique: 0) Compiling shader "Enviro/Lite/MoonShader" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Lite/MoonShader" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Lite/MoonShader in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "AwesomeTechnologies/VS_SpeedTree8" pass "FORWARD" (vp) 528 / 528 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.89 seconds. Local cache hits 528 (44.32s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree8" pass "FORWARD" (fp) 384 / 384 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.43 seconds. Local cache hits 384 (33.44s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree8" pass "FORWARD" (vp) 80 / 80 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.28 seconds. Local cache hits 80 (5.81s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree8" pass "FORWARD" (fp) 80 / 80 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.26 seconds. Local cache hits 80 (5.37s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree8" pass "DEFERRED" (vp) 192 / 192 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.64 seconds. Local cache hits 192 (14.50s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree8" pass "DEFERRED" (fp) 192 / 192 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.64 seconds. Local cache hits 192 (14.51s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree8" pass "ShadowCaster" (vp) 24 / 24 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 24 (1.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree8" pass "ShadowCaster" (fp) 24 / 24 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 24 (0.97s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree8" pass "Meta" (vp) 12 / 12 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 12 (0.32s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree8" pass "Meta" (fp) 12 / 12 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 12 (0.25s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree8" pass "FORWARD" (vp) 44 / 44 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.15 seconds. Local cache hits 44 (2.59s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree8" pass "FORWARD" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 32 (1.77s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree8" pass "FORWARD" (vp) 10 / 10 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 10 (0.18s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree8" pass "FORWARD" (fp) 10 / 10 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 10 (0.18s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree8" pass "DEFERRED" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.44s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree8" pass "DEFERRED" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.46s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree8" pass "ShadowCaster" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree8" pass "ShadowCaster" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree8" pass "Meta" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree8" pass "Meta" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/VS_SpeedTree8 in 0.00s d3d11 (total internal programs: 1662, unique: 1662) Compressed shader 'AwesomeTechnologies/VS_SpeedTree8' on d3d11 from 10.58MB to 0.41MB Compressed shader 'AwesomeTechnologies/VS_SpeedTree8' in 0.12s Compiling shader "Enviro/Standard/WeatherMap" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/WeatherMap" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Standard/WeatherMap in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Enviro/Standard/SkyboxSimple" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/SkyboxSimple" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/SkyboxSimple" pass "Pass 1" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/SkyboxSimple" pass "Pass 1" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/SkyboxSimple" pass "Pass 2" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/SkyboxSimple" pass "Pass 2" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/SkyboxSimple" pass "Pass 3" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/SkyboxSimple" pass "Pass 3" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Standard/SkyboxSimple in 0.00s d3d11 (total internal programs: 10, unique: 10) Compiling shader "Enviro/Standard/RaymarchClouds" pass "Pass 0" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 32 (1.78s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/RaymarchClouds" pass "Pass 0" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 32 (1.75s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Standard/RaymarchClouds in 0.00s d3d11 (total internal programs: 64, unique: 64) Shader warning in 'Enviro/Standard/RaymarchClouds': gradient instruction used in a loop with varying iteration; partial derivatives may have undefined value at Standard/Resources/Shaders/Core/EnviroVolumeCloudsCore.cginc(291) (on d3d11) Compiling Fragment program with ENVIRO_CURLNOISE UNITY_COLORSPACE_GAMMA Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: ENVIROURP ENVIRO_DEPTHBLENDING ENVIRO_HALTONOFFSET SHADER_API_GLES30 UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Compiling shader "CTS/CTS Terrain Shader Basic CutOut Mesh" pass "FORWARD" (vp) 88 / 88 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.30 seconds. Local cache hits 88 (6.38s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut Mesh" pass "FORWARD" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.23 seconds. Local cache hits 64 (4.61s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut Mesh" pass "FORWARD" (vp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.20 seconds. Local cache hits 52 (3.91s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut Mesh" pass "FORWARD" (fp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.18 seconds. Local cache hits 52 (3.43s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut Mesh" pass "DEFERRED" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 32 (1.63s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut Mesh" pass "DEFERRED" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 32 (1.69s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut Mesh" pass "Meta" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut Mesh" pass "Meta" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut Mesh" pass "ShadowCaster" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut Mesh" pass "ShadowCaster" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CTS/CTS Terrain Shader Basic CutOut Mesh in 0.00s d3d11 (total internal programs: 332, unique: 332) Compressed shader 'CTS/CTS Terrain Shader Basic CutOut Mesh' on d3d11 from 9.08MB to 1.06MB Compressed shader 'CTS/CTS Terrain Shader Basic CutOut Mesh' in 0.24s Compiling shader "Enviro/Standard/Skybox" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/Skybox" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/Skybox" pass "Pass 1" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/Skybox" pass "Pass 1" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/Skybox" pass "Pass 2" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/Skybox" pass "Pass 2" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Standard/Skybox in 0.00s d3d11 (total internal programs: 10, unique: 10) Compiling shader "AwesomeTechnologies/Billboards/RenderNormalsAtlasTreeCreator" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/RenderNormalsAtlasTreeCreator" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/Billboards/RenderNormalsAtlasTreeCreator in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Standard (Vertex Colors)" pass "FORWARD" (vp) 44 / 44 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.15 seconds. Local cache hits 44 (2.69s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Vertex Colors)" pass "FORWARD" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 32 (1.68s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Vertex Colors)" pass "FORWARD" (vp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 26 (1.23s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Vertex Colors)" pass "FORWARD" (fp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 26 (1.19s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Vertex Colors)" pass "DEFERRED" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.46s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Vertex Colors)" pass "DEFERRED" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.46s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Vertex Colors)" pass "Meta" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Vertex Colors)" pass "Meta" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Standard (Vertex Colors) in 0.00s d3d11 (total internal programs: 162, unique: 162) Compiling shader "AwesomeTechnologies/Grass/GrassPatchVertexColor" pass "FORWARD" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Grass/GrassPatchVertexColor" pass "FORWARD" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Grass/GrassPatchVertexColor" pass "FORWARD" (vp) 10 / 10 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 10 (0.16s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Grass/GrassPatchVertexColor" pass "FORWARD" (fp) 10 / 10 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 10 (0.17s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/Grass/GrassPatchVertexColor in 0.00s d3d11 (total internal programs: 28, unique: 28) Compiling shader "Custom/SteamVR_Fade" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Custom/SteamVR_Fade" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Custom/SteamVR_Fade in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "CTS/CTS Terrain Shader Advanced Mesh" pass "FORWARD" (vp) 176 / 176 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.88 seconds. Local cache hits 176 (19.72s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Mesh" pass "FORWARD" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.52 seconds. Local cache hits 128 (11.43s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Mesh" pass "FORWARD" (vp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.33 seconds. Local cache hits 104 (7.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Mesh" pass "FORWARD" (fp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.36 seconds. Local cache hits 104 (7.60s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Mesh" pass "DEFERRED" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.29 seconds. Local cache hits 64 (5.86s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Mesh" pass "DEFERRED" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.22 seconds. Local cache hits 64 (4.34s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Mesh" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 4 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Mesh" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Mesh" pass "ShadowCaster" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Mesh" pass "ShadowCaster" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CTS/CTS Terrain Shader Advanced Mesh in 0.01s d3d11 (total internal programs: 664, unique: 664) Compressed shader 'CTS/CTS Terrain Shader Advanced Mesh' on d3d11 from 24.28MB to 4.72MB Compressed shader 'CTS/CTS Terrain Shader Advanced Mesh' in 0.67s Compiling shader "Enviro/Lite/MoonShaderPhased" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Lite/MoonShaderPhased" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Lite/MoonShaderPhased in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "RTUnityApp/SimpleColor" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "RTUnityApp/SimpleColor" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader RTUnityApp/SimpleColor in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "AwesomeTechnologies/Terrain/TerrainHeatmap" pass "FORWARD" (vp) 176 / 176 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.60 seconds. Local cache hits 176 (13.42s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Terrain/TerrainHeatmap" pass "FORWARD" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.43 seconds. Local cache hits 128 (9.44s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Terrain/TerrainHeatmap" pass "FORWARD" (vp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.17 seconds. Local cache hits 52 (3.21s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Terrain/TerrainHeatmap" pass "FORWARD" (fp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.23 seconds. Local cache hits 52 (3.90s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Terrain/TerrainHeatmap" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Terrain/TerrainHeatmap" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/Terrain/TerrainHeatmap in 0.00s d3d11 (total internal programs: 416, unique: 416) Compressed shader 'AwesomeTechnologies/Terrain/TerrainHeatmap' on d3d11 from 1.42MB to 0.05MB Compressed shader 'AwesomeTechnologies/Terrain/TerrainHeatmap' in 0.01s Compiling shader "Hidden/CubeBlurEnviro" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/CubeBlurEnviro" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/CubeBlurEnviro" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/CubeBlurEnviro" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/CubeBlurEnviro in 0.00s d3d11 (total internal programs: 4, unique: 3) Compiling shader "Obi/Fluid/Colors/FluidColorsOpaque" pass "FluidColors" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Obi/Fluid/Colors/FluidColorsOpaque" pass "FluidColors" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Obi/Fluid/Colors/FluidColorsOpaque in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut" pass "FORWARD" (vp) 176 / 176 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.56 seconds. Local cache hits 176 (12.67s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut" pass "FORWARD" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.52 seconds. Local cache hits 128 (11.39s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut" pass "FORWARD" (hp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.41 seconds. Local cache hits 128 (8.99s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut" pass "FORWARD" (dp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.43 seconds. Local cache hits 128 (9.37s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut" pass "FORWARD" (vp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.30 seconds. Local cache hits 104 (6.31s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut" pass "FORWARD" (fp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.36 seconds. Local cache hits 104 (7.60s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut" pass "FORWARD" (hp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.30 seconds. Local cache hits 104 (6.41s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut" pass "FORWARD" (dp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.37 seconds. Local cache hits 104 (8.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut" pass "DEFERRED" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.21 seconds. Local cache hits 64 (4.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut" pass "DEFERRED" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.22 seconds. Local cache hits 64 (4.38s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut" pass "DEFERRED" (hp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.20 seconds. Local cache hits 64 (4.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut" pass "DEFERRED" (dp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.22 seconds. Local cache hits 64 (4.29s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut" pass "Meta" (hp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut" pass "Meta" (dp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut" pass "ShadowCaster" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 8 (0.12s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut" pass "ShadowCaster" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 8 (0.11s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CTS/CTS Terrain Shader Advanced Tess CutOut in 0.01s d3d11 (total internal programs: 1264, unique: 1244) Compressed shader 'CTS/CTS Terrain Shader Advanced Tess CutOut' on d3d11 from 35.24MB to 5.31MB Compressed shader 'CTS/CTS Terrain Shader Advanced Tess CutOut' in 0.56s Compiling shader "Hidden/EnviroBlitThrough" pass "EnviroBlitThrough" (vp) 0 / 2 variants left after stripping, processed in 0.00 seconds Serialized binary data for shader Hidden/EnviroBlitThrough in 0.00s d3d11 (total internal programs: 0, unique: 0) Compiling shader "Unlit/Transparent Colored" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Unlit/Transparent Colored" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Unlit/Transparent Colored" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Unlit/Transparent Colored" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Unlit/Transparent Colored in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Custom/SteamVR_ClearAll" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Custom/SteamVR_ClearAll" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Custom/SteamVR_ClearAll in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "RTUnityApp/GizmoSolidHandle" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "RTUnityApp/GizmoSolidHandle" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader RTUnityApp/GizmoSolidHandle in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "CTS/CTS Terrain Shader Advanced Tess Mesh" pass "FORWARD" (vp) 176 / 176 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.22 seconds. Local cache hits 176 (4.91s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess Mesh" pass "FORWARD" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.47 seconds. Local cache hits 128 (10.33s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess Mesh" pass "FORWARD" (hp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.42 seconds. Local cache hits 128 (9.14s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess Mesh" pass "FORWARD" (dp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.44 seconds. Local cache hits 128 (9.68s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess Mesh" pass "FORWARD" (vp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 104 (2.33s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess Mesh" pass "FORWARD" (fp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.37 seconds. Local cache hits 104 (7.88s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess Mesh" pass "FORWARD" (hp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.31 seconds. Local cache hits 104 (6.64s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess Mesh" pass "FORWARD" (dp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.34 seconds. Local cache hits 104 (7.29s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess Mesh" pass "DEFERRED" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 64 (1.65s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess Mesh" pass "DEFERRED" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.23 seconds. Local cache hits 64 (4.44s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess Mesh" pass "DEFERRED" (hp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.21 seconds. Local cache hits 64 (4.16s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess Mesh" pass "DEFERRED" (dp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.21 seconds. Local cache hits 64 (4.14s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess Mesh" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess Mesh" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 4 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess Mesh" pass "Meta" (hp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess Mesh" pass "Meta" (dp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess Mesh" pass "ShadowCaster" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 8 (0.12s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess Mesh" pass "ShadowCaster" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.11s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CTS/CTS Terrain Shader Advanced Tess Mesh in 0.01s d3d11 (total internal programs: 1264, unique: 1240) Compressed shader 'CTS/CTS Terrain Shader Advanced Tess Mesh' on d3d11 from 35.19MB to 5.26MB Compressed shader 'CTS/CTS Terrain Shader Advanced Tess Mesh' in 0.56s Compiling shader "Hidden/FluidThickness" pass "FluidThickness" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/FluidThickness" pass "FluidThickness" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/FluidThickness" pass "ThicknessHorizontalBlur" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/FluidThickness" pass "ThicknessHorizontalBlur" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/FluidThickness" pass "ThicknessVerticalBlur" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/FluidThickness" pass "ThicknessVerticalBlur" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/FluidThickness in 0.00s d3d11 (total internal programs: 6, unique: 5) Compiling shader "Enviro/Effects/ClearLightShafts" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Effects/ClearLightShafts" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Effects/ClearLightShafts in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Enviro/Standard/Blit" pass "Pass 0" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/Blit" pass "Pass 0" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Standard/Blit in 0.00s d3d11 (total internal programs: 8, unique: 8) Compiling shader "TextMeshPro/Sprite" pass "Default" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "TextMeshPro/Sprite" pass "Default" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader TextMeshPro/Sprite in 0.00s d3d11 (total internal programs: 8, unique: 8) Compiling shader "RTUnityApp/CircleCull" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "RTUnityApp/CircleCull" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader RTUnityApp/CircleCull in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Custom/SteamVR_AlphaOut" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Custom/SteamVR_AlphaOut" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Custom/SteamVR_AlphaOut in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "RTUnityApp/TorusCull" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "RTUnityApp/TorusCull" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader RTUnityApp/TorusCull in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Enviro/Lite/MoonShader" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Lite/MoonShader" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Lite/MoonShader in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "RTUnityApp/LinearGradientCameraBk" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "RTUnityApp/LinearGradientCameraBk" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader RTUnityApp/LinearGradientCameraBk in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Enviro/Lite/EnviroFogRendering" pass "Pass 0" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Lite/EnviroFogRendering" pass "Pass 0" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Lite/EnviroFogRendering in 0.00s d3d11 (total internal programs: 8, unique: 8) Compiling shader "AwesomeTechnologies/Billboards/RenderNormalsAtlasCTI" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/RenderNormalsAtlasCTI" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/Billboards/RenderNormalsAtlasCTI in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "AwesomeTechnologies/Vegetation/RenderVegetationColorMask" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Vegetation/RenderVegetationColorMask" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/Vegetation/RenderVegetationColorMask in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "CTS/CTS Terrain Shader Lite LOD" pass "FORWARD" (vp) 44 / 44 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.15 seconds. Local cache hits 44 (2.62s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Lite LOD" pass "FORWARD" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 32 (1.71s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Lite LOD" pass "FORWARD" (vp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 26 (1.17s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Lite LOD" pass "FORWARD" (fp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 26 (1.19s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Lite LOD" pass "DEFERRED" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.45s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Lite LOD" pass "DEFERRED" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.06 seconds. Local cache hits 16 (0.51s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Lite LOD" pass "ShadowCaster" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Lite LOD" pass "ShadowCaster" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Lite LOD" pass "Meta" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Lite LOD" pass "Meta" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CTS/CTS Terrain Shader Lite LOD in 0.00s d3d11 (total internal programs: 166, unique: 166) Compressed shader 'CTS/CTS Terrain Shader Lite LOD' on d3d11 from 1.31MB to 0.06MB Compressed shader 'CTS/CTS Terrain Shader Lite LOD' in 0.02s Compiling shader "CTS/CTS Terrain Shader Lite" pass "FORWARD" (vp) 44 / 44 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.15 seconds. Local cache hits 44 (2.65s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Lite" pass "FORWARD" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 32 (1.69s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Lite" pass "FORWARD" (vp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 26 (1.25s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Lite" pass "FORWARD" (fp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 26 (1.16s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Lite" pass "DEFERRED" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.45s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Lite" pass "DEFERRED" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.06 seconds. Local cache hits 16 (0.53s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Lite" pass "ShadowCaster" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Lite" pass "ShadowCaster" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Lite" pass "Meta" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Lite" pass "Meta" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CTS/CTS Terrain Shader Lite in 0.00s d3d11 (total internal programs: 166, unique: 166) Compressed shader 'CTS/CTS Terrain Shader Lite' on d3d11 from 2.03MB to 0.11MB Compressed shader 'CTS/CTS Terrain Shader Lite' in 0.03s Compiling shader "Enviro/Standard/EnviroFogRenderingDisabled" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/EnviroFogRenderingDisabled" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Standard/EnviroFogRenderingDisabled in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "AwesomeTechnologies/Billboards/RenderDiffuseAtlasPolygonTree" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/RenderDiffuseAtlasPolygonTree" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/Billboards/RenderDiffuseAtlasPolygonTree in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "CTS/CTS Terrain Shader Advanced Tess" pass "FORWARD" (vp) 176 / 176 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.24 seconds. Local cache hits 176 (5.25s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess" pass "FORWARD" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.47 seconds. Local cache hits 128 (10.18s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess" pass "FORWARD" (hp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.17 seconds. Local cache hits 128 (3.76s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess" pass "FORWARD" (dp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.42 seconds. Local cache hits 128 (9.28s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess" pass "FORWARD" (vp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.13 seconds. Local cache hits 104 (2.84s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess" pass "FORWARD" (fp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.37 seconds. Local cache hits 104 (7.86s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess" pass "FORWARD" (hp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.12 seconds. Local cache hits 104 (2.66s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess" pass "FORWARD" (dp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.35 seconds. Local cache hits 104 (7.55s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess" pass "DEFERRED" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 64 (1.74s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess" pass "DEFERRED" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.23 seconds. Local cache hits 64 (4.52s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess" pass "DEFERRED" (hp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 64 (1.54s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess" pass "DEFERRED" (dp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.21 seconds. Local cache hits 64 (4.14s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 4 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess" pass "Meta" (hp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess" pass "Meta" (dp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 4 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess" pass "ShadowCaster" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 8 (0.12s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess" pass "ShadowCaster" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 8 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CTS/CTS Terrain Shader Advanced Tess in 0.01s d3d11 (total internal programs: 1264, unique: 1240) Compressed shader 'CTS/CTS Terrain Shader Advanced Tess' on d3d11 from 35.17MB to 5.25MB Compressed shader 'CTS/CTS Terrain Shader Advanced Tess' in 0.55s Compiling shader "RTUnityApp/XZGrid_Plane" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "RTUnityApp/XZGrid_Plane" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader RTUnityApp/XZGrid_Plane in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut Mesh" pass "FORWARD" (vp) 176 / 176 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.24 seconds. Local cache hits 176 (5.34s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut Mesh" pass "FORWARD" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.48 seconds. Local cache hits 128 (10.42s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut Mesh" pass "FORWARD" (hp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.19 seconds. Local cache hits 128 (4.11s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut Mesh" pass "FORWARD" (dp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.51 seconds. Local cache hits 128 (11.23s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut Mesh" pass "FORWARD" (vp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.12 seconds. Local cache hits 104 (2.66s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut Mesh" pass "FORWARD" (fp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.36 seconds. Local cache hits 104 (7.62s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut Mesh" pass "FORWARD" (hp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.13 seconds. Local cache hits 104 (2.75s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut Mesh" pass "FORWARD" (dp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.34 seconds. Local cache hits 104 (7.18s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut Mesh" pass "DEFERRED" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 64 (1.48s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut Mesh" pass "DEFERRED" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.24 seconds. Local cache hits 64 (4.94s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut Mesh" pass "DEFERRED" (hp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 64 (1.87s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut Mesh" pass "DEFERRED" (dp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.21 seconds. Local cache hits 64 (4.15s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut Mesh" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut Mesh" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut Mesh" pass "Meta" (hp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut Mesh" pass "Meta" (dp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut Mesh" pass "ShadowCaster" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 8 (0.12s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut Mesh" pass "ShadowCaster" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 8 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CTS/CTS Terrain Shader Advanced Tess CutOut Mesh in 0.01s d3d11 (total internal programs: 1264, unique: 1244) Compressed shader 'CTS/CTS Terrain Shader Advanced Tess CutOut Mesh' on d3d11 from 35.30MB to 5.29MB Compressed shader 'CTS/CTS Terrain Shader Advanced Tess CutOut Mesh' in 0.56s Compiling shader "RTUnityApp/CylindricalTorusCull" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "RTUnityApp/CylindricalTorusCull" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader RTUnityApp/CylindricalTorusCull in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "TextMeshPro/Mobile/Distance Field" pass "Pass 0" (vp) 12 / 12 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 12 (0.27s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "TextMeshPro/Mobile/Distance Field" pass "Pass 0" (fp) 12 / 12 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 12 (0.26s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader TextMeshPro/Mobile/Distance Field in 0.00s d3d11 (total internal programs: 24, unique: 24) '.' is not allowed in State name UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] '.' is not allowed in State name UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Refreshing native plugins compatible for Editor in 40.35 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.71 ms. Refreshing native plugins compatible for Editor in 4.25 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.67 ms. Script attached to 'PushManipulator2' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'MonoInfractions' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'SandContainer' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'MonoInfractions' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'PushManipulator1' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'ShovelSteamRoller' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'SandContainer' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'SandContainer' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'SandContainer' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'Tines' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'DiggManipulator' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'DiggManipulator' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'DiggManipulator' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'DiggManipulator' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'DiggManipulator' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'PushManipulator2' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'PushManipulator1' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'SandContainer' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'UnloadZoneChecker' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'UnloadZoneChecker' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'ThrowManipulator' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'UnloadZoneChecker' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'UnloadZoneChecker' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'UnloadZoneChecker' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'RockManipulator' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'SandContainer' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'ShovelSteamRoller' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'Fork' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'Fork_Toyota_8FG' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'SandContainer' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'SandContainer' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'AlgoryxTrafficService' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'KM985Container' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'DiggManipulator' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'RockContainer' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'RockContainer' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'ThrowManipulator' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'RockContainer' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'RockContainer' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'RockContainer' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'KMpc3000Container' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'JCB3CXBackContainer' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'LeapHandController' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'PushManipulator1' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'RockContainer' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'KMwa900Container' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'JCB409Container' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'JCB3CXFrontContainer' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'BodySteamRoller' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'ThrowManipulator' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'SandContainer' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'MonoInfractions' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'RigidBodyManipulator' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'RigidBodyManipulator' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'RigidBodyManipulator' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'RigidBodyManipulator' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'RigidBodyManipulator' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'LeapSpace' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'ThrowManipulator' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'ThrowManipulator' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'ThrowManipulator' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'ThrowManipulator' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'BodySteamRoller' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'SandContainer' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'MonoInfractions' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'SandContainer' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'SandContainer' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'Text' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'MonoInfractions' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] The same field name is serialized multiple times in the class or its parent class. This is not supported: Base(MonoBehaviour) _unitsText UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'MonoInfractions' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'PanelHFReceiverStatus' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'PanelCommands' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'MonoInfractions' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'SMBDynamicsFileSettingsController' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'DSDZBodyRoll' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'PanelDynamicsSettingsFileOptinos' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Could Not Create Action: [missing Owner]: FSM: FollowingFork: LiftAGXDriverCameraBehaviourAction (Maybe the script was removed?) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) HutongGames.PlayMaker.ActionData:CreateAction (HutongGames.PlayMaker.ActionData/Context,int) HutongGames.PlayMaker.ActionData:LoadActions (HutongGames.PlayMaker.FsmState) HutongGames.PlayMaker.FsmState:LoadActions () HutongGames.PlayMaker.Fsm:InitData () PlayMakerFSM:OnAfterDeserialize () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Compiling shader "Legacy Shaders/Particles/Alpha Blended Premultiply" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/Particles/Alpha Blended Premultiply" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Legacy Shaders/Particles/Alpha Blended Premultiply in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Particles/Standard Surface" pass "ShadowCaster" (vp) 12 / 12 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 12 (0.26s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Particles/Standard Surface" pass "ShadowCaster" (fp) 12 / 12 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 12 (0.24s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Particles/Standard Surface" pass "FORWARD" (vp) 96 / 96 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.32 seconds. Local cache hits 96 (6.92s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Particles/Standard Surface" pass "FORWARD" (fp) 144 / 144 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.47 seconds. Local cache hits 144 (10.31s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Particles/Standard Surface" pass "DEFERRED" (vp) 24 / 24 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 24 (1.37s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Particles/Standard Surface" pass "DEFERRED" (fp) 72 / 72 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.28 seconds. Local cache hits 72 (5.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Particles/Standard Surface in 0.00s d3d11 (total internal programs: 360, unique: 360) Compressed shader 'Particles/Standard Surface' on d3d11 from 1.78MB to 0.07MB Compressed shader 'Particles/Standard Surface' in 0.02s Compiling shader "Particles/Standard Unlit" pass "ShadowCaster" (vp) 12 / 12 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.32 seconds. Local cache hits 12 (2.66s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Particles/Standard Unlit" pass "ShadowCaster" (fp) 12 / 12 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 12 (0.18s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Particles/Standard Unlit" pass "Pass 4" (vp) 24 / 24 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 24 (0.99s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Particles/Standard Unlit" pass "Pass 4" (fp) 40 / 40 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.13 seconds. Local cache hits 40 (2.15s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Particles/Standard Unlit in 0.00s d3d11 (total internal programs: 88, unique: 88) Compiling shader "Mobile/Particles/Additive" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Mobile/Particles/Additive" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Mobile/Particles/Additive in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Hidden/PostProcessing/CopyStdFromTexArray" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/CopyStdFromTexArray" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/CopyStdFromTexArray" pass "Pass 1" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/CopyStdFromTexArray" pass "Pass 1" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/CopyStdFromTexArray in 0.00s d3d11 (total internal programs: 4, unique: 3) Compiling shader "Hidden/PostProcessing/GrainBaker" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/GrainBaker" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/GrainBaker" pass "Pass 1" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/GrainBaker" pass "Pass 1" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/GrainBaker in 0.00s d3d11 (total internal programs: 4, unique: 3) Compiling shader "Hidden/PostProcessing/DepthOfField" pass "CoC Calculation" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "CoC Calculation" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "CoC Temporal Filter" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "CoC Temporal Filter" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Downsample and Prefilter" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Downsample and Prefilter" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (small)" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (small)" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (medium)" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (medium)" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (large)" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (large)" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (very large)" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (very large)" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Postfilter" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Postfilter" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Combine" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Combine" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Debug Overlay" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Debug Overlay" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "CoC Calculation" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "CoC Calculation" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "CoC Temporal Filter" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "CoC Temporal Filter" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Downsample and Prefilter" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Downsample and Prefilter" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (small)" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (small)" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (medium)" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (medium)" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (large)" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (large)" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (very large)" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (very large)" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Postfilter" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Postfilter" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Combine" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Combine" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Debug Overlay" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Debug Overlay" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/DepthOfField in 0.00s d3d11 (total internal programs: 40, unique: 14) Compiling shader "Hidden/PostProcessing/MotionBlur" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/MotionBlur" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/MotionBlur" pass "Pass 1" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/MotionBlur" pass "Pass 1" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/MotionBlur" pass "Pass 2" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/MotionBlur" pass "Pass 2" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/MotionBlur" pass "Pass 3" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/MotionBlur" pass "Pass 3" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/MotionBlur" pass "Pass 4" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/MotionBlur" pass "Pass 4" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/MotionBlur" pass "Pass 5" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/MotionBlur" pass "Pass 5" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/MotionBlur in 0.00s d3d11 (total internal programs: 12, unique: 7) Compiling shader "Hidden/PostProcessing/Debug/Waveform" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Debug/Waveform" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/Debug/Waveform in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Hidden/PostProcessing/Texture2DLerp" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Texture2DLerp" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Texture2DLerp" pass "Pass 1" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Texture2DLerp" pass "Pass 1" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/Texture2DLerp in 0.00s d3d11 (total internal programs: 4, unique: 3) Compiling shader "Hidden/PostProcessing/Uber" pass "Pass 0" (vp) 1728 / 1728 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 5.38 seconds. Local cache hits 1728 (128.25s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Uber" pass "Pass 0" (fp) 1728 / 1728 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 5.93 seconds. Local cache hits 1728 (141.44s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/Uber in 0.00s d3d11 (total internal programs: 3456, unique: 3456) Compressed shader 'Hidden/PostProcessing/Uber' on d3d11 from 11.54MB to 0.31MB Compressed shader 'Hidden/PostProcessing/Uber' in 0.07s Compiling shader "Hidden/PostProcessing/DeferredFog" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DeferredFog" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DeferredFog" pass "Pass 1" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DeferredFog" pass "Pass 1" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/DeferredFog in 0.00s d3d11 (total internal programs: 8, unique: 6) Compiling shader "Drunk Man/Drunk" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Drunk Man/Drunk" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Drunk Man/Drunk" pass "Pass 1" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Drunk Man/Drunk" pass "Pass 1" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Drunk Man/Drunk" pass "Pass 2" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Drunk Man/Drunk" pass "Pass 2" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Drunk Man/Drunk" pass "Pass 3" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Drunk Man/Drunk" pass "Pass 3" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Drunk Man/Drunk" pass "Pass 4" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Drunk Man/Drunk" pass "Pass 4" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Drunk Man/Drunk in 0.00s d3d11 (total internal programs: 10, unique: 6) Compiling shader "Hidden/PostProcessing/CopyStd" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/CopyStd" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/CopyStd" pass "Pass 1" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/CopyStd" pass "Pass 1" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/CopyStd in 0.00s d3d11 (total internal programs: 4, unique: 3) Compiling shader "Hidden/PostProcessing/TemporalAntialiasing" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/TemporalAntialiasing" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/TemporalAntialiasing" pass "Pass 1" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/TemporalAntialiasing" pass "Pass 1" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/TemporalAntialiasing in 0.00s d3d11 (total internal programs: 4, unique: 3) Compiling shader "Hidden/PostProcessing/DiscardAlpha" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DiscardAlpha" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/DiscardAlpha in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Hidden/PostProcessing/MultiScaleVO" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/MultiScaleVO" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/MultiScaleVO" pass "Pass 1" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/MultiScaleVO" pass "Pass 1" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/MultiScaleVO" pass "Pass 2" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/MultiScaleVO" pass "Pass 2" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/MultiScaleVO" pass "Pass 3" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/MultiScaleVO" pass "Pass 3" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/MultiScaleVO in 0.00s d3d11 (total internal programs: 14, unique: 11) Compiling shader "Hidden/PostProcessing/Lut2DBaker" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Lut2DBaker" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Lut2DBaker" pass "Pass 1" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Lut2DBaker" pass "Pass 1" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Lut2DBaker" pass "Pass 2" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Lut2DBaker" pass "Pass 2" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/Lut2DBaker in 0.00s d3d11 (total internal programs: 12, unique: 10) Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 1" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 1" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 2" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 2" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 3" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 3" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 4" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 4" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 5" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 5" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 6" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 6" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/SubpixelMorphologicalAntialiasing in 0.00s d3d11 (total internal programs: 14, unique: 10) Compiling shader "Enviro/Particles/Additive" pass "Pass 0" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Particles/Additive" pass "Pass 0" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Particles/Additive in 0.00s d3d11 (total internal programs: 8, unique: 8) Compiling shader "Hidden/PostProcessing/Debug/Vectorscope" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Debug/Vectorscope" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/Debug/Vectorscope in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Enviro/Particles/WeatherParticles" pass "Pass 0" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Particles/WeatherParticles" pass "Pass 0" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 4 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Particles/WeatherParticles in 0.00s d3d11 (total internal programs: 8, unique: 8) Compiling shader "Hidden/PostProcessing/Debug/LightMeter" pass "Pass 0" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Debug/LightMeter" pass "Pass 0" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/Debug/LightMeter in 0.00s d3d11 (total internal programs: 8, unique: 8) Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 1" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 1" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 2" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 2" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 3" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 3" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 4" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 4" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 5" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 5" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 6" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 6" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/Debug/Overlays in 0.00s d3d11 (total internal programs: 16, unique: 10) Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 1" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 1" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 2" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 2" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 3" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 3" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 4" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 4" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.07 seconds. Local cache hits 1 (0.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 5" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 5" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 6" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 6" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 7" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 7" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 8" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 8" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/Bloom in 0.00s d3d11 (total internal programs: 18, unique: 10) Compiling shader "Particles/Priority Alpha Blended" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Particles/Priority Alpha Blended" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Particles/Priority Alpha Blended" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Particles/Priority Alpha Blended" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Particles/Priority Alpha Blended" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Particles/Priority Alpha Blended" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Particles/Priority Alpha Blended in 0.00s d3d11 (total internal programs: 12, unique: 12) Compiling shader "Hidden/PostProcessing/Copy" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Copy" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Copy" pass "Pass 1" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Copy" pass "Pass 1" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/Copy in 0.00s d3d11 (total internal programs: 4, unique: 3) Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 0" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 0" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 1" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 1" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 2" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 2" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 3" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 3" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 4" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 4" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 5" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 5" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 6" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 6" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 7" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 7" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/ScalableAO in 0.00s d3d11 (total internal programs: 28, unique: 18) Compiling shader "Enviro/Particles/Lightning" pass "Pass 0" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Particles/Lightning" pass "Pass 0" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Particles/Lightning in 0.00s d3d11 (total internal programs: 8, unique: 8) Compiling shader "Hidden/PostProcessing/CopyStdFromDoubleWide" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/CopyStdFromDoubleWide" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/CopyStdFromDoubleWide" pass "Pass 1" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/CopyStdFromDoubleWide" pass "Pass 1" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/CopyStdFromDoubleWide in 0.00s d3d11 (total internal programs: 4, unique: 3) Compiling shader "Hidden/PostProcessing/FinalPass" pass "Pass 0" (vp) 27 / 27 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 27 (1.18s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/FinalPass" pass "Pass 0" (fp) 27 / 27 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 27 (1.34s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/FinalPass" pass "Pass 0" (vp) 27 / 27 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 27 (1.18s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/FinalPass" pass "Pass 0" (fp) 27 / 27 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 27 (1.41s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/FinalPass in 0.00s d3d11 (total internal programs: 108, unique: 108) Compiling shader "Hidden/PostProcessing/Debug/Histogram" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Debug/Histogram" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/Debug/Histogram in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Hidden/PostProcessing/ScreenSpaceReflections" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/ScreenSpaceReflections" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/ScreenSpaceReflections" pass "Pass 1" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/ScreenSpaceReflections" pass "Pass 1" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/ScreenSpaceReflections" pass "Pass 2" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/ScreenSpaceReflections" pass "Pass 2" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/ScreenSpaceReflections" pass "Pass 3" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/ScreenSpaceReflections" pass "Pass 3" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/ScreenSpaceReflections in 0.00s d3d11 (total internal programs: 8, unique: 5) Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp) 6 / 6 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 6 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (fp) 6 / 6 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 6 (0.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/VertexLit" pass "ShadowCaster" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/VertexLit" pass "ShadowCaster" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Legacy Shaders/VertexLit in 0.00s d3d11 (total internal programs: 24, unique: 24) Compiling shader "Legacy Shaders/Diffuse" pass "FORWARD" (vp) 88 / 88 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.34 seconds. Local cache hits 88 (7.19s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/Diffuse" pass "FORWARD" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.22 seconds. Local cache hits 64 (4.35s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/Diffuse" pass "FORWARD" (vp) 10 / 10 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 10 (0.18s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/Diffuse" pass "FORWARD" (fp) 10 / 10 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 10 (0.19s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/Diffuse" pass "PREPASS" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/Diffuse" pass "PREPASS" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/Diffuse" pass "PREPASS" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.21 seconds. Local cache hits 64 (4.18s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/Diffuse" pass "PREPASS" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.21 seconds. Local cache hits 64 (4.23s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/Diffuse" pass "DEFERRED" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.38 seconds. Local cache hits 32 (7.33s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/Diffuse" pass "DEFERRED" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.56s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/Diffuse" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/Diffuse" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 4 (0.06s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Legacy Shaders/Diffuse in 0.00s d3d11 (total internal programs: 376, unique: 376) Compiling shader "Hidden/Internal-StencilWrite" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-StencilWrite" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Internal-StencilWrite in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 1" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 1" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Internal-DepthNormalsTexture in 0.00s d3d11 (total internal programs: 20, unique: 17) Compiling shader "Hidden/Internal-PrePassLighting" pass "Pass 0" (vp) 13 / 13 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 13 (0.29s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-PrePassLighting" pass "Pass 0" (fp) 13 / 13 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 13 (0.29s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-PrePassLighting" pass "Pass 1" (vp) 13 / 13 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 13 (0.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-PrePassLighting" pass "Pass 1" (fp) 13 / 13 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 13 (0.30s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Internal-PrePassLighting in 0.00s d3d11 (total internal programs: 52, unique: 39) Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "Pass 0" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "Pass 0" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "Pass 0" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "Pass 0" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "Pass 0" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "Pass 0" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "Pass 0" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "Pass 0" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Internal-ScreenSpaceShadows in 0.00s d3d11 (total internal programs: 32, unique: 20) Compiling shader "Hidden/Internal-CombineDepthNormals" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-CombineDepthNormals" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Internal-CombineDepthNormals in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Hidden/BlitCopy" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/BlitCopy" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/BlitCopy in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Hidden/BlitCopyDepth" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/BlitCopyDepth" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/BlitCopyDepth in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Hidden/ConvertTexture" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/ConvertTexture" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/ConvertTexture in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Hidden/Internal-DeferredShading" pass "Pass 0" (vp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 26 (1.21s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DeferredShading" pass "Pass 0" (fp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 26 (1.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DeferredShading" pass "Pass 1" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DeferredShading" pass "Pass 1" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Internal-DeferredShading in 0.00s d3d11 (total internal programs: 54, unique: 54) Compiling shader "Hidden/Internal-DeferredReflections" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DeferredReflections" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DeferredReflections" pass "Pass 1" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DeferredReflections" pass "Pass 1" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Internal-DeferredReflections in 0.00s d3d11 (total internal programs: 6, unique: 6) Compiling shader "Hidden/Internal-MotionVectors" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-MotionVectors" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-MotionVectors" pass "Pass 1" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-MotionVectors" pass "Pass 1" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-MotionVectors" pass "Pass 2" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-MotionVectors" pass "Pass 2" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Internal-MotionVectors in 0.00s d3d11 (total internal programs: 6, unique: 5) Compiling shader "Hidden/Internal-Flare" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-Flare" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Internal-Flare in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Hidden/Internal-Halo" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-Halo" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Internal-Halo in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Hidden/BlitCopyWithDepth" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/BlitCopyWithDepth" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/BlitCopyWithDepth in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Hidden/BlitToDepth" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/BlitToDepth" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/BlitToDepth in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Hidden/BlitToDepth_MSAA" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/BlitToDepth_MSAA" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/BlitToDepth_MSAA in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Hidden/BlitCopyHDRTonemap" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/BlitCopyHDRTonemap" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/BlitCopyHDRTonemap in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Hidden/Internal-GUITextureClip" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-GUITextureClip" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-GUITextureClip" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-GUITextureClip" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Internal-GUITextureClip in 0.00s d3d11 (total internal programs: 4, unique: 2) Compiling shader "Hidden/Internal-GUITextureClipText" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-GUITextureClipText" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-GUITextureClipText" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-GUITextureClipText" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Internal-GUITextureClipText in 0.00s d3d11 (total internal programs: 4, unique: 2) Compiling shader "Hidden/Internal-GUITexture" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-GUITexture" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-GUITexture" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-GUITexture" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Internal-GUITexture in 0.00s d3d11 (total internal programs: 4, unique: 2) Compiling shader "Hidden/Internal-GUITextureBlit" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-GUITextureBlit" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-GUITextureBlit" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-GUITextureBlit" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Internal-GUITextureBlit in 0.00s d3d11 (total internal programs: 4, unique: 2) Compiling shader "Hidden/Internal-GUIRoundedRect" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-GUIRoundedRect" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-GUIRoundedRect" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-GUIRoundedRect" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Internal-GUIRoundedRect in 0.00s d3d11 (total internal programs: 4, unique: 2) Compiling shader "Hidden/Internal-GUIRoundedRectWithColorPerBorder" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-GUIRoundedRectWithColorPerBorder" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-GUIRoundedRectWithColorPerBorder" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-GUIRoundedRectWithColorPerBorder" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Internal-GUIRoundedRectWithColorPerBorder in 0.00s d3d11 (total internal programs: 4, unique: 2) Compiling shader "Hidden/Internal-UIRDefault" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-UIRDefault" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-UIRDefault" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-UIRDefault" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Internal-UIRDefault in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Hidden/Internal-UIRAtlasBlitCopy" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-UIRAtlasBlitCopy" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Internal-UIRAtlasBlitCopy in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Hidden/Internal-UIRDefaultWorld" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-UIRDefaultWorld" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-UIRDefaultWorld" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-UIRDefaultWorld" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Internal-UIRDefaultWorld in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Sprites/Mask" pass "Pass 0" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Sprites/Mask" pass "Pass 0" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Sprites/Mask in 0.00s d3d11 (total internal programs: 8, unique: 8) Compiling shader "Hidden/VR/BlitTexArraySlice" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VR/BlitTexArraySlice" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/VR/BlitTexArraySlice in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 1" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 1" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Internal-ODSWorldTexture in 0.00s d3d11 (total internal programs: 20, unique: 15) Compiling shader "Hidden/Internal-CubemapToEquirect" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-CubemapToEquirect" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Internal-CubemapToEquirect in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Hidden/VR/BlitFromTex2DToTexArraySlice" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VR/BlitFromTex2DToTexArraySlice" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VR/BlitFromTex2DToTexArraySlice" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VR/BlitFromTex2DToTexArraySlice" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VR/BlitFromTex2DToTexArraySlice" pass "Pass 0" (gp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/VR/BlitFromTex2DToTexArraySlice in 0.00s d3d11 (total internal programs: 5, unique: 5) Compiling shader "Hidden/VideoComposite" pass "Default" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VideoComposite" pass "Default" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/VideoComposite in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Hidden/VideoDecode" pass "YCbCr_To_RGB1" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VideoDecode" pass "YCbCr_To_RGB1" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VideoDecode" pass "YCbCrA_To_RGBAFull" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VideoDecode" pass "YCbCrA_To_RGBAFull" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VideoDecode" pass "YCbCrA_To_RGBA" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VideoDecode" pass "YCbCrA_To_RGBA" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VideoDecode" pass "Flip_RGBA_To_RGBA" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VideoDecode" pass "Flip_RGBA_To_RGBA" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VideoDecode" pass "Flip_RGBASplit_To_RGBA" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VideoDecode" pass "Flip_RGBASplit_To_RGBA" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VideoDecode" pass "Flip_NV12_To_RGB1" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VideoDecode" pass "Flip_NV12_To_RGB1" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VideoDecode" pass "Flip_NV12_To_RGBA" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VideoDecode" pass "Flip_NV12_To_RGBA" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VideoDecode" pass "Flip_P010_To_RGB1" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VideoDecode" pass "Flip_P010_To_RGB1" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/VideoDecode in 0.00s d3d11 (total internal programs: 30, unique: 19) Compiling shader "Hidden/Compositing" pass "Mix_RGBA_To_RGBA" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Compositing" pass "Mix_RGBA_To_RGBA" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Compositing in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Hidden/TextCore/Distance Field SSD" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TextCore/Distance Field SSD" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/TextCore/Distance Field SSD in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 0" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 32 (0.06s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 0" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 32 (0.06s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 1" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 16 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 1" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 16 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 2" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 32 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 2" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 32 (0.06s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 3" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 16 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 3" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 16 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 4" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 32 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 4" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 32 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 5" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 5" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Standard/VolumeLight in 0.00s d3d11 (total internal programs: 258, unique: 201) Compiling shader "Enviro/Standard/FlatCloudMap" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/FlatCloudMap" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Standard/FlatCloudMap in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Enviro/Effects/LightShafts" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Effects/LightShafts" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Effects/LightShafts" pass "Pass 1" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Effects/LightShafts" pass "Pass 1" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Effects/LightShafts" pass "Pass 2" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Effects/LightShafts" pass "Pass 2" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Effects/LightShafts" pass "Pass 3" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Effects/LightShafts" pass "Pass 3" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Effects/LightShafts" pass "Pass 4" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Effects/LightShafts" pass "Pass 4" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Effects/LightShafts in 0.00s d3d11 (total internal programs: 20, unique: 14) Compiling shader "Enviro/Standard/SkyboxFlatClouds" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/SkyboxFlatClouds" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/SkyboxFlatClouds" pass "Pass 1" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/SkyboxFlatClouds" pass "Pass 1" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/SkyboxFlatClouds" pass "Pass 2" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/SkyboxFlatClouds" pass "Pass 2" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/SkyboxFlatClouds" pass "Pass 3" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/SkyboxFlatClouds" pass "Pass 3" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Standard/SkyboxFlatClouds in 0.00s d3d11 (total internal programs: 12, unique: 12) Compiling shader "CustomShaders/Standard" pass "FORWARD" (vp) 1408 / 1408 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.13 seconds. Local cache hits 1408 (3.14s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Standard" pass "FORWARD" (fp) 1024 / 1024 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 1024 (2.36s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Standard" pass "FORWARD" (vp) 832 / 832 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 832 (1.86s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Standard" pass "FORWARD" (fp) 832 / 832 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 832 (1.85s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Standard" pass "DEFERRED" (vp) 512 / 512 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 512 (1.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Standard" pass "DEFERRED" (fp) 512 / 512 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 512 (1.15s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Standard" pass "Meta" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 64 (0.13s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Standard" pass "Meta" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 64 (0.12s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Standard" pass "ShadowCaster" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 64 (0.13s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Standard" pass "ShadowCaster" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 64 (0.13s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/Standard in 0.01s d3d11 (total internal programs: 5376, unique: 5376) Compressed shader 'CustomShaders/Standard' on d3d11 from 24.44MB to 0.80MB Compressed shader 'CustomShaders/Standard' in 0.15s Compiling shader "CustomShaders/StandardCM" pass "FORWARD" (vp) 2816 / 2816 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 8.83 seconds. Local cache hits 2816 (210.94s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardCM" pass "FORWARD" (fp) 2048 / 2048 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 6.80 seconds. Local cache hits 2048 (162.37s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardCM" pass "FORWARD" (vp) 1664 / 1664 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 6.09 seconds. Local cache hits 1664 (145.35s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardCM" pass "FORWARD" (fp) 1664 / 1664 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 5.29 seconds. Local cache hits 1664 (126.14s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardCM" pass "DEFERRED" (vp) 1024 / 1024 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 3.26 seconds. Local cache hits 1024 (77.27s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardCM" pass "DEFERRED" (fp) 1024 / 1024 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 3.30 seconds. Local cache hits 1024 (78.29s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardCM" pass "Meta" (vp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.40 seconds. Local cache hits 128 (8.74s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardCM" pass "Meta" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.41 seconds. Local cache hits 128 (9.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardCM" pass "ShadowCaster" (vp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.41 seconds. Local cache hits 128 (8.90s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardCM" pass "ShadowCaster" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.44 seconds. Local cache hits 128 (9.52s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/StandardCM in 0.01s d3d11 (total internal programs: 10752, unique: 10752) Compressed shader 'CustomShaders/StandardCM' on d3d11 from 52.90MB to 1.74MB Compressed shader 'CustomShaders/StandardCM' in 0.17s Compiling shader "CustomShaders/StandardLight" pass "FORWARD" (vp) 2816 / 2816 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 9.13 seconds. Local cache hits 2816 (218.21s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardLight" pass "FORWARD" (fp) 2048 / 2048 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 3.89 seconds. Local cache hits 2048 (93.17s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardLight" pass "FORWARD" (vp) 1664 / 1664 variants left after stripping, processed in 0.04 seconds starting compilation... finished in 0.39 seconds. Local cache hits 1664 (9.34s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardLight" pass "FORWARD" (fp) 1664 / 1664 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.46 seconds. Local cache hits 1664 (11.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardLight" pass "DEFERRED" (vp) 1024 / 1024 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.26 seconds. Local cache hits 1024 (6.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardLight" pass "DEFERRED" (fp) 1024 / 1024 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.26 seconds. Local cache hits 1024 (6.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardLight" pass "Meta" (vp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 128 (0.57s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardLight" pass "Meta" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 128 (0.65s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardLight" pass "ShadowCaster" (vp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 128 (0.55s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardLight" pass "ShadowCaster" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 128 (0.57s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/StandardLight in 0.02s d3d11 (total internal programs: 10752, unique: 10752) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 66.33MB to 2.33MB Compressed shader 'CustomShaders/StandardLight' in 0.20s Compiling shader "CustomShaders/StandardHeavy" pass "FORWARD" (vp) 2816 / 2816 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.60 seconds. Local cache hits 2816 (14.36s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardHeavy" pass "FORWARD" (fp) 2048 / 2048 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 4.14 seconds. Local cache hits 1728 (9.63s CPU time), remote cache hits 0 (0.00s CPU time), compiled 320 variants (87.24s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardHeavy" pass "FORWARD" (vp) 1664 / 1664 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.44 seconds. Local cache hits 1664 (10.49s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardHeavy" pass "FORWARD" (fp) 1664 / 1664 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.42 seconds. Local cache hits 1536 (7.70s CPU time), remote cache hits 0 (0.00s CPU time), compiled 128 variants (24.35s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardHeavy" pass "DEFERRED" (vp) 1024 / 1024 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.24 seconds. Local cache hits 1024 (5.76s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardHeavy" pass "DEFERRED" (fp) 1024 / 1024 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.23 seconds. Local cache hits 1024 (5.53s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardHeavy" pass "Meta" (vp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 128 (0.63s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardHeavy" pass "Meta" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 128 (0.71s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardHeavy" pass "ShadowCaster" (vp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 128 (0.56s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardHeavy" pass "ShadowCaster" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 128 (0.56s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/StandardHeavy in 0.02s d3d11 (total internal programs: 10304, unique: 10304) Compressed shader 'CustomShaders/StandardHeavy' on d3d11 from 74.55MB to 2.83MB Compressed shader 'CustomShaders/StandardHeavy' in 0.24s Compiling shader "CustomShaders/SkinsArray" pass "FORWARD" (vp) 704 / 704 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.09 seconds. Local cache hits 704 (49.24s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsArray" pass "FORWARD" (fp) 512 / 512 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.72 seconds. Local cache hits 512 (40.43s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsArray" pass "FORWARD" (vp) 416 / 416 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.54 seconds. Local cache hits 416 (36.15s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsArray" pass "FORWARD" (fp) 416 / 416 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.35 seconds. Local cache hits 416 (31.53s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsArray" pass "DEFERRED" (vp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.72 seconds. Local cache hits 256 (16.56s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsArray" pass "DEFERRED" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.86 seconds. Local cache hits 256 (19.70s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsArray" pass "Meta" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 32 (1.27s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsArray" pass "Meta" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.53s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsArray" pass "ShadowCaster" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.48s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsArray" pass "ShadowCaster" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.47s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/SkinsArray in 0.00s d3d11 (total internal programs: 2688, unique: 2688) Compressed shader 'CustomShaders/SkinsArray' on d3d11 from 11.15MB to 0.37MB Compressed shader 'CustomShaders/SkinsArray' in 0.10s Compiling shader "CustomShaders/SkinsAtlas" pass "FORWARD" (vp) 44 / 44 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.15 seconds. Local cache hits 44 (2.71s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsAtlas" pass "FORWARD" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.56s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsAtlas" pass "FORWARD" (vp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 26 (1.19s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsAtlas" pass "FORWARD" (fp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 26 (1.21s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsAtlas" pass "DEFERRED" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.44s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsAtlas" pass "DEFERRED" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.44s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsAtlas" pass "ShadowCaster" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsAtlas" pass "ShadowCaster" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsAtlas" pass "Meta" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsAtlas" pass "Meta" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/SkinsAtlas in 0.00s d3d11 (total internal programs: 168, unique: 168) Compiling shader "CustomShaders/DefaultUnlit" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/DefaultUnlit" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/DefaultUnlit in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Deprecated/CustomShaders/Assets/CutoutColor/Timer" pass "FORWARD" (vp) 704 / 704 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.14 seconds. Local cache hits 704 (3.35s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/CustomShaders/Assets/CutoutColor/Timer" pass "FORWARD" (fp) 512 / 512 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 512 (2.28s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/CustomShaders/Assets/CutoutColor/Timer" pass "FORWARD" (vp) 320 / 320 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.07 seconds. Local cache hits 320 (1.50s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/CustomShaders/Assets/CutoutColor/Timer" pass "FORWARD" (fp) 320 / 320 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.06 seconds. Local cache hits 320 (1.40s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/CustomShaders/Assets/CutoutColor/Timer" pass "Meta" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 64 (0.25s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/CustomShaders/Assets/CutoutColor/Timer" pass "Meta" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 64 (0.27s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Deprecated/CustomShaders/Assets/CutoutColor/Timer in 0.00s d3d11 (total internal programs: 1984, unique: 1984) Compressed shader 'Deprecated/CustomShaders/Assets/CutoutColor/Timer' on d3d11 from 3.86MB to 0.05MB Compressed shader 'Deprecated/CustomShaders/Assets/CutoutColor/Timer' in 0.01s Compiling shader "CustomShaders/Vehicles/Lights/LightsBase" pass "FORWARD" (vp) 44 / 44 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 44 (0.18s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsBase" pass "FORWARD" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 32 (0.11s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsBase" pass "FORWARD" (vp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 26 (0.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsBase" pass "FORWARD" (fp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 26 (0.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsBase" pass "DEFERRED" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 16 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsBase" pass "DEFERRED" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 16 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsBase" pass "ShadowCaster" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsBase" pass "ShadowCaster" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsBase" pass "Meta" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsBase" pass "Meta" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/Vehicles/Lights/LightsBase in 0.00s d3d11 (total internal programs: 168, unique: 168) Compiling shader "CustomShaders/Vehicles/Lights/LightsLarge" pass "FORWARD" (vp) 44 / 44 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 44 (1.35s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsLarge" pass "FORWARD" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.53s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsLarge" pass "FORWARD" (vp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.07 seconds. Local cache hits 26 (1.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsLarge" pass "FORWARD" (fp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 26 (1.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsLarge" pass "DEFERRED" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 16 (0.22s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsLarge" pass "DEFERRED" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.42s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsLarge" pass "ShadowCaster" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsLarge" pass "ShadowCaster" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsLarge" pass "Meta" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsLarge" pass "Meta" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/Vehicles/Lights/LightsLarge in 0.00s d3d11 (total internal programs: 168, unique: 168) Compiling shader "CustomShaders/Vehicles/Lights/LightsMedium" pass "FORWARD" (vp) 44 / 44 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.13 seconds. Local cache hits 44 (2.37s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsMedium" pass "FORWARD" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 32 (1.86s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsMedium" pass "FORWARD" (vp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.16 seconds. Local cache hits 26 (2.43s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsMedium" pass "FORWARD" (fp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 26 (1.13s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsMedium" pass "DEFERRED" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.46s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsMedium" pass "DEFERRED" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.44s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsMedium" pass "ShadowCaster" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsMedium" pass "ShadowCaster" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsMedium" pass "Meta" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsMedium" pass "Meta" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/Vehicles/Lights/LightsMedium in 0.00s d3d11 (total internal programs: 168, unique: 168) Compiling shader "CustomShaders/Vehicles/Glass" pass "FORWARD" (vp) 22 / 22 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 22 (1.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Glass" pass "FORWARD" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.06 seconds. Local cache hits 16 (0.46s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Glass" pass "FORWARD" (vp) 13 / 13 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 13 (0.30s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Glass" pass "FORWARD" (fp) 13 / 13 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 13 (0.29s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Glass" pass "Meta" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Glass" pass "Meta" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Glass" pass "ShadowCaster" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Glass" pass "ShadowCaster" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/Vehicles/Glass in 0.00s d3d11 (total internal programs: 72, unique: 72) Compiling shader "CustomShaders/Vehicles/SMKGlass" pass "FORWARD" (vp) 240 / 240 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.58 seconds. Local cache hits 240 (13.25s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/SMKGlass" pass "FORWARD" (fp) 176 / 176 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.35 seconds. Local cache hits 176 (7.83s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/SMKGlass" pass "FORWARD_DELTA" (vp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.32 seconds. Local cache hits 104 (6.89s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/SMKGlass" pass "FORWARD_DELTA" (fp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.33 seconds. Local cache hits 104 (7.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/SMKGlass" pass "ShadowCaster" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.43s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/SMKGlass" pass "ShadowCaster" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.46s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/SMKGlass" pass "Meta" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.43s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/SMKGlass" pass "Meta" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.42s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/Vehicles/SMKGlass in 0.00s d3d11 (total internal programs: 688, unique: 528) Compressed shader 'CustomShaders/Vehicles/SMKGlass' on d3d11 from 2.41MB to 0.07MB Compressed shader 'CustomShaders/Vehicles/SMKGlass' in 0.02s Compiling shader "CustomShaders/Vehicles/Vehicle" pass "FORWARD" (vp) 44 / 44 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.14 seconds. Local cache hits 44 (2.57s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Vehicle" pass "FORWARD" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.56s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Vehicle" pass "FORWARD" (vp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 26 (1.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Vehicle" pass "FORWARD" (fp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 26 (1.16s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Vehicle" pass "DEFERRED" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.42s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Vehicle" pass "DEFERRED" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.42s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Vehicle" pass "Meta" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Vehicle" pass "Meta" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Vehicle" pass "ShadowCaster" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Vehicle" pass "ShadowCaster" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/Vehicles/Vehicle in 0.00s d3d11 (total internal programs: 168, unique: 168) Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Metalic" pass "FORWARD" (vp) 704 / 704 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.17 seconds. Local cache hits 704 (51.23s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Metalic" pass "FORWARD" (fp) 512 / 512 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.62 seconds. Local cache hits 512 (38.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Metalic" pass "FORWARD" (vp) 416 / 416 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.32 seconds. Local cache hits 416 (30.89s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Metalic" pass "FORWARD" (fp) 416 / 416 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.31 seconds. Local cache hits 416 (30.57s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Metalic" pass "DEFERRED" (vp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.82 seconds. Local cache hits 256 (18.71s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Metalic" pass "DEFERRED" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.80 seconds. Local cache hits 256 (18.37s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Metalic" pass "ShadowCaster" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.55s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Metalic" pass "ShadowCaster" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.44s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Metalic" pass "Meta" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.53s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Metalic" pass "Meta" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 32 (1.70s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader NatureManufacture Shaders/Trees/Tree Bark Metalic in 0.00s d3d11 (total internal programs: 2688, unique: 2688) Compressed shader 'NatureManufacture Shaders/Trees/Tree Bark Metalic' on d3d11 from 16.67MB to 0.62MB Compressed shader 'NatureManufacture Shaders/Trees/Tree Bark Metalic' in 0.16s Compiling shader "NatureManufacture Shaders/Trees/Tree_Leaves_Specular" pass "FORWARD" (vp) 352 / 352 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.17 seconds. Local cache hits 352 (27.14s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree_Leaves_Specular" pass "FORWARD" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.84 seconds. Local cache hits 256 (19.18s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree_Leaves_Specular" pass "FORWARD" (vp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.65 seconds. Local cache hits 208 (14.68s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree_Leaves_Specular" pass "FORWARD" (fp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.68 seconds. Local cache hits 208 (15.45s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree_Leaves_Specular" pass "DEFERRED" (vp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.40 seconds. Local cache hits 128 (8.77s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree_Leaves_Specular" pass "DEFERRED" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.41 seconds. Local cache hits 128 (9.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree_Leaves_Specular" pass "ShadowCaster" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.43s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree_Leaves_Specular" pass "ShadowCaster" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.42s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree_Leaves_Specular" pass "Meta" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.42s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree_Leaves_Specular" pass "Meta" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.43s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader NatureManufacture Shaders/Trees/Tree_Leaves_Specular in 0.00s d3d11 (total internal programs: 1344, unique: 1344) Compressed shader 'NatureManufacture Shaders/Trees/Tree_Leaves_Specular' on d3d11 from 9.60MB to 0.33MB Compressed shader 'NatureManufacture Shaders/Trees/Tree_Leaves_Specular' in 0.09s Compiling shader "NatureManufacture Shaders/Trees/Tree Leaves Specular Snow" pass "FORWARD" (vp) 352 / 352 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.17 seconds. Local cache hits 352 (27.16s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Leaves Specular Snow" pass "FORWARD" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.08 seconds. Local cache hits 256 (25.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Leaves Specular Snow" pass "FORWARD" (vp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.68 seconds. Local cache hits 208 (15.44s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Leaves Specular Snow" pass "FORWARD" (fp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.67 seconds. Local cache hits 208 (15.06s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Leaves Specular Snow" pass "DEFERRED" (vp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.41 seconds. Local cache hits 128 (8.97s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Leaves Specular Snow" pass "DEFERRED" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.40 seconds. Local cache hits 128 (8.83s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Leaves Specular Snow" pass "Meta" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.43s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Leaves Specular Snow" pass "Meta" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.43s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Leaves Specular Snow" pass "ShadowCaster" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 8 (0.11s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Leaves Specular Snow" pass "ShadowCaster" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 8 (0.13s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader NatureManufacture Shaders/Trees/Tree Leaves Specular Snow in 0.00s d3d11 (total internal programs: 1328, unique: 1328) Compressed shader 'NatureManufacture Shaders/Trees/Tree Leaves Specular Snow' on d3d11 from 10.49MB to 0.37MB Compressed shader 'NatureManufacture Shaders/Trees/Tree Leaves Specular Snow' in 0.11s Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Specular Snow" pass "FORWARD" (vp) 1408 / 1408 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 4.57 seconds. Local cache hits 1408 (108.87s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Specular Snow" pass "FORWARD" (fp) 1024 / 1024 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 4.05 seconds. Local cache hits 512 (26.81s CPU time), remote cache hits 0 (0.00s CPU time), compiled 512 variants (69.37s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Specular Snow" pass "FORWARD" (vp) 832 / 832 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 3.98 seconds. Local cache hits 832 (94.19s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Specular Snow" pass "FORWARD" (fp) 832 / 832 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 3.37 seconds. Local cache hits 832 (80.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Specular Snow" pass "DEFERRED" (vp) 512 / 512 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.63 seconds. Local cache hits 512 (38.22s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Specular Snow" pass "DEFERRED" (fp) 512 / 512 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.61 seconds. Local cache hits 512 (37.79s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Specular Snow" pass "Meta" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.21 seconds. Local cache hits 64 (4.13s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Specular Snow" pass "Meta" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.20 seconds. Local cache hits 64 (3.95s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Specular Snow" pass "ShadowCaster" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.55s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Specular Snow" pass "ShadowCaster" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.57s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader NatureManufacture Shaders/Trees/Tree Bark Specular Snow in 0.01s d3d11 (total internal programs: 4800, unique: 4800) Compressed shader 'NatureManufacture Shaders/Trees/Tree Bark Specular Snow' on d3d11 from 30.74MB to 1.02MB Compressed shader 'NatureManufacture Shaders/Trees/Tree Bark Specular Snow' in 0.15s Compiling shader "CTS/CTS Terrain Shader Basic" pass "FORWARD" (vp) 88 / 88 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.29 seconds. Local cache hits 88 (6.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic" pass "FORWARD" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.24 seconds. Local cache hits 64 (4.81s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic" pass "FORWARD" (vp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.17 seconds. Local cache hits 52 (3.14s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic" pass "FORWARD" (fp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.18 seconds. Local cache hits 52 (3.30s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic" pass "DEFERRED" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.13 seconds. Local cache hits 32 (2.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic" pass "DEFERRED" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 32 (1.63s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic" pass "ShadowCaster" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic" pass "ShadowCaster" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CTS/CTS Terrain Shader Basic in 0.00s d3d11 (total internal programs: 336, unique: 336) Compressed shader 'CTS/CTS Terrain Shader Basic' on d3d11 from 9.15MB to 1.03MB Compressed shader 'CTS/CTS Terrain Shader Basic' in 0.23s Compiling shader "CTS/CTS Terrain Shader Basic CutOut" pass "FORWARD" (vp) 88 / 88 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.30 seconds. Local cache hits 88 (6.22s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut" pass "FORWARD" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.23 seconds. Local cache hits 64 (4.47s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut" pass "FORWARD" (vp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.18 seconds. Local cache hits 52 (3.32s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut" pass "FORWARD" (fp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.18 seconds. Local cache hits 52 (3.38s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut" pass "DEFERRED" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.62s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut" pass "DEFERRED" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 32 (1.67s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut" pass "ShadowCaster" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut" pass "ShadowCaster" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CTS/CTS Terrain Shader Basic CutOut in 0.00s d3d11 (total internal programs: 336, unique: 336) Compressed shader 'CTS/CTS Terrain Shader Basic CutOut' on d3d11 from 9.20MB to 1.07MB Compressed shader 'CTS/CTS Terrain Shader Basic CutOut' in 0.24s Compiling shader "CTS/CTS Terrain Shader Basic LOD" pass "FORWARD" (vp) 88 / 88 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.29 seconds. Local cache hits 88 (6.14s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD" pass "FORWARD" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.21 seconds. Local cache hits 64 (4.18s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD" pass "FORWARD" (vp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.17 seconds. Local cache hits 52 (3.16s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD" pass "FORWARD" (fp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.17 seconds. Local cache hits 52 (3.17s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD" pass "DEFERRED" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.61s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD" pass "DEFERRED" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.62s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD" pass "ShadowCaster" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD" pass "ShadowCaster" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CTS/CTS Terrain Shader Basic LOD in 0.00s d3d11 (total internal programs: 336, unique: 336) Compressed shader 'CTS/CTS Terrain Shader Basic LOD' on d3d11 from 3.46MB to 0.17MB Compressed shader 'CTS/CTS Terrain Shader Basic LOD' in 0.04s Compiling shader "CTS/CTS Terrain Shader Basic LOD CutOut" pass "FORWARD" (vp) 88 / 88 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.30 seconds. Local cache hits 88 (6.23s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD CutOut" pass "FORWARD" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.21 seconds. Local cache hits 64 (4.12s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD CutOut" pass "FORWARD" (vp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.17 seconds. Local cache hits 52 (3.12s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD CutOut" pass "FORWARD" (fp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.18 seconds. Local cache hits 52 (3.26s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD CutOut" pass "DEFERRED" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.54s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD CutOut" pass "DEFERRED" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.54s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD CutOut" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD CutOut" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD CutOut" pass "ShadowCaster" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD CutOut" pass "ShadowCaster" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CTS/CTS Terrain Shader Basic LOD CutOut in 0.00s d3d11 (total internal programs: 336, unique: 336) Compressed shader 'CTS/CTS Terrain Shader Basic LOD CutOut' on d3d11 from 3.51MB to 0.17MB Compressed shader 'CTS/CTS Terrain Shader Basic LOD CutOut' in 0.04s DisplayProgressbar: Building Player [Licensing::Client] Successfully updated the access token [Licensing::Module] Successfully cleared the access token [UnityConnectServicesConfig] config is NOT valid, switching to default [Licensing::Client] Successfully updated the access token [Licensing::Module] Successfully updated access token: "iyz1-TQx"... (expires: 2025-04-02 13:48:42 GMT) User unity.lic+user01@simumak.com logged in successfully time="2025-04-02T13:48:15+02:00" level=info msg="Using filter: GameAssembly.pdb" time="2025-04-02T13:48:15+02:00" level=info msg="Found 0 files to check, scanning for binary images now..." time="2025-04-02T13:48:15+02:00" level=info msg="Found 0 binary images to process (not all files contain a binary image, and some contain multiple images)" Registering precompiled user dll's ... Registered in 8.532566 seconds. Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll using Guid(9d8abcd49aff2c043966a80793b166d3) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'cf6930487389eae56d87be57ac1868bd') in 0.015744 seconds Refreshing native plugins compatible for Editor in 4.88 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.80 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 12058.314ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.057ms Scan: 20.567ms OnSourceAssetsModified: 0.114ms InitializeImportedAssetsSnapshot: 219.456ms GetAllGuidsForCategorization: 4.819ms CategorizeAssets: 56.513ms ImportAndPostprocessOutOfDateAssets: 3058.115ms (28.697ms without children) ImportManagerImport: 39.134ms (20.437ms without children) ImportInProcess: 18.660ms UpdateCategorizedAssets: 0.037ms PostProcessAllAssets: 2885.713ms ReloadImportedAssets: 4.610ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 8.423ms InitializingProgressBar: 0.012ms PostProcessAllAssetNotificationsAddChangedAssets: 2.679ms OnDemandSchedulerStart: 2.601ms RestoreLoadedAssetsState: 29.670ms UpdateImportedAssetsSnapshot: 56.575ms ReloadSourceAssets: 13.800ms UnloadImportedAssets: 5.146ms Hotreload: 14.711ms FixTempGuids: 0.009ms GatherAllCurrentPrimaryArtifactRevisions: 2.525ms UnloadStreamsBegin: 30.919ms LoadedImportedAssetsSnapshotReleaseGCHandles: 8.237ms GetLoadedSourceAssetsSnapshot: 86.471ms PersistCurrentRevisions: 2.265ms UnloadStreamsEnd: 0.333ms GenerateScriptTypeHashes: 0.717ms Untracked: 8534.256ms Registering precompiled user dll's ... Registered in 0.036100 seconds. Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll using Guid(79ae3de04744960478249fffe32520bc) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ba1f670a8421d0a9db0df6bec532f132') in 0.015435 seconds [Licensing::Client] Successfully resolved entitlement details Refreshing native plugins compatible for Editor in 4.76 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.92 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1963.235ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.043ms Scan: 12.835ms OnSourceAssetsModified: 0.052ms InitializeImportedAssetsSnapshot: 139.649ms GetAllGuidsForCategorization: 2.903ms CategorizeAssets: 37.837ms ImportAndPostprocessOutOfDateAssets: 1655.593ms (26.333ms without children) ImportManagerImport: 36.306ms (18.606ms without children) ImportInProcess: 17.662ms UpdateCategorizedAssets: 0.039ms PostProcessAllAssets: 1492.235ms ReloadImportedAssets: 4.120ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.844ms InitializingProgressBar: 0.004ms PostProcessAllAssetNotificationsAddChangedAssets: 2.473ms OnDemandSchedulerStart: 1.850ms RestoreLoadedAssetsState: 27.950ms UpdateImportedAssetsSnapshot: 57.477ms ReloadSourceAssets: 13.608ms UnloadImportedAssets: 2.663ms Hotreload: 10.854ms FixTempGuids: 0.008ms GatherAllCurrentPrimaryArtifactRevisions: 1.586ms UnloadStreamsBegin: 0.231ms LoadedImportedAssetsSnapshotReleaseGCHandles: 8.960ms GetLoadedSourceAssetsSnapshot: 68.709ms PersistCurrentRevisions: 1.771ms UnloadStreamsEnd: 0.367ms Untracked: 5.566ms Refresh completed in 0.044479 seconds. RefreshInfo: RefreshV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 44.462ms Refresh completed in 0.056932 seconds. RefreshInfo: RefreshV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 56.916ms Copying AGX runtime data from: Assets/simuzen/CommonTools/AGXUnity/Plugins/x86_64\agx to C:\Users\Jenkins\.jenkins\projects\simuproject\build\Application\Simescar_Data\Plugins\x86_64\agx UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) AGXUnityEditor.Build.BuildProcessCallbacksHandler:PostBuildInternal (UnityEditor.BuildTarget,string,string,System.IO.FileInfo,string) (at Assets/simuzen/CommonTools/AGXUnity/Editor/AGXUnityEditor/BuildTools/BuildProcessCallbacksHandler.cs:197) AGXUnityEditor.Build.BuildProcessCallbacksHandler:PostBuild (UnityEditor.BuildTarget,string) (at Assets/simuzen/CommonTools/AGXUnity/Editor/AGXUnityEditor/BuildTools/BuildProcessCallbacksHandler.cs:156) AGXUnityEditor.Build.BuildProcessCallbacksHandler:OnPostProcessBuild (UnityEditor.BuildTarget,string) (at Assets/simuzen/CommonTools/AGXUnity/Editor/AGXUnityEditor/BuildTools/BuildProcessCallbacksHandler.cs:122) System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UnityEditor.Build.BuildPipelineInterfaces/AttributeCallbackWrapper:OnPostprocessBuild (UnityEditor.Build.Reporting.BuildReport) UnityEditor.Build.BuildPipelineInterfaces/<>c__DisplayClass17_0:b__1 (UnityEditor.Build.IPostprocessBuildWithReport) UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair (System.Collections.Generic.List`1,System.Action`1,System.Collections.Generic.List`1,System.Action`1,bool) UnityEditor.Build.BuildPipelineInterfaces:OnBuildPostProcess (UnityEditor.Build.Reporting.BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) (Filename: Assets/simuzen/CommonTools/AGXUnity/Editor/AGXUnityEditor/BuildTools/BuildProcessCallbacksHandler.cs Line: 197) Refreshing native plugins compatible for Editor in 4.78 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.74 ms. ------------------------------------------------------------------------------- Build Report Uncompressed usage by category (Percentages based on user generated assets only): Textures 4.0 gb 80.7% Meshes 395.5 mb 7.8% Animations 3.7 mb 0.1% Sounds 30.4 mb 0.6% Shaders 89.9 mb 1.8% Other Assets 404.0 mb 7.9% Levels 304.4 kb 0.0% Scripts 34.6 mb 0.7% Included DLLs 19.9 mb 0.4% File headers 4.9 mb 0.1% Total User Assets 5.0 gb 100.0% Complete build size 6.6 gb Used Assets and files from the Resources folder, sorted by uncompressed size: 69.9 mb 1.0% Assets/contents/Sceneries/WaterWorld/Common/Vegetation/BakeVegetation/Baked_PalmTrees_WaterWorld.asset 64.0 mb 0.9% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Textures/cube_enviro_stars.png 63.6 mb 0.9% Assets/contents/Sceneries/DirtTrack/Common/Terrain/Bake_PalmTrees_vegetation_DT.asset 34.6 mb 0.5% Assets/content_common/art_common/Modules/Props_small/Military_Props/Art/Meshes/LMV_mesh.fbx 34.1 mb 0.5% Assets/contents/Sceneries/CNADTrack/Common/Vegetation/CNAD_Storaged_Vegetation.asset 33.7 mb 0.5% Assets/contents/Sceneries/HighwayLand/Common/Vegetation/BakeVegetation/Baked_PalmTress_vegetation_HW.asset 31.9 mb 0.5% Assets/vehicles/UserVehicles/ArmyUserVehicles/LMV/Art/Meshes/User_LMV.FBX 25.2 mb 0.4% Assets/contents/Sceneries/WaterWorld/Common/Vegetation/BakeVegetation/Baked_EuropeanTrees_WaterWorld.asset 24.7 mb 0.4% Assets/contents/Sceneries/MountainPass/Common/Vegetation/BakeVegetation/Baked_PalmTrees_vegetation_MP.asset 21.3 mb 0.3% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaNMAX160/Art/Textures/YamahaNMAX160_Interior_MAOHS.tga 21.3 mb 0.3% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaNMAX160/Art/Textures/YamahaNMAX160_Exterior_MAOHS.tga 21.3 mb 0.3% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaFZ-07/Art/Textures/YamahaFZ-07_Interior_MAOHS.tga 21.3 mb 0.3% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaFZ-07/Art/Textures/YamahaFZ-07_Exterior_MAOHS.tga 21.3 mb 0.3% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaNMAX160/Art/Textures/YamahaNMAX160_Interior_N.tga 21.3 mb 0.3% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaNMAX160/Art/Textures/YamahaNMAX160_Exterior_N.tga 21.3 mb 0.3% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaFZ-07/Art/Textures/YamahaFZ-07_Interior_N.tga 21.3 mb 0.3% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaFZ-07/Art/Textures/YamahaFZ-07_Exterior_N.tga 21.3 mb 0.3% Assets/vehicles/UserVehicles/STUserVehicles/Volvo_VNL760/Art/Textures/Product/Default/VolvoVNL760_MAOHS.tga 21.3 mb 0.3% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/Amarok/Art/Textures/Amarok_Inside_MAOHS.tga 21.3 mb 0.3% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/Atlas_06/Textures/Sig_Atlas06_MAOHS.tga 21.3 mb 0.3% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/Atlas_01/Textures/Sig_Atlas01_MAOHS.tga 21.3 mb 0.3% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/Textures/Sig_Atlas01_MAOHS.tga 21.3 mb 0.3% Assets/content_common/art_common/Modules/signals/2020/Common/Textures/Sig_Metallic_MAOHS.tga 21.3 mb 0.3% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/Amarok/Art/Textures/Amarok_Inside_N.tga 21.3 mb 0.3% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Textures/Product/Default/IvecoDaily_MAOHS.tga 21.3 mb 0.3% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Textures/IvecoDaily_Int_N.tga 21.3 mb 0.3% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Textures/IvecoDaily_Int_M.tga 21.3 mb 0.3% Assets/vehicles/TrafficVehicles/HitachiEH4000/Art/Textures/Dumper_UpMesh_N.tga 21.3 mb 0.3% Assets/content_common/art_common/Modules/signals/2020/Common/Textures/Sig_Metallic_N.tga 21.3 mb 0.3% Assets/content_common/art_common/Modules/signals/2020/Common/Textures/Sig_Metallic_BC.tga 21.3 mb 0.3% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/Amarok/Art/Textures/CL/Amarok_MAOHS.tga 21.3 mb 0.3% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/Amarok/Art/Textures/CL/Amarok_AC.tga 21.3 mb 0.3% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/Amarok/Art/Textures/CL/Amarok_N.tga 21.3 mb 0.3% Assets/vehicles/TrafficVehicles/HitachiEH4000/Art/Textures/Dumper_N.tga 21.0 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Military_Props/Art/Meshes/LMV_broken_mesh.fbx 18.3 mb 0.3% Assets/contents/Sceneries/DirtTrack/Common/Terrain/Baked_EuropeanTrees_Vegetation_DT.asset 18.3 mb 0.3% Assets/contents/Sceneries/MountainPass/Common/Vegetation/BakeVegetation/Baked_EuropeanTrees_Vegetation_MP.asset 18.2 mb 0.3% Assets/contents/Sceneries/HighwayLand/Common/Vegetation/BakeVegetation/Baked_EuropeanTrees_vegetation_HW.asset 16.1 mb 0.2% Assets/contents/Sceneries/CityLand/Common/Vegetation/Bake/Baked_PalmTrees_vegetation_City.asset 16.1 mb 0.2% Assets/contents/Sceneries/CityLand/Common/Vegetation/Bake/Baked_EuropeanTrees_vegetation_City.asset 16.0 mb 0.2% Built-in Texture2D: sactx-0-2048x2048-Uncompressed-Training_Manager-5b687bfb 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106_3Axis/Art/Textures/Product/Default/User_FreightLinerM2_106_3Axis_Trailer_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106_3Axis/Art/Textures/FreightlinerM2_106_3Axis_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106/Art/Textures/Product/Default/User_FreightLinerM2_106_Trailer_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Textures/KenworthT800_Mixer_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/International HV607/Textures/International_HV607_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106_3Axis/Art/Textures/User_FreightLinerM2_106_3Axis_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106/Art/Textures/FreightlinerM2_106_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros2646/Art/Textures/User_Actros2646_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Textures/KenworthT800_Mixer_Trailer_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/IvecoEuroTrakker/Art/Textures/IvecoEuroTrakker_Trailer_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/IvecoEuroTrakker/Art/Textures/IvecoEuroTrakker_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_NewCascadia126/Art/Textures/NewCascadia126_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/Product/Default/FreightlinerM2User_Trailer_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/FreightlinerM2_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/FreightlinerM2User_Tanker_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/SCUserVehicles/Interceptor_Sedan/Art/Textures/InterceptorSedan_InteriorN.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Tahoe/Art/Textures/ChevroletTahoe_interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Yutong_E12Pro/Art/Textures/YutongE12Pro_IntDriver_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Yutong_E12Pro/Art/Textures/YutongE12Pro_External_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Sitrak_C7H/Art/Textures/User_SitrakC7H_Mixer_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/ProstarDayCab/Art/Textures/ProstarDayCab_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/ProstarDayCab/Art/Textures/ProstarDayCab_Exterior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/ProstarCab/Art/Textures/ProstarCab_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros/Art/Textures/ActrosUser_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Textures/KenworthT880_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Textures/KenworthT880_CocaCola_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T380/Art/Textures/KenworthT380_interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T370/Art/Textures/Product/Default/Kenworth_T370_N_Exterior.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T370/Art/Textures/Kenworth_T370_N_Interior.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu_Elf_100/Textures/Isuzu_Elf_100_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/International HV607/Textures/International_HV607_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Textures/HyundaiCounty_Externa_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Textures/Product/Default/Hino500User_Trailer_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Textures/ArticulateBus_External_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STCommonVehicles/Forward1100/Art/Textures/Product/Default/Forward1100_Trailer_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_Mondeo/Art/Textures/UserMondeo_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/SCUserVehicles/Dodge_Charger/Art/Textures/DodgeCharger_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rodotrem/Art/Textures/Trailer_Rodotrem_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Art/Textures/Tourismo_Exterior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Semitrailer2axes/Art/Textures/Semitrailer_2_axes_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Textures/KenworthT880_Cab_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Textures/KenworthT800_Mixer_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/IvecoEuroTrakker/Art/Textures/IvecoEuroTrakker_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Textures/Hino500_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Hino 300/Art/Textures/Hino300_Trailer_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/FreightlinerM2User_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Forward800/Art/Textures/Product/Default/Forward800_Trailer_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STCommonVehicles/Kenworth_T680/Art/Textures/Kenworth_interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STCommonVehicles/Isuzu500H/Art/Textures/Isuzu500H_Trailer_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STCommonVehicles/Isuzu500H/Art/Textures/Isuzu500H_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STCommonVehicles/Isuzu500H/Art/Textures/Isuzu500H_Exterior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/SCUserVehicles/Renault_Clio/Art/Textures/UserClio_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/SCUserVehicles/Interceptor_Sedan/Art/Textures/InterceptorSedan_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/SCUserVehicles/Golf_User/Art/Textures/UserGolf_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_HybridSedan/Art/Textures/InterceptorSedan_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_F150_Police/Art/Textures/Ford_F150_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_F150_Police/Art/Textures/Ford_F150_Exterior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Volvo_VNL760/Art/Textures/VolvoVNL760_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Hopper/Art/Textures/Trailer_Hopper_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_1_Axis/Art/Textures/Trailer_1_Axis_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrain9/Art/Textures/Tandem_Bitrem9_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Sitrak_C7H/Art/Textures/User_SitrakC7H_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Rigid_Tanker/Art/Common/Textures/Cargo_Tanker_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Renault_Kangoo/Art/Textures/RenaultKangoo_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Textures/KenworthT880_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800/Art/Textures/T800_Cocacola_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T380/Art/Textures/KenworthT380_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu_Elf_100/Textures/Isuzu_Elf_100_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Textures/Hino500User_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_NewCascadia126/Art/Textures/NewCascadia126_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Dolly_TypeH/Art/Textures/Dolly_TypeH_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/DollyTowplug/Art/Textures/DollyTowplug_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/CarrierTruck/Art/Textures/PortaCoches_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Atego3030/Art/Textures/MercedesAtego_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STCommonVehicles/Kenworth_T680/Art/Textures/KenworthT680_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STCommonVehicles/GlobalExpedition_Tanker/Art/Textures/Global_tanker_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STCommonVehicles/Forward1100/Art/Textures/Forward1100_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/SCUserVehicles/Dodge_Charger/Art/Textures/DodgeCharger_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Tahoe/Art/Textures/product/Default/ChevroletTahoe_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Cruze/Art/Textures/Cruze_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/ArmyUserVehicles/RG-31/Art/Textures/RG31_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/ArmyUserVehicles/LMV/Art/Textures/LMV_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/VolvoFH/Art/Textures/VolvoFH_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Scania440/Art/Textures/Scania440_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/ProstarCab/Art/Textures/ProstarCab_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/P17_1_Dumpster/Art/Textures/Dumpster_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAxorTruck/Art/Textures/AxorTruck_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAtronTruck/Art/Textures/AtronTruck_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800/Art/Textures/T800_Cab_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Hino 300/Art/Textures/Hino300_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Forward800/Art/Textures/Forward800_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Accelo815/Art/Localized/Default/Accelo815_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STCommonVehicles/DAF XF 106 SC/Art/Textures/DAFXF106_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/SCUserVehicles/Renault_Clio/Art/Textures/UserClio_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/SCUserVehicles/Golf_User/Art/Textures/UserGolf_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_Mondeo/Art/Textures/UserMondeo_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/SCUserVehicles/Citroen C4/Art/Textures/CitroenC4_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Cruze/Art/Textures/Cruze_Normal.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/ManTgx/Art/Textures/Man_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/ArmyUserVehicles/RG-31/Art/Textures/RG31_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/ArmyUserVehicles/LMV/Art/Textures/LMV_N.tga 13.3 mb 0.2% Assets/contents/Sceneries/MountainPass/Common/Terrain/CTS/Arrays/CTS_Profile_MP_Albedos_BH.asset 13.3 mb 0.2% Assets/contents/Sceneries/HighwayLand/Common/Terrain/CTS/Arrays/CTS_Profile_HW_Albedos_BH.asset 12.5 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/VolkswagenConstellation/Art/Meshes/VolkswagenConstellation_Prototype.fbx 12.0 mb 0.2% Assets/contents/Sceneries/DirtTrack/Common/Terrain/CTS/Arrays/CTS_Profile_DT_Albedos_BH.asset 11.3 mb 0.2% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaFZ-07/Art/Meshes/User_YamahaFZ07.fbx 10.7 mb 0.2% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaNMAX160/Art/Textures/YamahaNMAX160_Interior_BC.tga 10.7 mb 0.2% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaNMAX160/Art/Textures/YamahaNMAX160_Exterior_BC.tga 10.7 mb 0.2% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaFZ-07/Art/Textures/Product/SBCOP/YamahaFZ-07_Interior_BC.tga 10.7 mb 0.2% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaFZ-07/Art/Textures/Product/SBCOP/YamahaFZ-07_Exterior_BC.tga 10.7 mb 0.2% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaFZ-07/Art/Textures/Product/Default/YamahaFZ-07_Interior_BC.tga 10.7 mb 0.2% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaFZ-07/Art/Textures/Product/Default/YamahaFZ-07_Exterior_BC.tga 10.7 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Volvo_VNL760/Art/Textures/Product/Default/VolvoVNL760_BC.tga 10.7 mb 0.2% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/Amarok/Art/Textures/Amarok_Inside_AC.tga 10.7 mb 0.2% Assets/vehicles/UserVehicles/Common/Textures/Glass/GlassMud_Broken2.jpg 10.7 mb 0.2% Assets/vehicles/UserVehicles/Common/Textures/Glass/GlassMud_Broken.tga 10.7 mb 0.2% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Textures/Product/Default/IvecoDaily_BC.tga 10.7 mb 0.2% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Textures/IvecoDaily_Int_D.tga 10.7 mb 0.2% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Textures/IvecoDaily_CM.tga 10.7 mb 0.2% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/Atlas_06/Textures/Sig_Atlas06_BC.jpg 10.7 mb 0.2% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/Atlas_01/Textures/Sig_Atlas01_BC.jpg 10.7 mb 0.2% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/Textures/Sig_Atlas01_BC.jpg 10.3 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner FL360 715/Art/Meshes/Freightliner_FL360_715_Prototype.fbx 10.3 mb 0.2% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/SFX/Weather/sfx_enviro_blizzard.wav 9.1 mb 0.1% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/enviro_clouds_base.asset 8.2 mb 0.1% Resources/unity_builtin_extra 8.0 mb 0.1% Assets/contents/Sceneries/WaterWorld/Common/Terrain/Arrays/CTS_Profile_190524-1021_Albedos_BH.asset 8.0 mb 0.1% Assets/contents/Sceneries/MountainPass/Common/Terrain/CTS/Arrays/CTS_Profile_MP_Normals_BH.asset 8.0 mb 0.1% Assets/contents/Sceneries/HighwayLand/Common/Terrain/CTS/Arrays/CTS_Profile_HW_Normals_BH.asset 8.0 mb 0.1% Assets/contents/Sceneries/DirtTrack/Common/Terrain/CTS/Arrays/CTS_Profile_DT_Normals_BH.asset 7.3 mb 0.1% Assets/contents/Sceneries/TestLand/Common/Terrain/TreesConfig/PersistentVegetation/Baked_PalmTrees_vegetation_Testland.asset 6.8 mb 0.1% Assets/content_common/art_common/Modules/Shaders/StandardHeavy.shader 6.7 mb 0.1% Assets/vehicles/TrafficVehicles/HitachiEH4000/Art/Meshes/HitachiEH4000_IA.FBX 6.1 mb 0.1% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 5.9 mb 0.1% Assets/contents/Sceneries/WaterWorld/Common/Vegetation/BakeVegetation/Baked_ArabianTrees_WaterWorld.asset 5.7 mb 0.1% Assets/vehicles/UserVehicles/STCommonVehicles/DAF XF 106 SC/Art/Meshes/User_DAF_XF_106.fbx 5.7 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/ProstarDayCab/Art/Meshes/ProstarDayCab.FBX 5.6 mb 0.1% Assets/content_common/art_common/Modules/Props_small/PlasticBarrier/Textures/Walls_Concrete_N.tga 5.5 mb 0.1% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Resources/CTS Terrain Shader Advanced Tess CutOut.shader 5.5 mb 0.1% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Resources/CTS Terrain Shader Advanced Tess CutOut Mesh.shader 5.4 mb 0.1% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Resources/CTS Terrain Shader Advanced Tess Mesh.shader 5.4 mb 0.1% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Resources/CTS Terrain Shader Advanced Tess.shader 5.3 mb 0.1% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Art/UI/Icons/Icon_Atlas.png 5.3 mb 0.1% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaYBR125/Art/Meshes/User_YamahaYBR.fbx 5.3 mb 0.1% Assets/contents/Sceneries/WaterWorld/Common/Terrain/Arrays/CTS_Profile_190524-1021_Normals_BH.asset 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/concrete barrage_concrete barrage 1_MetallicSmoothness.png 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/brick and 2 con.ring_DefaultMaterial_MetallicSmoothness.png 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/wood boards_DefaultMaterial_MetallicSmoothness.png 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/bags of cement_bags of cement_MetallicSmoothness.png 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/conteiner 1_DefaultMaterial_MetallicSmoothness.png 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/concrete barrage_concrete barrage 1_Normal.png 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/brick and 2 con.ring_DefaultMaterial_Normal.png 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/Barrel_A_Material_1_MetallicSmoothness.tga 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/wood boards_DefaultMaterial_Normal.png 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/bags of cement_bags of cement_Normal.png 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/conteiner 1_DefaultMaterial_Normal.png 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/busket_busket_SpecularSmoothness.png 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/WoodCrate_MetallicSmoothness 1.tga 5.3 mb 0.1% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Ambulance/Art/Common/Textures/ChevroletVanExpress_Ambulance_N.tga 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/Barrel_A_Material_1_Normal.tga 5.3 mb 0.1% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/_Common/Textures/RoadChain_MetallicSmoothness.tga 5.3 mb 0.1% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/_Common/Textures/RoadChain_AlbedoTransparency.tga 5.3 mb 0.1% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_Interceptor/Art/Textures/PoliceCar_InterceptorSedan_N.tga 5.3 mb 0.1% Assets/vehicles/TrafficVehicles/Komatsu985/Art/Textures/AtlasVehiclesTraffic_1_M1.tga 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/Spool_MetallicSmoothness.tga 5.3 mb 0.1% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_FordF150/Art/Textures/NPC_PolicePickupF150_N.tga 5.3 mb 0.1% Assets/vehicles/TrafficVehicles/RigidTruck/Common/Art/Textures/RigidTruck_Trailer_MAOHS.tga 5.3 mb 0.1% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Textures/tex_enviro_cirrus.png 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/busket_busket_Normal.png 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/WoodCrate_Normal 1.tga 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/Cone/Textures/DefaultMaterial_MAOHS.tga 5.3 mb 0.1% Assets/vehicles/UserVehicles/Common/Textures/Glass/BrokenGlass_Normal.tga 5.3 mb 0.1% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Textures/IvecoDaily_CM_MAOHS.tga 5.3 mb 0.1% Assets/vehicles/TrafficVehicles/RigidTruck/Common/Art/Textures/RigidTruck_Trailer_N.tga 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/Cone/Textures/DefaultMaterial_N.tga 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/Cone/Textures/DefaultMaterial_BC.jpg 5.3 mb 0.1% Assets/content_common/art_common/Modules/Animated/Humans/Art/Textures/MaleClothes1_MT_N.tga 5.3 mb 0.1% Assets/content_common/art_common/Modules/Animated/Humans/Art/Textures/MaleClothes1_MT_M.tga 5.3 mb 0.1% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/_Common/Textures/RoadChain_Normal.tga 5.3 mb 0.1% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaYBR125/Art/Textures/UserYBR125_MAOHS.tga 5.3 mb 0.1% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaYBR125/Art/Textures/UserYBR125_INT_N.tga 5.3 mb 0.1% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Taxi/Art/Common/Textures/Clio_Taxi_MAHOS.tga 5.3 mb 0.1% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar/Art/Common/Textures/Passat_Police_N.tga 5.3 mb 0.1% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Art/Localized/BR/FiremanTruck_N.tga 5.3 mb 0.1% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Art/Common/Textures/Fireman_Lights_N.tga 5.3 mb 0.1% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Textures/WheelsAtlas_N.tga 5.3 mb 0.1% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Textures/WheelsAtlas_M.tga 5.3 mb 0.1% Assets/vehicles/TrafficVehicles/RigidTruck/Localized/XX/Art/Textures/RigidTruck_MAOHS.tga 5.3 mb 0.1% Assets/vehicles/TrafficVehicles/HitachiEH3500/Art/Textures/Dumper_UpMesh_N.tga 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/Spool_Normal.tga 5.3 mb 0.1% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Child/Textures/Child_clothes_N.tga 5.3 mb 0.1% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaYBR125/Art/Textures/UserYBR125_N.tga 5.3 mb 0.1% Assets/vehicles/UserVehicles/Common/Textures/Glass/GlassMud_N.tga 5.3 mb 0.1% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Textures/IvecoDaily_N.tga 5.3 mb 0.1% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Taxi/Art/Common/Textures/Clio_Taxi_N.tga 5.3 mb 0.1% Assets/vehicles/TrafficVehicles/RigidTruck/Localized/XX/Art/Textures/RigidTruck_N.tga 5.3 mb 0.1% Assets/vehicles/TrafficVehicles/JCB_3CX/Art/Textures/UserJCB3CX_S.tga 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_10/Common/Textures/JPEG/Atlas_10_N.jpg 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/Military_Props/Art/Textures/LMV_N.tga 5.3 mb 0.1% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Child/Textures/Child_hair_N.tga 5.3 mb 0.1% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Child/Textures/Child_body_N.tga 5.3 mb 0.1% Assets/content_common/art_common/Modules/Animated/Humans/Art/Textures/Man_MT_N.tga 5.3 mb 0.1% Assets/content_common/art_common/Modules/Animated/Humans/Art/Textures/Man_MT_M.tga 5.3 mb 0.1% Assets/vehicles/TrafficVehicles/HitachiEH4000/Art/Textures/Dumper_UpMesh_MAOHS.tga 5.2 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros/Art/Meshes/Right/User_Actros.fbx 5.2 mb 0.1% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Meshes/User_IvecoDaily.fbx 5.1 mb 0.1% Assets/content_common/art_common/Modules/Props_small/PlasticBarrier/Textures/Walls_NoArrows_N.tga 5.1 mb 0.1% Assets/vehicles/TrafficVehicles/ScaniaTanker/Art/Textures/ScaniaTanker_N.tga 5.1 mb 0.1% Assets/content_common/art_common/Modules/Shaders/StandardCM.shader 4.9 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Forward800/Art/Meshes/Right/User_Forward800.FBX 4.9 mb 0.1% Assets/vehicles/UserVehicles/STCommonVehicles/Forward1100/Art/Meshes/User_Forward1100.FBX 4.9 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Sitrak_C7H/Art/Meshes/User_SitrakC7H.fbx 4.9 mb 0.1% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaNMAX160/Art/Meshes/User_YamahaNMAX160.fbx 4.9 mb 0.1% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Resources/CTS Terrain Shader Advanced CutOut.shader 4.9 mb 0.1% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Resources/CTS Terrain Shader Advanced CutOut Mesh.shader 4.9 mb 0.1% Assets/vehicles/TrafficVehicles/HitachiEH3500/Art/Meshes/HitachiEH3500_IA_Mesh.FBX 4.8 mb 0.1% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Resources/CTS Terrain Shader Advanced Mesh.shader 4.8 mb 0.1% Assets/vehicles/TrafficVehicles/HitachiEH4000/Art/Textures/Dumper_MAOHS.tga 4.8 mb 0.1% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Resources/CTS Terrain Shader Advanced.shader 4.8 mb 0.1% Assets/content_common/art_common/Modules/Props_small/Military_Props/Art/Textures/LMV_broken_MAOHS.tga 4.7 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Hino 300/Art/Meshes/User_Hino300.FBX 4.5 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Platform/Art/Textures/PlatformlTrailer_N.tga 4.5 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Art/Textures/ForestalTrailer_N.tga 4.5 mb 0.1% Assets/vehicles/UserVehicles/STCommonVehicles/Kenworth_T680/Art/Meshes/KenworthT680.fbx 4.5 mb 0.1% Assets/vehicles/TrafficVehicles/Komatsu985/Art/Textures/AtlasVehiclesTraffic_1_N.tga 4.4 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rodotrem/Art/Textures/Product/Default/Trailer_Rodotrem_MAOHS.tga 4.4 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/International HV607/Meshes/International_HV607.fbx 4.4 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_Cascadia_InterMG/Art/Meshes/User_Cascadia_InterMG.fbx 4.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_13/Common/Textures/TGA/Atlas_13_MAOHS.tga 4.3 mb 0.1% Assets/contents/Sceneries/DirtTrack/Common/Terrain/Baked_ArabianTrees_Vegetation_DT.asset 4.3 mb 0.1% Assets/contents/Sceneries/MountainPass/Common/Vegetation/BakeVegetation/Baked_ArabianTrees_Vegetation_MP.asset 4.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/Military_Props/Art/Meshes/Barricade.fbx 4.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/Military_Props/Art/Meshes/RG31_mesh.fbx 4.1 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_NewCascadia126/Art/Meshes/User_Cascadia126.fbx 4.0 mb 0.1% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Textures/JPEG/Atlas_07_N.jpg 4.0 mb 0.1% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Lite/Textures/cube_enviro_stars LQ.png 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_FreightlinerFL360VehicleDashboardAtlas-3c8d61df 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_KenworthT880VehicleDashboardAtlas-375b3817 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_KenworthT800VehicleDashboardAtlas-9d6932d9 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_Kenworth2025VehicleDashboardAtlas-0db61464 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_IsuzuForwardVehicleDashboardAtlas-8707ed17 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_InternationalProstarDashboardAtlas-0a1bfd7b 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_FreightlinerVehicleDashboardAtlas-73bd9fee 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_FreightlinerCascadiaDashboardAtlas-392ef061 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_DodgeChargerVehicleDashboardAtlas-9e6f8f9f 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_ChevroletTahoeVehicleDashboardAtlas-33c12b35 4.0 mb 0.1% Built-in Texture2D: sactx-1-2048x2048-DXT5-HUD_IvecoEuroTrakkerDashboardAtlas-dd2d86ff 4.0 mb 0.1% Built-in Texture2D: sactx-1-2048x2048-DXT5-HUD_InternationalHV607DashboardAtlas-c88eedab 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_Volkswagen17280DashboardAtlas-c93cc2f1 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_IvecoEuroTrakkerDashboardAtlas-dd2d86ff 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_IsuzuELFVehicleDashboardAtlas-0b1dc69c 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_IsuzuELF100VehicleDashboardAtlas-86ee68d9 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_InternationalHV607DashboardAtlas-c88eedab 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_VolvoVLN760DashboardAtlas-84643c43 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_SitrakVehicleDashboardAtlas-31a4136c 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_HinoVehicleDashboardAtlas-36a354c9 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_EXF_VehicleDashboardAtlas-dec60cb2 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_DP2_VehicleDashboardAtlas-feef3ea1 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-BHL_WL_VR_VehicleDashboardAtlas-2263c817 4.0 mb 0.1% Built-in Texture2D: sactx-1-2048x2048-DXT5-HUD_VehicleDashboardAtlas-8a6e9577 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_VehicleDashboardAtlas-8a6e9577 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_Hino300DashboardAtlas-06ae5427 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_DAFXF106SCDashboardAtlas-6733f9ae 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_CityStar5DashboardAtlas-be6d34f9 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_Actros2646DashboardAtlas-d6eb8b83 4.0 mb 0.1% Built-in Texture2D: sactx-1-2048x2048-DXT5-HUD_YutongDashboardAtlas-b42800c1 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_YutongDashboardAtlas-b42800c1 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_ManTGXDashboardAtlas-d5a220f9 4.0 mb 0.1% Built-in Texture2D: sactx-3-2048x2048-DXT5-HUD_GP_CommonAtlas-8ba80171 4.0 mb 0.1% Built-in Texture2D: sactx-2-2048x2048-DXT5-HUD_GP_CommonAtlas-8ba80171 4.0 mb 0.1% Built-in Texture2D: sactx-1-2048x2048-DXT5-HUD_GP_CommonAtlas-8ba80171 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_ScaniaG440_Atlas-bf3d0e4a 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_GP_CommonAtlas-8ba80171 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-BC7-HUD_CAT770PI_Atlas-2b5be821 4.0 mb 0.1% Built-in Texture2D: sactx-2-2048x2048-BC7-HUD_IG_Atlas-a0abb71c 4.0 mb 0.1% Built-in Texture2D: sactx-1-2048x2048-BC7-HUD_IG_Atlas-a0abb71c 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-BC7-HUD_IG_Atlas-a0abb71c 4.0 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Rigid_Tanker/Art/Common/Textures/Cargo_Tanker_DangerousCargo_N.tga 4.0 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu_Elf_100/Textures/Isuzu_Elf_100_Light_N.tga 4.0 mb 0.1% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Common/Textures/ChevroletVanExpress_CM.tga 4.0 mb 0.1% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalanche_CM.tga 4.0 mb 0.1% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Resources/tex_enviro_flat_detail.png 4.0 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros2646/Art/Textures/User_Actros2646_N.tga 4.0 mb 0.1% Assets/vehicles/UserVehicles/STCommonVehicles/Isuzu500H/Art/Textures/Isuzu500H_Light_N.tga 4.0 mb 0.1% Assets/vehicles/UserVehicles/SCUserVehicles/Fiat_500/Art/Textures/Fiat500_Interior_N.tga 4.0 mb 0.1% Assets/vehicles/UserVehicles/SCUserVehicles/Common/Textures/User_GlassBroken_N.tga 4.0 mb 0.1% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Textures/Explosion_custom.tif 4.0 mb 0.1% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Resources/tex_enviro_flat_base.png 4.0 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/IvecoEuroTrakker/Art/Textures/PortContainer_N.tga 4.0 mb 0.1% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Cruze/Art/Textures/Cruze_Lights_N.tga 4.0 mb 0.1% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_CM.tga 4.0 mb 0.1% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Mazda_CX_7_CM.tga 4.0 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros/Art/Textures/ActrosUser_N.tga 4.0 mb 0.1% Assets/vehicles/UserVehicles/SCUserVehicles/Fiat_500/Art/Textures/Fiat500_N.tga 4.0 mb 0.1% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/Scooter_CM.tga 4.0 mb 0.1% Assets/vehicles/TrafficVehicles/Passat/Art/Common/Textures/Passat_CM.tga 4.0 mb 0.1% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_CM.tga 4.0 mb 0.1% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Shaders/HDWind/Resources/GustNoise.psd 4.0 mb 0.1% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_CM.tga 4.0 mb 0.1% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_CM.tga 4.0 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/InternationalHV607Tank/Art/Meshes/InternationalHV607Tank_Prototype.fbx 4.0 mb 0.1% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_13/Common/Textures/JPG/Atlas_13_N.jpg 3.9 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAxorTruck/Art/Textures/Product/Default/AxorTruck_MAOHS.tga 3.9 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Textures/Default/KenworthT800_Mixer_MAOHS.tga 3.9 mb 0.1% Assets/vehicles/UserVehicles/STCommonVehicles/Forward1100/Art/Textures/Product/Default/Forward1100_MAOHS.tga 3.9 mb 0.1% Assets/content_common/art_common/Modules/Props_small/Military_Props/Art/Textures/LMV_MAOHS.tga 3.8 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/TrailerPlank/Art/Textures/Product/Default/TrailerPlank_MAOHS.tga 3.8 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Textures/HyundaiCounty_IntDriver_N.tga 3.8 mb 0.1% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Textures/TGA/Atlas_07_MAOHS.tga 3.8 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/P17_1_Dumpster/Art/Textures/Product/Default/Dumpster_MAOHS.tga 3.8 mb 0.1% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_11/Common/Textures/JPEG/Atlas_11_N.jpg 3.8 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrain9/Art/Textures/Tandem_Bitrem9_MAOHS.tga 3.7 mb 0.1% Assets/vehicles/TrafficVehicles/_Common/Textures/Police Lights/PoliceLight_N.tga 3.7 mb 0.1% Assets/vehicles/UserVehicles/STCommonVehicles/Kenworth_T680/Art/Meshes/KenworthT680_Trailer_TM.fbx 3.7 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Forward800/Art/Textures/Product/Default/Forward800_MAOHS.tga 3.7 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Textures/Default/KenworthT800_Mixer_Trailer_MAOHS.tga 3.7 mb 0.1% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/SFX/Weather/sfx_enviro_liightrain.wav 3.6 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAtronTruck/Art/Textures/Product/Default/AtronTruck_MAOHS.tga 3.6 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Semitrailer2axes/Art/Textures/Product/Default/Semitrailer_2_axes_MAOHS.tga 3.6 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem9/Art/Textures/Product/Default/Trailer_Bitrem9_MAOHS.tga 3.6 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Hopper/Art/Textures/Product/Default/Trailer_Hopper_MAOHS.tga 3.6 mb 0.1% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Textures/TGA/Atlas_01_MAOHS.tga 3.6 mb 0.1% Assets/vehicles/UserVehicles/STCommonVehicles/Trailer_2_Axes/Common/Textures/Product/Default/Trailer_2Axes_MAOHS.tga 3.6 mb 0.1% Assets/vehicles/TrafficVehicles/_Common/Textures/Police Lights/PoliceLight_MAOHS.tga 3.6 mb 0.1% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Cruze/Art/Textures/Cruze_Interior_M.tga 3.5 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/ManTgx/Art/Textures/Product/Default/Man_MAOHS.tga 3.5 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros/Art/Meshes/Right/User_ActrosRigid.fbx 3.5 mb 0.1% Assets/vehicles/TrafficVehicles/RigidTruck/Localized/XX/Art/Meshes/NPC_Actros_PF.FBX 3.5 mb 0.1% Assets/vehicles/UserVehicles/STCommonVehicles/Trailer_2_Axes/Common/Textures/Product/Default/Trailer_2Axes_N.tga 3.5 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Platform/Art/Textures/PlatformlTrailer_MAOHS.tga 3.5 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Art/Textures/ForestalTrailer_MAOHS.tga 3.4 mb 0.1% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Textures/TGA/Atlas_07_BC.tga 3.4 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_F150_Police/Art/Textures/Ford_F150_Interior_MAOHS.tga 3.4 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106_3Axis/Art/Meshes/User_FreightLinerM2_106_3Axis.fbx 3.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Meshes/User_FreightLinerM2_Tanker.fbx 3.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/DollyTowplug/Art/Textures/DollyTowplug_MAOHS.tga 3.3 mb 0.0% Assets/contents/Sceneries/TestLand/Common/Terrain/Arrays/CTS_Profile_Testland_Albedos_BH.asset 3.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem7/Art/Textures/Product/Default/Trailer_Bitrem7_MAOHS.tga 3.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rigid/Art/Textures/Product/Default/RigidTrailer_MAOHS.tga 3.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/CarrierTruck/Art/Textures/Product/Default/PortaCoches_MAOHS.tga 3.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T380/Art/Textures/KenworthT380_interior_MAOHS.tga 3.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T370/Art/Textures/Product/Default/Kenworth_T370_MAOHS_Exterior.tga 3.3 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Golf_User/Art/Textures/UserGolf_M.tga 3.3 mb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/GlobalExpedition_Tanker/Art/Textures/Global_tanker_MAOHS.tga 3.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Textures/HyundaiCounty_Interior_N.tga 3.2 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ProstarCab/Art/Textures/Product/Default/ProstarCab_MAOHS.tga 3.2 mb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_11/Common/Textures/TGA/Atlas_11_MAOHS.tga 3.2 mb 0.0% Assets/content_common/art_common/Modules/Props_small/PlasticBarrier/Textures/Walls_NoArrows_MAOHS.tga 3.2 mb 0.0% Assets/vehicles/TrafficVehicles/ScaniaTanker/Art/Textures/ScaniaTanker_MAOHS.tga 3.2 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Zafiro_Bus/Art/Meshes/User_Zafiro.fbx 3.2 mb 0.0% Assets/content_common/art_common/Modules/Props_small/PlasticBarrier/Textures/Walls_Concrete_MAOHS.tga 3.2 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ProstarCab/Art/Meshes/Right/ProstarCab_mesh.FBX 3.2 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Forward800/Art/Textures/Forward800_Interior_MAOHS.tga 3.2 mb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Kenworth_T680/Art/Textures/Product/Default/KenworthT680_MAOHS.tga 3.1 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Tahoe/Art/Textures/ChevroletTahoe_interior_MAOHS.tga 3.1 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Common/PoliceLight/Textures/PoliceLight_N.tga 3.1 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Golf_User/Art/Textures/UserGolf_Interior_M.tga 3.1 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Yutong_E12Pro/Art/Textures/YutongE12Pro_Interior_MAOHS.tga 3.1 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAxorTruck/Art/Textures/AxorTruckInterior_N.tga 3.1 mb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Kenworth_T680/Art/Meshes/KenworthT680_Prop.fbx 3.1 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/IvecoEuroTrakker/Art/Textures/IvecoEuroTrakker_Interior_MAOHS.tga 3.1 mb 0.0% Assets/contents/Sceneries/TestLand/Common/Terrain/TreesConfig/PersistentVegetation/Baked_EuropeanTrees_vegetation_Testland.asset 3.1 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/TrailerPlank/Art/Textures/TrailerPlank_N.tga 3.1 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_Mondeo/Art/Textures/UserMondeo_Interior_MAOHS.tga 3.1 mb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH5000/Art/Meshes/Dumper_IA.fbx 3.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrem7/Art/Textures/Product/Default/Tandem_Bitrem7_MAOHS.tga 3.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/IvecoEuroTrakker/Art/Textures/product/Default/IvecoEuroTrakker_MAOHS.tga 3.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ProstarDayCab/Art/Textures/ProstarDayCab_Interior_MAOHS.tga 3.0 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Dodge_Charger/Art/Textures/DodgeCharger_Interior_MAOHS.tga 3.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu_Elf_100/Textures/Isuzu_Elf_100_Interior_MAOHS.tga 3.0 mb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Isuzu500H/Art/Textures/Isuzu500H_Interior_MAOHS.tga 3.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Renault_Kangoo/Art/Textures/RenaultKangoo_interior_MAOHS.tga 3.0 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Interceptor_Sedan/Art/Textures/InterceptorSedan_Interior_MAOHS.tga 3.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/VolvoFH/Art/Textures/Product/Default/VolvoFH_MAOHS.tga 3.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106/Art/Meshes/User_FreightLinerM2_106.fbx 3.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Meshes/User_FreightLinerM2.fbx 3.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Atego3030/Art/Textures/MercedesAtego_Int_N.tga 2.9 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Common/PoliceLight/Textures/PoliceLight_MAOHS.tga 2.9 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem9/Art/Textures/Trailer_Bitrem9_N.tga 2.9 mb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Vegetation/BakeVegetation/Baked_ArabianTrees_vegetation_HW.asset 2.9 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Renault_Clio/Art/Textures/Product/Default/UserClio_MAOHS.tga 2.9 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T370/Art/Textures/Kenworth_T370_MAOHS_Interior.tga 2.9 mb 0.0% Assets/vehicles/UserVehicles/ArmyUserVehicles/LMV/Art/Textures/LMV_MAOHS.tga 2.9 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Volvo_VNL760/Art/Meshes/User_VolvoVNL760.fbx 2.9 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Sitrak_C7H/Art/Textures/Product/Default/User_SitrakC7H_MAOHS.tga 2.8 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rigid/Art/Textures/Product/Default/RigidTrailer_N.tga 2.8 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Yutong_E12Pro/Art/Textures/YutongE12Pro_IntDriver_MAOHS.tga 2.8 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Renault_Clio/Art/Textures/UserClio_Interior_MAOHS.tga 2.8 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ProstarDayCab/Art/Textures/Product/Default/ProstarDayCab_Exterior_MAOHS.tga 2.8 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Meshes/User_HyundaiCountyBus.FBX 2.8 mb 0.0% Assets/vehicles/TrafficVehicles/Komatsu985/Art/Meshes/Komatsu985_Traffic.FBX 2.8 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Cruze/Art/Textures/Cruze_MAOHS.tga 2.8 mb 0.0% Assets/contents/Sceneries/CityLand/Common/Vegetation/Bake/Baked_ArabianTrees_vegetation_City.asset 2.7 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Zafiro_Bus/Art/Textures/Zafiro_Interior_N.tga 2.7 mb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH4000/Art/Textures/Dumper_UpMesh_BC.tga 2.7 mb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Textures/JPEG/Atlas_01_N.jpg 2.7 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Textures/ArticulateBus_IntDriver_N.tga 2.7 mb 0.0% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/concrete barrage_concrete barrage 1_AlbedoTransparency.png 2.7 mb 0.0% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/brick and 2 con.ring_DefaultMaterial_AlbedoTransparency.png 2.7 mb 0.0% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/wood boards_DefaultMaterial_AlbedoTransparency.png 2.7 mb 0.0% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/conteiner 1_DefaultMaterial_AlbedoTransparency.png 2.7 mb 0.0% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/Barrel_A_Material_1_AlbedoTransparency.tga 2.7 mb 0.0% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/bags of cement of roadblock_Albedo.png 2.7 mb 0.0% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/busket_busket_AlbedoTransparency.png 2.7 mb 0.0% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/WoodCrate_AlbedoTransparency 1.tga 2.7 mb 0.0% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/Spool_AlbedoTransparency.tga 2.7 mb 0.0% Assets/vehicles/TrafficVehicles/RigidTruck/Common/Art/Textures/RigidTruck_Trailer_BC.tga 2.7 mb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Taxi/Art/Localized/BR/Clio_TaxiMirror_BC.tga 2.7 mb 0.0% Assets/content_common/art_common/Modules/Animated/Humans/Art/Textures/MaleClothes1_MT_D.tga 2.7 mb 0.0% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaYBR125/Art/Textures/UserYBR125_INT_D.tga 2.7 mb 0.0% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaYBR125/Art/Textures/UserYBR125_BC.tga 2.7 mb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Textures/WheelsAtlas_D.tga 2.7 mb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Textures/LoPolyHand_Color.png 2.7 mb 0.0% Assets/content_common/art_common/Modules/Animals/Textures/Pack_Oveja.tif 2.7 mb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Taxi/Art/Localized/BR/Clio_Taxi_BC.tga 2.7 mb 0.0% Assets/content_common/art_common/Modules/Animals/Textures/horse_2_D.png 2.7 mb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/Resources/Performance Debugger/OverrideMaterials/Texel_5m.jpg 2.7 mb 0.0% Assets/content_common/art_common/Modules/Animated/Humans/Art/Textures/Man_MT_D.tga 2.7 mb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Isuzu500H/Art/Textures/Product/Default/Isuzu500H_Exterior_MAOHS.tga 2.7 mb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/DAF XF 106 SC/Art/Textures/DAFXF106_MAOHS.tga 2.6 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Scania440/Art/Textures/Product/Default/Scania440_MAOHS.tga 2.6 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/VolvoFH/Art/Textures/VolvoFH_Interior_N.tga 2.6 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Textures/ArticulateBus_Interior_N.tga 2.6 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106/Art/Textures/Product/Default/User_FreightLinerM2_106_MAOHS.tga 2.6 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/Product/Default/FreightlinerM2User_MAOHS.tga 2.6 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Accelo815/Art/Common/Textures/Accelo815_Int_MAOHS.tga 2.6 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_Cascadia_InterMG/Art/Textures/CascadiaInterMG_Interior_N.tga 2.6 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrain9/Art/Textures/Tandem_Bitem9_Cap_N.tga 2.6 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/International HV607/Textures/International_HV607_Interior_MAOHS.tga 2.6 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/CityStar5/Art/Meshes/CityStar5_Prototype.fbx 2.6 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrem7/Art/Textures/Tandem_Bitrem7_N.tga 2.5 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Renault_Clio/Art/Meshes/User_Clio.fbx 2.5 mb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Isuzu500H/Art/Meshes/User_Isuzu500H.FBX 2.5 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Art/Textures/Tourismo_Driver_N.tga 2.5 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Textures/HyundaiCounty_Interior_MAOHS.tga 2.5 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T380/Art/Meshes/User_KenworthT380.fbx 2.5 mb 0.0% Assets/vehicles/TrafficVehicles/Komatsu985/Art/Textures/AtlasVehiclesTraffic_1_D.tga 2.5 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Forward800/Art/Textures/Product/Default/Forward800_Trailer_MAOHS.tga 2.5 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Zafiro_Bus/Art/Textures/Zafiro_Interior_MAOHS.tga 2.5 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Interceptor_Sedan/Art/Textures/Product/SCPFM/InterceptorSedan_MAOHS.tga 2.5 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_HybridSedan/Art/Textures/InterceptorSedan_MAOHS.tga 2.5 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Scania440/Art/Textures/Scania440_interior_MAOHS.tga 2.5 mb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/IvecoDailySuspect/Art/Common/Meshes/NPC_SuspectIvecoDaily_Mesh.fbx 2.5 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Art/Meshes/User_MercedesTourismo.fbx 2.5 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Volvo_VNL760/Art/Textures/VolvoVNL760_Interior_N.tga 2.4 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Meshes/User_Kenworth_T800_Mixer.fbx 2.4 mb 0.0% Assets/content_common/art_common/Modules/Props_small/Military_Props/Art/Textures/RG31_MAOHS.tga 2.4 mb 0.0% Assets/content_common/art_common/Modules/Shaders/Standard.shader 2.4 mb 0.0% Assets/vehicles/TrafficVehicles/ScaniaTanker/Art/Meshes/NPC_ScaniaTanker.fbx 2.4 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Forward800/Art/Textures/Forward800_Interior_N.tga 2.4 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Art/Textures/Tourismo_Interior_N.tga 2.4 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Accelo815/Art/Localized/Default/Accelo815_MAOHS.tga 2.4 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_1_Axis/Art/Textures/Product/Default/Trailer_1_Axis_MAOHS.tga 2.4 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAxorTruck/Art/Textures/AxorTruckInterior_MAOHS.tga 2.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem7/Art/Textures/TrailerTarp_Bitrem7_N.tga 2.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrem7/Art/Textures/TandemTarp_Bitrem7_N.tga 2.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Art/Textures/Tourismo_Interior_MAOHS.tga 2.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Meshes/User_Hino500.fbx 2.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros/Art/Meshes/User_ActrosRigidPlatform.fbx 2.3 mb 0.0% Assets/contents/Sceneries/UrbaLand/Common/Terrain/CTS/Arrays/CTS_Profile_UR_Albedos_BH.asset 2.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_Cascadia_InterMG/Art/Textures/CascadiaInterMG_Interior_MAOHS.tga 2.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Nissan_NP300/Art/Meshes/NissanNP300_Protoype.fbx 2.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_NewCascadia126/Art/Textures/NewCascadia126_Interior_MAOHS.tga 2.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Textures/Product/Default/Hino500User_MAOHS.tga 2.3 mb 0.0% Assets/vehicles/UserVehicles/ArmyUserVehicles/RG-31/Art/Meshes/User_RG31.fbx 2.3 mb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_FordF150/Art/Meshes/PolicePickupF150_assets.fbx 2.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Textures/Product/STCola/KenworthT880_MAOHS.tga 2.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Semirremolque_1_Axis/Art/Textures/Product/Default/Semirremolque_1_Axis_MAOHS.tga 2.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros2646/Art/Meshes/User_actros2646.fbx 2.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros/Art/Textures/Product/Pepsico/ActrosUser_MAOHS.tga 2.2 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Accelo815/Art/Common/Textures/Accelo815_Int_N.tga 2.2 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106/Art/Textures/Product/Default/User_FreightLinerM2_106_Trailer_MAOHS.tga 2.2 mb 0.0% Assets/vehicles/UserVehicles/ArmyUserVehicles/RG-31/Art/Textures/RG31_MAOHS.tga 2.2 mb 0.0% Assets/vehicles/UserVehicles/Common/Plates/Art/Textures/BR/PlatesGenerator_N.jpg 2.2 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_F150_Police/Art/Meshes/User_Ford_F150.fbx 2.2 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106_3Axis/Art/Textures/FreightlinerM2_106_3Axis_Interior_MAOHS.tga 2.2 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106/Art/Textures/FreightlinerM2_106_Interior_MAOHS.tga 2.2 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/FreightlinerM2_Interior_MAOHS.tga 2.2 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800/Art/Textures/Product/STCola/KenworthT800_MAOHS.tga 2.2 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_NewCascadia126/Art/Textures/Product/Default/NewCascadia126_MAOHS.tga 2.2 mb 0.0% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/Amarok/Art/Mesh/User_Amarok.FBX 2.2 mb 0.0% Assets/vehicles/UserVehicles/ArmyUserVehicles/RG-31/Art/Textures/RG31_Interior_MAOHS.tga 2.2 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino 300/Art/Textures/Product/Default/Hino300_MAOHS.tga 2.2 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_Mondeo/Art/Meshes/User_FordMondeo.fbx 2.2 mb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_13/Common/Textures/JPG/Atlas_13_BC.jpg 2.1 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu_Elf_100/Meshes/Isuzu_Elf_100.fbx 2.1 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Dodge_Charger/Art/Meshes/Right/User_DodgeCharger.fbx 2.1 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Textures/Product/Default/HyundaiCounty_Externa_MAOHS.tga 2.1 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Atego3030/Art/Textures/Product/Default/MercedesAtego_MAOHS.tga 2.1 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Citroen C4/Art/Meshes/Right/User_CitroenC4.FBX 2.1 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino 300/Art/Textures/Hino300_Interior_N.tga 2.1 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_Mondeo/Art/Textures/UserMondeo_MAOHS.tga 2.1 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Renault_Kangoo/Art/Meshes/User_RenaultKangoo.fbx 2.1 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800/Art/Meshes/User_KenworthT800_CocaCola.fbx 2.1 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Textures/ArticulateBus_Interior_MAOHS.tga 2.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Textures/Hino500_Interior_MAOHS.tga 2.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/VolvoFH/Art/Textures/VolvoFH_Interior_MAOHS.tga 2.0 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_HybridSedan/Art/Textures/Ford_Hybrid_Sedan_M.tga 2.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rodotrem/Art/Textures/TrailerTarp_Rodotrem_N.tga 2.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem9/Art/Textures/TrailerTarp_Bitrem9_N.tga 2.0 mb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Audio/Coche/Diesel/PEugeot_diesel_2kRPM+volumen.wav 2.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Volvo_VNL760/Art/Textures/VolvoVNL760_Interior_MAOHS.tga 2.0 mb 0.0% Assets/contents/Sceneries/TestLand/Common/Terrain/Arrays/CTS_Profile_Testland_Normals_BH.asset 2.0 mb 0.0% Assets/contents/Sceneries/UrbaLand/Common/Terrain/CTS/Arrays/CTS_Profile_UR_Normals_BH.asset 2.0 mb 0.0% Built-in Texture2D: sactx-1-2048x1024-DXT5-HUD_FreightlinerFL360VehicleDashboardAtlas-3c8d61df 2.0 mb 0.0% Built-in Texture2D: sactx-1-1024x2048-DXT5-HUD_KenworthT880VehicleDashboardAtlas-375b3817 2.0 mb 0.0% Built-in Texture2D: sactx-1-1024x2048-DXT5-HUD_FreightlinerVehicleDashboardAtlas-73bd9fee 2.0 mb 0.0% Built-in Texture2D: sactx-1-1024x2048-DXT5-HUD_FreightlinerCascadiaDashboardAtlas-392ef061 2.0 mb 0.0% Built-in Texture2D: sactx-1-2048x1024-DXT5-HUD_Volkswagen17280DashboardAtlas-c93cc2f1 2.0 mb 0.0% Built-in Texture2D: sactx-0-1024x2048-DXT5-HUD_GolfVehicleDashboardAtlas-73a30b00 2.0 mb 0.0% Built-in Texture2D: sactx-1-2048x1024-DXT5-HUD_Hino300DashboardAtlas-06ae5427 2.0 mb 0.0% Built-in Texture2D: sactx-1-2048x1024-DXT5-HUD_Actros2646DashboardAtlas-d6eb8b83 2.0 mb 0.0% Built-in Texture2D: sactx-1-1024x2048-DXT5-HUD_DAFXF106SCDashboardAtlas-6733f9ae 2.0 mb 0.0% Built-in Texture2D: sactx-0-1024x2048-DXT5-HUD_LMV_ACDashboardAtlas-bca28a73 2.0 mb 0.0% Built-in Texture2D: sactx-2-1024x2048-DXT5-HUD_YutongDashboardAtlas-b42800c1 2.0 mb 0.0% Built-in Texture2D: sactx-1-2048x1024-DXT5-HUD_ManTGXDashboardAtlas-d5a220f9 2.0 mb 0.0% Built-in Texture2D: sactx-1-1024x2048-DXT5-HUD_ScaniaG440_Atlas-bf3d0e4a 2.0 mb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_FordF150/Art/Textures/NPC_PolicePickupF150_BC.tga 2.0 mb 0.0% Assets/vehicles/TrafficVehicles/RigidTruck/Common/Art/Textures/RigidTruck_Trailer_CM.tga 2.0 mb 0.0% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaYBR125/Art/Textures/UserYBR125_INT_AO.tga 2.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Scania440/Art/Meshes/User_Scania440.FBX 2.0 mb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH4000/Art/Textures/Dumper_BC.tga 2.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/TrailerPlank/Art/Textures/Product/Default/TrailerPlank_BC.tga 2.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Textures/ArticulateBus_IntDriver_MAOHS.tga 1.9 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Fiat_500/Art/Meshes/User_Fiat500.FBX 1.9 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ManTgx/Art/Textures/Interior_MAN_N.tga 1.9 mb 0.0% Assets/vehicles/TrafficVehicles/Komatsu985/Art/Textures/AtlasVehiclesTraffic_1_MR.tga 1.9 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Atego3030/Art/Textures/MercedesAtego_Int_MAOHS.tga 1.9 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/IvecoEuroTrakker/Art/Meshes/User_IvecoEuroTrakker.fbx 1.9 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_F150_Police/Art/Textures/Product/SCPFM/Ford_F150_Exterior_MAOHS.tga 1.9 mb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Child/Meshes/Child.fbx 1.9 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Textures/HyundaiCounty_IntDriver_MAOHS.tga 1.9 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Citroen C4/Art/Textures/CitroenC4_Interior_MAOHS.tga 1.9 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAxorTruck/Art/Meshes/User_MercedesAxorTruck_PF.FBX 1.9 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Dodge_Charger/Art/Textures/Product/Default/DodgeCharger_MAOHS.tga 1.9 mb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Kenworth_T680/Art/Textures/Kenworth_interior_MAOHS.tga 1.9 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem7/Art/Textures/Trailer_Bitrem7_N.tga 1.8 mb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/SFX/Thunder/SFX_Thunder_6.wav 1.8 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Platform/Art/Textures/Product/Default/PlatformlTrailer_BC.tga 1.8 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Art/Textures/Product/Default/ForestalTrailer_BC.tga 1.8 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Sitrak_C7H/Art/Textures/User_SitrakC7H_Interior_N.tga 1.8 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Renault_Clio/Art/Textures/Product/Default/UserClio_BC.tga 1.8 mb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_11/Common/Textures/JPEG/Atlas_11_BC.jpg 1.8 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Meshes/Kenworth_T880_Cocacola.fbx 1.8 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/IvecoEuroTrakker/Art/Textures/product/Default/IvecoEuroTrakker_Trailer_MAOHS.tga 1.8 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Tahoe/Art/Meshes/User_ChevroletTahoe.fbx 1.8 mb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/Meshes/man001.fbx 1.8 mb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Meshes/Pedestrian_Woman.fbx 1.7 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros2646/Art/Textures/User_Actros2646_Interior_MAOHS.tga 1.7 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros/Art/Textures/ActrosUser_Interior_MAOHS.tga 1.7 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Yutong_E12Pro/Art/Meshes/User_Yutong_E12Pro.fbx 1.7 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Tahoe/Art/Textures/product/Default/ChevroletTahoe_MAOHS.tga 1.7 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/VolvoFH/Art/Meshes/User_RigidVolvoFH.fbx 1.7 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAtronTruck/Art/Textures/AtronTruckInterior_N.tga 1.7 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Renault_Kangoo/Art/Textures/RenaultKangoo_interior_N.tga 1.7 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Dolly_TypeH/Art/Textures/Dolly_TypeH_MAOHS.tga 1.7 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Hopper/Art/Textures/Product/Default/Trailer_Hopper_BC.tga 1.7 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Textures/KenworthT800_Mixer_Interior_MAOHS.tga 1.7 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Textures/KenworthT880_Interior_MAOHS.tga 1.7 mb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Textures/JPEG/Atlas_01_BC.jpg 1.7 mb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/FBX/man2.fbx 1.7 mb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/Meshes/Woman002.fbx 1.6 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Textures/Default/KenworthT800_Mixer_Trailer_BC.tga 1.6 mb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_Interceptor/Art/Meshes/InterceptorSedan_BumpersLights.FBX 1.6 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ManTgx/Art/Textures/Interior_MAN_MAOHS.tga 1.6 mb 0.0% Assets/vehicles/UserVehicles/Common/Plates/Art/Textures/BR/PlatesGenerator_MAOHS.tga 1.6 mb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_14/Common/Meshes/City_Building_09.FBX 1.6 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/Product/Default/FreightlinerM2User_Tanker_MAOHS.tga 1.6 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/Product/Default/FreightlinerM2User_Trailer_MAOHS.tga 1.6 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Citroen C4/Art/Textures/Product/Default/CitroenC4_MAOHS.tga 1.6 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rodotrem/Art/Textures/Product/Default/Trailer_Rodotrem_BC.tga 1.6 mb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Forward1100/Art/Textures/Product/Default/Forward1100_Trailer_MAOHS.tga 1.6 mb 0.0% Assets/content_common/art_common/Modules/Props_small/Military_Props/Art/Textures/LMV_broken_BC.tga 1.6 mb 0.0% Assets/content_common/art_common/Modules/Props_small/PlasticBarrier/Textures/Walls_Concrete_BC.tga 1.6 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rigid/Art/Textures/Product/Default/RigidTrailer_BC.tga 1.6 mb 0.0% Assets/vehicles/TrafficVehicles/JCB_3CX/Art/Meshes/NPC_JCB3CX_PF.FBX 1.6 mb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/DAF XF 106 SC/Art/Textures/Product/Default/DAFXF106_BC.tga 1.6 mb 0.0% Assets/content_common/art_common/Modules/Props_small/PlasticBarrier/Textures/Walls_NoArrows_Red_BC.tga 1.6 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/VolvoFH/Art/Meshes/User_VolvoFH.fbx 1.5 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_Cascadia_InterMG/Art/Meshes/Cascadia_InterMG_Trailer.fbx 1.5 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Textures/Product/Default/ArticulateBus_External_MAOHS.tga 1.5 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino 300/Art/Textures/Hino300_Interior_MAOHS.tga 1.5 mb 0.0% Assets/vehicles/UserVehicles/ArmyUserVehicles/LMV/Art/Textures/LMV_Interior_MAOHS.tga 1.5 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/Shaders/VS_SpeedTree.shader 1.5 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T370/Art/Meshes/Kenworth_T370.fbx 1.5 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/P17_1_Dumpster/Art/Textures/Cargo_Dumpster_N.tga 1.5 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Art/Textures/Tourismo_Driver_MAOHS.tga 1.5 mb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/SFX/Thunder/SFX_Thunder_8.wav 1.5 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T380/Art/Textures/KenworthT380_interior_BC.tga 1.5 mb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_13/Common/Textures/TGA/Atlas_13_CM.tga 1.5 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106_3Axis/Art/Textures/Product/Default/User_FreightLinerM2_106_3Axis_MAOHS.tga 1.5 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Zafiro_Bus/Art/Textures/Product/Default/Zafiro_MAOHS.tga 1.4 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/DollyTowplug/Art/Textures/DollyTowplug_BC.tga 1.4 mb 0.0% Assets/content_common/art_common/Modules/Props_small/PlasticBarrier/Textures/Walls_NoArrows_White_BC.tga 1.4 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Yutong_E12Pro/Art/Textures/Product/STRPT/YutongE12Pro_External_MAOHS.tga 1.4 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106_3Axis/Art/Textures/Product/Default/User_FreightLinerM2_106_3Axis_BC.tga 1.4 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Renault_Kangoo/Art/Textures/product/Default/RenaultKangoo_MAOHS.tga 1.4 mb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/GlobalExpedition_Tanker/Art/Meshes/GlobalExpedition_Tanker.fbx 1.4 mb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/NatureManufacture/Foliage Shaders/Tree_Bark_Specular_Snow.shader 1.4 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Yutong_E12Pro/Art/Textures/YutongE12Pro_Interior_N.tga 1.4 mb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Trailer_2_Axes/Common/Textures/Product/Default/Trailer_2Axes_BC.tga 1.4 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ProstarCab/Art/Textures/ProstarCab_Interior_MAOHS.tga 1.4 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros/Art/Textures/Product/Pepsico/ActrosUser_BC.tga 1.4 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Atego3030/Art/Textures/Product/Default/MercedesAtego_BC.tga 1.4 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Citroen C4/Art/Textures/CitroenC4_Interior_N.tga 1.4 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ManTgx/Art/Meshes/User_ManTgx.FBX 1.4 mb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/FBX/Woman001.fbx 1.4 mb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/SFX/Thunder/SFX_Thunder_4.wav 1.4 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Sitrak_C7H/Art/Textures/User_SitrakC7H_Interior_MAOHS.tga 1.4 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino 300/Art/Textures/Product/Default/Hino300_Trailer_MAOHS.tga 1.4 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Hopper/Art/Meshes/HopperTrailer.fbx 1.4 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106/Art/Textures/Product/Default/User_FreightLinerM2_106_BC.tga 1.4 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/Product/Default/FreightlinerM2User_BC.tga 1.4 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T380/Art/Textures/Product/Default/KenworthT380_BC.tga 1.4 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Textures/Default/KenworthT800_Mixer_BC.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/SFX/Thunder/SFX_Thunder_7.wav 1.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/P17_1_Dumpster/Art/Textures/Product/Default/Dumpster_BC.tga 1.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Sitrak_C7H/Art/Textures/Product/Default/User_SitrakC7H_BC.tga 1.3 mb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Textures/Pedestrian_Woman_Body_MetallicAndSmoothness.png 1.3 mb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Textures/Pedestrian_Woman_Body_BaseColor2.png 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Common/Textures/ChevroletVanExpressLights_N.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalancheLights_N.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Textures/enviro_particle_clouds.psd 1.3 mb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Textures/Pedestrian_Woman_Body_Normal.png 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/ScaniaTanker/Art/Textures/ScaniaTanker_Cargo_M1.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_Lights_N.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Common/Textures/ChevroletVanExpress_N.tga 1.3 mb 0.0% Assets/content_common/art_common/Modules/Animals/Textures/GermanShepherdTexture_01.png 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/_Common/Textures/EmergencyLights/EmergencyLights_N.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_Lights_Normal.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH5000/Art/Textures/IA_Dumper_UpMesh_N.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH5000/Art/Textures/IA_Dumper_BotMesh_N.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalanche_N.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_Lights_Normal.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Art/Common/Textures/Fireman_Lights_E.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/_Common/Textures/Police Lights/PoliceLight_M1.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/ScooterLight_N.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/ScaniaTanker/Art/Textures/ScaniaTanker_M1.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/Passat/Art/Common/Textures/PassatLight_N.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_N.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/JCB_3CX/Art/Textures/UserJCB3CX_Mask1.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH3500/Art/Textures/Dumper_LowMesh_N.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/Golf/Art/Textures/GolfIA_Lights_N.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/Bus/Art/Textures/NPC_Tourismo_N.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_Lights_N.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/SteamVR/Models/Materials/vr_glove_normal.png 1.3 mb 0.0% Assets/content_common/art_common/Modules/Animals/Textures/GermanShepherdNM.png 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/Scooter_MT_N.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_Normal.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Mazda_CX_7_N.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/JCB_3CX/Art/Textures/UserJCB3CX_N.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_Normal.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_Lights_E.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/Bicycle/Art/Textures/Male003_N.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/Bicycle/Art/Textures/Bicycle_N.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/BRT_Bus/Art/Textures/Product/Default/BRT_Bus_N.jpg 1.3 mb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Textures/tex_enviro_moon.jpg 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/Passat/Art/Common/Textures/Passat_N.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Luces_N.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/Impala/Art/Textures/Impala_N.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/Golf/Art/Textures/GolfIA_N.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_N.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture9_n.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture8_n.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture7_n.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture6_n.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture5_n.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture4_n.png 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture3_n.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture2_n.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture1_n.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture16_n.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture15_n.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture14_n.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture13_n.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture12_n.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture11_n.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture10_n.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture9.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture8.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture7.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture6.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture5.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture4.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture3.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture2.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture16.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture15.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture14.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture13.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture12.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture11.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture10.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture1.tga 1.3 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Dodge_Charger/Art/Textures/DodgeCharger_Interior_BC.tga 1.3 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Golf_User/Art/Textures/UserGolf_D.tga 1.3 mb 0.0% Assets/content_common/art_common/Modules/Props_small/Military_Props/Art/Textures/LMV_BC.tga 1.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrain9/Art/Textures/Product/Default/Tandem_Bitrem9_BC.tga 1.3 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_HybridSedan/Art/Textures/Ford_Hybrid_Sedan_BC.tga 1.3 mb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Forward1100/Art/Textures/Product/Default/Forward1100_BC.tga 1.3 mb 0.0% Assets/content_common/art_common/Modules/Environment/Textures/Snow/Snow_Albedo_Metallic_Smoothness_Mask.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/SFX/Weather/sfx_enviro_heavyrain.wav 1.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rodotrem/Art/Textures/TrailerTarp_Rodotrem_MAOHS.tga 1.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem9/Art/Textures/TrailerTarp_Bitrem9_MAOHS.tga 1.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Textures/Product/Default/Hino500User_BC.tga 1.3 mb 0.0% Assets/content_common/art_common/Modules/Environment/Textures/Snow/snow_normal.jpg 1.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ManTgx/Art/Textures/Product/Default/Man_BC.tga 1.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Art/Textures/Product/Default/Tourismo_Exterior_MAOHS.tga 1.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAtronTruck/Art/Meshes/User_MercedesAtronTruck_PF.FBX 1.2 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_NewCascadia126/Art/Textures/Product/Default/NewCascadia126_BC.tga 1.2 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Interceptor_Sedan/Art/Meshes/InterceptorSedan.FBX 1.2 mb 0.0% Assets/content_common/art_common/Modules/Props_small/Military_Props/Art/Textures/RG31_BC.tga 1.2 mb 0.0% Assets/content_common/art_common/Modules/Environment/Textures/Crack/CrackNormal.tga 1.2 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Citroen C4/Art/Textures/CitroenC4_Interior_BC.tga 1.2 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/VolvoFH/Art/Textures/Product/Default/VolvoFH_BC.tga 1.2 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Zafiro_Bus/Art/Textures/Zafiro_Interior_BC.tga 1.2 mb 0.0% Assets/vehicles/TrafficVehicles/ScaniaTanker/Art/Textures/ScaniaTanker_Cargo_MAOHS.tga 1.2 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Semirremolque_1_Axis/Art/Textures/Product/Default/Semirremolque_1_Axis_N.tga 1.2 mb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_02/Common/Textures/JPEG/Atlas_02_N.jpg 1.2 mb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_02/Common/Textures/TGA/Atlas_02_MAOHS.tga 1.2 mb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_06/Common/Textures/JPEG/Atlas_06_N.jpg 1.2 mb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/SFX/Thunder/SFX_Thunder_5.wav 1.2 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Zafiro_Bus/Art/Textures/Product/STVencedor/Zafiro_BC.tga 1.2 mb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Resources/CTS Terrain Shader Basic CutOut.shader 1.1 mb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/enviro_clouds_detail_high.asset 1.1 mb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/enviro_clouds_base_low.asset 1.1 mb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Resources/CTS Terrain Shader Basic CutOut Mesh.shader 1.1 mb 0.0% Assets/vehicles/UserVehicles/ArmyUserVehicles/RG-31/Art/Textures/RG31_BC.tga 1.1 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Golf_User/Art/Textures/UserGolf_Interior_BC.tga 1.1 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Meshes/User_MercedesCitaro_Articulate_Front.fbx 1.1 mb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Art/Localized/BR/FiremanTruck_MAOHS.tga 1.1 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Scania440/Art/Textures/Scania440_interior_N.tga 1.1 mb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_06/Common/Textures/TGA/Atlas_06_MAOHS.tga 1.1 mb 0.0% Assets/simuzen/platform/systems/base/services/hud/Fonts/ARIAL_Unicode.TTF 1.1 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem7/Art/Textures/Product/Default/Trailer_Bitrem7_BC.tga 1.1 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAtronTruck/Art/Textures/Product/Default/AtronTruck_BC.tga 1.1 mb 0.0% Assets/vehicles/UserVehicles/ArmyUserVehicles/LMV/Art/Textures/LMV_BC.tga 1.1 mb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Resources/CTS Terrain Shader Basic.shader 1.1 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Tahoe/Art/Textures/ChevroletTahoe_interior_BC.tga 1.1 mb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_10/Common/Textures/TGA/Atlas_10_MAOHS.tga 1.1 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_Mondeo/Art/Textures/UserMondeo_BC.tga 1.1 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem9/Art/Textures/Product/Default/Trailer_Bitrem9_BC.tga 1.1 mb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Resources/CTS Terrain Shader Basic Mesh.shader 1.1 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Accelo815/Art/Common/Meshes/RIGID_TRUCK_2_AXES.fbx 1.1 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Semitrailer2axes/Art/Textures/Product/Default/Semitrailer_2_axes_BC.tga 1.1 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Atego3030/Art/Meshes/User_Atego3030.fbx 1.1 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/CarrierTruck/Art/Textures/Product/Default/PortaCoches_BC.tga 1.1 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_Mondeo/Art/Textures/UserMondeo_Interior_BC.tga 1.1 mb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Isuzu500H/Art/Textures/Product/Default/Isuzu500H_Exterior_BC.tga 1.1 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Textures/Product/STCola/KenworthT880_Cab_MAOHS.tga 1.1 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Dodge_Charger/Art/Textures/Product/Default/DodgeCharger_BC.tga 1.1 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_HybridSedan/Art/Meshes/InterceptorSedan.FBX 1.1 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Yutong_E12Pro/Art/Textures/YutongE12Pro_IntDriver_BC.tga 1.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/IvecoEuroTrakker/Art/Textures/IvecoEuroTrakker_Interior_BC.tga 1.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_1_Axis/Art/Textures/Product/Default/Trailer_1_Axis_BC.tga 1.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Cocacola/Art/Meshes/RigidTrailerCocacola_3axis.fbx 1.0 mb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/ExtraCamera/ExtraCamera_512x384_IG.png 1.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Rigid_Tanker/Art/Common/Textures/Cargo_Tanker_DangerousCargo_MAOHS.tga 1.0 mb 0.0% Assets/simuzen/tm/Resources/ARIAL SDF.asset 1.0 mb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_15/Common/Textures/TGA/Atlas_15_MAOHS.tga 1.0 mb 0.0% Assets/simuzen/CommonTools/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF.asset 1.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Forward800/Art/Textures/Product/Default/Forward800_BC.tga 1.0 mb 0.0% Assets/UI/Fonts/TextMeshPro Fonts/Regen Bold Italic SDF.asset 1.0 mb 0.0% Assets/UI/Fonts/TextMeshPro Fonts/Bureau Agency FB Bold SDF.asset 1.0 mb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_19/Common/Textures/TGA/Atlas_19_MAOHS.tga 1.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Rigid_Tanker/Art/Localized/Default/Cargo_Tanker_MAOHS.tga 1.0 mb 0.0% Assets/UI/Fonts/TextMeshPro Fonts/digital-7 SDF.asset 1.0 mb 0.0% Assets/UI/Fonts/TextMeshPro Fonts/digital-7 V2 Mspace SDF.asset 1.0 mb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_Interceptor/Art/Meshes/NPC_PoliceCar_InterceptorSedan.FBX 1.0 mb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Ambulance/Art/Localized/BR/ChevroletVanExpress_Ambulance_MAOHS.tga 1.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Renault_Kangoo/Art/Textures/RenaultKangoo_interior_BC.tga 1.0 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Golf_User/Art/Textures/UserGolf_Lights_N.tga 1.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106/Art/Textures/Product/Default/User_FreightLinerM2_106_Trailer_BC.tga 1.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Forward800/Art/Textures/Product/Default/Forward800_Trailer_BC.tga 1.0 mb 0.0% Built-in Texture2D: sactx-0-512x512-Uncompressed-HUD_Frontal_VR_VehicleDashboardAtlas-4fa061fc 1.0 mb 0.0% Built-in Texture2D: sactx-1-1024x1024-DXT5-HUD_InternationalProstarDashboardAtlas-0a1bfd7b 1.0 mb 0.0% Built-in Texture2D: sactx-1-1024x1024-DXT5-HUD_ChevroletVehicleDashboardAtlas-505f6f19 1.0 mb 0.0% Built-in Texture2D: sactx-0-1024x1024-DXT5-HUD_ChevroletVehicleDashboardAtlas-505f6f19 1.0 mb 0.0% Built-in Texture2D: sactx-1-1024x1024-DXT5-HUD_SitrakVehicleDashboardAtlas-31a4136c 1.0 mb 0.0% Built-in Texture2D: sactx-1-1024x1024-DXT5-HUD_AmarokVehicleDashboardAtlas-377b75eb 1.0 mb 0.0% Built-in Texture2D: sactx-0-1024x1024-DXT5-HUD_DP_VR_VehicleDashboardAtlas-244b88ea 1.0 mb 0.0% Built-in Texture2D: sactx-0-1024x1024-DXT5-HUD_AmarokVehicleDashboardAtlas-377b75eb 1.0 mb 0.0% Built-in Texture2D: sactx-1-1024x1024-DXT5-HUD_CityStar5DashboardAtlas-be6d34f9 1.0 mb 0.0% Built-in Texture2D: sactx-0-1024x1024-DXT5-HUD_VehicleDashboardAtlas-33fdaec5 1.0 mb 0.0% Built-in Texture2D: sactx-0-1024x1024-DXT5-HUD_PI_Machinery_Atlas-2ebdb853 1.0 mb 0.0% Built-in Texture2D: sactx-0-1024x1024-BC7-HUD_PI_Atlas-65338120 1.0 mb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Textures/tex_enviro_moon_standard_bright.png 1.0 mb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_FordF150/Art/Textures/NPC_PolicePickupF150_Lights_M.tga 1.0 mb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Common/Textures/ChevroletVanExpressLights_E.tga 1.0 mb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Common/Textures/ChevroletVanExpressLights_CB.tga 1.0 mb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalancheLights_E.tga 1.0 mb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/tex_enviro_aurora_layer_2.tga 1.0 mb 0.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_Lights_E.tga 1.0 mb 0.0% Assets/vehicles/UserVehicles/Common/Textures/Light/BeamLightBike.jpg 1.0 mb 0.0% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Textures/IvecoDaily_M2.tga 1.0 mb 0.0% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Textures/IvecoDaily_M1.tga 1.0 mb 0.0% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/ScooterLight_E.tga 1.0 mb 0.0% Assets/vehicles/TrafficVehicles/RigidTruck/Localized/XX/Art/Textures/RigidTruck_Mask.tga 1.0 mb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_Lights_E.tga 1.0 mb 0.0% Assets/vehicles/TrafficVehicles/Passat/Art/Common/Textures/PassatLight_E.tga 1.0 mb 0.0% Assets/vehicles/TrafficVehicles/Passat/Art/Common/Textures/PassatLight_BC.tga 1.0 mb 0.0% Assets/vehicles/TrafficVehicles/Golf/Art/Textures/GolfIA_Lights_M.tga 1.0 mb 0.0% Assets/vehicles/TrafficVehicles/Bus/Art/Textures/NPC_Tourismo_BC.tga 1.0 mb 0.0% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_Lights_E.tga 1.0 mb 0.0% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_Lights_D.tga 1.0 mb 0.0% Assets/vehicles/UserVehicles/Common/Textures/Light/DipLightBike.jpg 1.0 mb 0.0% Assets/vehicles/UserVehicles/Common/Textures/Light/BeamLight.jpg 1.0 mb 0.0% Assets/vehicles/TrafficVehicles/Impala/Art/Textures/Impala_CM.tga 1.0 mb 0.0% Assets/vehicles/TrafficVehicles/Bus/Art/Textures/Tourismo_E.tga 1.0 mb 0.0% Assets/vehicles/TrafficVehicles/Bicycle/Art/Textures/Bicycle_CM.tga 1.0 mb 0.0% Assets/vehicles/TrafficVehicles/BRT_Bus/Art/Textures/BRT_Bus_E.tga 1.0 mb 0.0% Assets/vehicles/UserVehicles/Common/Textures/Light/DipLight.jpg 1.0 mb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Luces_E.tga 1.0 mb 0.0% Assets/vehicles/TrafficVehicles/Impala/Art/Textures/Impala_E.tga 1.0 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/PerlinSeamlessRGB.png 1022.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_14/Common/Textures/TGA/Atlas_14_MAOHS.tga 1020.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/International_LT/Art/Meshes/International_LT_Prototype.fbx 1013.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Semirremolque_1_Axis/Art/Textures/Product/Default/Semirremolque_1_Axis_BC.tga 1004.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_14/Common/Textures/JPG/Atlas_14_N.jpg 1004.5 kb 0.0% Assets/vehicles/TrafficVehicles/BRT_Bus/Art/Meshes/BRT_Bus.fbx 1004.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Art/Textures/Product/Default/Tourismo_Interior_BC.tga 1002.9 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Cruze/Art/Meshes/User_Chevrolet_Cruze.FBX 998.6 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Cruze/Art/Textures/Cruze_Interior_AC.tga 998.5 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Cruze/Art/Textures/Cruze_Lights_MAOHS.tga 995.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Yutong_E12Pro/Art/Textures/Product/Default/YutongE12Pro_Interior_BC.tga 995.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/IvecoEuroTrakker/Art/Textures/product/Default/IvecoEuroTrakker_BC.tga 995.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106_3Axis/Art/Textures/Product/Default/User_FreightLinerM2_106_3Axis_Trailer_MAOHS.tga 988.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu_Elf_100/Textures/Product/Default/Isuzu_Elf_100_MAOHS.tga 987.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Volvo_VNL760/Art/Textures/VolvoVNL760_Interior_BC.tga 986.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/IvecoEuroTrakker/Art/Textures/product/Default/IvecoEuroTrakker_Trailer_BC.tga 984.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Cocacola/Art/Meshes/RigidTrailerCocacola_2Axis.fbx 981.1 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Forward1100/Art/Textures/Forward1100_Interior_MAOHS.tga 979.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/IvecoEuroTrakker/Art/Meshes/IvecoEuroTrakker_Trailer.fbx 979.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Textures/Product/Default/Hino500User_Trailer_MAOHS.tga 978.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrem7/Art/Textures/Product/Default/Tandem_Bitrem7_BC.tga 972.4 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Renault_Clio/Art/Textures/UserClio_Interior_BC.tga 963.2 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_11/Common/Textures/JPEG/Atlas_11_CM.jpg 962.3 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Tahoe/Art/Textures/product/Default/ChevroletTahoe_BC.tga 959.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino 300/Art/Textures/Product/Default/Hino300_BC.tga 945.3 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/PoliceMan/Common/Meshes/PoliceMan.fbx 945.2 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_19/Common/Textures/JPG/Atlas_19_N.jpg 943.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_NewCascadia126/Art/Textures/NewCascadia126_Interior_BC.tga 941.7 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Decals/Textures/Decal_1_MAOHS.tga 940.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_Cascadia_InterMG/Art/Textures/CascadiaInterMG_Interior_BC.tga 939.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Art/Textures/Product/Default/Tourismo_Driver_BC.tga 928.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/International HV607/Textures/Product/Default/International_HV607_BC.tga 926.1 kb 0.0% Assets/vehicles/TrafficVehicles/Bus/Art/Meshes/NPC_BusTourismo.fbx 925.0 kb 0.0% Assets/vehicles/TrafficVehicles/ScaniaTanker/Art/Textures/ScaniaTanker_Cargo_N.tga 920.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_3_Axes/Art/Meshes/RigidTrailer.fbx 920.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_16/Common/Textures/JPG/Atlas_16_N.jpg 920.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAtronTruck/Art/Textures/AtronTruckInterior_MAOHS.tga 913.4 kb 0.0% Assets/vehicles/UserVehicles/Common/Plates/Art/Textures/BR/PlatesGenerator_BC.jpg 912.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Textures/Hino500_Interior_BC.tga 911.5 kb 0.0% Assets/content_common/art_common/Modules/Environment/Textures/Oil_N.tga 906.9 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_F150_Police/Art/Textures/Ford_F150_Interior_BC.tga 905.9 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Fiat_500/Art/Textures/Fiat500_Interior_MAOHS.tga 905.0 kb 0.0% Assets/vehicles/TrafficVehicles/Golf/Art/Textures/GolfIA_MAOHS.tga 897.5 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_FordF150/Art/Meshes/NPC_PolicePickupF150.fbx 882.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_16/Common/Textures/TGA/Atlas_16_MAOHS.tga 872.6 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_Interceptor/Art/Textures/PoliceCar_InterceptorSedan_MAOHS.tga 870.7 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Decals/Textures/Decal_1_N.tga 864.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Renault_Kangoo/Art/Textures/product/Default/RenaultKangoo_BC.tga 861.6 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Golf_User/Art/Textures/UserGolf_Lights_M.tga 856.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/International HV607/Textures/Product/Default/International_HV607_MAOHS.tga 855.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/IvecoEuroTrakker/Art/Textures/PortContainer_MAOHS.tga 854.2 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/NatureManufacture/Foliage Shaders/Tree_Bark_Metalic.shader 838.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rodotrem/Art/Textures/TrailerTarp_Rodotrem_BC.tga 838.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem9/Art/Textures/TrailerTarp_Bitrem9_BC.tga 831.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_15/Common/Textures/JPG/Atlas_15_N.jpg 829.2 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Citroen C4/Art/Textures/Product/Default/CitroenC4_BC.tga 825.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAxorTruck/Art/Textures/Product/Default/AxorTruck_BC.tga 825.6 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/SFX/Ambient/sfx_enviro_ambient_day.ogg 824.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ProstarDayCab/Art/Textures/Product/Default/ProstarDayCab_Exterior_BC.tga 812.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T370/Art/Textures/Product/Default/Kenworth_T370_BC_Exterior.tga 809.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Scania440/Art/Textures/Scania440_interior_BC.tga 797.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros2646/Art/Textures/Product/Default/User_Actros2646_MAOHS.tga 796.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros/Art/Textures/Product/Default/ActrosUser_MAOHS.tga 793.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Props/Meshes/Wheelchair.FBX 792.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Dolly_TypeH/Art/Textures/Dolly_TypeH_BC.tga 789.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Yutong_E12Pro/Art/Textures/Product/Default/YutongE12Pro_External_BC.tga 782.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/Product/Default/FreightlinerM2User_Tanker_BC.tga 778.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Textures/Product/Default/KenworthT880_BC.tga 771.9 kb 0.0% Assets/contents/Sceneries/UrbaLand/Common/Terrain/Baked/Baked_ArabianTrees_Urbaland.asset 768.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Resources/VLBBlueNoise.png 767.4 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_FordF150/Art/Textures/NPC_PolicePickupF150_MAOHS.tga 764.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Textures/Product/STCola/KenworthT880_Cab_BC.tga 763.6 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Fonts/ARIAL.TTF 761.7 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Fonts/ARIAL_TEST.TTF 761.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino 300/Art/Textures/Product/Default/Hino300_Trailer_BC.tga 758.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Forward800/Art/Textures/Forward800_Interior_BC.tga 752.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106_3Axis/Art/Textures/FreightlinerM2_106_3Axis_Interior_BC.tga 752.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/FreightlinerM2_Interior_BC.tga 747.2 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH3500/Art/Meshes/DumperEH3500_BackWheel.FBX 745.3 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Common/PoliceLight/Textures/PoliceLight_M1.tga 743.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Textures/Product/STCola/KenworthT880_BC.tga 740.7 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_10/Common/Textures/TGA/Atlas_10_BC.tga 740.4 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Fonts/ARIALBD.TTF 735.6 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Forward1100/Art/Textures/Forward1100_Interior_N.tga 734.1 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Art/Common/Textures/Fireman_Lights_MAOHS.tga 721.2 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_F150_Police/Art/Textures/Product/SCPFM/Ford_F150_Exterior_BC.tga 717.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800/Art/Textures/Product/STCola/KenworthT800_BC.tga 717.5 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Forward1100/Art/Textures/Product/Default/Forward1100_Trailer_BC.tga 716.2 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Child/Textures/Child_body_MAOHS.tga 715.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu_Elf_100/Textures/Isuzu_Elf_100_Light_MAOHS.tga 715.1 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Isuzu500H/Art/Textures/Isuzu500H_Light_MAOHS.tga 714.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Textures/GlobalUVs.tga 710.2 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Cruze/Art/Textures/Cruze_AC.tga 701.4 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH4000/Art/Meshes/Dumper_FrontWheel.FBX 697.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Sitrak_C7H/Art/Textures/User_SitrakC7H_Interior_BC.tga 695.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/P17_1_Dumpster/Art/Meshes/Cargo_Dumpster.FBX 692.8 kb 0.0% Assets/simuzen/platform/traffic/iTS/Locomotion Setup/Locomotion/Animations/DefaultAvatar@TurnOnSpot.fbx 688.4 kb 0.0% Assets/contents/Sceneries/TestLand/Common/Terrain/TreesConfig/PersistentVegetation/Baked_ArabianTrees_vegetation_Testland.asset 687.2 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Interceptor_Sedan/Art/Textures/InterceptorSedan_Interior_BC.tga 682.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Textures/Pedestrian_Woman_Body_AmbientOcclusion.png 682.8 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_Interceptor/Art/Textures/PoliceCar_PoliceLight_M1.tga 682.8 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Models/Materials/vr_glove_color_red.jpg 680.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106/Art/Textures/FreightlinerM2_106_Interior_BC.tga 673.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Meshes/User_MercedesCitaro_Articulate_Back.fbx 672.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Meshes/User_MercedesCitaro_BiArticulate_Back.fbx 667.9 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Kenworth_T680/Art/Textures/Product/Default/KenworthT680_BC.tga 663.5 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Textures/Police Lights/PoliceLight_BC.tga 659.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Audio/Motorcycle Engine Loop.wav 657.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ProstarCab/Art/Textures/Product/Default/ProstarCab_BC.tga 655.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu_Elf_100/Textures/Product/Default/Isuzu_Elf_100_BC.tga 653.5 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Trailer_2_Axes/Common/Meshes/Trailer_2_axes.fbx 642.6 kb 0.0% Assets/vehicles/TrafficVehicles/Impala/Art/Meshes/Impala.fbx 638.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Textures/HyundaiCounty_Interior_BC.tga 631.7 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Golf_User/Art/Meshes/Right/User_Golf.fbx 631.5 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Art/Common/Meshes/NPC_FiremanTruck.fbx 630.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Resources/Lucida Grande.ttf 629.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Accelo815/Art/Localized/Default/Accelo815_BC.tga 629.2 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Trailer_2_Axes/Common/Meshes/Trailer_2_axes_Prop.fbx 628.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_19/Common/Textures/TGA/Atlas_19_BC.tga 623.4 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH3500/Art/Meshes/DumperEH3500_FrontWheel.FBX 621.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Textures/Product/Default/ArticulateBus_External_BC.tga 609.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/Product/Default/FreightlinerM2User_Trailer_BC.tga 608.7 kb 0.0% Assets/vehicles/UserVehicles/ArmyUserVehicles/LMV/Art/Textures/LMV_Interior_BC.tga 606.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rigid/Art/Meshes/RoadTrainTrailer.fbx 591.7 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Fiat_500/Art/Textures/Fiat500_MAOHS.tga 590.5 kb 0.0% Assets/content_common/art_common/Modules/Shaders/SkinsArray.shader 585.4 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/Shaders/VS_SpeedTree8.shader 581.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_02/Common/Textures/JPEG/Atlas_02_BC.jpg 578.3 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_06/Common/Textures/JPEG/Atlas_06_BC.jpg 576.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Child/Textures/Child_clothes_MAOHS.tga 572.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/GrassSystem/AGrass.shader 571.4 kb 0.0% Assets/vehicles/TrafficVehicles/Golf/Art/Textures/GolfIA_Lights_MAOHS.tga 567.8 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Uber.shader 566.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/Resources/Shaders/VSBillboards.shader 562.4 kb 0.0% Assets/vehicles/TrafficVehicles/Golf/Art/Meshes/NPC_Golf.FBX 561.2 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Animations/sitting_wheelchair.fbx 551.4 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Fonts/ARIALI.TTF 551.3 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Fonts/ARIALBI.TTF 550.6 kb 0.0% Assets/content_common/art_common/Modules/Animated/Humans/Art/Meshes/Male1_ScooterSeatPose.fbx 546.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem9/Art/Meshes/Trailer_Bitrem9.fbx 545.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/Resources/Shaders/VSBillboardsSpecular.shader 544.9 kb 0.0% Assets/vehicles/TrafficVehicles/Bicycle/Art/Meshes/Cyclist@Ride.fbx 540.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrem7/Art/Meshes/Tandem_Bitrem7.FBX 536.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXR/PI_BckPerfil_EX3600.png 536.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXR/PI_BckPerfil_EX1200.png 535.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Textures/Product/Default/Hino500User_Trailer_BC.tga 534.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrain9/Art/Meshes/Tandem_Bitrem9.FBX 534.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106_3Axis/Art/Textures/Product/Default/User_FreightLinerM2_106_3Axis_Trailer_BC.tga 533.7 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Interceptor_Sedan/Art/Textures/Product/SCPFM/InterceptorSedan_BC.tga 532.2 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar/Art/Localized/BR/Passat_Police_MAOHS.tga 526.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_13/Common/Textures/TGA/Atlas_13_E.tga 523.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_BckPerfil.png 514.0 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Common/PoliceLight/Meshes/PoliceLight.FBX 512.4 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/GlobalExpedition_Tanker/Art/Textures/Product/Global_Spedition/Global_tanker_BC.tga 512.2 kb 0.0% Built-in Texture2D: sactx-1-512x1024-DXT5-HUD_IsuzuForwardVehicleDashboardAtlas-8707ed17 512.2 kb 0.0% Built-in Texture2D: sactx-0-512x1024-DXT5-HUD_EXC_VR_VehicleDashboardAtlas-3e4acd8a 512.2 kb 0.0% Built-in Texture2D: sactx-0-1024x512-DXT5-HUD_Jung_VR_VehicleDashboardAtlas-99ad4520 512.2 kb 0.0% Built-in Texture2D: sactx-1-1024x512-DXT5-HUD_VehicleDashboardAtlas-33fdaec5 512.1 kb 0.0% Assets/vehicles/TrafficVehicles/RigidTruck/Localized/XX/Art/Textures/RigidTruck_BC.tga 512.1 kb 0.0% Assets/vehicles/TrafficVehicles/Golf/Art/Textures/GolfIA_Lights_E.tga 512.1 kb 0.0% Assets/vehicles/TrafficVehicles/BRT_Bus/Art/Textures/Product/Default/BRT_Bus_BC.tga 511.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAxorTruck/Art/Textures/AxorTruckInterior_BC.tga 505.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Accelo815/Art/Common/Textures/Accelo815_Int_BC.tga 505.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/P17_1_Dumpster/Art/Textures/Cargo_Dumpster_MAOHS.tga 503.5 kb 0.0% Assets/vehicles/TrafficVehicles/ScaniaTanker/Art/Textures/ScaniaTanker_BC.tga 502.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T370/Art/Textures/Kenworth_T370_BC_Interior.tga 498.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem7/Art/Meshes/Trailer_Bitrem7.FBX 498.7 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/NatureManufacture/Foliage Shaders/Tree_Leaves_Specular_Snow.shader 497.0 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Common/PoliceLight/Textures/PoliceLight_BC.tga 493.3 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Textures/JPEG/Atlas_07_CM.jpg 491.2 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_14/Common/Textures/JPG/Atlas_14_BC.jpg 490.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rodotrem/Art/Meshes/Trailer_RodotremHead_PF.FBX 487.9 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/SFX/Thunder/SFX_Thunder_3.wav 487.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Textures/Product/Default/HyundaiCounty_Externa_BC.tga 485.7 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/SFX/Ambient/sfx_enviro_ambient_night.ogg 484.2 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Art/Localized/BR/FiremanTruck_BC.tga 482.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Shaders/Resources/BillboardShader/VSP_BillboardShaderMetallicRelease.VSPshaderpack 479.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ProstarDayCab/Art/Textures/ProstarDayCab_Interior_BC.tga 477.1 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Child/Textures/Child_hair_MAOHS.tga 474.5 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Shaders/Resources/BillboardShader/VSP_BillboardShaderSpecularRelease.VSPshaderpack 474.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem7/Art/Textures/TrailerTarp_Bitrem7_MAOHS.tga 474.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrem7/Art/Textures/TandemTarp_Bitrem7_MAOHS.tga 472.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/International HV607/Textures/International_HV607_Interior_BC.tga 465.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_06/Common/Meshes/BigHouseYard.FBX 465.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ProstarCab/Art/Textures/ProstarCab_Interior_BC.tga 463.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino 300/Art/Textures/Hino300_Interior_BC.tga 462.0 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Isuzu500H/Art/Textures/Product/Default/Isuzu500H_Trailer_MAOHS.tga 460.7 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/JPG/General_maskObjectUV_RainSnowIcyLateral.jpg 456.6 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/NatureManufacture/Foliage Shaders/Tree_Leaves_Specular.shader 447.1 kb 0.0% Assets/vehicles/TrafficVehicles/Golf/Art/Textures/GolfIA_BC.tga 446.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/SFX/Thunder/SFX_Thunder_2.wav 442.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrain9/Art/Textures/Tandem_Bitem9_Cap_MAHOS.tga 441.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAtronTruck/Art/Textures/AtronTruckInterior_BC.tga 439.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros/Art/Textures/Product/Default/ActrosUser_BC.tga 438.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros2646/Art/Textures/Product/Default/User_Actros2646_BC.tga 438.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Semitrailer2axes/Art/Textures/Cargo_Semitrailer_2_axes_N.tga 434.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800/Art/Textures/Product/STCola/KenworthT800_Cab_MAOHS.tga 430.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800/Art/Textures/Product/STCola/KenworthT800_Cab_BC.tga 429.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Textures/Product/Default/ArticulateBus_Interior_BC.tga 426.7 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Child/Textures/Child_clothes_BC.tga 422.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Military_Props/Art/Textures/Decal_broken_BC.tga 421.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_16/Common/Textures/JPG/Atlas_16_BC.jpg 420.6 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/InstructorEventPanel/Resources/InstructorEventsPrefab.prefab 420.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Semirremolque_1_Axis/Art/Meshes/Semirremolque_1_Axis.fbx 407.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Textures/Product/Default/ArticulateBus_IntDriver_BC.tga 407.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_11/Common/Textures/TGA/Atlas_11_E.tga 404.4 kb 0.0% Assets/vehicles/TrafficVehicles/Scooter/Art/Meshes/NPC_Scooter_PF.FBX 401.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Meshes/User_MercedesCitaro_BiArticulate_Middle.fbx 392.7 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Textures/TGA/Atlas_07_E.tga 391.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Atego3030/Art/Textures/MercedesAtego_Int_BC.tga 391.1 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Child/Textures/Child_hair_BC.tga 386.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Textures/HyundaiCounty_IntDriver_BC.tga 385.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Scania440/Art/Textures/Product/Default/Scania440_BC.tga 384.3 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Ambulance/Art/Localized/BR/ChevroletVanExpress_Ambulance_BC.tga 382.7 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Resources/CTS Terrain Shader Advanced LOD CutOut.shader 379.8 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/SFX/Thunder/SFX_Thunder_1.wav 379.6 kb 0.0% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_Lights__M.tga 379.3 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Resources/CTS Terrain Shader Advanced LOD.shader 372.5 kb 0.0% Assets/vehicles/TrafficVehicles/ScaniaTanker/Art/Textures/ScaniaTanker_Cargo_BC.tga 370.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Semirremolque_1_Axis/Art/Meshes/Semirremolque_1_Axis_Prototype.fbx 368.0 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH5000/Art/Textures/IA_Dumper_BotMesh_MAOHS.tga 365.8 kb 0.0% Assets/vehicles/UserVehicles/ArmyUserVehicles/RG-31/Art/Textures/RG31_Interior_BC.tga 362.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Textures/HyundaiCounty_Lights_N.tga 362.0 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalancheDirt_M.tga 361.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu_Elf_100/Textures/Isuzu_Elf_100_Interior_BC.tga 361.5 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Isuzu500H/Art/Textures/Isuzu500H_Interior_BC.tga 359.8 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH5000/Art/Textures/IA_Dumper_UpMesh_MAOHS.tga 359.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Rigid_Tanker/Art/Common/Textures/Cargo_Tanker_DangerousCargo_BC.tga 358.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/TrailerPlank/Art/Meshes/TrailerPlank.FBX 347.5 kb 0.0% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/Scooter_MT_M.tga 346.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Rigid_Tanker/Art/Localized/Default/Cargo_Tanker_BC.tga 346.1 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH4000/Art/Meshes/Dumper_BackWheel.FBX 345.7 kb 0.0% Assets/content_common/art_common/Modules/Shaders/_Legacy/RoadVertexColor.shader 344.5 kb 0.0% Assets/simuzen/CommonTools/TextMesh Pro/Fonts/LiberationSans.ttf 344.3 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Audio/wind_ext.wav 343.4 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalancheLights_M.tga 342.7 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/TouchControls/Sprites/Circles/CircleSolid01.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Textures/Pedestrian_Woman_Bottom_MetallicAndSmoothness.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Textures/Pedestrian_Woman_Top_MetallicAndSmoothness.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Textures/Pedestrian_Woman_Shoes_MetallicAndSmoothness.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Textures/Pedestrian_Woman_Hair_MetallicAndSmoothness.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Textures/Woman2-01/FuseModel_Shoes_MetallicAndSmoothness.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Shoes_MetallicAndSmoothness.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Bottom_MetallicAndSmoothness.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Textures/Woman2-01/FuseModel_Body_MetallicAndSmoothness.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Top_MetallicAndSmoothness.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Hair_MetallicAndSmoothness.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Body_MetallicAndSmoothness.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Textures/Man2-01/man2_Shoes_MetallicAndSmoothness.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Textures/Man2-01/man2_Body_MetallicAndSmoothness.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Textures/Pedestrian_Woman_Top_BaseColor2.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Textures/Pedestrian_Woman_Shoes_Normal.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Textures/Pedestrian_Woman_Bottom_Normal.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Textures/Woman2-01/FuseModel_Shoes_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman002/Woman002_Bottom_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Shoes_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Bottom_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Textures/Man01/FuseModel_Bottom_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Textures/Pedestrian_Woman_Top_Normal.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Textures/Pedestrian_Woman_Hair_Normal.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Textures/Woman2-03/FuseModel_Top_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Textures/Woman2-03/FuseModel_Hair_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Textures/Woman2-03/FuseModel_Body_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Textures/Woman2-02/FuseModel_Top_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Textures/Woman2-02/FuseModel_Hair_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Textures/Woman2-02/FuseModel_Body_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Textures/Woman2-01/FuseModel_Top_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Textures/Woman2-01/FuseModel_Shoes_Normal.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Textures/Woman2-01/FuseModel_Hair_Normal.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Textures/Woman2-01/FuseModel_Hair_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Textures/Woman2-01/FuseModel_Body_Normal.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Textures/Woman2-01/FuseModel_Body_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman002/Woman002_Body_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Shoes_Normal.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Hair_Normal.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Bottom_Normal.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Body_Normal.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Body_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Textures/Man03/man001_Bottom_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Textures/Man02/man002_Bottom_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Textures/Man02/man002_Body_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Textures/Man01/FuseModel_Top_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Textures/Man01/FuseModel_Shoes_Normal.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Textures/Man01/FuseModel_Bottom_Normal.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Textures/Man01/FuseModel_Body_Normal.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Textures/Man01/FuseModel_Body_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/PoliceMan/Common/Textures/Police_Clothes_MAOHS.tga 341.5 kb 0.0% Assets/vehicles/TrafficVehicles/JCB_3CX/Art/Textures/UserJCB3CX_Lights_N.tga 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Textures/Woman2-01/FuseModel_Top_Normal.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Top_Normal.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Textures/Man2-03/man2_Top_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Textures/Man2-02/man2_Top_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Textures/Man2-01/man2_Top_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Textures/Man2-01/man2_Shoes_Normal.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Textures/Man2-01/man2_Shoes_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Textures/Man2-01/man2_Bottom_Normal.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Textures/Man2-01/man2_Body_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Textures/Man03/man001_Top_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Textures/Man02/man002_Top_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Textures/Man01/FuseModel_Top_Normal.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/PoliceMan/Common/Textures/Police_Clothes_N.tga 341.5 kb 0.0% Assets/content_common/art_common/Modules/Animals/Textures/CowTexture_01.png 341.5 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Shaders/FAE/Resources/FAE_Windvectors.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Textures/Man2-01/man2_Top_Normal.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Textures/Man2-01/man2_Body_Normal.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Props/Textures/Wheelchir_MAHOS.tga 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Textures/ClothM1_MAOHS.tga 341.5 kb 0.0% Assets/content_common/art_common/Modules/Animals/Textures/Pig_bump_2k.png 341.5 kb 0.0% Assets/simuzen/platform/utils/Effects/TessellationShaders/Textures/CliffNormals.png 341.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Drag Force/WindTunnel/Sprays.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Props/Textures/Wheelchair_N.tga 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Textures/ClothM1_N.tga 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Textures/ClothM1_M.tga 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Textures/BodyM_MAOHS.tga 341.5 kb 0.0% Assets/content_common/art_common/Modules/Animated/Helmets/Art/Textures/Helmet1_MT_N.tga 341.5 kb 0.0% Assets/content_common/art_common/Modules/Animated/Helmets/Art/Textures/Helmet1_MT_M.tga 341.5 kb 0.0% Assets/content_common/art_common/Modules/Animated/Helmets/Art/Textures/Helmet1_MT_D.tga 341.5 kb 0.0% Assets/content_common/art_common/Modules/Animals/Textures/CowNM_01.png 341.5 kb 0.0% Assets/simuzen/CommonTools/TextMesh Pro/Sprites/EmojiOne.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Textures/BodyM_N.tga 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Textures/BodyM_M.tga 341.5 kb 0.0% Assets/content_common/art_common/Modules/Animals/Textures/horse_S.tga 341.5 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture4_old.psd 338.6 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Common/Textures/ChevroletVanExpressLights_MAOHS.tga 331.3 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LSJung_Maquina.png 330.4 kb 0.0% Assets/content_common/art_common/Modules/Shaders/_Legacy/Common_Metallic.shader 329.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Rigid_Tanker/Art/Common/Meshes/Rigid_Tanker.fbx 328.3 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_14/Common/Textures/JPG/Atlas_14_CM.jpg 327.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Textures/KenworthT800_Mixer_Interior_BC.tga 327.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_13/Common/Meshes/City_Building_01.FBX 327.5 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalanche_M.tga 324.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Semitrailer2axes/Art/Meshes/Semitrailer_2_axes.fbx 323.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/VolvoFH/Art/Textures/VolvoFH_Interior_BC.tga 319.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Textures/KenworthT880_Interior_BC.tga 319.3 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LSJung_PlantaHorquillas.png 319.3 kb 0.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_Lights_M.tga 319.1 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Meshes/Train_Machine.FBX 318.4 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/InstructorEventPanel/Resources/InstructorLOGStillFMX20Prefab.prefab 317.6 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH3500/Art/Textures/Dumper_LowMesh_MAOHS.tga 316.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Semitrailer2axes/Art/Textures/Cargo_Semitrailer_2_axes_MAOHS.tga 316.2 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_Guias_Planta.png 313.7 kb 0.0% Assets/contents/Sceneries/TocopillaRoute/Common/Vegetation/Tocopilla_Storaged_Vegetation.asset 311.3 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH3500/Art/Textures/Dumper_UpMesh_MAOHS.tga 311.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Meshes/Tractor_FrontWheel.FBX 311.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Meshes/Tractor_BackWheel.FBX 307.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_15/Common/Textures/JPG/Atlas_15_CM.jpg 306.8 kb 0.0% Assets/content_common/art_common/Modules/Shaders/_Legacy/Common.shader 306.2 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_Lights_MAOHS.tga 306.0 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Meshes/NPC_ChevroletAvalanche_PF.FBX 305.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Textures/HyundaiCounty_Lights_MAOHS.tga 305.2 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/InstructorEventPanel/Resources/InstructorLOGPrefab.prefab 304.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Art/Textures/Product/Default/Tourismo_Exterior_BC.tga 304.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Child/Textures/Child_body_BC.tga 303.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ManTgx/Art/Textures/Interior_MAN_BC.tga 302.3 kb 0.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_M.tga 300.5 kb 0.0% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_M.tga 299.1 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Common/Textures/ChevroletVanExpress_MAOHS.tga 298.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Rigid_Tanker/Art/Common/Meshes/Rigid_Tanker_2axes.FBX 297.7 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Cruze/Art/Textures/Cruze_Lights_BC.tga 296.2 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Shaders/VLBGeneratedShaderHD.shader 296.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Audio/gravel loop 1.aiff 292.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2021 Military/Meshes/RG31 Collider.fbx 292.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrain9/Art/Textures/Tandem_Bitem9_Cap_BC.tga 291.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Platform/Art/Meshes/Trailer_Platform.fbx 290.2 kb 0.0% Assets/vehicles/TrafficVehicles/Scooter/Art/Meshes/NPC_ScooterProp_PF.FBX 289.9 kb 0.0% Assets/content_common/art_common/Modules/Shaders/_Legacy/UserVehicle.shader 289.3 kb 0.0% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/ScooterLight_M.tga 280.6 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_MAOHS.tga 280.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/IvecoEuroTrakker/Art/Textures/product/Default/PortContainer_BC.tga 275.3 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Art/Common/Textures/Passat_MAOHS.tga 273.7 kb 0.0% Assets/vehicles/TrafficVehicles/Bicycle/Art/Textures/Bicycle_MAOHS.tga 269.5 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalancheDirt_D.tga 268.6 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Models/vr_glove_right_model_slim.fbx 264.8 kb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_MAOSH.tga 262.6 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/SMAA/AreaTex.tga 261.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS/IP_LS_PerfilMaquina.png 261.4 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Ambulance/Art/Common/Meshes/NPC_ChevroletVanExpress_Ambulance_PF.FBX 261.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Dolly_TypeH/Art/Meshes/Dolly_TypeH.fbx 260.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Semitrailer2axes/Art/Textures/Cargo_Semitrailer_2_axes_BC.tga 260.3 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH5000/Art/Meshes/Dumper_FrontWheel.fbx 260.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Audio/car rumble.wav 259.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/DollyTowplug/Art/Meshes/User_DollyTowplug.fbx 258.8 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab 257.1 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Art/UI/Misc/target_2.psd 256.3 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/cube_enviro_starsNoise.png 256.2 kb 0.0% Built-in Texture2D: sactx-0-512x512-DXT5-HUD_IG_LateralJung_VehicleDashboardAtlas-ba98b098 256.2 kb 0.0% Built-in Texture2D: sactx-0-512x512-DXT5-HUD_IG_Machinery-706594d1 256.1 kb 0.0% Assets/vehicles/TrafficVehicles/ScaniaTanker/Art/Textures/ScaniaTanker_CM.tga 256.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/SMK_Particles/hail.png 256.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Shaders/HDWind/Resources/3DNoise.psd 256.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Resources/Noise3D_64x64x64.asset 252.8 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Golf_User/Art/Textures/UserGolf_Lights_D.tga 250.7 kb 0.0% Assets/simuzen/platform/traffic/iTS/Locomotion Setup/Locomotion/Animations/DefaultAVatar@PlantNTurn90.fbx 250.2 kb 0.0% Assets/content_common/art_common/Modules/Animals/Meshes/DOG_GermanShepherd.FBX 249.2 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/InstructorEventPanel/Resources/InstructorSMPPrefab_Deprecated.prefab 248.3 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/InstructorEventPanel/Resources/AWSInstructor4WDPrefab_Deprecated.prefab 247.6 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Resources/CTS Terrain Shader Basic LOD CutOut.shader 246.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Meshes/Pig.FBX 244.7 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Resources/CTS Terrain Shader Basic LOD.shader 244.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Meshes/Horse.FBX 240.7 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Mazda_CX_7_Mate_MAOHS.tga 239.8 kb 0.0% Assets/simuzen/platform/systems/base/services/GPS/Resources/CircleGPS.png 239.2 kb 0.0% Assets/simuzen/platform/systems/base/services/GPS/Resources/CircleSolidGPS.png 238.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/UI/Textures/Circle.png 238.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_1_Axis/Art/Meshes/User_Trailer_1_Axis.fbx 238.3 kb 0.0% Assets/content_common/art_common/Modules/Shaders/_Legacy/TrafficVehicle.shader 236.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Audio/skid loop 4.aiff 235.8 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Art/Common/Textures/PassatLight_MAOHS.tga 233.8 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/InstructorEventPanel/Resources/InstructorSBPrefab_Deprecated.prefab 232.0 kb 0.0% Assets/simuzen/platform/traffic/iTS/Locomotion Setup/Locomotion/Animations/DefaultAvatar@Idle_Neutral.fbx 231.8 kb 0.0% Assets/simuzen/platform/traffic/iTS/Locomotion Setup/Locomotion/Animations/DefaultAvatar@PlantNTurn180.fbx 231.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/CarrierTruck/Art/Meshes/CarrierTruck.fbx 230.1 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Isuzu500H/Art/Textures/Product/Default/Isuzu500H_Trailer_BC.tga 229.7 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/TrainingManagerUI.prefab 228.2 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Luces_MAOSH.tga 226.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Meshes/Komatsu-PC3000-collider.fbx 226.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Art/Meshes/ForestalTrailerFront.fbx 225.6 kb 0.0% Assets/vehicles/TrafficVehicles/AudiS5/Art/Meshes/NPC_AudiS5_PF.FBX 224.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros2646/Art/Textures/User_Actros2646_Interior_BC.tga 224.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Shaders/Resources/Trees/Tree_Leaves_Specular_Release.VSPshaderpack 221.5 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Interceptor_Sedan/Art/Meshes/PoliceBumpers.FBX 220.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Shaders/Resources/Trees/Tree_Bark_Metalic_Release.VSPshaderpack 219.2 kb 0.0% Assets/content_common/art_common/Modules/Animals/Meshes/Horse_Walk.FBX 217.3 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Audio/engine loop.wav 215.7 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar/Art/Common/Meshes/Passat_Police.FBX 215.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros/Art/Textures/ActrosUser_Interior_BC.tga 214.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Fonts/Play-Regular.ttf 214.1 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Mazda_CX_7_MAOSH.tga 213.7 kb 0.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Mesh/NPC_MercedesSL500_PF.FBX 213.5 kb 0.0% Assets/vehicles/TrafficVehicles/Bus/Art/Textures/NPC_Tourismo_MAOHS.tga 213.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Fonts/Play-Bold.ttf 213.4 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar/Art/Localized/BR/Passat_Police_BC.tga 212.0 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_Interceptor/Art/Textures/PoliceCar_InterceptorSedan_BC.tga 211.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rodotrem/Art/Meshes/TrailerTarp_Rodotrem_PF.FBX 211.2 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Timer.shader 207.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXR/PI_Guias_Planta_EXR.png 206.8 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Forward1100/Art/Textures/Forward1100_Interior_BC.tga 205.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Art/Meshes/ForestalTrailerRear.fbx 204.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/P17_1_Dumpster/Art/Textures/Cargo_Dumpster_BC.tga 202.8 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Kenworth_T680/Art/Textures/Kenworth_interior_BC.tga 200.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/TruckVehicle/HTruckPanel.prefab 199.8 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH5000/Art/Meshes/Dumper_BackWheel.fbx 194.9 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Fiat_500/Art/Textures/Fiat500_Interior_BC.tga 194.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_10/Common/Textures/JPEG/Atlas_10_CM.jpg 192.1 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPMarkup_Gradient.tif 192.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/Hands/Resources/EditorHand.png 190.2 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Textures/EmergencyLights/EmergencyLights_MAHOS.tga 190.0 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Shaders/Resources/GrassShader/VSP_GrassShaderRelease.VSPshaderpack 189.7 kb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_Lights_MAOHS.tga 189.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Locomotion Setup/Locomotion/Animations/DefaultAvatar@PlantNTurn135.fbx 188.5 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Shaders/Resources/Standard/StandardShaderRelease.VSPshaderpack 187.6 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/SFX/Weather/sfx_enviro_storm.wav 187.2 kb 0.0% Assets/content_common/art_common/Modules/Animals/Meshes/Pig.fbx 185.9 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Shaders/VLBGeneratedShaderSD.shader 184.9 kb 0.0% Assets/vehicles/TrafficVehicles/Impala/Art/Textures/Impala_MAOHS.tga 184.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem9/Art/Meshes/Trailer_Bitrem9_Tarp.fbx 183.0 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/Resources/TouchReactSplash.psd 179.4 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Mazda_CX_7_AC.tga 177.8 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Meshes/Clio.FBX 177.5 kb 0.0% Assets/simuzen/platform/systems/base/services/input/Prefabs/InputRewiredSystem.prefab 176.7 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Fonts/ARIALNI.TTF 176.4 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Audio/EventSounds/high explosion.mp3 175.8 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Fonts/ARIALNB.TTF 175.7 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Fonts/ARIALNBI.TTF 173.5 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Resources/CTS Terrain Shader Lite.shader 172.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Audio/turbo.wav 172.2 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/UI/Fonts/RobotoCondensed-BoldItalic.ttf 171.7 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/UI/Fonts/RobotoCondensed-LightItalic.ttf 171.5 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/UI/Fonts/RobotoCondensed-Italic.ttf 171.0 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Fonts/ARIALN.TTF 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Textures/Pedestrian_Woman_Top_AmbientOcclusion.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Textures/Pedestrian_Woman_Shoes_AmbientOcclusion.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Textures/Pedestrian_Woman_Hair_AmbientOcclusion.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Textures/Pedestrian_Woman_Bottom_AmbientOcclusion.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Textures/Pedestrian_Woman_Bottom_BaseColor.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Shoes_AmbientOcclusion.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Hair_AmbientOcclusion.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Body_AmbientOcclusion.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Textures/Pedestrian_Woman_Shoes_BaseColor.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Textures/Pedestrian_Woman_Hair_BaseColor.png 170.8 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Textures/enviro_lightning_glow.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Textures/Man01/FuseModel_Shoes_BaseColor.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman003/Woman002_Top_BaseColor.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman003/Woman002_Hair_BaseColor.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman002/Woman002_Top_BaseColor.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman002/Woman002_Hair_BaseColor.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Top_BaseColor.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Hair_BaseColor.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Textures/Man2-03/man2_Bottom_BaseColor.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Textures/Man2-02/man2_Bottom_BaseColor.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Textures/Man2-01/man2_Bottom_BaseColor.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/PoliceMan/Common/Textures/Police_Clothes_BC.tga 170.8 kb 0.0% Assets/content_common/art_common/Modules/Animals/Textures/Pig_Specular_2k.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Animals/Textures/PigDif04_2k.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Props/Textures/Wheelchair_D.tga 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Textures/ClothM1_D.tga 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Textures/BodyM_D.tga 170.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/PerlinSeamless.png 170.8 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/tex_enviro_curl.asset 170.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS/IP_LS_PlantaMaquina.png 170.1 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/WalkLeft_Right_Short.fbx 170.1 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/WalkLeft_Right_Medium.fbx 168.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem7/Art/Textures/TrailerTarp_Bitrem7_BC.tga 168.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrem7/Art/Textures/TandemTarp_Bitrem7_BC.tga 166.7 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/UI/Fonts/RobotoCondensed-Regular.ttf 166.3 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/UI/Fonts/RobotoCondensed-Bold.ttf 166.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Audio/gearwhine.wav 166.0 kb 0.0% Assets/simuzen/platform/traffic/iTS/Locomotion Setup/Locomotion/Animations/DefaultAvatar@WalkForwardTurnRight_NtrlMedium.fbx 165.6 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/WalkLeft_Right_Wide.fbx 165.0 kb 0.0% Assets/simuzen/platform/traffic/iTS/Locomotion Setup/Locomotion/Animations/DefaultAvatar@WalkForwardTurnRight_NtrlShort.fbx 164.5 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/UI/Fonts/RobotoCondensed-Light.ttf 163.0 kb 0.0% Assets/vehicles/TrafficVehicles/Bicycle/Art/Textures/Bicycle_BC.tga 163.0 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Common/Meshes/NPC_ChevroletVanExpress_PF.FBX 163.0 kb 0.0% Assets/simuzen/platform/traffic/iTS/Locomotion Setup/Locomotion/Animations/DefaultAvatar@WalkForwardTurnRight_NtrlWide.fbx 162.3 kb 0.0% Assets/vehicles/TrafficVehicles/JCB_3CX/Art/Textures/UserJCB3CX_D.tga 161.4 kb 0.0% Assets/content_common/art_common/Modules/Animals/Meshes/Cow.fbx 161.2 kb 0.0% Assets/vehicles/TrafficVehicles/Bicycle/Art/Textures/Male003_D.tif 159.4 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_DP/PI_BckComandosDP.png 159.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Resources/MachineryInfractions.prefab 155.0 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Fiat_500/Art/Textures/Fiat500_BC.tga 154.8 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Mesh/Mazda_CX_7.FBX 153.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Textures/JPEG/Atlas_01_CM.jpg 150.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Meshes/WhiteSheep.FBX 150.8 kb 0.0% Assets/vehicles/TrafficVehicles/BRT_Bus/Art/Textures/Product/Default/BRT_Bus_MAOHS.tga 149.3 kb 0.0% Assets/content_common/art_common/Modules/Animals/Meshes/ovejaInPlace.fbx 148.2 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Taxi/Art/Common/Mesh/Clio_Taxi.fbx 148.1 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Art/Common/Textures/Fireman_Lights_BC.tga 146.4 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/enviro_clouds_detail_low.asset 143.7 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_F150_Police/Art/Meshes/Police_bumpers.fbx 143.3 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Panels/EditFreeRoutesCanvas.prefab 143.1 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_DP/PI_BckFrnotalPerfilDumper.png 141.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Military_Props/Art/Meshes/Dead_Cow.fbx 141.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_BckComandos.png 141.5 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Vehicles/SMKGlass.shader 139.8 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/Hands/Resources/EditorDocumentationGreenDownstate.png 139.8 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/Hands/Resources/EditorDocumentationGreenUpstate.png 136.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Textures/TGA/Atlas_01_E.tga 135.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrem7/Art/Meshes/Tandem_Bitrem7_Tarp.FBX 134.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseService.prefab 134.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem7/Art/Meshes/Trailer_Bitrem7_Tarp.FBX 131.1 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_14/Common/Textures/TGA/Atlas_14_E.tga 129.2 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalanche_D.tga 128.2 kb 0.0% Built-in Texture2D: sactx-0-512x256-DXT5-HUD_IG_Frontal_VehicleDashboardAtlas-a2869f34 128.2 kb 0.0% Built-in Texture2D: sactx-0-512x256-DXT5-HUD_IG_Minesim_Atlas-f5bd6bfd 128.2 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Textures/tex_enviro_moonGlow.png 127.7 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH3500/Art/Textures/Dumper_UpMesh_BC.tga 127.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/Default/Unknown.asset 127.2 kb 0.0% Assets/simuzen/tm/Resources/TMRuntimeMenu.prefab 125.9 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH5000/Art/Textures/IA_Dumper_UpMesh_BC.tga 125.3 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Art/Common/Mesh/Passat.FBX 125.1 kb 0.0% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/Scooter_D.tga 124.2 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH5000/Art/Textures/IA_Dumper_BotMesh_BC.tga 123.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/Prefabs/Instances/InstanceSMBDebugControllers.prefab 120.9 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Resources/AlgoryxInfractions.prefab 120.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_13/Common/Meshes/City_Building_04.FBX 120.1 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Meshes/Dog.FBX 119.6 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_BC.tga 118.3 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Fonts/ARIBLK.TTF 118.1 kb 0.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_Lights_D.tga 117.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Meshes/Komatsu-Wa900-collider.fbx 116.8 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH3500/Art/Textures/Dumper_LowMesh_BC.tga 116.6 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Resources/CTS Terrain Shader Lite LOD.shader 116.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/CarVehicle/HCarPanel.prefab 116.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Textures/HyundaiCounty_Lights_BC.tga 115.3 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/AWESOME_Vegetation_Studio_Pro_Editor.png 114.9 kb 0.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_D.tga 114.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Meshes/Train_Wagon.FBX 113.5 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Art/Common/Textures/Passat_BC.tga 113.2 kb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_AC.tga 112.9 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Common/Textures/ChevroletVanExpress_CB.tga 112.2 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_10/Common/Meshes/DoubleHouse.FBX 112.1 kb 0.0% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/ScooterLight_D.tga 111.9 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Vehicles/Vehicle.shader 111.2 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalancheLights_D.tga 108.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_02/Common/Textures/TGA/Atlas_02_E.tga 108.2 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsBase.shader 106.9 kb 0.0% Assets/simuzen/platform/traffic/iTS/Locomotion Setup/Locomotion/Animations/DefaultAvatar@RunForwardTurnRight_NtrlWide.fbx 106.3 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_10/Common/Textures/TGA/Atlas_10_E.tga 106.0 kb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Art/Mesh/CRV.FBX 105.5 kb 0.0% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_D.tga 102.7 kb 0.0% Assets/UI/Atlas/Support/TM Atlas/Training_Manager.spriteatlas 102.1 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_16/Common/Textures/TGA/Atlas_16_E.tga 100.8 kb 0.0% Assets/content_common/art_common/Modules/Shaders/SkinsAtlas.shader 100.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Yutong_E12Pro/Art/Meshes/YutongE12_BackDoor.fbx 100.3 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_Lights_BC.tga 100.3 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/PI_FrameVehicleLights.png 99.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_06/Common/Textures/TGA/Atlas_06_E.tga 99.4 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LSJung_FrameVehicleLights.png 99.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Yutong_E12Pro/Art/Meshes/YutongE12_FrontDoor.fbx 98.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/DollyTowplug/Art/Meshes/User_RoadTrainDolly.fbx 98.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_06/Common/Textures/TGA/Atlas_06_CM.tga 97.6 kb 0.0% Assets/simuzen/platform/traffic/iTS/Locomotion Setup/Locomotion/Animations/DefaultAvatar@RunForwardTurnRight_NtrlMedium.fbx 96.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Audio/engine start 01.wav 95.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HIvecoEuroTrakkerPanel.prefab 93.5 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/AutoExposure.compute 93.3 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Shaders/TerrainHeatmap.shader 93.0 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS/PI_LS_FrameVehicleLights.png 92.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_02/Common/Meshes/House_2_C.fbx 90.3 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Luces_AC.tga 90.3 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/MultiScaleVOUpsample.compute 89.3 kb 0.0% Assets/simuzen/reusable/Resources/SC_InitialFSM.prefab 88.3 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Shaders/Resources/TerrainHeatmap/VSP_TerrainHeatmapRelease.VSPshaderpack 87.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrain9/Art/Meshes/Man_Tandem_Cap.FBX 86.2 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Art/UI/Buttons/Border - Cuadrado.psd 86.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/UI/2D/check.png 85.5 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Textures/enviro_rainSplash_particles.png 85.5 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Textures/enviro_snow_particles.png 85.5 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Textures/enviro_rain_particles.png 85.5 kb 0.0% Assets/content_common/art_common/Modules/Environment/VehicleDynamicWater/Textures/ParticleMudSplash_Normal.png 85.5 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Textures/ParticleCloudWhite.png 85.5 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Textures/ParticleCloudBlack.png 85.5 kb 0.0% Assets/content_common/art_common/Modules/Environment/VehicleDynamicWater/Textures/ParticleMudSplash.png 85.5 kb 0.0% Assets/simuzen/platform/systems/base/services/minimap/orange_pointer.png 85.5 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Textures/Smoke_custom.tga 85.5 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/GrassTextures/GrassFrond02.psd 85.5 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/GrassTextures/GrassFrond01.psd 85.5 kb 0.0% Assets/content_common/art_common/Modules/Cameras/LensFlares/Art Assets/35mmflare.psd 84.1 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/InGameScreenPrefab.prefab 83.3 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_BckComandos2.png 82.7 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Walk_Neutral_BackIntoPose.fbx 82.7 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Walk_Neutral.fbx 82.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Cone/Textures/DefaultMaterial_E.jpg 81.4 kb 0.0% Assets/simuzen/platform/traffic/iTS/Locomotion Setup/Locomotion/Animations/DefaultAvatar@WalkForward_NtrlFaceFwd.fbx 80.9 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/Prefabs/Traffic/EditRoutePopup Traffic.prefab 80.5 kb 0.0% Assets/vehicles/TrafficVehicles/JCB_3CX/Art/Textures/UserJCB3CX_Lights_MAOHS.tga 79.7 kb 0.0% Assets/content_common/art_common/Modules/Animated/Helmets/Art/Meshes/MotorHelmet1_PF.FBX 79.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Terrains/Resources/MeshTerrainDebug.shader 78.5 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HDieselCarPanel.prefab 78.5 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/Construsim/HVRJCB3CXPanel.prefab 77.6 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/TelemetryScreenPrefab.prefab 77.3 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/LoaderAdditionalIGPanel.prefab 76.7 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/tm_trigger.prefab 76.0 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/Construsim/HVRJCB409BPanel.prefab 75.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LSJung_PlantaHorquilla.png 75.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Meshes/User_MercedesCitaro_Articulate_Bellows.fbx 75.3 kb 0.0% Assets/vehicles/TrafficVehicles/Impala/Art/Textures/Impala_BC.tga 75.2 kb 0.0% Assets/contents/Sceneries/UrbaLand/Common/Terrain/Baked/Baked_EuropeanTrees_Urbaland.asset 75.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/Construsim/HVRCat246Panel.prefab 74.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/Construsim/HVRJCB220Panel.prefab 74.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Platform/Art/Meshes/TrailerPlatformCargoLogs100.fbx 74.4 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LSJung_PerfilMastil.png 74.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu_Elf_100/Textures/Isuzu_Elf_100_Light_BC.tga 74.2 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Isuzu500H/Art/Textures/Isuzu500H_Light_BC.tga 73.7 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsLarge.shader 73.7 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Fonts/BureauAgency_Unicode.otf 72.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Amarok-collider.fbx 72.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HMaqSimTelemetryPanelOLD.prefab 72.1 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsMedium.shader 71.8 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HCarTelemetryPanel.prefab 71.8 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HCar4WDTelemetryPanel.prefab 71.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HTruckTelemetryPanel.prefab 71.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HYutongPanel.prefab 70.5 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HMaqSimTelemetryPanel.prefab 69.9 kb 0.0% Assets/simuzen/platform/systems/base/services/GPS/Resources/ArrowGPS.png 69.0 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HSnowPloughTelemetryPanel.prefab 68.8 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Vehicles/Glass.shader 68.8 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HBusTelemetryPanel.prefab 68.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HDodgeChargerPanel.prefab 67.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_02/Common/Textures/JPEG/Atlas_02_CM.jpg 67.9 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/MicrosoftXboxOne.asset 66.8 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HYamahaFZ07Panel.prefab 66.5 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/YamahaFZ07/HYamahaFZ07Panel.prefab 66.2 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXR/PI_PlumaPerfil_EXR.png 66.0 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/YamahaNMAX160/HYNMAX160Panel.prefab 66.0 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HYNMAX160Panel.prefab 66.0 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HYBRPanel.prefab 65.7 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/Yamaha125YBR/HYBRPanel.prefab 64.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HYBRTelemetryPanel.prefab 64.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_DP/PI_CajaFrontal.png 64.2 kb 0.0% Built-in Texture2D: sactx-0-256x256-DXT5-HUD_IG_VR_CommonAtlas-e3d22c09 64.2 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/tex_enviro_aurora_layer_1.tga 64.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise256px/LDR_LLL1_7.png 64.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise256px/LDR_LLL1_6.png 64.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise256px/LDR_LLL1_5.png 64.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise256px/LDR_LLL1_4.png 64.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise256px/LDR_LLL1_3.png 64.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise256px/LDR_LLL1_2.png 64.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise256px/LDR_LLL1_1.png 64.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise256px/LDR_LLL1_0.png 64.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HTruckPanel.prefab 63.3 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/tm_spawnpoint.prefab 62.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Platform/Art/Meshes/TrailerPlatformCargoLogs75.fbx 61.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Meshes/Komatsu-Hd985-collider.fbx 61.0 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_DP/PI_CajaPerfil.png 59.4 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/RG31DashboardButtons.prefab 58.5 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/tm_pallet.prefab 58.1 kb 0.0% Assets/UI/Fonts/toyotamr2.ttf 57.9 kb 0.0% Assets/content_common/art_common/Modules/Shaders/_Legacy/BuildingVertexColor.shader 57.8 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/TelemetryDashboardScreen.prefab 57.7 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HKenworth2025.prefab 57.5 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HLiftPanel.prefab 57.5 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/tm_indication.prefab 57.4 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/ObiMaterials/StandardVertexColors.shader 57.3 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_19/Common/Meshes/Ramp.FBX 57.3 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Panels/EditTrafficRoutesCanvas.prefab 57.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/P17_1_Dumpster/Art/Meshes/Cargo_Dumpster_tarp.FBX 56.9 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Panels/EditRoutesPanel.prefab 56.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Military_Props/Art/Meshes/AmbushItem.fbx 56.5 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HDumperPanel.prefab 56.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HMaqsimExcavatorJCB3CXTelemetryPanel.prefab 55.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Running_Neutral_BackIntoPose.fbx 55.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Running_Neutral.fbx 55.7 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/MicrosoftXbox360.asset 55.6 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Models/LoPoly_Rigged_Hand_Left.fbx 55.5 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Models/LoPoly_Rigged_Hand_Right.fbx 55.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Audio/scrape loop 4.aiff 55.4 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HLogSimPanel.prefab 55.4 kb 0.0% Assets/simuzen/platform/traffic/iTS/Locomotion Setup/Locomotion/Animations/DefaultAvatar@RunForward_NtrlFaceFwd.fbx 55.0 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/LMVDashboardButtons.prefab 54.8 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SonyDualShock4.asset 54.7 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/Enviro Sky Manager.prefab 54.0 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/SMK_Enviro Sky Manager VR.prefab 53.9 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/DepthOfField.shader 53.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/Construsim/HVRCATD11Panel.prefab 53.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/BackhoeLoaderAdditionalIGPanel.prefab 53.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/MotograderAdditionalIGPanel.prefab 53.3 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HLoaderTelemetryPanel.prefab 53.3 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HDumperTelemetryPanel.prefab 52.7 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/Construsim/HVRCAT120Panel.prefab 52.4 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HMaqsimExcavatorJCB220TelemetryPanel.prefab 52.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HManTGXPanel.prefab 52.0 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/JCB220ExcavatorAdditionalIGPanel.prefab 52.0 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/BulldozerAdditionalIGPanel.prefab 51.9 kb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_Lights_AC.tga 51.7 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Meshes/MetalBarrel.FBX 51.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Renault_Kangoo/Art/Meshes/RenaultKangooZE_Collider.fbx 51.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HSnowPusherTelemetryPanel.prefab 51.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HHino500Panel.prefab 50.7 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_16/Common/Meshes/Kiosk_A.FBX 50.6 kb 0.0% Assets/vehicles/TrafficVehicles/JCB_3CX/Art/Textures/UserJCB3CX_Lights_BC.tga 50.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/MachineryInclinometerPanel.prefab 49.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Yutong_E12Pro/Art/Meshes/Yutong_E12Pro_Wipers.fbx 49.5 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/Shaders/Effects/EnviroVolumeLight.shader 49.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Platform/Art/Meshes/TrailerPlatformCargoLogs50.fbx 49.2 kb 0.0% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Meshes/container 1.fbx 48.9 kb 0.0% Assets/UI/Atlas/Simulator/GP Atlas/GP Common/HUD_GP_CommonAtlas.spriteatlas 48.8 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Textures/EmergencyLights/EmergencyLights_E.tga 48.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS/IP_LS_PlantaHorquillas.png 48.6 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Textures/WhiteSquare128.png 48.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/Fonts/VeraMono.ttf 48.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Fonts/VeraMono.ttf 48.2 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Configuration/ParamsConfigCanvas.prefab 48.1 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Textures/EmergencyLights/EmergencyLights_D.tga 48.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Cyclist@TurnRight.fbx 47.4 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/tm_asset.prefab 47.3 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/tm_logSimAsset.prefab 47.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/Lift/HLiftPanel.prefab 47.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Meshes/User_MercedesCitaro_Door.fbx 46.8 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Logic/SpawnPointsHighwayland_PF.prefab 46.8 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HBackhoeLoaderPanel.prefab 46.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/Banner_PersistentVegetationStorage.png 46.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/Banner_VegetationMeshCombiner.png 46.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/Banner_RuntimePrefabSpawner.png 46.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/Banner_TerrafirmaTerrain.png 46.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/Banner_RaycastTerrain.png 46.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/Banner_ColliderSystem.png 46.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/Banner_BillboardSystem.png 46.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/Banner_UnityTerrain.png 46.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/Banner_TerrainSystem.png 46.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/Banner_MeshTerrain.png 46.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/Banner_BiomeMaskArea.png 46.3 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Logic/SpawnPointDeliveryCity_PF.prefab 46.2 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/TelemetryDashboardScreenCNAD.prefab 46.1 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Logic/SpawnpointsWaterworld_PF.prefab 46.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HMaqsimExcavatorLoaderEX5500TelemetryPanel.prefab 46.1 kb 0.0% Assets/contents/Sceneries/IndustryLand/Common/Logic/SpawnPointIndustryLand_PF.prefab 46.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Cyclist@TurnLeft.fbx 45.9 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SonyDualShock3.asset 45.8 kb 0.0% Assets/contents/Sceneries/MineRoute/Common/Logic/SpawnPointMineroute_PF.prefab 45.8 kb 0.0% Assets/contents/Sceneries/TocopillaRoute/Common/Logic/SpawnPointTocopillaRoute_PF.prefab 45.6 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Logic/SpawnpointsMountainPass_PF.prefab 45.5 kb 0.0% Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_2/Common/Logic/SpawnPoint_SanMiguelRoute_2_PF.prefab 45.5 kb 0.0% Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_1/Common/Logic/SpawnPoint_SanMiguelRoute_1_PF.prefab 45.2 kb 0.0% Assets/contents/Sceneries/DirtTrack/Common/Logic/SpawnpointsDirtTrack_PF.prefab 45.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SaitekX52.asset 45.1 kb 0.0% Assets/contents/Sceneries/MaliRoute/Common/Logic/SpawnPointMaliRoute_PF.prefab 44.9 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SaitekX52Pro.asset 44.9 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/Resources/Shaders/AOBackground.shader 44.9 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HMaqsimExcavatorEX3600TelemetryPanel.prefab 44.9 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HMaqsimExcavatorEX2600TelemetryPanel.prefab 44.9 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HMaqsimExcavatorEX1900TelemetryPanel.prefab 44.9 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HMaqsimExcavatorEX1200TelemetryPanel.prefab 44.8 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HLoaderPanel.prefab 44.8 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/tm_createmenu.prefab 44.7 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Logic/SpawnPointCityland_PF.prefab 44.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Resources/Montserrat-Regular.otf 44.5 kb 0.0% Assets/contents/Sceneries/TestLand/Common/Logic/SpawnpointsTestland_PF.prefab 44.3 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Audio/metal scratch.aiff 44.0 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HMaqsimExcavatorJCB409TelemetryPanel.prefab 44.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Audio/MilitarySounds/RG31/engine.ogg 43.5 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Logic/SpawnPointsHighwaylandLeft_PF.prefab 43.1 kb 0.0% Assets/contents/Sceneries/TenerifePort/Common/Logic/SpawnpointsTenerifePort_PF.prefab 43.1 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Child/Animations/Running.fbx 42.8 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Textures/enviro_lightning_particles.png 42.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Logic/SpawnpointsWaterworldLeft_PF.prefab 42.7 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Configuration/ExerciseConfigCanvas.prefab 42.7 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Child/Animations/Walking.fbx 42.7 kb 0.0% Assets/contents/Sceneries/IndustryLand/Common/Logic/SpawnPointIndustryLand_Left_PF.prefab 42.7 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Logic/SpawnPointDeliveryCity_Left_PF.prefab 42.5 kb 0.0% Assets/contents/Sceneries/MineRoute/Common/Logic/SpawnPointMinerouteLeft_PF.prefab 42.5 kb 0.0% Assets/contents/Sceneries/TocopillaRoute/Common/Logic/SpawnPointTocopillaRouteLeft_PF.prefab 42.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HFreightlinerCascadiaPanel.prefab 42.2 kb 0.0% Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_2/Common/Logic/SpawnPoint_SanMiguelRoute_2_Left_PF.prefab 42.2 kb 0.0% Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_1/Common/Logic/SpawnPoint_SanMiguelRoute_1_Left_PF.prefab 42.0 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Logic/SpawnpointsMountainPassLeft_PF.prefab 41.9 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HKenworthT800.prefab 41.8 kb 0.0% Assets/contents/Sceneries/DirtTrack/Common/Logic/SpawnpointsDirtTrackLeft_PF.prefab 41.7 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Configuration/SummaryPanel.prefab 41.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HFreightlinerFL360Panel.prefab 41.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Meshes/Cow_1.fbx 41.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Platform/Art/Meshes/TrailerPlatformCargoLogs25.fbx 41.4 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Logic/SpawnPointCityland_Left_PF.prefab 41.3 kb 0.0% Assets/contents/Sceneries/TestLand/Common/Logic/SpawnpointsTestland_Left_PF.prefab 40.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Meshes/Balon.FBX 40.9 kb 0.0% Assets/contents/Sceneries/RutaG245/Common/Ruta_G245_3/Logic/SpawnpointsRuta_G245_3_PF.prefab 40.9 kb 0.0% Assets/contents/Sceneries/RutaG245/Common/Ruta_G245_2/Logic/SpawnpointsRuta_G245_2_PF.prefab 40.9 kb 0.0% Assets/contents/Sceneries/RutaG245/Common/Ruta_G245_1/Logic/SpawnpointsRuta_G245_1_PF.prefab 40.9 kb 0.0% Assets/contents/Sceneries/RutaG21/Common/Ruta_G21_3/Logic/SpawnpointsRuta_G21_3_PF.prefab 40.9 kb 0.0% Assets/contents/Sceneries/RutaG21/Common/Ruta_G21_2/Logic/SpawnpointsRuta_G21_2_PF.prefab 40.9 kb 0.0% Assets/contents/Sceneries/RutaG21/Common/Ruta_G21_1/Logic/SpawnpointsRuta_G21_1_PF.prefab 40.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Audio/scrape loop 8.aiff 40.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Audio/DAFSounds/turbo.ogg 40.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Audio/truck engine.wav 40.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HMaqsimExcavatorCat246TelemetryPanel.prefab 40.4 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HVolvoVNL760Panel.prefab 40.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_11/Common/Meshes/Wc.FBX 40.3 kb 0.0% Assets/contents/Sceneries/CollahuasiRoute1/Common/Collahuasi_Route2/Logic/SpawnpointsCollahuasi_route2_PF.prefab 40.3 kb 0.0% Assets/contents/Sceneries/CollahuasiRoute1/Common/Collahuasi_Route1/Logic/SpawnpointsCollahuasi_route1_PF.prefab 40.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HKangooPanel.prefab 40.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HInternationalLTPanel.prefab 40.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HInternationalHV607Panel.prefab 40.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Chevrolet Cruze collider.fbx 39.8 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HLogsimToyota8FGTelemetryPanel.prefab 39.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/MaqSim/HVREH5000Panel.prefab 39.3 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HMaqsimExcavatorCAT120TelemetryPanel.prefab 39.3 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Audio/DAFSounds/retarder.ogg 39.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HDAFXF106SCPanel.prefab 39.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HInternationalProstar.prefab 39.0 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HMaqsimDumperTelemetryPanel.prefab 39.0 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/MultiScaleVORender.compute 38.9 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HSitrakPanel.prefab 38.9 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HKenworthT880.prefab 38.8 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SonyDualShock2.asset 38.7 kb 0.0% Assets/contents/Sceneries/UrbaLand/Common/Logic/SpawnpointsUrbaland_PF.prefab 38.7 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HMaqsimExcavatorCatD11TelemetryPanel.prefab 38.6 kb 0.0% Assets/content_common/art_common/Modules/Shaders/SMKShaderVariants.shadervariants 38.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HScaniaG440Panel.prefab 37.6 kb 0.0% Assets/contents/Sceneries/RutaG21/Common/Ruta_G21_3/Logic/SpawnpointsRuta_G21_3_Left_PF.prefab 37.6 kb 0.0% Assets/contents/Sceneries/RutaG21/Common/Ruta_G21_2/Logic/SpawnpointsRuta_G21_2_Left_PF.prefab 37.6 kb 0.0% Assets/contents/Sceneries/RutaG21/Common/Ruta_G21_1/Logic/SpawnpointsRuta_G21_1_Left_PF.prefab 37.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HFreightlinerPanel.prefab 37.5 kb 0.0% Assets/simuzen/tm/Resources/TMUiManager.prefab 37.3 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Panels/ItemOptionsCanvas.prefab 37.2 kb 0.0% Assets/contents/Sceneries/RutaG245/Common/Ruta_G245_3/Logic/SpawnpointsRuta_G245_3_Left_PF.prefab 37.2 kb 0.0% Assets/contents/Sceneries/RutaG245/Common/Ruta_G245_2/Logic/SpawnpointsRuta_G245_2_Left_PF.prefab 37.2 kb 0.0% Assets/contents/Sceneries/RutaG245/Common/Ruta_G245_1/Logic/SpawnpointsRuta_G245_1_Left_PF.prefab 37.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/Prefabs/TopbarController.prefab 37.1 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Configuration/ObjectivesEvaluationConfigCanvas.prefab 36.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Art/Meshes/TrailerForestalCargoLogs100.fbx 36.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Kenworth T880 Variant.prefab 36.6 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/AWSCameraService.prefab 36.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Semitrailer2axes/Art/Meshes/Cargo_Semitrailer_2_axes_Logs100.fbx 36.4 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SaitekX55RhinoThrottle.asset 36.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Idle_Neutral.fbx 36.3 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/Templates/DualAnalogGamepad.asset 35.9 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HMaqsimExcavatorTelemetryPanel.prefab 35.8 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HActros2646Panel.prefab 35.7 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HVolkswagen17280Panel.prefab 35.7 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HCityStar5Panel.prefab 35.4 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/HJungETV216AdditionalIGPanel.prefab 35.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Audio/DAFSounds/engine.ogg 34.7 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/HToyota8FGAdditionalIGPanel.prefab 34.7 kb 0.0% Assets/contents/Sceneries/UrbaLand/Common/Logic/SpawnpointsUrbaland_Left_PF.prefab 34.6 kb 0.0% Assets/vehicles/TrafficVehicles/Bus/Art/Textures/NPC_Tourismo_M.tga 34.5 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/Shaders/EnviroRaymarchClouds.shader 34.5 kb 0.0% Assets/contents/Sceneries/CNADTrack/Common/Logic/SpawnPointCNAD_PF.prefab 34.4 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/FreePracticeMenuScreenPrefabHV.prefab 34.4 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/FreePracticeMenuScreenPrefab.prefab 34.3 kb 0.0% Assets/simuzen/reusable/Resources/SMT_Login_ES_CL.prefab 34.2 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/InGamePIScreenPrefab.prefab 34.0 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/Shaders/Effects/EnviroBilateralBlur.shader 34.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Semitrailer2axes/Art/Meshes/Cargo_Semitrailer_2_axes_Logs75.fbx 34.0 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HBulldozerPanel.prefab 34.0 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HMotoGraderPanel.prefab 34.0 kb 0.0% Assets/UI/Fonts/digital-7 (mono).ttf 34.0 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HIsuzuForwardPanel.prefab 34.0 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/MonitorSettingsPrefab.prefab 33.9 kb 0.0% Assets/UI/Fonts/digital-7.ttf 33.8 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HChevroletTahoePanel.prefab 33.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_DP/PI_Angulo.png 33.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2022 Construsim Variants/JCB 3CX Variant.prefab 33.5 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Models/vr_hand_grabposes.fbx 33.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_Cabina_Planta.png 33.5 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HGasolineCarPanel.prefab 33.4 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/EH5000AdditionalIGPanel.prefab 33.3 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Kenworth T800 Mixer Variant.prefab 33.3 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/CHEclipseYoke.asset 32.9 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/ReplayButtonsScreenPrefab.prefab 32.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Meshes/Yamaha-YBR125-collider.fbx 32.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2023 Simesbike/Meshes/Yamaha YBR125 collider.fbx 32.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HIsuzuElf100Panel.prefab 32.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HIsuzuElfPanel.prefab 32.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Audio/engine start 03.wav 32.4 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/Templates/HOTAS.asset 32.1 kb 0.0% Assets/vehicles/UserVehicles/Common/_Legacy/RainGlass/Textures/DropSet01_N_P.tga 32.1 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/Common_VR/Button-status/Recursos Panel Constusim/red_on.png 31.8 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Art/Font/Purista Light.otf 31.7 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/Shaders/Effects/EnviroDistanceBlur.shader 31.6 kb 0.0% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Meshes/User_DailyLogo.fbx 31.5 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/Resources/Debug/Models/LowPolySphere.asset 31.4 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustmasterHOTASWarthogThrottle.asset 31.4 kb 0.0% Assets/contents/Sceneries/TenerifePort/Common/Vegetation/TenerifePort_Storaged_Vegetation.asset 31.0 kb 0.0% Assets/UI/Atlas/Simulator/IG Atlas/IG Common Atlas/HUD_IG_Atlas.spriteatlas 30.8 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Mesh/TMHalos.FBX 30.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Art/Meshes/TrailerForestalCargoLogs75.fbx 30.4 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LoadingBar.png 30.3 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/LogitechG27.asset 30.2 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/PI_Frame3.png 30.2 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/PI_RPMs.png 29.6 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Compute/Resources/GPUFrustumCulling.compute 29.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/DumperAdditionalIGPanel.prefab 29.6 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/FinalPass.shader 29.5 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustmasterHOTASWarthogJoystick.asset 29.4 kb 0.0% Assets/contents/Sceneries/UrbaLand/Common/Terrain/Baked/Baked_JungleTrees_Urbaland.asset 29.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/Wheel_Motorbike.fbx 29.0 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SaitekX45.asset 28.7 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SaitekProFlightYokeSystem.asset 28.3 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Audio/EventSounds/glassBroken.mp3 28.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HLogsimJungETV216TelemetryPanel.prefab 28.2 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/LogitechG25.asset 28.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/MaqSim/HEH5000Panel.prefab 28.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/EX5500AdditionalIGPanel.prefab 27.8 kb 0.0% Assets/simuzen/vehicles/AIMilitary/Vehicle_IED_PF.prefab 27.8 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/TelemetryDashboardScreenObsolete.prefab 27.8 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HHino300Panel.prefab 27.8 kb 0.0% Assets/UI/Atlas/Support/PI Atlas/HUD_CAT770PI_Atlas.spriteatlas 27.5 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/Carpanel Atlas/HUD_YutongDashboardAtlas.spriteatlas 27.0 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/SimesExerciseConfirmationScreenPrefabHV.prefab 26.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Audio/EventSounds/shooting.mp3 26.1 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Interceptor_Sedan/Art/Meshes/InterceptorCollider.fbx 26.1 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_Mondeo/Art/Meshes/MondeoCollider.fbx 26.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/H4WDCarPanel.prefab 25.9 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/ScalableAO.shader 25.9 kb 0.0% Assets/simuzen/CommonTools/OutlineEffect/Resources/OutlineBufferShader.shader 25.8 kb 0.0% Assets/configuration/hud/Resources/DescriptorsToHandler.xml 25.7 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Panels/MojoPanel.prefab 25.7 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/CHFighterStickUSB.asset 25.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SaitekX55RhinoStick.asset 25.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXR/PI_Cabina_Planta_EXR.png 25.3 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/GameSirG3.asset 25.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Freightliner New Cascadia 126 InterMG-18 Variant.prefab 25.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Freightliner New Cascadia 126 InterMG-12 Variant.prefab 24.9 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/8BitdoNES30Pro.asset 24.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Mercedes Actros 2646 Variant.prefab 24.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Kenworth T800 Variant.prefab 24.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Ford Taurus Variant.prefab 24.6 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Fonts/Regen Bold Italic.otf 24.6 kb 0.0% Assets/UI/Fonts/Regen Bold Italic.otf 24.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesBus Variants/Mercedes Citaro Bi-Articulated Front Variant.prefab 24.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesBus Variants/Mercedes Citaro Articulated Front Variant.prefab 24.6 kb 0.0% Assets/simuzen/reusable/Resources/InitialFSM.prefab 24.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2022 Construsim Variants/Caterpillar D11 Variant.prefab 24.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Art/Meshes/TrailerForestalCargoLogs50.fbx 24.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Semitrailer2axes/Art/Meshes/Cargo_Semitrailer_2_axes_Logs50.fbx 24.3 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Fonts/Regen Italic.otf 24.3 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2022 Construsim Variants/JCB 220X SC Variant.prefab 24.2 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Bloom.shader 24.2 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Panels/EditCircuitLinesCanvas.prefab 24.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2021 Military Variants/RG31 Sound Variant.prefab 24.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2021 Military Variants/RG31 Variant.prefab 24.0 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SonyPS4AimController.asset 23.8 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/CHProThrottle.asset 23.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Freightliner New Cascadia 126 BBC 72 RR-18 DD16 Variant.prefab 23.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Freightliner New Cascadia 126 BBC 72 RR-18 DD15 Variant.prefab 23.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Freightliner New Cascadia 126 BBC 72 RR-18 Variant.prefab 23.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Freightliner New Cascadia 126 BBC 72 RR Variant.prefab 23.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Mercedes Actros 2545L Platform Variant.prefab 23.7 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/SimesExerciseConfirmationLiftScreenPrefab.prefab 23.7 kb 0.0% Assets/vehicles/TrafficVehicles/Golf/Art/Textures/GolfIA_CM.tga 23.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Kenworth T680 Variant.prefab 23.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Kenworth T680-10 Variant.prefab 23.6 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/Prefabs/User Vehicle/EditRoutePopup.prefab 23.5 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/LogSim/HVRToyota8FGPanel_Logsim.prefab 23.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Mercedes Atego 3030 Variant.prefab 23.5 kb 0.0% Assets/vehicles/UserVehicles/ArmyUserVehicles/LMV/Art/Meshes/LMV_Mesh_Collider.FBX 23.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/DAF XF 106 480 SC Sound Variant.prefab 23.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Cone/Meshes/BigCone.FBX 23.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/DAF XF 106 480 SC Variant.prefab 23.4 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Volvo VML 760 Variant.prefab 23.4 kb 0.0% Assets/simuzen/vehicles/AIAnimals/NPC_CrossingEntity_Tornado.prefab 23.3 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/InGameScreenPrefabMS.prefab 23.3 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Drag Force/WindTunnel/Wind Tunnel.prefab 23.3 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/StadiaController.asset 23.2 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Panels/EditUserRoutesCanvas.prefab 23.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/International HV607 Tanker Variant.prefab 23.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Mercedes Axor Rigid 6x4 Variant.prefab 23.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Audio/DAFSounds/start.ogg 23.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Scania P310 Rigid 6x2 2 steering wheels Variant Variant.prefab 23.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Scania P310 Rigid 6x2 4 steering wheels Variant.prefab 23.1 kb 0.0% Assets/UI/Atlas/Support/PI Atlas/HUD_PI_Atlas.spriteatlas 23.0 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/LogitechG29.asset 23.0 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/SimesExerciseConfirmationScreenPrefab.prefab 22.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Sitrak C7H Mixer Variant.prefab 22.8 kb 0.0% Assets/UI/Fonts/digital-7 (mono italic).ttf 22.8 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/ResultsScreenPrefabHV.prefab 22.8 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/ResultsScreenPrefab.prefab 22.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2022 Construsim Variants/JCB 409B Variant.prefab 22.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/International Prostar Day Cab Variant.prefab 22.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesBus Variants/Yutong E12 Variant.prefab 22.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Freightliner M2-10 Tanker Variant.prefab 22.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Freightliner M2 Tanker Variant.prefab 22.4 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Mercedes Actros 2046S LS Variant.prefab 22.4 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustmasterT16000M.asset 22.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/HitachiEX5500Lights.prefab 22.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/HitachiEX3600Lights.prefab 22.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/HitachiEX2600Lights.prefab 22.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/HitachiEX1900Lights.prefab 22.3 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXR/PI_BrazoPerfil_EXR.png 22.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesBus Variants/Zafiro Sport Variant.prefab 22.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/International HV607 Variant.prefab 22.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Mercedes Axor 3344 Variant.prefab 22.0 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/UI/2D/slider_handle.png 21.9 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustmasterTFlightHotasX.asset 21.9 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/NvidiaShieldController.asset 21.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/International Prostar Cab Variant.prefab 21.8 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/8BitdoSN30Pro.asset 21.8 kb 0.0% Assets/UI/Atlas/Simulator/IG VR Atlas/IG VR Construsim/BHL_WL_VR_VehicleDashboardAtlas.spriteatlas 21.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Volvo FH Variant.prefab 21.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Volvo FH Rigid Variant.prefab 21.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Scania G440 Variant.prefab 21.5 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Fonts/Regen Bold.otf 21.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2021 Military Variants/Iveco Eurotrakker Variant.prefab 21.5 kb 0.0% Assets/UI/Fonts/Regen Bold.otf 21.5 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Textures/checker.psd 21.4 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_Pluma_Perfil.png 21.4 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LSJung_PerfilHorquillas.png 21.3 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Fonts/Regen.otf 21.3 kb 0.0% Assets/UI/Fonts/Regen.otf 21.3 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/MAN TGX 29.480 Variant.prefab 21.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/HitachiEX1200Lights.prefab 21.2 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/assets/BoardCommon.asset 21.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/MaqSim/HVREX1200Panel.prefab 21.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/MaqSim/HVREX5500Panel.prefab 21.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Lut3DBaker.compute 21.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2022 Construsim Variants/Caterpillar 246 Variant.prefab 21.0 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/SubpixelMorphologicalAntialiasing.shader 20.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Hitachi EX1900.prefab 20.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800/Art/Meshes/T800_Cocacola_Col.fbx 20.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Kenworth T380 Variant.prefab 20.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Kenworth T370 Variant.prefab 20.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesBus Variants/Mercedes Tourismo Variant.prefab 20.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups Simumak/SimesTruck/Prefabs/Kenworth T370-9 variant.prefab 20.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Cyclist@Ride.fbx 20.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Volkswagen Amarok Variant.prefab 20.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Freightliner M2 106 3-Axles Variant.prefab 20.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/RazerServal.asset 20.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Cone/Meshes/SmallCone.FBX 20.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Hitachi EX1200.prefab 20.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Art/Meshes/TrailerForestalCargoLogs25.fbx 20.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Hitachi EX5500.prefab 20.5 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/Resources/Touch_React_logo_inspector.png 20.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesBus Variants/Iveco Daily Variant.prefab 20.4 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Hitachi EX3600.prefab 20.3 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesBus Variants/Hyundai County Bus Variant.prefab 20.3 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/LogitechF310_X.asset 20.3 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_VehicleDashboardAtlas.spriteatlas 20.3 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Hitachi EX2600.prefab 20.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Models/Chassis Parts/Chassis B collider.fbx 20.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/LogitechExtreme3DPro.asset 20.0 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SaitekX56RhinoThrottle.asset 20.0 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SaitekCyborgEvo.asset 20.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Ford Taurus Interceptor Police Variant.prefab 19.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Chevrolet Tahoe Variant.prefab 19.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Chevrolet Tahoe 6-Gear Variant.prefab 19.9 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/Shaders/EnviroSkyboxFlatClouds.shader 19.8 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/Overlays.shader 19.6 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/tm_RTGApp.prefab 19.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Citroen C4 Sound Variant.prefab 19.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Nissan_NP300/Art/Meshes/NissanNP300_Collider.fbx 19.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Ford Mondeo Variant.prefab 19.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Citroen C4 Variant.prefab 19.4 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BrakeAssistantAudio/PARK_SENSOR_D4_2.wav 19.4 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2021 Military Variants/LMV Sound Variant.prefab 19.4 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2021 Military Variants/LMV Variant.prefab 19.4 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/templates/LogicCameraTemplateAGX.prefab 19.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/DumperLights_Caterpillar798.prefab 19.3 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Ford F-150 XLT Police Variant.prefab 19.3 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SonyDualSense.asset 19.3 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Freightliner M2 106 Variant.prefab 19.3 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/NvidiaShieldController_2017.asset 19.3 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Rigid Tanker 2 Axles Back Variant.prefab 19.3 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/templates/LogicCameraTemplate.prefab 19.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Renault Clio Variant.prefab 19.2 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Panels/LocutionsPanel.prefab 19.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Rigid Tanker 2 Axles Head Variant.prefab 19.2 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/VKBSimGladiatorMKII.asset 19.2 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS/IP_LS_PerfilHorquillas.png 19.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/CAT374Lights.prefab 19.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Chevrolet Cruze Variant.prefab 19.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Freightliner M2 Variant.prefab 19.1 kb 0.0% Assets/UI/Fonts/Bureau Agency FB Bold.otf 19.1 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Fonts/Bureau Agency FB Bold.otf 19.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Dodge Charger Variant.prefab 19.0 kb 0.0% Assets/simuzen/reusable/Resources/InitialFSM_without_checksim.prefab 19.0 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Tools/Resources/ToolSkin.guiskin 19.0 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXR/PI_Oruga_Planta_EXR.png 18.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Mercedes Atron 1635 Variant.prefab 18.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Fiat 500 Variant.prefab 18.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Volkswagen Golf Variant.prefab 18.7 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Art/UI/Misc/border-degre.psd 18.7 kb 0.0% Assets/UI/Fonts/Bureau Agency FB Regular.otf 18.6 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Fonts/BUREAU AGENCY FB REGULAR.OTF 18.6 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/MainMenuScreenPrefabHV.prefab 18.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Hino 500 1524 M Variant.prefab 18.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/OuyaGamepad.asset 18.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/8BitdoNES30.asset 18.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/Common_VR/Button-status/Boton_amarillo_hover.png 18.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/8BitdoSNES30.asset 18.6 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/VRInGameScreenPrefab.prefab 18.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SteelSeriesStratusXL_HID.asset 18.5 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/MainMenuScreenPrefab.prefab 18.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Isuzu ELF 100 Variant.prefab 18.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_Brazo_Perfil.png 18.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Isuzu Forward 800K Variant.prefab 18.4 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Isuzu ELF 500H Variant.prefab 18.4 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Isuzu Forward 1100Q Variant.prefab 18.4 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/MogaProPower.asset 18.4 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/NykoAirfloEX.asset 18.4 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/MogaHeroPower.asset 18.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Textures/Default/KenworthT800_Mixer_Decals_MAOHS.tga 18.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Textures/Default/KenworthT800_Mixer_Decals_BC.tga 18.3 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_Oruga_Planta.png 18.3 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Mercedes Accelo 815 Variant.prefab 18.3 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SaitekP990.asset 18.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Semitrailer2axes/Art/Meshes/Cargo_Semitrailer_2_axes_Logs25.fbx 18.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/DumperLights_EH4000.prefab 18.2 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/Shaders/EnviroSkyboxSimpleStandard.shader 18.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/DumperLights_EH5000.prefab 18.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/DumperLights_EH3500.prefab 18.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/CHThrottleQuadrant.asset 18.0 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/AmazonFireGameController.asset 18.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Hino 300 716L Variant.prefab 17.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2021 Military Variants/Iveco Eurotrakker Trailer Variant.prefab 17.9 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/ExercisesTeachingPlanScreenPrefabHV.prefab 17.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Renault Kangoo ZE Variant.prefab 17.8 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/CoursesTeachingPlanScreenPrefabHV.prefab 17.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Rigid Tanker 3 Axles Variant.prefab 17.8 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/Common_VR/Button-status/Boton_amarillo_apagado.png 17.8 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/Common_VR/Button-status/Boton_amarillo_encendido.png 17.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/VStyleRigidTruckLights.prefab 17.8 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/LogitechF710_D.asset 17.7 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ElecomJC-U3312.asset 17.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Actros Platform Variant.prefab 17.7 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/idroidconSnakebyte_Mode1.asset 17.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/DropZoneIcons/DarkTerrainDropZoneNoBorder.png 17.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/DropZoneIcons/DarkMeshDropZoneNoBorder.png 17.7 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ZhidongVPlus_DIMode.asset 17.7 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/Meshes/standard_idle.fbx 17.6 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/ExercisesTeachingPlanScreenPrefab.prefab 17.6 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/MotionBlur.shader 17.6 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/CoursesTeachingPlanScreenPrefab.prefab 17.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/RadioShackPCGamingController.asset 17.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/LogitechDualAction.asset 17.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/GGE909Recoil.asset 17.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/MadCatzCTRLR.asset 17.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_BaseCucharon_Perfil.png 17.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Lowloader Variant.prefab 17.5 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/RedSamuraiWirelessGamepad.asset 17.5 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Tahoe/Art/Meshes/ChevroletTahoe_Collider.fbx 17.5 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/assets/BoardHandicapped.asset 17.4 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXR/PI_CazoPerfil_EXR.png 17.4 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Semitrailer 2 Axles Variant.prefab 17.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/SnowplowLights.prefab 17.3 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Kenworth_T680/Art/Meshes/Kenworth-T680-collider.fbx 17.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/LogSim/HVRJungETV216Panel_Logsim.prefab 17.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/InternationalHV607Tank/Art/Meshes/InternationalHV607Tank_Collider.fbx 17.2 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/GameSirG4.asset 17.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Global Expedition Tanker Variant.prefab 16.9 kb 0.0% Assets/simuzen/CommonTools/uFileBrowser/Textures/folder.png 16.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Cargo Dumpster Variant.prefab 16.9 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_DP/PI_LimitadorOFF.png 16.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Forestal Front Variant.prefab 16.8 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HToyota8FGPanel_Logsim.prefab 16.8 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/NintendoSwitchProController.asset 16.8 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/Wheel_TruckFront.fbx 16.8 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Indications/Meshes/TM_IndicationChangeDirectionRight.fbx 16.8 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Indications/Meshes/TM_IndicationChangeDirectionLeft.fbx 16.7 kb 0.0% Assets/simuzen/CommonTools/uFileBrowser/Textures/cancel.png 16.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Forestal Rear Variant.prefab 16.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SaitekP880.asset 16.6 kb 0.0% Assets/simuzen/CommonTools/uFileBrowser/Textures/default.png 16.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_ModoPotenciaP.png 16.6 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Art/UI/Buttons/FlatBox.psd 16.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/MadCatzCYBORGV1.asset 16.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LSJung_PlantaMastil.png 16.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_ModoPotenciaE.png 16.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Rigid 3 Axles Variant.prefab 16.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_ModoPotenciaHP.png 16.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Actros Tanker Variant.prefab 16.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/CATR2900XELights.prefab 16.4 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HRG31Panel.prefab 16.4 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustmasterF430.asset 16.3 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Meshes/ConstructionFence.FBX 16.2 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SaitekST290Pro.asset 16.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/MaqSim/HEX1200Panel.prefab 16.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/MaqSim/HEX5500Panel.prefab 16.2 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ipegaBluetoothClassicGamePad.asset 16.2 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/MicrosoftSideWinderForceFeedbackPro.asset 16.2 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/assets/UnboardCommon.asset 16.2 kb 0.0% Assets/content_common/art_common/Modules/Props_small/PlasticBarrier/Mehes/PlasticBarrier.fbx 16.2 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/InternationalHV607Panel/TP_Elements/numbers.png 16.2 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Indications/Meshes/TM_IndicationDesincorporationRight.fbx 16.2 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Indications/Meshes/TM_IndicationDesincorporationLeft.fbx 16.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Tools/Textures/labelModifierTitle.png 16.1 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Indications/Meshes/TM_IndicationLeft.fbx 16.1 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS/IP_LS_PerfilMastil.png 16.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/MicrosoftSideWinderPrecisionPro.asset 16.1 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Indications/Meshes/TM_IndicationRight.fbx 16.1 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_EditorIG/Points/TM_Trigger_Normal.png 16.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/SMK_Particles/SMK Heavy Rain.prefab 16.1 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_EditorIG/Points/TM_Trigger_Hover.png 16.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/SMK_Particles/SMK Medium Hail.prefab 16.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/SMK_Particles/SMK Heavy Hail.prefab 16.1 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_PositionBeam_off.png 16.0 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustmasterFFBWheel.asset 16.0 kb 0.0% Assets/simuzen/reusable/Resources/EditorSimFSM.prefab 16.0 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/MiniMap2DPanelPrefab.prefab 16.0 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Shaders/AreaShadingRectCS.prefab 16.0 kb 0.0% Assets/simuzen/CommonTools/Drunk Man/Shader/Drunk.shader 16.0 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/GameCubeController_Mayflash2p.asset 16.0 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_DP/PI_Carga.png 16.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Zafiro Collider fixed bottom.fbx 16.0 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Sig_Circule.fbx 16.0 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/StandardizedGamepad.asset 16.0 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/SMK_Particles/SMK Medium Rain.prefab 16.0 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/SMK_Particles/SMK Light Rain.prefab 15.9 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ZhidongN_AndroidMode.asset 15.9 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/assets/UnboardHandicapped.asset 15.9 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/LogitechF710_X.asset 15.9 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_EditorIG/Points/TM_SpawnPoint_Pressed.png 15.9 kb 0.0% Assets/simuzen/vehicles/Product Components/SMP/ParticleSystems/SnowParticle_Shovel.prefab 15.9 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_EditorIG/Points/TM_SpawnPoint_Normal.png 15.9 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_EditorIG/Points/TM_SpawnPoint_Hover.png 15.8 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/PIEngineeringXK-24.asset 15.8 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_EditorIG/Points/TM_Trigger_Pressed.png 15.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_PositionBeam.png 15.8 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/MicrosoftSideWinderPrecision2.asset 15.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Cocacola 3Axis Variant.prefab 15.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/WheelLoaderLights.prefab 15.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Komatsu Wa900.prefab 15.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_AlturaPerfil.png 15.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/ScaniaR440Lights.prefab 15.7 kb 0.0% Assets/content_common/art_common/Modules/Environment/VehicleDynamicWater/Splash_Lake.prefab 15.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Actros RoadTrain Variant.prefab 15.7 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/Shaders/EnviroSkybox.shader 15.7 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/XiaoMiWirelessGameController.asset 15.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Audio/hood impact 8a.aiff 15.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/International LT Variant.prefab 15.7 kb 0.0% Assets/simuzen/vehicles/Product Components/SMP/ParticleSystems/SnowParticle_Right.prefab 15.7 kb 0.0% Assets/simuzen/vehicles/Product Components/SMP/ParticleSystems/SnowParticle_Left.prefab 15.6 kb 0.0% Assets/contents/Sceneries/OffRoadLand/Common/Logic/SpawnPointOffRoadLand_PF.prefab 15.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/MicrosoftSideWinder3DPro.asset 15.6 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Prefabs/Enviro_Lightning_Strike.prefab 15.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Audio/MilitarySounds/LVM/engine.ogg 15.5 kb 0.0% Assets/simuzen/vehicles/Product Components/SMP/SaltSpreader/SaltSpreader.prefab 15.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Caterpillar 798.prefab 15.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesBus Variants/Mercedes Citaro Bi-Articulated Middle Variant.prefab 15.4 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/LogitechF310_D.asset 15.4 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Resources/Shaders/Effects/EnviroLightShafts.shader 15.3 kb 0.0% Assets/simuzen/reusable/Resources/STPI_FSM.prefab 15.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/SMK_Particles/SMK Light Hail.prefab 15.3 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Freightliner FL 360 715 Variant.prefab 15.2 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustmasterScoreA.asset 15.2 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/InGamePOScreenPrefab.prefab 15.1 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/StudentInfoScreen.prefab 15.0 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/NykoPlaypadPro.asset 15.0 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/ReplayConnectionScreenPrefab.prefab 15.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Scania Tandem Bitrem7 Variant.prefab 15.0 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BrakeAssistantAudio/PARK_SENSOR_D3.wav 14.9 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/8BitdoRB8-64.asset 14.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Rodotrem Back Variant.prefab 14.9 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_Brazo_Planta.png 14.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Scania Bitrem7 Variant.prefab 14.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Rodotrem Head Variant.prefab 14.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Hopper Back Variant.prefab 14.8 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/Wheel_Car_S.fbx 14.8 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/Wheel_Car_M.fbx 14.8 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/Wheel_Car_L.fbx 14.8 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/Wheel_Car.fbx 14.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Cascadia InterMG Variant.prefab 14.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Hitachi EH5000.prefab 14.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Hopper Head Variant.prefab 14.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Rodotrem Dolly Variant.prefab 14.7 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_RPM.png 14.7 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/PIConnectionScreenPrefab.prefab 14.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Cocacola Train Head Variant.prefab 14.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Cocacola Train Back Variant.prefab 14.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Audio/engine start 02.wav 14.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_Cascadia_InterMG/Art/Meshes/Cascadia_InterMG_Col.fbx 14.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Rigid 2 Axles Back (Prostar) Variant.prefab 14.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Background/Hino_panel_background_day.png 14.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Background/Hino_panel_background_night.png 14.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Hitachi EH4000.prefab 14.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Rigid 2 Axles Head (Prostar) Variant.prefab 14.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Rigid 2 Axles Head Variant.prefab 14.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Rigid 2 Axles Back Variant.prefab 14.5 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/ObiMaterials/ParticleShader.shader 14.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Audio/tire impact mid.aiff 14.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Audio/hood impact 7.wav 14.5 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/Shaders/Effects/EnviroFogRendering.shader 14.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/SitrakPanel/Panel_Sitrak_Backgr_Day.png 14.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/SitrakPanel/Panel_Sitrak_Backgr_Night.png 14.4 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Nissan NP300 Variant.prefab 14.3 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/StudentInfoScreenHV.prefab 14.3 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesBus Variants/Mercedes Citaro Bi-Articulated Rear Variant.prefab 14.3 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesBus Variants/Mercedes Citaro Articulated Rear Variant.prefab 14.2 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SaitekX56RhinoStick.asset 14.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Hitachi EH3500.prefab 14.2 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Indications/Meshes/TM_IndicationNoPass.fbx 14.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Komatsu 980E.prefab 14.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Volkswagen Constellation 17.280 Variant.prefab 14.0 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_DP/PI_SubirCaja.png 14.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Dolly Type H Variant.prefab 14.0 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SC_FrontFog.png 14.0 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Lut2DBaker.shader 13.9 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/NykoPlaypad.asset 13.9 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/ScreenSpaceReflections.shader 13.8 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/Wheel_TruckBack.fbx 13.8 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ZhidongN_DIMode.asset 13.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/DropZoneIcons/LightLargeObjectPrefabNoBorder.psd 13.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/DropZoneIcons/DarkLargeObjectPrefabNoBorder.psd 13.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/DropZoneIcons/LightPlantTextureNoBorder.psd 13.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/DropZoneIcons/LightObjectPrefabNoBorder.psd 13.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/DropZoneIcons/LightGrassTextureNoBorder.psd 13.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/DropZoneIcons/LightTreePrefabNoBorder.psd 13.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/DropZoneIcons/LightPlantPrefabNoBorder.psd 13.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/DropZoneIcons/LightGrassPrefabNoBorder.psd 13.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/DropZoneIcons/DarkTreePrefabNoBorder.psd 13.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/DropZoneIcons/DarkPlantTextureNoBorder.psd 13.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/DropZoneIcons/DarkPlantPrefabNoBorder.psd 13.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/DropZoneIcons/DarkObjectPrefabNoBorder.psd 13.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/DropZoneIcons/DarkGrassTextureNoBorder.psd 13.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/DropZoneIcons/DarkGrassPrefabNoBorder.psd 13.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/CityStar 5 Variant.prefab 13.7 kb 0.0% Assets/simuzen/vehicles/AIMilitary/AmbushItem_PF.prefab 13.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_FrontFog.png 13.7 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_RpmBackground.png 13.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Semi 1 Axle Head Variant.prefab 13.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Semi 1 Axle Back Variant.prefab 13.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer 1 Axis Variant.prefab 13.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/GoogleNexusPlayerGamepad.asset 13.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/InternationalProstarPanel/IProstar_Panel_Night.png 13.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/InternationalProstarPanel/IProstar_Panel_Day.png 13.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Actros2646Panel/TP_Background/Panel_Actros_2646_NIGHT_darker.png 13.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Actros2646Panel/TP_Background/Panel_Actros_2646_DAY.png 13.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Toyota8FGLights.prefab 13.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/ScaniaG440Panel/TP_Background/Scania_G440_backgr_Noche_extended.png 13.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/ScaniaG440Panel/TP_Background/Scania_G440_backgr_Dia_extended.png 13.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer MAN Tandem Bitrem Variant.prefab 13.5 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/MadCatzMicroCTRLR.asset 13.5 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/Resources/LeapRig.prefab 13.4 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_FrontFog_off.png 13.4 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SC_FrontFog_off.png 13.4 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/VRinsightShipConsole.asset 13.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/ReachStackerLights.prefab 13.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/StillFMX20Lights.prefab 13.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/PortainerLights.prefab 13.2 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SamsungEI-GP20.asset 13.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Komatsu Hd985.prefab 13.2 kb 0.0% Assets/simuzen/CommonTools/Utils/Graph Maker/SMPGraph.prefab 13.2 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ipegaMultiMediaBluetoothController.asset 13.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Graph Maker/STruckDoubleAxisYGraphWithConsumptionInKmPerLeter.prefab 13.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Graph Maker/SMaqSimDoubleAxisYGraph.prefab 13.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Scania440/Art/Meshes/Scania440_Col.FBX 13.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Graph Maker/STruckDoubleAxisYGraph.prefab 13.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/StillFMX20AGXLights.prefab 13.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Graph Maker/LogSimDoubleAxisYGraph.prefab 13.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Actros Dolly Variant.prefab 13.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Resources/Shaders/EnviroSkyboxSimple.shader 13.1 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_InternationalHV607DashboardAtlas.spriteatlas 13.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SaitekHeavyEquipmentControlPanel.asset 13.0 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/CityStar5Panel/TP_Background/CityStar_Panel_NIGHT.png 13.0 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/CityStar5Panel/TP_Background/CityStar_Panel_DAY.png 13.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Models/Chassis Parts/Engine collider.fbx 13.0 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SatechiST-UBGC.asset 13.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/JungETVAGXLights.prefab 12.9 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Golf_User/Art/Meshes/Golf_Collider.fbx 12.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Yamaha FZ07.prefab 12.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS/IP_LS_Angle.png 12.8 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ProFlightTrainerPUMA.asset 12.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LSJung_ConmutadorPie_off.png 12.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LSJung_ConmutadorPie.png 12.8 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ipegaWirelessGamepadController.asset 12.7 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SteelSeriesFree.asset 12.7 kb 0.0% Assets/simuzen/reusable/Resources/EditorPIFSM.prefab 12.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/FreightlinerCascadiaPanel/TP_Background/NoSpeedUnits/Freightliner_Cascadia_Panel_Night.png 12.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/FreightlinerCascadiaPanel/TP_Background/NoSpeedUnits/Freightliner_Cascadia_Panel_Day.png 12.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_TP_OpenDoorsRamp_off.png 12.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_TP_OpenDoorsRamp.png 12.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer MAN Trailer Bitrem Variant.prefab 12.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_DippedBeamsHeadlights_off.png 12.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SC_DippedBeamsHeadlights_off.png 12.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_TP_OpenDoors_off.png 12.4 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustmasterTWCSThrottle.asset 12.4 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_TP_OpenDoors.png 12.4 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustmasterUSBJoystick.asset 12.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/FreightlinerFL360Panel/TP_Background/NoSpeedValues/Panel_Freightliner_FL360_backr_NIGHT_MASK.png 12.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/FreightlinerFL360Panel/TP_Background/NoSpeedValues/Panel_Freightliner_FL360_backr_DAY_MASK.png 12.3 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Circle.png 12.3 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/NintendoSwitchJoyCon_Left.asset 12.3 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_DippedBeamsHeadlights.png 12.3 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SC_DippedBeamsHeadlights.png 12.3 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/NintendoSwitchJoyCon_Right.asset 12.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/ManTGXPanel/TP_Background/Panel_Man_GTX_NIGHT.png 12.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/ManTGXPanel/TP_Background/Panel_Man_GTX_DAY.png 12.2 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/LogitechAttack3.asset 12.2 kb 0.0% Assets/UI/Textures/Simulator/Simescar/ChevroletTahoePanel/CP_Background/Panel_Tahoe_backgr_NIGHT.png 12.2 kb 0.0% Assets/UI/Textures/Simulator/Simescar/ChevroletTahoePanel/CP_Background/Panel_Tahoe_backgr_DAY.png 12.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/tex_enviro_blueNoise.png 12.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SaitekProFlightThrottleQuadrant.asset 12.0 kb 0.0% Assets/UI/Textures/Simulator/Simescar/DodgeChargerPanel/CP_Background/Backgr_Dodge_Charger_NIGHT.png 12.0 kb 0.0% Assets/UI/Textures/Simulator/Simescar/DodgeChargerPanel/CP_Background/Backgr_Dodge_Charger_DAY.png 12.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Gadgets/InterceptorSedan_PoliceLight.prefab 12.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Gadgets/Police Lights/FordF150_PoliceLight.prefab 12.0 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/MayflashWiiUProAdapter.asset 11.9 kb 0.0% Assets/simuzen/CommonTools/TextMesh Pro/Shaders/TMP_SDF.shader 11.9 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/GameStickController.asset 11.9 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/LogitechRumblePad2.asset 11.9 kb 0.0% Assets/simuzen/CommonTools/TextMesh Pro/Shaders/TMP_SDF-Mobile.shader 11.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_ModoPrioridadGiro1.png 11.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2022 Construsim Variants/Caterpillar 120 Variant.prefab 11.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_ModoPrioridadGiro3.png 11.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_MainBeamHeadlights_off.png 11.8 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/TeachingPlanConfirmationScreenPrefabHV.prefab 11.7 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Shaders/PriorityParticleAlpha.shader 11.7 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/TeachingPlanConfirmationScreenPrefab.prefab 11.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HLMV_ACPanel.prefab 11.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HLMV12inchPanel.prefab 11.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_ModoPrioridadGiro2.png 11.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LSJung_ModoTortuga.png 11.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXR/PI_Brazo_Planta_EXR.png 11.5 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/BuffaloBSGP801.asset 11.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/Prefabs/Instances/SMBHFReceriverController.prefab 11.4 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_DP/PI_RetarderAutomatico.png 11.4 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_MainBeamHeadlights.png 11.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/InternationalHV607Panel/TP_Background/back_layer_night.png 11.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/InternationalHV607Panel/TP_Background/back_layer_day.png 11.3 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS/LP_LS_ModoTortugaOff.png 11.3 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS/LP_LS_ModoTortuga.png 11.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAtronTruck/Art/Meshes/MercedesAtronTruck_Collider.FBX 11.3 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_DP/PI_CargaDescarga.png 11.3 kb 0.0% Assets/simuzen/reusable/Resources/UserInstructorLoginFSM.prefab 11.3 kb 0.0% Assets/simuzen/CommonTools/Utils/Graph Maker/SMKNormalizedGraph.prefab 11.3 kb 0.0% Assets/simuzen/CommonTools/Utils/Graph Maker/SMKGraph.prefab 11.2 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_DP/PI_Warning.png 11.2 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/3DconnexionSpacePilotPro.asset 11.2 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_Wiper_off.png 11.2 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/MultiScaleVO.shader 11.2 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/BuffaloBGCFC801.asset 11.2 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_Warning_off.png 11.2 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_Warning.png 11.2 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/Templates/RacingWheel.asset 11.2 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/LogitechDrivingForceGT.asset 11.1 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_Wiper.png 11.1 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_ABS.png 11.1 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_11/Common/Meshes/HouseWork.FBX 11.1 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LSJung_ModoTortuga_off.png 11.1 kb 0.0% Assets/vehicles/TrafficVehicles/SpawnedEntities/BrokenCrash_PF_TM.prefab 11.1 kb 0.0% Assets/UI/Textures/Simulator/Simescar/RenaultKangooPanel/CP_Background/Panel_Kangoo_Electrica_NIGHT.png 11.1 kb 0.0% Assets/UI/Textures/Simulator/Simescar/RenaultKangooPanel/CP_Background/Panel_Kangoo_Electrica_DAY.png 11.1 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_ABS_off.png 11.0 kb 0.0% Assets/vehicles/TrafficVehicles/SpawnedEntities/BrokenCrash_PF.prefab 11.0 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/Carpanel Atlas/HUD_ChevroletTahoeVehicleDashboardAtlas.spriteatlas 11.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2023 SimesBike Variants/Yamaha FZ-07 Variant.prefab 10.9 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/Managers/ModalPanelsManagers.prefab 10.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/International HV607/Meshes/International_HV607_Collider.fbx 10.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_ASR_on.png 10.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_ModoLiebre.png 10.8 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/tex_enviro_curl.png 10.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_ASR.png 10.8 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SaitekProFlightTPMPanel.asset 10.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_ASR_off.png 10.8 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Configuration/BannerPanel.prefab 10.8 kb 0.0% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/Amarok/Art/Mesh/RoadChain_R.FBX 10.8 kb 0.0% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/Amarok/Art/Mesh/RoadChain_L.FBX 10.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SB_TC_on.png 10.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SB_TC_off.png 10.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SB_TC.png 10.7 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/MicrosoftSideWinderJoystick.asset 10.7 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/ObiMaterials/FluidThickness.shader 10.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_OpeningBox_off.png 10.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Yamaha YBR125.prefab 10.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_OpeningBox.png 10.6 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/LightMeter.shader 10.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/ChooseLoginDemoScreenPrefabHV.prefab 10.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_ESP_off.png 10.5 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/Prefabs/Common/EngineAudioManagerFsm.prefab 10.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_Parking_off.png 10.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_ESP.png 10.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Audio/engine start 04.wav 10.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_ESP_on.png 10.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/IsuzuForwardPanel/TP_Background/forward_panel_night.png 10.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/IsuzuELFPanel/TP_Background/ELF500_panel_night.png 10.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/DAFX106SCPanel/TP_Background/DAF_Panel_night.png 10.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/DAFX106SCPanel/TP_Background/DAF_Panel_day.png 10.4 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_DP/PI_VelocidadCrucero.png 10.4 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Configuration/InfractionConfigPrefab.prefab 10.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/IsuzuForwardPanel/TP_Background/forward_panel_day.png 10.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/IsuzuELFPanel/TP_Background/ELF500_panel_day.png 10.4 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_Parking.png 10.3 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/ChooseLoginDemoScreenPrefab.prefab 10.3 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HJungETV216Panel_Logsim.prefab 10.3 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustMasterTFlightStickX.asset 10.3 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Komatsu PC3000.prefab 10.2 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Background/Panel Virtual 5 Dumper_backgr 1.png 10.2 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino300Panel/TP_Background/Hino300_Panel_night.png 10.2 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino300Panel/TP_Background/Hino300_Panel_day.png 10.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/VehicleTelemetrySubPanels/LoadingShovelVisualPanel.prefab 10.1 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_Descarga.png 10.1 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_DP/PI_FrenoEstacionamiento.png 10.1 kb 0.0% Assets/simuzen/reusable/Resources/OrchestratorFsm.prefab 10.1 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/InternationalHV607Panel/TP_Background/top_layer.png 10.0 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustMasterTH8A.asset 10.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2023 SimesBike Variants/Yamaha NMAX-160 Variant.prefab 10.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Electric Automatic Bus Root.prefab 10.0 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/GrassSystem/GrassPatchVertexColor.shader 10.0 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SC_ABS.png 9.9 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SC_ABS_off.png 9.9 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_Cucharon_perfil.png 9.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Toyota8FGAGXLights.prefab 9.9 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/Resources/RegistryService.prefab 9.9 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_IvecoEuroTrakkerDashboardAtlas.spriteatlas 9.9 kb 0.0% Assets/simuzen/tm/Resources/TMRuntimeDialog.prefab 9.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_DP/PI_Marcador.png 9.8 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SaitekJI3GCyborg3DGold.asset 9.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/T880Panel/TP_Background/T880/T880_Panel_night.png 9.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/T880Panel/TP_Background/T880/T880_Panel_day.png 9.8 kb 0.0% Assets/simuzen/vehicles/AIAnimals/NPC_CrossingEntity_Oveja.prefab 9.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Prefab/Pedestrian_Woman_PF.prefab 9.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Sig_Stick_Large.fbx 9.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/FreightlinerPanel/TP_Background/NoSpeedValues/Freightliner_panel_day.png 9.8 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Resources/Shaders/EnviroParticleClouds.shader 9.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/IsuzuELF100Panel/TP_Background/ELF100_panel_NIGHT.png 9.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/IsuzuELF100Panel/TP_Background/ELF100_panel_DAY.png 9.7 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/Shaders/EnviroWeatherMap.shader 9.7 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/ObiMaterials/SimpleParticleShader.shader 9.7 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustmasterFerrari458_X360.asset 9.7 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/GrainBaker.shader 9.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/FreightlinerPanel/TP_Background/NoSpeedValues/Freightliner_panel_night.png 9.6 kb 0.0% Assets/simuzen/tm/Resources/TMToolsBarManager.prefab 9.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_Carga.png 9.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustmasterTFlightHotas4.asset 9.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SteamController.asset 9.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/FanatecPorsche911TurboS.asset 9.5 kb 0.0% Assets/simuzen/vehicles/AIMilitary/DeadAnimal_IED_PF.prefab 9.5 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustMasterT150.asset 9.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Electric Automatic Root.prefab 9.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Prefab/Pedestrian_man_03_PF.prefab 9.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Prefab/Pedestrian_man_01_PF.prefab 9.4 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_DP/PI_SecadorParrilla.png 9.4 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ZhidongVPlus_XIMode.asset 9.4 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/LogitechWingManAttack2.asset 9.4 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_AutoRenti.png 9.3 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/Carpanel Atlas/HUD_AmarokVehicleDashboardAtlas.spriteatlas 9.3 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS/IP_LS_LuzTrabajoDelanterasOff.png 9.3 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS/IP_LS_LuzTrabajoDelanteras.png 9.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Caterpillar775GLights.prefab 9.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/RoadTrainLights.prefab 9.3 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS/IP_LS_LuzTrabajoTraserasOff.png 9.3 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS/IP_LS_LuzTrabajoTraseras.png 9.3 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_Kenworth2025VehicleDashboardAtlas.spriteatlas 9.2 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Renault_Clio/Art/Meshes/ClioCollider.fbx 9.2 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/CHCombatStickUSB.asset 9.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/ScaniaR440_User/Windshield_ScaniaR440.prefab 9.2 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_FreightlinerFL360VehicleDashboardAtlas.spriteatlas 9.2 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/FreeRoutePedestrians/Pedestrian_Woman_04_PF_TM.prefab 9.2 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/FreeRoutePedestrians/Pedestrian_Woman_03_PF_TM.prefab 9.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/JCB3CXLights.prefab 9.1 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Prefabs/Male_Wheelchair_PF.prefab 9.1 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LSJung_180_off.png 9.1 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Prefab/Pedestrian_Woman_04_PF.prefab 9.1 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Prefab/Pedestrian_Woman_03_PF.prefab 9.1 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LSJung_360.png 9.1 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_DifferentialLock_off.png 9.1 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SB_MainBeamHeadlights_off.png 9.0 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/VehicleTelemetrySubPanels/BackhoeVisualPanel.prefab 9.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2023 SimesBike Variants/Yamaha YBR-125 Variant.prefab 9.0 kb 0.0% Assets/simuzen/platform/traffic/iTS/Locomotion Setup/Locomotion/Locomotion.controller 9.0 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/LoginByInputFieldCIPScreenPrefab.prefab 9.0 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/LoginByEmailScreenPrefab.prefab 9.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/FreeRoutePedestrians/Pedestrian_Woman_02_PF_TM.prefab 9.0 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SaitekHeavyEquipmentWheelAndPedal.asset 8.9 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_DifferentialLock.png 8.9 kb 0.0% Assets/vehicles/TrafficVehicles/SpawnedEntities/BrokenHitachiEH5000_PF.prefab 8.9 kb 0.0% Assets/simuzen/vehicles/AIAnimals/NPC_CrossingEntity_Man.prefab 8.9 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LSJung_360_off.png 8.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Prefab/Pedestrian_Woman_02_PF.prefab 8.9 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SB_MainBeamHeadlights.png 8.9 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/idroidconSnakebyte_Mode2.asset 8.9 kb 0.0% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/Amarok/Pieces Prefabs/Windshield_Amarok4x4.prefab 8.9 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_KenworthT880VehicleDashboardAtlas.spriteatlas 8.9 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_KenworthT800VehicleDashboardAtlas.spriteatlas 8.8 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/SMK_Particles/SMK Near Snow.prefab 8.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/LMVRoot.prefab 8.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LSJung_180F.png 8.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SC_Belt_off.png 8.7 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/FreeRoutePedestrians/Pedestrian_man_07_PF_TM.prefab 8.7 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/FreeRoutePedestrians/Pedestrian_man_06_PF_TM.prefab 8.7 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/FreeRoutePedestrians/Pedestrian_man_05_PF_TM.prefab 8.7 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/FreeRoutePedestrians/Pedestrian_man_04_PF_TM.prefab 8.7 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/EnviroSkySetting/DefaultEnviroSkySettingVR.asset 8.7 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/EnviroSkySetting/DefaultEnviroSkySetting.asset 8.6 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Prefab/Pedestrian_man_07_PF.prefab 8.6 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Prefab/Pedestrian_man_06_PF.prefab 8.6 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Prefab/Pedestrian_man_05_PF.prefab 8.6 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Prefab/Pedestrian_man_04_PF.prefab 8.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Background/TP_Backgroundnight.png 8.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/8BitdoZero.asset 8.6 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/Resources/AGXUnitySceneViewGUISkin.guiskin 8.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Background/TP_Backgroundday.png 8.6 kb 0.0% Assets/UI/Atlas/Support/PI Atlas/HUD_PI_Machinery_Atlas.spriteatlas 8.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Prefab/Windshield_Tourism.prefab 8.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Pieces Prefab/Windshield_Citaro.prefab 8.6 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Lite/Resources/Shaders/EnviroLiteFogRendering.shader 8.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ArcadeGunsG500.asset 8.6 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/SMK_Particles/SMK Heavy Snow.prefab 8.6 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/FreeRoutePedestrians/Pedestrian_Woman_07_PF_TM.prefab 8.6 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/FreeRoutePedestrians/Pedestrian_Woman_06_PF_TM.prefab 8.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SC_Belt.png 8.6 kb 0.0% Assets/UI/Atlas/Simulator/IG VR Atlas/IG VR Minesim/HUD_DP_VR_VehicleDashboardAtlas.spriteatlas 8.6 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_DAFXF106SCDashboardAtlas.spriteatlas 8.5 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Shaders/AreaShading.shader 8.5 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/Prefabs/DustCloud.prefab 8.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/FreeRoutePedestrians/Pedestrian_Woman_05_PF_TM.prefab 8.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Sitrak_C7H/Art/Meshes/User_SitrakC7H_Col.fbx 8.5 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Configuration/GoalConfigPrefab.prefab 8.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LSJung_FrenoEstacionamientoManual.png 8.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_ModoTortuga.png 8.5 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_VolvoVLN760DashboardAtlas.spriteatlas 8.5 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_IsuzuForwardVehicleDashboardAtlas.spriteatlas 8.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/TM/Man001_IDLE_PF_TM.prefab 8.4 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HRG318inchLeftPanel.prefab 8.4 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_Hino300DashboardAtlas.spriteatlas 8.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Prefab/Pedestrian_Woman_07_PF.prefab 8.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Prefab/Pedestrian_Woman_06_PF.prefab 8.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Prefab/Pedestrian_Woman_05_PF.prefab 8.4 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Panels/EditItemPanel.prefab 8.4 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/LogitechG920.asset 8.4 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_FreightlinerCascadiaDashboardAtlas.spriteatlas 8.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/FreeRoutePedestrians/Pedestrian_man_02_PF_TM.prefab 8.3 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_FreightlinerVehicleDashboardAtlas.spriteatlas 8.3 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/ConfigurationScreenPrefabHV.prefab 8.3 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/ConfigurationScreenPrefab.prefab 8.3 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HBackhoePanel.prefab 8.3 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_Volkswagen17280DashboardAtlas.spriteatlas 8.3 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_InternationalProstarDashboardAtlas.spriteatlas 8.3 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_SitrakVehicleDashboardAtlas.spriteatlas 8.3 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_Actros2646DashboardAtlas.spriteatlas 8.3 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LSJung_FrenoEstacionamientoManual_off.png 8.3 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Prefab/Pedestrian_man_02_PF.prefab 8.3 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_ScaniaG440_Atlas.spriteatlas 8.3 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_CityStar5DashboardAtlas.spriteatlas 8.3 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_ManTGXDashboardAtlas.spriteatlas 8.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/Profiles/SMK_Enviro Profile Standard Default.asset 8.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/SMK_Particles/SMK Light Snow.prefab 8.2 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_Add.png 8.2 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/PIEngineeringRailDriver.asset 8.2 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/tex_enviro_aurora_colorshift.tga 8.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/ChooseLoginLiftScreenPrefab.prefab 8.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Compute/Resources/MergeInstancedIndirectBuffers.compute 8.1 kb 0.0% Assets/vehicles/UserVehicles/Common/Particle_User_PF.prefab 8.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Lite/Resources/Shaders/EnviroLightFogRendering.shader 8.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Motograder Root.prefab 8.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer CarrierTruck Variant.prefab 8.0 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Shaders/Particle/EnviroWeatherParticles.shader 8.0 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_IsuzuELFVehicleDashboardAtlas.spriteatlas 8.0 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_IsuzuELF100VehicleDashboardAtlas.spriteatlas 8.0 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustmasterFreeStylerBike.asset 8.0 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Prefab/Particle_Traffic_PF.prefab 8.0 kb 0.0% Assets/content_common/art_common/Modules/Environment/VehicleDynamicWater/Splash_Front.prefab 8.0 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/GrassSystem/Resources/DefaultGrassPatch_LOD0.asset 7.9 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/AtariJaguarController.asset 7.9 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Shaders/Particle/EnviroParticlesLightning.shader 7.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106_3Axis/Art/Meshes/FreightLinerM2_106_3Axis_Collider.fbx 7.9 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/GUI/ProfilerSkin.guiskin 7.9 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_Belt_off.png 7.9 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/Profiles/SMK Enviro Profile Lite Default.asset 7.9 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Components/Resources/SimulatorSessionHButtonPrefab.prefab 7.9 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_Belt.png 7.9 kb 0.0% Assets/vehicles/TrafficVehicles/Bicycle/Pieces Prefab/NPC_Cyclist_Exclusive_PF_TM.prefab 7.9 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustmasterT300RS_PS3.asset 7.9 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustmasterT500RS.asset 7.9 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Dodge_Charger/Art/Meshes/DodgeCharger_Collider.fbx 7.9 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Panels/ObjectsPanel.prefab 7.9 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SC_Wiper_off.png 7.8 kb 0.0% Assets/vehicles/TrafficVehicles/Bicycle/Pieces Prefab/NPC_Cyclist_Exclusive_PF.prefab 7.8 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Shaders/Particle/EnviroParticlesAdditive.shader 7.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS/IP_LS_girafaro.png 7.8 kb 0.0% Assets/simuzen/CommonTools/OutlineEffect/Resources/OutlineShader.shader 7.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Sig_Diamond.fbx 7.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SC_Wiper.png 7.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/RG31Root.prefab 7.8 kb 0.0% Assets/content_common/art_common/Modules/Environment/VehicleDynamicWater/Splash_Ring.prefab 7.7 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/Profiles/SMK_Enviro Profile Standard VR.asset 7.7 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Panels/LocutionRow.prefab 7.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustmasterDualPower.asset 7.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_DP/PI_LucesTrabajo.png 7.6 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/Profiles/SMK Enviro Profile Lite VR.asset 7.6 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Shaders/Silhouette.shader 7.6 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Resources/DustParticles.prefab 7.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/UnityPreconfiguredGamepad.asset 7.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Resources/VehicleDatabase.guiskin 7.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SonyPS4FlightStick.asset 7.5 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/TemporalAntialiasing.shader 7.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_ModoBoom.png 7.5 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Resources/Shaders/EnviroCubeBlur.shader 7.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_CargaPesada.png 7.5 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/Templates/SixDoFController.asset 7.5 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/Templates/FlightYoke.asset 7.5 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/MinesimPanel Atlas/HUD_DP2_VehicleDashboardAtlas.spriteatlas 7.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/JCB409BLights.prefab 7.4 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/3DconnexionSpaceExplorer.asset 7.4 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/LoginByDinamicCPFScreenPrefab.prefab 7.4 kb 0.0% Assets/simuzen/reusable/Resources/EditorPIFSM_OLD.prefab 7.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Volvo_VNL760/Art/Meshes/VolvoVNL760_Col.fbx 7.3 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustmasterDualAnalog3.asset 7.3 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/CHFlightStickPro.asset 7.3 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/ColorPicker/ColorPicker shader.shader 7.3 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_LucesTrabajo.png 7.2 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_HinoVehicleDashboardAtlas.spriteatlas 7.2 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_4x4_2H_off.png 7.2 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_4x4_2H.png 7.2 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_4x4_4H_off.png 7.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/SeatBeltAudio/SeatBeltAudio.mp3 7.1 kb 0.0% Assets/content_common/art_common/Modules/Shaders/_Legacy/Unlit.shader 7.1 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_4x4_4H.png 7.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_19.png 7.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SonyPS4Drums.asset 7.1 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LSJung_Cinturon.png 7.0 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_Cinturon.png 7.0 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_F150_Police/Art/Meshes/FordF150_Mesh_Collider.fbx 7.0 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_4x4_4L_off.png 7.0 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/Shaders/Effects/EnviroFogRenderingSimple.shader 7.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/FreeRoutePedestrians/Pedestrian_DHL_female_PF 1_TM.prefab 7.0 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LSJung_Cinturon_off.png 7.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/FreeRoutePedestrians/Pedestrian_DHL_male_PF 1_TM.prefab 7.0 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_4x4_4L.png 7.0 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Fiat_500/Art/Meshes/Fiat500_Collider.FBX 7.0 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/MayflashN64Adapter.asset 6.9 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH5000/Art/Textures/Mask_Bot.tga 6.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/VolvoVNL760Panel/TP_Background/VolvoVNL760_Panel_Night.png 6.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/VolvoVNL760Panel/TP_Background/VolvoVNL760_Panel_Day.png 6.9 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Citroen C4/Art/Meshes/CitroenC4_Collider.FBX 6.9 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH5000/Art/Textures/Mask_Up.tga 6.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Yamaha NMAX160.prefab 6.8 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/ObiMaterials/LitParticles.shader 6.8 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ZhidongN_XIMode.asset 6.8 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SteelSeriesNimbusPlus_MFi.asset 6.7 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/LoginByDinamicCPFScreenPrefabHV.prefab 6.7 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SonyPS4Guitar.asset 6.7 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/assets/Transfer.asset 6.7 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SteelSeriesStratusXL_MFi.asset 6.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tow/Art/Meshes/Tow_Ball.FBX 6.7 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SonyPS4SteeringWheel.asset 6.7 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/HoripadUltimateHIP-047U_MFi.asset 6.7 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/CIPorCSMenuScreenPrefab.prefab 6.6 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Sig_Stick_Medium.fbx 6.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SteelSeriesNimbus_MFi.asset 6.6 kb 0.0% Assets/configuration/hud/Resources/GUIManagerConfigLogSim.xml 6.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Meshes/FreightLinerM2_Tanker_Collider.fbx 6.6 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/DeferredFog.shader 6.6 kb 0.0% Assets/simuzen/vehicles/AIAnimals/NPC_CrossingEntity_Pig.prefab 6.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Meshes/T880_Cocacola_Col.fbx 6.6 kb 0.0% Assets/simuzen/vehicles/AIAnimals/NPC_CrossingEntity_Cow.prefab 6.6 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_NumberFrame.png 6.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_Marcador2Perfil.png 6.5 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/AppleiOSMfiController.asset 6.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/CAT982XE_Lights.prefab 6.5 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Indications/Meshes/TM_IndicationStraight.fbx 6.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Child/Prefabs/Child_PF.prefab 6.5 kb 0.0% Assets/simuzen/vehicles/AIAnimals/NPC_CrossingEntity_Cyclist.prefab 6.4 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/ObiMaterials/DielectricFluidShader.shader 6.4 kb 0.0% Assets/simuzen/vehicles/AIAnimals/NPC_CrossingEntity_Horse.prefab 6.4 kb 0.0% Assets/simuzen/reusable/Resources/EmptyLoginFSM.prefab 6.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_YutongE12Pro.prefab 6.3 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Shaders/Unlit - Transparent Colored.shader 6.3 kb 0.0% Assets/UI/Atlas/Simulator/IG VR Atlas/IG VR Logsim/HUD_Frontal_VR_VehicleDashboardAtlas.spriteatlas 6.3 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/GaussianDownsample.compute 6.3 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HRG318inchRightPanel.prefab 6.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/ScenesDataSetting.asset 6.3 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SonyPlaystationVita.asset 6.2 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SP_SirenLight_on.png 6.2 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SP_SirenLight_off.png 6.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Meshes/User_Kenworth_T800_Mixer_Collider.fbx 6.2 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/AssetMenu.prefab 6.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106/Art/Meshes/User_FreightLinerM2_106_Collider.fbx 6.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/Right/PivotExtCam_Urban_Bus.prefab 6.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_MiniBus.prefab 6.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/OculusTouchLeft.asset 6.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_International_HV607_Articulated.prefab 6.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_18.png 6.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_InternationalHV607Tank.prefab 6.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_SitrakC7H.prefab 6.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_KenworthT380.prefab 6.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_CATR2900XE.prefab 6.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/TrailerPlank/Art/Meshes/TrailerPlank_Col.FBX 6.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_BiArticulated_Bus.prefab 6.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Articulated_UrbanBus.prefab 6.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Van_MiniBus_W7.prefab 6.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_TourismoBus.prefab 6.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Zafiro.prefab 6.0 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_EditorIG/TM_Assets.png 6.0 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Sig_Yield.fbx 6.0 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/JCB409/JCB409Container.prefab 6.0 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Volkswagen17280Panel/TP_Background/Wolkswagen_Constellation_panel_NIGHT.png 6.0 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Volkswagen17280Panel/TP_Background/Wolkswagen_Constellation_panel_DAY.png 6.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_IsuzuElf100.prefab 6.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Volkswagen Amarok - standard.mat 6.0 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/ObiMaterials/OpaqueFluidShader.shader 6.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_LongDistanceBusTrailer.prefab 6.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_International_LT_BiArticulado.prefab 5.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_International_LT.prefab 5.9 kb 0.0% Assets/simuzen/CommonTools/TextMesh Pro/Shaders/TMP_Sprite.shader 5.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Signal_BigTriangle.fbx 5.9 kb 0.0% Assets/content_common/art_common/Modules/Shaders/_Legacy/GodRays_BB.shader 5.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_NissanNP300.prefab 5.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/LMV_ACDashboard/AC_levels.png 5.9 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Components/Resources/SimulatorReplayInfoPrefab.prefab 5.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Komatsu_980E4Lights.prefab 5.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Constellation.prefab 5.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Kenworth_10.prefab 5.8 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/OculusTouchRight.asset 5.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_VolvoVNL760.prefab 5.7 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/Carpanel Atlas/HUD_ChevroletVehicleDashboardAtlas.spriteatlas 5.7 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/AddLocutionDialog.prefab 5.7 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/SimesbikePanel Atlas/HUD_VehicleDashboardAtlas.spriteatlas 5.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/T880Panel/TP_Background/T800NoSpeedValues/T800_Panel_night.png 5.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/T880Panel/TP_Background/T800NoSpeedValues/T800_Panel_day.png 5.7 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/DropdownSelector.prefab 5.7 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/Shaders/EnviroBlit.shader 5.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Chevrolet_Tahoe.prefab 5.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Demo.png 5.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Hino300.prefab 5.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SB_NoFuel_off.png 5.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_International_HV607_BiArticulated.prefab 5.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Scania440_Articulated.prefab 5.6 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/InfoPopup.prefab 5.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_FreightlinerM2.prefab 5.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_CityStar5.prefab 5.6 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Models/vr_glove_model.fbx 5.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_IvecoEuroTrakker.prefab 5.6 kb 0.0% Assets/content_common/art_common/Modules/Environment/PostProcessing/Profile/Post-process Volume Profile_7am Passenger.asset 5.6 kb 0.0% Assets/content_common/art_common/Modules/Environment/PostProcessing/Profile/Post-process Volume Profile_18pm Passenger.asset 5.6 kb 0.0% Assets/content_common/art_common/Modules/Environment/PostProcessing/Profile/Post-process Volume Profile_12am Passenger.asset 5.6 kb 0.0% Assets/content_common/art_common/Modules/Environment/PostProcessing/Profile/Post-process Volume Profile_00 Passenger.asset 5.6 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/ReplayScreenPrefab.prefab 5.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Scania440_Biarticulated.prefab 5.6 kb 0.0% Assets/content_common/art_common/Modules/Environment/PostProcessing/Profile/Post-process Volume Profile_7am.asset 5.6 kb 0.0% Assets/content_common/art_common/Modules/Environment/PostProcessing/Profile/Post-process Volume Profile_18pm.asset 5.6 kb 0.0% Assets/content_common/art_common/Modules/Environment/PostProcessing/Profile/Post-process Volume Profile_12am.asset 5.6 kb 0.0% Assets/content_common/art_common/Modules/Environment/PostProcessing/Profile/Post-process Volume Profile_00.asset 5.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/Right/PivotExtCam_Actros_Biarticulated.prefab 5.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Kenworth_T800Mixer.prefab 5.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_FreightlinerCascadia.prefab 5.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_ArticulatedKenworth.prefab 5.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_RenaultKangoo.prefab 5.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Scania440.prefab 5.6 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Texture2DLerp.shader 5.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Meshes/FreightLinerM2_Collider.fbx 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_FreightlinerCascadiaInterMG.prefab 5.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/International_LT/Art/Meshes/International_LT_Col.fbx 5.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Sig_Stick_Short.fbx 5.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SB_IntRight.png 5.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SB_IntLeft.png 5.5 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Popups/Resources/SimesCarBlockPopupPrefab.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_KenworthWithTrailer.prefab 5.5 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Prefabs/vr_glove_right_model_slim.prefab 5.5 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Prefabs/vr_glove_left_model_slim.prefab 5.5 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/Resources/agx_icon_small.png 5.5 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/ObiMaterials/particle.png 5.5 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_6.png 5.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/TM/Train_Group_TM_PF_TM.prefab 5.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_IntLeft_off.png 5.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T380/Art/Meshes/Kenworth_T380_Collider.fbx 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_MercedesAtronTruck3Axis.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_MercedesAtronTruck2Axis.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_FreightlinerRoadTrain.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Fatbled_ArticulatedTruck.prefab 5.5 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_9.png 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/Right/PivotExtCam_Actros_Articulated.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_RoadTrainKenworth.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_MercedesAxorTruck.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_MercedesAtronTruck.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_FreightlinerTanker.prefab 5.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_IntLeft.png 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_TruckWithTanker.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_TruckScaniaR440.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Kenworth_T370.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Kenworth_Head_10.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_InterceptorSedan.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Flatbed_Truck.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Chevrolet_Cruze.prefab 5.5 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/LogitechMOMO.asset 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/Right/PivotExtCam_Rigid_Truck.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_VolvoStyle.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_ScaniaTanker.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_RoadTrain.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Pickup4x4.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Kenworth_T.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Freightliner.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Forward1100.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Ford_F150.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_FordMondeo.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Chevrolet.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_CarrierTruck.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Atego3030.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Accelo815.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_VolvoFH.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Rodotrem.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_ManTGX.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Hino500.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Fiat500.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Elf500.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_DayCab.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Amarok.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_RG31.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_LMV.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Clio.prefab 5.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_DAFXF106.prefab 5.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_NewCascadia126/Art/Meshes/Cascadia126_Col.fbx 5.4 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/CopyStdFromDoubleWide.shader 5.4 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/Carpanel Atlas/HUD_DodgeChargerVehicleDashboardAtlas.spriteatlas 5.4 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/prefabs/HandicappedPassengerLogic.prefab 5.4 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/CopyStd.shader 5.4 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/prefabs/CommonPassengerLogic.prefab 5.4 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Popups/Resources/SimesCarBigBlockPopupPrefab.prefab 5.4 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Copy.shader 5.4 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/JCB3CX/JCB3CXFrontContainer.prefab 5.4 kb 0.0% Assets/vehicles/TrafficVehicles/SpawnedEntities/TrafficCrash_PF.prefab 5.4 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Resources/NetworkManager.prefab 5.4 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/CopyStdFromTexArray.shader 5.3 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Resources/Shaders/RTApp_CylindricalTorusCull.shader 5.3 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LSJung_RuedaMotriz.png 5.3 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Sig_Stop.fbx 5.3 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/3DconnexionKMJEmulator.asset 5.3 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SB_IntLeft_off.png 5.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAxorTruck/Art/Meshes/AxorTruck_Collider.FBX 5.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_12.png 5.2 kb 0.0% Assets/vehicles/TrafficVehicles/Komatsu985/Pieces/XX/NPC_Komatsu985_Graphics.prefab 5.2 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Configuration/InitialScreenCanvas.prefab 5.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/IvecoEuroTrakker/Art/Meshes/IvecoEuroTrakker_Collider.fbx 5.2 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/ObiMaterials/FluidColorsBlend.shader 5.2 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_IntRight_off.png 5.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_17.png 5.2 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_IntRight.png 5.1 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Kenworth2025/K2025_Background/panel_kenworth_2025_backgr.png 5.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/3DRudder.asset 5.1 kb 0.0% Assets/simuzen/vehicles/AIAnimals/NPC_CrossingEntity_Dog.prefab 5.1 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/TMAssetButton.prefab 5.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_5.png 5.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Lite/Resources/Shaders/EnviroLiteFogRenderingSimple.shader 5.1 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_SwithFrame.png 5.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Resources/Shaders/RTApp_TorusCull.shader 5.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_Cascadia_InterMG/Art/Meshes/Cascadia_InterMG_Trailer_Col.fbx 5.0 kb 0.0% Assets/vehicles/TrafficVehicles/Scooter/Pieces Prefab/NPC_Scooter_PF.prefab 5.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Bulldozer Root.prefab 5.0 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/Carpanel Atlas/HUD_GolfVehicleDashboardAtlas.spriteatlas 5.0 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SaitekProFlightRudderPedals.asset 5.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_13/Common/Meshes/SMB_Exercise_RedTurulo.FBX 5.0 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/OptionsCanvas.prefab 5.0 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_4.png 5.0 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/MultiScaleVODownsample1.compute 4.9 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_10.png 4.9 kb 0.0% Assets/UI/Atlas/Simulator/IG VR Atlas/IG VR Minesim/HUD_EXC_VR_VehicleDashboardAtlas.spriteatlas 4.9 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/ObiMaterials/FluidColorsOpaque.shader 4.9 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SB_IntRight_off.png 4.9 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Libraries/Runtime/Rewired_Core.dll 4.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/BackhoeLoader Root.prefab 4.9 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_16.png 4.8 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/Resources/Debug/Models/HalfSphere.asset 4.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Caterpillar775G.prefab 4.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Caterpillar120.prefab 4.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_8.png 4.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_JCB220XSC.prefab 4.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_YBR125.prefab 4.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_CAT982XE.prefab 4.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_CAT374.prefab 4.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_14.png 4.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_7.png 4.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_13.png 4.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/DAF Truck Root.prefab 4.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrain9/Art/Meshes/Tandem_Bitrem9_coll.FBX 4.8 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Lite/Resources/Shaders/EnviroLightFogRenderingSimple.shader 4.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_2.png 4.8 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_EditorIG/TM_Close2.png 4.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Police Pickup Root.prefab 4.7 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Textures/LineSeriesPointTriangle.png 4.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/WheelLoader Root.prefab 4.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Truck Eaton Fuller 18 gears.prefab 4.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/MQ WheelLoader Root.prefab 4.7 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Textures/LineSeriesPoint.png 4.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_3.png 4.7 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Popups/Resources/InfiniteProgressPopupPrefabV.prefab 4.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_11.png 4.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_1.png 4.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_15.png 4.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Background/GCP_backgroundNight.png 4.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Background/GCP_backgroundDay.png 4.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Dumper Root.prefab 4.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/FreightlinerM2 Root.prefab 4.7 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/NintendoSwitchJoyCon_Dual.asset 4.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Truck Mixer.prefab 4.7 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/3DconnexionSpaceMouse.asset 4.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Backgrounds/4x4P_Backgroundnight.png 4.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Backgrounds/4x4P_BackgroundDay.png 4.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS/IP_LS_IntIzquierdoOff.png 4.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS/IP_LS_IntDerechoOff.png 4.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Police Car Root.prefab 4.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS/IP_LS_IntIzquierdo.png 4.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS/IP_LS_IntDerecho.png 4.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Rigid Urban Bus Root.prefab 4.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Articuled Bus Front Root.prefab 4.6 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Lite/Resources/Shaders/EnviroLiteMoonShaderCustom.shader 4.6 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Lite/Resources/Shaders/EnviroLightMoonShaderCustom.shader 4.6 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_0.png 4.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Komatsu980E Root.prefab 4.6 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/rearview/Resources/RearviewsConfigurations.asset 4.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Truck.prefab 4.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Rigid Truck Root.prefab 4.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Snow Removal Root.prefab 4.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Rigid Frame Hauler Root.prefab 4.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Komatsu_980E4.prefab 4.6 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/Shaders/EnviroMoonShader.shader 4.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_CAT798.prefab 4.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/3DconnexionSpaceNavigator.asset 4.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Meshes/Cone_B.FBX 4.5 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Popups/Resources/InfiniteProgressPopupPrefab.prefab 4.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_YamahaFZ07.prefab 4.5 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_FordF150/Pieces Prefab/NPC_PolicePickupF150_Prop_PF_TM.prefab 4.5 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Resources/Shaders/RTApp_XZGrid_Plane.shader 4.5 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_Interceptor/Pieces Prefab/NPC_PoliceInterceptorSedan_Graphics.prefab 4.5 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Popups/Resources/InfiniteProgressPopupWithoutBackgroundPrefab.prefab 4.5 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/Shaders/EnviroFlatCloudMap.shader 4.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Eaton 10 gears LO Root Mixer.prefab 4.5 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Resources/SteamVR_SphericalProjection.shader 4.5 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_FordF150/Pieces Prefab/NPC_PolicePickupF150_Graphics.prefab 4.5 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/specialscreens/SpecialScreenSystem/Screens/Results/ParamsPanel.prefab 4.5 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Shaders/Resources/GrassShader/VSP_GrassShaderRelease.mat 4.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_YamahaNMAX160.prefab 4.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Mini WheelLoader Root.prefab 4.5 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/MinesimPanel Atlas/HUD_EXF_VehicleDashboardAtlas.spriteatlas 4.4 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/Histogram.shader 4.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/VolkswagenConstellation/Art/Meshes/VolkswagenConstellation_Col.fbx 4.4 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/AppleTV2015Remote.asset 4.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Truck Eaton 10 gears.prefab 4.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/FreightlinerM2 Tank 10 Root.prefab 4.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_CATD11.prefab 4.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Eaton 9 gears LO Root.prefab 4.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Chevrolet Tahoe Root.prefab 4.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/CityStar5/Art/Meshes/CityStar5_Collider.fbx 4.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Gadgets/VisualChains.prefab 4.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Semirremolque_1_Axis/Art/Meshes/Semirremolque_1_Axis_Collider.fbx 4.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/SUV with Trailer Root.prefab 4.4 kb 0.0% Assets/content_common/art_common/Modules/Shaders/DefaultUnlit.shader 4.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Pickup Root.prefab 4.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/4WD Root.prefab 4.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Toyota8FG_AGX.prefab 4.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_StillFMX20_AGX.prefab 4.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_SnowPlow_Shovel.prefab 4.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_KomatsuPC3000.prefab 4.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_JungETV216_AGX.prefab 4.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Caterpillar246.prefab 4.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_KomatsuWa900.prefab 4.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_KomatsuHD985.prefab 4.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_KomatsuH985.prefab 4.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_HitachiEX.prefab 4.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_HitachiEH.prefab 4.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_JCB409B.prefab 4.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_JCB3CX.prefab 4.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/HitachiEH4000/PivotExtCam_EH4000.prefab 4.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Rigid InterUrban Bus Root.prefab 4.3 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/Resources/Shaders/RenderNormalsAtlasCTI.shader 4.3 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/ObiMaterials/ScreenSpaceCurvatureFlow.shader 4.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/FreightlinerM2 Tank Root.prefab 4.3 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/Shaders/EnviroCloudsCompose.shader 4.3 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/KMwa900Container.prefab 4.3 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/EX1200/EX1200_ShovelDiggerFront.prefab 4.3 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/JCB220X/JCB220X_ShovelDiggerFront.prefab 4.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Danone Truck Root.prefab 4.3 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/NintendoSwitchHandheld.asset 4.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Car Root.prefab 4.3 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Shaders/VertexOffsetShader.shader 4.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/Resources/Shaders/RenderDiffuseAtlasCTI.shader 4.2 kb 0.0% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Materials/WoodCrate.mat 4.2 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/Resources/TrackedDevices.prefab 4.2 kb 0.0% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Materials/Spool.mat 4.2 kb 0.0% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Materials/Barrel_A.mat 4.2 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Session.png 4.2 kb 0.0% Assets/simuzen/reusable/Resources/EditorLoginFSM.prefab 4.2 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_Direction_Normal.png 4.2 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_Interceptor/Pieces Prefab/NPC_PoliceInterceptorSedan_Prop_PF_TM.prefab 4.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Minibus Volare Root.prefab 4.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Minibus Daily Root.prefab 4.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/Hands/Resources/EditorDividerline.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_9.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_8.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_7.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_63.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_62.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_61.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_60.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_6.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_59.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_58.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_57.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_56.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_55.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_54.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_53.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_52.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_51.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_50.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_5.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_49.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_48.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_47.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_46.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_45.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_44.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_43.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_42.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_41.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_40.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_4.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_39.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_38.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_37.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_36.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_35.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_34.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_33.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_32.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_31.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_30.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_3.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_29.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_28.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_27.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_26.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_25.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_24.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_23.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_22.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_21.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_20.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_2.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_19.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_18.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_17.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_16.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_15.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_14.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_13.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_12.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_11.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_10.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_1.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_0.png 4.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Yutong_E12Pro/Art/Meshes/Yutong_E12Pro_Collider.fbx 4.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Vuc Bau.prefab 4.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/ObiMaterials/NormalReconstruction.shader 4.1 kb 0.0% Assets/simuzen/platform/systems/base/services/minimap/minimap-drag-cursor.png 4.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Lite/Resources/Shaders/EnviroLiteMoonShader.shader 4.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Lite/Resources/Shaders/EnviroLightMoonShader.shader 4.1 kb 0.0% Assets/UI/Textures/Support/Training_Manager/TM_Common/TM_CursorHoverText.png 4.1 kb 0.0% Assets/UI/Textures/Support/Training_Manager/TM_Common/TM_CursorNormal.png 4.1 kb 0.0% Assets/UI/Textures/Support/Training_Manager/TM_Common/TM_CursorHover.png 4.1 kb 0.0% Assets/UI/Textures/Support/Training_Manager/TM_Common/TM_CursorHover+.png 4.1 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Background/CP_Backgroundnight.png 4.1 kb 0.0% Assets/vehicles/UserVehicles/Common/Plates/Art/Meshes/Plate_bike.FBX 4.1 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Background/CP_Backgroundday.png 4.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/Resources/Shaders/RenderNormalsAtlas.shader 4.1 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_ControlCrucero_ON_Pres.png 4.1 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_RPM_Icon.png 4.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Resources/Shaders/RTApp_CircleCull.shader 4.1 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_ControlCrucero_Retard_Pres.png 4.1 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Panels/AddAssetButtonCopy.prefab 4.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Forklift Root.prefab 4.0 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/assets/FireFlow.asset 4.0 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/ScenesDataSettingVR.asset 4.0 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Panels/AddAssetButton.prefab 4.0 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/3DconnexionSpaceMouseModule.asset 4.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner FL360 715/Art/Meshes/Freightliner_FL360_715_Collider.fbx 3.9 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Resources/Shaders/RTApp_GizmoSolidHandle.shader 3.9 kb 0.0% Assets/vehicles/TrafficVehicles/ScaniaTanker/Pieces Prefab/NPC_ScaniaTanker_Graphics_TM.prefab 3.9 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/GrassSystem/Resources/DefaultGrassPatch_LOD1.asset 3.9 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/Resources/Shaders/RenderNormalsAtlasTreeCreator.shader 3.9 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/Resources/Shaders/RenderDiffuseAtlasPolygon.shader 3.9 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Resources/Shaders/RTApp_LinearGradientCameraBk.shader 3.9 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/Resources/Shaders/RenderDiffuseAtlasNormal.shader 3.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/VolvoFH/Art/Meshes/User_VolvoFH_Collider.fbx 3.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Physic Environment.prefab 3.9 kb 0.0% Assets/simuzen/reusable/Resources/FlowPassengerFsm.prefab 3.9 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/Resources/Shaders/RenderDiffuseAtlasSpeedtree.shader 3.9 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/Resources/Shaders/RenderDiffuseAtlasTreeCreator.shader 3.9 kb 0.0% Assets/simuzen/reusable/Resources/InitialFSM_TM.prefab 3.9 kb 0.0% Assets/vehicles/TrafficVehicles/ScaniaTanker/Pieces Prefab/NPC_ScaniaTanker_Graphics.prefab 3.9 kb 0.0% Assets/vehicles/TrafficVehicles/RigidTruck/Localized/XX/Pieces/NPC_RigidTruck_PF.prefab 3.8 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/AmazonFireTVRemote.asset 3.8 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/CHProPedals.asset 3.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/Resources/BlendTouchReactBuffer.shader 3.8 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/Shaders/Effects/EnviroFogRenderingDisabled.shader 3.8 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Monitor_MDGUI.prefab 3.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_DP/PI_Descarga.png 3.7 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/Resources/Debug/Models/coneMesh.asset 3.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Yamaha FZ07 Root.prefab 3.7 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Pieces Prefab/NPC_FiremanTruck_PF.prefab 3.7 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/assets/Flow.asset 3.7 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/JCB3CX/JCB3CXBackContainer.prefab 3.7 kb 0.0% Assets/vehicles/TrafficVehicles/RigidTruck/Localized/MX/Pieces/NPC_RigidTruck_Physics.prefab 3.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_1_Axis/Art/Meshes/Trailer_1_Axis_Collider.fbx 3.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/VegetationColorMaskCreator/Resources/RenderVegetationColorMask.shader 3.7 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_13/Common/Meshes/SMB_Exercise.FBX 3.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/TM_Common/TM_Logo.png 3.7 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/ObiMaterials/SimpleFluid.shader 3.6 kb 0.0% Assets/vehicles/TrafficVehicles/ScaniaTanker/Pieces Prefab/NPC_ScaniaTanker_Root.prefab 3.6 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/ObiMaterials/DistanceFieldSlice.shader 3.6 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/Resources/MinPostFilter/MinPostFilter.shader 3.6 kb 0.0% Assets/vehicles/TrafficVehicles/ScaniaTanker/Pieces Prefab/NPC_ScaniaTanker_Physics.prefab 3.6 kb 0.0% Assets/simuzen/reusable/Resources/ExerciseFSM.prefab 3.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ManTgx/Art/Meshes/ManTgx_Collider.FBX 3.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/XInputWheel.asset 3.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Prefabs/container_1_Load_PF_TM.prefab 3.6 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Pieces Prefab/NPC_ChevroletVanExpressAmbulance_Root.prefab 3.6 kb 0.0% Assets/vehicles/TrafficVehicles/JCB_3CX/Pieces Prefab/NPC_JCB3CX_Root.prefab 3.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/HydraulicExcavator Root.prefab 3.6 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar/Pieces Prefab/NPC_Passat_Root_Police.prefab 3.6 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Pieces Prefab/NPC_Fireman_Root.prefab 3.5 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/Resources/Debug/Models/LowPolyCylinder.asset 3.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Semitrailer2axes/Art/Meshes/Semitrailer_2_axes_collider.fbx 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/BRT_Bus/PiecesPrefab/NPC_BRT_Bus_Root.prefab 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/AudiS5/Pieces Prefab/NPC_AudiS5_Root.prefab 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/Bus/Pieces Prefab/NPC_Bus_Root.prefab 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_Interceptor/Pieces Prefab/NPC_PoliceInterceptorSedan_Root.prefab 3.5 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Textures/WMG_Link2.png 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_FordF150/Pieces Prefab/NPC_PolicePickupF150_Root.prefab 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/IvecoDailySuspect/Pieces Prefab/NPC_SuspectIvecoDaily_Root.prefab 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Pieces Prefab/NPC_ChevroletVanExpress_Root.prefab 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Pieces Prefab/NPC_ChevroletAvalanche_Root.prefab 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Pieces Prefab/NPC_MercedesSL500_Root.prefab 3.5 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/Shaders/EnviroDownsampleDepth.shader 3.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_RpmBackground.png 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Taxi/Pieces Prefabs/NPC_Clio_Taxi_Root.prefab 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Pieces Prefab/NPC_Mazda_CX_7_Root.prefab 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Pieces Prefab/NPC_Clio_Root.prefab 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Pieces Prefab/NPC_Passat_Root.prefab 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/Impala/Pieces Prefab/NPC_Impala_Root.prefab 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/Golf/Pieces Prefab/NPC_Golf_Root.prefab 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Pieces Prefab/NPC_CRV_Root.prefab 3.5 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Resources/Shaders/RTApp_TintedTexture.shader 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH4000/Pieces Prefab/NPC_HitachiEH4000_Root.prefab 3.5 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/templates/TrainingManagerCameraTemplate.prefab 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/Scooter/Pieces Prefab/NPC_Scooter_Root.prefab 3.5 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_ButtonNormal1_Swith.png 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/Komatsu985/Pieces/NPC_Komatsu985_Root.prefab 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH5000/Pieces/NPC_HitachiEH5000_Root.prefab 3.5 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Background/MP_BackgroundNight.png 3.5 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Panels/ItemButton.prefab 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH3500/Pieces prefab/NPC_HitachiEH3500_Root.prefab 3.5 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Background/MP_BackgroundDay.png 3.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_HitachiEH5000.prefab 3.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_HitachiEH3500.prefab 3.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_HitachiEH4000.prefab 3.4 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SaitekProFlightCessnaTrimWheel.asset 3.4 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/Shaders/EnviroShadowCookie.shader 3.4 kb 0.0% Assets/vehicles/UserVehicles/Common/Plates/Art/Meshes/Plate.FBX 3.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Yamaha YBR 125 Root.prefab 3.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/HydraulicExcavatorLoader Root.prefab 3.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/SmallHydraulicExcavator Root.prefab 3.4 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SB_Neutral_off.png 3.4 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustmasterTFlightRudderPedals.asset 3.4 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SB_Neutral.png 3.4 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HLMV8inchPanel.prefab 3.4 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/RoadInfoPanel.prefab 3.4 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/XInputGuitar.asset 3.4 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_Scrollbar_Handle.png 3.4 kb 0.0% Assets/configuration/hud/Resources/GUIManagerConfig.xml 3.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Yamaha NMAX 160 Root.prefab 3.4 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustMasterT3PA.asset 3.4 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Monitor_uGUI.prefab 3.3 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Pieces Prefab/NPC_ChevroletAvalancheDirt_PF_TM.prefab 3.3 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Resources/Shaders/RTApp_SimpleColor.shader 3.3 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Resources/SteamVR_ClearAll.shader 3.3 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Monitor_tm.prefab 3.3 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/IvecoDailySuspect/Pieces Prefab/NPC_SuspectIvecoDaily_Graphics.prefab 3.3 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Pieces Prefab/NPC_Clio_PF.prefab 3.3 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/Vectorscope.shader 3.3 kb 0.0% Assets/configuration/hud/Resources/GUIManagerConfigMachinery.xml 3.3 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/Waveform.shader 3.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/JCB220XHydraulicExcavator Root.prefab 3.3 kb 0.0% Assets/configuration/hud/Resources/GUIManagerConfigConstrusim.xml 3.3 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/KMpc3000Container.prefab 3.3 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Hints/Textures/HintBackground.png 3.3 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Pieces Prefab/NPC_ChevroletVanExpress_PF.prefab 3.3 kb 0.0% Assets/content_common/art_common/Modules/Shaders/UnlitColorAbove_SIM.shader 3.3 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG/Common/rpm_backgr.png 3.3 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Pieces Prefab/NPC_ChevroletAvalancheDirt_PF.prefab 3.3 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Components/Resources/CourseHSelectionButtonPrefab.prefab 3.3 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/OpenVRControllerRight_Unity.asset 3.3 kb 0.0% Assets/content_common/art_common/Modules/Shaders/UnlitColorAbove.shader 3.3 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Pieces Prefab/NPC_ChevroletAvalanche_PF.prefab 3.3 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/InfiniteProgressScreenPrefab.prefab 3.3 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/OpenVRControllerLeft_Unity.asset 3.3 kb 0.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Pieces Prefab/NPC_MercedesSL500_PF.prefab 3.3 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Pieces Prefab/NPC_Mazda_CX_7_PF.prefab 3.3 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Pieces Prefab/NPC_Passat_PF.prefab 3.3 kb 0.0% Assets/vehicles/TrafficVehicles/AudiS5/Pieces Prefab/NPC_AudiS5_PF.prefab 3.3 kb 0.0% Assets/vehicles/TrafficVehicles/Golf/Pieces Prefab/NPC_Golf_PF.prefab 3.2 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Pieces Prefab/NPC_Mazda_CX_7_Mate_PF.prefab 3.2 kb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Pieces Prefab/NPC_CRV_PF.prefab 3.2 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Resources/SteamVR_AlphaOut.shader 3.2 kb 0.0% Assets/simuzen/CommonTools/TextMesh Pro/Resources/Sprite Assets/EmojiOne.asset 3.2 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/specialscreens/SpecialScreenSystem/Screens/TurnOverRisk/TurnOverRisk.prefab 3.2 kb 0.0% Assets/simuzen/CommonTools/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset 3.2 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Resources/SteamVR_ColorOut.shader 3.2 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Ambulance/Pieces Prefab/NPC_ChevroletVanExpress_Ambulance_PF.prefab 3.2 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Resources/Shaders/EnviroReflectionProbe.shader 3.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/Resources/MinPostFilter/copyRGB.shader 3.2 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Resources/Shaders/EnviroBakeCubemap.shader 3.2 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Components/Resources/ConfigurationParamHSelectionButtonPrefab.prefab 3.2 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Components/Resources/ResultsParamHSelectionButtonPrefab.prefab 3.2 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Components/Resources/ExerciseParamHSelectionButtonPrefab.prefab 3.2 kb 0.0% Assets/simuzen/vehicles/AIMilitary/Barricade_PF.prefab 3.2 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/PI_SlideRegulatorButton.png 3.2 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar/Pieces Prefab/NPC_Passat_Police_PF.prefab 3.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrem7/Art/Meshes/Tandem_Bitrem7_Col.FBX 3.2 kb 0.0% Assets/UI/Atlas/Simulator/IG VR Atlas/IG VR Logsim/HUD_Jung_VR_VehicleDashboardAtlas.spriteatlas 3.1 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Popups/Resources/SimesCarBlockSmallPopupPrefab.prefab 3.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino 300/Art/Meshes/Hino300_Collider.FBX 3.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/Resources/RenderTouchBufferInstanced.shader 3.1 kb 0.0% Assets/vehicles/TrafficVehicles/Bus/Pieces Prefab/NPC_Bus_PF.prefab 3.1 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Taxi/Pieces Prefabs/NPC_Clio_Taxi_PF.prefab 3.1 kb 0.0% Assets/vehicles/TrafficVehicles/Impala/Pieces Prefab/NPC_Impala_PF.prefab 3.1 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/DAF XF 106 SC/Art/Meshes/DAFXF106_Col.fbx 3.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/Resources/RenderTouchBuffer.shader 3.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_KeyStartIcon.png 3.1 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Components/Resources/ExerciseHSelectionButtonPrefab.prefab 3.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Gadgets/RG31 WaterDynamics.prefab 3.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Gadgets/LMV WaterDynamics.prefab 3.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Excavator Root.prefab 3.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/ShadowMaskCreator/Resources/ShadowHeight.shader 3.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/AmarokLights.prefab 3.0 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Resources/Shaders/Effects/EnviroClearLightShafts.shader 3.0 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/JCB3CX/JCB3CX_ShovelDiggerBack.prefab 3.0 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/SMK SFX Holder.prefab 3.0 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Prefabs/SFX Holder.prefab 3.0 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/NvidiaShieldRemote.asset 3.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem7/Art/Meshes/Trailer_Bitrem7_Col.FBX 3.0 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Data/Resources/TruckStatisticsFilter.asset 3.0 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_EditorIG/TM_Icon_Vegetation_hover.png 3.0 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/GP_Background/GP_circleBigWhite.png 3.0 kb 0.0% Assets/UI/Atlas/Simulator/IG Atlas/IG_Logsim/HUD_IG_LateralJung_VehicleDashboardAtlas.spriteatlas 3.0 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/DiscardAlpha.shader 3.0 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_EditorIG/TM_Icon_Vegetation.png 3.0 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/GP_Background/GP_circleBig.png 3.0 kb 0.0% Assets/vehicles/TrafficVehicles/Golf/Pieces Prefab/NPC_Golf_Prop_PF_TM.prefab 3.0 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/OculusRemote.asset 3.0 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_EditorIG/TM_Icon_truck_hover.png 3.0 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/IvecoDailySuspect/Pieces Prefab/NPC_SuspectIvecoDaily_PROP_PF_TM.prefab 2.9 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_EditorIG/TM_Icon_truck.png 2.9 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Meshes/RadialCollider.obj 2.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_ParkingSensor.png 2.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/IvecoEuroTrakker/Art/Meshes/IvecoEuroTrakker_Trailer_Collider.fbx 2.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Iveco Daily Collider.fbx 2.9 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal/LP_9.png 2.9 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal/LP_8.png 2.9 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal/LP_7.png 2.9 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal/LP_6.png 2.9 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal/LP_5.png 2.9 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal/LP_4.png 2.9 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal/LP_3.png 2.9 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal/LP_2.png 2.9 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal/LP_1.png 2.9 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal/LP_0.png 2.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_RoundaboutExit2Icon.png 2.9 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH4000/Pieces Prefab/NPC_HitachiEH4000_Graphics.prefab 2.9 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/GoogleNexusPlayerRemote.asset 2.9 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/Extentions/TextureExtention/Resources/AlphaPadding.compute 2.8 kb 0.0% Assets/vehicles/TrafficVehicles/BRT_Bus/PiecesPrefab/NPC_BRT_Bus_PF.prefab 2.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Cone/Meshes/ColliderBase_SmallCone.FBX 2.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Cone/Meshes/ColliderBase_BigCone.FBX 2.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Caterpillar775G.prefab 2.8 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/JCB3CX/JCB3CX_ShovelDiggerFront.prefab 2.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_CAT982XE.prefab 2.8 kb 0.0% Assets/simuzen/CommonTools/playmaker/Plugins/PlayMaker/WebGL/PlayMaker.dll 2.8 kb 0.0% Assets/simuzen/CommonTools/playmaker/Plugins/PlayMaker/WP8/PlayMaker.dll 2.8 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker.dll 2.8 kb 0.0% Assets/UI/Atlas/Simulator/IG Atlas/IG_Logsim/HUD_IG_Frontal_VehicleDashboardAtlas.spriteatlas 2.8 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_EditorIG/TM_Icon_tractor_hover.png 2.8 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/LoadingSimulatorScreenPrefabHV.prefab 2.8 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/LoadingSimulatorScreenPrefab.prefab 2.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros2646/Art/Meshes/User_Actros2646_Colliders.fbx 2.8 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Art/Animation/BottonBar.anim 2.8 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_EditorIG/TM_Icon_tractor.png 2.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Meshes/Hino500_Col.fbx 2.7 kb 0.0% Assets/simuzen/platform/systems/base/traffic/prefabs/TrafficVehicleFactoryService.prefab 2.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_JCB220/PI_Guias_Planta_JCB220.png 2.7 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Data/Resources/SnowplowStatisticsFilter.asset 2.7 kb 0.0% Assets/vehicles/TrafficVehicles/Scooter/Pieces Prefab/NPC_ScooterProp_PF_TM.prefab 2.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Caterpillar246Lights.prefab 2.7 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Resources/Textures/CamPerspMode.png 2.7 kb 0.0% Assets/simuzen/CommonTools/playmaker/Plugins/PlayMaker/Metro/PlayMaker.dll 2.7 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Resources/SteamVR_Fade.shader 2.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Hopper/Art/Meshes/Hopper_col.fbx 2.7 kb 0.0% Assets/simuzen/platform/hud/animations/loginByBio.anim 2.7 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Art/Animation/InfoPanel.anim 2.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_RoundaboutExit3Icon.png 2.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/SessionTimeScreenPrefab.prefab 2.6 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/LocomotionNeutral.controller 2.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Accelo815/Art/Common/Meshes/RIGID_TRUCK_2_AXES_Collider.fbx 2.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_RoundaboutExit1Icon.png 2.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HRG3112inchPanel.prefab 2.6 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH3500/Pieces prefab/NPC_HitachiEH3500_Graphics.prefab 2.5 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/InclinometerPanel.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/FreightlinerCascadiaInterMGLights.prefab 2.5 kb 0.0% Assets/vehicles/TrafficVehicles/JCB_3CX/Pieces Prefab/NPC_JCB3CX_PF.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/KenworthT800_Mixer_Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/InternationalHV607Tank_Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Freightliner_FL360_715_Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/FreightlinerNewCascadia126Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/International_HV607_Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/FreightlinerCascadiaLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/RigidTruckPlatformLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/MercedesAxorTruckLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/MercedesAtronTruckLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/KenworthT880Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/IvecoEuroTrakkerLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/InternationalLTLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/InterceptorSedanLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/FreightlinerM2_106Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/YutongE12ProLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/VolvoVNL760Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/SitrakC7H_Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/RigidVolvoFHLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/RenaultKangooLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/ProstarDayCabLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/NissanNP300Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Kenworth_T370_Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/KenworthT380Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/IsuzuElf100Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/FreightlinerM2Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Forward1100Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/DodgeChargerLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/ConstellationLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/ChevroletTahoeLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/VolvoFHLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/TourismoLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Scania440Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/RigidTruckLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/ProstarCabLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Isuzu500HLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Hino500Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Hino300Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Forward800Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/FordF150Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Fiat500Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/DAFXF106Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/CityStar5Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/CitroenC4Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Atego3030Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/AmarokSCLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Actros2646Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Accelo815Lights.prefab 2.5 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_EditorIG/TM_Icon_Building_hover.png 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/ZafiroLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/VolareLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/TruckLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/RG31Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/MondeoLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/ManTGXLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/LMVLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/GolfLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Elf500Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/DailyLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/CruzeLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/ClioLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/BusLights.prefab 2.5 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Configuration/Toggle.prefab 2.5 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Meshes/myMesh.asset 2.5 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Meshes/Circle.asset 2.5 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_EditorIG/TM_Icon_Building.png 2.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Breakdowns/freightliner_service_brake.png 2.5 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Locution.prefab 2.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu_Elf_100/Meshes/Isuzu_Elf_100_Col.fbx 2.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/GP_Background/GP_background.png 2.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/GP_Background/GP_rpmCircle.png 2.4 kb 0.0% Assets/simuzen/platform/hud/animations/progressBar.anim 2.4 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_FalloLuces.png 2.4 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG/Common/speed_backgr.png 2.4 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Data/Resources/Pickup.StatisticsFilter.asset 2.4 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/GrassSystem/Resources/DefaultGrassPatch_LOD2.asset 2.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Atego3030/Art/Meshes/User_Atego3030_Collider.fbx 2.4 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/EX3600/EX3600_ShovelDiggerFront.prefab 2.4 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/EX2600/EX2600_ShovelDiggerFront.prefab 2.4 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/EX1900/EX1900_ShovelDiggerFront.prefab 2.4 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_Digital_7_Italic_6.png 2.4 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH5000/Pieces/NPC_HitachiEH5000_Graphics.prefab 2.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_RoundaboutExit4Icon.png 2.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/IvecoEuroTrakkerPanel/TP_Background/Eurotrakker_panel_NOCHE_fix_RPM_2.png 2.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/IvecoEuroTrakkerPanel/TP_Background/Eurotrakker_panel_DIA_fix_RPM_2.png 2.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/P17_1_Dumpster/Art/Meshes/Cargo_Dumpster_coll.FBX 2.3 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/CAT120/CAT120_RipperDiggerBack.prefab 2.3 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_MarcadorPerfil.png 2.3 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/DefaultSplatmapRulesPackage.asset 2.3 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/BoardTechs/IG_IconParkingSensorOn.png 2.3 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/BoardTechs/IG_IconParkingSensorOff.png 2.3 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Forward1100/Art/Meshes/Forward1100_Collider.FBX 2.3 kb 0.0% Assets/simuzen/platform/hud/animations/slidingBody_parkingSensor.anim 2.3 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH4000/Pieces Prefab/NPC_HitachiEH4000_Physics.prefab 2.3 kb 0.0% Assets/vehicles/TrafficVehicles/BRT_Bus/PiecesPrefab/NPC_BRT_Bus_Physics.prefab 2.3 kb 0.0% Assets/simuzen/platform/hud/animations/sliding_parkingSensor.anim 2.3 kb 0.0% Assets/vehicles/TrafficVehicles/Bus/Pieces Prefab/NPC_Bus_Physics.prefab 2.3 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GP_WheelUnaligned.png 2.3 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/specialscreens/SpecialScreenSystem/Screens/Results/TotalResultDataTMButton.prefab 2.3 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/specialscreens/SpecialScreenSystem/Screens/Results/GenericDataTMButton.prefab 2.3 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/animations/IG_A95-5.png 2.3 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Data/Resources/KomatsuWA900.StatisticsFilter.asset 2.3 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_PresionAceiteTransmisionBaja.png 2.3 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/animations/IG_A95-6.png 2.3 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_ParadaMotor.png 2.3 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_MascaraRPM.png 2.2 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/YutongPanel/bar_engine_ready_full.png 2.2 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Prefab/Light_Traffic_Medium_PF.prefab 2.2 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Prefab/Light_Traffic_Heavy_PF.prefab 2.2 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/SignalPost2,5m.FBX 2.2 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS/LP_LS_CinturonOff.png 2.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Joint Articuled Bus Trailer.prefab 2.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front BiArticulated Bus Middle.prefab 2.2 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS/LP_LS_Cinturon.png 2.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front BiArticulated Bus Rear.prefab 2.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/Prefabs/Common/ElectricEngineAudioManagerFsm.prefab 2.2 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Configuration/ParamGroupPanel.prefab 2.2 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Isuzu500H/Art/Meshes/Isuzu500H_Col.FBX 2.2 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_PresionAceiteTransBaja.png 2.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/CATD11Lights.prefab 2.2 kb 0.0% Assets/simuzen/CommonTools/TextMesh Pro/Resources/Style Sheets/Default Style Sheet.asset 2.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Pieces Prefab/User_MercedesCitaro_Articulate_Bellows.prefab 2.2 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LoadingButton.png 2.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Pieces Prefab/Front_Biarticulate_Middle_Bellows.prefab 2.2 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/specialscreens/SpecialScreenSystem/Screens/PassengersCam/PassengerCamPanel.prefab 2.2 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_WiperIcon.png 2.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Pieces Prefab/Front_Biarticulate_Back_Bellows.prefab 2.2 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Data/Resources/Car.StatisticsFilter.asset 2.2 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/animations/IG_A95-2.png 2.2 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/JCB409/JCB409_ShovelDiggerFront.prefab 2.2 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/YutongPanel/bar_engine_ready_base.png 2.2 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/animations/IG_A95-1.png 2.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_JCB3CX.prefab 2.2 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/animations/IG_A95-3.png 2.2 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/ExerciseParam.prefab 2.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Forward800/Art/Meshes/Forward800_Collider.FBX 2.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_CityStar5.prefab 2.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Resources/tex_enviro_linear.png 2.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/EX5500/EX5500_ShovelDiggerFront.prefab 2.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_CAT374.prefab 2.1 kb 0.0% Assets/vehicles/TrafficVehicles/Bicycle/Art/Material/Bycicle_MT.mat 2.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/animations/IG_A95-4.png 2.1 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_CargaPesada.png 2.1 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/InGameScreen_Logsim.prefab 2.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/CPFDigit.prefab 2.1 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Kenworth_T680/Pieces Prefab/KenworthT680_Trailer_PROP_PF_TM.prefab 2.1 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LSJung_Angulo.png 2.1 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH4000/Art/Materials/Hitachi_EH4000_UpMesh_MT.mat 2.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/ControllerDataFiles.asset 2.1 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Data/Resources/Komatsu985.StatisticsFilter.asset 2.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/UI Widgets/Soft 12px Rounded Border.png 2.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/YamahaNMAX160Lights.prefab 2.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/YamahaFZ07Lights.prefab 2.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/YBR125Lights.prefab 2.1 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/Managers/ActiveItems.prefab 2.1 kb 0.0% Assets/simuzen/platform/playmaker/Resources/PlayMakerGlobals.asset 2.0 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_BckTempAceiteMotor.png 2.0 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_EditorIG/TM_Icon_bus_hover.png 2.0 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/YutongPanel/bar_engine_ready_7.png 2.0 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_EditorIG/TM_Icon_bus.png 2.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_RevolutionsIcon.png 2.0 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_LucesCortas.png 2.0 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_Digital_7_Italic_9.png 2.0 kb 0.0% Assets/vehicles/TrafficVehicles/JCB_3CX/Pieces Prefab/Light_Traffic_JCB_3CX_PF.prefab 2.0 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Popups/Resources/InfractionPopupPrefab.prefab 2.0 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Breakdowns/freightliner_check_engine.png 2.0 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/XMLParamsInfoButton.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_14/Common/TM/City_Building_09_PF_TM.prefab 2.0 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Breakdowns/freightliner_green_lamp.png 2.0 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_BckPresionAceiteHidra.png 2.0 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_Interceptor/Art/Materials/PoliceCar_InterceptorSedan_MT.mat 2.0 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/InfractionRowButtonPanel.prefab 2.0 kb 0.0% Assets/vehicles/TrafficVehicles/ScaniaTanker/Art/Materials/ScaniaTanker_MT.mat 2.0 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/MultiScaleVODownsample2.compute 2.0 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Trailer_2_Axes/Common/Materials/Trailer_2Axes_Prop_MT.mat 2.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Cone/Meshes/Collider_SmallCone.FBX 2.0 kb 0.0% Assets/UI/Atlas/Simulator/IG VR Atlas/IG VR Common Atlas/HUD_IG_VR_CommonAtlas.spriteatlas 1.9 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Kenworth_T680/Art/Materials/KenworthT680_Prop_MT.mat 1.9 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH4000/Art/Materials/Hitachi_EH4000_MT.mat 1.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Cone/Meshes/Collider_BigCone.FBX 1.9 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/Vectorscope.compute 1.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_TireUnaligned.png 1.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_PositionBeam.png 1.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_PositionBeam.png 1.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_ReverseMarcha.png 1.9 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Configuration/ParamToggleGroup.prefab 1.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/Atlas_01/TM/Sig_WorksDangerNarrow_R_PF_TM.prefab 1.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/Atlas_01/TM/Sig_WorksDangerNarrow_L_PF_TM.prefab 1.9 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Data/Resources/MilitaryStatisticsFilter.asset 1.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Isuzu Elf 500 Lights - standard.mat 1.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Isuzu Elf 100 Lights - standard.mat 1.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/Atlas_01/TM/Sig_WorksEnd_PF_TM.prefab 1.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/Atlas_01/TM/Sig_Works_PF_TM.prefab 1.9 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/IG_HUD_Ayuda/IG_VehicleVolcado.png 1.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/freightliner_ESP.png 1.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_CamBiart_icon.png 1.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Materials/UserBus_MT.mat 1.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_BckLiquidoMotorTemp.png 1.9 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Resources/ReferencePose_OpenHand.asset 1.9 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Resources/ReferencePose_BindPose.asset 1.9 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Resources/ReferencePose_Fist.asset 1.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Kenworth T880 Cocacola Decal - standard.mat 1.9 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Poses/fallback_relaxed.asset 1.9 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Poses/fallback_point.asset 1.9 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Poses/fallback_fist.asset 1.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/GP_TC_off.png 1.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Breakdowns/freightliner_tempomat_ar.png 1.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/GP_TC_on.png 1.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/GP_TC.png 1.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_Prelub.png 1.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_SitrakC7H.prefab 1.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_ScaniaR440.prefab 1.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_DAFXF106.prefab 1.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Kenworth T800 Mixer Decals - standard.mat 1.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Right/Rearviews_Actros.prefab 1.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Atego.prefab 1.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Kenworthdoble_doble_articulado_icon.png 1.9 kb 0.0% Assets/vehicles/TrafficVehicles/Bicycle/Pieces Prefab/NPC_Cyclist_Exclusive_Physics.prefab 1.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Zafiro.prefab 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Freightliner New Cascadia InterMG Interior - standard.mat 1.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Actros_2645_biart_icon.png 1.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Actros_2046_biart_icon.png 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Semitrailer 2 Axles Cargo Logs - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Mercedes Actros Rigid 3-Axles Platform - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Mercedes Actros Rigid 3-Axles Interior - standard.mat 1.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Breakdowns/freightliner_temp.png 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_DangerDomesticAnimals_PF_TM.prefab 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/Komatsu985/Pieces/NPC_Komatsu985_Physics.prefab 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/JCB_3CX/Pieces Prefab/NPC_JCB3CX_Physics.prefab 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Scania Tandem Bitrem7 Tarp - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Mercedes Actros Rigid 3-Axles Pepsico - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Mercedes Actros 2046 3-Axles Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Mercedes Actros 2046 2-Axles Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/International Prostar Day Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/International Prostar Cab Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Freightliner New Cascadia Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Freightliner M2_106 3-Axles Trailer - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Freightliner M2_106 2-Axles Trailer - standard.mat 1.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/freightliner_parking.png 1.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Breakdowns/freightliner_gear_warning.png 1.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_AutoRelenti.png 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_OneWay_Straight_PF_TM.prefab 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Rigid Tanker Dangerous - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Global Expedition Tanker - standard.mat 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_Yield_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_SpeedLimit_90_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_SpeedLimit_80_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_SpeedLimit_70_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_SpeedLimit_60_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_SpeedLimit_50_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_SpeedLimit_40_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_SpeedLimit_30_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_SpeedLimit_20_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_SpeedLimit_120_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_SpeedLimit_110_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_SpeedLimit_100_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_OneWay_Right_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_OneWay_Left_PF_TM.prefab 1.8 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/Waveform.compute 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2021 Military/Meshes/Standard Materials/Iveco EuroTrakker Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Yutong E12 Interior Driver - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Semitrailer 2 Axles - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Scania Tandem Bitrem7 - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Scania Bitrem7 Tarp - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Rigid Tanker Default - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Cargo Dumpster Tarp - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Mercedes Axor 3344 Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Mercedes Atron 1635 Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Mercedes Atego 3030 Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Mercedes Actros Rigid 3-Axles - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Mercedes Actros 2046 3-Axles - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Mercedes Actros 2046 2-Axles - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Mercedes Accelo 815 Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Kenworth T880 Cocacola Cab - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Kenworth T800-T880 Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Kenworth T800 Mixer Trailer - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Kenworth T800 Mixer Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Kenworth T800 Cocacola Cab - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Isuzu Forward 1100 Trailer - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/International HV607 Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Freightliner M2_106 3-Axles - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Freightliner M2_106 2-Axles - standard.mat 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_NoUTurn_L_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_NoEntry_PF_TM.prefab 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2021 Military/Meshes/Standard Materials/Iveco EuroTrakker Trailer - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Scania Bitrem7 - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Rodotrem Dolly - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Cargo Dumpster - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Kenworth T880 Cocacola - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Kenworth T800 Cocacola - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Kenworth T680 Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Kenworth T380 Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Kenworth T370 Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Isuzu Forward 800 Trailer - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Isuzu Elf 500 Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Isuzu Elf 100 Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/International Prostar Day - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/International Prostar Cab - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Freightliner New Cascadia - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Freightliner M2 Trailer - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Freightliner M2 Tanker - standard.mat 1.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_BckTemperaturaRefrig.png 1.8 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Common/Materials/GlassTransparent_MT.mat 1.8 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/itemsListSingle.prefab 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Yutong E12 Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Volvo VNL Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Semi 1 Axle - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Rodotrem Tarp - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Rigid 2 Axles - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Rigid 1 Axle - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Dolly Type H - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer CarrierTruck - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Actros Dolly - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Sitrak C7H Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Scania G440 Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Mercedes Axor 3344 - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Mercedes Atron 1635 - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Mercedes Atego 3030 - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Mercedes Accelo 815 - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Kenworth T800 Mixer - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Isuzu Forward 1100 - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Isuzu Elf 500 Trailer - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/International HV607 - standard.mat 1.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_BckCombustible.png 1.8 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/Histogram.compute 1.8 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/itemsList.prefab 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2021 Military/Meshes/Standard Materials/Port Container - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2021 Military/Meshes/Standard Materials/Iveco EuroTrakker - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Volvo FH Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Rodotrem - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Platform - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Lowloader - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Hopper - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Forestal - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Sitrak C7H Mixer - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Isuzu Forward 800 - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Hino500 Trailer - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Hino300 Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Freightliner M2 - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/DAF XF 106 480 - standard.mat 1.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/JCB220XSCLights.prefab 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2021 Military/Meshes/Standard Materials/RG31 Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2021 Military/Meshes/Standard Materials/LMV Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Zafiro Sport - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Yutong E12 - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Rigid - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Sitrak C7H - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Scania G440 - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Kenworth T680 - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Kenworth T380 - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Kenworth T370 - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Isuzu Elf 500 - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Isuzu Elf 100 - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Hino300 Box - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Renault Clio - standard.mat 1.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_Digital_7_Italic_5.png 1.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_BckPresionAceite.png 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Prefab/Light_Traffic_Bike_PF.prefab 1.8 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/specialscreens/SpecialScreenSystem/Screens/Results/EnterParamTMButton.prefab 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Volvo VNL - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Volvo FH - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Hino500 - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Hino300 - standard.mat 1.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Military_Props/Art/Materials/LMV_broken_Desert_MT.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2021 Military/Meshes/Standard Materials/RG31 - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2021 Military/Meshes/Standard Materials/LMV - standard.mat 1.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Military_Props/Art/Materials/RG31_Desert_MT.mat 1.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Military_Props/Art/Materials/LMV_Desert_MT.mat 1.8 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Jung_VR/LP3VR_360.png 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Kenworth T800-T880 - standard.mat 1.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_BusBiartUrb_icon.png 1.8 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Common/Materials/GlassOpaque_MT.mat 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Prefab/Light_Traffic_Dumper_PF.prefab 1.8 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Data/Resources/KomatsuPC3000.StatisticsFilter.asset 1.8 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_RGearTruckIcon.png 1.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_CamArtPlataf2_icon.png 1.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_FalloFrenos.png 1.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_BckTemperaturaAceite.png 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/RigidTruck/Common/Pieces/NPC_RigidTruck_Root.prefab 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/IvecoDailySuspect/Art/Common/Material/NPC_GlassBlack_Interior_Daily_MT.mat 1.8 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_HydraulicPneumaticMagneticBrakeIcon.png 1.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_CamArtPlataf_icon.png 1.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/freightliner_ip_indicator.png 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/IvecoDailySuspect/Art/Common/Material/NPC_Glass_Interior_Daily_MT.mat 1.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_MedidorHL_Icon.png 1.8 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_8GearTruckIcon.png 1.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Breakdowns/freightliner_stop_engine.png 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_Stop_PF_TM.prefab 1.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_RPMIndicador_Icon.png 1.8 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Popups/Resources/LoginByBioPopupPrefab.prefab 1.8 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Data/Resources/Motorbike.StatisticsFilter.asset 1.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Breakdowns/freightliner_abs.png 1.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_Digital_7_Italic_8.png 1.8 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Kenworth_T680/Pieces Prefab/KenworthT680_PROP_PF_TM.prefab 1.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/freightliner_ASR.png 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Freightliner M2_106 3-Axles Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Freightliner M2_106 2-Axles Interior - standard.mat 1.8 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_7GearTruckIcon.png 1.7 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Configuration/GoalSummary.prefab 1.7 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Data/Resources/CATD11.StatisticsFilter.asset 1.7 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Data/Resources/JCB3CX.StatisticsFilter.asset 1.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Isuzu Forward 800 Interior - standard.mat 1.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Isuzu Forward 1100 Interior - standard.mat 1.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_RespectSpeedcon.png 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH5000/Art/Materials/NPC_Dumper_botMesh.mat 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH5000/Art/Materials/NPC_Dumper_UpMesh.mat 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH3500/Art/Materials/NPC_Dumper_UpMesh.mat 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH3500/Art/Materials/NPC_Dumper_LowMesh.mat 1.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Freightliner M2 Interior - standard.mat 1.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Zafiro Sport Interior - standard.mat 1.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Renault Clio Interior - standard.mat 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/IvecoDailySuspect/Pieces Prefab/NPC_SuspectIvecoDaily_Physics.prefab 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/IvecoDailySuspect/Art/Common/Material/NPC_IvecoDaily_MT.mat 1.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Hino500 Interior - standard.mat 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH5000/Pieces/NPC_HitachiEH5000_Physics.prefab 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH3500/Pieces prefab/NPC_HitachiEH3500_Physics.prefab 1.7 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Shaders/ComputeLineGraph.compute 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_Interceptor/Pieces Prefab/NPC_PoliceInterceptorSedan_Physics.prefab 1.7 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_BckPresionAceite.png 1.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/N_circulo_rg31.png 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_FordF150/Pieces Prefab/NPC_PolicePickupF150_Physics.prefab 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/RigidTruck/Common/Art/Materials/RigidTruck_Trailer_MT.mat 1.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/freightliner_circle.png 1.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Breakdowns/freightliner_circle.png 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/Bicycle/Pieces Prefab/NPC_Cyclist_Exclusive_Root.prefab 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/RigidTruck/Localized/XX/Art/Materials/RigidTruck_Actros_MT.mat 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/Bicycle/Pieces Prefab/NPC_Cyclist_Traffic_Root.prefab 1.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/Common Resources/Generic Materials/Generic - Glass Interior.mat 1.7 kb 0.0% Assets/simuzen/CommonTools/uFileBrowser/Textures/file_selected.png 1.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/YutongPanel/bar_engine_ready_6.png 1.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/confirmation/GP_CourseExercise_Icon.png 1.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_FalloESP.png 1.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_WheelUnaligned.png 1.7 kb 0.0% Assets/simuzen/CommonTools/uFileBrowser/Textures/file_pressed.png 1.7 kb 0.0% Assets/simuzen/CommonTools/uFileBrowser/Textures/file_normal.png 1.7 kb 0.0% Assets/simuzen/CommonTools/uFileBrowser/Textures/file_hover.png 1.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayoutIcon_Slider_pro.png 1.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_Score/IG_TimeScore_Icon.png 1.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayoutIcon_Slider.png 1.7 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Panels/DistanceToNextNodeCanvas.prefab 1.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_IntenseTurnRightIcon.png 1.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_4GearIcon.png 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Pieces Prefab/NPC_ChevroletVanExpress_Physics.prefab 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Pieces Prefab/NPC_ChevroletAvalanche_Physics.prefab 1.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/cpf/GP_EnterIcon.png 1.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/freightliner_5th_wheel_yellow.png 1.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/GP_ESP_off.png 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Pieces Prefab/NPC_MercedesSL500_Physics.prefab 1.7 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Resources/Textures/CamOrthoMode.png 1.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/freightliner_5th_wheel_green.png 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Pieces Prefab/NPC_FiremanTruck_Physics.prefab 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Pieces Prefab/NPC_Mazda_CX_7_Physics.prefab 1.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Shaders/Resources/TerrainHeatmap/VSP_TerrainHeatmapRelease.mat 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/Scooter/Pieces Prefab/NPC_Scooter_Physics.prefab 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Pieces Prefab/NPC_Passat_Physics.prefab 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/Impala/Pieces Prefab/NPC_Impala_Physics.prefab 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/AudiS5/Pieces Prefab/NPC_AudiS5_Physics.prefab 1.7 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Military_Props/Art/Materials/Decal_broken.mat 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Pieces Prefab/NPC_Clio_Physics.prefab 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/Golf/Pieces Prefab/NPC_Golf_Physics.prefab 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Pieces Prefab/NPC_CRV_Physics.prefab 1.7 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Sig_RectangleMedium_H.fbx 1.7 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_Digital_7_Italic_0.png 1.6 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/tm_spawnpoint_runtime.prefab 1.6 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/ExposureHistogram.compute 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/GP_Background/GP_MotorOilTemperature.png 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_WheelUnaligned.png 1.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_Digital_7_Italic_4.png 1.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/IG_HUD_Ayuda/IG_BackgroundVolcado.png 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/GP_Background/GP_FuelBackground.png 1.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_Digital_7_Italic_2.png 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_3GearTruckIcon.png 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/Dashboard/GP_BrakeAssistant.png 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_TankTruck.png 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/freightliner_seat_belt.png 1.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/TM/Cone_B_PF_TM.prefab 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_0GearTruckIcon.png 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_PositionBeam.png 1.6 kb 0.0% Assets/simuzen/CommonTools/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Drop Shadow.mat 1.6 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Trailer_2_Axes/Prefabs/RigidTrailer2axes_PROP_PF_TM.prefab 1.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/SpeedPanel.prefab 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_1GearTruckIcon.png 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_BusRigUrb_icon.png 1.6 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/Locomotion_freeRoutes.controller 1.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/RPMPanel.prefab 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_FalloABS.png 1.6 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Data/Resources/JCB409.StatisticsFilter.asset 1.6 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Data/Resources/CAT246.StatisticsFilter.asset 1.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Material/Atlas_07_Cutout_MT.mat 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_IntenseTurnLeftIcon.png 1.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_16/Common/TM/Kiosk_A_PF_TM.prefab 1.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Tourismo.prefab 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/freightliner_retarder.png 1.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_TemperaturaAceiteExcesiva.png 1.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_LucesLargas.png 1.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/DumpsterLights.prefab 1.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_13/Common/TM/SMB_Exercise_PF_TM.prefab 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/YutongPanel/Backgr_Yutong_fix.png 1.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_FreightlinerNewCascadia126.prefab 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_CGearIcon.png 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_SuspensionFailure.png 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/freightliner_blue.png 1.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_TemperaturaAceite.png 1.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_LimiteRetarder.png 1.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HForkMiniCameraPanel.prefab 1.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Right/Rearviews_Bus.prefab 1.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_YutongE12Pro.prefab 1.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_International_HV607.prefab 1.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_InternationalHV607Tank.prefab 1.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_FreightlinerCascadia.prefab 1.6 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/Cyclist_CTRL.controller 1.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_EditTrigger_Icon.png 1.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_KenworthT800Mixer.prefab 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Bitrem_7Eixos_icon.png 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/freightliner_5th_wheel_red.png 1.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_ProstarDayCab.prefab 1.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Kenworth_T370.prefab 1.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_KenworthT880.prefab 1.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Daily.prefab 1.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_VolvoFH.prefab 1.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Kenworth.prefab 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/freightliner_motor_heating.png 1.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_ControlCrucero_ON.png 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Tanker_Road_Train_Freightliner_icon.png 1.6 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/SMK_Particles/Enviro_RainParticle_HQ.mat 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Breakdowns/freightliner_engine_blank.png 1.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_13/Common/TM/City_Building_04_PF_TM.prefab 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/GP_ESP_on.png 1.6 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Stick Short Joint Variant.prefab 1.6 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Stick Medium Joint Variant.prefab 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/freightliner_LevelRetarder.png 1.6 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Stick Long Joint Variant.prefab 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_2GearIcon.png 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_CamArtCaja_icon.png 1.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_13/Common/TM/City_Building_01_PF_TM.prefab 1.6 kb 0.0% Assets/simuzen/CommonTools/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Outline.mat 1.6 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/Vespa_CTRL.controller 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_CamR440_icon.png 1.6 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/KM985Container.prefab 1.6 kb 0.0% Assets/vehicles/TrafficVehicles/RigidTruck/Localized/XX/Art/Materials/ActrosIA_Lights_MT.mat 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Breakdowns/freightliner_tire_pressure.png 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Background/MP_200kmh_Night.png 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Background/MP_200kmh_Day.png 1.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Cone/SmallCone_PF.prefab 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_SlightTurnLeftIcon.png 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_5GearTruckIcon.png 1.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_PresiónAceiteBaja.png 1.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_13/Common/Material/Atlas_13_MT.mat 1.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_11/Common/Materials/Atlas_11_MT.mat 1.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_10/Common/Materials/Atlas_10_MT.mat 1.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Material/Atlas_07_MT.mat 1.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_06/Common/Material/Atlas_06_MT.mat 1.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_02/Common/Material/Atlas_02_MT.mat 1.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Materials/Atlas_01_MT.mat 1.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_LimiteRetarderOk.png 1.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_14/Common/Material/Atlas_14.mat 1.5 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/SMK_Particles/Enviro_SnowParticle_HQ.mat 1.5 kb 0.0% Assets/content_common/art_common/Modules/Animated/Humans/Art/Material/Clothes1_MT.mat 1.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_PresionAceite.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/RG31_12inchDashboard/WorkLights_rg31 - copia.png 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/IvecoEuroTrakker_Trailer_Lights.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_16/Common/Material/Atlas_16.mat 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/TrailerTarp_Rodotrem_Lights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/TrailerLights_2axis_Lights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/TrailerLights_1axis_Lights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Semirremolque_1axis_Lights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/LongDistanceBusTrailerLights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Kenworth3AxisTrailerLights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/ForestalTrailerRearLights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/ForestalTrailerFrontLights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/BusBiArticulateBackLights.prefab 1.5 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Texture3DLerp.compute 1.5 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/SMK_Particles/Enviro_HailDrop.mat 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Trailer_InterMG_Lights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Trailer_Bitrem9_Lights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Trailer_Bitrem7_Lights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/TrailerPlatformLights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Tandem_Bitrem9_Lights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Tandem_Bitrem7_Lights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Semitrailer_2_axesLights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/RoadTrainTrailerLights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/KenworthTrailerLights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/KenworthRoadTrainLights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/BusArticulateBackLights.prefab 1.5 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/CAT246/CAT246_ShovelDiggerFront.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_19/Common/Materials/Atlas_19_MT.mat 1.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_TempAceiteMotorFallo.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Jung_VR/LP3VR_180R.png 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/TrailerPlankLights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Global_Tanker_Lights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/DollyTowplugLights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/CarrierTruckLights.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Materials/MaleBody1_MT.mat 1.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_TempAceiteMotor.png 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/TrailerLights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/DollyTypeHLights.prefab 1.5 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/IvecoDailySuspect/Art/Common/Material/NPC_IvecoDaily_Int_MT.mat 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_CamArtCistPeligroso_icon.png 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/TankerLights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/HopperLights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_JCB220XSC.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/Animated/Helmets/Art/Material/Helmet1_MT.mat 1.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_TemperaturaMotorExcesiva.png 1.5 kb 0.0% Assets/content_common/art_common/Modules/Animated/Humans/Art/Material/Male1_MT.mat 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_SlightTurnRightIcon.png 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_YamahaNMAX160.prefab 1.5 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/TrainingManagerRuntimeService.prefab 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_KeyOffIcon.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_PresionAceiteBaja.png 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_YamahaFZ07.prefab 1.5 kb 0.0% Assets/simuzen/CommonTools/uFileBrowser/FileButton.prefab 1.5 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Resources/DustParticles.psd 1.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_PresionAceite.png 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_YBR125.prefab 1.5 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Models/vr_glove_graspPoses.controller 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Toyota8FG_AGX.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Komatsu_980E4.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_HitachiEX1200.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Caterpillar798.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_11/Common/HouseWork_Variant_01_TM.prefab 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Breakdowns/freightliner_battery.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_CruiseControlWarningLight.png 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/BusArticulateFrontLights.prefab 1.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Materials/Right/ArticulateBus_External_MT.mat 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Breakdowns/freightliner_tire_alingment.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/PanelConstrusim_backgr_VR.png 1.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem9/Art/Meshes/Trailer_Bitrem9_Collider.fbx 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GP_Puncture.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_ControlCrucero_OFF.png 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/KenworthLights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras.prefab 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_StraightIcon.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/GP_ESP.png 1.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/PlasticBarrier/Materials/Walls_PlasticBarrierWhite_NoArrows.mat 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/YutongPanel/bar_engine_ready_5.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/Panel_VR_backgr.png 1.5 kb 0.0% Assets/vehicles/TrafficVehicles/JCB_3CX/Art/Materials/JCB_3CX_MT.mat 1.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/PlasticBarrier/Materials/Walls_PlasticBarrierRed_NoArrows.mat 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/VolvoVNL760Panel/TP_Elements/Volvo_Trucks_Logo.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Puncture.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Jung_VR/LP3VR_180F.png 1.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_06/Common/TM/BigHouseYard_PF_TM.prefab 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_UpRearviewIcon.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/select practice/GP_Courses.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Breakdowns/freightliner_empty_gas.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_FalloMotor.png 1.5 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_FordF150/Art/Materials/NPC_PolicePickupF150_MT.mat 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_tRearviewsOkIcon.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_ARTICULATED_KENWORTH_T880_icon.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Breakdowns/freightliner_differential_Front.png 1.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/PlasticBarrier/Materials/Walls_Concrete.mat 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Breakdowns/freightliner_expand_arrows.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_LeftRearviewIcon.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_PresionAceiteHidraBaja.png 1.5 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/CAT120/CAT120_BladeDiggerFront.prefab 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Actros_2046_art_icon.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_PresionAceiteHidra.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/freightliner_trailer_brake.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/freightliner_LIM.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_Pinchazo.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_FrenoCargaDescarga.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_RGearIcon.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Bitrem_9Eixos_icon.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Breakdowns/freightliner_water.png 1.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Gadgets/Fork_Toyota_8FG.prefab 1.4 kb 0.0% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/_Common/Materials/RoadChain_MT.mat 1.4 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_ElevacionCaja.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Retarder_Automatic.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_BusInterurb_icon.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_LucesPosición.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/freightliner_arrow_right.png 1.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Props/Prefabs/Wheelchair_PF.prefab 1.4 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/tm_develop_input.prefab 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/freightliner_lights.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_TemperaturaRefrigElevada.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_FalloTemperaturaRefrig.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Jung_IG/LP3_360.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_WheelIcon.png 1.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_10/Common/TM/DoubleHouse_PF_TM.prefab 1.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/TM/ConstructionFence_PF_TM.prefab 1.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Caterpillar120Lights.prefab 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_KeyOnIcon.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_DownRearviewIcon.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_TemperaturaRefrig.png 1.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/TM/Horse_3_PF_TM.prefab 1.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_02/Common/TM/House_2_C_PF_TM.prefab 1.4 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/MAN TGX 29.480 Trailer Tarp - standard.mat 1.4 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/MAN TGX 29.480 Trailer Bitrem - standard.mat 1.4 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/MAN TGX 29.480 Tandem Bitrem - standard.mat 1.4 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Volkswagen Amarok Interior - standard.mat 1.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Materials/Sig_Metallic.mat 1.4 kb 0.0% Assets/content_common/art_common/Modules/Animals/Materials/Pack_Oveja.mat 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Microbus_Van_icon.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_CamArtCist_icon.png 1.4 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/TMSwitch.prefab 1.4 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/MAN TGX 29.480 Tandem Cap - standard.mat 1.4 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/MAN TGX 29.480 Interior - standard.mat 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_Puncture.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_Digital_7_Italic_3.png 1.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/TM/MetalBarrel_PF_TM.prefab 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_RightRearviewIcon.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Breakdowns/freightliner_suspension.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_DesalioneacionRuedas.png 1.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/TM/Pig_PF_TM.prefab 1.4 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Data/Resources/EH5000.StatisticsFilter.asset 1.4 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/MAN TGX 29.480 - standard.mat 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Breakdowns/freightliner_oil.png 1.4 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Shaders/VLBDummyMaterialSD.mat 1.4 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Shaders/VLBDummyMaterialHD.mat 1.4 kb 0.0% Assets/content_common/art_common/Modules/Environment/VehicleDynamicWater/Materials/Particle_MudSplash_MT.mat 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/RG31_12inchDashboard/WorkLights_rg31.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/freightliner_arrow_left.png 1.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/TM/Cow_1_PF_TM.prefab 1.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/Atlas_06/Materials/Sig_Atlas06_MT.mat 1.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/Atlas_01/Material/Sig_Atlas01_MT.mat 1.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/Materials/Sig_Atlas01_MT.mat 1.4 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Jung_IG/LP3_180R.png 1.4 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/CATD11/CATD11_RipperDiggerBack.prefab 1.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_11/Common/Wc_PF_TM.prefab 1.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/TM/Balon_PF_TM.prefab 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_TANKER_INTERNATIONAL_DAY_PROSTAR_icon.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_SinCombustible.png 1.4 kb 0.0% Assets/simuzen/tm/Resources/TMCamerasManager.prefab 1.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Child/Animations/Child_animator.controller 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_2GearTruckIcon.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_PosicionPalancaControlCaja.png 1.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_13/Common/TM/SMB_Exercise_1_PF_TM.prefab 1.4 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Common/PoliceLight/Materials/PoliceLight_MT.mat 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Tanker_Freightliner_icon.png 1.4 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_FordF150/Art/Materials/NPC_PolicePickupF150_Lights_MT.mat 1.4 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/TMButton.prefab 1.4 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Data/Resources/LoadingShovelExcavator.StatisticsFilter.asset 1.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/TM/WhiteSheep_PF_TM.prefab 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Bitruck_8x2_icon.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/BoardTechs/IG_WarningSensorChangeLanes.png 1.3 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/PostProcessResources.asset 1.3 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/luces_infra.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_ModerateTurnLeftIcon.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_0GearIcon.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/GP_Background/GP_EngineTemperature.png 1.3 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/TM/Dog_PF_TM.prefab 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Breakdowns/GP_differential_lock.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/GP_Background/GP_PressionPanel.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_Puncture.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_ModerateTurnRightIcon.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_LowBeamsIcon.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_HeatingIcon.png 1.3 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/Resources/Debug/Models/CylinderCap.asset 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_EmergencyBeamsOnIcon.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/LMV_ACDashboard/AC_upper_box_FIX.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_C_Mec_Cacamba_sin_lona_icon.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_ControlCrucero_Retard.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_Digital_7_Italic_7.png 1.3 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Components/Resources/ExerciseParamHUnselectableButtonPrefab.prefab 1.3 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Cone/BigCone_PF.prefab 1.3 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG/IG_BckCargaDescarga_EXF.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_4GearTruckIcon.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_KmhBackground_Icon.png 1.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_FreightlinerCascadiaInterMG.prefab 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_BusArtUrb_icon.png 1.3 kb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Art/Materials/CRV_Basic_MT.mat 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_GearBoxFailure.png 1.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_IvecoEuroTrakker.prefab 1.3 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Jung_IG/LP3_180F.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Jung_IG/Background/LP3_Background.png 1.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_MercedesAxorTruck.prefab 1.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_InternationalLT.prefab 1.3 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Jung_VR/Background/LP3_Background.png 1.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_VolvoVNL_760.prefab 1.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_FreightlinerM2.prefab 1.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Forward1100.prefab 1.3 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Balon_PF.prefab 1.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/DollyTowplug/Art/Meshes/User_DollyTowplug_Collider.fbx 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Forest_Truck_icon.png 1.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Scania440.prefab 1.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_ManTGX.prefab 1.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Hino500.prefab 1.3 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_EditorIG/TM_Icon_children_hover.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_BusTrailer_icon.png 1.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Volare.prefab 1.3 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/tm_circuitLineNode.prefab 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_6GearTruckIcon.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/GP_Needle/GP_needle.png 1.3 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Materials/Clio_MT.mat 1.3 kb 0.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Materials/MercedesSL500_MT.mat 1.3 kb 0.0% Assets/vehicles/TrafficVehicles/AudiS5/Art/Material/AudiS5_MT.mat 1.3 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/Templates/FlightPedals.asset 1.3 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/tm_freeRouteNode.prefab 1.3 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/IvecoDailySuspect/Art/Common/Material/NPC_IvecoDaily_Lights_MT.mat 1.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Materials/PoliceLight_MT.mat 1.3 kb 0.0% Assets/vehicles/TrafficVehicles/Komatsu985/Art/Materials/Komatsu985Traffic_MT.mat 1.3 kb 0.0% Assets/vehicles/TrafficVehicles/JCB_3CX/Art/Materials/JCB_3CXLights_MT.mat 1.3 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_EditorIG/TM_Icon_children.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/YutongPanel/bar_engine_ready_4.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_SuspensionFaillure.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_PositionBeamsIcon.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_1GearIcon.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/DAFX106SCPanel/TP_Elements/DAF_logo_screen.png 1.3 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Material/ChevroletAvalancheDirt_MT.mat 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/BoardTechs/IG_BlindPoint.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GP_LowTirePressure.png 1.3 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Material/ChevroletAvalanche_MT.mat 1.3 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Materials/MaleCloth1_MT.mat 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_EspejoIzq.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_MedidorHC_Icon.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_FalloASR.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_RetarderIcon.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_LowBeamsOnIcon.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_5GearIcon.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_NeutralMarcha.png 1.3 kb 0.0% Assets/vehicles/TrafficVehicles/Bus/Art/Materials/NPC_Tourismo_MT.mat 1.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotToyota8FG.prefab 1.3 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_SecadoParrilla.png 1.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotStillFMX.prefab 1.3 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/smoke_white.mat 1.3 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/smoke_custom.mat 1.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Tanker Root.prefab 1.2 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/Explosion_custom.mat 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/IG_UnloadDumper.png 1.2 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Prefabs/Misc/Series.prefab 1.2 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Props/Materials/Wheelchair_MT.mat 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Tanker_Scania_R500_icon.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_FrenoEstacionamiento.png 1.2 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/tm_trigger_runtime.prefab 1.2 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Materials/GlassCommon_MT.mat 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_EspejoDer.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simescar/RenaultKangooPanel/CP_Elements/regulador_velocidad_2.png 1.2 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Child/Materials/Chlid_Hair_MT.mat 1.2 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Child/Materials/Child_Clothes_MT.mat 1.2 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Child/Materials/Child_Body_MT.mat 1.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotSnowPlow.prefab 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_KENWORTH_T370_icon.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/DAFX106SCPanel/TP_Elements/DAF_truck_icon.png 1.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/GrassSystem/Resources/DefaultGrassPatch.prefab 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simescar/RenaultKangooPanel/CP_Elements/regulador_velocidad_1.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_LowTirePressure.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_LiquidoMotorTempFallo.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_LiquidoMotorTempElevada.png 1.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/UI Widgets/Hard Squared Border.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_OpenDoors1.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_ElectronicSecurityLock.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/IvecoEuroTrakkerPanel/TP_Background/Eurotrakker_panel_bckgr.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_TensionOruja.png 1.2 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Indications/TM_IndicationNoPass_V1.prefab 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_HighBeamsIcon.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_LiquidoMotorTemp.png 1.2 kb 0.0% Assets/simuzen/vehicles/AIHumans/Pedestrian_Man/Pieces/Pedestrian_Man_Root.prefab 1.2 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/prefabs/PassengersService.prefab 1.2 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Materials/Particle_MudSplash.mat 1.2 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_Trigger_Normal.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simescar/ChevroletTahoePanel/CP_Elements/circle_right.png 1.2 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/tm_circuitLineRenderer.prefab 1.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/RearviewCanvas_Car.prefab 1.2 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Meshes/Cono.FBX 1.2 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_Trigger_Hover.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_Background.png 1.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/RearviewCanvas.prefab 1.2 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Components/Resources/InfractionPanelPrefab.prefab 1.2 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/Resources/AssetsFromBundleService.prefab 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Carretera_2Eixos_icon.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_CamRigCaja_icon.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_CamRigCaja2_icon.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/indicator_large.png 1.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Trailer.prefab 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_PositionBeamsOnIcon.png 1.2 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/specialscreens/SpecialScreenSystem/Screens/VideoScreen/VideoScreen.prefab 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Trailer.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_CamT680_icon.png 1.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Van Trailer.prefab 1.2 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Prefabs/Resources/TMGUIManager.prefab 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_BeltWarningIcon.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_Score/IG_Enter_Icon.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Kenworthdoble_articulado_icon.png 1.2 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Materials/IA_Glass_MT.mat 1.2 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Perception ST.prefab 1.2 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Perception SC.prefab 1.2 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Perception CNAD.prefab 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/FreightlinerFL360Panel/TP_Elements/Green_Squares.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG/IG_BckCargaDescarga_DP.png 1.2 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_19/Common/TM/Ramp_PF_TM.prefab 1.2 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Textures/tex_vfxpp_particle_sprite_leaf3_green.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simescar/ChevroletTahoePanel/CP_Elements/circle_left.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_HandbreakFail.png 1.2 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Data/Resources/BackhoeLoaderExcavator.StatisticsFilter.asset 1.2 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_ButtonNormalMenu.PNG 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Carrier_Truck_icon.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_PresionAceiteTransBaja.png 1.2 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Data/Resources/JCB220XExcavator.StatisticsFilter.asset 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_ServiceBrake.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_LowTirePressure.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_PositionBycicleIcon.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_LaneChangeIcon.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_TrenCarretera_icon.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_AutoWiperWasher.png 1.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/SMAA/SearchTex.tga 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/Bus/Art/Materials/NPC_Tourismo_Lights_MT.mat 1.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Tools/Textures/buttonModifiers.png 1.1 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_Tree.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_PositionVehicleIcon.png 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_Interceptor/Art/Materials/PoliceCar_InterceptorSedan_Ligh_MT.mat 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_GearOffIcon.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/YutongPanel/bar_engine_ready_3.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Rodotrem_icon.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_LightsWarning.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/ScaniaG440Panel/TP_Elements/Solapa_aguja.png 1.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Articuled Bus Rear.prefab 1.1 kb 0.0% Assets/simuzen/CommonTools/uFileBrowser/DirectoryButton.prefab 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_GearIcon.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Avatar.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_Warning.png 1.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/CATD11/CATD11_BladeDiggerFront.prefab 1.1 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG/Common/indicator_speed_rpm.png 1.1 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/Prefabs/Traffic/AlignLeaf Traffic.prefab 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar/Art/Common/Materials/Passat_Police_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Art/Common/Materials/Passat_Basic_MT.mat 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_IntRightIcon.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_3GearIcon.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/LMV_ACDashboard/AC_upper_box.png 1.1 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Cone/Materials/Cone.mat 1.1 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_Reflejo.png 1.1 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/Prefabs/User Vehicle/AlignLeaf.prefab 1.1 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/Prefabs/PointLeaf.prefab 1.1 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Components/Resources/EventButtonPIPrefab.prefab 1.1 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Data/Resources/Toyota8FGLogSim.StatisticsFilter.asset 1.1 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_Construsim_Icons/PI_FloatingDump.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_LowWasherFluid.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_FrontFog.png 1.1 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/Prefabs/Traffic/Leaf Traffic.prefab 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Mercedes Tourismo Interior - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Hyundai County Bus Interior - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Renault Kangoo ZE Interior - standard.mat 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_Airbag.png 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Materials/CX-7_Basic_MT.mat 1.1 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Data/Resources/JungETV216LogSim.StatisticsFilter.asset 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Mercedes Tourismo Driver - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Mercedes Citaro Interior - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Mercedes Citaro Driver - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Hyundai County Bus Lights - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Hyundai County Bus Driver - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Ford Taurus Interceptor - standard.mat 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_CamRigPlataf_icon.png 1.1 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/Prefabs/User Vehicle/Leaf.prefab 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Taxi/Art/Common/Materials/Clio_TaxiMirror_MT.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Iveco Daily Interior - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Hyundai County Bus - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Ford Taurus Interceptor Interior - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Citroen C4 Interior - standard.mat 1.1 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/TP_Letras/TP_D.png 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Art/Common/Material/FiremanTruck_MT.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Mercedes Tourismo - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Mercedes Citaro - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Volkswagen Golf Lights - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Volkswagen Golf Interior - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Volkswagen Golf - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Renault Kangoo ZE - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Ford Taurus Sedan Interior - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Ford Taurus Sedan - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Fiat 500 Interior - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Chevrolet Tahoe - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Chevrolet Cruze - standard.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Taxi/Art/Common/Materials/Clio_Taxi_MT.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Iveco Daily - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Ford Mondeo - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Ford F150 XLT Interior - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Ford F150 XLT - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Dodge Charger Interior - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Dodge Charger - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Citroen C4 - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Chevrolet Tahoe Interior - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Chevrolet Cruze Lights - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Chevrolet Cruze Interior - standard.mat 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_RearFog.png 1.1 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Data/Resources/StillFMX20LogSim.StatisticsFilter.asset 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Ford Mondeo Interior - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Fiat 500 - standard.mat 1.1 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_CAT120/Motoniveladora_PI_06.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Fingerprint.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_AlcoholLeve.png 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Ambulance/Art/Common/Material/ChevroletVanExpress_Ambulance_MT.mat 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_LowTirePressure.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_SecadoParrilla.png 1.1 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Prefabs/Resources/SimesCarGUIManager.prefab 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_PointIndicatedIcon.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_AlcoholMedio.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/lock_accelerator_2_off.png 1.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Trailer Tourism Bus Joint.prefab 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Common/Material/ChevroletVanExpress_MT.mat 1.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotToyota8FG_LOG.prefab 1.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ProductsData/ProductDataSetting.asset 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_AlcoholNinguno.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_MainBeamHeadlights.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/park_off.png 1.1 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Circulo_X_rg31.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_AlcoholAlto.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_TemperaturaAceiteHidraExcesiva.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_ASR_On.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_BombaAceite_Icon.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_TemperaturaAceiteHidraExcesiva.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/Glow_on.png 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/Scooter/Art/Materials/Scooter_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Materials/CX-7_Mate_MT.mat 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_FrontFogIcon.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_FifthWheel3.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_CamRigCargaviva_icon.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_ASR.png 1.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/Resources/Materials/DebugRendererMaterial.mat 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_HighBeamsOnIcon.png 1.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Materials/Right/ArticulateBus_Interior_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/ScaniaTanker/Art/Materials/RigidTanker_MT.mat 1.1 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Jung_VR/Background/LP3VR_Background.png 1.1 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Data/Resources/Electric.StatisticsFilter.asset 1.1 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Art/Animation/BottonBar.controller 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_AcceleratorIcon.png 1.1 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Art/Animation/InfoPanel.controller 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GP_SupensionFailure.png 1.1 kb 0.0% Assets/content_common/art_common/Modules/Props_small/PlasticBarrier/PlasticBarrier_White_PF_TM.prefab 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_PresionNeumaticos.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_Background.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/warning_type_1_off.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_DippedBeamsHeadlights.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_C_Mec_Truck_LS_icon.png 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/PlasticBarrier/PlasticBarrier_Red_PF_TM.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/PlasticBarrier/ConcreteBarrier_PF_TM.prefab 1.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/Common Resources/Generic Materials/Generic - Transparent Plastic.mat 1.0 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/Resources/Debug/CapsuleRenderer.prefab 1.0 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/Resources/Cable/CableSegmentBegin.prefab 1.0 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Blink_Code.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_C_Mec_Prancha_icon.png 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/Impala/Art/Materials/Impala_MT.mat 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/BRT_Bus/Art/Material/BRT_Bus_MT.mat 1.0 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Components/Resources/_HFsmButtonPrefab.prefab 1.0 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/Resources/Wire/WireSegmentBegin.prefab 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Maintenance.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_FifthWheel2.png 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/Golf/Art/Materials/GolfIA_M.mat 1.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Standard Materials/Generic/Legacy Generic - Glass.mat 1.0 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Loading_Icon.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_ClutchIcon.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Ambient_Icon3.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_Barro.png 1.0 kb 0.0% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaYBR125/Art/Materials/Glass_User_Motorcycle.mat 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IntRightOnIcon.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_PositionRightRearViewIcon.png 1.0 kb 0.0% Assets/simuzen/vehicles/AIHumans/Pedestrian_Man/Pieces/Pedestrian_Man_Physics.prefab 1.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/Common Resources/Generic Materials/Generic - Glass.mat 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_Freno.png 1.0 kb 0.0% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaYBR125/Art/Materials/Glass_User_MT.mat 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH5000/Art/Materials/NPC_Dumper_Lights_up.mat 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH5000/Art/Materials/NPC_Dumper_Lights.mat 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH3500/Art/Materials/NPC_Dumper_Lights.mat 1.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_KenworthT380.prefab 1.0 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_CAT120/Motoniveladora_top_PI_01.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_LaneChange2Icon.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_BrakeIcon.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_OpeningBox.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_ASR_On.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_TemperatureFailure.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_MotorPreheating.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_ABS.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/mode_vertical_off.png 1.0 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/Hands/Resources/SecondaryButton.png 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Body_Diffuse.mat 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_PositionCenterRearViewIcon.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_CruiseControlWarningLight.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_FrenoCargaDescarga.png 1.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Elf500.prefab 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_OffTractionWarningLight.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_PosicionPalancaControlCaja.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_MascaraTemperaturaMedidor.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_Background.png 1.0 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ShotOnArmoredAudioManager/ShotOnArmoredAudioManager.prefab 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_VUC_Bau_icon.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_4L.png 1.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_InterceptorSedan.prefab 1.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Chevrolet_Tahoe.prefab 1.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Chevrolet_Cruze.prefab 1.0 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Perception SC4WD.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Top_Diffuse 2.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Top_Diffuse 1.mat 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_IntLeftIcony.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_TemperaturaMotorExcesiva.png 1.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Toyota8FG_PI.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Top_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Materials/man2_Shoes_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Materials/man2_Body_Diffuse.mat 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_DippedBeamsHeadlights.png 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Art/Common/Material/FiremanTruck_Light_MT.mat 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/ScaniaTanker/Art/Materials/ScaniaTanker_Light_MT.mat 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Materials/MercedesSL500_Light_MT.mat 1.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Ford_F150.prefab 1.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Fiat500.prefab 1.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_AmarokSC.prefab 1.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Amarok4x4.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Body_Diffuse 2.mat 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_RearFog.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_LimiteRetarder.png 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/ScaniaTanker/Art/Materials/RigidTanker_Light_MT.mat 1.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Mondeo.prefab 1.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Clio.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Materials/Woman002_Hair_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Materials/Woman002_Hair_Diffuse 2.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Materials/Woman002_Hair_Diffuse 1.mat 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_WindshieldHeating.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_TrailerBrake.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_LowTirePressureIndicator.png 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/AudiS5/Art/Material/AudiS5_Light_MT.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Materials/man2_Bottom_Diffuse 2.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Materials/man2_Bottom_Diffuse 1.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Materials/man001_Bottom_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Materials/man001_Bottom_Diffuse 2.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Materials/man001_Bottom_Diffuse 1.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Materials/man001_Body_Diffuse 1.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/Weathers/Snow Moderate.asset 1.0 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_CAT246/PI_FloatingDump_off.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_PositionPedestrianIcon.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_FrontFogOnIcon.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/topbox02_off.png 1.0 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_LMV_ACDashboardAtlas.spriteatlas 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/Bicycle/Art/Material/Male003A_MT.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Materials/man2_Top_Diffuse 2.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Materials/man2_Top_Diffuse 1.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Materials/man2_Bottom_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Materials/man001_Shoes_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Materials/man001_Body_Diffuse.mat 1.0 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_Construsim_Icons/PI_FloatingDump2.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_LimiteRetarderOk.png 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Materials/man2_Top_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/Weathers/Snow High.asset 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_PositionLeftRearViewIcon.png 1.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/Common Resources/Generic Materials/Generic - Default.mat 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_HandBrakeIcon.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_BackgroundLines.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Truck.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_ASR.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/indicator__hare_mode_off.png 1.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/Common Resources/Generic Materials/Generic - Mirror.mat 1.0 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/LodDebug/Invisible.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Materials/man001_Top_Diffuse.mat 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_ABS_On.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_ABS.png 1.0 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/LodDebug/VeryNear.mat 1.0 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/LodDebug/VeryFar.mat 1.0 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/LodDebug/MidNear.mat 1.0 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/LodDebug/MidFar.mat 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_WarningIcon.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_AdvancedConfiguration_Icon3.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Breakdowns/hino_ip_gear_warning.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_LuzFundida.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_ForwardMarcha.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/hare_mode_off.png 1.0 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/LodDebug/Near.mat 1.0 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/LodDebug/Mid.mat 1.0 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/LodDebug/Far.mat 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Materials/Clio_Light.mat 1.0 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_Object.png 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Materials/Woman002_Shoes_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Materials/Woman002_Body_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Materials/Woman002_Body_Diffuse 2.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Materials/Woman002_Body_Diffuse 1.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Shoes_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Hair_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Hair_Diffuse 2.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Hair_Diffuse 1.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Bottom_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Animals/Materials/Horse_2_MT.mat 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/RG31_12inchDashboard/heat_rg31.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/cpf/GP_IntroIcon.png 1.0 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Configuration/ParameterSummary.prefab 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_OpenDoors2.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_ESP_On.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_ABS.png 1.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2023 Simesbike/Meshes/Bike Materials/Yamaha YBT-125 Interior - standard.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/Weathers/Rain Moderate.asset 1.0 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/Weathers/Hail Moderate.asset 1.0 kb 0.0% Assets/UI/Textures/Support/Training_Manager/TM_Common/TM_NavigationSystem.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_ESP.png 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Materials/EmergencyLights_MT.mat 1.0 kb 0.0% Assets/simuzen/platform/systems/base/services/minimap/MiniMap2DRealTime.prefab 1.0 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/Shaders/Resources/VS_Speedtree8.mat 1.0 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_Construsim_Icons/PI_aguilón.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Microbus_icon.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_ControlCrucero_OFF.png 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Art/Common/Materials/Passat_Light_MT.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Materials/Woman002_Top_Diffuse 2.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Materials/Woman002_Top_Diffuse 1.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/Weathers/Rain High.asset 0.9 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/Weathers/Hail High.asset 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_AutoWiperWasher.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_BckCombustible.png 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Art/Materials/CRV_Light_MT.mat 0.9 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/Resources/Materials/WireMaterial_01.mat 0.9 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/Resources/Materials/WaterMaterial.mat 0.9 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/Resources/Materials/ConstraintDebugRenderMaterialMaterial.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Indications/Materials/Green_Indication.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Materials/Woman002_Top_Diffuse.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Materials/man001_Top_Diffuse 2.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Materials/man001_Top_Diffuse 1.mat 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/BoardTechs/IG_ParkingSensorMtrs.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_FrontFog.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/warning_type_1_on.png 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Bottom_Diffuse 2.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Bottom_Diffuse 1.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/Weathers/Snow Low.asset 0.9 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/Weathers/Rain Low.asset 0.9 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/Weathers/Hail Low.asset 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_MainBeamHeadlights.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_TemperaturaAceiteExcesiva.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_FrenoEstacionamiento.png 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Materials/Pedestrian_Woman_Shoes_Diffuse.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Materials/Pedestrian_Woman_Hair_Diffuse.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Materials/Pedestrian_Woman_Bottom_Diffuse.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Materials/Pedestrian_Woman_Body_Diffuse.mat 0.9 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/TP_Letras/TP_M.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_Score/IG_panelTitle.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/warning_type_4_off.png 0.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotJungETV216_LOG.prefab 0.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2023 Simesbike/Meshes/Bike Materials/Motorbike Glass.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Mesh/Materials/haloMaterial2.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Mesh/Materials/haloMaterial1.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Materials/Pedestrian_Woman_Top_Diffuse.mat 0.9 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_ReplayIcon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_TruckCab.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_CalentadoresGasoil.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_4H.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_Belt.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_Carga_Icon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_TemperaturaAceite.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG/IG_BckShovelLoad.png 0.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2023 Simesbike/Meshes/Bike Materials/Yamaha YBT-125 Exterior - standard.mat 0.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2023 Simesbike/Meshes/Bike Materials/Yamaha NMAX-160 Interior - standard.mat 0.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2023 Simesbike/Meshes/Bike Materials/Yamaha NMAX-160 Exterior - standard.mat 0.9 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/ParticleTornado.mat 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG_VR/CWI_VR/IG_VR_InfIcon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG_VR/CWI_VR/IG_VR_ErrIcon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_DescargaTotal.png 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Common/Material/ChevroletVanExpressLights_MT.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Material/ChevroletAvalancheLights_MT.mat 0.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Standard Materials/Yamaha FZ07/Yamaha FZ07 - lights.mat 0.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2023 Simesbike/Meshes/Bike Materials/Yamaha FZ-07 Interior - standard.mat 0.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2023 Simesbike/Meshes/Bike Materials/Yamaha FZ-07 Exterior - standard.mat 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_ModoLiebre.png 0.9 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/SMK_Weather_VR/SMK_Clear Sky_VR.asset 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/TEX_AnonymousStudent.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_HandbreakFailIndicator.png 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/BRT_Bus/Art/Material/BRT_Bus_Lights_MT.mat 0.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Standard Materials/Yamaha FZ07/Yamaha FZ07 - standard.mat 0.9 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainHeatmap.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Materials/brick and concr.rings.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Materials/BagsOfCementBarricade.mat 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/results/GP_BackgroundTiming.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Vehicle_Icon3.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Scene_Icon3.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/lamp_1_off.png 0.9 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/RearGearCameraPanel.prefab 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/Scooter/Art/Materials/ScooterLights_MT.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Materials/CX-7_Light_MT.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/Impala/Art/Materials/Impala_Lights_MT.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/Golf/Art/Materials/GolfIA_Lights_M.mat 0.9 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Profiles/Weather Presets/Clear Sky.asset 0.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Materials/concrete barrage1.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/Weathers/Clear Sky.asset 0.9 kb 0.0% Assets/content_common/art_common/Modules/Animals/Materials/Pig_MT.mat 0.9 kb 0.0% Assets/configuration/hud/Resources/DefaultParameters.xml 0.9 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/TP_Letras/TP_R.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_LowWasherFluid.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_LiquidoMotorTempElevada_Icon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_LiquidoMotorFalloTemp_Icon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_Dial_On.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_Dial_Off.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/topbox01_off.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/lights_2_off.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Tempomat.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Kenworth_10_Cab_icon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Freightliner_cab_icon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_Dial.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_NoBattery.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_ServiceBrake.png 0.9 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Models/Materials/vr_glove_color_red.mat 0.9 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/GUI/thread_bck.png 0.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Materials/wood boards.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Materials/container a.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/Weathers/Cloudy.asset 0.9 kb 0.0% Assets/content_common/art_common/Modules/Animals/Materials/GermanShepherd_MT.mat 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_CruiseControlWarningLight_white.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_TractionWarningLight_On.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_LiquidoMotorTemp_Icon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_Digital_7_Italic_1.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/warning_type_7_on.png 0.9 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_EditableLabel.png 0.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Materials/bucket.mat 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_IntLeftOnIcon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_ControlEstabilidad_On.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_TractionWarningLight.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_AutoRalenti_Icon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/icon_03_off.png 0.9 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/MissingVegetationItemMaterial.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/Weathers/Icy.asset 0.9 kb 0.0% Assets/content_common/art_common/Modules/Animals/Materials/Cow_WH_Mat.mat 0.9 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/TP_Letras/TP_A.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_ControlEstabilidad.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_Warning.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_ModoTortuga.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/warning_type_4_on.png 0.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotHitachiEX5500.prefab 0.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotHitachiEX3600.prefab 0.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotHitachiEX2600.prefab 0.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotHitachiEX1900.prefab 0.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotHitachiEX1200.prefab 0.9 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/Resources/Materials/ShapeVisualDefaultMaterial.mat 0.9 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/Resources/Materials/CableMaterial_01.mat 0.9 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_NoValidPopUp_Icon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_Hour_2.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/YutongPanel/bar_engine_ready_2.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Breakdowns/TP_DoorSensor.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar/RenaultKangooPanel/CP_Elements/alerta_sistema_electronico.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_Reflejo.png 0.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotCATR2900XE.prefab 0.9 kb 0.0% Assets/simuzen/scenes/StartingScene/OcclusionCullingData.asset 0.9 kb 0.0% Assets/simuzen/scenes/SimulationScene/OcclusionCullingData.asset 0.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Standard Materials/Yamaha FZ07/Yamaha FZ07 - top case.mat 0.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Standard Materials/Yamaha FZ07/Yamaha FZ07 - bodywork.mat 0.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/Common Resources/Generic Materials/Generic - PlasticoNegro.mat 0.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/Common Resources/Generic Materials/Generic - MetalAluminio.mat 0.9 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_Construsim_Icons/square_rounded_border.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_SnowIcon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/IG_LoadKW.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_Score/IG_ImageScore.png 0.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotJCB3CX.prefab 0.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotCAT982XE.prefab 0.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotCAT374.prefab 0.9 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Meshes/Materials/RadialColliderMat.mat 0.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/Common Resources/Generic Materials/Generic - Color Blue.mat 0.9 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/ObiMaterials/InstancedStandard.mat 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_Score/IG_Score_Icon.png 0.9 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/Resources/Performance Debugger/OverrideMaterials/TexelMaterial.mat 0.9 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/Resources/Performance Debugger/OverrideMaterials/LightingMaterial.mat 0.9 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Tools/Textures/boxW.tga 0.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/Common Resources/Generic Materials/Generic - Cuero.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Indications/Materials/White_Indication.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Indications/Materials/Red_Indication.mat 0.9 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_TelemetryIcon.png 0.9 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/TP_Letras/TP_P.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG/IG_BckDumperLoad.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/Seat_Belt_on.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/Seat_Belt.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/warning_type_2_on.png 0.9 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Common/Glass_User_MT.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/ScaniaTanker/Art/Materials/IA_Glass_MT.mat 0.9 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/assets/InterurbanBus_GraphCommon.asset 0.9 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Materials/Enviro_CloudsLayer_2.mat 0.9 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Materials/Enviro_CloudsLayer_1.mat 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IP_BackgoundIndications.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_Hour_1.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/DAFX106SCPanel/TP_Elements/DAF_indicator_large.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_ElevacionCaja.png 0.9 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Materials/default.mat 0.9 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/TP_Letras/TP_ADEFMNPRS.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_CristalRoto.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_MainBeamHeadlights.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_TemperaturaRefrigElevada.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/PI_Panel/Rectangle_icon.png 0.9 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/tm_freeRouteLineRenderer.prefab 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_RearFogIcon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_Hour_3.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_MotorPreheating.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_FrontFog.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_FalloTemperaturaRefrig.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_Combustible.png 0.9 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Border - Cuadrado.psd 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Dial1.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_MotorFailure.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_TemperaturaRefrig.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_SinCombustible.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/engine_rotational_speed_off.png 0.9 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/TP_Letras/TP_E.png 0.9 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_Construsim_Icons/PI_SwingPriority.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_InitionKeyIcon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_AutoWiperWasher.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_TempAceiteMotorFallo_Icon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/warning_type_5_off.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/mode_vertical_on.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/IG_LoadDumper.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_ComportamientoUsuario_Icon3.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/FreightlinerFL360Panel/TP_Elements/Panel_Freightliner_FL360_GASOLINE_BACK_DAY.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_Antiniebladelantera.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Elements/CP_Dial1.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_TempAceiteMotor_Icon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/mode_lock_2_on.png 0.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Gadgets/CleanerSnowPlow_RightGO.prefab 0.9 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/VideoPlayerScreenPrefab.prefab 0.9 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/TP_Letras/TP_N.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_IconInfraction.png 0.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Gadgets/CleanerSnowPlow_LeftGO.prefab 0.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_HitachiEX5500.prefab 0.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_HitachiEX3600.prefab 0.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_HitachiEX2600.prefab 0.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_HitachiEX1900.prefab 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_IndicationIcon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_SteeringWheel.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_Cinturon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/warning_type_6_off.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/park_on.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/lamp_1_on.png 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Gadgets/CleanerSnowShovelGO.prefab 0.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_JCB220/JCB220_PI_01.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/Numeros/DP_VR_Numero_0.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/worklights_front_off.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/warning_type_5_on.png 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_StillFMX20_AGX.prefab 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Lim.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_ASR_On.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_warning.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_ASR.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/machine_lock_off.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/worklights_rear_off.png 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotKomatsuPC3000.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotIvecoEuroTrakker.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotInternationalHV607Tank.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotHitachiEH5000.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotHitachiEH4000.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotHitachiEH3500.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotConstellation.prefab 0.8 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Art/Common/Animation/AnimController_FiremanTruck.controller 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_warning.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_TemperaturaRefrigerante.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/warning_type_7_off.png 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotYutongE12Pro.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotVolvoVNL_760.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotKomatsu980E4.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotKenworthT380.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotInternational_HV607.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotCityStar5.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotCaterpillar775G.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotCaterpillar246.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotCaterpillar120.prefab 0.8 kb 0.0% Assets/vehicles/UserVehicles/Common/_Legacy/RainGlass/MiroDrops.mat 0.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Props/Animations/WheelChairAnimationController.controller 0.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/PoliceMan/Common/Material/Police_Clothes_MT.mat 0.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_Construsim_Icons/PI_LowSwingVelocity.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_IconNotification.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip_motorReheating.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip_cruisingSpeed.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_Warning.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/warning_type_3_on.png 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotJCB220XSC.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotInternationalLT.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotHino300.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotCATD11.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotCAT798AC.prefab 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_RespectLaneIcon.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_MotorFailure.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Elements/MP_FrameFuel.png 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotSitrakC7H.prefab 0.8 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/tex_enviro_black.png 0.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TreeCreatorShader.mat 0.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_ParadaMotor_Icon.png 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotJCB409B.prefab 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_IconInformationNotification.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Dial2.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/Numeros/DP_VR_Numero_1.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/warning_type_6_on.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_PresiónAceite.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/warning_type_3_off.png 0.8 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Materials/Weather/Enviro_RainSplash.mat 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip_parking.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_PresionAceiteHidraBaja_Icon.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_Prelub_Icon.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_PresiónAceiteBaja.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Frontal_IG/LP_Background.png 0.8 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Perception SMP.prefab 0.8 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Perception SB.prefab 0.8 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Perception None.prefab 0.8 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Perception MQ.prefab 0.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/IvecoEuroTrakker/Art/Meshes/PortContainer.FBX 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Elements/GCP_Dial.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_DippedBeamsHeadlights.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_PresionAceiteHidra_Icon.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_CargaPesada_Icon.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Frontal_IG/LP_FrenoEstacionamiento.png 0.8 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Indications/TM_IndicationChangeDirectionLeft_V1.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotRenaultKangoo.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotChevrolet_Tahoe.prefab 0.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_Construsim_Icons/PI_LucesTrabajo.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_SotpIcon.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_RainIcon.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_FalloMotorIndicator.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_SuspensionFailure.png 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotNissanNP300.prefab 0.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_Construsim_Icons/PI_EcoMode.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/indicacion_direccion_derecha.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_FifthWheel1.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Breakdowns/hino_ip_ServiceBrake.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_RearFog.png 0.8 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Indications/TM_IndicationDesincorporationRight_V1.prefab 0.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/TP_Letras/TP_S.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/indicacion_direccion_frente.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Divfooter.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip_checkEngine.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/lock_accelerator_off.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/icon_04_off.png 0.8 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Indications/TM_IndicationDesincorporationLeft_V1.prefab 0.8 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Indications/TM_IndicationChangeDirectionRight_V1.prefab 0.8 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/Komatsu980E/Komatsu980EContainer.prefab 0.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/IP_Numeros/TP_0123456789.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_RearFogOffIcon.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Breakdowns/TP_OkOil.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Breakdowns/TP_NoOil.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Breakdowns/TP_BrokenWheel.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_NoFuel.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/check_engine_off.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/lock_1_off.png 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotFreightlinerNewCascadia126.prefab 0.8 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/EH5000/EH5000Container.prefab 0.8 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/EH4000/EH4000Container.prefab 0.8 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/EH3500/EH3500Container.prefab 0.8 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/CAT798/CAT798Container.prefab 0.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_Construsim_Icons/PI_BucketUnLocked.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_NivelAceite.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/reverse_warning_off.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/Parking_off.png 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotMercedesAtronTruck.prefab 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_BeltIconIcon.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Breakdowns/TP_MotorOilPressure.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Breakdowns/hino_ip_differentialLock.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/lights_off.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/icon_01_on.png 0.8 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Indications/TM_IndicationStraight_V1.prefab 0.8 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Indications/TM_IndicationRight_V1.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotFreightlinerCascadia.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotActrosMicroBus.prefab 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Breakdowns/hino_ip__temp.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_SteeringSystemFailure.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_PresionAceiteBaja_Icon.png 0.8 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Indications/TM_IndicationLeft_V1.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotFreightlinerM2.prefab 0.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_CAT246/cat246_PI_01.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_AuxHeating.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_HailIcon.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_Antinieblatrasera.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_PresionAceite_Icon.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/lights_on.png 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/Right/PivotDriverHeadPivotActrosTruck.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotTourismBus.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotKomatsuW900.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotKomatsuHD985.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotKenworthT800Mixer.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotIsuzuElf100.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotForward1100.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotAtego3030.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotActrosVolare.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotAccelo815.prefab 0.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/IP_InstructorLocation.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/FreightlinerCascadiaPanel/TP_Elements/FreightlinerCascadia_Indicator_Large.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_LucesCruce.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/worklights_front_on.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/Seat_Belt_off.png 0.8 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BrakeAssistantAudio/BrakeAssistantAudioManager.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotProstarDayCab.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotManTruck.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotKenworth_T370.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotHino500.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotElf500.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotDAFXF106.prefab 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/indicacion_direccion_izquierda.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_Score/IG_BeatenCones_Icon.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_FalloDireccion.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_NoBattery.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_Belt.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Jung_VR/LP3VR_FrenoEstacionamiento.png 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/Right/PivotDriverHeadPivotBus.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotLMV.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotKenworthT880.prefab 0.8 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Prefabs/Halos/ParkingZoneHalo.prefab 0.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/IP_UserLocation.png 0.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_Construsim_Icons/PI_BucketLocked.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_Airbag.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/warning_type_2_off.png 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotKenworth.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Caterpillar120.prefab 0.8 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/JCB409/JCB409_Wheels_Terrain_Activator.prefab 0.8 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/JCB220X/JCB220X_Wheels_Terrain_Activator.prefab 0.8 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/EX5500/EX5500_Wheels_Terrain_Activator.prefab 0.8 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/EX3600/EX3600_Wheels_Terrain_Activator.prefab 0.8 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/EX2600/EX2600_Wheels_Terrain_Activator.prefab 0.8 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/EX1900/EX1900_Wheels_Terrain_Activator.prefab 0.8 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/EX1200/EX1200_Wheels_Terrain_Activator.prefab 0.8 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/CAT246/CAT246_Wheels_Terrain_Activator.prefab 0.8 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/EnvironmentSetting/EnvironmentPresets/FogSetting.asset 0.8 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_CamIconOFF.png 0.8 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_ButtonNormalPag.png 0.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/TP_Letras/TP_F.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Background/TP_CentralPanelTruck.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Background/TP_CentralPanelBus.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Breakdowns/hino_ip__tempomat_ar.png 0.8 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Prefabs/Halos/StopZoneHalo.prefab 0.8 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Prefabs/Halos/ArrowHalo.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_JCB409B.prefab 0.8 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_Internet_Pressed.png 0.8 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_Internet_Hover.png 0.8 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_CamIcon.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_TemperatureFailure.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Elements/MP_Reflection.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_Dial_On.png 0.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_JCB220/PI_BrazoPerfil_JCB220.png 0.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Flechas.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip_main_Beam.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Breakdowns/hino_ip__green_lamp.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_Dial2.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_IntRight.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_IntLeft.png 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotMercedesAxorTruck.prefab 0.8 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Prefabs/Halos/RingHalo.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_MercedesAcceloTruck.prefab 0.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/Shaders/Resources/VS_SpeedtreeBranchDetail.mat 0.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_JCB3CX/3CX_PI_08.png 0.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_Construsim_Icons/PI_SwingBlocked.png 0.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_BDZ/bulldozer__PI_05.2.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/IG_RocksDownloadPlace.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip_parking_small.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip_circle_empty.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_Airbag.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/icon_03_on.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/icon_01_off.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/Battery_on.png 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotYamahaNMAX160.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotScaniaR440Truck.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotInterceptorSedan.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotChevrolet_Cruze.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_MercedesAtronTruck.prefab 0.7 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Materials/WheelAtlas_MT.mat 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_Construsim_Icons/PI_IdleMode.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/InternationalHV607Panel/TP_Elements/RPM_HV.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip__5th_wheel_unlock.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip_ASP.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Breakdowns/hino_ip_differential_front.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/engine_rotational_speed_on.png 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotYamahaFZ07.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotStillFMX_LOG.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotScania440.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotFordMondeo.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotChevrolet.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_KomatsuWa900.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_KomatsuPC3000.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_KomatsuHD985.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_IsuzuElf100.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Constellation.prefab 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_LucesCarretera.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Jung_VR/LP3VR_TemperaturaExcesiva.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/lights_2_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/icon_lamp_RPM_off.png 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotZafiro.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotYBR125.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotVolvoFH.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotFordF150.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotFiat500.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_RenaultKangoo.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_NissanNP300.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Hino300.prefab 0.7 kb 0.0% Assets/vehicles/UserVehicles/Common/Plates/Art/Material/Plate.mat 0.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/Shaders/Resources/VS_SpeedtreeLeafMesh.mat 0.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/Shaders/Resources/VS_SpeedtreeFrond.mat 0.7 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/EnvironmentSetting/EnvironmentPresets/Snow.asset 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_Construsim_Icons/PI_HighBeam.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_IntRight.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_IntLeft.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/SitrakPanel/indicator_large.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/worklights_rear_on.png 0.7 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Indications/TM_IndicationCube.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotRG31.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotClio.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivot4x4.prefab 0.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/Shaders/Resources/VS_SpeedtreeLeaf.mat 0.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/Resources/Shaders/VSBillboards.mat 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/IsuzuForwardPanel/TP_Elements/indicador_pequeno.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/InternationalHV607Panel/TP_Elements/RPM_LT.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Breakdowns/hino_ip_lowCooling.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_BloqueoDiferencial.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Elements/GCP_Dial2.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_SinCombustible.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/PI_Panel/Button_b_icon.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/warning_type_8_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/icon_lamp_RPM_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/Battery_off.png 0.7 kb 0.0% Assets/UI/Atlas/Simulator/IG Atlas/IG_Construsim/HUD_IG_Machinery.spriteatlas 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_RG31.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_LMV.prefab 0.7 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/Resources/Wire/WireSegment.prefab 0.7 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/Resources/Debug/ConstraintRenderer.prefab 0.7 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/Resources/Cable/CableSegment.prefab 0.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/WindSampler.mat 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_IntermitenteDer.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_Combustible.png 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Gadgets/CleanerSnowPlow_Right.prefab 0.7 kb 0.0% Assets/simuzen/tm/Resources/Materials/lrMaterial.mat 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_NewExercise_Pressed.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_NewExercise_Normal.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_PoliceFordInterceptorSedan_Icon_iIcon_White.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_PoliceFordInterceptorSedan_Icon_iIcon_Blue.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_Trigger_Pressed.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Pitching_Rolling/IG_Longitudinal.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip_beamVertical.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip_ES.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip_ABS.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_Dial_Off.png 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Gadgets/CleanerSnowShovel.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Gadgets/CleanerSnowPlow_Left.prefab 0.7 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/FreeRoutesSettingsInstaller.asset 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_FoldoutBackground_pro.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_CloseMenuButton_Normal.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_CloseMenuButton_Normal.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/VolvoVNL760Panel/TP_Elements/VolvoVNL760_Needle_Small.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_warning.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_MedidorTemperaturaHLMascara_Icon.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_IntIzquierdo.png 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotFrontLoader.prefab 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_TexCh_NormalGreen.png 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_TexCh_NormalBlue.png 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_LayerIconInactive.png 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_FoldoutBackground.png 0.7 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_FrameLoading2.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_JCB220/PI_PlumaPerfil_JCB220.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_BDZ/bulldozer__PI_02.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_indicationsIcon.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/icon_belt.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/FreightlinerPanel/TP_Elements/freightliner_indicator_large.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_Averias.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/lock_1_on.png 0.7 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/specialscreens/SpecialScreenSystem/Screens/GifScreen/GifScreen.prefab 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_TexCh_NormalRed.png 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_TexCh_Normal.png 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_TexCh_Linear.png 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_LayerIconActive.png 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_ChevronRight.png 0.7 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_shutdown.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_SolidLoadIindivisible.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_ManualTransmission.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Lat_RightLoad_icon2.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_DangerousLiquidLoad.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_AutomaticTransmission.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_CansancioMuyFatigado.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_CansancioDescansado.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_IntDerecho.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/Shift_R.png 0.7 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/ActiveItemButton.prefab 0.7 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/InstructorEventPanel/Materials/WebCam.mat 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_TexCh_Save.png 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_TexCh_Red.png 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_TexCh_RGB.png 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_TexCh_Green.png 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_TexCh_Color.png 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_TexCh_Blue.png 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_TexCh_Alpha.png 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_ChevronLeft.png 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_ChevronDown.png 0.7 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/ObiMaterials/DistanceFieldRendering.mat 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_Construsim_Icons/PI_LowBeam.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Ver_UniformLoad.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Ver_BottomLoad.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Lon_CenterLoad.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Lat_CenterLoad.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_ParkingSensor_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_ParkingSensor_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_Inclinometro_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_Inclinometro_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_BlindPoint_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_CansancioFatigado.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/YutongPanel/stop.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Breakdowns/hino_ip_differential_Front_Rear_Lock.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Breakdowns/hino_ip__tire_pressure.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_RoturaSuspension.png 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_Remove.png 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_Down.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_AddPoint_03_Normal.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_AddPoint_02_Pressed.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_AddPoint_02_Normal.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_AddPoint_01_Pressed.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_AddPoint_01_Normal.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/flecha_rayo_rg31.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/results/GP_Statistics.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/results/GP_Infractions.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Viscosity03.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Viscosity02.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Viscosity01.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Ver_TopLoad.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_SolidLoad2.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_SolidLoad1.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Pedestrian.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Lon_FrontLoad.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Lon_BackLoad.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_LiquidLoad.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Lat_RightLoad.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Lat_LeftLoad.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_Tempomat_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_Tempomat_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_Cadenas_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_Cadenas_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_BlindPoint_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_WindFrontal.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_TempomatART.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/IsuzuForwardPanel/TP_Elements/indicador_extra_grande.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/FreightlinerCascadiaPanel/TP_Elements/FreightlinerCascadia_Indicator_Small.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_Combustible.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_NoFuel.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Elements/CP_Dial2.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Elements/MP_GearBackground.png 0.7 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/GlobalExpedition_Tanker/Art/Meshes/GlobalExpedition_Tanker_Col.fbx 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_Up.png 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_New.png 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_Add.png 0.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/ShadowMaskCreator/Resources/DecodeShadowHeight.compute 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Insert_Icon.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_EditAsset_Icon.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_AddPoint_03_Hover.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_AddPoint_02_Hover.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_AddPoint_01_Hover.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_Construsim_Icons/PI_warning.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/luces_rg31.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/results/GP_Results.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/results/GP_Praxis.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_MainMenu.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_AcceptOK.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_LiveLoads.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_GrainLoad.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_75load.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_50load.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_25load.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_100load.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_00load.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Time30.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Time25.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Time20.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Time15.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Time10.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_TC_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_LIM_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_LIM_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_ESP_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_ESP_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_ASR_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_ASR_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_ABS_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_ABS_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/tráfico/GP_Traffic03.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/tráfico/GP_Traffic02.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/tráfico/GP_Traffic01.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/tráfico/GP_Traffic00.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/momento del dia/GP_Hour_4.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/momento del dia/GP_Hour_3.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/momento del dia/GP_Hour_2.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/momento del dia/GP_Hour_1.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_WindRight.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_WindRear.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_WindLeft.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Wind03.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Wind02.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Wind01.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Wind00.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Snow03.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Snow02.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Snow01.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Rain03.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Rain02.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Rain01.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Hail03.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Hail02.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Hail01.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Cloudy.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_DescargaTotal_Icon.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/warning_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/indicator_hare_mode_on.png 0.7 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Tools/Textures/foldout.png 0.7 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Tools/Textures/enumW.png 0.7 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Tools/Textures/buttonW.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_MirrorHeating.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/IG_UnloadPlace.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Frost.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Time5.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Time3.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Time0.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_TC_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_West.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Sun.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_South.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Snow.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Rain.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_North.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Hail.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Frost.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_East.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Breakdowns/hino_ip__water_temp.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/icon_02_off.png 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind BiArticulated Bus Middle.prefab 0.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Resources/bbox.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Chains_Icon.png 0.7 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_Pause.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Editor/PI_FaviconPI.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Pitching_Rolling/IG_Trasversal.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Breakdowns/TP_FailureDirection.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip_rapidMode.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip__5th_wheel_lock.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip_ASR.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/traction_control_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/warning_type_8_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/control_center_off.png 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Joint Articuled Bus.prefab 0.7 kb 0.0% Assets/content_common/art_common/Modules/Cameras/LensFlares/90mm Lens.flare 0.7 kb 0.0% Assets/content_common/art_common/Modules/Cameras/LensFlares/35mm Lens.flare 0.7 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/LocalizationData/LocalizationDataSetting.asset 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Inclinometer_Icon.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Hail_Icon.png 0.7 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_Play.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_Construsim_Icons/PI_Cinturon.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Sensor.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_TensionOruga_Icon.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_Carga.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/control_center_roll.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/control_center_on.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_CloseMenuButton_Disabled.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_CloseMenuButton_Disabled.png 0.7 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_LongButton_Normal.png 0.7 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_LongButton_Hover.png 0.7 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_ButtonPressed3.png 0.7 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_ButtonPressed2.png 0.7 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_ButtonPressed1.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_BDZ/background_maq_clear_clean.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/SitrakPanel/indicator_small.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/indicador_pequeno.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip_circle_empty_small.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_IntRight.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/icon_02_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/control_up_roll.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/control_up_off.png 0.7 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/ParticleDuststorm.mat 0.7 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_GreenState.png 0.7 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_ButtonNormal4.png 0.7 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_ButtonNormal3.png 0.7 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_ButtonNormal2.png 0.7 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_ButtonNormal1.png 0.7 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_ButtonHover3.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_HornIcon.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_SunIcon.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip_airbag.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_NeutralMarcha.png 0.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/Shaders/Resources/VS_SpeedtreeBranch.mat 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Sun_Icon.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_ValidPopUp_Icon.png 0.7 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_RedState.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_CAT246/cat246_PI_04.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_CloudsIcon.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/VolvoVNL760Panel/TP_Elements/VolvoVNL760_Needle_Large.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_OpenDoors_2.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Frame.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/FreightlinerPanel/TP_Elements/freightliner_indicator_short.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_IntermitenteIzq.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Needles/indicator_large.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/turn_right_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/topbox04_on.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Taxi_Icon_White.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Taxi_Icon_Blue.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_DeleteButton_Normal.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_BDZ/bulldozer__PI_04.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/Numeros/DP_VR_Numero_5.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/control_right_roll.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/control_right_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/Seat_Belt_on.png 0.7 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_ButtonPressed4.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_StormIcon.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/results/GP_Infractions_icon2.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/DAFX106SCPanel/TP_Elements/DAF_indicator_small.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/mode_lock_2_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/Arrow_left.png 0.7 kb 0.0% Assets/simuzen/tm/Resources/Materials/VideoPreview.mat 0.7 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_MediumButton_Normal.png 0.7 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_MediumButton_Hover.png 0.7 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_ButtonHover4.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/IG_UnloadCrusher.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Breakdowns/hino_ip_noFuel.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/PI_Panel/BarVerticalNoTopSmall.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Frontal_IG/LP_PresionAceite.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/icon_04_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/control_down_roll.png 0.7 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Textures/WMG_Link_Dotted.png 0.7 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_Loading2.png 0.7 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_DownloadTelemetryPressed.png 0.7 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_DownloadTelemetryNormal.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_ExitTrafficLightBRT_map.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_JCB3CX/3CX_PI_03.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/T880Panel/TP_Elements/T880_indicator_white_small.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip_intLeft.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Breakdowns/icon_noOil.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/Numeros/DP_VR_Numero_4.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/indicator_mid.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/control_down_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/Arrow_right_off.png 0.7 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Prefabs/Misc/LineGraphLegendEntry.prefab 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_PoliceCar_Icon_White.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_PoliceCar_Icon_Blue.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_DirectionPoint_03_Normal.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_DirectionPoint_03_Hover.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_DirectionPoint_02_Pressed.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_DirectionPoint_01_Pressed.png 0.7 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_ShortButton_Normal.png 0.7 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_DownloadReplayPressed.png 0.7 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_DownloadReplayNormal.png 0.7 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_BulletPoint.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_EntranceTunnel_map.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_EmergencyBraking_map.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_JCB3CX/3CX_PI_06.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_CAT246/cat246_PI_02.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/LMV_ACDashboard/control.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Checker.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Retarder.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_NoOil.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/PI_Panel/Button_e_icon.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/PI_Panel/BarVerticalNoTop.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/boom_swing_switch_02.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/Arrow_right.png 0.7 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Prefabs/Nodes/yAxisLabel.prefab 0.7 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Prefabs/Nodes/xAxisLabel.prefab 0.7 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/ObiMaterials/DielectricFluid.mat 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_StartRoute_03_Pressed.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_StartRoute_03_Normal.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_StartRoute_03_Hover.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_StartRoute_02_Normal.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_StartRoute_02_Hover.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_StartRoute_01_Normal.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_StartRoute_01_Hover.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_SpawnPoint_01_Pressed.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_SpawnPoint_01_Normal.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_SpawnPoint_01_Hover.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_OpenPoint_03_Pressed.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_OpenPoint_03_Normal.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_OpenPoint_03_Hover.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_OpenPoint_02_Pressed.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_OpenPoint_02_Normal.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_OpenPoint_02_Hover.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_OpenPoint_01_Pressed.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_OpenPoint_01_Hover.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_ErasePoint_03_Pressed.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_ErasePoint_03_Normal.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_ErasePoint_03_Hover.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_ErasePoint_02_Pressed.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_ErasePoint_02_Normal.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_ErasePoint_02_Hover.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_ErasePoint_01_Pressed.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_ErasePoint_01_Normal.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_ErasePoint_01_Hover.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_EndRoute_03_Pressed.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_EndRoute_03_Normal.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_EndRoute_02_Pressed.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_EndRoute_02_Normal.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_EndRoute_01_Pressed.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_EndRoute_01_Normal.png 0.7 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_ShortButton_Hover.png 0.7 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_OpenFilePressed.png 0.7 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_OpenFileNormal.png 0.7 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_ContinuousLine.png 0.7 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_ButtonPressedPag.png 0.7 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_ButtonPressedMenu.PNG 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_University_map.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_TrainStation_map.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_SpawnPoint8_map.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_SpawnPoint7_map.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_SpawnPoint6_map.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_SpawnPoint5_map.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_SpawnPoint4_map.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_SpawnPoint3_map.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_SpawnPoint2_map.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_SpawnPoint1_map.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_SlalomCones_map.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_ServiceArea_map.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Pedestrian_map.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_OilStation_map.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_NoShoulder_map.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_LoadingDock_map.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_LevelCrossing_map.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_IndutrialPark_map.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_ExitTunnel_map.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_EntranceBRT_map.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_Construsim_Icons/PI_fast.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_Construsim_Icons/PI_BoomPriority.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/IG_SandDownloadPlace.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/T880Panel/TP_Elements/T880_indicator_small.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/T880Panel/TP_Elements/T880_indicator_large.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip_intRight.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Breakdowns/hino_ip_blue____.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_LucesLargas.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/modo_1_down_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/ISO1469_down_off.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_EndRoute_03_Hover.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_EndRoute_02_Hover.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_EndRoute_01_Hover.png 0.7 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_DashedLine.png 0.7 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_ButtonOpen.png 0.7 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_ButtonLine2.png 0.7 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_ButtonLine1.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Wading_map.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Village_map.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_TrainCar_map.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_StopBRT_map.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Stadium_map.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Shoulder_map.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_School_map.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Roadworks_map.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Ramp60%_map.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Ramp40%_map.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Pyramid_map.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Parking_map.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_NoRoad_map.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_MetalRamp_map.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Landslide_map.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Hospital_map.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Heliport_map.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_ExitBRT_map.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_DownPit_map.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_DirtRamp_map.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Cruise_map.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Control_map.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Church_map.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_BusLine_map.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Bridge_map.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_BikeLine_map.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Airport_map.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_Construsim_Icons/PI_WheelloaderMode.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_CAT120/Motoniveladora_top_PI_04.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_Background_ClockWeatherInfractions.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_clock, weather and infractions/IG_Background_ClockWeatherInfractions_V1.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Lat_LeftLoad_icon2.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_East_icon2.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/YutongPanel/kWh_bar_empty.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/T880Panel/TP_Elements/Kenworth_logo.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_IntLeft.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/warining_brake_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/warning_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/modo_2_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/mode_ISO_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/mode_ISO_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/hare_mode_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/hare_mode_down_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/boom_swing_switch_04.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_SavedPopUp_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/PI_Stick_map.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Waves_map.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_UpPit_map.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Tree_map.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Toll_map.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Step_map.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Road2_map.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Radar_map.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Mud_map.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Ferry_map.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Bump_map.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_DownGearTruckIcon.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_FogIcon.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/LMV_8inchDashboard/Aguja.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Spawnpoint8.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Spawnpoint7.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Spawnpoint6.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Spawnpoint5.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Spawnpoint4.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Spawnpoint3.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Spawnpoint2.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Spawnpoint1.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Dial3.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_2H.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/bucketLocked_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/bucketLocked_off.png 0.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/PICameraPivot.prefab 0.6 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/ItemsSublist.prefab 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CruiseControl_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_Construsim_Icons/PI_limited.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_CAT120/Motoniveladora_top_PI_03.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_FrostIcon.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_BackgroundTimeOfDay.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_OpenDoors_1.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Manual.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/turn_left_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/topbox02_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/Parking_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/modo_1_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/mode_SAE_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/ISO1469_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/ISO1469_off.png 0.6 kb 0.0% Assets/configuration/scenes/Resources/ObjectsByScene.xml 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_ASR_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_ABS_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_IconInformation.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_Score/IG_AverageSpeed_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/YutongPanel/circle_bar_left.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Automatic.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/Numeros/DP_VR_Numero_7.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Frontal_IG/LP_Motor.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/red_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/red_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/Shift_2.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/Arrow_left_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/16_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/16_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/15_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/15_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/14_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/14_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/13_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/13_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/12_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/12_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/11_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/11_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/10_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/10_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/09_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/09_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/08_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/08_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/07_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/07_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/06_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/06_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/05_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/05_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/04_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/04_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/03_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/03_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/02_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/02_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/01_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/01_off.png 0.6 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/assets/Right/Right_RigidUrbanBus_GraphCommon.asset 0.6 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/assets/Left/Left_RigidUrbanBus_GraphCommon.asset 0.6 kb 0.0% Assets/simuzen/platform/hud/VRUILeapInteractionsSystem/Materials/LeapPointerMat.mat 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_ESP_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_PlusButton_Normal.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_Construsim_Icons/PI_RotaryLights.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Seta_fuera.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Seta_dentro.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/LMV_12inchDashboard/Piloto_Encendido.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/YutongPanel/ready.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_GEARN.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_GEAR4.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/indicator__turtle_mode_off.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_MinusButton.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Ball_Icon_White.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_RampGoingDown.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/IsuzuForwardPanel/TP_Elements/indicador_grande.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip_trailer_brake.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Breakdowns/hino_ip_expand_arrows.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/shift_F.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/indicator_turtle_mode_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/bucketLocked_down_off.png 0.6 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH5000/Pieces/Dumper_BackWheel_PF.prefab 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Snow_LowIntensity_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_LoopRoute_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_DirectionPoint_03_Pressed.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_DirectionPoint_02_Normal.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_DirectionPoint_02_Hover.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_DirectionPoint_01_Normal.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_DirectionPoint_01_Hover.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip_LIM.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Elements/MP_MotorFailure.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_BarraCombustible_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Frontal_IG/LP_Cinturon.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/turtle_mode_down_off.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Car_Icon_White.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_StartRoute_02_Pressed.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_StartRoute_01_Pressed.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_OpenPoint_01_Normal.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_MinusButton_Normal.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_LoadingUnloading_map.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_JCB220/PI_CazoPerfil_JCB220.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Icon_03_rg31.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Bateria_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/RG31_8inchDashboard/Aguja_Peq.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_ChangeGear.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/indicador_grande.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip__blue_steering.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_LucesCortas.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/PI_Panel/Dumperinclination.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/warning_brake_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Jung_VR/LP3VR_Advertencia.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/turtle_mode_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/turtle_mode_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/modo_2_down_off.png 0.6 kb 0.0% Assets/UI/Atlas/Simulator/IG Atlas/IG_Minesim/HUD_IG_Minesim_Atlas.spriteatlas 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Car_Icon_Blue.png 0.6 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_2C81BD_BluePixel.png 0.6 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_2C81BD_Blue1X2.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_TrafficLightOn.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/LMV_ACDashboard/Green_OFF.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Instructor/IN_IG_HandBrake.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/IvecoEuroTrakkerPanel/TP_Elements/Indicator_large.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino300Panel/TP_Elements/HHino300_Indicator_Big.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GP_GearBoxFailure.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Elements/MP_IntLeft.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/check_engine_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/red_down_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/boom_swing_switch_03.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/16_down_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/15_down_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/14_down_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/13_down_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/12_down_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/11_down_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/10_down_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/09_down_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/08_down_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/07_down_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/06_down_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/05_down_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/04_down_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/03_down_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/02_down_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/01_down_off.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_South_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_MultiPlayAndDesappear_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Building_Icon_Blue.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_AddPoint_03_Pressed.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_UpGearTruckIcon.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/IG_Rocks.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_West_icon2.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_SteeringSystemFailure.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_RampUnfolded.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_RampGoingUp.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip_slowMode.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Elements/MP_Dial.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/warning_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/topbox03_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/topbox01_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/Retarder_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/boom_swing_switch_01.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/Shift_1.png 0.6 kb 0.0% Assets/UI/Fonts/Buerau_Agency_FB/Bureau_Agency_FB_8.png 0.6 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/GrassSystem/Resources/DefaultGrassPatch.mat 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Snow_HighIntensity_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Ice_LowIntensity_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_BDZ/bulldozer__PI_03.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/RG31_12inchDashboard/aguja_grande.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/results/GP_MaskTiming.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Finger.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/YutongPanel/battery.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_StopRequestedRamp.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_StabilitySensor.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_GearBoxFailure.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_DifferentialLock.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_GEAR6.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/mode_SAE_on.png 0.6 kb 0.0% Assets/simuzen/platform/systems/base/traffic/prefabs/MachineryTrafficVehicleFactoryService.prefab 0.6 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/templates/EnvironmentCameraTemplate.prefab 0.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Gadgets/Snow Plow (Wedge).prefab 0.6 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/Prefabs/Traffic/LaneFromNode Traffic.prefab 0.6 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/ObjectsList.asset 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Ice_HighIntensity_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_Score/IG_TreadLine_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_North_icon2.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/YutongPanel/circle_bar_right.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_TirePressure.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_StopRequested.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_ServiceBrake.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Sequential.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_KMH.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_BlockedBrake.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar/RenaultKangooPanel/CP_Elements/Indicator_small.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Elements/MP_MainBeamHeadLights.png 0.6 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/Prefabs/DebugEnvironmentService.prefab 0.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Gadgets/Snow Plow (Plow).prefab 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_SuspectedCar_Icon_White.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_SuspectedCar_Icon_Blue.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_JCB220/PI_Brazo_Planta_JCB220.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/LMV_12inchDashboard/aguja_grande.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Traction.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Retarder5.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Retarder4.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Retarder3.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Retarder2.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Retarder1.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Parking.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_HandBrake.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_ESP_On.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_ASR_On.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_LuzAdvertencia.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_TemperaturaAceite_OFF.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG/Common/circle_center.png 0.6 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/Prefabs/User Vehicle/LaneFromNode.prefab 0.6 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/Prefabs/Traffic/RouteVisor Traffic.prefab 0.6 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Data/Resources/CAT120.StatisticsFilter.asset 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_WindDirectionE_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_East_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_AlcoholMild_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Ambulance_Icon_White.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Ambulance_Icon_Blue.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_2ButtonsBox_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Tortuga_circulo_rg31.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_Score/IG_MaxSpeed_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Wiper.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_ESP.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Belt.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_ASR.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_ABS.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/PI_Panel/BarHorizontal.png 0.6 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/RG31Vehicle.asset 0.6 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/LMVVehicle.asset 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Hurdle_Icon_White.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Hurdle_Icon_Blue.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_TrafficLightOff.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_Hour_4.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_FreePractice.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_BackgroundLine.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Breakdowns/hino_ip_noBattery.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/PI_Panel/BarVertical.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/warning_transmission_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/warning_transmission_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/Shift_3.png 0.6 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/Prefabs/User Vehicle/RouteVisor.prefab 0.6 kb 0.0% Assets/simuzen/platform/hud/VRUILeapInteractionsSystem/Prefabs/VRUILeapInteractionManager.prefab 0.6 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/assets/YutongBus_GraphCommon.asset 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_WindDirectionW_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/switch_metal.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/flecha_rg31.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_South_icon2.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino300Panel/TP_Elements/HHino300_Indicator_Small.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_ReverseMarcha.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_ForwardMarcha.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/PI_Panel/Square 1.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/reverse_warning_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/Square 1.png 0.6 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/ScriptableObjects/TMLogSimPallets.asset 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_RainIntensity0_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_North_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_AlcoholNothing_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Truck_Icon_White.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Truck_Icon_Blue.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_House_Icon_White.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_FireTruck_Icon_White.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_FireTruck_Icon_Blue.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar/RenaultKangooPanel/CP_Elements/temp_sistema_electrotecnico.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/turn_right_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/turn_left_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Jung_IG/LP3_Dial.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/mode_lateral_lock_off.png 0.6 kb 0.0% Assets/simuzen/platform/hud/Shader/mat_logo.mat 0.6 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Resources/SteamVR_HoverHighlight.mat 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_3ButtonsBox_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_CAT120/Motoniveladora_PI_04.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_LogOff.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Ver_TopLoad_icon2.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/YutongPanel/bar_engine_ready_1.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar/DodgeChargerPanel/CP_Elements/indicator_dodge_medium_hidden_extra.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_Porcentaje_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_ModoLiebre_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/Numeros/DP_VR_Numero_9.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/wheel_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/warning_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/topbox03_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/lock_accelerator_2_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/high_beam_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/Retarder_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/mode_lateral_lock_on.png 0.6 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/TrainingManagerService.prefab 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/TM_Common/TM_FaviconTM.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_RainIntensity2_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_RainIntensity1_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Tractor_Icon_White.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/RG31_8inchDashboard/Aguja_Grande.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar/RenaultKangooPanel/CP_Elements/car_silhouette_day.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar/RenaultKangooPanel/CP_Elements/car_silhouette_NIGHT.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar/RenaultKangooPanel/CP_Elements/battery_full_NIGHT.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar/RenaultKangooPanel/CP_Elements/battery_empty_NIGHT.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar/DodgeChargerPanel/CP_Elements/indicator_dodge_medium_hidden.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Elements/MP_NoFuel.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/PI_Panel/Steeringwheel_icon.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/wheel_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/traction_control_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/lock_accelerator_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/gas_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Jung_VR/LP3VR_AvisoChoque.png 0.6 kb 0.0% Assets/UI/Fonts/Buerau_Agency_FB/Bureau_Agency_FB_9.png 0.6 kb 0.0% Assets/UI/Fonts/Buerau_Agency_FB/Bureau_Agency_FB_4.png 0.6 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Indications/TM_FreeRouteChasedEntityArrow.prefab 0.6 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Materials/Weather/Enviro_Lightning_Strikes.mat 0.6 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Materials/Weather/Enviro_Lightning_Glow.mat 0.6 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/Resources/BlendTouchReactBuffer.mat 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_LiquidDanger_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Ice_MedIntensity_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_DivisibleSolid_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_AlcoholHigh_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Tractor_Icon_Blue.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_INDNoTrespassing_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_HouseMisc_Icon_White.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_JCB3CX/3CX_PI_04.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/RG31_8inchDashboard/Red_Square.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/RG31_8inchDashboard/Green_Square.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/RG31_8inchDashboard/Blue_Square.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_SelectPractice.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar/RenaultKangooPanel/CP_Elements/battery_empty.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar/RenaultKangooPanel/CP_Elements/Indicator_large.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Needles/indicator_small.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/machine_lock_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/high_beam_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Frontal_IG/LP_Cm.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Indications_Icon_White.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_House_Icon_Blue.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/switch_neutro_metal.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/InternationalProstarPanel/IProstar_indicator_large.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar/RenaultKangooPanel/CP_Elements/battery_full.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar/DodgeChargerPanel/CP_Elements/indicator_dodge_medium.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_MascaraCombustible.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Frontal_IG/LP_CargaHorquillas.png 0.6 kb 0.0% Assets/UI/Fonts/Buerau_Agency_FB/Bureau_Agency_FB_6.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_West_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_VeryTired_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_TrafficIntensity1_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_ ChargePositionSide_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Ball_Icon_Blue.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/YutongPanel/ramp.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/FreightlinerFL360Panel/TP_Elements/Indicator_short.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/FreightlinerFL360Panel/TP_Elements/Green_Square_04.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/FreightlinerFL360Panel/TP_Elements/Green_Square_01.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_Diferencial2.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar/RenaultKangooPanel/CP_Elements/GO_icon.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_NoFuel2.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/Shift_Screen.png 0.6 kb 0.0% Assets/content_common/art_common/Modules/Animals/Animation/Pig_walk.controller 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Sunshine_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_NoTired_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_AlcoholMedium_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_ ChargeLevel50_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Indications_con.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_DamagedCar_Icon_White.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_JCB220/PI_Cabina_Planta_JCB220.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Icon_Wire.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino300Panel/TP_Elements/HHino300_Indicator_Medium.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_KmH.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/Shift_5.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_RightLateralPos_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Rain_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_EditSpawn_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/tortuga.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Llave.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Volkswagen17280Panel/TP_Elements/Indicator_small.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Volkswagen17280Panel/TP_Elements/Indicator_large.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/IvecoEuroTrakkerPanel/TP_Elements/Indicator_small.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar/DodgeChargerPanel/CP_Elements/indicator_dodge_large.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/Numeros/DP_VR_Numero_8.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_Porcentaje.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Jung_IG/LP3_FrenoEstacionamiento.png 0.6 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Models/Materials/LeftHand.mat 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/TM_Common/TM_CarSelectNumber_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Others/TM_CarSelectNumber_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_WindDirectionS_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_WindDirectionN_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_TrafficIntensity2_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_TC_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_RainIntensity3_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_IndivisibleSolid_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Clouds_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_ ChargeLevel0_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_DamagedCar_Icon_Blue.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_JCB3CX/3CX_PI_05.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/LMV_ACDashboard/Green_ON.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Breakdowns/TP_OverheatedMotor.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Breakdowns/TP_MotorPreheating.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/FreightlinerFL360Panel/TP_Elements/Indicator_large.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/FreightlinerFL360Panel/TP_Elements/Green_Square_03.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/FreightlinerFL360Panel/TP_Elements/Green_Square_02.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_SinCombustible.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_Combustible.png 0.6 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/ObiMaterials/FluidColorOpaque.mat 0.6 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/ObiMaterials/FluidColorBlend.mat 0.6 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/EnvironmentSetting/EnvironmentPresets/Hail.asset 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_SpeedLimited_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Spawn_Icon_Title.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_CircuitLine_Icon_White.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_TopPressed.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_BottonNormal.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_BottonLock.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_BrakeAssistant_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Actros2646Panel/TP_Elements/indicator_small.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Actros2646Panel/TP_Elements/indicator_large.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar/ChevroletTahoePanel/CP_Elements/triangle_down.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_GearBoxFailure.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Elements/MP_N.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/Numeros/DP_VR_Numero_2.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/Shift_4.png 0.6 kb 0.0% Assets/UI/Fonts/Buerau_Agency_FB/Bureau_Agency_FB_7.png 0.6 kb 0.0% Assets/UI/Fonts/Buerau_Agency_FB/Bureau_Agency_FB_5.png 0.6 kb 0.0% Assets/UI/Fonts/Buerau_Agency_FB/Bureau_Agency_FB_2.png 0.6 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/ObiMaterials/OpaqueFluid.mat 0.6 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Models/Materials/RightHand.mat 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_WindIntensity3_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_WindIntensity2_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_WindIntensity1_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Sunrise_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Snow_MedIntensity_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_LowerVerticalPos_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Loaded_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_ ChargeLevel75_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_ ChargeLevel25_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_HouseMisc_Icon_Blue.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_CircuitLine_Icon_Blue.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Building_Icon_White.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_TopNormal.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_TopLock.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_TopHover.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_BrakeAssistant_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_automatico.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_SinCombustible_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/Numeros/DP_VR_Numero_3.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Jung_VR/LP3VR_ConmutadorPie.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Frontal_IG/LP_Kg.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/Shift_N.png 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/prefabs/BasicPassengersService.prefab 0.5 kb 0.0% Assets/simuzen/CommonTools/Drunk Man/Material/Drunk.mat 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Snow_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_LeftLateralPos_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Spawn_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Spawn_Icon_Green.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Spawn_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_JCB3CX/3CX_PI_07.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/piloto_verde_encendido.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/piloto_rojo_encendido.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/LMV_ACDashboard/level.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_FrameLoading.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Lon_BackLoad_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Breakdowns/TP_BrokenRearview.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/T880Panel/TP_Elements/TP_2_icon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/T880Panel/TP_Elements/TP_1_icon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_manual.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_Rueda.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Elements/MP_IntRight.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_Combustible_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/PI_Panel/Inclination_icon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Frontal_IG/LP_Combustible.png 0.5 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/ObiMaterials/SimpleFluid.mat 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Others/TM_IconHeaderBG.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_TrafficIntensity3_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Train_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Train_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/piloto_verde_apagado.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/piloto_rojo_apagado.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_weatherbackgroung.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_IconInfraction_VR.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_FrameInfractions.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_Pointer.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Breakdowns/TP_LowCooling.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Breakdowns/TP_FailureLights.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/CityStar5Panel/TP_Elements/indicator_small.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/Numeros/DP_VR_Numero_6.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/PI_Panel/Brake_icon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/topbox04_off.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/battery_on.png 0.5 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/ParticleCarDust.mat 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_RearHorizontalPos_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_FrontHorizontalPos_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_MultiPlayAndStop_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/base_boton_lmv.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Switch_neutral.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Switch_arriba.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Pulsador_fuera.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Pulsador_dentro.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_TargetTriangle.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_BottonPressed.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_BottonHover.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/YutongPanel/R_on.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/YutongPanel/N_on.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/YutongPanel/L_on.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/YutongPanel/D_on.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/ManTGXPanel/TP_Elements/indicator_small.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/icon_base_red.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/icon_base_orange.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/icon_base_green.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/icon_base_blue.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_Toneladas_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_ModoTortuga_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/gas_off.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Jung_VR/LP3VR_Dial.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Tired_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Delete_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_OpenExercise_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_OpenExercise_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_INDTurnAroundRight_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_CAT120/Motoniveladora_PI_05.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Tortuga_circulo_2_rg31.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Switch_abajo.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Icon_01_rg31.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Boton_de_arranque_OFF.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/icon_base.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Breakdowns/hino_ip_suspension.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_Diferencial.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_GEAR2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Jung_VR/LP3VR_mm.png 0.5 kb 0.0% Assets/UI/Fonts/Buerau_Agency_FB/Bureau_Agency_FB_0.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Night_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_ErrorPopUp_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/liebre_circulo_rg31.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Boton_de_arranque_ON.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/RG31_12inchDashboard/APS_rg31.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/YutongPanel/D_off.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_Toneladas.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_FrenoEstacionamiento.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Frontal_IG/LP_TemperaturaAgua.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_TrafficIntensity0_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Ice_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_HigherVerticalPos_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_DoubleDivisibleSolid_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_ ChargePositionBack_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_AddVariableButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_PolicePickUpF150XLT_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_NoTurnAroundSignal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_NoTrespassingSignal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_CAT120/Motoniveladora_PI_02.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Base_boton_Gris.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG_VR/Minesim_VR/IG_VR_DescargaIcon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_BarraCombustibleMascara_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_LuzAdvertencia.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_IntIzquierdo.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Jung_VR/LP3VR_VelocidadMarchaBG.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Frontal_IG/LP_ModoTortuga.png 0.5 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Windshield/Settings/WindshieldConfig.asset 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_TurnRigthSignal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_TurnLeftSignal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_TurnAroundSignal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Program_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Program_Icon_Green.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_PolicePickUpF150XLT_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_GoStraigthSignal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_CAT120/Motoniveladora_top_PI_05.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG_VR/Minesim_VR/IG_VR_CargaIcon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/IG_Mix.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Kenworth2025/K2025_Elements/semicircle_gear.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_IntDerecho.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Jung_VR/LP3VR_ModoTortuga.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Jung_VR/LP3VR_Kg.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Frontal_IG/LP_TemperaturaAceite.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/indicator_small.png 0.5 kb 0.0% Assets/UI/Fonts/Buerau_Agency_FB/Bureau_Agency_FB_3.png 0.5 kb 0.0% Assets/UI/Fonts/Buerau_Agency_FB/Bureau_Agency_FB_1.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_LowViscosity_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_LockButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_WorkRestrictionsEnd_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_TrafficSignal_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_TrafficSignal_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Track_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Track_Icon_Green.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Track_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_SingleRoute_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Program_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_PrioritySignRound_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Pig_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_INDTurnAroundLeft_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_INDChangeLaneRight._Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Cicle_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Cicle_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_90kmSignal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_80kmSignal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_70kmSignal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_60kmSignal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_50kmSignal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_40kmSignal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_30kmSignal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_20kmSignal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_120kmSignal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_110kmSignal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_100kmSignal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_ScaleButton_Disable.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_RotateButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_MoveButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_JCB3CX/3CX_PI_02.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Icon_02.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_Points.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_ReplayTimeline.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar/ChevroletTahoePanel/CP_Elements/triangle_up.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Jung_VR/LP3VR_VelocidadMarcha.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Seeds_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_ProhibidoPaso_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Pig_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_NarrowRSignal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_NarrowLSignal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_FrameTiming.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/cpf/GP_MediumButtonHover.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_SeparationLine.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/battery_off.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Frontal_IG/LP_Peligro.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_MedViscosity_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_ManualTransmision_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_WorkSignal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_StopSignal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Sheep_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Sheep_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_PickUp_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_PickUp_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_INDTurnRight_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_INDChangeLaneLeft_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Dog_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Bus_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Bike_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Bike_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Asset_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Asset_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Asset_Icon_Title.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_MinusButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_EnableButton_On.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_EnableButton_Off.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_JCB220/PI_Marcador2Perfil_JCB220.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_CAT246/cat246_PI_03.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Right.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_ComportamientoUsuario_icon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Breakdowns/TP_NoFuel_White.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/CityStar5Panel/TP_Elements/indicator_large.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Jung_VR/LP3VR_Elevacion.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_Min.png 0.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Gadgets/Fork.prefab 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/LMVTelemetry.asset 0.5 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/GrassSystem/Resources/GrassPatchVertexColor.mat 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_WindIntensity0_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_ParkingSensor_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Liquid_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_DayLigth_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_AutoTransmision_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_PlusButton.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_PlayAndDesappear_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Pedestrian_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Pedestrian_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_OnHit_icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_OnEnter_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_INDGoStraigth_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Dog_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Bus_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_DeleteButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_JCB220/PI_MarcadorPerfil_JCB220.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Pitching_Rolling/IG_Background.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/Numbers/IG_3.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Breakdowns/TP_NoFuel.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/ManTGXPanel/TP_Elements/indicator_large.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Wheel drive/4x4_Diferential_common.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Wheel drive/4x4_Diferential2_common.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_Low_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_Full_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Jung_VR/LP3VR_VelocidadMarchaMascara.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Jung_VR/LP3VR_ElevacionBG.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_IG_MaskTiming.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_Combustible_OFF.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Frontal_IG/LP_C.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Frontal_IG/LP_Bateria.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Frontal_IG/LP_AlturaHorquillas.png 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Machinery/BackhoeLoaderAudioManagers.prefab 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_UniformHorizontalPos_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_TrainingCone_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_TrainingCone_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_INDTurnLeft_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Cow_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_Direction_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_Trigger_Button_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/IG_HUD_Ayuda/IG_MaxSpeedVolcado.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_BackgroundIndications.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/Numbers/IG_Points.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/Numbers/IG_9.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/IG_Inclination.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/YutongPanel/seat_belt.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/YutongPanel/kWh_bar_full.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/YutongPanel/front_door.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/YutongPanel/battery_bar.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_GEAR5.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_GEAR1.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Elements/MP_NightDialFuel.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_MedidorPresionAceite.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_Dial1.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Jung_VR/LP3VR_ElevacionMascara.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Jung_IG/LP3_TemperaturaExcesiva.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Frontal_IG/LP_MaskFuelTemperature.png 0.5 kb 0.0% Assets/simuzen/tm/Resources/Materials/RadialColliderPoint.mat 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_BrakeAssistant_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Animals_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_ ChargeLevel100_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Wheelchair_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Wheelchair_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Vegetation_Icon_On.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_PeligroAnimal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_OnStay_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_OnExit_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Cow_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_UserVehicle_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_UserVehicle_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_Trigger_Button_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_Spawn_Button_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_Spawn_Button_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_PlusButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_OptionsButton.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_MinusButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_DeleteButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_CAT120/Motoniveladora_top_PI_02.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_BDZ/flecha.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_BDZ/bulldozer__PI_01.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/switch_arriba_metal.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_InfractionIcon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_FramePoints.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/Numbers/IG_8.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/Numbers/IG_2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_clock, weather and infractions/IG_InfractionIcon_V1.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/YutongPanel/L_off.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_RPMMascara_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_MedidorTempAgua.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_MedidorTempAceite.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_MedidorCombustible.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_Hot_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_Empty_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_ControlCrucero_Retard.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Jung_VR/LP3VR_BateriaMascara.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Frontal_IG/LP_H.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Frontal_IG/LP_E.png 0.5 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/TocopillaRouteTrafficSetting.asset 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_UniformVerticalPos_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_UniformLateralPos_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_ScrollupButton2.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_ScrolldownButton2.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_DotBlanc_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_DotBlanc_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_DotBlanc_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_CloseMenuButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_YieldSignal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_SingleEntity_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_PlayAndStop_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Pencil_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Pencil_Icon_Green.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Pencil_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_MultiEntity_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Horse_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Horse_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Buildings_Icon_On.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Bridge_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Bridge_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Beacon_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Beacon_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Barrel_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Barrel_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_Direction_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_Update_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_Runtime_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_Runtime_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_PlusButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_OnStay_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_OnStart_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_OnStart_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_OnStall_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_OnStall_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_OnFinish_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_OnFinish_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_OnExit_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_LocButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_CAT120/Motoniveladora_PI_03.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_BDZ/bulldozer__PI_05.1.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/select practice/GP_TM.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/select practice/GP_Ok.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Up.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Left.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Ver_BottomLoad_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_SolidLoadIindivisible_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Lon_FrontLoad_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_AutomaticTransmission_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_CansancioMuyFatigado_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/YutongPanel/Park.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Wheel drive/4x4_Wheel.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_EmbragueRoto.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Elements/MP_DayDialFuel.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_ControlCrucero_ON.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Jung_VR/LP3VR_Bateria.png 0.5 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Terrains/Resources/MeshTerrainDebugMaterial.mat 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_HighViscosity.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_ ProximitySensor_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_SummaryButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_CloseSettingButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_CloseMenuButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Trigger_Icon_Title.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_OnStall_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_Update_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_OnStay_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_OnHit_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_OnHit_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_OnExit_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_CloseMenuButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_CarSelectDownButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_CarSelectDownButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/IG_HUD_Ayuda/IG_DialVolcado.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_JCB220/PI_Oruga_Planta_JCB220.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Icon_02_rg31.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/Numbers/IG_7.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_clock, weather and infractions/IG_MaskTimming_V1.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/LMV_12inchDashboard/aguja_peq.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/LMV_12inchDashboard/Piloto_verde.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/BoardTechs/numbers/IG_-.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_DivExercisesParameters.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_ManualTransmission_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_DangerousLiquidLoad_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_ParkingSensor_on_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_ParkingSensor_off_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_Inclinometro_off_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_CansancioFatigado_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_CansancioDescansado_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_Cold_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_Background.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_RpmMascara.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_Background.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Frontal_IG/LP_F.png 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/prefabs/PIPassengersService.prefab 0.5 kb 0.0% Assets/simuzen/tm/Resources/Materials/White.mat 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_ParkSensor_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Collahuasi_Route1_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CRN_TrainingCenter_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_TrashBinButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_TrashBinButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_SideMenuButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_SideMenuButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_CloseSettingButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_AddVariableButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_AddVariableButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_ProgramButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_PreviousButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_PreviousButton_OnClick.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_PreviousButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_ConfirmButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_ZoomOutButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_ScrollupButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_ScrollupButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_ScrolldownButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_ScrolldownButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_ScrolldownButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_ScrolldownButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_RefreshButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_LocButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_CarSelectUpButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_CarSelectUpButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_EditorIG/TM_Icon_delete.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_BDZ/linea_discontinua.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Icon_01.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Bateria.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_NoABS.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_SimbolInfractionsIcon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_LoadTiming.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_BulletPoint.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/IG_Sand.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/RG31_8inchDashboard/RG31_8inch_screen_RIGHT_backgr.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/RG31_8inchDashboard/RG31_8inch_screen_LEFT_backgr.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/cpf/GP_SmallButtonPressed.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/cpf/GP_MediumButtonPressed.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/cpf/GP_MediumButtonNormal.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Distribution_Center.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_Tempomat_off_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_Inclinometro_on_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_BlindPoint_on_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_BlindPoint_off_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_AlcoholNinguno_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_AlcoholMedio_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/PI_Panel/Servoarrows_icon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/PI_Panel/Lockbutton_on.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/PI_Panel/Lockbutton_off.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/PI_Panel/Floatbutton_on.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/PI_Panel/Floatbutton_off.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/PI_Panel/Button_d_icon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/PI_Panel/Button_c_icon.png 0.5 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/UserVehicleRoute.mat 0.5 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/CircuitLine_SIM.mat 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_TrashBinButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_TrashBinButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_SummaryButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_SummaryButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_SideMenuButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_SideMenuButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_EditButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_Close_ButtonNormal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Trigger_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_UndoButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_UndoButton_OnClick.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_UndoButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_Savebutton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_SaveButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_SaveButton_OnClick.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_RedoButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_RedoButton_OnClick.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_RedoButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_ProgramButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_ProgramButton_OnClick.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_ProgramButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_ProgramButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_PreviousButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_PreviousButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_NextButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_NextButton_OnClick.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_NextButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_LocconButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_LocconButton_OnClick.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_LocconButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_LocconButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_LocconButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_LayersButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_LayersButton_OnClick.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_LayersButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_LayersButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_LayersButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_HelpButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_HelpButton_OnClick.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_HelpButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_ConfirmButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_ConfirmButton_OnClick.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_ConfirmButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_ConfirmButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_ConfirmButton_Check.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_CloseButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_CloseButton_OnClick.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_CloseButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_CloseButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_ZoomOutButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_ZoomOutButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_ZoomOutButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_ZoomInButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_ZoomInButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_ZoomInButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_ZoomInButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_ScrollupButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_ScrollupButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_ScaleButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_ScaleButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_RotateButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_RotateButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_RotateButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_RefreshButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_RefreshButton_Over.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_RefreshButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_MoveButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_LockButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_CloseButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_CloseButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_CloseButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_Assets_Button_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_Assets_Button_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_AddButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_BackgoundInfractionsIcon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/IG_VehicleDownloadBackgroung.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/cpf/GP_SmallButtonNormal.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/cpf/GP_SmallButtonHover.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_BeveledPressed.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/initial configuration/GP_TipoVehiculoEXC.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/initial configuration/GP_TipoVehiculoDP.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Viscosity03_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Viscosity02_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Viscosity01_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_SolidLoad2_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_SolidLoad1_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Pedestrian_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_LiveLoads_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_LiquidLoad_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_GrainLoad_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Spawnpoint8_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Spawnpoint7_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Spawnpoint6_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Spawnpoint5_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Spawnpoint4_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Spawnpoint3_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Spawnpoint2_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Spawnpoint1_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_OffRoadLand_dm.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_MontainAsphalt.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_Tempomat_on_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_Cadenas_on_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_Cadenas_off_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_AlcoholLeve_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_AlcoholAlto_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/tráfico/GP_Traffic03_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/tráfico/GP_Traffic02_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/tráfico/GP_Traffic01_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/tráfico/GP_Traffic00_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_WindRight_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_WindRear_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_WindLeft_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_WindFrontal_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Breakdowns/TP_MotorFailure.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/PI_Panel/UpbuttonON.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/PI_Panel/DownbuttonON.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/PI_Panel/Downbutton.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/PI_Panel/Bar03_icon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/PI_Panel/Bar02_icon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/PI_Panel/Bar01_icon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/Clock_Sand.png 0.5 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/TrafficRoute.mat 0.5 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/FreeRoute.mat 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/TruckNoRetarderTelemetry.asset 0.5 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/Resources/TouchReact.mat 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_truck_small_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_truck_large_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_UnderMine_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Pedestrian_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CATR2900XE_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_ScrollupButton.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_ScrolldownButton.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_LockButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_EditButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Trigger_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_PrioritySign_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Copy_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_UndoButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_UndoButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_SaveButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_SaveButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_RedoButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_RedoButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_NextButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_NextButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_HelpButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_HelpButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_CloseButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_3DButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_3DButton_OnClick.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_3DButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_3DButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_3DButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_2DButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_2DButton_OnClick.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_2DButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_2DButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_2DButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_ScaleButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_OnEnter_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_OnEnter_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_MoveButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_MoveButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_LockButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_CloseButton_Over.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_AddButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_AddButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_AddButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_indicationsBackground.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_ShortFrame2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_ShortFrame.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_LongFrame2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/Numbers/IG_6.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/Numbers/IG_0.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/IG_VehicleLoadBackgroung.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/RG31_12inchDashboard/RG31_5inch_screen_1.2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_WhitePixel.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_ResultHover.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Divfooter5.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Divfooter4.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Divfooter3.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Divfooter2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Divfooter1.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_DivHeader4.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_CenterPressed.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_CenterNormal.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_CenterLock.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_CenterHover.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Black16x16.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_BeveledNormal.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_BeveledLock.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_BeveledHover.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Background.jpg 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/initial configuration/GP_ModoPantalla.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Load_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Claudy_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_75load_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_50load_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_25load_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_100load_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_00load_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Warehouse_DHL.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Time5_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Time30_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Time25_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Time20_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Time15_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Time10_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Time0_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Roundabout.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_RUTA_G245_3.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_RUTA_G245_2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_RUTA_G245_1.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_RUTA_G21_3.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_RUTA_G21_2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_RUTA_G21_1.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_PortWarehouse.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Overtakenland.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_OffRoadland.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_MontainDirt.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Highwayland.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Dynamicland.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_DeliveryCity.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_TC_on_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_TC_off_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_LIM_on_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_LIM_off_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_ESP_on_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_ESP_off_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_ASR_on_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_ASR_off_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_ABS_on_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_ABS_off_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/momento del dia/GP_Hour_4_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/momento del dia/GP_Hour_3_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/momento del dia/GP_Hour_2_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/momento del dia/GP_Hour_1_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Wind03_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Wind02_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Wind01_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Wind00_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Snow03_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Snow02_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Snow01_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Rain_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Rain03_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Rain02_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Rain01_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Hail_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Hail03_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Hail02_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Hail01_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Frost_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Cloudy_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/PI_Panel/Upbutton.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/PI_Panel/RET_icon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/PI_Panel/ON_icon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/PI_Panel/OFF_icon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/PI_Panel/Gas_icon.png 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/Resources/GlobalLocutionService.prefab 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/TruckTelemetry.asset 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/TM_Common/TM_ScrollBarBG.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Others/TM_ProxyImage.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CAT982XE_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CAT770_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CAT374_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_AD63_R06_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_ScrollBarBG.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_LongFrame.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/Numbers/IG_4.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/Numbers/IG_1.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/LMV_8inchDashboard/LMV_8inch_backgr_fix.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_loading.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Header3.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Header2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Header1.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Blue2x2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/initial configuration/GP_ModoVR.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Waterland.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Urbaland.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Testland.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Montain.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_MinaEXF.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_MinaDP.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Crossland.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_CityBTR.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Sun_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_GEAR3.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Jung_IG/LP3_VelocidadMarchaMascara.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG/Common/level_circles.png 0.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_CATD11.prefab 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/minimap/MinimapService.prefab 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/specialscreens/SpecialScreenSystem/SpecialScreenManager.prefab 0.5 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/HighwaylandTrafficSetting.asset 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/TM_Common/TM_ScrollBar.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/TM_Common/TM_HeaderBar.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Others/TM_HeaderBar.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Police_Ford_Interceptor_Sedan_Default_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_ScrollBar.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/dos_vehiculos_rg31.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Boton_Gris_pulsado.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_BarBackground.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/LMV_12inchDashboard/LMV_12inch_1.3.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/select practice/GP_NoOk.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Mine.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_City.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/YutongPanel/backdoor.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/YutongPanel/R_off.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/InternationalProstarPanel/IProstar_indicator_small.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Jung_IG/LP3_VelocidadMarchaBG.png 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/templates/PassengerCameraTemplate.prefab 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/NissanNP300TrailerTelemetry.asset 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_ProstarDayCab_Cisterna_Default_bi_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_International_LT_biart_cokeTrailer_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_GP_TANKER_INTERNATIONAL_DAY_PROSTAR_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_BIARTICULATED_INTERNATIONAL_PROSTAR_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_ARTICULATED_INTERNATIONAL_PROSTAR_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Boton_Gris_fuera.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_TemperaturaAceite.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_MaskFuelTemperature.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_AlturaHorquillas.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Jung_IG/LP3_VelocidadMarcha.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Jung_IG/LP3_ElevacionMascara.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Jung_IG/LP3_ConmutadorPie.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Jung_IG/LP3_BateriaMascara.png 0.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Car/Citroen C4 Picasso.asset 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/ManualMotorbikeTelemetry.asset 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/BusNoRetarderTelemetry.asset 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Tanker_Road_Train_Freightliner_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Police_Pick_Up_F150_XLT_Default_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Police_Ford_Interceptor_Sedan_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Kenworth_T800_biart_trailer2axis_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_International_LT_art_cokeTrailer_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Freightliner_Cascadia_Carrier_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/BoardTechs/numbers/IG_Point.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_TemperaturaAgua.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_PresionAceite.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_CargaHorquillas.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Jung_IG/LP3_ModoTortuga.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Jung_IG/LP3_ElevacionBG.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Jung_IG/LP3_Elevacion.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Jung_IG/LP3_AvisoChoque.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Jung_IG/LP3_Advertencia.png 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TransferBoxAudioManager/TransferBoxAudioManager.prefab 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/SeatBeltAudio/SeatBeltAudioManager.prefab 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/InfractionsAudioManager/InfractionsAudioManager.prefab 0.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Car/Dodge Charger.asset 0.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Car/Chevrolet Tahoe.asset 0.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Car/Chevrolet Cruce.asset 0.5 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/ItemPreview.prefab 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/AutomaticMotorbikeTelemetry.asset 0.5 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_Transform.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Toyota_8FG_Doble_horquilla_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Kenworth_doble_articulado10_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Kenworth_T880_full_Hopper_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_International_Prostar_Hopper_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_International_LT_biart_42ft_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_International_LT_art_42ft_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_International_HV607_biart_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_GP_ARTICULATED_KENWORTH_T880_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Freightliner_M2_106_3axis_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Freightliner_Cascadia_art_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Freightliner_Cascadia_Hopper_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Freightliner_Cascadia_116_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_BIARTICULATED_KENWORTH_T880_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_BIARTICULATED_KENWORTH_T800_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_ARTICULATED_KENWORTH_T800_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/IG_HUD_Ayuda/IG_2PixelBackground.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Icon_03.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/Numbers/IG_5.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Kenworth2025/K2025_Elements/Indicator.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/InternationalHV607Panel/TP_Elements/Indicator_small.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/InternationalHV607Panel/TP_Elements/Indicator_Large.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar/ChevroletTahoePanel/CP_Elements/indicator.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_RPM_Mascara.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_ModoTortuga.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_Combustible.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_Cinturon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Jung_IG/LP3_Bateria.png 0.5 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal_VR/LP_dospuntos2.png 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Machinery/WheelLoaderAudioManagers.prefab 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Machinery/BulldozerAudioManagers.prefab 0.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Car/Renault Clio.asset 0.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Car/Ford Taurus.asset 0.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Car/Ford Mondeo.asset 0.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Car/Ford F150.asset 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/BusTelemetry.asset 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/AmarokTelemetry.asset 0.5 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/DefaultTrafficSetting.asset 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Police_Pick_Up_F150_XLT_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Motoniveladora_CAT120_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Kenworth_articulado16_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Kenworth_articulado10_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Kenworth_T880_tank_biart_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Kenworth_T880_tank_art_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_International_HV607_art_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_InternationalHV607Tank_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_ConstructionBuildings_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CarretillaFrontalToyota_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_C_Mec_Cacamba_sin_lona_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_C_Mec_Cacamba_con_lona_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Bitrem_9Eixos_con_lona_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_BrakeAssistant_on_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_BrakeAssistant_off_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/YutongPanel/blue_clear_bar_square.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/YutongPanel/Ejemplo_puertas_rampa.PNG 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Breakdowns/TP_BrokenWheelPoint.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Kenworth2025/K2025_Elements/diamond.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_Peligro.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_Motor.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_Bateria.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Jung_IG/LP3_mm.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Jung_IG/LP3_Kg.png 0.5 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal_VR/LP_dospuntos.png 0.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Motor RoadTrain Joint.prefab 0.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/RG31-MK5.asset 0.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Car/Fiat 500.asset 0.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Car/Amarok.asset 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleDynamicsAudio/VehicleDynamicsAudioMixer.mixer 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleDynamicsAudio/LMVVehicleDynamicsAudioMixer.mixer 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Tanker_Scania_R500_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Tanker_Freightliner_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Rodotrem_con_lona_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_MiniCargador_CAT246_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Kenworth_t660_biart_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Kenworth_t600_biart_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Kenworth_T800_Mixer_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_InternationalZafiro_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Freightliner_M2_Tank_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Freightliner_M2_106_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Freightliner_FL360_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Excavadora_JCB220_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_ExcavadoraFrontal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Distribution_Center_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Collahuasi_Route2_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CamArtCistPeligroso_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CamArtCistPeligroso2_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Bitrem_7Eixos_lona_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Actros_2646_biart_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Actros_2645_biart_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Actros_2046_biart_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Ver_UniformLoad_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Lon_CenterLoad_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Lat_CenterLoad_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_ConstructionBuildings.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_CRN_TrainingCenter.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Breakdowns/TP_WhitePoint.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Kenworth2025/K2025_Elements/bar.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_Kg.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_H.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_F.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_E.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_Cm.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_C.png 0.5 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal_VR/LP_IG_9.png 0.5 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal_VR/LP_IG_8.png 0.5 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal_VR/LP_IG_7.png 0.5 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal_VR/LP_IG_6.png 0.5 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal_VR/LP_IG_5.png 0.5 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal_VR/LP_IG_4.png 0.5 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal_VR/LP_IG_3.png 0.5 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal_VR/LP_IG_2.png 0.5 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal_VR/LP_IG_1.png 0.5 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal_VR/LP_IG_0.png 0.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Tourism Bus Joint.prefab 0.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/VTLM.asset 0.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Car/Golf.asset 0.4 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Drag Force/WindTunnel/Sprays.mat 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Warehouse_DHL_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Volvo_VNL_760_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_VW_Constellation_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_TrenCarretera_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_TocopillaRoute_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Scania_440_biart_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Scania_440_art_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_SanMiguelRoute_2_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_SanMiguelRoute_1_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Renault_Kangoo_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_PortWarehouse_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_OffRoadland_dm_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_MontainAsphalt_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Man_TGX_biart_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Kenworth_T380_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Kenworth_10_Cab_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_KENWORTH_T370_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_IvecoEuroTrakker_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Freightliner_cab_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Freightliner_M2_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_DAF_XF_106_SC_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Chevrolet_Tahoe_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Carretera_2Eixos_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Camion_Vuc_Bao_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CamRigCargaviva_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CamArtPlataf2_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CamArtCaja_icon_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_C_Mec_Truck_LS_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_C_Mec_Prancha_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_C_Mec_Cacamba_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Bulldozer_BDZ_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Bitrem_9Eixos_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Bitrem_7Eixos_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Actros_2046_art_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_EditButton_Disable.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_Close_ButtonDisable.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Vegetation_Icon_Off.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_TrashBin_Icon_White.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_TrashBin_Icon_Green.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_TrashBin_Icon_Blue.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Buildings_Icon_Off.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG_VR/CWI_VR/IG_CloudyIcon.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_TransparentPixel.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_DivInformation.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_TocopillaRoute.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_SanMiguelRoute_2.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_SanMiguelRoute_1.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Collahuasi_Route2.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Collahuasi_Route1.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Breakdowns/TP_OkBattery.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Breakdowns/TP_NoBattery.png 0.4 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal_VR/LP_9.png 0.4 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal_VR/LP_8.png 0.4 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal_VR/LP_7.png 0.4 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal_VR/LP_6.png 0.4 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal_VR/LP_5.png 0.4 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal_VR/LP_4.png 0.4 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal_VR/LP_3.png 0.4 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal_VR/LP_2.png 0.4 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal_VR/LP_1.png 0.4 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal_VR/LP_0.png 0.4 kb 0.0% Assets/simuzen/platform/hud/Shader/mat_background.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/WaterworldTrafficSetting.asset 0.4 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/CityLandTrafficSetting.asset 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/TM_Common/TM_ShadowSeparator.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Yutong_E12_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Waterland_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_TenerifePort_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Sitrak_C7H_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_SimesbikeCop_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_RUTA_G245_3_Icon.jpg 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_RUTA_G245_2_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_RUTA_G245_1_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_RUTA_G21_3_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_RUTA_G21_2_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_RUTA_G21_1_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_OffRoadland_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_NorthMine_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Nissan_NP300_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_MontainDirt_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Mixta_BHL_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_MineRoute_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Microbus_Van_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_MaliRoute_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_LateralJung_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Komatsu980E4_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_IndustryLand_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Highwayland_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Frontal_WL_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Forward_800_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Forward_1100_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_ForestTruck_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_FordTaurus_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_FordMondeo_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_DodgeCharger_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_DeliveryCity_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_City_Star_5_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Chevrolet_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CarrierTruck_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CamRigPlataf_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CamRigCaja_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CamRigCaja2_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CamArtPlataf_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CamArtCist_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CamArtCist2_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CNADTrack_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_BusTrailer_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_BusRigUrb_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_BusInterurb_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_BusBiartUrb_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_BusArtUrb_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Bitruck_8x2_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Indicativo_blanco_switch.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG_VR/CWI_VR/IG_SunIcon.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG_VR/CWI_VR/IG_SnowIcon.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG_VR/CWI_VR/IG_RainIcon.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG_VR/CWI_VR/IG_Hour_4.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG_VR/CWI_VR/IG_Hour_3.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG_VR/CWI_VR/IG_Hour_2.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG_VR/CWI_VR/IG_Hour_1.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG_VR/CWI_VR/IG_HailIcon.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG_VR/CWI_VR/IG_FrostIcon.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_BackgoundInfractions.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_ResultNormal.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_TenerifePort.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_IndustryLand.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_w9.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_w8.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_w7.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_w6.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_w5.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_w4.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_w3.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_w2.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_w1.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_w0.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_b9.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_b8.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_b7.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_b6.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_b5.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_b4.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_b3.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_b2.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_b1.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_b0.png 0.4 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/ElectricBusTelemetry.asset 0.4 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/4WDTelemetry.asset 0.4 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Prefabs/Nodes/Triangle.prefab 0.4 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Prefabs/Nodes/Square.prefab 0.4 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Prefabs/Nodes/Circle.prefab 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/TM_Common/TM_LoadingBarBG.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/TM_Common/TM_LoadingBar.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Yamaha_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_VUC_Bau_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Testland_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Rodotrem_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_NMAX160_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Montain_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_MineEX_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_MinaEXF_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_MinaDP_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Microbus_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Hino_500_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Hino_300_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Fiat500_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_EX3600_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_EX2600_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_EX1900_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_EX1200_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_ELF_500_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_ELF_400_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_ELF_100_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_EH4000_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_EH3500_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Dumper2_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CityBTR_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Cat798_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CamT680_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CamR440_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CamBiart_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CATD6_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CAT428_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CAT246_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CAT140_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Amarok_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Rectangle.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_GoBack.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Blue2x1.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Accept.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_UnderMine.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_NorthMine.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_MineRoute.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_MineEX.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_MaliRoute.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_CNADTrack.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/YutongPanel/N_off.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/YutongPanel/Ejemplo.png 0.4 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Prefabs/Nodes/Bar.prefab 0.4 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Prefabs/Links/Link_Dotted.prefab 0.4 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/MountainpassTrafficSetting.asset 0.4 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/IndustryLandTrafficSetting.asset 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_RG31_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Mine_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_LMV_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Golf_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_FZ07_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Clio_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_City_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_C4_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Amba_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_4x4_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_clock, weather and infractions/IG_SunIcon_V1.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_clock, weather and infractions/IG_SnowIcon_V1.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_clock, weather and infractions/IG_RainIcon_V1.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_clock, weather and infractions/IG_HailIcon_V1.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_clock, weather and infractions/IG_FrostIcon_V1.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_clock, weather and infractions/IG_CloudsIcon_V1.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Box.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_AMBA.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/ScaniaG440Panel/TP_Elements/Aguja.png 0.4 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Prefabs/Links/Link_2.prefab 0.4 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/UrbalandTrafficSetting.asset 0.4 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/MaliRouteTrafficSetting.asset 0.4 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/DirtTrackTrafficSetting.asset 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_clock, weather and infractions/IG_Hour_4_V1.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_clock, weather and infractions/IG_Hour_3_V1.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_clock, weather and infractions/IG_Hour_2_V1.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_clock, weather and infractions/IG_Hour_1_V1.png 0.4 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/ObiMaterials/Particle.mat 0.4 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Prefabs/Links/Link.prefab 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/PoliceMan/Common/PoliceMan_Animation_Controller.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Animals/Animation/Oveja_Animator_Controller.controller 0.4 kb 0.0% Assets/simuzen/platform/hud/animations/LoginByBioScreenPrefab.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/DeliveryCityTrafficSetting.asset 0.4 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/EnvironmentSetting/WarehouseDHLEnvironmentSetting.asset 0.4 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/EnvironmentSetting/PortExteriorEnvironmentSetting.asset 0.4 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/CarTelemetry.asset 0.4 kb 0.0% Assets/simuzen/CommonTools/Sirenix/Assemblies/Sirenix.Serialization.dll 0.4 kb 0.0% Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEmitAndNoEditor/Sirenix.Serialization.dll 0.4 kb 0.0% Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEditor/Sirenix.Serialization.dll 0.4 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/RG31Telemetry.asset 0.4 kb 0.0% Assets/simuzen/platform/systems/base/services/minimap/VehicleMinimapIcon.mat 0.4 kb 0.0% Assets/simuzen/platform/hud/animations/LoadingBar.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Controllers_TEMP/Man01_idle.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/EnvironmentSetting/DefaultSetting_8am.asset 0.4 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/EnvironmentSetting/DefaultSetting_14.asset 0.4 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/EnvironmentSetting/DefaultSetting_11.asset 0.4 kb 0.0% Assets/content_common/art_common/Modules/Animals/Animation/Dog_GermanShepherd.controller 0.4 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Machinery/DumperAudioManagers.prefab 0.4 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/MinerouteTrafficSetting.asset 0.4 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/CollahuasiTrafficSetting.asset 0.4 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/EnvironmentSetting/DefaultSetting.asset 0.4 kb 0.0% Assets/content_common/art_common/Modules/Animals/Animation/Horse_Controller.controller 0.4 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/ElectricVanTelemetry.asset 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/RunningMan.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/G21TrafficSetting.asset 0.4 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/productSettings/Default/MSParacuellosFourSimulatorDrivingCameraSetting.asset 0.4 kb 0.0% Assets/content_common/art_common/Modules/Animals/Animation/Cow_walk_Controller.controller 0.4 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/SnowplowTelemetry.asset 0.4 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Culling/Resources/CullingManager.prefab 0.4 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_Field_pro.png 0.4 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/productSettings/Default/DefaultFourSimulatorDrivingCameraSetting.asset 0.4 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_Field.png 0.4 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/productSettings/LogSim/LOGFourSimulatorDrivingCameraSetting.asset 0.4 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/productSettings/Default/DefaultFourSimulatorExternalCameraSetting.asset 0.4 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Resources/FakePlayer.prefab 0.4 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/ItemDragHandeler.prefab 0.4 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Resources/Textures/ZAxisLabel.png 0.4 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Resources/Textures/YAxisLabel.png 0.4 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Resources/Textures/XAxisLabel.png 0.4 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/G245TrafficSetting.asset 0.4 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/Prefabs/UserVehicle Route Creator.prefab 0.4 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/MissingVegetationItemCube.prefab 0.4 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HEmptyPanel.prefab 0.4 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/4WDCarVehicle.asset 0.4 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/Prefabs/Traffic Route Creator.prefab 0.4 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/rearview/prefabs/RearviewCamera.prefab 0.4 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Machinery/MiniWheelLoaderAudioManagers.prefab 0.4 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Machinery/ExcavatorLoaderAudioManagers.prefab 0.4 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Machinery/MotograderAudioManagers.prefab 0.4 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Machinery/ExcavatorAudioManagers.prefab 0.4 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Resources/SceneryService.prefab 0.4 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Resources/SteamVR_ExternalCamera.prefab 0.4 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/ColorPicker/ColorPicker Material.mat 0.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Carrier Freightliner Cascadia Joint.prefab 0.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Semirremolque 1 Axis Joint.prefab 0.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Freightliner Cascadia Joint.prefab 0.4 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/Prefabs/LeafCanvas.prefab 0.4 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/MotoGraderVehicle.asset 0.4 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/Komatsu980E4Vehicle.asset 0.4 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/BackhoeLoaderVehicle.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind International LT Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind International HV607 Joint.prefab 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/JCB220XVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/CAT798ACVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/BulldozerVehicle.asset 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/LocalizationData/TerrainLocalizationDataSetting/ArabianTerrainLocalizationSetting.asset 0.3 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/productSettings/Construsim/ConstrusimThreeSimulatorDrivingCameraSetting.asset 0.3 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_LayerInactive_pro.png 0.3 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/HDRP Support/Resources/Shaders/EnviroLightShaftsHDRP.shader 0.3 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/productSettings/Construsim/ConstrusimThreeSimulatorExternalCameraSetting.asset 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/MachineryGlobalAudioService.prefab 0.3 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_LayerInactive.png 0.3 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_LayerActive_pro.png 0.3 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Shaders/AreaShadingGradient.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/productSettings/SB/SBThreeSimulatorDrivingCameraSetting.asset 0.3 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/productSettings/Minesim/ThreeSimulatorDrivingCameraSetting.asset 0.3 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/productSettings/Default/DefaultSimulatorDrivingCameraSetting.asset 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/FrameRate/FrameRateService.prefab 0.3 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Resources/VLBDitheringNoise.png 0.3 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_LayerActive.png 0.3 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Resources/tex_enviro_dither.png 0.3 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/productSettings/Minesim/ThreeSimulatorExternalCameraSetting_V.asset 0.3 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/productSettings/Default/DefaultSimulatorExternalCameraSetting.asset 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/GlobalAudioService.prefab 0.3 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HForkMiniCameraDashboard.prefab 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Tools/Textures/selectedModifierButton.png 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/vehiclecamerasettings/SimulationSceneCameraSettings.asset 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/vehiclecamerasettings/STSimulationSceneCameraSettings.asset 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/vehiclecamerasettings/SCSimulationSceneCameraSettings.asset 0.3 kb 0.0% Assets/simuzen/CommonTools/playmaker/Gizmos/PlayMakerGUI Icon.tiff 0.3 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Prefabs/Misc/DataLabel.prefab 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/TestLandTrafficSetting.asset 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/SanMiguelTrafficSetting.asset 0.3 kb 0.0% Assets/Resources/VLBConfigOverride.asset 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/vehiclecamerasettings/Resources/LogsimSceneCameraSettings.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/Shader/mat_background_lines.mat 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/minimap/MinimapIconPrefab.prefab 0.3 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Shaders/AreaShadingFill.mat 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH3500/Pieces prefab/DumperEH3500_FrontWheel_PF.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH3500/Pieces prefab/DumperEH3500_BackWheel_PF.prefab 0.3 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HVehicleDashboard.prefab 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/KenworthT370_9gearsVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/InternationalProstarVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/InternationalHV607Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/FreightlinerCascadiaVehicle.asset 0.3 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Shaders/AreaShadingRect.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Tractor_FrontWheel_PF.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Prefab/MinimapIcon_Traffic_PF.prefab 0.3 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/Resources/Debug/LowPolySphereRenderer.prefab 0.3 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/Resources/Debug/LowPolyCylinderRenderer.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Carrier Trailer Freightliner Cascadia Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Dry Van 2 axis Long SemiTrailer Head Joint.prefab 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/Volkswagen17280Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/SitrakC7HMixerVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/KenworthT800MixerVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/IvecoEuroTrakkerVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/InternationalLTVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/FreightlinerM2Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/FreightlinerFL360Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/ChevroletTahoeVehicle.asset 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/MountainPassVegetationSetting.asset 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Tractor_BackWheel_PF.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH5000/Pieces/Dumper_FrontWheel_PF.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH4000/Pieces Prefab/Dumper_FrontWheel_PF.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH4000/Pieces Prefab/Dumper_BackWheel_PF.prefab 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/prefabs/ReplayPassengersService.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Dry Van 2 axis Long SemiTrailer Head Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Dry Van 2 axis Forestal SemiTrailer Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front BTrain Forestal 2 Axis Semitrailer Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind BTrain 2 Axis Semitrailer Forestal Joint.prefab 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/YamahaNMAX160Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/YamahaFZ07Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/VolvoVNL760Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/SnowPusherVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/SnowPloughVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/RenaultKangooVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/KenworthT880Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/KenworthT800Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/IsuzuForwardVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/IsuzuELF100Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/GasolineCarVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/ElectricBusVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/DodgeChargerVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/DafXF106SCVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/Actros2646Vehicle.asset 0.3 kb 0.0% Assets/simuzen/CommonTools/TextMesh Pro/Resources/LineBreaking Following Characters.txt 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/WaterworldVegetationSetting.asset 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/UrbalandVegetationSetting.asset 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/TestlandVegetationSetting.asset 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/HighwaylandVegetationSetting.asset 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/DirtTrackVegetationSetting.asset 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/CitylandVegetationSetting.asset 0.3 kb 0.0% Assets/vehicles/UserVehicles/Common/Plates/PiecesPrefab/Plate_bike_PF.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_TruckFront.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_TruckBack.prefab 0.3 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/Prefabs/Instances/CamberForceRef.prefab 0.3 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/Resources/Debug/SphereRenderer.prefab 0.3 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/Resources/Debug/PlaneRenderer.prefab 0.3 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/Resources/Debug/CylinderRenderer.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Trailer Global Spedition Tanker Joint.prefab 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/assets/MinibusZafiro_GraphCommon.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/YBR125Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/VucBauVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/TruckMX10Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/MinibusVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/ManTGXVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/IsuzuELFVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/Hino500Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/Hino300Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/DieselCarVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/CityStar5Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/AmarokCarVehicle.asset 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/DefaultVegetationSetting.asset 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_MBike.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_Car_S.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_Car_M.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_Car_L.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_Car.prefab 0.3 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/Resources/Debug/BoxRenderer.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Trailer Freightliner Tanker Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Dry Van 3 axis SemiTrailer Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Dry Van 2 axis SemiTrailer Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front BTrain 3 Axis Semitrailer Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front BTrain 2 Axis Semitrailer Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Mercedes Actros 2046S LS Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind BTrain 3 axis SemiTrailer Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind BTrain 2 Axis Semitrailer Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/JungETV216AGX.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/TruckVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/Scania440.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/BusVehicle.asset 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/EnvironmentSetting/EnvironmentPresets/Rainy.asset 0.3 kb 0.0% Assets/vehicles/UserVehicles/Common/Plates/PiecesPrefab/Plate_PF.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Van Kenworth RoadTrain Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Trailer Scania Tanker Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Trailer IvecoEuroTrakker Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Kenworth Van RoadTrain Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Kenworth Dolly RoadTrain Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Hopper trailer 2 Axis Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Mercedes-Benz Axor 3344 Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Kenworth T880 Trailer Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Kenworth T680 Trailer Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Kenworth Dolly Trailer Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Hopper trailer 2 Axis Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Axor Dolly RoadTrain Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Toyota8FGAGX.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/CATR2900XE.asset 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/PerformanceTrafficSetting.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Trailer RoadTrain Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Semirremolque 1 Axis Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Kenworth RoadTrain Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Dump 3 axis Trailer Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Dump 2 axis Trailer Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front BoxTrailer 3 Axis Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Axor Dolly RoadTrain Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Truck Prostar Day Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Truck Kenworth T880 Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Truck DAF XF 106 Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind MercedesBenz Atron 1635.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Iveco EuroTrakker Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/HitachiEX5500.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/HitachiEX3600.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/HitachiEX2600.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/HitachiEX1900.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/HitachiEX1200.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/HitachiEH5000.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/HitachiEH4000.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/HitachiEH3500.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Caterpillar798AC.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/CAT982XE.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/CAT775G.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/CAT374.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/Toyota8FGAGXVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/MiniLoaderVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/JungETV216AGXVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/CATR2900XEVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/BackhoePanelVehicle.asset 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/PostProcessingSetting/VR DefaultPostProcessingSetting.asset 0.3 kb 0.0% Assets/simuzen/vehicles/AIHumans/Pedestrian_Man/Pieces/Pedestrian_Man_Graphics.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Trailer Tanker Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Trailer 1 Axis Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Kenworth Trailer Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Kenworth T880 Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Dolly RoadTrain Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind VolvoVNL760 Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Truck Kenworth Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Nissan NP300 Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Isuzu Elf 100 Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Dolly TypeH Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Dolly RoadTrain Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/Dry Van 2 axis Long SemiTrailer.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/Cargo Global Spedition Tanker.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Freightliner DD15 portavehiculos.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Komatsu980E.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/JCB220X.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/CatD11.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/LoaderVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/EX5500Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/EX3600Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/EX2600Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/EX1900Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/EX1200Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/EH5000Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/EH4000Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/EH3500Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/DumperVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/CAT982XEVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/CAT775GVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/CAT374Vehicle.asset 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/PostProcessingSetting/EmptyPostProcessingSetting.asset 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/PostProcessingSetting/DefaultPostProcessingSetting.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Van Trailer Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Lowloader Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Dolly TypeH Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Volvo FH Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Scania 440 Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Rigid Truck Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Long Truck Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/Kenworth T880 2 axis Trailer.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/Kenworth T800 3 axis Trailer.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/Flatbed Iveco EuroTrakker.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/Dry Van 3 axis SemiTrailer.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/Dry Van 2 axis SemiTrailer.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/BTrain 3 axis SemiTrailer.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/BTrain 2 axis Semitrailer.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/International Day Prostar.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Freightliner M2 106 3 axes.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Freightliner M2 106 2 axes.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/JCB409B.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/JCB3CX.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/CAT246.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/CAT120.asset 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/MinesimTelemetry.asset 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/assets/ArticulatedUrbanBus_GraphCommon.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/LiftVehicle.asset 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/EnvironmentSetting/EnvironmentPresets/Wind.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Volvo FH Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Trailer Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Trailer Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Prostar Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Dolly Tanker.prefab 0.3 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HVRVehicleDashboard.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/Kenworth T680 Trailer.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/Hopper Trailer 2 axis.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/CarrierTrailer 2 Axis.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/Articuled Bus Trailer.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Van/Renault Kangoo E-tech.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/MercedesBenz Atron 1635.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/MercedesBenz Atego 3030.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/MercedesBenz Accelo 815.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Mercedes Actros 2046S LS.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/International Prostar.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/International HV607 tank.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Freightliner FL360 715.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Car/Ford Taurus Interceptor.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Bus/Mercedes Citaro Rigid.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Bus/Biarticuled Urban Bus.asset 0.3 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/HDRP Support/Resources/Shaders/EnviroDistanceBlurHDRP.shader 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/Trailer Semi 1 Axle.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/RoadTrain Trailer.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/Lowloader Trailer.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/Dump 3 axis Trailer.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/Dump 2 axis Trailer.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/Cargo Scania Tanker.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/BoxTrailer 3 Axis.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/BoxTrailer 2 Axis.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/BoxTrailer 1 Axis.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/BiArticulated Rear.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/BiArticulated Middle.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Volvo FH Articuled.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Mercedes RoadTrain.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Mercedes Axor 3344.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Mercedes Actros 2646.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Mercedes Actros 2645.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Kenworth T800 mixer.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Iveco EuroTrakker.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Isuzu Forward 800 K.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Isuzu Forward 1100 Q.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/International HV607.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Freightliner M2 Tank.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Freightliner M2 33K.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Freightliner DD16.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Freightliner DD15.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Bus/Mercedes Tourismo.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Bus/Hyundai County Bus.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Bus/Articuled Urban Bus.asset 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/MicroBusSounds.asset 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/IvecoDailySounds.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle AI/PlayerFinder.prefab 0.3 kb 0.0% Assets/simuzen/reusable/Resources/ProjectContext.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/Volvo FH Trailer.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/Flatbed Trailer.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Volvo VLN 760.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Volvo FH Rigid.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Volkswagen 17280.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Sitrak C7H Mixer.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Kenworth T880.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Kenworth T800.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Kenworth T680.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Kenworth T680 10.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Kenworth T380.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Kenworth T370.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Isuzu ELF 100.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/International LT.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/DAF XF 106 SC.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Motorbike/Yamaha YBR 125.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Motorbike/Yamaha NMAX 160.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/KomatsuPC3000.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Bus/Yutong E12 Pro.asset 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/JCB220Telemetry.asset 0.3 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/Prefabs/Confirm Popup.prefab 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/SimesCarEmptyConfirmationScreenPrefab.prefab 0.3 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Prefabs/Nodes/Empty.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/Cargo Tanker.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Scania P310.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Scania G440.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Scania 440.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Nissan NP300.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Isuzu ELF.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/City Star 5.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/SnowPlow/Snow Plow.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Motorbike/Yamaha FZ07.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/KomatsuWA900.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/KomatsuHD985.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Bus/Zafiro Sport.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Bus/Iveco Daily.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/No Cargo.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Volvo FH.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/MAN TGX.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Hino 500.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Hino 300.asset 0.3 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/CircuitLinesSettingsInstaller.asset 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/TruckMXSounds.asset 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/MiniTruckSounds.asset 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/FM33TruckSounds.asset 0.3 kb 0.0% Assets/simuzen/CommonTools/TextMesh Pro/Resources/TMP Settings.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cargo/Cargo Friction Plus Manager.prefab 0.3 kb 0.0% Assets/simuzen/platform/systems/base/traffic/prefabs/TrafficSpawner.prefab 0.3 kb 0.0% Assets/simuzen/platform/systems/base/traffic/prefabs/AlgoryxTrafficVehicleFactoryService.prefab 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/TruckSounds.asset 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/BusSounds.asset 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/CRN_TrainingCenterVegetationSetting.asset 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/SimesCarEmptyScreenPrefab.prefab 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/PostProcessing/Prefabs/Post-process Volume_7am Passenger.prefab 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/PostProcessing/Prefabs/Post-process Volume_18pm Passenger.prefab 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/PostProcessing/Prefabs/Post-process Volume_12am Passenger.prefab 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/PostProcessing/Prefabs/Post-process Volume_00am Passenger.prefab 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/TocopillaRouteVegetationSetting.asset 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/TenerifePort_VegetationSetting.asset 0.3 kb 0.0% Assets/simuzen/platform/installers/Prefabs/GlobalServicesInstaller.prefab 0.3 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/DeformableTerrainService.prefab 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/NorthMineVegetationSetting.asset 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/CNADTrack_VegetationSetting.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cargo/Cargo Manager.prefab 0.3 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Wiper/VehicleWiperManager.prefab 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/InstructorEventPanel/Resources/InstructorScreenPrefab.prefab 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/JCB3CXTelemetry.asset 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/PolicePickupCarSounds.asset 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/EXMineVegetationSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/PostProcessing/Prefabs/Post-process Volume_7am.prefab 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/PostProcessing/Prefabs/Post-process Volume_18pm.prefab 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/PostProcessing/Prefabs/Post-process Volume_12am.prefab 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/PostProcessing/Prefabs/Post-process Volume_00am.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/Prefabs/EnvironmentService.prefab 0.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HLiftDashboard.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/PoliceCarSounds.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/CRN_TrainingCenterTrafficSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Resources/ServicesRecorder.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/minimap/MinimapItemPrefab.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Bus/BusAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/LiftScreenConfiguration.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/CarSounds.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/ConstructionBuildingsVegetationSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/productSettings/Default/DefaultPOReplayDrivingCameraSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/productSettings/Default/DefaultPIReplayDrivingCameraSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/productSettings/Construsim/ConstrusimVRSimulatorDrivingCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Physic Environment/PhysicEnvironment.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/assets/MinibusVolareW6_GraphCommon.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/WHConfig.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/Collahuasi_route2VegetationSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/Collahuasi_route1VegetationSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/UnderMineTrafficSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/ShadowSetting/CRN_TrainingCenterShadowSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/productSettings/SB/SBVRSimulatorDrivingCameraSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/productSettings/Default/DefaultVRSimulatorDrivingCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Fuel Tank/Fuel Tank No Engine Diesel 4500 L.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactoryService.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/assets/MinibusVan_GraphCommon.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/OvertakelandVegetationSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/IndustryLandVegetationSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/DeliveryCityVegetationSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/EXMineTrafficSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/ShadowSetting/MountainPassShadowSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/ShadowSetting/IndustrylandShadowSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/DigglandScenerySetting.asset 0.2 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/MaxSpeedSignalsList.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/AmarokSounds.asset 0.2 kb 0.0% Assets/simuzen/CommonTools/Sirenix/Assemblies/Sirenix.Utilities.dll 0.2 kb 0.0% Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEmitAndNoEditor/Sirenix.Utilities.dll 0.2 kb 0.0% Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEditor/Sirenix.Utilities.dll 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/RutaG245_1VegetationSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/RutaG21_1VegetationSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/OffRoadLandVegetationSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/MaliRouteVegetationSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/CrosslandVegetationSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/ShadowSetting/UrbalandShadowSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/ShadowSetting/OffRoadLandShadowSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/ShadowSetting/HighwaylandShadowSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/ShadowSetting/DirttrackShadowSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/ShadowSetting/CitylandShadowSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/productSettings/SB/SBSimulatorDrivingCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Motorbike/PoliceMotorbikeIgnitionAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/TruckVehicle/TruckVehicleDashboardPivot.prefab 0.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/Lift/LiftVehicleDashboardPivot.prefab 0.2 kb 0.0% Assets/simuzen/CommonTools/SteamVR_Resources/Resources/SteamVR_Settings.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/NorthMineTrafficSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/MinelandDMTrafficSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/ShadowSetting/DefaultShadowSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/OffRoadLandScenerySetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/productSettings/LogSim/LOGSimulatorExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Motorbike/MotorbikeIgnitionAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/VehicleSkidAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/YamahaFZ07/YamahaFZ07DashboardPivot.prefab 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/productSettings/SB/SBSimulatorExternalCameraSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/productSettings/Default/PassengerCameraSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/productSettings/Default/DefaultPOExternalCameraSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/productSettings/Default/DefaultPIExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/EmptyBlackScreenPrefab.prefab 0.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/YamahaNMAX160/YamahaDashboardPivot.prefab 0.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/Yamaha125YBR/YamahaDashboardPivot.prefab 0.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/Fake/FakeDashboardPivot.prefab 0.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/CarVehicle/CarDashboardPivot.prefab 0.2 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Routes/TrafficRouteVehicles.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/FourScreenConfiguration.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/TenerifePortTrafficSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/LMVMilitarySounds.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/ElectricBusSounds.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/CNADTrackTrafficSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Motorbike/MotorbikeSkidAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/VehiclePerceptionAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/MilitarySounds.asset 0.2 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/mat_vfxpp_particle_sprite_leaf3_green.mat 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/WarehouseDHLAGXTrafficSetting.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Cargo/No Cargo Manager.prefab 0.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/SimpleImpl/ComponentBasedVehicleService.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/JCB409Telemetry.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/assets/Right/Right_UrbanBus_GraphHandicapped.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/assets/Left/Left_UrbanBus_GraphHandicapped.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/MultiDisplay4ScreensConfiguration_VH.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/MultiDisplay3ScreensConfiguration_V.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/CarC4Sounds.asset 0.2 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/GUI/profiler_bck.png 0.2 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Resources/Shaders/EnviroBlitThrough.shader 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/PersistentVegetationStoragePackage.cs 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/Collahuasi_route1LowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/CRN_TrainingCenterLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/tm_CircuitLineManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/assets/YutongBus_GraphHandicapped.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/MotorbikeInfractions.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/AmarokInfractions.asset 0.2 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/GUI/task_bck.png 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/TenerifePortLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/OffRoadLandLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/MountainpassLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/HighwaylandLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/DeliveryCityLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/CitylandlandLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/LiveDataBusService.prefab 0.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Prefabs/Manager/User Vehicle Manager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/BabelData/LMVTelemetryToBabel.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/BusInfractions.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/LogFourScreenConfiguration_VH.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/ElectricSounds.asset 0.2 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/tex_enviro_bayer4x4.png 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/PersistentVegetationStorageTools.cs 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/DistributionCenterTrafficSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/MaliRouteScenerySetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/WaterworldLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/UrbalandLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/UnderMineLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/TestlandtLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/RutaG245_1LowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/RutaG21_1LowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/NorthMineLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/MinelandLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/MinelandDMLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/DirtTrackLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/DefaultLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Fuel Tank/Fuel Tank Gasoline 60 L.prefab 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Fuel Tank/Fuel Tank Gasoline 13 L.prefab 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Fuel Tank/Fuel Tank Diesel 500 L.prefab 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Fuel Tank/Fuel Tank Diesel 1555 L.prefab 0.2 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/Prefabs/Traffic/LastPoint Traffic.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/Resources/NetworkMessages.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/BodyTraking/Resources/BodyTrackingService.prefab 0.2 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/EntitiesList.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/OneDotZeroStyleScreenConfiguration.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/MonoDisplay3ScreensAndDashboard_V.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/MonoDisplay3ScreensAndDashboard_H.asset 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/VegetationPackageBillboardInstances.cs 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/PortLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/EXMineLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/Collahuasi_route1LayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/CRN_TrainingCenterLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/operations/SetAccumulatedHeightPercentageOperation.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/WithKernelDefaultParentScopeConcreteIdArgConditionCopyNonLazyBinder.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/ParticleSmokeBlack.mat 0.2 kb 0.0% Assets/simuzen/CommonTools/Demigiant/DOTween/DOTween.dll 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/VegetationMeshCombiner/LODGroupVegetationMeshCombiner.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/PersistentVegetationStorage.cs 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/TenerifePortLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/MountainpassLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/DeliveryCityLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/Prefabs/User Vehicle/LastPoint.prefab 0.2 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/Prefabs/LaneWithOnlyStartNode.prefab 0.2 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/tm_FreeRouteManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/TruckNoRetarderInfractions.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/FourInOneScreenConfiguration.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/CameraVehicleData/CameraVehicleDatas/Toyota8FGFourCameras_VH.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/CameraVehicleData/CameraVehicleDatas/JungETVFourCameras_VH.asset 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Wind/TreeCreatorWindController.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationPackageProModelInfo.cs 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/WaterworldLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/UrbalandLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/UnderMineLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/TocopillaLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/TestlandLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/RutaG245_1LayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/RutaG21_1LayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/OffRoadLandLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/NorthMineLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/MinelandLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/MinelandDMLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/HighwaylandLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/DirtTrackLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/CitylandLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/installers/Prefabs/GlobalInstallerPrefab.prefab 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Runner/RestoreTestContextAfterDomainReload.cs 0.2 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Indications/IndicationsList.asset 0.2 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/BuildingsList.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/CAT246Telemetry.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/TrainingManagerExerciseConfigurationPlugin.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/TruckInfractions.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/OnlyOneScreenConfiguration.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/PoliceMotorbikeSounds.asset 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformScreenPointToWorldPointInRectangle.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformScreenPointToLocalPointInRectangle.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_SplineTex.png 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/Collahuasi_route2ScenerySetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/Collahuasi_route1ScenerySetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/CRN_TrainingCenterScenerySetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/PortLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/EXMineLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/DefaultLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/MiniTruckIgnitionAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/IvecoDailyIgnitionAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/FM33TruckIgnitionAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleDynamicsAudio/LMVVehicleDynamicsAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/installers/Prefabs/GlobalVehicleDatabaseInstaller.prefab 0.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/Fake/FakePanel.prefab 0.2 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Il2CppEagerStaticClassConstructionAttribute.cs 0.2 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/SignalsList.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/EngineStartWithActivatedTransmissionInfraction.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/CarInfractions.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/PIScreenConfiguration.asset 0.2 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/TruckNotAllowableLoadDivisible_Manual.asset 0.2 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/TruckNotAllowableLoadDivisible_Automatic.asset 0.2 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/GUI/profiler_toolbar.png 0.2 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/HDRP Support/Resources/Shaders/EnviroBlitTroughHDRP.shader 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationPackageInstances.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/NM/NMAdvancedGrassSnowController.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/SerializedControllerProperty.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/ScriptOrder/AwesomeTechnologiesScriptOrder.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/RunTimeLoader/VisibleVegetationCellSelector.cs 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/TocopillaRouteScenerySetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/TenerifePort_ScenerySetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/SanMiguel_2_ScenerySetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/MountainPassScenerySetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/IndustryLandScenerySetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/DeliveryCityScenerySetting.asset 0.2 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/tm_freeRouteRuntimeManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/Resources/BundleFromResourceService.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/VehicleWrongGearAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/TruckIgnitionAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/MicroBusIgnitionAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/AirBrakeAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleDynamicsAudio/VehicleDynamicsAudioManager.prefab 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Runner/UnityLogCheckDelegatingCommand.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Assertions/OutOfOrderExpectedLogMessageException.cs 0.2 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Utils/PostProcessEffectRendererExtensions.cs 0.2 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/SubpixelMorphologicalAntialiasing.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/CAT120Telemetry.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/BabelData/RG31TelemetryToBabel.asset 0.2 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/GameObject/NameTransformScopeConcreteIdArgConditionCopyNonLazyBinder.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/DefaultParentScopeConcreteIdArgConditionCopyNonLazyBinder.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetControlledAudioTrackMaxCount.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCurrentTransitionInfoIsUserName.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/GUI/scroll_peg.png 0.2 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/HDRP Support/Resources/Shaders/EnviroFogHDRP.shader 0.2 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/HDRP Support/Resources/Shaders/EnviroCloudsBlitHDRP.shader 0.2 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Lite/HDRP Support/Resources/Shaders/EnviroSkyboxLiteHDRP.shader 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationItemInstanceInfo.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationInstanceDataPool.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/VegetationMeshCombiner/VegetationMeshCombiner.cs 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/SanMiguelScenerySetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/RutaG245_1ScenerySetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/RutaG21_1ScenerySetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/MinerouteScenerySetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/MinelandScenerySetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/DefaultScenerySetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/CNADTrack_ScenerySetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/Prefabs/EnvironmentEvents.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/Resources/AssetsFromProjectService.prefab 0.2 kb 0.0% Assets/simuzen/platform/installers/Prefabs/GlobalOutputInstaller.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovableVehicleComponents/Descriptors/VehicleMovableAxisMultiplePositionsDescriptor.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentDeformableSurface/ParticleSystemEnvironmentConfiguration.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/DrivingWithExcavatorArmExtendedInfraction.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/DefaultMono.asset 0.2 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/TruckNotAllowableLoadDivisible.asset 0.2 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/HDRP Support/Resources/Shaders/EnviroSkyboxHDRP.shader 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Wind/FAEWindController.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Wind/CTIWindController.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationStudioCamera.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationRenderSettings.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationItemModelInfo.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationCellSpawner.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/VegetationColorMaskCreator/VegetationColorMaskCreator.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/SerializationSurrogateUtil.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/TreeCreator/TreeCreatorShaderController.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/Speedtree/SpeedtreeShaderController.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/Speedtree/Speedtree8ShaderController.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/NM/NMTreeSnowShaderControler.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/NM/NMAdvancedGrassController.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/FAE/FAEFoliageShaderController.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Manager/VegetationStudioManager.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/Event History Logger.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/Prefabs/DeformableSurface.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/VehicleTireBlowOutAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/VehicleIgnitionAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/VehicleErrorPanelAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/MotorbikeBlinkersAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/installers/Prefabs/GlobalInputInstaller.prefab 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Runner/UnityTestExecutionContext.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Commands/EnumerableApplyChangesToContextCommand.cs 0.2 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/FreeRoutes/TrainingManagerEditorFreeRouteManager.cs 0.2 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/CircuitLine/TrainingManagerEditorCircuitLinesManager.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/OrchestratorPluginsConfigurations.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/ReplayExerciseConfigurationPlugin.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/LogThreeScreenConfiguration_V.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/LogThreeScreenConfiguration_H.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/Default.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/NetRegistryAssetsFromBundleFeeder.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderHydraulicRotationAudioManager.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/WithKernelScopeConcreteIdArgConditionCopyNonLazyBinder.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/GameObject/TransformScopeConcreteIdArgConditionCopyNonLazyBinder.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/zenject/OptionalExtras/Signals/Internal/Binders/DeclareSignal/DeclareSignalRequireHandlerAsyncTickPriorityCopyBinder.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/zenject/OptionalExtras/Signals/Internal/Binders/DeclareSignal/DeclareSignalIdRequireHandlerAsyncTickPriorityCopyBinder.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetCanSetDirectAudioVolume.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetNextConnectedPlayerProperties.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorIsParameterControlledByCurve.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCurrentTransitionInfoIsName.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Utility/HideInteractionHandWhenControllerMoving.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_VegetationPackage.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_PredictiveCellLoader.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationInstanceData.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/Extentions/LayerMaskExtention.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Manager/VegetationStudioManager_VegetationMasks.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Manager/VegetationStudioManager_PostProsessing.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/BillboardShaderDetector.cs 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ProductsData/CameraSetting/FourCameraMSParacuellosProductSetting.asset 0.2 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/Prefabs/Connectors.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Lights/LightsController.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Resources/RecordService.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/product/ProductService.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Pickup/PickupIgnitionAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/WrongGearMXAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/VehicleCollisionAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/VehicleBlinkersAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/TruckBlinkersAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/SnowPlowBladeAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/ParkingSensorAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/MovementCarAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/ExpansionJointAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Prefabs/Manager/User Vehicle Manager Replay.prefab 0.2 kb 0.0% Packages/com.unity.timeline/Runtime/AssetUpgrade/AnimationPlayableAssetUpgrade.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/Vector4ComparerWithEqualsOperator.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/Vector3ComparerWithEqualsOperator.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/Vector2ComparerWithEqualsOperator.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/RemoteHelpers/RemoteTestResultDataWithTestData.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/Callbacks/TestResultRendererCallback.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovableVehicleComponents/Descriptors/VehicleMovableAxisContinousVector3Descriptor.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovableVehicleComponents/Components/VehicleMovableAxisMultiplePositionsComponent.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovableVehicleComponents/Components/VehicleMovableAxisContinousVector3Component.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/CATD11Telemetry.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/EnvironmentConfigurationNetMessage.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/ChangeEnvironmentWeatherNetMessage.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/ChangeEnvironmentModifierNetMessage.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/EngineStopedWithElevatedForkInfraction.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/DrivingWithHandbrakeInfractionComponents.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/SimDriverParentTransformBehaviourData.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/MotorbikeSounds.asset 0.2 kb 0.0% Assets/simuzen/platform/playmaker/actions/gui/GUIServiceShowDelayedRespawnPopupAction.cs 0.2 kb 0.0% Assets/simuzen/platform/playmaker/actions/context/SetContextConfirmedRegistrationAction.cs 0.2 kb 0.0% Assets/simuzen/platform/playmaker/actions/context/ContextExercisesStatisticsToScreenData.cs 0.2 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/TruckNotAllowableLoad.asset 0.2 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/RigidTruckWithBox.asset 0.2 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/Pickup4x4WithoutInclinometer.asset 0.2 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/FreightlinerM2Tanker.asset 0.2 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/ArticulatedWithBox_Manual.asset 0.2 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/ArticulatedWithBox_Automatic.asset 0.2 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/ArticulatedHopper_Automatic.asset 0.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/MissingCoolingLiquidTemperatureFeedback.cs 0.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Breakdown Controllers/SnowRemovalVehicleBreakdownController.cs 0.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Vehicle Controllers/VPHydraulicTrackedVehicleControllerInput.cs 0.2 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/NetDeformableTerrains/DeformableTerrainStatusNetMessage.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Wind/VSWindController.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Wind/HDWindController.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSettings.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationPackagePro.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/TextureMasks/TextureMaskSettings.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/PredictiveCellLoader.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Environment/EnvironmentSettings.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Biomes/Masks/PolygonBiomeMask.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Biomes/BiomeMaskArea.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationMasks/VegetationItemMask.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/SceneVegetationBaker/SceneVegetationBaker.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/MaskBackgroundCreator/MaskBackgroundCreator.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/Extentions/AnimationCurveExtention.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/VSGrassShaderController.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/Polygon/PolygonTreeController.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/NM/NMTreeShaderControler.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/NM/NMStandardSnowController.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/FAE/FAETreeShaderController.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/FAE/FAEGrassShaderController.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/DefaultShaderController.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/AM/AMRockShaderController.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PrefabSpawner/RuntimePrefabSpawner.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PrefabSpawner/RuntimePrefabManager.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/RunTimeLoader/VegetationItemSelector.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/BaseControllerSettings.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ColliderSystemPro/ColliderSystemPro.cs 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/NorthMineScenerySetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/MinelandDMScenerySetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/DirttrackScenerySetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/ConstructionBuildingsScenerySetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ProductsData/CameraSetting/ThreeCameraConstrusimProductSetting.asset 0.2 kb 0.0% Assets/vehicles/UserVehicles/Common/Windshield.prefab 0.2 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/Prefabs/AllLanes.prefab 0.2 kb 0.0% Assets/simuzen/tm/Resources/TMInputToEntitiesManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/traffic/prefabs/AlgoryxTrafficService.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/TelemetryService.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Resources/NetworkPhysicsManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/ReplayInfractionService.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/fingerprint/Resources/NitgenFingerprintService.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/AWSReplayCameraService.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/WrongGearAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/WipersAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/VehicleHornAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/MovementAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/EnvironmentAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/installers/Prefabs/GlobalPriorityInstaller.prefab 0.2 kb 0.0% Assets/simuzen/platform/installers/ByProduct/Resources/Installers/Default/ProductInstallerPrefab.prefab 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/PlaymodeTestsControllerSettings.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Runner/UnityWorkItemDataHolder.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Runner/UnityTestAssemblyRunner.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Runner/PlaymodeWorkItemFactory.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Runner/CoroutineTestWorkItem.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Filters/CategoryFilterExtended.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Assertions/UnexpectedLogMessageException.cs 0.2 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/PostProcessEffectSettings.cs 0.2 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/PostProcessEffectRenderer.cs 0.2 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/FastApproximateAntialiasing.cs 0.2 kb 0.0% Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorSceneService.cs 0.2 kb 0.0% Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/8FG_AGXTelemetry.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeSecondPassPlugin/NetInitializeSecondStepPlugin.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/LocalizedAssetsByVehiclePlugin/LocalizedAssetsByVehiclePlugin.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/SimExerciseConfigurationPlugin.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/SceneExerciseConfigurationPlugin.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/NetExerciseConfigurationPlugin.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/ScreensExampleConfiguration.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorLoaderShovelAudioManager.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/descriptors/PalletPackagesMergedNormalWrappedDescriptor.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/descriptors/PalletPackagesMergedHeavyWrappedDescriptor.cs 0.2 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/TruckWithTanker.asset 0.2 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/BiarticulatedHopper.asset 0.2 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/ArticulatedWithBox.asset 0.2 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/ArticulatedHopper_Manual.asset 0.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/ColorMaskHandler.cs 0.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Output/MotorcycleForcefeedbackHardwareConnection.cs 0.2 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/operations/SetVoidRatioOperation.cs 0.2 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/operations/SetHeightOffsetOperation.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerSetTargetMaterialProperty.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerSetSendFrameReadyEvents.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerPreparedCompletedEvent.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetTargetMaterialProperty.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetSendFrameReadyEvents.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetCanSetPlaybackSpeed.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollRectSetNormalizedPosition.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiGetLastPointerEventDataInputButton.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetScreenRectFromPoints.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetAnchorRectPosition.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/GetQuaternionMultipliedByQuaternion.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetMinimumAllocatableViewIDs.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetMinimumAllocatableViewIDs.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetMessagePlayerProperties.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetConnectedPlayerProperties.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorLayersAffectMassCenter.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorLayersAffectMassCenter.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCurrentStateInfoIsName.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Resources/DustParticles.mat 0.2 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/DynamicWaterSolverAdvancedAmbient.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/DeactiveGameObjectCullingBehaviour.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Runtime/LightProbesVolumeSettings.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_VegetationCells.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_ComputeShader.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/RuntimeObjectInfo.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/Extentions/TextureExtention/TextureExtention.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/Extentions/ReflectionExtentions.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Manager/VegetationStudioManager_StorageAPI.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/BillboardGenerator.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/TouchReactCollider.cs 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/ConstructionRoadScenerySetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ProductsData/CameraSetting/ThreeCameraMinesimProductSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ProductsData/CameraSetting/FourCameraDefaultProductSetting.asset 0.2 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/tm_PICircuitLineSync.prefab 0.2 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/TMEnvironmentService.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/PITelemetryService.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Vegetation/Prefab/VegetationService.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnPointService.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SessionManagers/PhotoCapturePrefab.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Resources/ReplaySceneService.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/rearview/RearviewRuntimeTool.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/TimeManager/SessionTimeManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/TimeManager/ExerciseTimeManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions Empty.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/GlobalCameraService/GlobalCameraService.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/AWSPIPOCameraService.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/PoliceAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/SceneAudioService.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/Prefabs/Common/BeltAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/installers/ByProduct/RootProductInstaller.prefab 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/RemoteHelpers/RemoteTestResultDataFactory.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/RemoteHelpers/PlayerConnectionMessageIds.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/Callbacks/RemoteTestResultSender.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/Callbacks/PlayModeRunnerCallback.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Assertions/AllocatingGCMemoryConstraint.cs 0.2 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkTransformVisualizer.cs 0.2 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/FreeRoutes/PIFreeRouteArrowHierarchySync.cs 0.2 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/DirectionSignalsList.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovableVehicleComponents/Descriptors/VehicleMovableWheelContinousDescriptor.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovableVehicleComponents/Descriptors/VehicleMovableAxisContinousDescriptor.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovableVehicleComponents/Components/VehicleMovableWheelContinousComponent.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/PostProcessing/PostProcessingSetting.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/PostProcessing/PostProcessingModifier.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/PostProcessing/PostProcessingManager.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentConfigurationParams.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/LightController/LightSetControllerByEnvironment.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/MultipleNetIdentityNetMessage.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/CrossingSpawnDistanceNetMessage.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/WrongDumperFillOperationInfraction.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/TurningOffWithoutHandBrakeInfraction.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/OperatorsSecurityDistanceInfraction.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/ModerateWeatherSpeedLimitInfraction.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/ForkliftOperationWithCargoInfraction.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/ExtremeWeatherSpeedLimitInfraction.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/DrivingWithUnalignedCabinInfraction.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/DrivingWithOverturnRiskInfraction.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/DrivingWithLifterRaisedInfraction.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/DrivingWithBucketRaisedInfraction.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/HitachiEH5000Infractions.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs 0.2 kb 0.0% Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorFinalizeExerciseAction.cs 0.2 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/CheckEmergencyLightsSpreadingSalt.cs 0.2 kb 0.0% Assets/simuzen/platform/playmaker/actions/gui/GUIServiceShowProgressPopupAction.cs 0.2 kb 0.0% Assets/simuzen/platform/playmaker/actions/gui/GUIServiceDestroyStaticScreenAction.cs 0.2 kb 0.0% Assets/simuzen/platform/playmaker/actions/gui/GUIServiceCreateStaticScreenAction.cs 0.2 kb 0.0% Assets/simuzen/platform/playmaker/actions/gui/GUIServiceCreateCPFScreenDataAction.cs 0.2 kb 0.0% Assets/simuzen/platform/playmaker/actions/context/SetContextVehicleStaticInfoAction.cs 0.2 kb 0.0% Assets/simuzen/platform/playmaker/actions/context/ContextExercisesParamsToScreenData.cs 0.2 kb 0.0% Assets/simuzen/platform/hud/elements/impl/HWID_ConfigurationParameterHSelectionButton.cs 0.2 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/ForestalPlatform.asset 0.2 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/BiarticulatedBus.asset 0.2 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/ArticulatedBus.asset 0.2 kb 0.0% Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs 0.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/VPElectricVehicleControllerBreakdown.cs 0.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Breakdown Controllers/PickupWithTrailerBreakdownController.cs 0.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Breakdown Controllers/MilitaryVehicleBreakdownController.cs 0.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/TirePressureEmulator/TirePressureEmulatorComponent.cs 0.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Vehicle Controllers/VPHydraulicTrackedVehicleController.cs 0.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Vehicle Controllers/Legacy/VPElectricVehicleControllerLegacy.cs 0.2 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/service/DeformableTerrainServiceInstaller.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/SpawnAndAttachAfterControllerIsTracking.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/3D Circle/GizmoCylindricalTorusCircle3DBorderController.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Plugins/GrabClassifierHeuristics.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationTypeSettings.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationCell.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/TextureMasks/TextureMaskGroup.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Terrains/RaycastTerrain.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/ShadowMaskCreator/ShadowMaskCreator.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/ScreenshotUtility.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/SceneMeshRaycaster.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/ObstacleMaskCreator/ObstacleMaskCreator.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/JobCullingGroup/JobCullingGroup.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/TerrainSystemPro/TerrainSystemPro.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/CTI/CTIShaderController.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/QualityManager/QualityManager.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/GrassSystem/GrassPatch/ProceduralGrassPlane.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/GrassSystem/GrassPatch/GrassPatchGenerator.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/SceneViewDetector.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ColliderSystemPro/ColliderManager.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/BillboardCell.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/BillboardAtlasRenderer.cs 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/RoundaboutlandScenerySetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/OvertakelandScenerySetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/HighwaylandScenerySetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ProductsData/CameraSetting/ThreeCameraProductSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ProductsData/CameraSetting/FourCameraLOGProductSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/LocalizationData/TrafficSpeedsSetting/TrafficLocalizationFR.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/LocalizationData/TrafficSpeedsSetting/TrafficLocalizationBase.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/LocalizationData/TrafficSpeedsSetting/TrafficLocalizationBR.asset 0.2 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/Prefabs/Lane.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/traffic/prefabs/TrafficService.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/output/OutputService.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/coroutine/CoroutineService.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/debug/Resources/DebugPIButtons.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/WindAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/StatisticService.prefab 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/UnityTestAssemblyBuilder.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Runner/TestCommandBuilder.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Runner/DefaultTestWorkItem.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Runner/CompositeWorkItem.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/OrderedTestSuiteModifier.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Filters/AssemblyNameFilter.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Commands/EnumerableSetUpTearDownCommand.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Commands/EnumerableRepeatedTestCommand.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Attributes/TestMustExpectAllLogsAttribute.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Assertions/UnityTestTimeoutException.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Assertions/UnhandledLogMessageException.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Assertions/InvalidSignatureException.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Utils/TextureFormatUtilities.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/PostProcessRenderContext.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/PostProcessDebugLayer.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/ScreenSpaceReflections.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/PITrainingManagerSceneService.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorUserVehicleScriptsManager.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/SceneryCargoManagerDebugWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/JungETV216_AGXTelemetry.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/BabelData/EH5000BabelTelemetry.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableTerrainData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayDeformableTerrainParticlesData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/product/DataSettings/Settings/LogicCamerasConfigurableSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeFirstPlugin/NetInitializeFirstStepPlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetBehaviourPlugin/NetInitializeThirdStepPlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseFsmPlugin/ExerciseInstantiatorPlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/ThreeScreenMonoConfiguration.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/BDZScreenConfiguration.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/SimuzenAssetBundleTranslator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/YamahaNMaxSounds.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/SnowPlowSounds.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderShovelAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleCollisionAudioManagerBase.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TracksReverseGearAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ThrottleMotorbikeAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ScriptablesSounds/Toyota8FGElectric_AGXSounds.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MinelandEnvironmentAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/TruckMixer.asset 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/TruckGrain.asset 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/TankerGrain.asset 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/RoadTrain.asset 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/IntercityBus.asset 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/EX5500ParametersData.asset 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/EH5000ParametersData.asset 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/BiTruck_8x2.asset 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/MotorcyclePoliceLightPieceInstantiator.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Output/ElectricForkliftFFBHardwareConnection.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/HydraulicTrackExcavatorBackhoeVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/MilitaryRG31IgnitionControllerComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/MilitaryLMVIgnitionControllerComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Gearbox/ConfigurableAutomaticGearboxController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Serializable Settings/SerializeSettings/ElectricEnginePowerSerializedSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/service/FakeDeformableTerrainsOperationService.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/operations/SetStatusOperation.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/operations/SetHeightOperation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/SubContainerCreatorByNewGameObjectDynamicContext.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/InstantiateCallbackConditionCopyNonLazyBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/IdScopeConcreteIdArgConditionCopyNonLazyBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerSetWaitForFirstFrame.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerSetTargetCameraAlpha.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerSetAudioOutputMode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerSeekCompletedEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerLoopPointReachedEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetWaitForFirstFrame.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetTargetCameraAlpha.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetCurrentFrameIndex.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetCanSetTimeSource.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetAudioTrackCount.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetAudioOutputMode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetSelectionColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetHideMobileInput.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetCharacterLimit.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetCaretBlinkRate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldOnValueChangeEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldMoveCaretToTextStart.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldMoveCaretToTextEnd.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetSelectionColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetHideMobileInput.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetCharacterLimit.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetCaretBlinkRate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnInitializePotentialDragEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiEventSystemCurrentRayCastAll.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiVector2ValueChangedEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiFloatValueChangedEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerCanvasRaycastFilterProxy.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneActivateChangedEventData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformWorldToScreenPoint.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetScreenPosition.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetLocalRotation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetLocalPosition.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetAnchoredPosition.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetAnchorMinAndMax.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformPixelAdjustPoint.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetLocalRotation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetLocalPosition.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetAnchoredPosition.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetAnchorMinAndMax.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformContainsScreenPoint.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/GetQuaternionMultipliedByVector.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerInput/PlayerInputGetVector2AsVector3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetIsMessageQueueRunning.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetLocalPlayerProperties.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetIsMessageQueueRunning.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutConfirmPasswordField.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginAreaFollowObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/NavMeshAgentAnimatorSynchronizer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorRightFootBottomHeight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorLeftFootBottomHeight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorIsLayerInTransition.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCurrentTransitionInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCurrentStateInfoIsTag.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewVariableHeight/ListViewVariableHeightItemDescription.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewUnderlineSample/ListViewUnderlineSampleItemDescription.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Resources/SteamVR_HoverHighlight_URP.mat 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/BehaviourUnityEvents/SteamVR_Behaviour_Skeleton_TrackingChangedEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/BehaviourUnityEvents/SteamVR_Behaviour_Skeleton_ConnectedChangedEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/BehaviourUnityEvents/SteamVR_Behaviour_Pose_DeviceIndexChangedEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/CrossPlatformInputManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/DynamicWaterSolverAmbientSimple.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/TerrainShadowsCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ReflectionProbeCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/LODSkinnedMeshCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/LODMeshFilterCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/LODGameObjectCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_Billboards.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Terrains/UnityTerrain_GenerateSplatMap.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Terrains/MeshTerrainData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationMasks/VegetationBeacon.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Manager/VegetationStudioManager_Biomes.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Integration/MapMagicInfiniteTerrain.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/TouchReactSystem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/TouchReactMesh.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/WaterworldScenerySetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/WarehouseScenerySetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/UrbalandScenerySetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/UnderMineScenerySetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/TestlandScenerySetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/MinelandEXScenerySetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/CrosslandScenerySetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ProductsData/CameraSetting/OneCameraProductSetting.asset 0.1 kb 0.0% Assets/simuzen/vehicles/Vehicle AI/AICollider.prefab 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/Prefabs/Root.prefab 0.1 kb 0.0% Assets/simuzen/reusable/Resources/Orchestrator.prefab 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Spawn/SpawnService.prefab 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/QuaternionEqualityComparer.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/AssemblyProvider/PlayerTestAssemblyProvider.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/RuntimeTestRunnerFilter.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/Callbacks/TestResultRenderer.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/Callbacks/PlayerQuitHandler.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkTransformChild.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkProximityChecker.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkMigrationManager.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkMessageHandlers.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/DefaultNetworkTransport.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/InfractionDialog/ListViewInfractionPraxisComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/FileManagers/QualitySettingsFileManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/VehiclePerceptionVehicleComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovableVehicleComponents/Descriptors/VehicleMovablePressButtonDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovableVehicleComponents/Descriptors/VehicleMovableAxisButtonDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovableVehicleComponents/Components/VehicleMovablePressButtonComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovableVehicleComponents/Components/VehicleMovableAxisContinousComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovableVehicleComponents/Components/VehicleMovableAxisButtonComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovableAxisMultiplePositions.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovableAxisContinousVector3.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Physic Environment/PhysicEnvironmentManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentDeformableSurface/DeformableSurfaceEnvironment.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentDeformableSurface/DeformableSurfaceController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentDeformableSurface/DefSurfInitialStatusMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentConditionsBridge.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentComponents.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayUserVehicleGlassData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayTrafficVehicleParticle.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayPassengerAnimationData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayInfractionPointsData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengersReceiverSyncHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/PiecesPassengersNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/PISpawnPositionNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/PIPhysicsChangeNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/MotorVehicleInitNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/InfractionPointsNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/ExerciseParametersNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/WrongDiggingOperationInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/WrongApproachToCrusherInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/ParkWithBucketRaisedInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/NoLightsWhileEngineOnInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/NoLightsWhileDrivingInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/MovingDumpWithHighRpmInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/GearShiftAccelerationInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/ExtremeWeatherBrakeInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/ExcavatorWrongIgnitionInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/ExcavatorUnloadingFromTooHigh.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/DrivingWithHandbrakeInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/DrivingWithForkRaisedInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/DirectionChangeWithElevatedForks.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/DirectionChangeOnSlopeInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MotorbikeDriverBehaviourAction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/action/ExternalFollowBehaviourAction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/SmoothFollowCameraBehaviourData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/BackhoeLoaderDriverBehaviourData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/VRLiftScreenConfiguration.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/ThreeScreenConfiguration.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/MonoDisplay3Screens_V.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/descriptors/BaseDynamicObjectDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorToScreenDataAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorLoadExerciseAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/interop/TMExerciseFileDirectLoadAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/StepOnReservedNodeForPedestrian.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/GivePriorityToEmergencyVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/CheckEmergencyLightsRemovingSnow.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/gui/GUIServiceShowBasicPopupAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/gui/GUIServiceEnableMonitorsAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/gui/GUIServiceCreateScreenDataAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/gui/GUIServiceCreatePopupDataAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/ConsolidateExerciseResultAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/context/SetContextStringVariableAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/context/SetContextExercisesParamAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/context/GetContextStringVariableAction.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/HWID_ResultsParameterHSelectionButton.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/HWID_ExerciseParameterHSelectionButton.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/HWID_ExerciseParamHUnselectableButton.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/EX5500/EX5500PrelubHeavyLoadAndOverRunHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_EX5500/HDES_EX5500_PrelubHeavyLoadAndOverRun.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/YamahaNMAX160.asset 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/YamahaFZ07.asset 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/Pickup4x4.asset 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/Minibus.asset 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/ElectricVan.asset 0.1 kb 0.0% Assets/simuzen/platform/hud/Telemetry Graph/LogSimConsumptionEmissionsGraphManager.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/Motorbike/SMBIgnitionBlockerPanelController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Algoryx/ForkCameraFollowerDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Algoryx/AGXSideForkPartsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Algoryx/AGXFrontForkPartsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/LowTransmissionOilTemperature.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Breakdown Controllers/MotorcycleBreakdownController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Breakdown Controllers/MotorVehicleBreakdownController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/TransferBoxNeutralComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/DifferentialLockComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/AutomaticGearboxComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Vehicle Controllers/VPTrackedVehicleControllerInput.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/NetDeformableTerrains/UnloadZonesStatusNetMessage.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Sirenix/Assemblies/Sirenix.Serialization.Config.dll 0.1 kb 0.0% Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/DeviceInfoCounterData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/TextureMasks/TextureMask.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Terrains/UnityTerrain.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationMasks/VegetationMaskLine.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationMasks/VegetationMaskArea.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationMasks/Areas/BroadCircleMaskArea.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/ThreadUtility.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/ShadowUtility.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/PolygonUtility.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/MaterialUtility.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/BVHTree/BVHTriangle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/ShaderSelector.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/GrassSystem/WindController.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/EXMineScenerySetting.asset 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/PostBuildCleanupAttribute.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/TestEnumeratorWrapper.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/PlaymodeTestsController.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/TestResultExtensions.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Runner/WorkItemFactory.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Runner/UnityWorkItem.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Filters/FullNameFilter.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/ConstructDelegator.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Commands/OuterUnityTestActionCommand.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Commands/ImmediateEnumerableCommand.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Commands/EnumerableTestMethodCommand.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Commands/EnumerableRetryTestCommand.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandState.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Attributes/UnityCombinatorialStrategy.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Attributes/ConditionalIgnoreAttribute.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Utils/PropertySheetFactory.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/PostProcessVolume.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/PostProcessResources.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/PostProcessProfile.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/PostProcessManager.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/PostProcessBundle.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/ParameterOverride.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Monitors/VectorscopeMonitor.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Monitors/LightMeterMonitor.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/TemporalAntialiasing.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/ChromaticAberration.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Attributes/TrackballAttribute.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Attributes/PostProcessAttribute.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Attributes/DisplayNameAttribute.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/NativeParallelHashMapExtensions.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerStepManager.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerSceneService.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerGlobalService.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorRuntimeScriptsManager.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/WindshieldUserVehicleWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/TrainingManagerDebugWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MotorcycleFileSettingsWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/GlobalShaderVariablesWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/CamerasPositionHelperWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/BabelDashboardsDebugWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Base/PerformanceDebuggerManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleChainsPlayer.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayExcavatorLoaderRecorder.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/product/DataSettings/Settings/ConfigurableSettingWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/BasePlugin/BaseOrchestratorPlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/SMKTrafficVehicleGraphicsSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/messages/ProductInfractionsResponseMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/MilitaryInfractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleWrongGearAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleInteriorAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleIgnitionAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleDynamicsAudio/VehicleDynamicsAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleCollisionAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TruckIgnitionAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/SkidAndWheelsAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ScriptablesSounds/Toyota8FG_AGXSounds.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ScriptablesSounds/JungETV216_AGXSounds.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/PickupTerrainsAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/PickupIgnitionAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ParkingSensorAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MachinerySandAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MachineryRollingAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MachineryEngineAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MachineryBladeAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExpansionJointAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorShovelAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorRollingAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorEngineAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BrakeAssistantAudio/BrakeAssistantAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BladeDraggingAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BackhoeLoaderAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/descriptors/PalletWaterBottlesWrappedDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/descriptors/PalletTallPackagesWrappedDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/descriptors/PalletPackagesMergedNormalDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/descriptors/PalletPackagesMergedHeavyDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/passengers/SetPassengerAnimatorFloat.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/logic/FloatCompareWithPercentage.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/configuration/GetConfigurationTimeValue.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/TestStartingConfigurationDecoratorInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/TestExerciseConfigurationDecoratorInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/Snowplow.asset 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/Motorbike.asset 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/Bus.asset 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/VehicleConfigurationParserService.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/InfoPanels/SMBPermanentDrivingPanelController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Output/BaseForcefeedbackHardwareConnection.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SelectionRotatingLightContainerDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/HydraulicTrackExcavatorLoaderVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/ElectricEnginelIgnitionController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Simucube File Settings/SimucubeFileSettingsWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/TestScenes/RigidBody_Excavator/deformableTerrains_test_scene_rb_hingeMover.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/SubContainerCreatorByNewPrefabDynamicContext.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ScopeConcreteIdArgConditionCopyNonLazyBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerSetTargetTexture.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerSetTargetCamera.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerSetPlaybackSpeed.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerSetPlayOnAwake.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerSetAspectRatio.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetTargetTexture.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetTargetCamera.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetPlaybackSpeed.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetPlayOnAwake.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetAspectRatio.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerFrameReadyEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerFrameDroppedEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoClip/VideoClipGetAudioTrackCount.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiToggleOnValueChangedEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderSetNormalizedValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderOnValueChangedEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderGetNormalizedValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarSetNumberOfSteps.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollRectSetHorizontal.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiRawImageSetRaycastTarget.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetPlaceHolder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetAsterixChar.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldOnSubmitEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldOnEndEditEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetWasCanceled.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetTextAsFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetPlaceHolder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiDropDownGetSelectedData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiEventSystemExecuteEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiIntValueChangedEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiBoolValueChangedEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasScalerSetScaleFactor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasScalerGetScaleFactor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasGroupSetProperties.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasForceUpdateCanvases.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TransformInputToWorldSpace.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopLocationServiceUpdates.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StartLocationServiceUpdates.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SpriteRenderer/SetSpriteSortingLayerByName.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SpriteRenderer/SetSpriteSortingLayerById.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/SendActiveSceneChangedEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneCountInBuildSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetSizeDelta.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetOffsetMin.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetOffsetMax.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetAnchorMin.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetAnchorMax.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformPixelAdjustRect.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetSizeDelta.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetOffsetMin.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetOffsetMax.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetAnchorMin.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetAnchorMax.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/GetQuaternionFromRotation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerInput/PlayerInputUpdateActionBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerInput/PlayerInputTriggeredEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerInput/PlayerInputPerformedEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerInput/PlayerInputEnableActionMap.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetWheelJoint2dProperties.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetHingeJoint2dProperties.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkHavePublicIpAddress.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetMaximumConnections.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetConnectionsCount.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerUnregisterHost.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerSetProperties.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerRequestHostList.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerGetProperties.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerGetNextHostData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerClearHostList.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Logic/GameObjectIsVisibleToCamera.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/InverseTransformDirection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetControllerCollisionFlags.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutHorizontalSlider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DevicePlayFullScreenMovie.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CapturePoseAsAnimationClip.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BaseFsmVariableIndexAction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ApplicationRunInBackground.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorFeetPivotActive.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorApplyRootMotion.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorIsMatchingTarget.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorFeetPivotActive.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCurrentStateInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorBoneGameObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorApplyRootMotion.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorInterruptMatchTarget.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/JRPGShop/TraderTreeViewNodeDropSupport.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/JRPGShop/TraderTreeViewNodeDragSupport.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewVariableWidth/ListViewVariableWidthItemDescription.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewCustomSample/ListViewCustomSampleItemDescription.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/BehaviourUnityEvents/SteamVR_Behaviour_Pose_TrackingChangedEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/BehaviourUnityEvents/SteamVR_Behaviour_Pose_ConnectedChangedEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/PlatformSpecific/StandaloneInput.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Internal/DefaultXRNodeTrackingProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/DynamicWaterSolverSimulation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/RigidbodyCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Runtime/LightProbesPlacement.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_Terrain.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_Models.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_Editor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_Debug.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_Camera.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_Cache.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Terrains/UnityTerrain_SampleSplatMap.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Terrains/MeshTerrainJobsMultiLevel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Terrains/MeshTerrain.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/ExtendedFlycam.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/AssetUpgrade/AnimationTrackUpgrade.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Animation/AnimationPreviewUpdateCallback.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Animation/AnimationOutputWeightProcessor.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/Vector4EqualityComparer.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/Vector3EqualityComparer.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/Vector2EqualityComparer.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/TestRunCallbackListener.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/FloatEqualityComparer.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/ColorEqualityComparer.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/AssemblyProvider/ScriptingRuntimeProxy.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/SynchronousFilter.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/RemoteHelpers/RemoteTestResultData.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkStartPosition.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkServerSimple.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkManagerHUD.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkLobbyPlayer.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkLobbyManager.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkConnection.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/DotNetCompatibility.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/Menu/StaticExerciseObjetiveController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/Menu/GlobalExerciseParamsController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/TableRowExerciseGoalComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovableVehicleComponents/VehicleHandlesVehicleBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/GameObjectFromBundleGroup.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SceneryService/DynamicWater/DynamicWaterManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Physic Environment/PhysicWindManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerAnimationController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentModifiers/DegradedAsphaltModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentManagers/DegradedAsphaltManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentConfiguration.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentConditions.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentBridgeManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/Environment Components/EnvironmentComponents.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnviroSkyManager/EnviroSkyModifierManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnviroSkyManager/EnviroSkyCeilingManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayTransformScaleData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayTrafficLightData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayParticleSystemData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayEnvironmentData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/descriptors/BusStopPassengersDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengerServiceDebugInput.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/TrafficLightNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/TMAssetStatusNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/SpawnResponseNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/SpawnRequestNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/NetIdentityNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/DestroyRequestNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/DeformableSurfaceMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/UnloadWhileMovingInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/UnloadInWrongPlaceInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/TracksBrakeDrivingInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/StoppedInARailwayInfracction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/SpeedWithChainsInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/SpeedLimitCrashInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/SettedSpeedLimitInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/PowerLineCollisionInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/ParkedInARailwayInfracction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/NeutralGearDrivingInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/FreeAccelerationInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/BrakeOnIcyTrackInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/BrakeOnAquaplaningInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/Toyota8FGInfractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/HydraulicsPrelubricationWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/RabbitTurtleModeWriterOneSignal.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/action/CameraRotationByInputAction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BaseCameraBehaviourAction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/SimpleCameraBehaviourData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/ParentTransformBehaviourData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/MotorBikeDriverBehaviourData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/MachineryDriverBehaviourData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/FollowTransformBehaviourData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/BlockTransformBehaviourData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/BodyTraking/scripts/BodyTrackingSceneInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/GetSpeedInMeterPerSeconds.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorFsmStateAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/interop/ExecutionExitCompareAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/CheckVehicleSpeedInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/gui/GUIServiceShowPopupAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/gui/GUIServiceShowMessageAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/gui/GUIServiceClosePopupAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/gui/GUIServiceChangeScreenAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasWithLayerAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/fingerprint/HeadTrackingFsmStateAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/fingerprint/FingerprintFsmStateAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/WaitForEscapePressedAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/context/GetContextBoolVariableAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/context/ContextExerciseParamClear.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/configuration/GetConfigurationValueAction.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/PressionHeatBatteryOthers/PressionHeatBatteryHandler_Sliders.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/PressionHeatBatteryOthers/HCOM_PI_PressionHeatBattery_Sliders.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/PressionHeatBatteryOthers/HCOM_PI_PressionHeatBatteryOthers.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/EngineHeat/HCOM_PI_EngineHeatingByImageHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/InclinometerHandler/HCOM_IG_MachineryInclinometerHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPBeltHandbrakePreheatingHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/LightsHandler/HCOM_MachineryHandAcceleratorHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/BreakdownsHandler/HCOM_PI_AdditionalBreakdownHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_PressionHeatBattery_Sliders.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_PressionHeatBatteryOthers.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_MachineryVehicleTelemetry.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_MachineryInclinometerPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/Car.asset 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/Cab.asset 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_MachineryVehicleTelemetry.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Collections/VariableDefinitionCollection.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/VPVehicleControllerBreakdown.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/HighHydraulicOilTemperature.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/HighCoolingLiquidTemperature.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Breakdown Controllers/TrailerBreakdownController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Breakdown Controllers/PickupBreakdownController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Breakdown Controllers/MaqSimBreakdownController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Breakdown Controllers/MachineryBreakdownController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Breakdown Controllers/ForkLiftBreakdownController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Breakdown Controllers/ElectricBreakdownComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/InclinometerComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/AirConditioning/AirConditioningComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Vehicle Controllers/VPTrackedVehicleController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Vehicle Controllers/VPElectricVehicleController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Vehicle Controllers/VPDieselElectricController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/WheelLoaderGearboxControl.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/MotorGraderVisualElements.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/ExcavatorLoaderControlInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Debug/ExcavatorLoaderTimingTest.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/wrappers/TerrainModifierWrapper.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/wrappers/DeformableTerrainWrapper.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/service/DeformableTerrainService.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/NetDeformableTerrains/ParticlesDataNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/utils/VelocityAndForceTester.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/TestScenes/BrazoMecanicoEddy/VehicleController_test.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/AllowTeleportWhileAttachedToHand.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/ExtinguishableParticleSystem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/3D RATriangle/GizmoThinRATriangle3DBorderController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/3D RATriangle/GizmoRATriangle3DBorderControllerData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Plane Slider/GizmoRATrianglePlaneSlider3DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Integration/UnityUI/RewiredStandaloneInputModule.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Integration/UnityUI/RewiredPointerInputModule.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Plugins/PhysicsUtility.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Examples/Example Assets/ProjectionPostProcessProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/URP Support/Scripts/EnviroBlitPassVolumeClouds.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/HDRP Support/Scripts/EnviroHDRPVolumeClouds.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/HDRP Support/Scripts/EnviroHDRPDistanceBlur.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Lite/HDRP Support/Scripts/EnviroSkyboxLiteRenderer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationMasks/VegetationMask.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationMasks/Areas/PolygonMaskArea.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationMasks/Areas/CircleMaskArea.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationMasks/Areas/BeaconMaskArea.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/Triangulator/Triangulator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/MatrixTools.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/BVHTree/BVHBBox.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/AssetUtility.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/GrassSystem/GrassPatch/WindBaker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/Resources/MinPostFilter/MinPostFilter.mat 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Rendering/DeformableTerrainParticleRenderer.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Scripts/GlobalShaderVariables.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/CitylandScenerySetting.asset 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Layout/HorizontalOrVerticalLayoutGroup.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/TestRunCallbackAttribute.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/TestListenerWrapper.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/TestExtensions.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Runner/FailCommand.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Commands/UnityTestMethodCommand.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/BaseDelegator.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Attributes/UnityTearDownAttribute.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Attributes/UnityPlatformAttribute.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/ActionDelegator.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Utils/TextureLerper.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Utils/RuntimeUtilities.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Utils/PropertySheet.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Utils/MeshUtilities.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Utils/ColorUtilities.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/PostProcessLayer.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/PostProcessDebug.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Monitors/WaveformMonitor.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Monitors/HistogramMonitor.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/LensDistortion.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/AmbientOcclusion.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Attributes/MinMaxAttribute.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/Jobs/RegisterGenericJobTypeAttribute.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorSpawnPointsManager.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorLogSimAssetsManager.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorInfractionsManager.cs 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/WorkSignalsList.asset 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/VehicleDynamicsWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/RewiredInputDebugWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/RearviewPositionsWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/RG31IgnitionDebugWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/QualitySettingsWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/LMVIgnitionDebugWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/ExcavatorDynamicsWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/CamerasPositionWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Base/PerformanceFPSManager.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/IOUtils/Yamaha/MotorcycleFileSettingsManager.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/IOUtils/VehicleSettingsFromFileManager.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/IOUtils/ExcavatorSettingsFromFileManager.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/CircuitLineRendererDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficPedestrianGraphicsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/BabelData/JungETV216BabelTelemetry.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/BabelData/JCB409BabelTelemetry.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/BabelData/JCB3CXBabelTelemetry.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/specialscreens/SpecialScreenSystem/Special Screen DDBB.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SceneryService/Setting/PassengersGraphSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/SceneryCargoManagerEventFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayWheelLoaderRecorder.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMachineryBladeRecorder.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayBackhoeLoaderRecorder.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayAGXTransformsRecorder.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayAGXForkliftRecorder.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ServicesLoaderPlugin/ServicesLoaderPlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/SceneInjectPlugin/SceneInjectPlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/BasePlugin/PhysicsStepPlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehiclesSandCargoAnimationSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/MachinarySimBabelControllerForRewired.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/AbstractBabelControllerForRewiredBase.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/messages/ProductInfractionsRequestMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/impl/InitialLoginInteropResult.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/impl/ExerciseInfoInteropResult.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/BeginExerciseInteropResult.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayerCullDistanceScriptable.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/NetAssetBundleMap.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/AssetBundle Manager/Map/AssetBundleMapUtility.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WrongGearMXAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WrongGearAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleSkidAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficLightAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TireBlastAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/SpeedLimitAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ReverseGearAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/OpenBusDoorAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/LiftMotorAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ErrorPanelAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/EnvironmentAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/DumperBucketAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/MachineryGlobalAudioService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/localization/VegetationLocalizationSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/descriptors/PalletBottlesWrappedDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/descriptors/PalletBarrelsNormalDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/FakePhysicsOperationBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/passengers/SetPassengerAnimatorBool.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/passengers/SetPassengerAnimatorBase.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/VTLM.asset 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/LogSim.asset 0.1 kb 0.0% Assets/simuzen/platform/hud/VRUILeapInteractionsSystem/Scripts/LeapInteractionSystemSettingsInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/VehicleInZoneVehicleBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/MotograderPartsAnimationHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/MachineryBladeAnimationHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/ExcavatorLoaderAnimationHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/BackhoeLoaderAnimationHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/InfoPanels/Topbar/SMBTopbarButtonWithNotification.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/InfoPanels/SMBDynamicsDataPanelController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Output/ForcefeedbackHardwareConnection.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/RigidFrameHaulerBrakesInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/MilitaryRg31IgnitionInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/VehicleDynamicsProBasicInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/PowerEngineOnComponentInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/MotograderMainControlsInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/InchingPedalComponentInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/GenericGearComponentInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/ExcavatorPriorityModesInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/AutomaticInflationTireInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/HydraulicTrackExcavatorVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/ElectricConfigurableMotorVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/WaterDynamics/VehicleWaterDynamicsComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Rabbit-Turtle Control/TrackVehicleRabbitTurtleControl.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/MultiBlockableIgnitionController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Gearbox/ElectricEngineGearboxController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Simucube File Settings/SimucubeFileSettingsComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/SensorControllerComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Ground/ExtendedGroundMaterialManager.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VehicleRigidbodyChildSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Examples/SimpleVehicleControllerInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Examples/SimpleTrackControllerInput.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/TestScenes/CommonResources/deformableTerrains_test_scene_rb_mover.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Util/ZenjectStateMachineBehaviourAutoInjecter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/SubContainerCreatorByNewPrefabWithParams.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/ComponentProviders/GetFromGameObjectGetterComponentProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/ComponentProviders/AddToGameObjectComponentProviders/AddToExistingGameObjectComponentProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/ComponentProviders/AddToGameObjectComponentProviders/AddToCurrentGameObjectComponentProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ConcreteIdArgConditionCopyNonLazyBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/OptionalExtras/Signals/Internal/Binders/DeclareSignal/DeclareSignalAsyncTickPriorityCopyBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerStepForward.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerStartedEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerSetVideoClip.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerSetTimeSource.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerSetSkipOnDrop.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerSetRenderMode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetVideoClip.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetTimeSource.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetTexture.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetSkipOnDrop.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetRenderMode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetIsPrepared.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetIsPlaying.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetIsLooping.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetFrameRate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetFrameCount.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetCanStep.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetCanSetTime.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerErrorEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoClip/VideoClipGetOriginalPath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoClip/VideoClipGetFrameRate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoClip/VideoClipGetFrameCount.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3HighPassFilter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3ClampMagnitude.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3/Vector3ClampMagnitudeXZ.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2HighPassFilter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2ClampMagnitude.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderSetWholeNumbers.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderGetWholeNumbers.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarSetDirection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarGetDirection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollRectSetVertical.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetTextAsInt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetIsFocused.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldDeactivate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiImageSetRaycastTarget.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiGraphicCrossFadeColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiGraphicCrossFadeAlpha.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiDropDownClearOptions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiSetAnimationTriggers.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Layout/UiLayoutElementSetValues.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Layout/UiLayoutElementGetValues.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiSetSelectedGameObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnUpdateSelectedEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnPointerEnterEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnPointerClickEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiIsPointerOverUiObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiGetSelectedGameObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiGetLastPointerDataInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/EventTriggerActionBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasGroupSetAlpha.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasEnableRaycast.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SpriteRenderer/SetSpriteOrderInLayer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SpriteRenderer/SetSpriteMaskInteraction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SpriteRenderer/GetSpriteSortingLayer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SpriteRenderer/GetSpriteOrderInLayer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SpriteRenderer/GetSpriteMaskInteraction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SmoothLookAtDirection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetJointConnectedBody.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIBackgroundColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SelectRandomGameObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/MoveGameObjectToScene.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneRootGameObjects.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneLoadedEventData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RemoveMixingTransform.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetPivot.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetPivot.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionRotateTowards.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionLowPassFilter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionLookRotation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/GetQuaternionEulerAngles.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsSaveVariable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsLoadVariable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerInput/PlayerInputGetVector2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerInput/PlayerInputGetMoveVector.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerInput/PlayerInputEnableAction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerInput/PlayerInputCanceledEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerInput/PlayerInputButtonEvents.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerInput/PlayerInputActionBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetCollider2dIsTrigger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetNextOverlapPoint2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetNextOverlapCircle2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics/SetControllerVelocity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/SendRemoteEventByProxy.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkViewRemoveRPCs.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetLevelPrefix.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkPeerTypeSwitch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkInitializeServer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkCloseConnection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerRegisterHost.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerGetHostData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerGetHostCount.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/InverseTransformPoint.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetParticleCollisionInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetDeviceAcceleration.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Gamepad/GamepadReadStickValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Gamepad/GamepadReadButtonValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Gamepad/GamepadGetButtonValues.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Gamepad/GamepadButtonComboEvents.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectHasChildren.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutVerticalSlider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutRepeatButton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutPasswordField.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutFlexibleSpace.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEndScrollView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEndHorizontal.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginVertical.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginScrollView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginHorizontal.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginCentered.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DeviceOrientationEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertSecondsToString.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertMaterialToObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Convert/ConvertVector2ToVector3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Character/GetControllerVelocity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Character/ControllerCheckHeight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Camera/ClampOrthographicView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BaseFsmVariableAction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SyncAnimatorBoolToState.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorStabilizeFeet.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorPlayBackSpeed.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorLayerWeight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorCullingMode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorPlayBackSpeed.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorNextStateInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorLayerWeight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorLayerCount.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorHumanScale.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorGravityWeight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCullingMode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorStopRecording.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorStartRecording.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorStartPlayback.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Stateless/StateRepresentationResources.Designer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Stateless/ParameterConversionResources.Designer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/MultipleDefaultItems/TreeViewSampleComponentMultiple.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/MultipleDefaultItems/TreeViewSampleComponentCountry.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/MultipleDefaultItems/TreeViewSampleComponentContinent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewIcons/TileViewIconsLayoutWidthExtender.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/JRPGShop/TraderListViewDragSupport.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewVariableWidth/ListViewVariableWidthComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewVariableHeight/ListViewVariableHeightComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewUnderlineSample/ListViewUnderlineSampleComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewIconsExt/ListViewIconsItemDescriptionExt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewIconsExt/ListViewIconsItemComponentExt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewCustomSample/ListViewCustomSampleComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/GroupedListView/GroupedListViewComponentGroup.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/TextMesh Pro/Resources/LineBreaking Leading Characters.txt 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/PlatformSpecific/MobileInput.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/InputAxisScrollbar.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Sirenix/Odin Inspector/Scripts/SerializedNetworkBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/TouchControls/Examples/TouchControls1/Scripts/TouchControls1_ManipulateCube.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ScrollbarVisibilityHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ScrollRectSelectableChild.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Extension/VoiceInitializerEditor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Extension/TextFileSpeakerEditor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Extension/AudioFileGeneratorEditor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Internal/NonKinematicGraspedMovement.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Internal/HeuristicGrabClassifier.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/MarkObstructionAsTerrain.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/VolumeCullingBehaviours/RendererVolumeBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/VolumeCullingBehaviours/LightsVolumeBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/VolumeCullingBehaviours/ClipPlaneVolumeBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/TerrainCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/RendererCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/LightCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ImpostorCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_Wind.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/IVegetationStudioTerrain.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/Unsafe/NativeArrayExtentions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/TerrainSystemPro/TerrainSystemPro_HeatMap.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/EnvironmentSetting/EnvironmentPresets/Daytime_8am.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/EnvironmentSetting/EnvironmentPresets/Daytime_14.asset 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Utilities/AnimationPreviewUtilities.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Playables/TimeNotificationBehaviour.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Playables/ActivationControlPlayable.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/AssemblyProvider/AssemblyLoadProxy.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/RemoteHelpers/RemoteTestData.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/PlayerController.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkWriter.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkTransform.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkServer.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkReader.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkManager.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkIdentity.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkDiscovery.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkClient.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkCallbacks.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkBehaviour.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkAnimator.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/ConnectionArray.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/ChannelBuffer.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/UnsafeParallelHashSetExtensions.gen.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/NativeParallelHashSetExtensions.gen.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/BurstCompilerOptions.cs 0.1 kb 0.0% Packages/com.unity.analytics/DataPrivacy/DataPrivacyButton.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/InfractionDialog/ListViewInfractionsPraxis.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/VR/PerformanceDebuggerVR.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/FileManagers/LODGroupFileManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Stimuli/TrafficReservedNodeStimulus.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/LaneDepartureWarningSensor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/DebugVehiclePerceptionController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovableWheelContinous.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovablePressButton.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovableAxisContinous.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/MultipleTelemetryData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/DummyTelemetryService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/GlobalTelemetryService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/installer/EnvironmentInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/Shadow/ShadowSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/Shadow/ShadowManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentSetting/EnvironmentSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentParams.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentModifiers/ModifierEnvironment.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentModifiers/IcyAdherentModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentModifiers/EnvironmentModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentModifiers/AquaplaningModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentManagers/IcyAdherenceManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentManagers/EnvironmentManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentManagers/AquaplaningManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentIntensity.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentDeformableSurface/SnowParticleHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnviroSkyManager/WeatherIntensityKey.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnviroSkyManager/EnviroSkyModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayTransformData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayRotationData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayInfractionData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayAnimatorData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileDownloadPaths.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/performance/PerformanceService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/BusPropPassengersManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengerCameraManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/BusStopPassengersManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/Utils/PropPassengersCreator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/ReplayPassengersService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersSceneInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengerServiceInput.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/TelemetryNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/SingleBoolNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/PIEventNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/InfractionNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/SimNetworkDiscovery.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/ReplayInfractionService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/WrongIgnitionInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/WrongGearShiftInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/WrongGearMXInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/TransferBoxInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/Traction4x4Infraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/StopTriggerInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/SpeedLimitOnAquaplaning.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/RotaryLightsInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/InclinationInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/DifferentialInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/DamagedLoadInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/ConeCollisionInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/DummyInfractionService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/SceneryCargoManagerWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/RigidFrameHaulerBrakesWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/MotorVehicleBreakdownWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/LiftAGXSensorWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/HydraulicRPMControlWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/ExcavatorPriorityModesWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/AccelerometerWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/action/VRCameraBehaviourAction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/action/HeadOutBehaviourAction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/action/CrashCameraSmoothAction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/LiftDriverBehaviourData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/TwoScreensMQScreenConfiguration.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/LiftTwoScreenConfigurationBackVertical.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/GlobalLocutionService.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/IsRetarderPedalActive.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/IsAutomaticGearboxAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/GetEulerLocalRotationX.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/simfleet/SimFleetFsmStateAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/simfleet/CheckSMKSimUserAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/passengers/ClearPassengerRequests.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/passengers/CheckDistanceToBusStop.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorReadyAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/logic/RestartSimulatorAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/interop/InteropFsmStateAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/EntityInFrontTooClose.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/CheckVehicleDirection.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/CheckSpeedRemovingSnow.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/CheckSnowplowOnABridge.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/CheckShovelWithoutSnow.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/gui/InstanceControllerAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/fingerprint/ReadFingerprintAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/WaitForSessionTimeAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/WaitForFSMToEndAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/WaitForExitButtonAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/SetKeyboardModeAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/SelectConfirmMenuAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/environment/GetWeatherLightsNeeded.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/environment/GetDayTimeLightsNeeded.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/environment/CheckWeatherIntensity.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/environment/CheckAquaplaningModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/context/SetContextSimulatorInfo.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/context/ContextScreenInformation.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/context/ContextFsmStateAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/configuration/BaseConfigurationAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/SMKBaseFsmStateAction.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/SceneryServiceInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/DebugTrafficInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/PressionHeatBatteryOthers/PressionHeatBatteryOthersHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/PressionHeatBatteryOthers/HCOM_PressionHeatBattery_Sliders.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/PressionHeatBatteryOthers/HCOM_PressionHeatBatteryOthers.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/GasolineHandler/HCOM_PI_GasolineByImageHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/EngineHeat/HCOM_EngineHeatingByImageHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/InclinometerHandler/HCOM_PI_PP_InclinometerHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LogSimPanelHandlers/HCOM_RearGearCameraController.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LogSimPanelHandlers/HCOM_LSP_ForkCameraController.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/LightsHandler/HCOM_MachineryFailuresHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/BreakdownsHandler/HCOM_AdditionalBreakdownHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/BrakeAssistantHandler/HCOM_PI_BrakeAssistantHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/ElectricPanelHandlers/HCOM_PI_ElectricDriverDisplay.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/CNADHandlers/HCOM_PI_LMVAutomaticInflation.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/HCOM_BeltHandBPreheatingHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_MachineryHandAccelerator.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_MSP_BeltHandbrakePreheating.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_SceneDumperChargeLevel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_CamStreamingAndBrowser.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/Lift.asset 0.1 kb 0.0% Assets/simuzen/platform/hud/data/HUDExcerciseStatisticsScreenData.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_SceneDumperChargeLevel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_CamStreamingAndBrowser.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/GenericDropDownResultComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs 0.1 kb 0.0% Assets/simuzen/platform/execution/ProductExecutionFlowFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/Motorbike/SMBIgnitionBlockerController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/DustParticleDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/SteeringBrokenGeneric.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/MotorcycleBrakeFailure.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/HighMotorOilTemperature.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/ForkliftHydraulicFailure.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/DirtyWindshieldOnScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Breakdown Controllers/EmptyBreakdownController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Breakdown Controllers/BaseBreakdownController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/VehicleDynamicWheelState.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Lights/BlackoutComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/WindshieldComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/TransferBoxComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/GearboxPreselector.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/ConfigurableVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/BaseVehicleComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/AidsDiffComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/KinematicVehicle Components/BasicVehicleSizeQuery.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/KinematicVehicle Components/BasicVehicleRigidbody.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Vehicle Controllers/VPBulldozerController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Vehicle Controllers/Helpers/ElectricAxlePowertrain.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/WheelLoaderControlInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/StabilizersControlInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/MotorGraderControlInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/ExcavatorLoaderControl.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/ExcavatorControlInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Debug/TrackCollisionDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Debug/ExcavatorLoaderSwingTest.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/wrappers/UnityTerrainWrapper.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/wrappers/CustomTerrainWrapper.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/utils/TerrainRendererPatch.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/utils/ObiParticleCounter.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/modules/ParticleGenerator.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/TestScenes/CommonResources/ObiColliderDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/DeformableTerrain.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/FileListViewPathComponentBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Draggable/ObjectSlidingHorizontalHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ToDoList/ToDoListViewComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/Scripts/ControllerHintsExample.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/DestroyOnParticleSystemDeath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/DestroyOnDetachedFromHand.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/WaypointProgressTracker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/TimedObjectDestructor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/PlatformSpecificContent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/ParticleSystemDestroyer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/DynamicShadowSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/AutoMobileShaderSwitch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/ExplosionPhysicsForce.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/ExplosionFireAndDebris.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/AfterburnerPhysicsForce.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Scene/RTCustomObjectInteractionSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/3D RATriangle/GizmoRATriangle3DBorderController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/3D Circle/GizmoTorusCircle3DBorderController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/3D Circle/GizmoThinCircle3DBorderController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/3D Circle/GizmoCircle3DBorderControllerData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/2D Polygon/GizmoThinPolygon2DBorderController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/2D Polygon/GizmoThickPolygon2DBorderController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/2D Polygon/GizmoPolygon2DBorderControllerData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/2D Circle/GizmoThinCircle2DBorderController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/2D Circle/GizmoCircle2DBorderControllerData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Plane Slider/GizmoCirclePlaneSlider3DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Line Slider/GizmoCylinderLineSlider3DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/2D Plane Slider/GizmoPolygonPlaneSlider2DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/2D Plane Slider/GizmoCirclePlaneSlider2DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/GizmoCollectionEnabledStateSnapshot.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Integration/UnityUI/PlayerPointerEventData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Utility/IgnoreCollisionsInChildren.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Plugins/ColliderUtil.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/CombinablePropertyAttribute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attachments/AttachmentHandEnableDisable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Examples/Example Assets/InertiaPostProcessProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/URP Support/Scripts/EnviroVolumeCloudsLWRP.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/URP Support/Scripts/EnviroDistanceBlurPass.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/URP Support/Scripts/EnviroDistanceBlurLWRP.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/HDRP Support/Scripts/EnviroSkyboxRenderer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/HDRP Support/Scripts/EnviroHDRPSunShafts.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/HDRP Support/Scripts/EnviroHDRPMoonShafts.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Utils/WaitForSecondsUnscaled.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Utils/AFPSRenderRecorder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/FPSCounterData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/BaseCounterData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationMasks/Areas/LineMaskArea.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationMasks/Areas/BaseMaskArea.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/MeshUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/BVHTree/BVH.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/Resources/MinPostFilter/copyRGB.mat 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/EnvironmentSetting/EnvironmentPresets/Daytime.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/LocalizationData/PassengersGraphSetting/ArticulatedUrbanBus_CommonPassengersSetting.asset 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/InputModules/StandaloneInputModule.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/Messages/IEditModeTestYieldInstruction.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Commands/TestCommandPcHelper.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Commands/TestActionCommand.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Commands/SetUpTearDownCommand.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Commands/EnumerableTestState.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Attributes/UnityTestAttribute.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Attributes/UnitySetUpAttribute.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Utils/TargetPool.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Utils/ShaderIDs.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Utils/LogHistogram.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Utils/HaltonSeq.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Utils/HableCurve.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/ScalableAO.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/MultiScaleVO.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/MotionBlur.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/Dithering.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/DepthOfField.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/ColorGrading.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/AutoExposure.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Attributes/MinAttribute.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Attributes/MaxAttribute.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/UTF8ArrayUnsafeUtility.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/NativeArrayExtensions.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/BurstCompatibleAttribute.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/CompilerServices/SkipLocalsInitAttribute.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/CompilerServices/IgnoreWarningAttribute.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/TrafficRoutePanelController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/CircuitLinePanelController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/TMGoalsComponentController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/Route/TrafficRouteManager.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/Route/OutOfRouteManager.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/Route/InstructionsManager.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorTriggersManager.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorPalletsManager.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorGoalsManager.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorAssetsManager.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/EditorMode/Routes/RouteCreatorManager.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/EditorMode/ItemCreatorManager.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/EditorMode/ITrainingManagerEditorSceneService.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/EditorMode/ITrainingManagerEditorItemsManager.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/EditorMode/ITrainingManagerEditorGlobalService.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Executables/VariableOperation.cs 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/ArticulatedTruck.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Obstacles/PlasticBarrierWhite.asset 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/VRCalibrationWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/UserVehicleWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/ToyotaDynamicsWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/SpecialScreenWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/RenderSettingsWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/PostProcessV2Window.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/LoadedBundleWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/EnvironmentWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/AntialiasingWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Base/VRCalibrationManager.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Base/ScenePerformanceDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleAdditionalComponentsInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehiclePhysicsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehicleGraphicsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/DescriptorCreators/SmkVehicleGraphicsCreator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/BabelData/JCB220BabelTelemetry.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/BabelData/CAT246BabelTelemetry.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Spawn/GameObjectCreationService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SceneryService/Setting/VegetationSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SceneryService/Setting/SpawnPointSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SceneryService/Setting/CameraScenerySetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SceneryService/Setting/BasicScenerySetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SceneryService/ScenesDataSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SceneryService/ScenesDataModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Physic Environment/PhysicTirePressureManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Camera/MotorbikeDriverCameraPivotBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/ReplayServicesDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/ReplayRecordController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/ReplayPlayerController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMotograderRecorder.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayFreeRoutePedestrianAnimation.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayExcavatorRecorder.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/product/DataSettings/Settings/ScreenNumberSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/product/DataSettings/ScreenDataModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/product/DataSettings/ProductsDataModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/product/DataSettings/ProductDataSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/TMLoaderPlugin/TMLoaderPlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/LocalizedAssetsByVehiclePlugin/LocalizedAssetsByVehicleDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/GIReadyPlugin/GIReadyPlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/GlobalOrchestratorFromList.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/SnowPlowSimBabelControllerForRewired.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/SimesTruckBabelControllerForRewired.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/SimesCarBabelControllerForRewired.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/SimesCar4WDBabelControllerForRewired.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/SimesBikeBabelControllerForRewired.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/LogSimFFBabelControllerForRewired.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/ConstrusimBabelControllerForRewired.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/messages/SessionEndResponseMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/messages/SessionBeginResponseMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/messages/SessionBeginRequestMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/hardware/PIHardwareService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/hardware/HardwareConfigParam.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/VariantParser.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/NetMapElement.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/AssetBundle Manager/AssetBundleManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/AssetBundle Manager/AssetBundleLoaderRaw.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WipersAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TinesAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/SeatBeltAudio/SeatBeltAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/RipperAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/PoliceAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MovementAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MotorAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/CameraAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BlinkersAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AlarmAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AirBrakeAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/localization/TerrainLocalizationSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/localization/CirculationDirectionSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/descriptors/PalletTallPackagesDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/descriptors/PalletBoxBottlesDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/descriptors/PalletBarrelsHeavyDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/descriptors/Pallet8PackagesDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseTelemetryConfiguration.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseSuperMarioConfiguration.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseEvaluationCriteriaConfig.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/misc/GarbageCollection.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/logic/SendEventIfBoolValue.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/logic/GetRewiredKeyDown.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/logic/FloatCompareStorer.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/Convert/ConvertStringToFloat.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/Convert/ConvertStringToBool.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/TestExerciseConfigurationInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/SimpleImpl/ComponentBasedVehicleService.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/SimpleVehicleFactoryService.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/IVehicleConfigurationParserService.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/Factories/BaseTrafficVehicleFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/VehiclePhysicsPro Vehicles/UserVehicleSpawnException.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/UserVehicleBehaviourManager.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/WheelLoaderAnimationHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/ReachStackerAnimationHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/MachineryAnimationHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/ExcavatorAnimationHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/BrakeAllWheelsOnParkingMode.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/AnimationSuspensionHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/Dynamics/SMBGyroscopicEffectEmulation.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/TwoThrottleModesInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/TransferBoxNeutralInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/MotorcycleIgnitionInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/MotorcycleHandlebarInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/MotorcycleBrakesInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/MotorBikeHandleBarInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/MilitaryLMVIgnitionInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/IgnitionMotorbikeInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/DifferentialLockInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/SnowRemovalVehicleInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/BeltBlocksIgnitionInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/ThrotleComponentInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/SafetySpeedLimiterInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/RigidFrameHaulerInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/LFSteerComponentInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/HydraulicRpmModeInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/ExcavatorBackhoeInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/DeadManComponentInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/PlatformTargetReferenceDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/FreeRouteEntityAnimationDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Speed Control/ElectricSpeedControlDevice.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Rabbit-Turtle Control/BulldozerRabbitTurtleControl.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/ExcavatorSideshiftBackhoe.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Lean/MotorcycleLeanWorkarround.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/IgnitionControllerComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/AutomaticIgnitionComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/BrakeAssistant/SafetySpeedLimiterController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Serializable Settings/SerializeSettings/VehicleSerializedSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Serializable Settings/SerializeSettings/EngineTempSerializedSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Ground/WeatherGroundMaterialData.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry Preview/VPTelemetryDefaultProvider.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry Preview/Helpers/TelemetryTemplateAssetBase.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry Preview/Helpers/TelemetryMultiLineGraphAsset.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Vehicle Controllers/VPBulldozerControllerInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Automation/VPTargetChaserDiagnostics.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Examples/WheelSuspensionAnimator.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Examples/SimpleVehicleController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Examples/SimpleTrackController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Examples/GearShiftModeSelector.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Spline/Timeline/SplineFollowMixerBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Audio/MasterAudioSourceSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/service/IDeformableTerrainsOperationsService.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Util/ReflectionInfoTypeInfoConverter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Runtime/SceneContextRegistryAdderAndRemover.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/SubContainerCreatorDynamicContext.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/SubContainerCreatorByInstanceGetter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/ComponentProviders/InstantiateOnPrefabComponentProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/ComponentProviders/GetFromGameObjectComponentProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/ComponentProviders/AddToGameObjectComponentProviders/AddToNewGameObjectComponentProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/ComponentProviders/AddToGameObjectComponentProviders/AddToGameObjectComponentProviderBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/SubContainerPrefabBindingFinalizer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Conventions/ConventionAssemblySelectionBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/OptionalExtras/Signals/Main/SignalDeclarationAsyncInitializer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenShakeRotation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenShakePosition.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenScaleUpdate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenRotateUpdate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenPunchRotation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenPunchPosition.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WorldToScreenPoint.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WakeAllRigidBodies.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerSetUrl.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerSetTime.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerSetSource.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerPrepare.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetUrl.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetTime.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetSource.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoClip/VideoClipGetLength.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3RotateTowards.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3LowPassFilter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Interpolate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3/Vector3SnapToGrid.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2SnapToGrid.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2SnapToAngle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2RotateTowards.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2MoveTowards.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2LowPassFilter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Interpolate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/SelectRandomVector2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderSetMinMax.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderSetDirection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderGetMinMax.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderGetDirection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarSetValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarSetSize.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarGetValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiRawImageSetTexture.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetText.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetText.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldActivate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiImageSetFillAmount.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiImageGetFillAmount.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiGraphicSetColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiGraphicGetColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiDropDownSetValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiDropDownAddOptions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiButtonOnClickEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiTransitionSetType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiTransitionGetType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiSetIsInteractable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiNavigationSetMode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiNavigationGetMode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiGetIsInteractable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiExplicitNavigationSetProperties.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiExplicitNavigationGetProperties.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnPointerUpEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnPointerExitEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnPointerDownEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnDeselectEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnBeginDragEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiPointerEvents.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiEndEditEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiDragEvents.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiClickEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetAtan2FromVector3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetAtan2FromVector2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TriggerEventStorer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TransformDirection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SwipeGestureEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/SetEventStringData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/SetEventFloatData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventVector3Data.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventVector2Data.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventStringData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventFloatData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SpriteRenderer/SetSpriteSortPoint.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SpriteRenderer/GetspriteSortPoint.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SmoothFollowAction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetTagsOnChildren.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetShadowStrength.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetRandomRotation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetRandomMaterial.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialTexture.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightSpotAngle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightIntensity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUITextureColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUITextureAlpha.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIContentColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetCameraCullingMask.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetBackgroundColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAnimationWeight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAnimationSpeed.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAllFsmGameObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SelectRandomVector3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SelectRandomString.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SelectRandomColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ScreenToWorldPoint.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/UnloadSceneAsynch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/SendSceneLoadedEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/Internal/GetSceneActionBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneRootCount.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneProperties.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneBuildIndex.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/AllowSceneActivation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetRect.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Rect/SetRectFromPoints.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionInverse.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionCompare.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionBaseAction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionAngleAxis.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProjectLocationToMap.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/SetProceduralVector3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/SetProceduralVector2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/SetProceduralFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/SetProceduralColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/SetProceduralBoolean.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsSetString.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsSetInt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsSetFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsHasKey.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsGetString.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsGetInt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsGetFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsDeleteKey.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsDeleteAll.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerInput/PlayerInputGetFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerInput/PlayerInputGetBool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayRandomAnimation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/WakeAllRigidBodies2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/TranslatePosition2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetIsFixedAngle2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetGravity2dScale.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/LookAt2dGameObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetRayCastHit2dInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetNextOverlapArea2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetNextLineCast2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetJointBreak2dInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetCollision2dInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/AddRelativeForce2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics/TranslatePosition.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetSendRate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetLogLevel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkInstantiate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetSendRate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetNetworkDisconnectionInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetLastPing.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkDisconnect.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Math/Vector2RandomValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Math/SelectRandomFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/KillDelayedEvents.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GotoPreviousState.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetVertexPosition.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetSystemDateTime.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRaycastHitInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRaycastAllInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetPreviousStateName.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMouseButtonDown.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMaterialTexture.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetJointBreakInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetIPhoneSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetControllerHitInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Gamepad/GamepadStickEvents.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Gamepad/GamepadButtonEvents.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Gamepad/GamepadActionBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectTagSwitch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectIsVisible.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectIsChildOf.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectCompareTag.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectCompare.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectChanged.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObject/CreateNewGameObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIVerticalSlider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutTextLabel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutTextField.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutIntLabel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutIntField.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutFloatLabel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutFloatField.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEndVertical.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEndCentered.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEmailField.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginArea.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIHorizontalSlider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIElementHitTest.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Effects/ParticleSystemPlay.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DrawFullscreenColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DontDestroyOnLoad.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CreateEmptyObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertStringToInt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertIntToString.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertIntToFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertFloatToString.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertFloatToInt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertEnumToString.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertBoolToString.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertBoolToFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertBoolToColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ControllerSimpleMove.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ControllerSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ControllerIsGrounded.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Character/ControllerMoveInAir.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BaseAnimationAction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayTransferValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Application/SetScreenResolution.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorTrigger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorTarget.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorLookAt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorIKGoal.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorTarget.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorLayerName.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorIsHuman.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorIKGoal.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorStopPlayback.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorMatchTarget.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorCrossFade.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimationSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddMixingTransform.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddExplosionForce.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ActivateGameObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/RuntimeCurveEditor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/ReadOnlyAttribute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/ClassType/ClassTypeReference/ClassTypeConstraintAttribute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewSampleItemCountry.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewSampleItemContinent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewComponentWithClick.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewCheckboxes/TreeViewCheckboxesComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewSampleDropSupport.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewSampleDragSupport.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewDefaultItemChange.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/LocalizationSampleListView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/JRPGShop/TraderTreeViewComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/JRPGShop/TraderListViewComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/HarborShop/HarborListViewComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/TestListViewVariableHeight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/GroupedListView/GroupedListViewComponentItem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/Customization/CustomListViewIconsComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Dialog/DialogTreeViewInputHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Combobox/KeyValueListViewDataSource.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Combobox/ComboboxDisableDefaultInput.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Combobox/ComboboxAutocompleteCopyData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Main/TextureArrayDecorator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_ExternalCamera_LegacyManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/MobileControlRig.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/ButtonHandler.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/AxisTouchButton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/3D RATriangle/IGizmoRATriangle3DBorderController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Provider/BaseCustomVoiceProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Integration/RTVoiceGameObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Integration/ConfigPreferences.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Extension/ParalanguageEditor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Extension/LoudspeakerEditor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Extension/ChangeGenderEditor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Internal/KinematicGraspedMovement.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/InteractionXRController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/InteractionController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Splines/Examples/TransformCatmullRomSpline.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Internals/DynamicWaterSolver.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_UnderwaterThirdPersonAnimation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/VolumeCullingBehaviours/BaseVolumeBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/BaseCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Terrains/UnityTerrain_HeatMap.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Jobs/VisibilityAndLODJob.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Jobs/PrepareRenderListJob.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/IShaderController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PrefabSpawner/RuntimePrefabPool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Importer/IVegetationImporter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/RunTimeLoader/VegetationItemPool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/RunTimeLoader/RuntimePrefabInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/TRSceneViewDetector.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Model/WheelLoaderBucketTiltController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Model/DeformableTerrainShovelSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Model/DeformableTerrainFailureVolume.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/GeometryContactMergeSplitThresholds.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/LocalizationData/PassengersGraphSetting/YutongBus_HandicappedPassengersSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/LocalizationData/PassengersGraphSetting/UrbanBus_HandicappedPassengersSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/LocalizationData/PassengersGraphSetting/RigidUrbanBus_CommonPassengersSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/LocalizationData/PassengersGraphSetting/MinibusZafiro_CommonPassengersSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/LocalizationData/PassengersGraphSetting/MinibusVolareW6_CommonPassengersSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/LocalizationData/PassengersGraphSetting/InterurbanBus_CommonPassengersSetting.asset 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkDynamicSequenceItemCallbackInfo.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/MaqSim/HVRKomatsu980E4DashBoardPivot.prefab 0.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/LogSim/JungETV216DashboardPivot_Logsim.prefab 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Utilities/TimelineCreateUtilities.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Utilities/NotificationUtilities.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Playables/PrefabControlPlayable.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Playables/ParticleControlPlayable.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Playables/DirectorControlPlayable.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Events/Signals/CustomSignalEventDrawer.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Animation/AnimationPlayableAsset.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Activation/ActivationPlayableAsset.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Activation/ActivationMixerPlayable.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_ScrollbarEventHandler.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_PackageResourceImporter.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_EditorResourceManager.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/CoroutineRunner.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/AssemblyProvider/AssemblyWrapper.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkScene.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkCRC.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/LogFilter.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/LocalClient.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/ClientScene.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/Jobs/IJobParallelForBurstSchedulable.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/Menu/ToggleGroupController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/Menu/SummaryPanelController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/AdvancedVehicleConfig.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/LocutionsPanelController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Wizard/WizardPagesController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/ListViewGoalComponent.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/AutoCompleteInfractions.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/ExecutableMethodHolder.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/UndeclaredVarReport.cs 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Obstacles/PlasticBarrierRed.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/LogsimAssets/LogsimAssetList.asset 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/VR/VrStatsWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/VehiclePerceptionController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/TrafficPerceptionController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Stimuli/TrafficVehicleStimulus.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Stimuli/PrioritySignalStimulus.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/CameraPerceptionController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/AllowedLanes/VehicleAllowedLanes.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovableVehicleComponents/Descriptors/VehicleMovableDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovableVehicleComponents/Components/VehicleMovableComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovableAxisButton.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/DeltaTelemetryData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/PITelemetryService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/NetTelemetryManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/BabelData/Toyota8FGBabelTelemetry.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SnowSystem/SnowSystemController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/FrameRate/FrameRateSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/FrameRate/FrameRateService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentModifiers/SunnyModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentModifiers/RainyModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentModifiers/DaytimeModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentModifiers/CloudyModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentManagers/ModifiersManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentManagers/DaytimeManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentManagers/CloudyManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentEvent.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnviroSkyManager/EnviroSkySetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnviroSkyManager/EnviroSkyManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayIntData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayFloatData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayEnumData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayEmptyData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayColorData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayBoolData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayBaseData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileConstants.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/BusTransformParent.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/BusStopManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengersSection.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengerCollider.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/BusStopPassengers.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/BaseMonoPassengers.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/descriptors/PassengersDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/PIPassengersService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/IntNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/FloatNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/ErrorNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/EmptyNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/BaseNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/SimFleet/SimFleetManagerWS.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/PIInfractionService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/SpeedLimitOnIcyTrack.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/RetarderInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/OverturnInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/OffroadInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/KickstandInfracction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/CollisionInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/AggressiveDriving.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/InfractionService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/InfractionPointsData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/InfractionEventData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/JungETV216Infractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/HitachiEX5500Infractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/ScenarioFilter/HighwaylandSceneryInfractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/SpeedControlDeviceWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/RabbitTurtleModeWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/GearPreselectorWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/ExcavatorLoaderWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/ExcavatorBackhoeWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/DifferentialLockWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/AutomaticInflationWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/AirConditioningWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/pivot/OverridePivotInPI.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/pivot/OverrideBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/action/CloneCameraAction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/OrbitBehaviourData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/HeadOutBehaviourData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/FreeBehaviourData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/TwoScreenConfiguration.asset 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/SwitchVehicleType.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/OnRespawnExtended.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/IsNeutralGearActive.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/GetRPMDynamicInfo.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/GetInputAxisStatus.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/AreTrailerOpenDoors.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/AreDrivingLightsOn.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/tm/ParseExerciseAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/simfleet/SessionBatchAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/passengers/PassengersFlowStart.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/passengers/PassengersFlowEnd.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/passengers/PassengerRequests.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/passengers/CheckStopPosition.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/passengers/BusStopRequieresRamp.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/passengers/AnyPassengerRequest.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/logic/CrashListenerAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/interop/SavePictureAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/interop/InitialLoginAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/interop/ExerciseInfoAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/interop/EndExerciseAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/interop/EditorLoginAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/interop/CancelExerciseAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/interop/BeginExerciseAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/UsingLaneReserved.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/StepOnReservedNode.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/HasRedTrafficLight.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/HasEmergencyVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/DoStopAtTrafficLight.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/CheckShovelWithSnow.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/CheckRespectCyclist.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/CheckExpansionJoints.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/gui/HUDUpdatePopupData.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/gui/GUIFsmStateAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/fingerprint/HeadTrackingAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/StartExerciseAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/SessionTimeAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/ExerciseTimeAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/environment/OnEnvironmentChange.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/environment/GetEnvironmentChange.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/context/SetFlowStatusAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/context/SetContextCPFInfo.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/context/ContextExerciseClear.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/context/CheckStudentIdAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/configuration/LaunchUpdateAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/SystemCheck/SystemCheckAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/FsmStateActionException.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/FakeTrafficInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_TelemetryAndCamScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_MonitorSettingsScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_LoadingSimulatorScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_ForkMiniCameraDashboard.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/messaging/PedalIndicationMessageData.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/VehicleTypeHandler/HCOM_PI_VehicleTypeHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/OnBoardTechnology/HCOM_PI_OnBoardTechnology.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/GasolineHandler/HCOM_PI_EngineTemp_Slider.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/GasolineHandler/HCOM_GasolineByImageHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/EngineHeat/EngineHeatingByImageHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/AirPressure/HCOM_PI_AirPressure_Slider.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/IndicatorsHandler/HCOM_PP_IndicatorsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/IndicatorsHandler/HCOM_PI_PP_IndicatorsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/InclinometerHandler/HCOM_PP_InclinometerHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LogSimPanelHandlers/HCOM_LSP_WeatherAndDayTime.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LogSimPanelHandlers/HCOM_LSP_WaterHeatAndFuel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LogSimPanelHandlers/HCOM_LSP_DrivingTimeAndKmh.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LogSimPanelHandlers/HCOM_JungLSP_WheelModeInfo.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/HCOM_YutongPanel/Yutong_BarBattTemp_Handler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/HCOM_YutongPanel/HCOM_PI_Yutong_BarBattTemp.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/TachometerHandler/HCOM_PI_TachometerHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/SpeedometerHandler/HCOM_PI_SpeedometerHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/HCOM_PedalIndicationPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/BreakdownsHandler/AdditionalBreakdownHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/BrakeAssistantHandler/HCOM_BrakeAssistantHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/ElectricPanelHandlers/HCOM_PI_ElectricEconometer.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/ElectricPanelHandlers/HCOM_ElectricDriverDisplay.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/EH5000/EH5000AutoSpeedModeHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/CNADHandlers/HCOM_PI_LMVDifferentialLock.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/CNADHandlers/HCOM_PI_LMVAirConditioning.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/CNADHandlers/HCOM_LMVAutomaticInflation.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/CNADHandlers/AutomaticInflationHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/Odometer/HCOM_PI_BP_OdometerHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/HCOM_PI_BP_BreakdownHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPSpecialFunctionsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BDZPRabbitTurtleModeHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/HLocalizableTextMeshProLabel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_OnboardTechnology.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_EngineTemp_Slider.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_AirPressure_Slider.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_GP_EngineHeatingByImage.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_ResultsPanel/HDES_ResultsParamDescription.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_PI_InfractionRowButton.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LogSimPanel/HDES_LSP_WeatherAndDayTime.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LogSimPanel/HDES_LSP_WaterHeatAndFuel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LogSimPanel/HDES_LSP_DrivingTimeAndKmh.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Telemetry_Dashboard.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_InstructorCollision.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_HudVehicleDataPanels.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_DistanceObstacles.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/PedalIndicationPanel/HDES_PedalIndicationPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/PedalIndicationPanel/HDES_FrontBrakeDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/PedalIndicationPanel/HDES_AcceleratorDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_ParkingSensorPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_MessagePanelPrefab.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_InclinometerPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_DriverLicensePanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_ExercisesTeachingPlan.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_Electric/HDES_ElectricDriverDisplay.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_EH5000/HDES_EH5000_AutoSpeedMode.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_CNAD/HDES_PI_LMVDifferentialLock.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_CNAD/HDES_PI_LMVAirConditioning.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_CNAD/HDES_LMVAutomaticInflation.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BeltHandbrakePreheating.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BHP_SpecialFunctions.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BDZP_RabbitTurtleMode.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/Common_VR/HDES_InteractableSwitch_VR.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/Common_VR/HDES_InteractableButton_VR.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/Common_VR/HCOM_InteractableSwitch_VR.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/Common_VR/HCOM_InteractableButton_VR.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/data/HUDTeachingPlanScreenData.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/data/HUDExerciseInfoScreenData.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/data/HUDExerciseConfirmScreenData.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HDES_JungLSP_WheelModeInfo.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_ResultsParamDescription.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_LoginPanel/HCOM_ExercisesTeachingPlan.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Telemetry_Dashboard.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_InstructorCollision.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_InfractionRowButton.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_HudVehicleDataPanels.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_DistanceObstacles.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/PedalIndicationPanel/PedalHandler/AcceleratorHandler/HCOM_PI_AcceleratorHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_ParkingSensorPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_DriverLicensePanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/AbstractParametersHComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/AbstractHComponentDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/Telemetry Graph/MaqSimGadgetsGraphManager.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Items/VariableDefinition.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Items/ItemWithVariables.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/Dynamics/SMBMotorbikeController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/WheelMisalignment.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/TransmissionBroken.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/SuspensionFailure.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/RotaryLightFailure.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/LowMotorOilPreassure.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/LowBatteryFailure.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/LiftJoystickFailure.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/HighTracksTension.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/FrontBrakeFailure.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/EngineFailureGeneric.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/EmptyBatteryFailure.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/ElectricBrakeFailure.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/BrakeFailureGeneric.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/BatteryOverheating.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/VehicleGetter.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/OffroadComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/ClutchSystemAGX.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/AidsComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Heating/HeatingComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/WheelData.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/WheelLoaderControl.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/StabilizersControl.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/MultibodySteering.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/MotorGraderControl.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/DumperControlInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/AerialControlInput.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/utils/TerrainRenderer.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/utils/NeighbourUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/modules/ParticleMerger.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/TerrainModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/ParticleDetector.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/VolumetricLightBeamAbstractBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/HD/TrackRealtimeChangesOnLightHD.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Samples/Scripts/FeaturesNotSupportedMessage.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Samples/Scripts/CameraToggleBeamVisibility.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewIconsItemDescription.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewIconsItemComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/FileListViewPathComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/FileListViewComponentBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/DrivesListViewComponentBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/DirectoryTreeViewComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Draggable/ObjectSlidingVerticalHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/DialogButtonComponentBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Combobox/ComboboxIconsItemComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/Scripts/TargetMeasurement.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/Scripts/SkeletonUIOptions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/Scripts/RenderModelChangerUI.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/Scripts/InteractableExample.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/Scripts/CustomSkeletonHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/JoeJeff/JoeJeffController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Hints/Scripts/ControllerButtonHints.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/InteractableHoverEvents.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/FallbackCameraController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/DestroyOnTriggerEnter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/ControllerHoverHighlight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/TimedObjectActivator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/SimpleMouseRotator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/SimpleActivatorMenu.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/LerpControlledBob.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/CurveControlledBob.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/AutoMoveAndRotate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/WaterHoseParticles.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SimpleImpersonation/ImpersonationException.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Sessions/InputDevicePlaneDragSession3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Camera/CameraProjectionSwitchSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/GizmoRotationArc3DLookAndFeel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/GizmoRotationArc2DLookAndFeel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/3D Quad/GizmoThinQuad3DBorderController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/3D Quad/GizmoQuad3DBorderControllerData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/3D Quad/GizmoBoxQuad3DBorderController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/3D Circle/GizmoCircle3DBorderController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/2D Quad/GizmoThinQuad2DBorderController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/2D Quad/GizmoQuad2DBorderControllerData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/2D Polygon/GizmoPolygon2DBorderController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/2D Circle/GizmoCircle2DBorderController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Plane Slider/GizmoQuadPlaneSlider3DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Plane Slider/GizmoPlaneSlider3DLookAndFeel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Plane Slider/GizmoPlaneSlider3DControllerData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Line Slider/GizmoThinLineSlider3DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Line Slider/GizmoLineSlider3DControllerData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Line Slider/GizmoBoxLineSlider3DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/2D Plane Slider/GizmoQuadPlaneSlider2DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/2D Plane Slider/GizmoPlaneSlider2DLookAndFeel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/2D Plane Slider/GizmoPlaneSlider2DControllerData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/2D Line Slider/GizmoThinLineSlider2DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/2D Line Slider/GizmoLineSlider2DControllerData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/2D Line Slider/GizmoBoxLineSlider2DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Drag/GizmoObjectVertexSnapSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Scripts/DataStorage/UserDataStore_PlayerPrefs.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Integration/UnityUI/RewiredEventSystem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Util/BuildPostprocessor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Scripts/ViscositySurfTensionToUserData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Line Renderer Pro/Scripts/LineRendererPro.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/RuntimeColliderGizmos.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Splines/Examples/TransformPoseSpline.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attachments/AttachmentPointBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/CopyFromLeapCExtensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/HDRP Support/Scripts/EnviroHDRPFog.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Lite/URP Support/Scripts/EnviroLiteFogLWRP.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Lite/HDRP Support/Scripts/EnviroSkyboxLite.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/URP Support/Scripts/EnviroSunShaftsLWRP.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/URP Support/Scripts/EnviroMoonShaftsLWRP.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/URP Support/Scripts/EnviroBlitPassShafts.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DeformableSurface/Scripts/SurfacePhysicsSphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DeformableSurface/Scripts/SurfaceMeshBuilder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Utils/CachedNumbers.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Label/DrawableLabel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Rendering/ShapeVisualHollowCylinder.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/DistributionCenterSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/Collahuasi_Route2SpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/Collahuasi_Route1SpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/CRN_TrainingCenterSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/WarehouseDHLAGXScenerySetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/PortExteriorAGXScenerySetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/DistributionCenterScenerySetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/LocalizationData/PassengersGraphSetting/YutongBus_CommonPassengersSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/LocalizationData/PassengersGraphSetting/MinibusVan_CommonPassengersSetting.asset 0.1 kb 0.0% Assets/simuzen/reusable/Resources/SceneServicesInitializator.prefab 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/DumperAdditionalInGamePanel.prefab 0.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/MaqSim/HVRCAT798ACDashBoardPivot.prefab 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Utility/ReflectionMethodsCache.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/MultipleDisplayUtilities.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Layout/HorizontalLayoutGroup.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/GraphicRebuildTracker.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Culling/RectangularVertexClipper.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/Raycasters/Physics2DRaycaster.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/InputModules/PointerInputModule.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/PrebuildSceneSetupAttribute.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/AttributeHelper.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/RemoteHelpers/IRemoteTestResultDataFactory.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Runner/IEnumerableTestMethodCommand.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/IAsyncTestAssemblyBuilder.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Attributes/TestEnumerator.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Utils/Spline.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Monitors/Monitor.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/Vignette.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/Grain.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/Bloom.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/FixedStringMethods.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/CompilerServices/AssumeRangeAttribute.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/UserRoutePanelController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/FreeRoutePanelController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EditRoutePanelController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/DeleteSelectedInfractionEvent.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/Managers/TMInputToEntitiesManager.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/ITrainingManagerGlobalService.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Executables/UnaryOperation.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Executables/BinaryOperation.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/BinaryOperationSyntax.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Common/AvaliableClassMethods.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/CircuitLine/CircuitLinesSettingsInstaller.cs 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/TruckTrailer.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/Pedestrian.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/Firetruck.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/Car.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/Ambulance.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Construsim/ConstructionShed.asset 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/VegetationWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/TrafficWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/TerrainWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/SystemInfoWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/SMBDebugWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/ResolutionWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/RegistryWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/RearviewsWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/PhysicsWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MaterialsWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/LocutionWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/LODGroupWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/HierachyWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/FrameRateWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/CullingWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/CamerasWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/IOUtils/ExcavatorSettingsFromFileUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/OffsetTextureDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Windshield/Settings/ModerateSnowWindshieldSetting.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Windshield/Settings/ModerateHailWindshieldSetting.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehiclePieceCollection.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Traffic/DeformableSurfaceTraffic.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Spawn/VehicleSpawnerService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SceneryService/Terrain/TerrainManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SceneryService/Setting/ScenerySetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SceneryService/SceneryService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SceneryService/MinimapSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Physic Environment/PhysicEnvironmentService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactoryService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/FrameRate/RearviewToFrameRateSubscriber.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/PassengersEventFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/OrchestratorEventFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/EnvironmentEventFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentDeformableSurface/NetDeformableSurfaceEnvironment.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentDeformableSurface/IDeformableSurfaceEnvironment.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/MicrosplatModifiers/MicrosplatParticulateModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/ReplayUserVehicleRotaryLights.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/ReplaySceneService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/ReplayFileManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/ReplayCompatibility.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayRipperRecorder.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayExcavatorTracksAnimation.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayDumperRecorder.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayDeformableTerrainParticles.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayBaseRecorder.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/rearview/RearviewConfiguration.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/product/ProductService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/product/ProductParams.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/product/DataSettings/Settings/SpecialScreenConfigurableSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/persistence/BasicPersistentService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeSecondPassPlugin/INetInitializeSecondStepPlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeFirstPlugin/INetInitializeFirstStepPlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetBehaviourPlugin/INetInitializeThirdStepPlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/LocalizedAssetsByVehiclePlugin/ILocalizedAssetsByVehiclePlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/NetworkMessageService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/DebugNetMessageService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/minimap/scripts/PointOfInterestDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/VolvoBabelControllerForRewired.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/MaqSimBabelControllerForRewired.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/LiftSimBabelControllerForRewired.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/GlobalBabelControllerForRewired.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/FalseEventsControllerForRewired.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/CNADBabelControllerForRewired.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/messages/SessionEndRequestMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LoginInteropResult.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LegacyProInteropService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/impl/DisabledInteropService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/hardware/HardwareService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/hardware/HardwareConfig.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/driverlicense/InfractionDriverTarget.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/TrainingManagerCameraInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/LiftTwoScreenConfiguration.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayerCullDistances.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/AWSReplayCameraService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/AssetBundle Manager/VariantValidator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/AssetBundle Manager/VariantManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/AssetBundle Manager/Map/AssetBundleMap.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/AssetBundle Manager/ManifestManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/SceneAudioService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Playmaker/ElectricEngineAudioStateAction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WindAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehiclePerceptionAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/HornAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/GearAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ForkAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/EnvironmentWarehouseAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BusAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BeltAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BaseAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/GlobalAudioService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/MiniMapServiceInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/CustomServicesDefinition.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/AbstractExposableService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/localization/LocalizationDataSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/localization/LocalizationDataModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/descriptors/PalletTubesDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/descriptors/PalletEmptyDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/ProductModelFromFile.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/ProductConfiguration.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/IConfigurationSettingsWritter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/HMonitorContainer.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/ConfigurationParamDB.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/ConfigurationExternalExecutables.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseScoreConfiguration.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseResultConfiguration.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseReplayConfiguration.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/exercises/BaseExerciseConfiguration.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/output/PlatformToInitialPositionAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorOnSimulationAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/logic/BoolCheckValues.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/IsPPUUserAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/context/SetContextStudentFingerprintInfo.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/FsmServiceContainers/RunFSMInjector.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/ws/ProsimuladorConnectionManager.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/TrainingManagerSceneInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/FakeInteropDecoratorInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/data/HUDConfigurationParametersData.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/VRUILeapInteractionsSystem/Scripts/LeapInteractionSystemInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/VehicleDatabaseException.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/SimpleImpl/NetComponentBasedVehicleService.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseService.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseHelpers/VehicleDatabaseHelper.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/VehiclePieces/VehiclePiecesCollection.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/VehiclePieces/VehiclePieceCollection.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/VehicleFactoryService.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/VehiclePhysicsPro Vehicles/UserVehicleSnowRemoval.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/VehiclePhysicsPro Vehicles/UserVehicleReachStacker.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/VehiclePhysicsPro Vehicles/UserVehicleMotorcycle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/VehiclePhysicsPro Vehicles/ConfigurableUserVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/VehiclePieceInstantiator.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/RipperAnimationHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/MotorcycleWheelHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/TracksAnimationHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SnowPlowAnimationHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/IUserVehicleBehaviourDeprecated.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/ForkliftAnimationHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/DumperAnimationHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/BaseUserVehicleBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/TelemetryGUIController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/InfoPanels/Topbar/SMBTopbarTelemetryButton.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/InfoPanels/SMBDebugPanelsController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/HFNetwork/Network/UDP/HighFrequencyReceiver.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/HFNetwork/Network/Controllers/HFReceiverController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/TrailerBrakesInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ThresholdAxisInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/SteeringWheelInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/SpeedControlInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ScooterIgnitionInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/MachineryBrakesInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/MachineryBladeInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/KomatsuBrakesInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/HeavyLoadModeInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/DoorsWithRampInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/ReachStackerInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/MotorVehicleInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/EveryInputController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/ConfigurableInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/SteerComponentInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/RabbitTurtleInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/LFBrakeActuatorInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/GearComponentInputFL.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/GearComponentInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/ForkComponentInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/FFBrakeActuatorInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/ExcavatorLoaderInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/EmergencyStopInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/ClutchComponentInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/BrakesComponentInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/BackhoeLoaderInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/AutoSpeedModeInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/AirConditioningInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/OptionalGameObjectsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/AnimationSuspensionDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/AGXMultipleTransformsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/VehicleDynamicsException.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/RigidFrameHaulerVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/ConfigurableMotorVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/TirePressureEmulator/ITirePressureEmulatorComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/SteeringWheel/SMK_VPWheelDeviceInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Motorbike/CamberForceController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/WheelLoaderWrapperBase.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/RigidFrameHaulerBrakes.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/RabbitTurtleController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/HydraulicsPrelubrication.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/ExcavatorPriorityModes.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/ExcavatorOpenableBucket.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/ExcavatorLoaderSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/ExcavatorBackhoeSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Inclinometer/InclinometerController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/IgnitionWithoutEngine.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Engine/ElectricEngineComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Doors/DoorCollectionComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Aids/MotorcycleAidsController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Aids/ElectricAidsComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Serializable Settings/SerializeSettings/SpeedSerializedSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Serializable Settings/SerializeSettings/RPMSerializedSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/SelftAlignmentTorque.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Ground/ExtendedGroundMaterial.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VehicleRigidbodySync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/EnableAllNetworkObjectsInScene.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/Common Resources/Scripts/TransmissionSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Utility/AttachVisualElements.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry Preview/Helpers/TelemetryTemplateBase.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry Preview/Helpers/TelemetryMultiLineGraph.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Ground Materials/VPGroundParticleEmitter.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Ground Materials/VPGroundMaterialManager.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Ground Materials/VPGroundMarksRenderer.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Experimental/VPTirePressureEmulator.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Experimental/VPSegmentedSpeedGauge.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Dynamics/VPTireFrictionMultiplier.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Dynamics/VPTireFrictionModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Tools/MultiVehicleTelemetry.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Suspension/VPProgressiveSuspension.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/VariableVehicleCargo.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/EndlessMovingSurface.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/DifferentialSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/CopyMomentOfInertia.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/CaptureScreenshot.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Timing/Everlaps interface/VPTransponder.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Examples/SimpleTurbocharger.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Examples/DualEngineSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Examples/CustomWheelEffects.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Examples/CustomHandlingSetup.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Inspector/DisablePropertyAttribute.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Inspector/DisableOnPlayAttribute.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Spline/Timeline/SplineFollowBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/service/DeformableTerrainsCargoManager.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/CargoFeatures/SceneryVisualCargoRepresentation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Util/DefaultGameObjectParentInstaller.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerDependencyProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/SubContainerCreatorByNewPrefab.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/SubContainerCreatorByInstance.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/SubContainerCreatorByInstaller.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/ScriptableObjectResourceProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/ScriptableObjectInstanceProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/MethodMultipleProviderUntyped.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/ComponentProviders/GetFromPrefabComponentProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Install/ScriptableObjectInstallerBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/SingleProviderBindingFinalizer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/PrefabResourceBindingFinalizer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/PlaceholderFactoryBindingFinalizer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinderWithParams.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ArgConditionCopyNonLazyBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/OptionalExtras/Signals/Internal/Binders/BindSignal/SignalCallbackWithLookupWrapper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenShakeScale.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenScaleTo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenScaleFrom.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenScaleBy.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenScaleAdd.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenRotateTo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenRotateFrom.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenRotateBy.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenRotateAdd.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenPunchScale.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenMoveUpdate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenMoveFrom.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenMoveAdd.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenLookUpdate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenLookFrom.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenFsmAction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerStop.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerPlay.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerPause.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetCanSetSkipOnDrop.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoClip/VideoClipGetSize.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Subtract.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3PerSecond.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Operator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Normalize.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Multiply.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Invert.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3AddXYZ.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3/SetHandsPosition.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2PerSecond.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Operator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Normalize.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Multiply.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Invert.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/SetVector2Value.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/GetVector2Length.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiToggleSetIsOn.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiToggleGetIsOn.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiTextSetText.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiTextGetText.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderSetValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderGetValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarOnValueChangedEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiImageSetSprite.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiImageGetSprite.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiButtonArray.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnSubmitEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnSelectEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnScrollEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnMoveEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnEndDragEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnDropEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnDragEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnCancelEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiEventBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiDropEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/TweenUiPosition.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/TweenRotation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/TweenQuaternion.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/TweenPosition.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/BaseActions/TweenActionBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TransformPoint.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Transform/SetPosition2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Transform/LookAtDirection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Transform/GetPosition2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Transform/ClampRotation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Transform/ClampPosition.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Transform/AlignToDirection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TouchObjectEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TouchGUIEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TakeScreenshot.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StringReplace.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StringContains.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StringCompare.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StringChanged.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopAnimation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/SetEventIntData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/LateUpdateEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventSentBy.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventIntData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventBoolData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StartCoroutine.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SpriteRenderer/SetSpriteFlip.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SpriteRenderer/SetSpriteColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SpriteRenderer/GetSpriteFlip.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SpriteRenderer/GetSpriteColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetVisibility.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetVector3XYZ.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetVector3Value.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetTextureScale.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetTextureOffset.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetStringValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetRectFields.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetObjectValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMouseCursor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMainCamera.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightRange.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightFlare.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightCookie.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetIsKinematic.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetIntFromFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetHaloStrength.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGameVolume.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGameObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUITexture.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmVector3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmVector2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmVariable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmTexture.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmQuaternion.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmMaterial.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmGameObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFogDensity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFloatValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFlareStrength.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetEventTarget.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetColorValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAudioVolume.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAudioPitch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAnimationTime.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAmbientLight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SequenceEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SendRandomEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SendEventToFsm.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SendEventByName.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/SetActiveScene.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/LoadSceneAsynch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneIsValid.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneIsLoaded.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneIsDirty.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneCount.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RewindAnimation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ResetInputAxes.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ResetGUIMatrix.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionSlerp.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionLerp.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionEuler.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/RebuildTextures.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayRandomSound.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayAnimation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/Trigger2dEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SmoothLookAt2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetVelocity2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetIsKinematic2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/MovePosition2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/MousePick2dEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/IsKinematic2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/IsFixedAngle2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetVelocity2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetTrigger2dInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetNextRayCast2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/Collision2dEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ObjectCompare.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/NextFrameEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/SendRemoteEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkIsServer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkIsClient.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetTime.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkDestroy.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkConnect.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MousePickEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MathExpression/Mathos/MathExpression.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Math/SelectRandomInt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Math/FloatDeltaAngle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Material/SetTextureValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Material/SetMaterialValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Logic/Vector3Compare.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Logic/Vector2Compare.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Logic/FsmHasVariable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetVertexCount.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetVectorLength.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetVector3XYZ.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTriggerInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTouchCount.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetStringRight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetStringLength.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetStringLeft.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetScreenWidth.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetScreenHeight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRectFields.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRandomObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRandomChild.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMouseButtonUp.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMouseButton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMainCamera.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetLocationInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmVector3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmVector2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmVariables.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmVariable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmTexture.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmQuaternion.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmMaterial.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmGameObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetDeviceRoll.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetCollisionInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetChildCount.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetButtonDown.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetAxisVector.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetAngleToTarget.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectIsNull.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObject/GetDistanceXYZ.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObject/DeactivateSelf.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutToolbar.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutToggle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutSpace.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutLabel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEndArea.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutButton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutAction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIContentAction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FsmStateSwitch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FsmEventOptions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ForwardAllEvents.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatSubtract.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatSignTest.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatOperator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatMultiply.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatInterpolate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatAddMultiple.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FindGameObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnableBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnableAnimation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DrawStateLabel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DrawDebugLine.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DeviceVibrate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DeviceShakeEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DetachChildren.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DestroyObjects.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DestroyObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DestroyComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugGameObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugFsmVariable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugDrawShape.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertBoolToInt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ControllerMove.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ColorInterpolate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CollisionEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Character/ControllerJump.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Character/ControllerCrouch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CameraFadeOut.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CallStaticMethod.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BroadcastEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BlendAnimation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BaseUpdateAction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BaseLogAction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/SetFsmArrayItem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/GetFsmArrayItem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayRemoveAll.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayGetRandom.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayDeleteAt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayContains.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayAddRange.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ApplicationQuit.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorSpeed.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorInt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorBool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorBody.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorSpeed.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorRoot.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorPivot.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorInt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorDelta.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorBool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorBody.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/EaseFsmAction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/CurveFsmAction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/AnimateVector3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/AnimateFsmAction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/AnimateFloatV2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddAnimationClip.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Stateless/TransitioningTriggerBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Stateless/StateMachineResources.Designer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Drag-and-Drop/TreeViewCustomNodeDragSupport.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewToggle/TreeViewToggleComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewSampleComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewCreateFromScript.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewCheckboxes/TreeViewCheckboxesItem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewCheckboxes/TestTreeViewCheckboxes.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewToggleDirection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewSampleDataSource.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewIcons/TileViewIconsDropSupport.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewIcons/TileViewIconsDragSupport.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewIcons/TileViewIconsDataSource.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewComponentSample.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/SimpleTileView/SimpleTileViewComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/TestDirectoryTreeView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/RangeSlider/RangeSliderFloatSample.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/RangeSlider/RangeSliderAudioTrack.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/TestListViewPerformance.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/TestListViewIconsThread.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewWithInputFields/LVInputFieldsComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewVariableWidth/ListViewVariableWidth.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewVariableHeight/ListViewVariableHeight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewUnderlineSample/ListViewUnderlineSample.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewSlider/ListViewSliderComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewImages/ListViewImagesComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewIconsWithFilter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/GroupedListView/GroupedListViewSelect.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/GroupedListView/GroupedListViewComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Autocomplete/AutocompleteIconsHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/TreeSystem/AbsorbtionAlgorthim/SphereCullingController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Scripts/CustomSerialization.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_TrackingReferenceManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Input_Generator_Names.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Behaviour_SkeletonCustom.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_ActivateActionSetOnLoad.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/BehaviourUnityEvents/SteamVR_Behaviour_Vector3Event.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/BehaviourUnityEvents/SteamVR_Behaviour_Vector2Event.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/BehaviourUnityEvents/SteamVR_Behaviour_SkeletonEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/BehaviourUnityEvents/SteamVR_Behaviour_SingleEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/BehaviourUnityEvents/SteamVR_Behaviour_BooleanEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Extras/SteamVR_TestTrackedCamera.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/VirtualInput.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/TiltInput.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Scene/IHoverableSceneEntityContainer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Universal Gizmo/UniversalGizmoSettingsCategory.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/3D Circle/IGizmoCircle3DBorderController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/2D Polygon/IGizmoPolygon2DBorderController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/2D Circle/IGizmoCircle2DBorderController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Plane Slider/IGizmoPlaneSlider3DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/2D Plane Slider/IGizmoPlaneSlider2DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Scene Gizmo/ISceneGizmoCamViewportUpdater.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UISelectionUtility.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/InputBehaviorWindow.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/CanvasScalerFitter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/CalibrationWindow.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Examples/ControlMapperDemo/Scripts/ControlMapperDemoMessage.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Provider/VoiceProviderWindows.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Provider/VoiceProviderMary.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Provider/VoiceProviderMacOS.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Provider/VoiceProviderLinux.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Provider/VoiceProviderAndroid.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Provider/BaseVoiceProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Extension/SpeechTextEditor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Extension/SpeakerEditor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Extension/SequencerEditor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Demo/Scripts/Util/PlatformController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/UI/Scripts/Util/AudioSourceController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/UI/Scripts/Util/AudioFilterController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Editor/Task/BaseSetupResources.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Editor/Task/BaseCompileDefines.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/LocalizationCategory.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/UI/InteractionToggle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/UI/InteractionSlider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/UI/InteractionButton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/UI/Anchors/AnchorableBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Internal/SlidingWindowThrow.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Internal/KabschGraspedPose.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Internal/Interface/IInternalInteractionController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Internal/IXRControllerTrackingProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Internal/ContactBoneParent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/InteractionManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/InteractionBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/Hands/Scripts/HandBinder/HandBinderAutoBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Testing/StationaryTestLeapProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/TransformTweenBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/WaterDetector.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/UnderwaterFog.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Internals/DynamicWaterMesh.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/BuoyancyForce.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Wind/IWindController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Terrains/MeshTerrainJobs.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/QuadTree/RectExtention.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/PoolingSystem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/Jobs/FrustumLODJobs.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/Extentions/MeshExtention.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/Extentions/ListExtentions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/External/Octree/Scripts/PointOctreeNode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/External/Octree/Scripts/BoundsOctreeNode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Model/WheelLoaderInputController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Model/TrackInternalMergeProperties.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Model/DeformableTerrainProperties.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Model/DeformableTerrainMaterial.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Model/DeformableTerrainConnector.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/ElementaryConstraintController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/ConstraintMergeSplitThresholds.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/TenerifePortSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/PortExteriorSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/OvertakelandSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/MountainPassSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/IndustryLandSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/DeliveryCitySpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/ConstructionSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/ConstructionBuildingsCameraSetting.asset 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkEmitterObstructionOcclusion.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Windows/AkPlatformInitSettings_Windows.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkAudioSourceChangeCallbackInfo.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkAudioInterruptionCallbackInfo.cs 0.1 kb 0.0% Assets/simuzen/reusable/Resources/test/TestGUIServiceAsGOCache.prefab 0.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/MaqSim/HVREX5500DashBoardPivot.prefab 0.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/MaqSim/HVREX3600DashBoardPivot.prefab 0.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/MaqSim/HVREX2600DashBoardPivot.prefab 0.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/MaqSim/HVREX1900DashBoardPivot.prefab 0.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/MaqSim/HVREX1200DashBoardPivot.prefab 0.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/MaqSim/HVREH5000DashBoardPivot.prefab 0.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/MaqSim/HVREH4000DashBoardPivot.prefab 0.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/MaqSim/HVREH3500DashBoardPivot.prefab 0.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/Lift/Toyota8FGDashboardPivot.prefab 0.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/Construsim/HVRJCB409BDashBoardPivot.prefab 0.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/Construsim/HVRJCB3CXDashBoardPivot.prefab 0.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/Construsim/HVRJCB220DashBoardPivot.prefab 0.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/Construsim/HVRCat246DashBoardPivot.prefab 0.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/Construsim/HVRCATD11DashBoardPivot.prefab 0.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/Construsim/HVRCAT120DashBoardPivot.prefab 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Utilities/AnimatorBindingCache.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Playables/TimeControlPlayable.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Evaluation/ScheduleRuntimeClip.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Evaluation/InfiniteRuntimeClip.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Control/ControlPlayableAsset.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Audio/AudioPlayableAsset.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Audio/AudioMixerProperties.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Audio/AudioClipProperties.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Attributes/TrackColorAttribute.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMPro_ExtensionMethods.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_TextParsingUtilities.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_TextElement_Legacy.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_SpriteAssetImportFormats.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_FontAssetUtilities.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/MaterialReferenceManager.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkInstanceId.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/INetworkTransport.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/UnsafeParallelMultiHashMap.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/NativeParallelMultiHashMap.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/FixedStringInternalMethods.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/FixedStringFormatMethods.gen.cs 0.1 kb 0.0% Packages/com.unity.analytics/DataPrivacy/DataPrivacy.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/Menu/StaticExerciseToggle.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/Menu/ParamGroupController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/OpenEditorController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/InfoPopups/InfoPopupController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/TableExerciseGoals.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/InfractionsDialog.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Attributes/SmartMethod.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Components/PlayedLocutionSet.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/ParseReporter.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/ParseReportLine.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/ParseReportCode.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Nodes/LaneWithOnlyStartNode.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/FreeRoutes/FreeRouteRuntimeManager.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/FreeRoutes/FreeRouteLineRenderer.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/CircuitLine/EditCircuitLinesCanvas.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/CircuitLine/DistanceToNextNodeCanvas.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/CircuitLine/CircuitLineController.cs 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Minesim/MiningFrontLoader.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Minesim/HydraulicLoader.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Minesim/ElectricShovel.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/Truck.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/TractorHead.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/Tractor.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/Suspect.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/PoliceTransit.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/Police.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Construsim/PortableToilet.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Construsim/GondolaTruck2.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Construsim/GondolaTruck1.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Construsim/CargoContainer.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/ChangeDirection.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Obstacles/ConcreteBarrier.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Indications/Ind_TurnRight.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Indications/Ind_TurnAround.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Indications/Ind_GoStraight.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Indications/Ind_ChangeRight.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Indications/Ind_ChangeLeft.asset 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/VR/FPSWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Windshield/Settings/ModerateWindshieldSetting.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Windshield/Settings/HighSnowWindshieldSetting.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Windshield/Settings/HighHailWindshieldSetting.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/StopTriggerSensor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/ProximityRadarSensor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/ExpansionJointSensor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/BrakingAreaSensor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/ConsciousnessController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/BasePerceptionController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Awareness/ColliderAwareness.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Awareness/BoxColliderAwareness.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/workflow/WorkflowService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/TelemetryToBabel.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/TelemetryService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/TelemetryFilter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/TelemetryData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/TelemetryConfig.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Vegetation/NMSnowController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/FrameRate/FPSCounter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentModifiers/WindModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentModifiers/SnowModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentModifiers/OilModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentModifiers/IcyModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentModifiers/HailModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentModifiers/FogSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentModifiers/FogModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentManagers/WindManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentManagers/SunnyManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentManagers/SnowManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentManagers/RainyManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentManagers/OilManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentManagers/IcyManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentManagers/HailManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentManagers/FogManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/ObjectsByEnv.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistryService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengersReset.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengersFlow.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/BusPassengers.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/descriptors/PlaceDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/InputActionException.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/InfractionFilter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/WheelLoaderWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/VehicleInputWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/TransferBoxWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/StabilizersWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/RG31IgnitionWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/MachineryInputWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/MachineryBladeWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/LMVIgnitionWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/InclinometerWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/HeavyLoadModeWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/GrillsDryerWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/ExtendedLightsWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/BrakeAssistantWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/BackhoeLoaderWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/AutoSpeedModeWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/ForkControllerWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/EnvironmentWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/VRBehaviourData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/StatisticsFilter.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/zms/EventHUBAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/OnGearChanged.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/IsWorkingMotor.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/IsStalledMotor.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/IsRetarderActive.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/IsFifthWheelOpen.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/IsEngineWorking.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/HandBrakeActive.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/GetThrottleLevel.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/GetRetarderLevel.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/GetRPMStaticInfo.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/GetLeastRoadGrip.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/GetInputStatus.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/GetClutchLevel.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/GetBrakeLevel.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/GetAcceleration.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/CheckIfInTunnel.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/simfleet/CheckSimAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/passengers/BusStopSelected.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/network/StopNetAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/network/StopDiscovery.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/network/StartNetAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/network/StartDiscovery.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/log/CloseLogAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/UsingCorrectLane.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/CheckOnABridge.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/CheckLaneChange.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/CheckIsRoofed.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/environment/GetWiperNeeded.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/configuration/RestartSimAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/configuration/IsReplayAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/Statistics/OnExerciseEnd.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/TrafficInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_VehicleDashboard.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_SimulatorSessions.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_SimulatorReplays.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_SessionTimeScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_ReplayButtonsScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_InstructorScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_ConfigurationScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_ChooseLoginOrDemo.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_BlackEmptyScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/messaging/InfractionMessageData.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/messaging/IndicationMessageData.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/VelocityHandler/HCOM_PI_VelocityHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/VehicleTypeHandler/HCOM_VehicleTypeHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/OnBoardTechnology/HCOM_OnBoardTechnology.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/GearHandler/HCOM_PI_TP_GearHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/GasolineHandler/HCOM_PI_Gasoline_Slider.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/GasolineHandler/HCOM_PI_GasolineHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/GasolineHandler/HCOM_EngineTemp_Slider.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/GasolineHandler/GasolineHandler_Slider.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/GasolineHandler/GasolineByImageHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/DriverDisplay/HCOM_PI_DriverDisplay.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/AirPressure/HCOM_AirPressure_Slider.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/InclinometerHandler/PPInclinometerHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LogSimPanelHandlers/HCOM_LSP_LightIndicators.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LogSimPanelHandlers/HCOM_LSP_ForkController.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LogSimPanelHandlers/HCOM_LSP_ExerciseTime.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LogSimPanelHandlers/HCOM_LSP_BasicParameters.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LogSimPanelHandlers/HCOM_JungLSP_Indicators.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LogSimPanelHandlers/HCOM_JungLSP_ForkInfo.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LiftPanelHandlers/HCOM_LP_LightIndicators.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LiftPanelHandlers/HCOM_LP_ForkController.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LiftPanelHandlers/HCOM_LP_BasicParameters.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/HCOM_YutongPanel/HCOM_Yutong_BarBattTemp.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/TachometerHandler/HCOM_TachometerHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/SpeedometerHandler/HCOM_SpeedometerHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/LightsHandler/HCOM_PI_LightsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/GenericPanelHandlerPI.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/DashboardHandler/HCOM_PI_DashboardHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/DashboardHandler/HCOM_DashboardHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/BreakdownsHandler/HCOM_PI_BreakdownHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/BreakdownsHandler/HCOM_BreakdownHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/BrakeAssistantHandler/BrakeAssistantHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/BasicDashboardHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/ElectricPanelHandlers/HCOM_PI_ElectricGOIcon.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/ElectricPanelHandlers/HCOM_PI_ElectricBattery.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/ElectricPanelHandlers/HCOM_ElectricEconometer.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/ElectricPanelHandlers/ElectricGOIconHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/ElectricPanelHandlers/ElectricBatteryHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/EX5500/HCOM_RabbitTurtleHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/EX5500/EX5500IndicatorsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/EX5500/EX5500FailuresHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/EH5000/EH5000IndicatorsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/EH5000/EH5000GrillDryHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/EH5000/EH5000FailuresHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/CNADHandlers/HCOM_PI_LMVTransferBox.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/CNADHandlers/HCOM_PI_LMVBreakdowns.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/CNADHandlers/HCOM_PI_DifferentialLock.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/Odometer/HCOM_BP_OdometerHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/HCOM_PI_BP_LightsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/HCOM_BP_LightsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/HCOM_BP_BreakdownHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/GearHandler/HCOM_PI_BP_GearHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/Popups/MonitorSettingsPopupData.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/Popups/ExerciseParamsPopupData.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/HLocalizableTMPDropdown.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_YutongPanel/HDES_Yutong_BarBattTemp.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_Gasoline_Slider.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_DriverDisplay.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_GP_GasolineByImage.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_SimulatorSessions.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_SimulatorReplays.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_OpenURLFromButton.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LogSimPanel/HDES_LSP_LightIndicators.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LogSimPanel/HDES_LSP_ForkCameraInfo.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LogSimPanel/HDES_LSP_ExerciseTime.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LogSimPanel/HDES_JungLSP_Indicators.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LiftPanel/HDES_LP_LightIndicators.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LiftPanel/HDES_LP_ForkController.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LiftPanel/HDES_LP_BasicParameters.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_Replay_GeneralPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_WeatherModifiers.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_VehicleTelemetry.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_VehicleEvents.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_TrafficIntensity.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_SteeringWheel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_SnowThickness.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_PhysicsButton.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_InfractionsTable.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_GeneralCategory.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_GeneralCamera.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_ConsumptionText.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_ChargeViscosity.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_ChargePosition.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_IG_InstructorPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/PedalIndicationPanel/HDES_RearBrakeDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/PedalIndicationPanel/HDES_ClutchDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_WeatherAndTime.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_NavigationSystem.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_InfractionsBar.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_IndicationsPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_BasicDashboard.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_GenericPanel/HDES_GP_HeatingSlider.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_GenericPanel/HDES_AdditionalBreakdown.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_FreePracticeMenu.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_ExerciseParameters.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_ExerciseConfirmation/HDES_TeachingPlanConfirm.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_Electric/HDES_ElectricEconometer.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_EX5500/HDES_EX5500_Indicators.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_EH5000/HDES_MachineryFailures.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_EH5000/HDES_EH5000_Indicators.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_CoursesTeachingPlan.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_CNAD/HDES_PI_LMVTransferBox.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_CNAD/HDES_PI_DifferentialLock.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HDES_JungLSP_ForkInfo.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_VisualSummaryPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_SimulatorSessions.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_SimulatorReplays.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_PI_HeatingSlider.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_PI_BasicDashboard.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_LoginPanel/HCOM_CoursesTeachingPlan.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/SteeringWheelHandler/HCOM_PI_SteeringWheel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_Replay_GeneralPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_WeatherModifiers.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_VehicleTelemetry.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_TrafficIntensity.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_SnowThickness.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_PhysicsButton.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_InfractionsTable.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_GeneralCategory.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_GeneralCamera.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_ConsumptionText.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_ChargeViscosity.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_ChargePosition.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_IG_InstructorPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/PedalIndicationPanel/PedalHandler/ClutchHandler/HCOM_PI_ClutchHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/PedalIndicationPanel/PedalHandler/AcceleratorHandler/HCOM_AcceleratorHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/IG_RearviewPanelHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_WeatherAndTime.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_NavigationSystem.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_InfractionsBar.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_IndicationsPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_IG_BasicDashboard.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_GP_HeatingSlider.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_ExerciseParameters.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_DinamicCpfDigits.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/GenericMainMenuComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/VideoScreen/HDES_VideoPlayerConfig.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/VideoScreen/HCOM_VideoPlayerConfig.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/Telemetry Graph/TelemetryGraphManager.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/Telemetry Graph/SnowVolumeGraphManager.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/Telemetry Graph/LogSimPedalsGraphManager.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/DataModelManager.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Collections/VariableValues.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Collections/IntIdCollection.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/WheelBreakdown.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/SteeringBroken.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/ShotOnArmored.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/RearBrakeFailure.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/LightsFailure.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/LeftTireBlast.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/FifthWheelBroken.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/EngineFailure.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/BatteryFailure.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/Container.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/BlackList.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/MotionSystems/MotionSystemsPlatform.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/ExcavatorControl.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/DumperControl.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/AerialControl.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Debug/DumperTimingTest.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/utils/MeshUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/utils/MathUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/utils/FakeService.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/utils/DebugUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/modules/Compactor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/SD/DynamicOcclusionRaycasting.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/SD/DynamicOcclusionDepthBuffer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/SD/DynamicOcclusionAbstractBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TreeGraph/TreeGraphComponentIcons.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TileView/TileViewScrollRectFitter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Tabs/TabButtonComponentBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ScrollRectUtilites/ScrollRectRestrictedDrag.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ScrollRectUtilites/ScrollRectPageWithNumber.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Resizable/ResizableHeaderDragCell.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/RangeSlider/RangeSliderFloatVertical.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Notify/NotifySequenceManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewStringComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewItemEventData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewInt/ListViewIntComponentBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/FileListViewComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/DrivesListViewComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Drag-and-Drop/TreeViewNodeDropSupport.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Drag-and-Drop/TreeViewNodeDragSupport.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Drag-and-Drop/ListViewIconsDropSupport.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Drag-and-Drop/ListViewIconsDragSupport.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Drag-and-Drop/ListViewDropIndicator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/DialogButtonComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ColorPicker/ColorPickerRGBPalette.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ColorPicker/ColorPickerImagePalette.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ColorPicker/ColorPickerHSVPalette.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ColorPicker/ColorPickerColorBlock.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/CenteredSlider/CenteredSliderVertical.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Calendar/CalendarDayOfWeekBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Autocomplete/AutocompleteDataSource.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Accordion/AccordionItemComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/TeleportURPHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/TeleportMarkerBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/IgnoreTeleportTrace.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/Scripts/TargetHitEffect.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/Scripts/FlowerPlanted.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/Scripts/ButtonExample.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/JoeJeff/ProceduralHats.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/JoeJeff/JoeJeffGestures.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/BuggyBuddy/BuggyController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/BalloonHapticBump.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/ArrowheadRotation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/VelocityEstimator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/SpawnAndAttachToHand.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearDisplacement.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/ItemPackageSpawner.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/ItemPackageReference.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/InteractableDebug.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/HideOnHandFocusLost.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/DontDestroyOnLoad.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/WaypointCircuit.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/ObjectResetter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/DragRigidbody.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/CameraRefocus.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/ActivateTrigger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/SmokeParticles.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/StandaloneFileBrowser/StandaloneFileBrowserWindows.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/StandaloneFileBrowser/StandaloneFileBrowserEditor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Sessions/InputDeviceScreenDragSession.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Objects/ObjectKeyRotationSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Meshes/Data Management/MeshVertexChunkCollectionDb.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Meshes/Data Management/MeshVertexChunkCollection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Camera/CameraRotationSwitchSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Camera/CameraPrjSwitchTransition.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Universal Gizmo/UniversalGizmoLookAndFeel3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Universal Gizmo/UniversalGizmoLookAndFeel2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Rotation Gizmo/RotationGizmoLookAndFeel3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/ObjectTransformGizmoSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/3D Quad/GizmoQuad3DBorderController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/2D Quad/GizmoQuad2DBorderController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Plane Slider/GizmoPlaneSlider3DSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Plane Slider/GizmoPlaneSlider3DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Plane Slider/GizmoPlaneSlider3DCollection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Line Slider/GizmoLineSlider3DSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Line Slider/GizmoLineSlider3DLookAndFeel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Line Slider/GizmoLineSlider3DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Line Slider/GizmoLineSlider3DCollection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/2D Plane Slider/GizmoPlaneSlider2DSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/2D Plane Slider/GizmoPlaneSlider2DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/2D Line Slider/GizmoLineSlider2DSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/2D Line Slider/GizmoLineSlider2DLookAndFeel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/2D Line Slider/GizmoLineSlider2DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/2D Line Slider/GizmoLineSlider2DCollection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Scene Gizmo/SceneGizmoCamViewportUpdater.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Scene Gizmo/Scene Gizmo Handles/SceneGizmoCamPrjSwitchLabel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Scaling/GizmoScaleGuideLookAndFeel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Drag/GizmoSglAxisRotationDrag3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Drag/GizmoObjectVertexSnapDrag3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Drag/GizmoDblAxisRotationDrag3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/3D Caps/GizmoTriPrismCap3DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/3D Caps/GizmoSphereCap3DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/3D Caps/GizmoPyramidCap3DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/2D Caps/GizmoCircleCap2DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/2D Caps/GizmoArrowCap2DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Tool/AudioFileGenerator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Util/EditorConstants.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Task/SetupResources.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Task/ReminderCheck.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Task/CompileDefines.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Task/AutoInitialize.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Task/AAAConfigLoader.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Demo/Scripts/PreGeneratedAudio.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Demo/Scripts/GUIMultiAudioFilter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Scripts/Util/SpectrumVisualizer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Scripts/Util/SerializeDeSerialize.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Scripts/Util/PlatformController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Scripts/Util/BackgroundController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Scripts/Tool/SurviveSceneSwitch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Scripts/ObiFluidPropertyColorizer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Rendering/ObiInstancedParticleRenderer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/RuntimeGizmoToggle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/RuntimeGizmoManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/QueryOperatorExtensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/QueryCollapseExtensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/Internal/TweenInstance.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/CopyFromOtherExtensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LayersForProduct/LayerListsHolder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/URP Support/Scripts/EnviroFogLWRP.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/HDRP Support/Scripts/EnviroSkybox.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/URP Support/Scripts/EnviroBlitPass.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/Occlusion/OcclusionSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/Manager/CullingEventStack.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/Cullables/VolumePrecisionUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Label/LabelEffect.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Rendering/ShapeVisualRenderData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Rendering/ShapeVisualHollowCone.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/WaterworldSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/WarehouseSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/UrbalandSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/UnderMineSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/TocopillaSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/TestlandSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/SanMiguel2SpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/SanMiguel1SpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/RutaG245_3SpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/RutaG245_2SpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/RutaG245_1SpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/RutaG21_3SpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/RutaG21_2SpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/RutaG21_1SpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/OffroadLandSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/NorthMineSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/MineroRouteSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/MinelandEXSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/MinelandDMSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/HighwaylandSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/DirtTrackSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/CitylandSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/CNADTrackSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/DistributionCenterCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/Collahuasi_Route2CameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/Collahuasi_Route1CameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/CRN_TrainingCenterCameraSetting.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/Resources/TrackedDevicesRoot.prefab 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/SetPropertyUtility.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Layout/VerticalLayoutGroup.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Layout/ContentSizeFitter.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Layout/AspectRatioFitter.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/FontUpdateTracker.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/CanvasUpdateRegistry.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/AnimationTriggers.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/Raycasters/PhysicsRaycaster.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/Raycasters/BaseRaycaster.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/RaycasterManager.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/InputModules/TouchInputModule.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/InputModules/BaseInputModule.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/ExecuteEvents.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/EventData/PointerEventData.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/EventData/BaseEventData.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/EventData/AxisEventData.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/TimelineAsset_CreateRemove.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Events/INotificationOptionProvider.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/IOuterUnityTestAction.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/AssemblyProvider/IScriptingRuntimeProxy.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Assertions/LogScope/LogScope.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Assertions/LogScope/LogMatch.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Assertions/LogScope/LogEvent.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Assertions/LogAssert.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Assertions/ConstraintsExtensions.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/Fog.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/ListExtensions.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/FixedStringUtils.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/ConcurrentMask.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/CollectionHelper.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/AllocatorManager.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Editor/BurstEditorUtility.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Editor/BurstEditorOptions.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Editor/BurstCompileTarget.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/BurstCompileAttribute.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/Menu/TimerController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/Menu/SummaryParamGroupController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/ScriptableObjects/ScriptableRouteUI.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/MojoUserVehicleController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/LogSimAssetsPanelController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/IndicationsPanelController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/DialogControllers/LocutionsDialogController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Infractions/InfractionsConfigController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/TMEditorOptionsController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerScenePrefabs.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/Route/RouteTMStep.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerAudioManager.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/IsInsideTriggerAutomotive.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/ITrainingManagerSceneService.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/EditorMode/Routes/RouteEditor.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartUserVehicle.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartSpawnPoint.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartFreeRoute.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartExercise.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Instruction.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Executables/LoadLiteral.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Executables/ClassMethod.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/VariableSetSyntax.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/UnaryOperationSyntax.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/ClassMethodSyntax.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/FreeRoutes/FreeRoutesSettingsInstaller.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/CircuitLine/CircuitLineNodeCustomList.cs 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/PolicePickup.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/Moto.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/Bus.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/Bike.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/TurnRight.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/StopSignal.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/Rule1000m.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/RoadWorkEnd.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/Forbidden.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/AnimalRoad.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Indications/Ind_TurnLeft.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Indications/Ind_NoPass.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Cones/ChiniseCone.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Buildings/BuildingSmall3.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Buildings/BuildingSmall2.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Buildings/BuildingSmall1.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Buildings/BuildingMisc1.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Buildings/BuildingBig3.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Buildings/BuildingBig2.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Buildings/BuildingBig1.asset 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/ScenesWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/SaveWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/LightsWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/LayersWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/InputWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/HelpWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/FPSWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/BundleWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/BabelWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/AudioWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Base/WindowsID.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Base/BaseWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/IOUtils/Yamaha/MotorcycleFileSettingsUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/OffsetTextureCreator.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/DontDestroyGameObjectOnLoad.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficLightGroupManager.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSEventTriggerSuddenBrake.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Wiper/VehicleWiperManagerAnimation.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Windshield/WindshieldSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Windshield/WindshieldManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Windshield/Settings/LowSnowWindshieldSetting.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Windshield/Settings/LowHailWindshieldSetting.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Windshield/Settings/HighWindshieldSetting.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/IVehiclePerceptionController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/ITrafficPerceptionController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/ICameraPerceptionController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsRuntimeEditor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehicleType.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehicleInfo.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehicleFactoryService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficPedestrian_Wheel.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/EncapsulateColliderUtility.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/EmergencyCarLightsController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/simulatormode/SimulatorModes.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/BabelData/EX5000BabelTelemetry.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/BabelData/CATD11BabelTelemetry.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/specialscreens/SpecialScreenService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Traffic/DebugTrafficService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnPointService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Spawn/NetGameObjectCreationService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Spawn/IGameObjectCreationService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SessionManagers/ContextManagerScene.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SceneryService/ScenesData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Physic Environment/IPhysicEnvironmentService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactoryInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/DummyPassengerFactoryService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/TrafficEventFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/EventHistoryLogger.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/interfaces/IEnvironmentConfiguration.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/interfaces/IEnvironmentBridgeManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Camera/CameraToFrameRateSubscriber.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/ReplayResolver.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleOptionalGo.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleHandlebar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleWheels.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleLights.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowplowParticleSystem.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySceneryCargoManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayRampPlayer.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPedestrianAnimation.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleWheelsPivot.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayAttachToGraphicVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/RecordService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/rearview/DummyRearviewService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/IPassengersServiceManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/IBusPropPassengersManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IPassengersWithHandicapped.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/output/implementation/CheckForcefeedbackService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseFsmPlugin/IExerciseInstantiatorPlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/IExerciseConfigurationPlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorFromList.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/PiecesCircuitLineNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/SimNetworkManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/NetPhysicsBehaviourManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WheelLoaderTransformsSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/RotaryLightsAnimationSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/ReplayCrossingEntityAnimator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MachineryTrackAnimationSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/FreeRouteEntityAnimationSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/BackhoeLoaderTransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/AttachToVehicleGraphicUnsync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/AttachToVehicleGraphicSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/AttachToVehicleGraphicChild.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/AttachToSnowPlowVehicleSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/AttachToPickupVehicleSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/minimap/scripts/MinimapUserVehicleRotation.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/minimap/scripts/MinimapUserVehicleRelocation.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/RewiredInputSystem.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/OnGUIControllerForRewired.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/CustomControllerForRewired.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/CustomControllerDecorator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LegacyInteropServiceSession.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/impl/FakeInteropService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/impl/ExerciseInfoInteropService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/InfractionFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/ScooterInfractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/JCB220Infractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/ScenarioFilter/TunnelSceneryInfractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/ScenarioFilter/DefaultSceneryInfractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/SimuZenGUIService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/driverlicense/DriverTargetService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/action/SmoothFollowBehaviourAction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/SimpleLogicCamera.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/GlobalCameraService/GlobalCameraService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/AWSPIPOCameraService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/AssetBundleService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/AssetBundle Manager/Map/MapElement.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/AssetBundle Manager/LoadManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Playmaker/WwiseAudioStateActionBase.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Playmaker/IgnitionPlaySoundStateAction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ShotOnArmoredAudioManager/ShotOnArmoredAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/AudioConstants.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/VehicleSoundsFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/localization/LocalizationSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/localization/LocalizationService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/localization/LocalizationParams.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/descriptors/PalletReelDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/descriptors/IDynamicObjectInitializer.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/descriptors/BasePalletDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/ISimulationPhysicsOperations.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/Webcam/WebcamConfigDB.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/Foscam/FoscamConfigDB.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/Configuration.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/ConfigInstructor.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/exercises/IBaseExerciseConfiguration.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/exercises/ExerciseConfiguration.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/ChangeScreenInDecoratorScene.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/BreakdownRepairStateAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/BreakdownEventStateAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/passengers/ReservePlace.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/BoolCompare.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/ws/SocratesConnectionManager.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/ws/AuthenticationWebServices.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/socrates/SocratesParametersTranslator.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/ServicesInitializationList.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_ExerciseConfirmation.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/buttons/HButtonAcceptExerciseAction.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HBaseDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/FreePracticeScreenData.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/ExerciseConfirmationPopup.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/ConfigurationScreenData.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/behaviours/ChooseLoginOrDemoListener.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/XMLScreenComponentsReader.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/VRUILeapInteractionsSystem/Scripts/VRUILeapInteractionManager.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/ReplayVehicleService.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseHelpers/UserVehicleHelper.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseHelpers/MotorVehicleHelper.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/UserVehicleHelperCollection.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/Factories/UserVehicleFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/Factories/MotorVehicleFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/Factories/BaseVehicleFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Utils/VehicleBoundsDebug.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Utils/InterfacesSerializableField.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/VehiclePhysicsPro Vehicles/VehicleReadyHelper.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/VehiclePhysicsPro Vehicles/UserVehicleTrailer.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/VehiclePhysicsPro Vehicles/UserVehicleSimpleCar.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/VehiclePhysicsPro Vehicles/UserVehiclePickup.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/VehiclePhysicsPro Vehicles/UserVehicleMachinery.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/VehiclePhysicsPro Vehicles/UserVehicleForklift.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/VehiclePhysicsPro Vehicles/RemoteVehicleHelper.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/VehiclePhysicsPro Vehicles/PropulsionTypeHelper.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/VehiclePhysicsPro Vehicles/ElectricUserVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/RampAnimatorHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/PoliceLightHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/PieceInstantiator.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/GetComponentWrapper.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SaltSpreaderHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/InfoPanels/Topbar/SMBTopbarController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/Dynamics/SMBSensorController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/Dynamics/SMBRumbleController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/Dynamics/InterfaceExposedData/ILeanControllerExposedData.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/VehicleKeyInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/TransferBoxInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/SnowPlowInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/SimpleGearInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ManeuverInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/FlankedSignalTestInputModule.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/MotorcycleInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/MachineryInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/ForkliftInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/WheelLoaderInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/StabilizersInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/SpreaderInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/Pickup4x4Input.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/GrillsDryerInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/FLClutchInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/FFClutchInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BulldozerInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BreakdownInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BlackoutInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BaseInputModule.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SelectionRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/MultipleTransformsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/MotorVehicleRootValidator.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/MotograderPartsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/ExcavatorLoaderDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/LoadweightSystemDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/LightsPrefabParentDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/HandlebarElementsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/WheelLoaderVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/MotograderVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/BackhoeLoaderVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/WaterDynamics/VehicleWaterDynamics.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Speed Control/SpeedControlDevice.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Snow Plow/SnowInputController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Retarder/RetarderController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Rabbit-Turtle Control/RabbitTurtleControl.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Pickup/TransferController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Offroad/OffroadController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Motorbike/ManeuverController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Motorbike/HandlebarController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/SafetySpeedLimiter.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/HydraulicRPMControl.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/ExcavatorSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/EmergencyStopDevice.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/IgnitionController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/IExcavatorSideshiftBackhoe.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Gearbox/GearboxController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Cargo/ExperimentalCargo.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Cargo/CargoAnchorSwitcher.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/BrakeAssistant/BrakeAssistantDevice.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Aids/PickupAidsController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Utils/RolloverGenerator.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Simucube File Settings/SimucubeFileSettingsUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Serializable Settings/SerializedSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Serializable Settings/SerializeSettings/DashboardSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Serializable Settings/ISerializedSettingsReceiver.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/Vibration/GroundVibration.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/Vibration/EngineVibration.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/SensorController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakeInMovement.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/Accelerometer.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/ExtendedTelemetryGUI.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/InterpolatedRotationTracking.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/ColliderLayerChangerManager.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/Common Resources/Scripts/DisableStandardInputDevices.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Tools/ProjectPatchAsset.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/VPVehicleController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry/VPSuspensionGraph.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry/VPPerformanceDisplay.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry/VPDiagnosticsCharts.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry Preview/VPWheelFrameMonitor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry Preview/VPTelemetryDisplay.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Replay/VPReplayController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Input/DirectInput/VPWheelDeviceInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Input/DirectInput/VPShifterDeviceInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Input/DirectInput/VPPedalDeviceInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Input/DirectInput/VPButtonDeviceInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Ground Materials/VPGroundRumbleEffect.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Experimental/VPSettingsSwitcher.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Dynamics/VPRollingFriction.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Camera/VPCameraController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Camera/Camera Modes/CameraSmoothFollow.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Legacy/ElectricMotorLegacy.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Helpers/ElectricMotorUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Experimental/DifferentialGeneric.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Vehicle Controllers/VPTwoWheelController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Vehicle Controllers/Helpers/PlatformVehicleBase.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Tools/PowerAnalysisGraph.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Suspension/VPDynamicSuspension.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Automation/VPTelemetryExporter.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Automation/VPAutomatedTestBase.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Automation/VPAccelerationTest.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/VariableCargo.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/SpeedLimitZone.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/MoveJointOnKey.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/MovableObject.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/FollowHeading.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/FloatingOrigin.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/DebugRigidbody.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/BankedPlatform.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/AutoBrakeZone.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Timing/LapSectorMark.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Timing/LapInvalidator.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Timing/Everlaps interface/VPDecoder.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Physics/KinematicMotion.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Physics/IgnoreCollisions.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Examples/LimitEngineRpms.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Examples/GearRangeLimit.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Examples/CustomInputLogic.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Utility/ApplicationUtility.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Math/InterpolatedVector3.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Math/InterpolatedFloat.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Math/InterpolatedAngle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Graphics/RuntimeCanvasBase.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Transform/RotationController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Transform/PositionController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Transform/BindLocalRotation.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Spline/Timeline/SplineFollowTrack.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Spline/Timeline/SplineFollowAsset.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Spline/SplineFollowerChaser.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Light/LightGammaCorrection.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Debug/DebugMeasureDistance.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Camera/CameraFovController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Application/ApplicationCursor.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/service/NetDeformableTerrainService.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/service/FakeMiningOperationInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/CargoFeatures/VisualCargoRepresentation.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/CargoFeatures/TrafficCargoRepresentation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Runtime/AnimatorInterfaces/AnimatorMoveHandlerManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/SubContainerCreatorCached.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/SubContainerCreatorByMethod.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/SubContainerCreatorBindInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Main/SingletonMarkRegistry.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Install/ScriptableObjectInstaller.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/SubContainerBindingFinalizer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinderBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryArgumentsToChoiceBinder/FactoryArgumentsToChoiceBinder6.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryArgumentsToChoiceBinder/FactoryArgumentsToChoiceBinder5.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryArgumentsToChoiceBinder/FactoryArgumentsToChoiceBinder4.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryArgumentsToChoiceBinder/FactoryArgumentsToChoiceBinder3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryArgumentsToChoiceBinder/FactoryArgumentsToChoiceBinder2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryArgumentsToChoiceBinder/FactoryArgumentsToChoiceBinder10.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryArgumentsToChoiceBinder/FactoryArgumentsToChoiceBinder1.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryArgumentsToChoiceBinder/FactoryArgumentsToChoiceBinder0.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Conventions/ConventionSelectTypesBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Conventions/ConventionFilterTypesBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ConditionCopyNonLazyBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ConcreteBinders/ConcreteIdBinderNonGeneric.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/BindInfo/GameObjectCreationParameters.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/OptionalExtras/Signals/Internal/Binders/SignalTickPriorityCopyBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/OptionalExtras/Signals/Internal/Binders/DeclareSignal/SignalDeclarationBindInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenStop.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenResume.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenPause.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenMoveTo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenMoveBy.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenLookTo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Lerp.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Add.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Lerp.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2AddXY.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Add.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/SetVector2XY.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/GetVector2XY.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/DebugVector2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UseGravity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UseGUILayout.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiRebuild.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/TweenVector3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/TweenVector2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/TweenUiSize.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/TweenScale.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/TweenRect.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/TweenPunch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/TweenFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/TweenFade.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/TweenColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/TweenCamera.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/TweenAudio.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/BaseActions/TweenHelpers.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/BaseActions/TweenExtensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetCosine.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetACosine.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TriggerEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Translate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Transform/SimpleLook.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TouchEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StringSwitch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/String/StringSplit.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/String/StringJoin.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/String/StringAppend.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/LoopState.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/IgnoreEvents.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/BlockEvents.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SpriteRenderer/SetSprite.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SpriteRenderer/GetSprite.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SmoothLookAt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetVelocity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetSkybox.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetRotation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetRectValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetProperty.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetPosition.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetParent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterial.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetIntValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGravity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIText.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUISkin.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIDepth.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIAlpha.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmString.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmRect.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmInt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmEnum.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmBool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFogColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetEventData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetEnumValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetColorRGBA.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetCameraFOV.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetBoolValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAudioLoop.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAudioClip.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SendMessage.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SendEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ScreenPick.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Screen/ScreenWrap.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/UnloadScene.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/MergeScenes.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/LoadScene.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneUnLoadedEventData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetScenePath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneName.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/CreateScene.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ScaleTime.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SampleCurve.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RunFSMAction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RotateGUI.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RestartLevel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformFlipLayoutAxes.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectOverlaps.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectContains.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RaycastAll.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RandomWait.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RandomInt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RandomFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RandomEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RandomBool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlaySound.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetMass2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetGravity2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/ScreenPick2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/RayCast2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/MousePick2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/LineCast2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/IsSleeping2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetSpeed2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetMass2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/AddTorque2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/AddForce2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics/FindOverlaps.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PerSecond.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/StartServer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetNetworkErrorInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MoveTowards.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovePosition.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MoveObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MousePick.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MouseLook2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MouseLook.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Math/IntSubtract.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Math/FloatWrap.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Logic/RectCompare.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Logic/ColorCompare.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/LoadLevelNum.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/LoadLevel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IsSleeping.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IsKinematic.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/InvokeMethod.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntSwitch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntOperator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntCompare.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntChanged.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Input/WaitAnyKey.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/HasComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetVelocity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTransform.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTouchInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTimeInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTagCount.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetSubstring.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRotation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetProperty.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetPosition.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetParent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetNextChild.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMouseY.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMouseX.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMaterial.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetLastEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetKeyDown.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmString.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmState.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmRect.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmInt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmEnum.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmBool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetEventInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetDistance.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetColorRGBA.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetChildNum.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetButtonUp.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetButton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObject/ActivateSolo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUITooltip.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBox.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIButton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIAction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FsmStateTest.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ForwardEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FormatString.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatSwitch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatDivide.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatCompare.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatClamp.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatChanged.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FinishFSM.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FindClosest.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FindChild.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Explosion.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnumSwitch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnumCompare.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnableGUI.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnableFog.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnableFSM.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DrawTexture.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DrawDebugRay.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DestroySelf.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugVector3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugEnum.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugBool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CutToCamera.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CreateObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ColorRamp.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CameraFadeIn.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CallMethod.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BuildString.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolOperator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolNoneTrue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolChanged.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolAnyTrue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolAllTrue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AxisEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AudioStop.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AudioPlay.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AudioPause.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AudioMute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/SetFsmArray.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/GetFsmArray.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/FsmArraySet.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArraySort.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayShuffle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayReverse.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayResize.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayRemove.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayLength.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayInsert.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayGetNext.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayForEach.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayCompare.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayClear.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/BaseClasses/AnimatorFrameUpdateSelector.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorPlay.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/EaseVector3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/EaseFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/EaseColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/CurveVector3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/CurveRect.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/CurveFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/CurveColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/AnimateRect.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/AnimateColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddTorque.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddScript.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ActionHelpers.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Maths/Signal/DoubleExponentialSmoothing.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Collider/ColliderFreeRoomVisualHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/ClassType/ClassTypeReference/ClassTypeReference.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Drag-and-Drop/ListViewCustomDropSupport.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Drag-and-Drop/ListViewCustomDragSupport.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewSampleData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewListeners.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewCheckboxes/TreeViewCheckboxes.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewResizeHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewItemSample.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewIcons/TileViewIconsTest.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/SimpleTileView/SimpleTileViewItem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/TestScrollRectEvents.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/TestFolderRenamed/TestScriptRenamed.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/LocalizationSample.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/CenteredSliderLabel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/TableRowComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/TableList/TableListComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/SteamSpyComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/SimpleTable/SimpleTableComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/ResultOrderLine.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/JRPGShop/TraderTreeView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/JRPGShop/TraderListView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/JRPGShop/PlaylistDialogHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/JRPGShop/JRPGOrderLine.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/HarborShop/HarborOrderLine.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/HarborShop/HarborListView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/RangeSlider/TimeRangeSlider/TestTimeRangeSlider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/RangeSlider/RangleSliderLabel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/RangeSlider/RangeSliderSample.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Progressbar/SampleProgressbar.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Progressbar/SampleProgressBar2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Progressbar/SampleProgressBar1.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/TestListViewSlider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/TestListViewIcons.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/TasksView/TaskComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/TasksView/TaskAutocomplete.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewWithInputFields/LVInputFieldsTest.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewWithInputFields/LVInputFieldsItem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewSlider/ListViewSliderItem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewSaveIndices.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewNoColoring.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewImages/ListViewImagesItem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewCustomSample/ListViewCustomSample.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/GroupedListView/TestGroupedListView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/Chat/ChatLineComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Dialog/DialogInputHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Combobox/TestComboboxIcons.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Combobox/KeyValueListViewItem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Combobox/KeyValueAutocomplete.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ColorPicker/TestColorPickerRange.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Autocomplete/AutocompleteRemote.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/TreeSystem/AbsorbtionAlgorthim/TreeSystemController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_SphericalProjection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Input_BindingFile.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Input_ActionSetUsages.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Behaviour_Vector3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Behaviour_Vector2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Behaviour_Skeleton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Behaviour_Boolean.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_ActionSet_Manager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/BehaviourUnityEvents/SteamVR_Behaviour_PoseEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Extras/SteamVR_ForceSteamVRMode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/TouchPad.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/Joystick.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Simple Path Finding/Utils/FSM/GetPositionInPath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Serializable Callback/Attributes/TargetConstraintAttribute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Universal Gizmo/UniversalGizmoSettingsType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/GizmoObjectTransformPivot.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/GizmoRotationArcFillFlags.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/3D Quad/IGizmoQuad3DBorderController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/2D Quad/IGizmoQuad2DBorderController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Plane Slider/GizmoRATriangle3DBorderType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Line Slider/IGizmoLineSlider3DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/2D Line Slider/IGizmoLineSlider2DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/IRTTransformGizmoListener.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Scripts/Platforms/Ouya/OuyaInputSource.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UISliderControl.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UIImageHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UIElementInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ThemedElement.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ThemeSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/InputFieldInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ControlMapper_WindowManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ControlMapper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/CanvasScalerExt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/VoiceProviderExample.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Provider/VoiceProviderWSA.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Provider/VoiceProviderIOS.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Integration/RTVoiceMenu.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Integration/ConfigWindow.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Integration/ConfigBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Demo/Scripts/Util/iOSController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Demo/Scripts/Util/NativeController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Demo/Scripts/Util/MaterialChanger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/UI/Scripts/Util/ScrollRectHandler.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Editor/Util/BaseEditorHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Editor/Task/SetupResources.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/LocalizationItem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ConstraintBatches/ObiStretchShearConstraintBatch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ConstraintBatches/ObiShapeMatchingConstraintBatch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ConstraintBatches/ObiAerodynamicConstraintBatch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Utility/PhysicsCallbacks.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Utility/IgnoreColliderForInteraction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Internal/Interface/IInternalInteractionManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/InteractionHand.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/Hands/Scripts/HandBinder/HandBinderBoneDefinitions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/XR/LeapXRPinchLocomotion.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/ListAndArrayExtensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/LeapXRServiceProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/HandTransitionBehavior.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/PalmDirectionDetector.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/FingerDirectionDetector.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/ExtendedFingerDetector.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_ComputeLineGraph_Data.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Scripts/Utilities/EnviroCloudsAnimateWithTime.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Scripts/EnviroVolumeCloudsQuality.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Lite/Scripts/Utilities/EnviroLiteAdditionalCamera.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/Utility/EnviroSeasonObjectSwitcher.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/3rd Party Integrations/WAPI Integration/EnviroWorldAPIIntegration.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/3rd Party Integrations/Vegetation Studio Pro/EnviroVegetationStudioPro.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/3rd Party Integrations/MicroSplat Integration/EnviroMicroSplatIntegration.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/3rd Party Integrations/MegaSplat Integration/EnviroMegaSplatIntegration.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/3rd Party Integrations/FogVolume3 Integration/EnviroFogVolumeIntegration.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/SplashZone.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/FluidVolume.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/DynamicWater.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Demigiant/Resources/DOTweenSettings.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Jobs/CellSpawnJob.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/QuadTree/QuadTreeNode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/CustomList.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/CameraLoader/LightLoader.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/CameraLoader/CameraLoader.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/External/Octree/Scripts/PointOctree.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/External/Octree/Scripts/BoundsOctree.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ColliderSystemPro/ColliderPool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Model/TwoBodyTireProperties.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Model/DeformableTerrainShovel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Model/DeformableTerrainPager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Model/DeformableTerrainBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Model/ConveyorBeltProperties.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/ElementaryConstraintRowData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Collide/CollisionMeshGenerator.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/EXMineSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/EnvironmentSetting/EnvironmentPresets/ICY_ADHERENCE.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/TocopillaRouteCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/TenerifePort_CameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/PortExteriorCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/OvertakelandCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/MountainpassCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/DeliveryCityCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layers/PassengerLayerEnvironment.asset 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkGameObjPositionOffsetData.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Handwritten/AkPropagationPathInfoArray.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Windows/AkThreadProperties_Windows.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Windows/AkSoundEnginePINVOKE_Windows.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Windows/AkMemPoolAttributes_Windows.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Mac/AkPlatformInitSettings_Mac.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkSpatialAudioInitSettings.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkSoundPropagationPathParams.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkSerializedCallbackHeader.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkPropagationPathInfoProxy.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkObstructionOcclusionValues.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkMusicPlaylistCallbackInfo.cs 0.1 kb 0.0% Assets/simuzen/tm/Resources/TMRenderManager.prefab 0.1 kb 0.0% Assets/simuzen/tm/Resources/TMEventManager.prefab 0.1 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/Managers/TrainingManager.prefab 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Utilities/WeightUtility.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Utilities/Extrapolation.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/TimelinePlayable.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/TimelineAsset.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Scripting/PlayableTrack.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Events/Signals/SignalReceiver.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Events/Signals/SignalEmitter.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Evaluation/RuntimeElement.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Evaluation/RuntimeClipBase.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Animation/AnimationTrack.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Activation/ActivationTrack.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMPro_EventManager.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_UpdateManager.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_TextUtilities.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_TextProcessingStack.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_SpriteCharacter.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_SpriteAnimator.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_SelectionCaret.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_RichTextTagsCommon.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_MaterialManager.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_InputValidator.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_FontFeaturesCommon.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_FontFeatureTable.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_DefaultControls.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_Compatibility.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_ColorGradient.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/Utils.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Assertions/Is.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Utils/XRSettings.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkSceneId.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkHash128.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkBuffer.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/LocalConnections.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/CustomAttributes.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/ChannelPacket.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/math_unity_conversion.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/xxHash3.StreamingState.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/UnsafeScratchAllocator.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/UnsafeParallelHashSet.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/UnsafeParallelHashMap.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/UnsafeNotBurstCompatible.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/NativeParallelHashSet.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/NativeParallelHashMap.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/NativeNotBurstCompatible.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/Jobs/IJobParallelForFilter.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/JetBrains.Annotations.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/FixedStringParseMethods.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/FixedStringFormat.gen.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/FixedStringAppendMethods.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/BurstString.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/BurstRuntime.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/BurstExecutionEnvironment.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/ExerciseToggle.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EditFreeRoutesCanvas.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/ListViewGoals.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/LoadingCursor.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/VirtualMachine.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/ReportVariables.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/ClassMethodsSet.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Components/MainThreadHelper.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Components/InstructionSet.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/ParseReport.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/ParseError.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/RouteCreatorManager.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/FreeRoutes/FreeRouteController.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/FreeRoutes/FreeRouteCharacter.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/CircuitLine/TmCircuitLineNode.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/CircuitLine/CircuitLineRenderer.cs 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/Train.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/Sheep.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/Horse.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/Child.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Construsim/TankTruck.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Construsim/CargoTruck.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/AssetsList.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/Yield.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/TurnLeft.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/Straight.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/Rule5m.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/Rule50m.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/Rule500m.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/Rule10m.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/Rule100m.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/90KmH.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/80KmH.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/70KmH.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/60KmH.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/50KmH.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/40KmH.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/30KmH.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/20KmH.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/120KmH.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/110KmH.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/100KmH.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Obstacles/Fence.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Obstacles/Barrel.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/LogsimAssets/ConeAGX.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Crashes/CarCrash.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Cones/SmallCone.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Windshield/Settings/LowWindshieldSetting.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Stimuli/SightStimulus.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Stimuli/RadarStimulus.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/RailwaySensor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/ProximitySensor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/PrioritySensor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/PowerLineSensor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/ParkingSensor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/CeilingSensor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/BusStopSensor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/BlindSpotSensor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Awareness/TrafficAwareness.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Awareness/StressAwareness.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Awareness/BusStopAwareness.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Awareness/AwarenessBase.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovable.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/SceneVRService/SceneVRService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/GlobalVRService/GlobalVRService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/TelemetryId.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/BabelData/CAT120BabelTelemetry.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Input/CameraInput.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/ShadowTunnelTrigger.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/StopRequest.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PlaceManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/Passenger.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/TransferWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/SnowPlowWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/PassengersWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/OffroadWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/MotograderWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/KickstandWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/IgnitionWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/HeatingWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/GearboxWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/FuelTankWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/FifthWheelWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/ExcavatorWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/BulldozerWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/BlackoutWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/BatteryWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/AGXForkWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/TrafficWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/data/MotorBikeDriverBehaviourData_675309.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/data/BlockTransformBehaviourData_884903.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/StatisticId.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/OnRespawn.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/OnCollision.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/OnBreakDown.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/IsBrokenDown.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/GetRoadSpeed.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/GetRearGear.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/GetRampValues.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/GetClosestDoor.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/AreDoorsOpen.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/passengers/ExitBusStop.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/passengers/EnterBusStop.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/interop/LogoutAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/interop/LoginAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/Infraction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/environment/CheckWeather.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/context/ContextClear.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/configuration/IsPIAction.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_ResultsScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_ReplayScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_LiftDashboard.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_InterludeScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_InGameScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_InGamePOScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_InGamePIScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_FreePractice.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/messaging/ActionTimerMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/VelocityHandler/HCOM_VelocityHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/VehicleTypeHandler/VehicleTypeHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/RpmHandler/HCOM_PI_RpmHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/RetarderAbsAsrOthers/HCOM_PI_AbsAsrOthers.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/RetarderAbsAsrOthers/HCOM_AbsAsrOthers.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/RetarderAbsAsrOthers/AbsAsrOthersHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/OnBoardTechnology/OnBoardTechnology.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/GearHandler/HCOM_TP_GearHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/GasolineHandler/HCOM_Gasoline_Slider.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/GasolineHandler/HCOM_GasolineHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/GasolineHandler/EngineTemp_Slider.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/FakeNeedles/HCOM_PI_FakeSliders.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/FakeNeedles/HCOM_PI_FakeNeedles.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/DriverDisplay/HCOM_DriverDisplay.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/AirPressure/HCOM_PI_AirPressure.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/AirPressure/AirPressure_Slider.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/IndicatorsHandler/PPIndicatorsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LogSimPanelHandlers/HCOM_LSP_Infractions.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPIndicatorsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPVelocityHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPIndicatorsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/HCOM_YutongPanel/Yutong_kWh_Handler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/HCOM_YutongPanel/Yutong_Gear_Handler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/HCOM_YutongPanel/HCOM_PI_Yutong_kWh.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/HCOM_YutongPanel/HCOM_PI_Yutong_Gear.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/TachometerHandler/TachometerHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/SpeedometerHandler/SpeedometerHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/LightsHandler/HCOM_PI_RG31KeypadHw.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/LightsHandler/HCOM_PI_LMVKeypadHw.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/LightsHandler/HCOM_LightsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/GenericPanelHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/ControlPanelHandler/HCOM_PI_ControlPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/ControlPanelHandler/HCOM_ControlPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/ElectricPanelHandlers/HCOM_ElectricGOIcon.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/ElectricPanelHandlers/HCOM_ElectricBattery.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/ElectricPanelHandlers/EconometerHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/EX5500/EX5500NeedleHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/EX5500/EX5500LoadHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/EH5000/EH5000NeedleHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/EH5000/EH5000LoadHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/EH5000/EH5000LightsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/EH5000/EH5000DumpHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/EH5000BrakeHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPIndicatorsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/CNADHandlers/HCOM_PI_TransferBox.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/CNADHandlers/HCOM_PI_LMVLights.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/CNADHandlers/HCOM_PI_LMVHeating.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/BulldozerPanelHandlers/BDZPLightsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/Odometer/BP_OdometerHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/GearHandler/HCOM_BP_GearHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPIndicatorsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPFailuresHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/Popups/InfractionPopupData.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/HLocalizableLabel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/HLocalizableDropdown.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/HFsmPISessionButton.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_VehicleType.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_FakeSliders.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_FakeNeedles.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_AirPressure.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_AbsAsrOthers.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_PickupPanel/HDES_PP_Indicators.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LoginPanel/HDES_SessionTimer.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LogSimPanel/HDES_RearCameraInfo.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LogSimPanel/HDES_LSP_Infractions.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LogSimPanel/HDES_LSP_ForkInfo.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_LP_Indicators.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_VelocityRPM.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_UserBehavior.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Telemetry.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_SpawnValue.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_GeneralPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Environment.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_ChargeLevel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_CameraButton.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_IG_MinimapPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/PedalIndicationPanel/HDES_SteerDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/PedalIndicationPanel/HDES_PedalDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/PedalIndicationPanel/HDES_BrakeDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_SlopePanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_MessagePanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_LoadPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_GoalsPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_GenericPanel/HDES_GP_SpeedNumbers.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_GenericPanel/HDES_GP_SpeedDisplay.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_GenericPanel/HDES_ControlPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_GenericPanel/HDES_BrakeAssistant.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_ExerciseConfirmation/HDES_ExerciseConfirm.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_Electric/HDES_ElectricGOIcon.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_Electric/HDES_ElectricBattery.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_EX5500/HDES_RabbitTurtle.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_EX5500/HDES_EX5500_Needles.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_EX5500/HDES_EX5500_Failures.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_EH5000/HDES_EH5000_Needles.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_EH5000/HDES_EH5000_Lights.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_EH5000/HDES_EH5000_GrillDry.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_EH5000/HDES_EH5000_Failures.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_EH5000/HDES_EH5000_Brakes.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_DumperPanel/HDES_DP_Indicators.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_ConfigurationPanel/HDES_Configuration.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_CNAD/HDES_PI_TransferBox.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_CNAD/HDES_PI_RG31KeypadHw.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_CNAD/HDES_PI_LMVKeypadHw.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_CNAD/HDES_PI_LMVHeating.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_CNAD/HDES_LMVBreakdowns.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_BikePanel/HDES_BP_Odometers.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_BikePanel/HDES_BP_Breakdown.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BHP_Indicators.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BHP_Failures.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/data/HUDInfoScreenData.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/RearviewHUDComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/InstructorHComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_PI_SpeedNumbers.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_LoginPanel/HCOM_SessionTimer.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/SteeringWheelHandler/SteeringWheelHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_VelocityRPM.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_UserBehavior.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Telemetry.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_SpawnValue.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_GeneralPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Environment.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_ChargeLevel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_CameraButton.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_IG_MinimapPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/PedalIndicationPanel/PedalHandler/SteerHandler/HCOM_PI_SteerHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/PedalIndicationPanel/PedalHandler/HCOM_PedalHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/PedalIndicationPanel/PedalHandler/HCOM_PI_PedalHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/PedalIndicationPanel/PedalHandler/ClutchHandler/HCOM_ClutchHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/PedalIndicationPanel/PedalHandler/BrakeHandler/HCOM_PI_RearBrake.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/PedalIndicationPanel/PedalHandler/BrakeHandler/HCOM_PI_FrontBrake.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/PedalIndicationPanel/PedalHandler/BrakeHandler/HCOM_PI_BrakeHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/PedalIndicationPanel/PedalHandler/BrakeHandler/HCOM_BrakeHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_MessagePanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_LoadPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_GoalsPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_IG_SlopePanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_GP_SpeedNumbers.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_GP_SpeedDisplay.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_ExerciseConfirm.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_Configuration.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/AbstractHComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/ResourceReference.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/HUDParameterValue.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/DescriptorsToHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/errors/ErrorResolver.cs 0.1 kb 0.0% Assets/simuzen/platform/errors/ErrorDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Items/UserVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Items/MotorVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/InfoPanels/SMBBabelInputItem.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Overheating.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/MirrorBroken.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/GlassBroken.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/ESPFailure.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/DoorBroken.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/DirtyGlass.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/ClutchBroken.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Breakdown.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/BrakeFailure.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/ASRFailure.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/ABSFailure.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/Gearbox.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/UI/Scripts/SetableSlider.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/UI/Scripts/ManettinoDial.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/UI/Scripts/DrivingAidsPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/UI/Scripts/BasicDashboard.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/modules/Eroder.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/Manager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/VolumetricDustParticles.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/SD/VolumetricLightBeamSD.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/HighlightNullAttribute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/HD/VolumetricLightBeamHD2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/HD/VolumetricLightBeamHD.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/BeamGeometryAbstractBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Samples/Scripts/FreeCameraController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Samples/Scripts/CheckIfInsideBeam.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Stateless/ParameterConversion.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/InputFieldListener.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TreeView/TreeViewDataSource.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TreeView/TreeViewComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Tabs/TabIconDefaultButton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Tabs/TabIconButtonBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Tabs/TabIconActiveButton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Tabs/TabButtonComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ScrollRectUtilites/ScrollRectPaginator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ScrollRectUtilites/ListViewPaginator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Resizable/ResizableHeaderCell.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/RangeSlider/RangeSliderVertical.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/RangeSlider/RangeSliderHandle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Listeners/TransformListener.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/StandardLayoutBridge.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewInt/ListViewIntComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewGameObjects.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/DirectoryTreeView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/EasyLayout/LayoutElementInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/EasyLayout/EasyLayoutUtilites.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/EasyLayout/EasyLayoutResizer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/EasyLayout/EasyLayoutPositioner.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/EasyLayout/EasyLayoutExtensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/EasyLayout/EasyLayoutCompact.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Draggable/OnDragKeepSelected.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Drag-and-Drop/TreeViewDropSupport.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Connector/MultipleConnector.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ColorPicker/ColorPickerRGBBlock.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ColorPicker/ColorPickerHSVBlock.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ColorPicker/ColorPickerABlock.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Calendar/CalendarDayOfWeek.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Autocomplete/AutocompleteIcons.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ToDoList/ToDoListView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/TeleportPoint.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/ChaperoneInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/Squishy/SquishyToy.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/Scripts/FloppyHand.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/Scripts/ButtonEffect.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/BuggyBuddy/WheelDust.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/BuggyBuddy/LockToPoint.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/BuggyBuddy/BuggyBuddy.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/BuggyBuddy/Audio/AmbientSound.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/SoundBowClick.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/ExplosionWobble.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/BalloonSpawner.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/BalloonColliders.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/ArcheryTarget.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/SoundPlayOneshot.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/SoundDeparent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/ModalThrowable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearMapping.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearBlendshape.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearAudioPitch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearAnimator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearAnimation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/IgnoreHovering.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/DistanceHaptics.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/ComplexThrowable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/CircularDrive.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/SmoothFollow.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/FollowTarget.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/FPSCounter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/FireLight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/Explosive.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/StandaloneFileBrowser/StandaloneFileBrowserMac.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/StandaloneFileBrowser/StandaloneFileBrowser.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SimpleImpersonation/SafeTokenHandle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SimpleImpersonation/NativeMethods.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SimpleImpersonation/Impersonation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Simple Path Finding/Utils/MovementController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Utilities/ObjectPositionCalculator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Utilities/Object2ObjectSnapDataDb.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Utilities/Object2ObjectSnapData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Input/InputDeviceDeltaCapture.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Camera/CameraLookAroundSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Camera/CameraBackgroundSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Universal Gizmo/UniversalGizmoSettings3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Universal Gizmo/UniversalGizmoSettings2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Universal Gizmo/UniversalGizmoHotkeys.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Scale Gizmo/ScaleGizmoLookAndFeel3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Rotation Gizmo/RotationGizmoSettings3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Move Gizmo/MoveGizmoLookAndFeel3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Move Gizmo/MoveGizmoLookAndFeel2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/3D RATriangle/GizmoRATriangle3DBorder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Scene Gizmo/SceneGizmoLookAndFeel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Materials/GizmoCircularMaterial.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Handles/GizmoHandleCollection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Gizmo Behaviour/GizmoBehaviourCollection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Drag/GizmoUniformScaleDrag3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Drag/GizmoSglAxisScaleDrag3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Drag/GizmoSglAxisOffsetDrag3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Drag/GizmoDblAxisScaleDrag3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Drag/GizmoDblAxisOffsetDrag3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Core Data Types/GizmoTransformAxisMap3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Core Data Types/GizmoTransformAxisMap2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/3D Caps/GizmoConeCap3DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/3D Caps/GizmoCap3DLookAndFeel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/3D Caps/GizmoCap3DControllerData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/3D Caps/GizmoBoxCap3DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/2D Caps/GizmoQuadCap2DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/2D Caps/GizmoCap2DLookAndFeel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/2D Caps/GizmoCap2DControllerData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Tool/VoiceInitializer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Tool/TextFileSpeaker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Util/EditorHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Util/EditorConfig.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Task/UpdateCheck.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Demo/Scripts/SequenceCaller.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Demo/Scripts/GUIAudioFilter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Scripts/Util/RandomRotator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Scripts/Util/CTPlayerPrefs.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Scripts/Util/BaseConstants.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Scripts/Tool/TakeScreenshot.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CompleteTerrainShader.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSWorldAPIIntegration.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSTerrainTextureDetails.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSRuntimeTerrainHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Scripts/CharacterController/ObiCharacterController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Rendering/ObiSimpleFluidRenderer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Rendering/ObiDistanceFieldRenderer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Space/Definitions/LeapSphericalSpace.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Space/Definitions/LeapCylindricalSpace.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/Incrementable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/ImplementsTypeNameDropdown.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attachments/AttachmentHands.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attachments/AttachmentHand.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/Internal/TweenRunner.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/TransformExtensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/MemoryManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LayersForProduct/LayersList.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/3rd Party Integrations/Gaia Integration/EnviroWithGAIA.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DeformableSurface/Scripts/SurfaceData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DeformableSurface/Scripts/DepthCamera.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingStatus.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingDebugger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingCamera.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/Cullables/CullingVolume.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Utils/UIUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/AFPSCounter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Rendering/ShapeVisualSphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Rendering/ShapeVisualCylinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Rendering/ShapeVisualCapsule.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Rendering/ShapeDebugRenderData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Rendering/PickHandlerRenderer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Rendering/DebugRenderManager.cs 0.1 kb 0.0% Assets/contents/Sceneries/RutaG245/Water (Basic)/Scripts/WaterBasic.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/WaterworldCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/WarehouseCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/UrbalandCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/UnderMineCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/TestlandCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/SanMiguelCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/RutaG245_1CameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/RutaG21_1CameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/OffRoadlandCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/NorthMineCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/MinerouteCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/MinelandEXCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/MinelandDMCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/HighwaylandCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/DirttrackCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/CitylandCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/CNADTrack_CameraSetting.asset 0.1 kb 0.0% Assets/configuration/test/TestPMAction.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/VertexModifiers/PositionAsUV1.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/VertexModifiers/BaseMeshEffect.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/StencilMaterial.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/MaskableGraphic.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/MaskUtilities.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Layout/LayoutUtility.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Layout/LayoutRebuilder.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Layout/LayoutElement.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Layout/GridLayoutGroup.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/IGraphicEnabledDisabled.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/GraphicRegistry.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/GraphicRaycaster.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/DefaultControls.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Culling/ClipperRegistry.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/UIBehaviour.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/InputModules/BaseInput.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/EventTrigger.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/EventSystem.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/MonoBehaviourTest/MonoBehaviourTest.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/MonoBehaviourTest/IMonoBehaviourTest.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/IPrebuildSceneSetup.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/IPostBuildCleanup.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/AssemblyProvider/IAssemblyLoadProxy.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/ITestRunnerListener.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/ITestSuiteModifier.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/Jobs/EarlyInitHelpers.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Editor/BurstReflection.cs 0.1 kb 0.0% Assets/vehicles/UserVehicles/Common/Textures/Rearview/RearviewRightDown_Horizontal.renderTexture 0.1 kb 0.0% Assets/vehicles/UserVehicles/Common/Textures/Rearview/RearviewLeftDown_Horizontal.renderTexture 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/HideOptionsPanelOnClick.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/HideCreateMenuOnClick.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/ScriptableObjects/ExerciseNameValidator.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/RoutesPanelController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/ObjectsPanelController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/MultiSubPanelsController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/MojoRuntimeController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/LocutionRowController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/ItemControllers/ShowOptionsPanelOnClick.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/ItemControllers/LogSimAssetController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/LoadLevelSlider.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Infractions/InfractionConfController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/GoalsConfigController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/GoalSummaryController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/BaseTrainingManagerStep.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/IsInsideTriggerHelper.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/EditorMode/Routes/Routes.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/EditorMode/ITmEditorCameraService.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/SmartObject.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartTrigger.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartAsset.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Executables/IfJump.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Components/IVirtualMachineComponent.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/VariableSyntax.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/LiteralSyntax.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/ExpressionSyntax.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Common/Utils/TestUtilities.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Common/Utils/ReflectionUtils.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/RoutesCreatorUtilities.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/CircuitLine/CircuitLinesInstaller.cs 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/Taxi.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/Ball.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Construsim/SmallTow.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/RoadWork.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/NarrowRight.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/NarrowLeft.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Ramps/Ramp.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Cones/Rod.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Cones/Cone.asset 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/VRWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/IOUtils/FileWriterUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/IOUtils/FileReaderUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MotograderTransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialCreator.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSEventTriggerFollowPath.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/ITSDirectionReference.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/scene/ReflectivesRoadManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Windshield/WindshieldConfig.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Lights/IVehicleLightsController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Interior/VehicleInteriorPreset.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Interior/VehicleInteriorManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Interior/IVehicleInteriorManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehicleFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/TrafficRouteFollower.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficPlayerFinder.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKPlayerReservePoints.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/MaterialsGroupDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/LevelCrossingDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/CrossingEntityMovement.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/session/ContextService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/Calibration/VRCalibrationSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/Calibration/CalibrableInGameObject.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/ReplayTelemetryService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/IGlobalTelemetryService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/specialscreens/SpecialScreenSystem/SpecialScreenDatabase.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/specialscreens/SpecialScreenSystem/Screens/TurnOverRisk/RolloverPreventionScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/specialscreens/ISpecialScreenService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Zones/RaycastUnderRoof.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/TreeSystem/CullingManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Spawn/RespawnManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Spawn/NetVehicleSpawnerService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Spawn/MiniMapService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Spawn/IVehicleSpawnerService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/IAbstractEntityFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SessionManagers/SessionManagerInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Scenery/IGlobalSceneryService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Physic Environment/PhysicAdherenceManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/IPassengerFactoryService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Input/SceneryCargoManagerInput.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Input/PIInputProxyInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/interfaces/IPostProcessingManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/interfaces/IEnvironmentComponents.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentDeformableSurface/DeformableSurfacePartial.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentDeformableSurface/DeformableSurfaceLight.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/NetEnvironmentService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/MicrosplatModifiers/MicrosplatWaterModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/MicrosplatModifiers/MicrosplatSnowModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentPreset.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Culling/CullingService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Camera/PICameraPivotDescritor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Camera/NoJointPivotDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/ReplayCameraDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleWipers.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleWheels.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleLights.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleGlass.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleDoors.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleBellow.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficBusStops.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySandCargoAnimation.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerAnimation.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerActive.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleTransforms.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayLoadWeightLights.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayInfractionPoints.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayDeformableTerrain.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayCyclistAnimation.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/rearview/RearviewService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/IReplayPassengersService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/DummyPassengersService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/DummyPIPassengersService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/BasicPassengersService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/output/interfaces/IForceFeedbackService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/output/implementation/OutputTo3DofConverter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/output/implementation/FakeForcefeedbackService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ServicesLoaderPlugin/IServicesLoaderPlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/NetOrchestratorFromList.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/IOrchestratorEventFlow.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/UnloadCargoNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/FreeRouteArrowNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/SimNetworkManagerService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/SimNetworkManagerClient.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/NetworkSessionSignals.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/NetworkSessionManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/NetworkPhysicsManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/INetworkMessageService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/MQRigidbodyNetPhysics.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehicleWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehicleLightSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/SandCargoAnimationSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PedestrianAnimationSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PassengerAnimationSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/NetAuthorityBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MultipleWheelsPivotSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MotorBikeSuspensionSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MotorBikeHandlebarSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GraphicLayerNetBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GameObjectTransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/ExcavatorTransformsSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/BulldozerTransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/AttachRotaryLightSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/AGXForkliftTransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/MQPseudoRigidbodySync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/NetControllerForRewired.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/InputServiceDecorator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/messages/LoginResponse.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/impl/EndResult.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/SimFleet/SimFleetService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/InfractionMonoBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/JCB409BInfractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/JCB3CXInfractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/driverlicense/RangeTargetValue.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/SensorControlerWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/vehiclecamerasettings/VehicleCameraSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/data/orbit_data_154715.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/action/OrbitalBehaviourAction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/TestAWSCameraInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/PostProcessLayerSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/HudScreenConfiguration/HudScreenConfiguration.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayer.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/AWSCameraSystem.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/AWSCameraService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/AWSCameraConfigurator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/ZenjectAsyncLoadLevel.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/AssetBundle Manager/Cache.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Playmaker/EngineAudioStateAction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TransferBoxAudioManager/TransferBoxAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/PassengerAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/OnTriggerChangeReverb.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/InfractionsAudioManager/InfractionsAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/FurnitureAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/IGlobalLocutionService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Statist/StatistInfractionCounter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/ServiceHelper.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/AbstractService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/descriptors/PostDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/descriptors/ConeDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/LauncherEnvironmentKeys.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/IConfigurationSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/ConfigurationParamKeys.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseEvaluation.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/exercises/ScheduledExercise.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/exercises/MachineryCargoCycle.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/exercises/IExerciseConfiguration.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/exercises/FreeExerciseConfig.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/passengers/GetPlace.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorScreenData.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorOnMenuAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/CheckPourSnowOnVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/configuration/SetSimulatorModeAction.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/ws/ExecuteFinalBatchProcess.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/Biometrics/NitgenFingerprintService.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/StartingSceneInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/SimulationSceneInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/GlobalServicesInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/GlobalPriorityInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/GlobalOutputInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/ByProduct/EmptyProductInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/ByProduct/DefaultProductInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/buttons/HButtonExerciseAction.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/HSimBundleVersionLabel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/data/ScreenData.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_OpenURLFromButton.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/behaviours/SMKSpriteAtlasManager.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/PseudoSimescarGUIService.cs 0.1 kb 0.0% Assets/simuzen/platform/execution/login/LoginFsmFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/VehicleService.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseHelpers/VehicleHelper.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseHelpers/TrailerHelper.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/IVehicleDatabaseService.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/VehiclePieces/GlobalPieceCollection.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/ParsedSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/IVehicleFactoryService.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/Factories/VehicleFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/Factories/TrailerFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Utils/VehicleSerializableField.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Utils/ForceFeedbackGUIFineTune.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/VehiclePhysicsPro Vehicles/UserVehicleMotor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/VehiclePhysicsPro Vehicles/BaseUserVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/IUserVehicleBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/HandlebarHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/PlateController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/BodyLeanHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/InfoPanels/Topbar/SMBTopbarButton.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/InfoPanels/SMBSliderItem.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/InfoPanels/SMBDebugPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/HFNetwork/Utils/StructToBytes.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/Dynamics/InterfaceExposedData/IHBControllerExposedData.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/Dynamics/InterfaceExposedData/ICamberForceExposedData.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/Dynamics/InterfaceExposedData/IBodytrackingExposedData.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ThrotleInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/RipperInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/MixerInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/LeanInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/HeatingInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/GearInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/FallOffInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/DoorsInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/TrailerInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/ScooterInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/PickupInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/CommonInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/BaseInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/VehicleComponentInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/TracksInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/LoaderInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/ForkInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/DumperInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ClutchInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/CargoInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ButtonInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BrakesInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/AxisInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/AidsInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsPivotDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleWipersDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleTextureDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleMeshDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/TriangleJointDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/PiecesParentDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/OverHeatSmokeDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/MotorbikeWheelDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/WheelLoaderDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/MachineryBladeDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/BackhoeLoaderDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/CameraParentDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/BaseVehicleDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/BackBellowsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/AGXForkliftDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/SnowplowHydraulicFailure.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Breakdown Controllers/BasicBreakdownController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/TwoWheelsVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/KomatsuVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/CollisionData.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/BulldozerVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Dependencies/IVehiclePhysicsReliant.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Dependencies/IInternalObjectReliant.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/VehicleTransform.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/VehicleRigidbody.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Throtle/VehicleThrotle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/SteeringWheel/SteeringWheelController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/SteeringWheel/SteeringWheelComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/SteeringWheel/ISteeringWheelComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ramp/RampComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Motorbike/LeanController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Motorbike/ICamberForceController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Mixer/MixerController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/MachineryBlade.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/KomatsuBrakes.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/HydraulicTracks.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/HeavyLoadMode.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/GrillDryControl.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/ExcavatorIgnitionBlock.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/ExcavatorBackhoe.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/BackhoeLoader.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/AutoSpeedMode.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/LFEngineActuator.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/ILiftAGXSensorController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/DustParticleComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/IExcavatorOpenableBucket.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Generic Components/RearGearCameraController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Generic Components/GenericIgnition.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Generic Components/GenericGearBox.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Generic Components/GenericFuelTank.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Gearbox/GearPreselector.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Fuel/NoEngineFuelTank.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/RetractableFork.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Doors/DoorCollection.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Cargo/ParticlesCargo.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Cargo/CargoComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Cargo/BaseSolidCargo.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Brakes/VehicleBrakes.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/BrakeAssistant/IBrakeAssistantDevice.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Battery/BatteryComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Aids/AidsController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Utils/FallOffGenerator.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/Vibration/Vibration.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/Vibration/AbsVibration.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/TimeMeter.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/Suspension.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/Speedometer.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/EngineIdle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Drag Force/VehicleDragForce.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/DrawCollidersAsGizmos.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/DirectTransformTracking.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/CollisionChecker.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/Common Resources/Scripts/SimpleConstantRotation.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/Common Resources/Scripts/MuteAudioSourceBelowRpms.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/VPWheelCollider.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/VPVehicleToolkit.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/VPVehicleJoint.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/VPResetVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry/VPWeightMonitor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry/VPBlockDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry Preview/VPTelemetryTools.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Replay/Helpers/VPReplayAsset.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Input/VPStandardInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Input/VPRandomInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Input/VPDeviceInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Effects/VPVisualEffects.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Effects/VPTireEffects.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Effects/VPAudioExtras.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Dynamics/VPVehicleInertia.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Dynamics/VPAntiRollBar.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Dynamics/VPAeroSurface.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Camera/VPCameraTarget.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Camera/Camera Modes/CameraAttachTo.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/TorqueSplitter.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/TorqueInjector.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/SynchronousDrive.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Helpers/EnergyProvider.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Helpers/DrivelineHelper.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Experimental/InertialFlywheel.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Experimental/InertialDrive.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/ElectricMotor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Driving Aids/TractionControl.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Driving Aids/StabilityControl.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Base/VehicleBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Base/GroundMaterial.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Tools/EngineDataAsset.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Suspension/VPAdvancedDamper.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Motion Platforms/VPSimtoolsOutput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Cargo/VPLiquidCargo.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Automation/VPTargetChaser.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Automation/VPSnapshotAsset.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Automation/VPBrakingTest.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/MatchInertia.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/BlowShadow.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Timing/Transponder.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Timing/Everlaps interface/VPLoop.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Physics/CenterOfMass.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Examples/SetEngineRpm.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Utility/StringUtility.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Utility/RigidbodyUtility.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Utility/ObjectUtility.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Utility/ColliderUtility.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Network/UdpListenThread.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Network/UdpConnection.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Math/SplineUtility.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Math/FilteredFloat.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Inspector/HelpBoxAttribute.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Graphics/TextureCanvas.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Transform/ScaleController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Transform/RotationLookAt.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Transform/RotationInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Transform/RotationAttachTo.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Transform/PositionInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Transform/PositionAttachTo.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Transform/AttachToTarget.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Spline/SplineRenderer.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Spline/SplineFollower.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Camera/CameraFovInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Audio/AudioClipSource.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Application/ApplicationQuit.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/NetDeformableTerrains/TransformDataCompressor.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/Containers/VehicleCargoContainer.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/Containers/UserVirtualCargoManager.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/Containers/UserPhysicCargoManager.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/CargoFeatures/SceneryLoadweightSystem.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/CargoFeatures/MiningParticleDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/CargoFeatures/MiningParticleController.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/CargoFeatures/LoadweightSystemHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/operations/TerrainSetOperationData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Util/ZenReflectionTypeAnalyzer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Util/ReflectionTypeInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Util/ExecutionOrderInstaller.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Runtime/Kernels/DefaultGameObjectKernel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Runtime/Kernels/DecoratableMonoKernel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Runtime/AnimatorInterfaces/AnimatorIkHandlerManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/SubContainerCreatorUtil.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/PrefabProviders/PrefabProviderResource.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/PrefabCreators/PrefabInstantiatorCached.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/PoolableMemoryPoolProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/MethodProviderWithContainer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/MethodProviderUntyped.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/GameObjectProviders/PrefabGameObjectProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/GameObjectProviders/EmptyGameObjectProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/CachedOpenTypeProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Internal/PreserveAttribute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Install/ZenjectManagersInstaller.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Install/Contexts/SceneDecoratorContext.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Factories/Pooling/Util/StaticMemoryPoolRegistry.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/ScopableBindingFinalizer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/ProviderBindingFinalizer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/PrefabBindingFinalizer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/Pooling/MemoryPoolInitialSizeBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/Pooling/MemoryPoolBindingFinalizer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceIdBinder/FactoryToChoiceIdBinder10.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceBinder/DecoratorToChoiceFromBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinderBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/Untyped/FactoryFromBinderUntyped.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinder6.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinder5.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinder4.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinder3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinder2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinder10.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinder1.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinder0.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ConcreteBinders/ConcreteBinderNonGeneric.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/OptionalExtras/Signals/Internal/Binders/DeclareSignal/SignalBindingBindInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/OptionalExtras/Signals/Internal/Binders/BindSignal/SignalCallbackWrapper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/UpdateHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/FsmProcessor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WakeUp.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/TweenInt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetTan.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetSine.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetAtan2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetAtan.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetASine.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Sleep.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetTag.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetScale.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetName.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMass.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLayer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetDrag.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/SendSceneUnLoadedEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ScaleGUI.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RunFSM.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Rotate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Raycast.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/WakeUp2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/Touch Object 2d Event.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/Sleep2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/LookAt2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetMaxConnections.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetAveragePing.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Math/IntWrap.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/LookAt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntClamp.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntAdd.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTag.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetSpeed.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetScale.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRoot.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetOwner.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetName.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMass.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetLayer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetKeyUp.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetKey.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetChild.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetAxis.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutSelectionGrid.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILabel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIBox.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatAdd.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatAbs.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Flicker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DetectDeviceOrientation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugLog.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugInt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Debug/Assert.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Comment.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolTest.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolFlip.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Blink.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArraySet.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayGet.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayAdd.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnyKey.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorPlaybackTime.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorPlaybackTime.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/EaseRect.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddForce.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/CachedLightProperties.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/UI/GraphicAlphaColorCopier.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Transform/CopyTransformForChild.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Stateless/TriggerWithParameters.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Stateless/IgnoredTriggerBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Stateless/DynamicTriggerBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Maths/TrapezoidalQuadrature.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Drawers/Vector3RangeAttribute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Drawers/Vector2RangeAttribute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Drawers/ElementTitleAttribute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/ComparerBySortedArray.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/ICollectionItemChanged.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TreeView/TreeViewComponentBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewComponentPool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewSample.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeGraph/TestTreeGraph.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewSample.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewReorder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewIcons/TileViewIcons.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TestTileViewList.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/SimpleTileView/SimpleTileView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/UITestSamples.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/TestPaginator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/StandaloneExit.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Tabs/TestTabsIcons.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Tabs/TestTabsCreate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/TableList/TableListTest.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/TableList/TableListCell.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/SimpleTable/SimpleTableTest.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/SimpleTable/SimpleTableItem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Spinner/TestSpinnerFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Spinner/SpinnerString.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/JRPGShop/TestTrader.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/JRPGShop/JRPGOrder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/HarborShop/HarborShop.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/HarborShop/HarborOrder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Resizable/SplitterSlider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/RangeSlider/TimeRangeSlider/TimeRangeSlider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Progressbar/TestProgressbar.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Picker/TestPickerBool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Picker/PickerIntTest.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/TasksView/TaskTests.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/TasksView/TaskPicker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewWithInputFields/LVInputFields.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewSlider/ListViewSlider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewImages/ListViewImages.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewIconsExt/ListViewIconsExt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewDeselect.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/GroupedListView/GroupedListView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/GroupedListView/GroupedListItem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/Chat/ChatLineOutgoing.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/Chat/ChatLineIncoming.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/IO/TestFolderDialog.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/IO/TestFileDialog.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Combobox/KeyValueListView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Combobox/KeyValueCombobox.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ColorPicker/TestColorPicker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Calendar/TestDatePicker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Accordion/TestAccordion.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Accordion/AccordionTest.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Internal/Atributte/InspectorButtonAttribute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Internal/Atributte/CustomToggleAttribute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/TreeSystem/AbsorbtionAlgorthim/GameObjectGroup.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Scripts/ArrayTools.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Extensions/TextureArrayExtensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Extensions/Extensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_TrackedObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_TrackedCamera.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_ExternalCamera.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_EnumEqualityComparer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Skeleton_Poser.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Skeleton_Pose.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Input_ActionScopes.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Input_ActionFile.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Behaviour_Single.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Behaviour_Pose.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Action_Vibration.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Action_Vector3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Action_Vector2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Action_Skeleton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Action_Single.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Action_Boolean.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Extras/SteamVR_TestThrow.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Extras/SteamVR_LaserPointer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Extras/SteamVR_GazeTracker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/StandaloneFileBrowser/IStandaloneFileBrowser.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Simple Path Finding/Utils/FSM/WaypointTagCheck.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Simple Path Finding/Utils/FSM/PathFollowerStep.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Simple Path Finding/Utils/FSM/PathCalculator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Serializable Callback/SerializableEventBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Serializable Callback/SerializableCallbackBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Serializable Callback/InvokableCallbackBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/Shape2DBorderDirection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Serializable Collections/SerializableDictionary.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Scene/SceneRaycastPrecision.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Plane Slider/GizmoQuad3DBorderType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Plane Slider/GizmoCircle3DBorderType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/2D Plane Slider/GizmoQuad2DBorderType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/2D Plane Slider/GizmoPolygon2DBorderType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/2D Plane Slider/GizmoCircle2DBorderType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Scaling/GizmoDblAxisScaleMode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Core Data Types/GizmoTransformSnapshot.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Core Data Types/GizmoMultiAxisScaleMode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/3D Caps/IGizmoCap3DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/2D Caps/IGizmoCap2DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Scripts/Misc/ExternalTools.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UIControlSet.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UIControl.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ToggleInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/LanguageData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/CustomToggle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/CustomSlider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/CustomButton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ControlMapper_InputGrid.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ControlMapper_Classes.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ButtonInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/LanguagePack.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Emitter/ObiEmitterMaterialGranular.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ObiStretchShearConstraints.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ObiShapeMatchingConstraints.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ObiAerodynamicConstraints.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ConstraintBatches/ObiDistanceConstraintBatch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ConstraintBatches/ObiBendTwistConstraintBatch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Collisions/ColliderTrackers/Trackers3D/ObiDistanceFieldShapeTracker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Scripts/CollisionEventHandler.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Utility/KabschSolver.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/UI/Anchors/AnchorGroup.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Internal/Interface/IInteractionBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Internal/Interface/IGraspedMovementHandler.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Internal/ContactBone.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/Hands/Scripts/HandBinder/HandBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/XR/LeapEyeDislocator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/PostProcessProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/KeyEnableGameObjects.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/KeyEnableBehaviors.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FrameRateControls.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/EnableDepthBuffer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/DisconnectionNotice.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/ConnectionMonitor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/BitConverterNonAlloc.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/AnimationCurveUtil.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/LeapServiceProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/LeapImageRetriever.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/HandEnableDisable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/HandRepresentation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/GeometryUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/EditorTools/LeapProjectChecks.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/ProximityDetector.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/DetectorLogicGate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/AbstractHoldDetector.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Algorithms/SmoothedQuaternion.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/CircularObjectBuffer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/Utils/WMG_EnumFlagAttribute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Hierarchical_Tree.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Bezier_Band_Graph.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Examples/X_Interactive_Pie/WMG_X_Interactive_Pie.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Examples/X_Equation_Plotter/WMG_X_Equation_Plotter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Samples/Scripts/FPSController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Scripts/Utilities/EnviroAdditionalCamera.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/Utility/EnviroWindSynchronize.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/Utility/EnviroCopyLightSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/Utility/EnviroAudioMixerSupport.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/EnviroVegetationInstance.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/EnviroReflectionProbe.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/3rd Party Integrations/UBER Integration/EnviroUBERIntegration.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/3rd Party Integrations/Photon Integration/EnviroPhotonPlayerAssign.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/3rd Party Integrations/Photon Integration/EnviroPhotonIntegration.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/3rd Party Integrations/Pegasus Integration/TriggerControlEnviro.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/3rd Party Integrations/GlobalSnow Integration/GlobalSnowIntegration.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/3rd Party Integrations/AQUAS Integration/EnviroAquasIntegration.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Splash.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_ThirdPersonController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/QuadTree/QuadTree.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/QuadTree/IHasRect.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/BVHTree/BVHTypes.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/BVHTree/BVHNode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/External/Clipper/clipper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Utils/PropertySynchronizer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Utils/DisposableCallback.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Utils/AverageQuaternion.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/TargetSpeedController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/StepCallbackFunctions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Model/UnityTerrainAdapter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Model/DeformableTerrain.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/HydrodynamicsParameters.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/GeometryContactHandler.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/ElectricMotorController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/ContactMaterialManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/ConstraintAttachmentPair.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/CollisionGroupsManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/CollisionGroupEntryPair.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Collide/CollisionMeshOptions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Collide/CollisionMeshData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/CableDamageProperties.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/AerodynamicsParameters.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/EnvironmentSetting/EnvironmentPresets/OIL_Default.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/EnvironmentSetting/EnvironmentPresets/ASPHALT_Default.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/EXMineCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/DefaultCameraSetting.asset 0.1 kb 0.0% Assets/Wwise/Extensions/AkSoundEngine.extensions.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkTriggerCollisionExit.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkTriggerCollisionEnter.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkSpatialAudioListener.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkSpatialAudioEmitter.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkSoundEngineController.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkRoomPortalObstruction.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkObstructionOcclusion.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkGameObjPositionData.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkGameObjPosOffsetData.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkGameObjListenerList.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkGameObjEnvironmentData.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Handwritten/AkChannelEmitterArray.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Windows/AkSoundEngine_Windows.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Mac/AkThreadProperties_Mac.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Mac/AkSoundEnginePINVOKE_Mac.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Mac/AkMemPoolAttributes_Mac.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/_ArrayPoolSpatialAudio.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/_ArrayPoolLEngineDefault.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkSourceChannelOrdering.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkPropagationPathInfo.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkMusicSyncCallbackInfo.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkMonitoringCallbackInfo.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkMIDIEventCallbackInfo.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkImageSourceSettings.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkGlobalCallbackLocation.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkDynamicSequenceType.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkDurationCallbackInfo.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/Ak3DSpatializationMode.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Utilities/TimelineUndo.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Utilities/TimeUtility.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Utilities/HashUtility.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/TrackAsset.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/TimelineClip.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/GroupTrack.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Events/Signals/SignalAsset.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Events/SignalTrack.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Events/MarkerTrack.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Evaluation/RuntimeClip.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Control/ControlTrack.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Audio/AudioTrack.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TextMeshProUGUI.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TextContainer.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMPro_UGUI_Private.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMPro_MeshUtilities.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_UpdateRegistery.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_TextElement.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_SubMeshUI.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_StyleSheet.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_SpriteGlyph.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_SpriteAsset.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_ShaderUtilities.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_ResourcesManager.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_InputField.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_FontAssetCommon.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_FontAsset.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_CoroutineTween.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_CharacterInfo.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_Character.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/ITextPreProcessor.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/PostProcessEvent.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/Properties/AssemblyInfo.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/PropertyAttributes.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/UnsafeAtomicCounter.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/UnsafeAppendBuffer.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/RewindableAllocator.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/Jobs/IJobParallelForDefer.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/Jobs/IJobParallelForBatch.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/Jobs/IJobBurstSchedulable.cs 0.1 kb 0.0% Assets/vehicles/UserVehicles/Common/Textures/Rearview/RearviewHorizontal_Car.renderTexture 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/ResultsRows.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/ItemControllers/FreeRouteNode.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Wizard/WizardPage.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/GoalsDialog.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/DeleteButton.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/Managers/TMCommand/CommandManager.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/Context/ObjectiveSet.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/Context/Objective.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/Context/LocutionSet.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/UserVehicle.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/SpawnPoint.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Operations.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Objective.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Navigation.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Infractions.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/HelpScreens.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/FreeRoute.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Environment.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/ConstruSim.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Breakdown.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Attributes/ClassMethod.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Components/VariableSet.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Nodes/EditRoutePopupUI.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Nodes/EditRoutePopup.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Nodes/ConfirmPopupUI.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/FreeRoutes/TMFreeRouteData.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Factory/DependencySolver.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/CircuitLine/TmCircuitLine.cs 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/Pig.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/Dog.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/Cow.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Construsim/Pickup.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Cones/BigCone.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Meshes/RadialCollider.mat 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Stimuli/StimulusBase.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Stimuli/RoadStimulus.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/SensorBase.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/RoadSensor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/ConeSensor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Camera/UserBehaviorPresets/BreathalyerMediumLevel.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/Place.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/Utils/Palette.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/log/ErrorHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/CAT246Infractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/WindWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/TracksWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/TimeWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/RipperWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/RampWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/MixerWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/LightsWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/EngineWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/DumperWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/DoorsWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/CargoWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/BrakesWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/AidsWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/customdefs/ConstrusimCustomServiceDef.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/pivot/Pivot.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/data/free_data_541632.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/data/LiftDriverBehaviourData_745716.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/Locution.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/log/FileLogHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/IsDoorOpen.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/IsABus.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/GetSpeed.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/GetRpm.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/BlockRamp.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/BlockDoor.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/HasStop.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/DoStop.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/PIError.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_LoginScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/AbstractHScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/messaging/BasicMessageData.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TrailerHandler/TrailerHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TrailerHandler/HCOM_PI_Trailer.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/RpmHandler/HCOM_RpmHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/Retarder/RetarderHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/Retarder/HCOM_Retarder.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/Retarder/HCOM_PI_Retarder.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/GearHandler/TP_GearHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/GasolineHandler/GasolineHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/FakeNeedles/HCOM_FakeSliders.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/FakeNeedles/HCOM_FakeNeedles.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/DriverDisplay/DriverDisplay.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/AirPressure/HCOM_AirPressure.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPLightsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPLightsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPLightsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPGearHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/HCOM_YutongPanel/HCOM_Yutong_kWh.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/HCOM_YutongPanel/HCOM_Yutong_Gear.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/NeedleHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/LightsHandler/LightsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/DashboardHandler/DashboardHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/BreakdownsHandler/BreakdownHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/EH5000/EH5000RpmHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/EH5000/DigitsRPMHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPLightsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPLightsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/Popups/InfractionPopup.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/HSelectionButton.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/HFsmPIReplays.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/HFsmEventButton.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/HDialogButton.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_YutongPanel/HDES_Yutong_kWh.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_YutongPanel/HDES_Yutong_Gear.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_Trailer.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_Retarder.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_Lights.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_LedRPM.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_Gasoline.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_StudentInfo.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_PickupPanel/HDES_PP_Lights.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LoginPanel/HDES_MainMenu.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LoginPanel/HDES_LoginMenu.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LogSimPanel/HDES_LSP_Weather.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_LP_Velocity.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_LP_Lights.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_LP_Failures.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_Interlude.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Webcam.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Value.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Traffic.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Spawn.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_GearText.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_GPSPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Failure.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InfoParam.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_Timer.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_GenericPanel/HDES_GP_Velocity.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_GenericPanel/HDES_Breakdown.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_EmailLogin.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_EX5500/HDES_EX5500_Load.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_EH5000/HDES_EH5000_RPM.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_EH5000/HDES_EH5000_Load.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_EH5000/HDES_EH5000_Dump.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_DumperPanel/HDES_DP_Lights.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_DumperPanel/HDES_DP_Failures.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_Dashboard/HDES_Tachometer.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_Dashboard/HDES_Speedometer.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_Dashboard/HDES_Dashboard.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_CPFDigits.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_CNAD/HDES_LMVLights.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_CIPLogin.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_BulldozerPanel/HDES_BDZP_Lights.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_BikePanel/HDES_BP_Lights.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BHP_Lights.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/Common_VR/HDES_EX5500_VR1.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/Common_VR/HCOM_EX5500_VR1.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HMonitorSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_StudentInfo.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_LoginPanel/HCOM_MainMenu.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_LoginPanel/HCOM_LoginMenu.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_Interlude.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Webcam.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Value.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Traffic.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Spawn.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_GearText.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_GPSPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Failure.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/PedalIndicationPanel/PedalHandler/BrakeHandler/HCOM_RearBrake.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/PedalIndicationPanel/PedalHandler/BrakeHandler/HCOM_FrontBrake.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_Timer.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_EmailLogin.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_CPFDigits.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_CIPLogin.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/animations/AnimDefinition.cs 0.1 kb 0.0% Assets/simuzen/platform/factories/POFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Variables/Variable.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/UserData.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Items/Vehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Items/Trailer.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Puncture.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/NoFuel.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/Common Resources/Mirror Cameras/Vertical Mirror Right.renderTexture 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/Helpers/Actuator.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/UI/Scripts/UIHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/UI/Scripts/TimerDisplay.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/UI/Scripts/ReplayPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/utils/ObiEmitterShapeBasic.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Internal/TypeStringFormatter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/uFileBrowser/Scripts/DirectoryButton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EasingFunction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/HD/VolumetricShadowHD.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/HD/VolumetricCookieHD.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/HD/RaymarchingQuality.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/EffectAbstractBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Samples/Scripts/LightGenerator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/SelectableHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/SelectListener.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/ResizeListener.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/LayoutUtilites.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/InputFieldProxy.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/ImageAdvanced.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/HierarchyToggle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/ButtonAdvanced.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TreeView/TreeNodeToggle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Tabs/TabIconButton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Sidebar/SlideBlockHandle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Sidebar/SidebarHandle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ScrollRectUtilites/ScrollRectPage.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ScrollRectUtilites/ScrollRectEvents.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ScrollRectUtilites/ScrollButtons.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Resizable/ResizableHeader.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/RangeSlider/RangeSliderFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Notify/NotifyInfoBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Listeners/ScrollListener.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Listeners/ClickListener.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewIcons.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewHeight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/EasyLayoutBridge.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/LayoutSwitcher/LayoutSwitcher.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/IOExceptionsView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/FileSystemEntry.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/FileListViewPath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/DrivesListView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/EasyLayout/EasyLayoutGrid.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Draggable/OnDragListener.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Draggable/ObjectSliding.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Draggable/DraggableHandle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Drag-and-Drop/BaseDragSupport.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/DialogInfoBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/DialogActions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Connector/SingleConnector.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Connector/ConnectorLine.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Connector/ConnectorBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Combobox/ComboboxIcons.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ColorPicker/ColorPickerRange.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/CenteredSlider/CenteredSlider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Calendar/CalendarDateBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Accordion/AccordionItem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Accordion/AccordionEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/TeleportArea.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/TeleportArc.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/Scripts/Planting.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/JoeJeff/JoeJeff.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/Grenade/Grenade.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/BuggyBuddy/trackObj.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/BuggyBuddy/trackCam.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/FireSource.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/ArrowHand.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/UIElement.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/Throwable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/SleepOnAwake.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/RenderModel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/PlaySound.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearDrive.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/ItemPackage.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/Interactable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/InputModule.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/HoverButton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/HapticRack.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/HandPhysics.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/HandCollider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/Equippable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/EnumFlags.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/CustomEvents.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/BodyCollider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/FOVKick.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Utilities/ObjectVertexCollect.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Utilities/ObjectSurfaceSnap.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Utilities/Object2ObjectSnap.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/TriangPrismShape3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/RightAngTriangle3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/RightAngTriangle2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Scene/SceneRaycastFilter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Scene/SceneOverlapFilter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Scene/Grid/XZGridLookAndFeel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/EditorGUILayoutEx.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Editor UI/DragAndDropHandler.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Camera/RTCameraViewports.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Camera/RTCameraBackground.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Camera/CameraZoomSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Camera/CameraPanSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Camera/CameraOrbitSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Camera/CameraMoveSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Camera/CameraFocusSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Universal Gizmo/UniversalGizmoConfig.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Scale Gizmo/ScaleGizmoSettings3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Scale Gizmo/ScaleGizmoHotkeys.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Rotation Gizmo/RotationGizmoHotkeys.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/ObjectTransformGizmo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Move Gizmo/MoveGizmoSettings3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Move Gizmo/MoveGizmoSettings2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/GizmoRotationArc3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/GizmoRotationArc2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/3D Quad/GizmoQuad3DBorder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/3D Circle/GizmoCircle3DBorder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/2D Quad/GizmoQuad2DBorder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/2D Polygon/GizmoPolygon2DBorder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/2D Circle/GizmoCircle2DBorder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Plane Slider/GizmoPlaneSlider3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Line Slider/GizmoLineSlider3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/2D Plane Slider/GizmoPlaneSlider2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/2D Line Slider/GizmoLineSlider2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Scene Gizmo/Scene Gizmo Handles/SceneGizmoAxisCap.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Scene Gizmo/RTSceneGizmoCamera.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Scaling/GizmoScalerHandle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Materials/GizmoSolidMaterial.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Materials/GizmoLineMaterial.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Materials/GizmoLabelMaterial.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Handles/GizmoHandleShape3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Handles/GizmoHandleShape2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Handles/GizmoHandleHoverData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/GizmoEngineSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Core Data Types/GizmoOverrideColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/3D Caps/GizmoCap3DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/3D Caps/GizmoCap3DCollection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/2D Caps/GizmoCap2DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/2D Caps/GizmoCap2DCollection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Util/WavMaster.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Util/Constants.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Tool/SpeechText.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Tool/Sequencer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Tool/Paralanguage.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Tool/Loudspeaker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Tool/ChangeGender.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Model/VoiceAlias.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Task/Launch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Demo/Scripts/SpeakWrapper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Demo/Scripts/SimpleNative.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Demo/Scripts/SendMessage.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Demo/Scripts/NativeAudio.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Demo/Scripts/GUISpeech.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Demo/Scripts/GUIScenes.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Demo/Scripts/GUIDialog.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/UI/Scripts/WindowManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/UI/Scripts/UIWindowManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/UI/Scripts/StaticManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Scripts/Util/XmlHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Scripts/Util/SerializableDictionary.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Scripts/Util/RandomScaler.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Scripts/Util/RandomColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Scripts/Util/FFTAnalyzer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Scripts/Util/CTWebClient.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Scripts/Util/CTProcess.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Scripts/Util/BaseHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSWeatherManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSWeatherController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSTerrainStitcher.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSTerrainManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSDemoController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/OutlineEffect/OutlineEffect.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Scripts/ColorFromViscosity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Scripts/ColorFromVelocity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Rendering/ObiParticleRenderer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Rendering/ObiBaseFluidRenderer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Splines/HermiteQuaternionSpline.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Space/LeapSpaceAnchor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Space/Definitions/LeapRadialSpace.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/SerializableDictionary.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/EnumFlags.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/EditTimeOnly.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/DisableIf.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/Internal/Interpolators/TransformInterpolators.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/Internal/Interpolators/MaterialInterpolators.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/ImageData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/FailedDeviceList.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/DistortionData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/Connection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/CSharpExtensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Profiles/Clouds Quality/ReflectionProbe.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/Utilities.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/QueueItem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingQueue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Rendering/TrackRenderer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Rendering/ShapeVisualPlane.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Rendering/ShapeVisualMesh.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Rendering/ShapeVisualCone.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Rendering/ShapeVisualBox.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Rendering/SegmentSpawner.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Rendering/DebugRenderData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Rendering/CableRenderer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/IO/SavedPrefabLocalData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/IO/RestoredAssetsRoot.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/RoundaboutlandCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layers/ExternalEnvironmentLayer.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/cullingdistances/DistributionCenterCullingDistance.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/cullingdistances/CRN_TrainingCenterCullingDistance.asset 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Utility/VertexHelper.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/ToggleGroup.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Selectable.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Scrollbar.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/ScrollRect.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/RectMask2D.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/MaterialModifiers/IMaterialModifier.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Layout/LayoutGroup.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Layout/CanvasScaler.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/InputField.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Utilities/IPropertyCollector.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/TimelineAttributes.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Timeline.deprecated.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Playables/NotificationFlags.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Playables/BasicScriptPlayable.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/StacktraceFilter.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/ITestRunCallback.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/AssemblyProvider/IAssemblyWrapper.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/IStateSerializer.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/xxHash3.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/NoAliasAttribute.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/x86/Ssse3.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/x86/Sse4_2.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/x86/Sse4_1.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/x86/Popcnt.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Editor/BurstLoader.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/CompilerServices/Constant.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/CompilerServices/Aliasing.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/BurstCompiler.cs 0.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/Actros_User/Textures/RearviewRightDown.renderTexture 0.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/Actros_User/Textures/RearviewHorizontal.renderTexture 0.1 kb 0.0% Assets/vehicles/UserVehicles/Common/Textures/Rearview/RearviewRightDown.renderTexture 0.1 kb 0.0% Assets/vehicles/UserVehicles/Common/Textures/Rearview/RearviewHorizontal.renderTexture 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/TMSpecialComponents.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/OpenTMDocumentation.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/HideObjectOnClick.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/DisableCreateOnClick.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/ChasedFreeRouteArrow.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmExerciseLocutions.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmExercise.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/ScriptableObjects/ScriptableUI.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/ScriptableObjects/AssetsList.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/ScriptHashChecker.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/MojoPanelController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/MojoItemController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/LocutionsController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/ItemToggleController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/ItemControllers/TriggerController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/ItemControllers/TMPalletController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/ItemControllers/SpawnPointController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/ItemControllers/IndicationController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/ItemButtonController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/GoalConfController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/DataSources.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/CustomUnityEvents.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/PlayMaker/Fly3DCameraAction.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/PlayMaker/Fly2DCameraAction.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/Managers/TMCommand/ConcreteCommands/RotateItemCommand.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/Managers/TMCommand/ConcreteCommands/DeleteItemCommand.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/Managers/TMCommand/ConcreteCommands/CreateItemCommand.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/SpecialScriptsTMStep.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/CircuitLineTMStep.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/Environment/TMEnvironmentService.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Sprache/StringExtensions.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Sprache/ParseException.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Sprache/CommentParser.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/BlockSyntax.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseUnaryOperation.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseObjectMethod.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseBinaryOperation.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Common/VariableOperationId.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Common/Utils/Utilities.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Common/Utils/ThreadUtils.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Common/Utils/StringUtils.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Common/Utils/Encrypter.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Common/BinaryOperationId.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/FreeRoutes/OrderedDictionary.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/FreeRoutes/IOrderedDictionary.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/FreeRoutes/FreeRoutesInstaller.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/CircuitLine/PICircuitLinesSync.cs 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Indications/Ind_Cube.asset 0.1 kb 0.0% Assets/simuzen/platform/utils/RotateContinuosly.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/ReflectionUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Profiling/ProfilingStatistics.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/IOUtils/FileUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/NetGameObjectUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/NetComponentUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/IDescriptorCreators.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/DescriptorCreators.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/AssetConfigInScene.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/BundleOrPrefabObject.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/BinaryStreamUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficLightCheck.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Simple Car Physics/Scripts/TSSimpleCar_Wheel.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Locomotion Setup/Scripts/PedestrianController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Wiper/VehicleWiperManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Wiper/IVehicleWiperManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Windshield/CustomGlassHelper.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/BladeDraggingTrigger.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/IVehicleTelemetry.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficNavigator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/IEDVehicleExplosion.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/GraphicTrafficLight.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/DescriptorCreators/WheelPivotCreator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/ArmyExplosionEvent.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovableVehicleComponents/VehicleMovableTypes.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/Calibration/InterchangeablePiece.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/Calibration/ControllerChecker.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/TelemetryInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/ITelemetryService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/specialscreens/SpecialScreenSystem/SpecialScreenManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Vegetation/VegetationService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Vegetation/IVegetationService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficSpeedsSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Traffic/NetTrafficService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Traffic/FakeTrafficService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Stateful/StatefulGOsService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Stateful/StatefulGODescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnZoneDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnPointDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/ISpawnPointService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Spawn/Pool/IAbstractEntityPool.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Spawn/Pool/EntityPool.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SessionManagers/PhotoCaptureManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Physic Environment/PhysicSnowManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Input/UserBehaviorInput.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Input/TrainingManagerInput.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Input/MineSimCargoInput.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Input/BasicPIInputProxy.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/FrameRate/IFrameRateService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/VehicleEventFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/interfaces/IModifiersManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/interfaces/IModifierEnvironment.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/interfaces/IEnvironmentSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/interfaces/IEnvironmentService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/interfaces/IEnvironmentEvent.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/interfaces/IEnviroSkySetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentDeformableSurface/SurfaceDataPartial.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/MicrosplatModifiers/MicrosplatEnterHole.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/LightController/LightSetController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/DustCloud/DustCloudEnvironment.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Camera/UserBehaviorPresets/TirednessNoneLevel.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Camera/UserBehaviorPresets/TirednessMediumLevel.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Camera/UserBehaviorPresets/TirednessHighLevel.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Camera/UserBehaviorPresets/BreathalyerNoneLevel.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Camera/UserBehaviorPresets/BreathalyerLowLevel.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Camera/UserBehaviorPresets/BreathalyerHighLevel.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Camera/UserBehaviorPreset.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Camera/CameraPivotHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Camera/CameraPivotDescritor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/ReplayDataCollection.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayWheelsPivot.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayVehicleSkin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTransformScale.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficLights.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficCrash.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowplowBlades.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPoliceLights.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerType.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayParticleSystem.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayOptionalCargo.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayOffsetTexture.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultiplePlates.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayGraphicVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayEnvironment.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayDeformableMesh.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayCircuitLine.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayCameraPivot.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayActiveStatus.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/ISceneReplayService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/remotefiles/IRemoteFileService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/rearview/RearviewRuntimeTool.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/rearview/RearviewDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/product/DataSettings/Settings/ConfigurableSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/persistence/IPersistentService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/performance/IPerformanceService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IPlaceManagerGetter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IPassengerReceiver.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IGraphManagerGetter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/IPassengersService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/IPIPassengersService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/output/implementation/SimesBikePlatform.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/output/implementation/ForceFeedbackService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/output/implementation/FakePlatformService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/output/implementation/FakeOutputService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/output/implementation/CheckPlatformService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/TimeManager/SessionTimeManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/TimeManager/ExerciseTimeManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/IScenesLoaderPlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/SceneInjectPlugin/ISceneInjectPlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/BasePlugin/IPhysicsStepPlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/BasePlugin/IOrchestratorPlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorHelper.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/UnregisterMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/RegisteredHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/NetworkManagerUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/SnowplowNetPhysics.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/NetPhysicsBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleOptionalSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleLightsSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleBellowSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TriangleJointSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/SnowplowBladesSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PassengerPiecesSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PalletTransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/OptionalCargoSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MultiplePlatesSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MotorBikeWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/LoadWeightLightsSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GameObjectBasicSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/CyclistAnimationSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/CrossingEntitySync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/minimap/scripts/MinimapDragArea.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/PreviouslyOnRewired.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/Mappers/IgnitionKeyMapper.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/InputRuntimeDebug.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/BabelDummyDecorator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/messages/LoginRequest.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/messages/ExerciseInfoMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/DiscreteInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/ContinuousInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/IInfractionService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/headtracking/IHeadTrackingService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/fingerprint/IFingerprintService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/driverlicense/IDriverTargetService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/SpeedLimiterWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/ForkliftInputWriters.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/LiveDataBusService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/customdefs/MinesimCustomServiceDef.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/customdefs/AlgoryxCustomServiceDef.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/coroutine/ICoroutineService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/data/smoothfollow_truck_pi_driving_data.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/data/smoothfollow_logsimpi_driving_data.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/data/simdriver_data.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/action/FreeBehaviourAction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/ICameraBehaviourData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/NetAWSCameraService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/ScreensConfiguration.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/ScreenConfiguration.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/OneScreenSBScreenConfiguration.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/ActuallyOneScreenConfiguration.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/HudScreenConfiguration/Resources/SixScreenHudSimulatorConfiguration.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/GlobalCameraService/IGlobalCameraService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/CameraVehicleData/CameraVehicleData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/IAWSCameraService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/CameraPivotListener.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/AWSCameraInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsOnBundleList.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/AssetBundle Manager/Map/MapElementsForJson.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/AssetBundle Manager/Map/BaseAssetBundleMap.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ISceneAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/ISceneAudioService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/IGlobalAudioService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/AudioID.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/AudioConstantsPSA.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/StatisticsService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Statist/StatistValueTimer.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Statist/StatistActiveTimer.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Statist/StatistActiveCounter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Statist/EndExerciseStatist.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/IStatisticService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/ServicesExceptions.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/MonoService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/IExerciseDataEvent.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/GPS/Scripts/SMKSmoothFollow.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/BodyTraking/scripts/IBodyTrackingService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/BodyTraking/scripts/BodyTrackingService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/localization/LocalizationHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/localization/ILocalizationService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/hud/SMK_UIKeyBindings.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/DynamicCargoTypes.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/Webcam/WebcamConfigParam.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/SimulationConfig/ISimulationConfig.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/ResultDB.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/ParamDB.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/Param.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/IConfigInstructor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/HMonitor.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/users/CenterProfile.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/teachingplan/ExerciseResult/ExerciseResult.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/exercises/IExerciseTemplate.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/exercises/ExerciseTemplate.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/exercises/ExercisePoints.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/exercises/ExerciseConfig.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/SimulationSignals.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/FsmConfigurator.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/ExerciseParamKeys.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/IgnitionStateAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/BaseVehicleAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/context/ContexVariableClean.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/configuration/SetOcclusionScene.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/ws/SMKWrongXMLException.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/ws/SMKDiagnosticTool.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/ws/IConnectionManager.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/diagnosis/DiagnosticParameters.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/Biometrics/FingerprintReader.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/Biometrics/CFingerPrintReader.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/VegetationInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/StatisticInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/InfractionInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/GlobalInputInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/messaging/ISelectionMesssage.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/buttons/HButtonCourseAction.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/HScrollToSelected.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/SceneryCargoManager.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/ISceneryCargoManager.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/ICanStoreParameters.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/COM_InterludePopup.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/VRUILeapInteractionsSystem/Scripts/IVRLeapInteractable.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/IStudentInfoConsumer.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/HUDDefaultConstants.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Collections/DatabaseCollection.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/NetVehicleService.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseId.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/VehiclePieces/VehiclePiece.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/IUserVehicleReliant.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/IRemoteVehicleHelper.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/TriangleJointHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/MatchInertiaHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Container.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/InfoPanels/SMBDebugPanelTrigger.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/HFNetwork/Data/HighFrequencyData.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/Camera/SMBSmoothFollow.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/Babel/SMBBabelController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/IgnitionBlockerInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SuspensionDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SnowPlowDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SandCargoDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/MachineryDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/ExcavatorDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/InteriorDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/HandlebarDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/ForkliftDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/BodyLeanDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/BellowsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/BackHitchDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/AuxCamerasDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/IBreakdownController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/TrackVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/Motorcycle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/MotorVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Dependencies/TruckTrailerSolver.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/VehicleInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/SuspensionModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Spreader/SpreaderController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Spreader/SpreaderBase.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Speed Control/ISpeedControlDevice.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Snow Plow/SaltSpreader.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ramp/RampControl.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ramp/NormalizedControl.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Rabbit-Turtle Control/IRabbitTurtleControl.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Motorbike/IHandlebarController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/WheelLoader.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/Stabilizers.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/Motograder.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/Excavator.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/Bulldozer.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/InchingPedal.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/IVehicleComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Kickstand.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Inclinometer/IDifferentialLock.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/IVehicleTransform.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/IVehicleRigidbody.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/IExcavatorBackhoe.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Generic Components/PowerTrain.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Fuel/BaseFuelTank.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkPalletController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/FifthWheel.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Engine/FakeEngine.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Cargo/VehicleCargo.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Cargo/SolidCargo.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Cargo/LiquidCargo.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Cargo/CargoManager.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Utils/VehicleSize.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Utils/VehicleDynamicsUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Utils/DatabusSpy.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Serializable Settings/ISerializedSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/Rotation.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/Odometer.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/ISensorController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Ground/GroundUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/RampCollider.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/BrakingTestSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/Common Resources/Scripts/VehicleTestSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/Common Resources/Scripts/VehicleSpawnPoints.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/Common Resources/Scripts/RotationInterpolate.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/Common Resources/Scripts/MotorbikeCvtEmulator.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/Common Resources/Mirror Cameras/Vertical Mirror Left.renderTexture 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Plugins/XIWrapper.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Plugins/DIWrapper.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry/VPTelemetry.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry/VPForceCones.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry/Helpers/PerformanceCharts.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry/Helpers/DataRecorder.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry/Helpers/DataLogger.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Input/VPXboxInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Input/VPCloneInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Effects/VPWindAudio.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Effects/VPTireAudio.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Effects/VPHeadMotion.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Camera/Helpers/CameraMode.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Camera/Camera Modes/CameraOrbit.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Camera/Camera Modes/CameraLookAt.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Camera/Camera Modes/CameraFree.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/TorqueRatio.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/ParkingLock.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Helpers/InputHelper.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Helpers/Driveline.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Driving Aids/SteeringAids.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Driving Aids/SpeedControl.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/DirectDrive.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Differential.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Base/VehicleBase.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Base/TireFriction.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Base/Telemetry.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Vehicle Controllers/Helpers/VehicleAxle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Motion Platforms/VPDboxOutput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Motion Platforms/VPCxcOutput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Motion Platforms/Plugins/DBoxWrapper.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Cargo/VPSolidCargo.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Automation/VPSnapshot.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Automation/VPSelfDrive.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/ResetVehicleLegacy.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/ResetVR.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/PauseVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Timing/LapTimer.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Utility/VrUtility.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Utility/TimeUtility.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Utility/SortedAction.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Utility/RuntimeAudio.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Utility/InputUtility.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Utility/DebugUtility.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Network/UdpSender.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Math/SmoothFloat.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Math/RandomStateWrapper.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Math/MathUtility.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Math/BiasedRatio.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Graphics/GUITextBox.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Graphics/GUICanvasBox.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Scene/TimeScale.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Scene/ScreenNotes.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Scene/ScreenBug.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Scene/SceneReload.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Deprecated/SceneTools.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Debug/DebugBreak.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Camera/CameraShift.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Audio/IAudioSourceSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/PlatformException.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/NetDeformableTerrains/ParticleDataRenderer.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/Containers/UnloadZoneContainer.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/Containers/UnloadZoneChecker.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/Containers/PhysicCargoManager.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/operations/ITerrainSetOperation.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/Tests/NeighbourUtilsTests.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Util/ZenjectSceneLoader.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Util/ZenUtilInternal.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Runtime/SceneContextRegistry.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Runtime/InitializableManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Runtime/GuiRenderableManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Runtime/DisposableManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Runtime/AnimatorInterfaces/AnimatorInstaller.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/TransientProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/PrefabProviders/PrefabProviderCustom.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/PrefabCreators/PrefabInstantiator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/MethodProviderMultiple.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/IProviderExtensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Main/LazyInstanceInjector.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Install/MonoInstallerBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Install/Contexts/GameObjectContext.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Factories/PrefabResourceFactory.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Factories/Pooling/Util/PoolCleanupChecker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Factories/Pooling/Static/PoolableStaticMemoryPool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Factories/Pooling/MonoPoolableMemoryPool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Factories/PlaceholderFactoryBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Factories/FactoryProviderWrapper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/NullBindingFinalizer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/SubContainerBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/FromBinders/FromBinderNonGeneric.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/Pooling/MemoryPoolExpandBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceIdBinder/FactoryToChoiceIdBinder6.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceIdBinder/FactoryToChoiceIdBinder5.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceIdBinder/FactoryToChoiceIdBinder4.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceIdBinder/FactoryToChoiceIdBinder3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceIdBinder/FactoryToChoiceIdBinder2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceIdBinder/FactoryToChoiceIdBinder1.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceIdBinder/FactoryToChoiceIdBinder0.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceBinder/FactoryToChoiceBinder6.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceBinder/FactoryToChoiceBinder5.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceBinder/FactoryToChoiceBinder4.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceBinder/FactoryToChoiceBinder3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceBinder/FactoryToChoiceBinder2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceBinder/FactoryToChoiceBinder10.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceBinder/FactoryToChoiceBinder1.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceBinder/FactoryToChoiceBinder0.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/CopyNonLazyBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Conventions/ConventionBindInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ConcreteBinders/ConcreteIdBinderGeneric.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ConcreteBinders/ConcreteBinderGeneric.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/BindInfo/MemoryPoolBindInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/OptionalExtras/Signals/Main/SignalBusInstaller.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/OptionalExtras/Signals/Internal/SignalSubscription.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/OptionalExtras/Signals/Internal/SignalDeclaration.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Wait.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/BaseActions/TweenVariableBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/BaseActions/TweenPropertyBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/BaseActions/TweenComponentBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TrackMouseMovement.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/Loop.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/PlayMakerRPCProxy.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkViewGetViewId.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkViewGetIsMine.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MathExpression/Mathos/MathParser.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/InterpolateTransform.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IncrementRenderQueue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/EditorPrefsStrings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/WriteTempFileUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Stateless/StateRepresentation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Stateless/StateConfiguration.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Simple State Machine/SimpleStateMachine.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/SerializeDictionary.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/SerializableField/SerializableField.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/RuntimeOnGUIUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/RigidBodyObservable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Profiler/MemoryFootprinter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/MultiKeyDictionary.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/MovingAverage.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Maths/Signal/FilteredSignalEdge.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Maths/Signal/ExponentialSmoothing.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/IReseteableObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/IPManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/GUIFloatFieldHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Filename Extension/FilenameExtension.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Drawers/EnumFlagAttribute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Drawers/DropdownSubtypesOf.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/DictionaryExtensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/ClassType/Example/ExampleBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/ICollectionChanged.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/ComparisonCompare.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TreeGraph/TreeGraphComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TileView/TileViewCustomSize.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewCustomWidth.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewCustomHeight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/IListViewItemWidth.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/IListViewItemHeight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ColorPicker/IColorPickerBlock.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/CenteredSlider/CenteredSliderBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Autocomplete/AutocompleteCustom.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewSampleItem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TestTreeView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewList.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/TestScene2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/TestNotify.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/SwitchTest.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/SmokeTest.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/SampleFilter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/PopupTest.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/TableList/TableList.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/TableCell.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/SteamSpyView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/SteamSpyItem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/SteamSpyData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/SimpleTable/SimpleTable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/Trader.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/Prices.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/JRPGShop/JRPGShop.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/TestListView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/TasksView/TaskView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/GroupedListView/GroupedItems.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/Chat/ChatViewTest.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Combobox/TestCombobox.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Calendar/TestCalendar.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Internal/Atributte/SeparatorAttribute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Internal/Atributte/LayerMaskAttribute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Core/Misc/bl_MiniMapDragArea.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Tweens/TweenUITextNumber.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Scripts/Matrix.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Layout.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Extensions/Texture2DExtensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_RenderModel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_LoadLevel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_CameraMask.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_CameraFlip.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Behaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Input_Sources.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Input_Source.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Input_References.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_DefaultActionSet.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_DefaultAction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Action_Pose.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_ActionSet.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_ActionDirections.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Extras/SteamVR_CameraHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/EventSystemChecker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/AlphaButtonClickMask.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Sirenix/Odin Inspector/Scripts/VectorIntFormatters.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Simple Path Finding/Utils/FSM/SimpleMove.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Simple Path Finding/Utils/FSM/PathFollower.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Simple Path Finding/Utils/FSM/PathBridge.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Serializable Callback/SerializableEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Serializable Callback/SerializableCallback.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Serializable Callback/InvokableEventBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Serializable Callback/InvokableCallback.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Transform/TransformSnapshot.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/Shape3DRaycastMode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/Shape2DPtContainMode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/Shape2DExtentPoint.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/Shape2DBorderType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Objects/PivotPointShapeType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Objects/ObjectRotationPivot.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/Primitive Math/Primitive Epsilons.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/BVH/SphereTreeNodeRayHit.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Drag/IGizmoDragSession.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Scripts/ControllerTemplates/ControllerTemplates.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/Window.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UITools.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UIGroup.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/InputRow.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ICustomSelectable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ControlMapper_Enums.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/LiveSpeaker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/UI/Scripts/Util/FPSDisplay.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Scripts/ExtensionMethods.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Editor/Task/NYCheck.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSSplatPrototype.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSShaderCriteria.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSProfileSwitcher.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSGaiaIntegration.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Utils/ObiParticleGridDebugger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Utils/Forces/ObiSphericalForceZone.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Solver/ObiAnimatorController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Emitter/ObiEmitterShapeSquare.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Emitter/ObiEmitterShapeSphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Emitter/ObiEmitterMaterialFluid.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/DataStructures/Aligned/AlignedQuaternionArray.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ObiDistanceConstraints.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ObiBendingConstraints.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ObiBendTwistConstraints.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ObiBatchedConstraints.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ConstraintBatches/ObiVolumeConstraintBatch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ConstraintBatches/ObiTetherConstraintBatch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ConstraintBatches/ObiSkinConstraintBatch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ConstraintBatches/ObiPinConstraintBatch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ConstraintBatches/ObiChainConstraintBatch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ConstraintBatches/ObiBendConstraintBatch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Collisions/ColliderTrackers/Trackers3D/ObiTerrainShapeTracker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Collisions/ColliderTrackers/Trackers3D/ObiSphereShapeTracker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Collisions/ColliderTrackers/Trackers3D/ObiCapsuleShapeTracker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Collisions/ColliderTrackers/Trackers2D/ObiEdgeShapeTracker2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Collisions/ColliderTrackers/Trackers2D/ObiCircleShapeTracker2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Collisions/ColliderTrackers/Trackers2D/ObiCapsuleShapeTracker2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Attributes/MultiPropertyAttribute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Attributes/InspectorButtonAttribute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Scripts/ObiParticleCounter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Scripts/FluidJetController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Scripts/DebugParticleFrames.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Scripts/ColliderHighlighter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Scripts/AddRandomVelocity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Utility/GraspedMovementEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/UI/Anchors/Anchor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Internal/Interface/IGraspedPoseHandler.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/XR/XRHeightOffset.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/XRSupportUtil.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/TransformUtil.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/TransformHistory.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/PipeFileSyntax.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/InternalUtility.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/EnumEventTable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/EditorResources.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Splines/CatmullRom.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/LeapTestProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/LeapProfiling.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/SkeletalFinger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/HandModelBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/HandModelManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/Collision.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Encoding/VectorHand.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/EditorTools/LeapPreferences.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/PinchDetector.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/StreamingFolder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/StreamingAsset.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/MultiTypedList.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Algorithms/SmoothedVector3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Algorithms/SmoothedFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/StructMarshal.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/MessageSeverity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/LeapTransform.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/LeapQuaternion.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Pie_Graph_Slice.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Graph_Manager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Graph_Auto_Anim.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Compute_Shader.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_Text_Functions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_Image_Custom_Mat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_Graph_Tooltip.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_GUI_Functions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Examples/X_Plot_Overtime/WMG_X_Plot_Overtime.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Examples/X_Pie_Ring_Graph/WMG_X_Pie_Ring_Graph.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Examples/X_Dynamic/WMG_X_Data_Provider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Samples/Scripts/SampleHUDFPS.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Samples/Scripts/EventTest.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Scripts/EnviroVolumeLight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Scripts/EnviroSkyRendering.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Profiles/Clouds Quality/9 VR_Medium.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Profiles/Clouds Quality/10 VR_High.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Profiles/Clouds Quality/1 Very Low.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Lite/Scripts/EnviroSkyRenderingLW.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/Utility/EnviroReflections.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/Utility/EnviroMeshSeasons.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/Utility/EnviroDayNightSwitch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/Utility/EnviroAudioSource.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/EnviroWeatherPreset.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/EnviroWeatherPrefab.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/Effects/EnviroPostProcessing.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/3rd Party Integrations/RTP Integration/EnviroRTPIntegration.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/3rd Party Integrations/Mirror Integration/EnviroMirrorServer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/3rd Party Integrations/Mirror Integration/EnviroMirrorPlayer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/3rd Party Integrations/Lux Integration/EnviroLUXIntegration.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/3rd Party Integrations/CTS Integration/EnviroCTSIntegration.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_WaterBumpOffset.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SetCenterOfMass.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_ObstructionGUI.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_CharacterRipples.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_BoatController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DeformableSurface/Scripts/DeformableSurface.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ICullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/Abstract/UpdatebleCounterData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/WindAndWaterParameters.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/WindAndWaterManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Utils/OnSelectionProxy.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Utils/InvokeWrapper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Utils/GUIWindowHandler.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Utils/ConstraintUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/ScriptAssetManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/RigidBodyEmitterSink.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/OptionalOverrideValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Model/TrackProperties.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/MergeSplitThresholds.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/MergeSplitProperties.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/IO/URDF/ElementComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/FrictionController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/ElementaryConstraint.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/ContactEventHandler.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/CollisionGroupEntry.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Collide/HollowCylinder.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Scripts/ShaderService/ShaderConst.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/MinelandCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/DigglandCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/CrosslandCameraSetting.asset 0.1 kb 0.0% Assets/configuration/test/OverrideConfigParams.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkUnityEventHandler.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkTriggerMouseExit.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkTriggerMouseEnter.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkTriggerMouseDown.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkSurfaceReflector.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkSpatialAudioBase.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkEventCallbackData.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkEnvironmentPortal.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Handwritten/AkSoundPathInfoArray.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Handwritten/AkCallbackManager.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Handwritten/AkAudioInputManager.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Windows/AkAudioAPI_Windows.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Mac/AkSoundEngine_Mac.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/_ArrayPoolDefault.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkStreamMgrSettings.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkSoundPathInfoProxy.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkPreparationType.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkPositioningInfo.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkPositionSourceType.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkMultiPositionType.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkMonitorErrorLevel.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkMonitorErrorCode.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkMarkerCallbackInfo.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkImageSourceParams.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkExternalSourceInfo.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkEventCallbackInfo.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkEmitterSettings.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkDiffractionFlags.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkCurveInterpolation.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkChannelOrdering.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkChannelConfigType.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkCallbackSerializer.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkBusHierarchyFlags.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkBankCallbackInfo.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkAudioDeviceState.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkActionOnEventType.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Events/Marker.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TextMeshPro.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMPro_Private.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_TextInfo.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_SubMesh.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_Style.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_Sprite.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_Settings.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_ObjectPool.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_Dropdown.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_Asset.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/FastAction.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/UNetwork.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/SyncList.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/Messages.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/rigid_transform.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/double4x4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/double4x3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/double4x2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/double3x4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/double3x3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/double3x2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/double2x4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/double2x3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/double2x2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Noise/classicnoise4D.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Noise/classicnoise3D.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Noise/classicnoise2D.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Noise/cellular2x2x2.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/UnsafeUtilityEx.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/UnsafeRingQueue.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/UnsafeBitArray.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/NativeText.gen.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/NativeReference.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/NativeBitArray.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/HeapString.gen.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/FixedString.gen.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/FixedList.gen.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/Common.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/Arm/NEON_AArch64_rdma.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/Arm/NEON_AArch64_fp16.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/Arm/NEON_AArch64_dotprod.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/Arm/NEON_AArch64_crypto.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/BurstString.Float.cs 0.1 kb 0.0% Packages/com.unity.analytics/DataPrivacy/AssemblyInfo.cs 0.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/Actros_User/Textures/RearviewSideUp.renderTexture 0.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/Actros_User/Textures/RearviewRightUp.renderTexture 0.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/Actros_User/Textures/RearviewLeftUp.renderTexture 0.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/Actros_User/Textures/RearviewLeftDown.renderTexture 0.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/Actros_User/Textures/RearviewFrontUp.renderTexture 0.1 kb 0.0% Assets/vehicles/UserVehicles/Common/Textures/Rearview/RearviewSideUp.renderTexture 0.1 kb 0.0% Assets/vehicles/UserVehicles/Common/Textures/Rearview/RearviewRightUp.renderTexture 0.1 kb 0.0% Assets/vehicles/UserVehicles/Common/Textures/Rearview/RearviewLeftUp.renderTexture 0.1 kb 0.0% Assets/vehicles/UserVehicles/Common/Textures/Rearview/RearviewLeftDown.renderTexture 0.1 kb 0.0% Assets/vehicles/UserVehicles/Common/Textures/Rearview/RearviewFrontUp.renderTexture 0.1 kb 0.0% Assets/vehicles/UserVehicles/Common/Textures/Glass/RainToTexture.renderTexture 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/Context/MojoManager.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/Context/Locution.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/Context/Context.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Trigger.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Traffic.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Timer.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/TMCamera.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Pallet.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Logger.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Locution.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Input.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Exercise.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Driver.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Cargo.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Babel.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Audio.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Asset.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Class.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Components/Stack.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Script.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Parser.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Compiler/Compiler.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Compiler/ByteCode.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Route/RoutePoint.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Route/RouteInfo.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Route/RouteGizmos.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Nodes/RouteVisor.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Nodes/PointLeaf.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Nodes/LastPoint.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Nodes/LaneFromNode.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Nodes/Connectors.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Nodes/ConfirmPopup.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Nodes/AlignLeaf.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/specialscreens/SpecialScreenSystem/Screens/Results/ParamsScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/data/Machineryfollow_driving_data.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/data/HeadOutBehaviourData_207652.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/data/BackhoeLoader_driving_data.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/HudScreenConfiguration/Resources/ThreeScreenSimulatorConfiguration_Construsim.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/HudScreenConfiguration/Resources/FourScreenHudSimulatorConfiguration_MS.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/HudScreenConfiguration/Resources/FourScreenHudSimulatorConfiguration_Log.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/log/MyLogHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_Empty.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TrailerHandler/HCOM_Trailer.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/FakeNeedles/FakeSliders.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/FakeNeedles/FakeNeedles.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/AirPressure/AirPressure.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/ControlPanelHandler/ControlPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/GearHandler/GearHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/Popups/ProxyPopup.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/Popups/LoadingPopup.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/HProductLogo.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/HEventButton.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_Gear.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_ResultsPanel/HDES_Results.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_Replay.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_LP_Gear.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Wind.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Time.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Bus.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_GenericPanel/HDES_GP_RPM.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_BikePanel/HDES_BP_Gear.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/data/ButtonInfo.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_ResultsPanel/HCOM_Results.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_Replay.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Wind.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Time.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Bus.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/PedalIndicationPanel/PedalHandler/SteerHandler/SteerHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/PedalIndicationPanel/PedalHandler/PedalHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/ProxyScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Items/Item.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/Babel/Native.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Util/ReflectionUtil.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Internal/TypeExtensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Internal/MiscExtensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Internal/LinqExtensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/uFileBrowser/Scripts/FileButton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/uFileBrowser/Scripts/FileBrowser.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EaseEditor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/UtilsBeamProps.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/TransformUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/SpotLightHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/ShaderProperties.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/ShaderKeywords.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/ShaderGenerator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/SD/SkewingHandleSD.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/SD/BeamGeometrySD.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/PolygonHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/PlatformHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/MeshGenerator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/MaterialModifier.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/MaterialManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/HD/BeamGeometryHD.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/EffectFlicker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/DummyMaterial.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/BatchingHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/ModalHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/Extensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/DragRedirect.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/Animations.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TreeView/TreeViewItem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TreeGraph/TreeGraph.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Tabs/TabsIcons.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Tabs/TabButton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Switch/SwitchGroup.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Spinner/SpinnerFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Sidebar/SlideBlock.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ScrollRectUtilites/ScrollButton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Resizable/Resizable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/RangeSlider/RangeSlider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Progressbar.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewItem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewInt/ListViewInt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/LayoutSwitcher/UIPosition.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/FolderDialog.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/FileListView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/FileDialog.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/EasyLayout/EasyLayout.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Draggable/Draggable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/PickerString.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/PickerInt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/PickerIcons.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/PickerBool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/DialogInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/BringToFront.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ColorPicker/ColorPicker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Calendar/DatePicker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Calendar/CalendarDate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Calendar/CalendarBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Autocomplete/Autocomplete.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/AudioPlayer/AudioPlayer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Accordion/Accordion.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/Teleport.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/SnapTurn/SnapTurn.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/Longbow.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/Balloon.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/Arrow.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/Unparent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/SeeThru.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/Player.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/DebugUI.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/Hose.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Sirenix/Odin Inspector/Config/Resources/Sirenix/GlobalSerializationConfig.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/Simple Path Finding/WaypointPath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Simple Path Finding/Normalizer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Simple Path Finding/GraphTest.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Simple Path Finding/GraphManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Simple Path Finding/GraphAsset.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Utilities/UniqueNameGen.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Utilities/ObjectSpawnUtil.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Utilities/ObjectCloning.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/SphereShape3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/SegmentShape3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/SegmentShape2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/PyramidShape3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/PolygonShape2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/CylinderShape3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/CylTorusShape3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/CircleShape3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/CircleShape2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Scene/SceneSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Scene/SceneRaycastHit.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Scene/Grid/XZGridSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Scene/Grid/SceneGridHotkeys.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Scene/GameObjectRayHit.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/RTSystemValues.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Meshes/Data Management/RTMeshCompiler.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Meshes/Data Management/MeshVertexChunk.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Meshes/Data Management/MeshTransform.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/QuaternionRef.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/Primitive Math/PrimitiveFactory.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/AxisDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Input/TouchInputDevice.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Input/RTInputDevice.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Input/MouseInputDevice.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Input/InputDeviceBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/SpriteRendererEx.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Effects/ColorTransition.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Editor UI/RLDEditorWindow.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Editor UI/EditorToolbarTab.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Editor UI/EditorToolbar.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Camera/RTFocusCamera.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Camera/CameraViewVolume.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Camera/CameraSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Camera/CameraHotkeys.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Universal Gizmo/UniversalGizmo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Rotation Gizmo/RotationGizmo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Move Gizmo/MoveGizmoHotkeys.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Scene Gizmo/Scene Gizmo Handles/SceneGizmoMidCap.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Scene Gizmo/Scene Gizmo Handles/SceneGizmoCap.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Scaling/GizmoScaleGuide.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/RTGizmosEngine.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Handles/GizmoHandleId.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Gizmo Behaviour/GizmoBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Drag/GizmoScreenDrag.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Drag/GizmoPlaneDrag3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Drag/GizmoDragSession.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Core Data Types/GizmoTransform.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Util/Helper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Util/Config.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Model/Wrapper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Model/Voice.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Model/Sequence.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Demo/Scripts/Simple.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Demo/Scripts/GUIMain.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Demo/Scripts/Dialog.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Scripts/Util/FreeCam.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/AppConfig.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSMeshBlender.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Utils/ObiKinematicVelocities.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Scripts/ColorRandomizer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Rendering/ShadowmapExposer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Rendering/ObiFluidRenderer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/LeapUnityExtensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Splines/PoseSplineSequence.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Splines/HermitePoseSpline.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Space/LeapSpace.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/QueryValueGenerators.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/SerializableHashSet.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/ProduceConsumeBuffer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/MultiTypedReference.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/MinValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/MinMax.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/MaxValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/ImplementsInterface.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attachments/AttachmentPointFlags.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/Internal/Interpolators/ValueInterpolators.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/Internal/Interpolators/InterpolatorBases.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/Logger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/LeapC.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/FailedDevice.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/DeviceList.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/Controller.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Profiles/Clouds Quality/8 VR_Low.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Profiles/Clouds Quality/7 Baking.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Profiles/Clouds Quality/6 Insane.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Profiles/Clouds Quality/5 Ultra.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Profiles/Clouds Quality/4 High.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Profiles/Clouds Quality/3 Medium.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Profiles/Clouds Quality/2 Low.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/ColliderView/CV_Common.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Rendering/WireRenderer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Rendering/ShapeVisual.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Rendering/GizmosData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/IO/StlFileImporter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/IO/RestoredAGXFile.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/MaliRouteSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layers/EnvironmentLayer.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/cullingdistances/WaterworldCullingDistance.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/cullingdistances/TenerifePortCullingDistance.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/cullingdistances/RutaG245_1CullingDistance.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/cullingdistances/OffRoadLandCullingDistance.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/cullingdistances/MountainpassCullingDistance.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/cullingdistances/MinelandDMCullingDistance.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/cullingdistances/HighwaylandCullingDistance.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/cullingdistances/DeliveryCityCullingDistance.asset 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/VertexModifiers/Shadow.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/VertexModifiers/Outline.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/VertexModifiers/IMeshModifier.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Toggle.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Slider.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/RawImage.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Layout/ILayoutElement.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Image.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Graphic.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/FontData.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Dropdown.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Culling/Clipping.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Button.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Animation/CoroutineTween.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/RaycastResult.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/MoveDirection.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/EventTriggerType.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/EventInterfaces.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Utilities/IPropertyPreview.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Extensions/TrackExtensions.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/AssetUpgrade/TimelineUpgrade.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/TestPlatform.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Assertions/LogScope/ILogScope.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/AssemblyInfo.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/math.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/SharedStatic.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/x86/Sse3.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/x86/Sse2.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/x86/Sse.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/x86/Fma.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/x86/F16C.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/x86/Bmi2.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/x86/Bmi1.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/x86/Avx2.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/x86/Avx.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/CompilerServices/Loop.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/CompilerServices/Hint.cs 0.1 kb 0.0% Assets/vehicles/UserVehicles/Common/_Legacy/RainGlass/Textures/WiperMask.renderTexture 0.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/ExcavatorSettings/EX5500ExcavatorLoaderSettings.asset 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/TMRuntimeMenu.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/TMRuntimeDialog.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/PanelComplete.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/OccilatePosition.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/NameTemplates.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/ErrorTemplates.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmLogSimAsset.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/Signals/RuntimeSignals.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/ScriptableObjects/TMLogSimPallets.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/ItemControllers/ItemController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/ItemControllers/AssetController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/MouseControllers/CursorController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/ColorPicker/ColorPickerTM.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/Managers/TMCommand/ConcreteCommands/ScaleItemCommand.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/Managers/TMCommand/ConcreteCommands/MoveItemCommand.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/TriggerTMStep.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/SpawnpointTMStep.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/FreeRouteTMStep.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/EditorMode/Routes/RouteLoopMode.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/EditorMode/Routes/RouteEntityMode.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Sprache/ResultHelper.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Sprache/Parse.Sequence.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Sprache/Parse.Primitives.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Sprache/Parse.Positioned.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Sprache/Parse.Optional.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Sprache/IPositionAware.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/Syntax.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/IfSyntax.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseVariable.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseExpression.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseEntryPoint.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Common/UnaryOperationId.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Common/InstructionId.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/UI/LeafUI.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Streams/RebuildStream.cs 0.1 kb 0.0% Assets/simuzen/tm/Resources/Materials/VideoPreview.renderTexture 0.1 kb 0.0% Assets/simuzen/platform/utils/VersionReader.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/ParameterValue.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTagUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/CreatorTemplates.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/BaseDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/GameObjectUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/EnvironmentUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficVolume.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficSpawner.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficLight.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerFinder.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSMainManager.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSEventTrigger.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Simple Car Physics/Scripts/TSAntiRollBar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/zms/IMessageFilter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Windshield/WindshieldHelper.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Windshield/SMKGlassHelper.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Stimuli/busStopStimulus.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/IVehicleState.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/ExternalComponents/BrakingAreaForce.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/simulatormode/ISimulatorModes.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/signals/ControlSignals.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/session/IContextService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/session/ContextParamKeys.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/workflow/IWorkflowService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/SceneVRService/ISceneVRService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/GlobalVRService/IGlobalVRService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/Calibration/ControllerFinder.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/Calibration/CalibrableObject.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/BabelData/Resources/DefaultTelemetryToBabel.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/specialscreens/SpecialScreenSystem/Screens/VideoScreen/VideoTexture.renderTexture 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/specialscreens/SpecialScreenSystem/Screens/SpecialScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Traffic/ITrafficService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnPointHelper.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/DynamicSceneItem.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Spawn/Pool/GameObjectPool.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Spawn/IMiniMapService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SceneryService/SceneryParams.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SceneryService/ISceneryService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PieceDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Input/LocalWindInput.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Input/EnvironmentInput.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/IEventFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentDeformableSurface/TextureManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/ICeilingDetector.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Culling/ICullingService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Camera/AdaptativeJitter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTransform.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowPlow.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayRearviews.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMaterial.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayDollies.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayBasePlayer.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/IReplayRecorder.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/IReplayPlayer.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/IRecordService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/IRegistryService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/rearview/RearviewCameras.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/rearview/IRearviewService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/product/IProductService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/IBusStopManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/output/interfaces/IPlatformService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/output/interfaces/IOutputService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/output/implementation/PlatformService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/output/implementation/OutputService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/TMLoaderPlugin/ITMLoaderPlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/GIReadyPlugin/IGIReadyPlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/IOrchestrator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/NetworkMessageID.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/INetworkService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WheelsPivotSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWiperSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleDoorSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/RigidBodySync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PoliceSirenSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PickupChainsSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PassengersSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/ParticlesSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/DumperBucketSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/multidisplay/SMKMultidisplay.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/minimap/scripts/MinimapItem.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/minimap/scripts/LogicMinimap.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/log/IErrorHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/RewiredActions.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/InputMapSystem.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/InputEventSystem.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/IInputService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/IInputMapService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/Decorators/AxisFlankFilter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/messages/LogoutMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/SimFleet/ISimFleetService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/SimFleet/Cerberus.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/IInteropService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/IInteropResults.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/InfractionFSM.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/SceneGUIService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/ISceneGUIService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/hardware/IHardwareService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/ComponentWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/IDataBusService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/DataBusWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/DataBusObject.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/DataBusInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/coroutine/CoroutineService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/debug/test/TestFacadeClient.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/debug/DebugPIButtons.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/data/smoothfollow_pi_driving_data.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/data/smb_parent_data.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/data/simple_data_273073.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/PivotsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/PassengerView/PassengerCam.renderTexture 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/VRScreenConfiguration_V.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/VRScreenConfiguration_H.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/HudScreenConfiguration/Resources/ThreeScreenHudSimulatorConfiguration_Log.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/HudScreenConfiguration/Resources/FourScreenHudSimulatorConfiguration.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/IAWSCameraSystem.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/IBundleService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/Utils/Cache/CacheCollection.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/AssetBundle Manager/IResourceManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/MiniWheelLoaderSounds.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/ExcavatorLoaderSounds.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BikeAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/VehicleSounds.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Statist/StatistCounter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/ServiceEvents.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/GPS/Resources/GPSMinimap.renderTexture 0.1 kb 0.0% Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/Webcam/WebcamManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/Webcam/IWebcamManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/SimulationConfig/SimulationConfig.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/ProductParamKeys.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/IProductModel.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/IConfiguration.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/Foscam/FoscamManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/FileNamesPaths.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/vehicles/VehicleInfo.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/exercises/TMVariable.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/exercises/FreeExercise.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/exercises/Exercises.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/exercises/AlcoholTest.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/ResultParamKeys.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/IPracticeData.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/FsmFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/passengers/GetGameObject.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/configuration/CleanUpAction.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/ws/SystemCheckWS.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/ws/InitialChecker.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/environment/Rain/FollowTransform.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/SMKMonoInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/GlobalInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/FileInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/CameraInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/ByProduct/ProductInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_StudentInfo.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/Popups/SimplePopupPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/MultiImageToggle.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/MultiImageButton.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/IParameterized.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/data/HUDVehicleData.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HUD_E_CPFDigit.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/CamStreamingVLC.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/ICanShowMessages.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/External/VLC for Unity/Scripts/QuitVLCHelper.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/External/VLC for Unity/Misc/BackgroundKey.cs 0.1 kb 0.0% Assets/simuzen/platform/execution/login/ILoginFsmFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/batch/SMKsessionBatch.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Whirlpool/WhirlpoolArea.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/IVehicleService.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/Input-Output/Output/SMBOutput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/HFNetwork/Network/ConfigManager/HFSenderConfig.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Installer/VehicleInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/KickstandInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/IMachineryInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WiperDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/TracksDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/RampDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/MixerDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/RipperDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/DumperDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/JointDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/HitchDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/DollyDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/CargoDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/OverHeatingEvent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/Vehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/Trailer.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/Scooter.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Dependencies/VehicleSolver.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Dependencies/IVehicleReliant.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Wheels.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/WaterDynamics/IWaterDynamics.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Spreader/Spreader.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Snow Plow/SnowPlow.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Snow Plow/ISaltSpreader.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Snow Plow/Blade.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Motorbike/ILeanController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Maneuver/IVehicleManeuver.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/Tracks.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/Ripper.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/IGrillDryControl.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/IBackhoeLoader.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/Dumper.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/ILiftOperations.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/IInchingPedal.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/IEmergencyStop.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/DeadMan.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Lean/IMotorcycleLean.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Inclinometer/IInclinometer.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/IVehicleInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/IAccelerometer.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Generic Components/Clutch.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Generic Components/AckermanAngle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Gearbox/IGearboxExtended.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Gearbox/IGearPreselector.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Gearbox/GearStateMachine.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Fuel/FuelTank.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/PalletController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/LiftTurtleMode.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkBase.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Engine/IEngineExtended.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Engine/Engine.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Doors/IDoorCollection.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Cargo/CargoAndRetarder.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Cargo/Cargo.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/AirConditioning/IAirConditioning.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Aids/FakeAids.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Utils/VehicleSizeTest.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Serializable Settings/SerializeSettings/RearviewSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakePressure.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Ground/CV_CameraGround.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Drag Force/DragForceManager.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Drag Force/BaseDragForce.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/YamahaDisplay.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VPPIntegration.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/MoveSolidCargo.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/MoveLiquidCargo.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/FrontRearTires.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/BrakeAllWheels.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/Common Resources/Scripts/VehicleInstancer.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry Preview/Helpers/VehicleChannels.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry Preview/Helpers/TelemetryDataSet.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Replay/VPReplay.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Effects/VPDamage.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Effects/VPAudio.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Retarder.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Helpers/Steering.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Helpers/Inertia.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Helpers/Brakes.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Gearset.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Gearbox.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Engine.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Driving Aids/AntiSpin.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Clutch.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Brake.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Base/Wheel.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Base/Solver.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Base/Gravity.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Base/DataBus.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Base/Block.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/Helpers/ActuatorRotary.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/Helpers/ActuatorLinear.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Timing/Everlaps interface/VirtualMessages.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Math/PidController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Graphics/GColor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Spline/Spline.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Collections/Deprecated/MiniJSON.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Collections/CsvFileUtility.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Collections/CircularBuffer.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/ZRotationBlocker.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/Containers/CCargoContainer.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/CargoFeatures/WorldOperators.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/wrappers/TerrainWrapper.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/Tests/MeshUtilsTests.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/Tests/MathUtilsTests.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Validation/ValidationMarker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Util/ZenjectException.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Util/ZenAutoInjecter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Util/ValidationUtil.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Util/UnityUtil.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Util/ProfileTimers.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Util/ActionInstaller.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Runtime/TickableManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Runtime/PoolableManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Runtime/Kernels/ProjectKernel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Runtime/AnimatorInterfaces/IAnimatorMoveHandler.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Runtime/AnimatorInterfaces/IAnimatorIkHandler.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/ISubContainerCreator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/ResourceProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/ResolveProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/PrefabProviders/PrefabProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/PrefabCreators/IPrefabInstantiator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/MethodProviderSimple.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/InstanceProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/Decorator/DecoratorProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/CachedProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Main/ZenjectSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Internal/ValuePair.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Install/ZenjectBinding.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Install/MonoInstaller.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Install/InstallerBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Install/Contexts/StaticContext.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Install/Contexts/RunnableContext.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Install/Contexts/ProjectContext.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Injection/InjectContext.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Factories/Pooling/PoolableMemoryPool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Factories/PlaceholderFactory.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/IBindingFinalizer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/NonLazyBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/IfNotBoundBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/FromBinders/FromBinderGeneric.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder6.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder5.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder4.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder10.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder1.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder0.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/BindInfo/FactoryBindInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/BindInfo/BindStatement.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/OptionalExtras/Signals/Internal/SignalSubscriptionId.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/OptionalExtras/Signals/Internal/Binders/SignalExtensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/OptionalExtras/Signals/Internal/Binders/SignalCopyBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/OptionalExtras/Signals/Internal/Binders/BindSignal/BindSignalToBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/OptionalExtras/Signals/Internal/Binders/BindSignal/BindSignalIdToBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/OptionalExtras/Signals/Internal/Binders/BindSignal/BindSignalFromBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Include/iTweenFSMEvents.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Substract.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiSetBlockColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiGetBlockColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Gamepad/GamepadHelpers.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ComponentAction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/MinMaxRangeFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Validation/ValidationUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Validation/ValidationInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Validation/NotNullAttribute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Transform/TransformUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Stateless/TriggerBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Stateless/StateReference.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/ReflectionUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/QuaternionUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/PriorityQueue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/PositionTracker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/NetMessageUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/MouseDragPanel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Maths/TriangleSolver.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Maths/Signal/Vector3Smoothing.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Maths/Signal/SignalGenerator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Maths/Signal/DeadbandFilter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/LoadScene.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/ListExtensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/LayerMaskUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/IXMLSerializable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/ExtensibleArm.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/EnumFlagsUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Drawers/HelpBoxUtility.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Drawers/DataClassPopup.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Drawers/AudioIdAttribute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/DependencySolver.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/ComponentUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Collider/ColliderUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Collider/ColliderGroup.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/CollectionUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/AudioClipUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Animator/AnimatorUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Animator/AnimationTween.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/ObservableList.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/LinkedHashSet.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/IObservableList.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/IInputFieldProxy.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/ComponentPool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TreeView/TreeViewCustom.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TreeGraph/TreeGraphCustom.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TileView/TileViewCustom.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/RangeSlider/RangeSliderBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewCustom.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ILayoutBridge.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Combobox/ComboboxCustom.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ToDoList/ToDoListViewItem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/TestTabs.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/TableRow.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/Table.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/Item.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/TasksView/Task.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/Chat/ChatView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/Chat/ChatLine.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Util/bl_MiniMapUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Internal/Struct/bl_MMItemInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Core/bl_WorldSpace.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Core/bl_MiniMapItem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Core/Misc/bl_MaskHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Trinary Software/Timing.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Skybox.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Settings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_RingBuffer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Render.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_PlayArea.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Overlay.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Frustum.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Events.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/Scripts/URPMaterialSwitcher.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_UpdateModes.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Input.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Action_Out.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Action_In.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Action.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Simple Path Finding/PriorityQueue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Serializable Callback/InvokableEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/UndoRedo/UndoRedoActions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/UndoRedo/IUndoRedoAction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Transform/TransformAxis.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Singleton/MonoSingleton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Scene/ScenePhysicsMode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Objects/GameObjectType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/PlaneQuadrantId.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/PlaneDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Input/InputDeviceType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/BVH/SphereTreeNode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Application/IRLDApplication.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Gizmo Behaviour/IGizmoBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Drag/GizmoDragChannel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Core Data Types/GizmoSnapMode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Core Data Types/GizmoShadeMode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Core Data Types/GizmoPlane3DType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Core Data Types/GizmoPlane2DType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Core Data Types/GizmoLine3DType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Core Data Types/GizmoLine2DType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Core Data Types/GizmoHoverInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Core Data Types/GizmoFillMode3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Core Data Types/GizmoFillMode2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Core Data Types/GizmoDragInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Core Data Types/GizmoDimension.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/3D Caps/GizmoCap3DType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/2D Caps/GizmoCap2DType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Scripts/InputManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Speaker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSMaskPainter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Utils/ObiParticlePicker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Utils/ObiParticleHandle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Utils/ObiParticleDragger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Utils/Forces/ObiAmbientForceZone.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Emitter/ObiEmitterShapeImage.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Emitter/ObiEmitterShapeEdge.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Emitter/ObiEmitterShapeDisk.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Emitter/ObiEmitterShapeCube.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Emitter/ObiEmitterMaterial.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/DataStructures/Voxelization/VoxelDistanceField.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/DataStructures/Aligned/AlignedVector4Array.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/DataStructures/Aligned/AlignedFloatArray.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ObiVolumeConstraints.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ObiTetherConstraints.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ObiSkinConstraints.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ObiPinConstraints.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ObiChainConstraints.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ConstraintBatches/ObiConstraintBatch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Collisions/ObiCollisionMaterial.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Collisions/ColliderTrackers/Trackers3D/ObiMeshShapeTracker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Collisions/ColliderTrackers/Trackers3D/ObiBoxShapeTracker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Collisions/ColliderTrackers/Trackers2D/ObiBoxShapeTracker2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Attributes/SerializeProperty.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Scripts/WaveGenerator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Scripts/SlowmoToggler.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Scripts/ObjectDragger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Scripts/ObiActorTeleport.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Scripts/BucketController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Utility/ActivityManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Internal/Interface/IThrowHandler.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/Hands/Scripts/HandBinder/HandBinderData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/Swizzle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/ProgressBar.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/LeapColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/HandUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/GuiRectUtil.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Testing/LeapTestBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Splines/BSpline.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/LeapProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/TestHandFactory.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/SkeletalHand.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/RigidHand.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/RigidFinger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/RiggedHand.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/RiggedFinger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/HandModel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/FingerModel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/DebugHand.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/CapsuleHand.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/DeltaBuffer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/AssetFolder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Algorithms/SlidingMax.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/PointMapping.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/IController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Legend_Entry.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Data_Source.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Bezier_Band.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/Utils/WMG_Reflection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/Utils/WMG_Change_Obj.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Ring_Graph.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Random_Graph.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Radar_Graph.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Pie_Graph.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Axis_Graph.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_Raycatcher.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_Raycaster.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Examples/X_WorldSpace/WMG_X_WorldSpace.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Examples/X_Tutorial_1/WMG_X_Tutorial_1.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Examples/X_Simple_Pie/WMG_X_Simple_Pie.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Examples/X_Ring_Graph/WMG_X_Ring_Graph.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Examples/X_Dynamic/WMG_X_Dynamic.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Samples/Scripts/DemoUI.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Lite/Scripts/EnviroSkyLite.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/Utility/EnviroTrigger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/Utility/EnviroLightning.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/Utility/EnviroInterior.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/EnviroProfile.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/3rd Party Integrations/UNet Integration/EnviroUNetServer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/3rd Party Integrations/UNet Integration/EnviroUNetPlayer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Internals/DynamicWaterMath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Internals/DynamicWaterCore.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_WaterSplash.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_MouseSplash.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_GameCamera.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_DragRigidBody.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_CameraFade.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_BuoyancyGUI.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingDistance.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/Cullables/CullingTrigger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/VolumeCullingBehaviours/IVolumeBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/ColliderView/CV_Character3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Enums/OperationMode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/PackageInstaller/Plugins/PackageInstaller.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/WireRouteNode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Utils/TimerBlock.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Utils/TerrainUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Utils/ShapeUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Utils/PrefabUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Utils/PointCurve.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Utils/MeshSplitter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Utils/MeshMerger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Utils/Extensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/SolverSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/ShapeMaterial.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/ScriptComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/ScrewController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/RuntimeObjects.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/RigidBodyEmitter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/RangeController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/ObserverFrame.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/NativeHandler.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Model/WheelLoader.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Model/TwoBodyTire.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Model/TrackWheel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Model/OneBodyTire.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Model/ConveyorBelt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/MassProperties.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/LockController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/LicenseManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/IO/URDF/Extensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/IO/URDF/Collision.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/GearConstraint.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/FrictionModel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/DefaultAndUserValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/ContactMaterial.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/ContactListener.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/ConstraintFrame.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/CollisionGroups.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Collide/HollowCone.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Collide/HeightField.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/CableRouteNode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/CableProperties.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/CableAttachment.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/AttachmentPair.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/ArticulatedRoot.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/EnvironmentSetting/EnvironmentPresets/ICY_Default.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/EnvironmentSetting/EnvironmentPresets/AQUAPLANING_Default.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/cullingdistances/UrbalandCullingDistance.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/cullingdistances/UnderMineCullingDistance.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/cullingdistances/TocopillaCullingDistance.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/cullingdistances/TestlandCullingDistance.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/cullingdistances/RutaG21_1CullingDistance.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/cullingdistances/NorthMineCullingDistance.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/cullingdistances/MinerouteCullingDistance.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/cullingdistances/EXMineCullingDistance.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/cullingdistances/DirtTrackCullingDistance.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/cullingdistances/DefaultCullingDistance.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/cullingdistances/CitylandCullingDistance.asset 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkTriggerMouseUp.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkTriggerExit.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkTriggerEnter.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkTriggerEnable.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkTriggerDisable.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkTriggerBase.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkRTPCPlayable.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkMemBankLoader.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkInitializer.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkEventPlayable.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkEnvironment.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkDragDropHelper.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkAudioListener.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Handwritten/AkTriangleArray.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Handwritten/AkSoundEngine.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Handwritten/AkPositionArray.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Handwritten/AkMIDIPostArray.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Handwritten/AkBasePathGetter.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Handwritten/AkBankManager.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Handwritten/AkAuxSendArray.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkTriangleProxy.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkSourceSettings.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkSoundPathInfo.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkSegmentInfo.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkQueryRTPCValue.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkPlaylistItem.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkPlaylistArray.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkPanningRule.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkOutputSettings.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkMusicSettings.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkMeteringFlags.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkMemSettings.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkMIDIEventTypes.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkMIDICcTypes.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkInitSettings.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkDeviceSettings.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkConnectionType.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkChannelEmitter.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkChannelConfig.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkCallbackType.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkCallbackInfo.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkBankContent.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkAuxSendValue.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkAudioSettings.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkAudioFormat.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_Text.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_MeshInfo.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_ListPool.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_LineInfo.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/AssemblyInfo.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/uint4x4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/uint4x3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/uint4x2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/uint4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/uint3x4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/uint3x3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/uint3x2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/uint3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/uint2x4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/uint2x3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/uint2x2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/uint2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/quaternion.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/matrix.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/int4x4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/int4x3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/int4x2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/int3x4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/int3x3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/int3x2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/int2x4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/int2x3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/int2x2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/half4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/half3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/half2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/float4x4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/float4x3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/float4x2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/float4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/float3x4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/float3x3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/float3x2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/float3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/float2x4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/float2x3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/float2x2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/float2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/double4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/double3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/double2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/bool4x4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/bool4x3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/bool4x2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/bool4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/bool3x4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/bool3x3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/bool3x2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/bool3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/bool2x4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/bool2x3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/bool2x2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/bool2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Properties/AssemblyInfo.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Noise/psrdnoise2D.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Noise/noise3Dgrad.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Noise/cellular3D.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Noise/cellular2x2.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Noise/cellular2D.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Geometry/MinMaxAABB.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/xxHash3.AVX2.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/UnsafeText.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/UnsafeStream.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/UnsafeList.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/NativeStream.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/NativeSort.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/NativeQueue.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/NativeList.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/Deprecated.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/DebugView.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/Attributes.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/AssemblyInfo.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/SimdDebugViews.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/FunctionPointer.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Bus.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/IO/FileIO.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Route/Route.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Nodes/AllLanes.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/NNRoute.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/zms/EventHUB.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/FrameRate/FrameRateSetting.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/CATD11Infractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/CAT120Infractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/HudScreenConfiguration/Resources/TwoScreenRightHudSimulatorConfiguration.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/HudScreenConfiguration/Resources/TwoScreenLeftHudSimulatorConfiguration.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/HudScreenConfiguration/Resources/TwoScreenHudSimulatorConfigurationAGX.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/HudScreenConfiguration/Resources/ThreeScreenHudSimulatorConfiguration.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/WheelLoaderSounds.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/BackhoeLoaderSounds.asset 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/HWidget.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/HSlider.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/HButton.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/HUDTools.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/Input-Output/Input/SMBInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/VR/VRCamera.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/uFileBrowser/Scripts/FileIcon.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/TriggerZone.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/SRPHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/SD/GlobalMeshSD.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/HD/GlobalMeshHD.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/EffectPulse.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Samples/Scripts/Rotater.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Stateless/Enforce.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/Utilites.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/SlideUp.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TreeView/TreeView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Tooltip.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Tabs/TabIcons.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Switch/Switch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Spinner/Spinner.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Sidebar/Sidebar.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Resizable/Splitter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Notify/Notify.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/LayoutSwitcher/UILayout.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/Popup.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/Lightbox.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/Dialog.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Combobox/Combobox.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Calendar/Calendar.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Art/UI/RenderTexture/MiniMap.renderTexture 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/Util.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/Hand.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Simple Path Finding/Waypoint.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Simple Path Finding/NodePath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Simple Path Finding/Graph.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Utilities/ObjectSnap.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Utilities/ObjectBounds.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Utilities/ObjectAlign.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Utilities/FileSystem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/UndoRedo/RTUndoRedo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/TorusShape3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/QuadShape3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/QuadShape2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/EqTriangle3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/EqTriangle2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/ConeShape3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/ConeShape2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/BoxShape3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/ArcShape3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/ArcShape2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Scene/SceneTree.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Scene/MeshRayHit.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Scene/Grid/XZGridRayHit.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Scene/Grid/XZGridCell.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Scene/Grid/RTSceneGrid.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Resource Management/TexturePool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Resource Management/ShaderPool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Resource Management/MaterialPool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Rendering/GLRenderer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Objects/ObjectPool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Meshes/Creation/TriangleMesh.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Meshes/Creation/TorusMesh.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Meshes/Creation/SphereMesh.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Meshes/Creation/PyramidMesh.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Meshes/Creation/PrismMesh.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Meshes/Creation/CylinderMesh.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Meshes/Creation/CircleMesh.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/Vector3Ref.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/Primitive Math/TriangleMath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/Primitive Math/TorusMath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/Primitive Math/SphereMath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/Primitive Math/SegmentMath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/Primitive Math/PyramidMath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/Primitive Math/PrismMath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/Primitive Math/PolygonMath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/Primitive Math/PlaneMath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/Primitive Math/CylinderMath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/Primitive Math/CircleMath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/Vector4Ex.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/Vector3Ex.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/Vector2Ex.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/TransformEx.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/TerrainEx.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/QuaternionEx.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/Matrix4x4Ex.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/MaterialEx.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/GraphicsEx.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/GameObjectEx.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/EditorUndoEx.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Core Types/YesNoAnswer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Core Types/Vec3Samples.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Camera/CameraFocus.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Scale Gizmo/ScaleGizmo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Move Gizmo/MoveGizmo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/GizmoSlider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Scene Gizmo/SceneGizmo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Handles/GizmoHandle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/3D Caps/GizmoCap3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/2D Caps/GizmoCap2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Provider/IVoiceProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Model/Enum/ESpeakModifiers.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/UI/Scripts/UIResize.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/UI/Scripts/UIHint.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/UI/Scripts/UIFocus.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/UI/Scripts/UIDrag.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/UI/Scripts/Social.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Utils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/UBrush.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSShaders.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSShaderID.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSProfile.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSMaterials.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSHeightMap.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSConstants.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/OutlineEffect/Outline.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Scripts/CharacterController/ObiCharacter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/ProfilerSample.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/Infix.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/ExecutionOrder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Space/ISpaceComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/Shapes/SphericalSection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/LocalShapes/LocalSegment3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/LocalShapes/LocalSegment2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/SerializableType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/ReadonlySlice.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/ReadonlyHashSet.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/IIndexableStruct.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/OnEditorChange.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/InspectorName.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/EditorGUIPanel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/IInterpolator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/CubicHermiteSpline/HermiteSpline3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/CubicHermiteSpline/HermiteSpline2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/CubicHermiteSpline/HermiteSpline.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/Image.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/Frame.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/Finger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/Device.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/Config.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/Resources/MergeSplit/DefaultGeometryContactThresholds.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Rendering/Spawner.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/IO/Environment.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/IO/CommandLine.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/cullingdistances/PortCullingDistance.asset 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Utility/ObjectPool.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Text.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/SpriteState.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/SpecializedCollections/IndexedSet.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Navigation.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Misc.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Mask.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/IMaskable.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Culling/IClipRegion.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/ColorBlock.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/Properties/AssemblyInfo.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/EventHandle.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Properties/AssemblyInfo.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Playables/ITimeControl.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/ILayerable.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Events/MarkerList.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Evaluation/IntervalTree.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/DiscreteTime.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/AssetUpgrade/TrackUpgrade.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/AssetUpgrade/ClipUpgrade.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Animation/ICurvesOwner.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/PanelScaler.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/OutlineTM.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/OrthoCamera.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/FlyCamera.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmTrigger.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmSpawnPoint.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmResource.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmInfraction.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PreventDrag.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/ColorPicker/ColorPreview.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/Properties/AssemblyInfo.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/Managers/TMCommand/ITMCommand.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/SpawnTMStep.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/GoalsTMStep.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/AssetTMStep.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Sprache/Result.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Sprache/Properties/AssemblyInfo.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Sprache/Position.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Sprache/ParserOfT.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Sprache/Parse.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Sprache/Parse.Regex.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Sprache/Input.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Sprache/IResultOfT.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseLiteral.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseBlock.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Streams/ExpandStream.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Route/IRouteEditor.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Route/CustomList.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/ReplayUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/IOUtils/FileConsts.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/ParamUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/JointUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateCreator.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/FileReader.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficAI.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSRoadBlock.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSNavigation.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/ITSWheelSize.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/GUIOptions.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Simple Car Physics/Scripts/TSSimpleCar.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Locomotion Setup/Locomotion/Scripts/Locomotion.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/zms/Subscription.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Wiper/WiperManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Windshield/GlassHelper.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Awareness/IAwareness.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLight.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/test/TestService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/specialscreens/SpecialScreenSystem/Screens/VideoScreen/VideoScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/specialscreens/SpecialScreenSystem/Screens/GifScreen/GifPlayer.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Tools/StylesTools.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Tools/ColorsTools.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SceneryService/Setting/ISettings.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Physic Environment/WindDebug.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Input/TrafficInput.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Input/SpawnInput.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/DustCloud/DustCloud.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Camera/UserBehavior.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayWipers.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPlates.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMixer.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IStopRequest.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IPassengers.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/TimeManager/TimeManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/LoadSimScene.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/UDPListener.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/UDPClient.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WipersSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MixerSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MaterialSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/HierachySync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/FakeBabel.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Babel/BabelInput.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/Tools/BabelPrinter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/InputHelper.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/Decorators/InvertFilter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/Decorators/FlankFilter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/Decorators/DialFilter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/SimFleet/ICerberus.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/InfractionId.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/IInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/IGUIService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/driverlicense/ITargetValue.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/IBusWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/DataBusKey.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/pivot/PivotType.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/TrainingManager.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/HudScreenConfiguration/Resources/TwoScreenHudSimulatorConfiguration.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/HudScreenConfiguration/Resources/OnlyOneScreenHudSimulatorConfiguration.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/HudScreenConfiguration/Resources/OnlyEyesScreenHudSimulatorConfiguration.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/HudScreenConfiguration/Resources/FourScreenHudPIConfiguration.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/HudScreenConfiguration/Resources/FourScreenHudConfiguration.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/CameraVehicleData/CameraData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/ILogicCamera.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/Utils/CustomTimer.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/Utils/Cache/CacheObject.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/MotograderSounds.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/ExcavatorSounds.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/BulldozerSounds.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/IRebootable.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/localization/ByteReader.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/localization/BetterList.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/FileNames.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/users/Instructor.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/exercises/SessionInfo.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/exercises/ExerciseDB.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/IExercise.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/GetIDLERpm.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/FsmServiceContainers/FsmInjector.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/ws/WSManager.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/ws/WSFakeReader.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/ws/SocratesWS.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/ws/ProSimulador.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/ws/Dynadvert.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/ws/DynAdvertWS.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/socrates/SceneryNames.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/messaging/IHUDMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/Popups/PopupData.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/Popups/IToPopupData.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/Popups/IPopupPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LogSimPanel/HDES_Numbers.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/VehicleType.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/LoadTypeId.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/IHComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/COM_Popup.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/VRUILeapInteractionsSystem/Scripts/VRUIPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/VRUILeapInteractionsSystem/Scripts/HDES_LeapRig.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/SMKNGUITools.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/IHUDElement.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/HUDMonitor.cs 0.1 kb 0.0% Assets/simuzen/platform/execution/InitialFSM.cs 0.1 kb 0.0% Assets/simuzen/platform/errors/Exceptions.cs 0.1 kb 0.0% Assets/simuzen/platform/errors/ErrorCodes.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Collections/ListWrapper.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Collections/IdCollection.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/IUserVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/Tools/Tools.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/Input-Output/Output/ISMBOutput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/HFNetwork/Network/UDP/UDPReceiver.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/PIDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/DoorsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/BreakdownId.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Spreader/ISpreader.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Snow Plow/ISnowPlow.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Retarder/IRetarder.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ramp/InputControl.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ramp/CurveControl.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Pickup/ITransfer.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Maneuver/IManeuver.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/IWheelLoader.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/IStabilizers.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/IExcavator.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Lights/IBlackout.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Inclinometer/ITransferBox.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/KeyInputTest.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/IIgnition.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/IWheelState.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/IStaticInfo.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/IKickstand.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/IFifthWheel.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/IComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Gearbox/CVT.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Fuel/IFuelTank.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Fuel/Fuel.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/Fork.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Doors/Door.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Aids/Aid.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/Temperature.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Ground/VisualGround.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Drag Force/WindTunnel/WindTunnel.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Drag Force/IDragForce.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Drag Force/DragForce.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/ShiftOrigin.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/Common Resources/Scripts/SpawnPoints.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Helpers/AxleFrame.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Gear.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Collections/BitArray32.cs 0.1 kb 0.0% Assets/simuzen/platform/SMKBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/utils/SampleData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Util/ZenPools.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Util/TypeAnalyzer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Util/ProfileBlock.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Util/DisposeBlock.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Util/CheatSheet.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Runtime/Kernels/SceneKernel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Runtime/Kernels/MonoKernel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Runtime/GuiRenderer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/ProviderUtil.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/PrefabProviders/IPrefabProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/MethodProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/IFactoryProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/GetterProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Main/LookupId.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Main/IInstantiator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Main/DiContainer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Install/Installer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Install/Contexts/SceneContext.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Injection/InjectUtil.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Factories/PrefabFactory.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Factories/Pooling/Util/DictionaryPool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Factories/Pooling/Static/StaticMemoryPool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Factories/Pooling/MonoMemoryPool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Factories/Pooling/MemoryPoolBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/BindingUtil.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/FromBinders/FromBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/OptionalExtras/Signals/Main/SignalBus.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/BaseActions/TweenEnums.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TestAction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Validation/IValidation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/TimeUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/StringUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Stateless/Transition.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Stateless/StateMachine.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Singleton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/PivotDrawer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/ObjectUtil.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Maths/Signal/SignalTime.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Maths/Signal/SignalEdge.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Maths/Signal/ComplexNoise.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Maths/PolygonUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Maths/MathUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/HudUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/FileManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/EnumUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Encryption.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Drawers/ConstPopup.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/CameraUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/BoundsUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/BooleanUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/BitwiseUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/IObservable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/GroupedList.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Templates.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Tabs/TabsCustom.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Spinner/SpinnerBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/IViewData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/IItemWidth.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/IItemHeight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ITemplatable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/EasyLayout/SizesInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Drag-and-Drop/IDropSupport.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Drag-and-Drop/DragSupport.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/IOrderLine.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Util/bl_SnapShot.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Internal/Enum/MMItemEffect.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Core/bl_MiniMap.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Core/bl_MMCompass.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Core/bl_IconItem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Extensions/Reflection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Extensions/Coordinates.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Utils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Menu.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_IK.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Fade.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Ears.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/ForcedReset.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SimpleImpersonation/LogonType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Serializable Callback/Non-Generic Wrappers/GetTransform.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Singleton/Singleton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Input/MouseButton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Input/IInputDevice.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/BVH/SphereTree.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/BVH/BVHNodeFlags.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/RTGConfigure.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/IGizmoSlider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Scene Gizmo/ISceneGizmo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Handles/IGizmoHandle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Core Data Types/GizmoSpace.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/IGizmoCap.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/DropStack.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSSingleton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/OutlineEffect/LinkedSet.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Utils/ObiParticleBaker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Utils/ObiFoamGenerator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Utils/ObiFluidSplatter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Utils/Forces/ObiExternalForce.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Solver/ObiSolverData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Emitter/ParticleAdvector.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Emitter/ObiEmitterShape.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/DataStructures/Voxelization/MeshVoxelizer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/DataStructures/ObiParticleCache.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/DataStructures/Aligned/AlignedIntArray.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Coroutines/EditorCoroutine.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Collisions/ObiRigidbodyBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Collisions/ObiRigidbody2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Collisions/ObiDistanceField.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Collisions/ObiColliderBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Collisions/ObiCollider2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Collisions/ColliderTrackers/Trackers3D/ObiShapeTracker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Attributes/MinMaxAttribute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Scripts/ObjectLimit.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Scripts/ActorSpawner.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Utility/Extensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/Utils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FpsLabel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/Drawer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/Comment.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/HandDrop.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/Detector.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Maybe.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Ease.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/Vector.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/Matrix.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/Events.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Series.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Legend.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/Utils/WMG_Enums.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_Events.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Scripts/EnviroSky.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/EnviroZone.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/EnviroSkyMgr.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/EnviroEvents.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/EnviroCore.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_Swimming.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_PoolGUI.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_HUDFPS.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_GUILayout.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_DemoGUI.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_BoatGUI.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Drunk Man/Script/FreeCamera.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Drunk Man/Script/AutoRotate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Demigiant/DOTween/Examples/Sequences.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/Occlusion/IOccludable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/ColliderView/CV_Sphere3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/ColliderView/CV_Mesh3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/ColliderView/CV_Mesh2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/ColliderView/CV_Edge2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/ColliderView/CV_Display.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/ColliderView/CV_Circle2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/ColliderView/CV_Capsule3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/ColliderView/CV_Camera.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Label/LabelAnchor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/Resources/MergeSplit/DefaultConstraintThresholds.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/WireWinch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/WireRoute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/UniqueGameObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Simulation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/ScriptAsset.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/RouteNode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/RigidBody.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/RefArraySegment.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/PrefabLoader.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/PickHandler.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Model/Track.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/IO/URDF/Visual.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/IO/URDF/Utils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/IO/URDF/UJoint.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/IO/URDF/Options.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/IO/URDF/Model.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/IO/URDF/Material.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/IO/URDF/Inertial.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/IO/URDF/Geometry.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/IO/URDF/Element.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Exception.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Constraint.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Collide/Sphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Collide/Shape.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Collide/Plane.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Collide/Cylinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Collide/Capsule.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/CableRoute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/CableDamage.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkTerminator.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkRoomPortal.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkRTPCTrack.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkGameObj.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkEventTrack.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkAmbient.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Handwritten/WwiseTypes.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Handwritten/AkUtilities.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkTriangle.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkTransform.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkRoomParams.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkPluginType.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkPlaylist.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkPannerType.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkObjectInfo.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkMIDIPost.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkMIDIEvent.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkIterator.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkGroupType.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/random.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/matrix.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/int4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/int3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/int2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Noise/noise4D.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Noise/noise3D.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Noise/noise2D.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Noise/common.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Geometry/Plane.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/Unicode.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/Memory.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/BitField.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/Arm/NEON_ctor.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/Arm/NEON_AArch64.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/DiagnosticId.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Nodes/Root.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Nodes/Node.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Nodes/Leaf.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Nodes/Lane.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/BabelData/Resources/CarTelemetryToBabel.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/HudScreenConfiguration/Resources/TrainingManagerHudSimulatorConfiguration.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/DumperSounds.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Internal/Assert.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/Version.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/Utils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/Noise3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/Consts.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/Config.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Tabs/Tabs.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Tabs/Tab.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Simple Path Finding/Node.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Simple Path Finding/Edge.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/Shape3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/Shape2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Scene/RTScene.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Resource Management/MeshPool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Meshes/Data Management/RTMeshDb.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Meshes/Data Management/RTMesh.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Meshes/Data Management/MeshTree.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Meshes/Creation/QuadMesh.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Meshes/Creation/LineMesh.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Meshes/Creation/BoxMesh.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/SnapMath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/Primitive Math/QuadMath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/Primitive Math/ConeMath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/Primitive Math/BoxMath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/Primitive Math/ArcMath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/Plane2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Input/Hotkeys.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/StringEx.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/SpriteEx.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/RectEx.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/RayEx.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/PlaneEx.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/MathEx.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/LayerEx.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/GUIEx.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/ColorEx.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/CameraEx.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Effects/ColorRef.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Editor UI/Settings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Core Types/Priority.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/RTGApp.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Gizmo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/GizmoCap.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/CustomCalculations/AccelerometerRelRollFromGravity.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/CustomCalculations/AccelerometerRelPitchFromGravity.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Model/Enum/SpeakMode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Model/Enum/ProviderType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Model/Enum/MaryTTSType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Delegates.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Scripts/Model/Enum/SampleRate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSWalk.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSLook.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSFps.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSFly.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Solver/IObiSolverClient.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/SingleLayer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/AssertHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/ArrayPool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/AppGlobals.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Space/ITransformer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/Shapes/Bipyramid.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/LocalShapes/LocalSphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/LocalShapes/LocalRect.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/LocalShapes/LocalPlane.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/LocalShapes/LocalFrustum.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/LocalShapes/LocalCircle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/Direction3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/RingBuffer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/ReadonlyList.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/IIndexable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/DelayBuffer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/RunTimeOnly.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/QuickButton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/FileChooser.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/CurveBounds.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/IValueProxy.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/Hand.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/Bone.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/Arm.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/LocalizationData/VegetationSetting/EuropeanVegetationLocalizationSetting.asset 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Utility/ListPool.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/IMask.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Events/IMarker.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/ClipCaps.cs 0.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/ExcavatorSettings/JCB220XExcavatorSettings.asset 0.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/ExcavatorSettings/EX3600ExcavatorSettings.asset 0.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/ExcavatorSettings/EX1200ExcavatorSettings.asset 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmText.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmScript.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmPallet.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmObject.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmGoal.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmAsset.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Sprache/Option.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Sprache/IInput.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Sprache/IComment.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseIf.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Streams/Upstream.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/AppQuit.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/zms/test/ZMSTest.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/zms/Provider.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/EventLog.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/RampSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/wrappers/SMKBabel.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/Mappers/IMapper.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/Decorators/PIFilter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/AssetBundle Manager/IManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Statist/Statist.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/IService.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/users/Student.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/exercises/Goal.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/ws/Socrates.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/IHScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/ISignals.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/IScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/External/VLC for Unity/Scripts/PlayVLC.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/Tools/Version.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/Dynamics/PID.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/IVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Snow Plow/IBlade.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Pickup/IChains.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Pickup/Chains.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Offroad/IOffroad.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Mixer/IMixer.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/ITracks.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/IDumper.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/IDeadMan.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/IWheels.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Heating/IHeating.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Gearbox/IGearbox.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/IFork.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Engine/IEngine.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Cargo/ICargo.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Brakes/IBrakes.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Brakes/Brakes.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Battery/IBattery.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Aids/IAids.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/ISensor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Validation/IValidatable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Runtime/TaskUpdater.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Runtime/Kernels/Kernel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/IProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Main/BindingId.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Install/IInstaller.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Install/Contexts/Context.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Injection/LazyInject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Factories/Pooling/Util/HashSetPool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Factories/Pooling/Util/ArrayPool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Factories/Pooling/PoolFactory.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Factories/Pooling/MemoryPool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Factories/Pooling/IMemoryPool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Factories/KeyedFactory.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/IdBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/BindInfo/BindInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/Enums.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/XRUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/XMLUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/SMKLog.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Product.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/NetUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Maths/TinyMean.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Maths/KDtree/KDTree.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/LapWatch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Graph Maker/Graph.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Drawers/Divider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/ClassType/Example/Special.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TreeView/TreeNode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TreeView/ListNode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TileView/TileView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/Picker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ColorPicker/ColorHSV.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/IOrder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Scripts/Matrix2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Scripts/Coord.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Extensions/Assets.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Plugins/openvr_api.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/GrabTypes.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Scene/Grid/IXZGrid.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/Sphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/PlaneId.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/AxisSign.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Pixelplacement/iTween/iTween.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Utils/ObiProfiler.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Solver/ObiSolver.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Solver/ObiArbiter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Coroutines/CoroutineJob.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Collisions/ObiRigidbody.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Collisions/ObiCollider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Attributes/VisibleIf.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Attributes/MultiRange.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Attributes/MultiDelayed.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Attributes/DisplayAs.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Attributes/ChildrenOnly.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Actors/ObiStitcher.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Actors/ObiEmitter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Scripts/Blinker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Ring.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Node.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Link.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Axis.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/Utils/WMG_Util.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/Utils/WMG_List.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Grid.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_Anim.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Demigiant/DOTween/Examples/Basics.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/ColliderView/CV_Box3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/ColliderView/CV_Box2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Enums/FPSLevel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/VersionInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Utils/Math.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Utils/GUI.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Utils/Find.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Rendering/SpawnerUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/RangeReal.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Model/Tire.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/LicenseInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/IO/URDF/Pose.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/IO/URDF/Link.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/IFrame.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Frame.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Factory.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/ContactData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Collide/Mesh.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Collide/Cone.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Collide/Box.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Cable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Attributes.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Assembly.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/NatureManufacture/NatureManufacture Wind/NM_Wind.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/LocalizationData/VegetationSetting/JungleVegetationLocalizationSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/LocalizationData/VegetationSetting/ArabianVegetationLocalizationSetting.asset 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkSwitch.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkState.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkRoom.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkEvent.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkBank.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Handwritten/AkLogger.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkVector.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkRamp.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AKRESULT.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/half.cs 0.1 kb 0.0% Packages/com.unity.jobs/Unity.Jobs/Empty.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/x86/Common.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/AllowedLanes/Data/AllBus.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/data/VRBehaviourData.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/HudScreenConfiguration/Resources/VrHudSimulatorConfiguration.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Internal/Log.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Model/Enum/Gender.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Scripts/Model/Enum/Platform.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/Movement.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Splines/ISpline.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/Query.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/Shapes/Sphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/Shapes/Point.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/Shapes/Frustum.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/Shapes/Circle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/Shapes/Capsule.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/Plane.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/Margins.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/LocalShapes/LocalBox.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/LeapGrid.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/Bezier.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Slice.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/MinHeap.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Either.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Deque.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/Units.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/Disable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/AutoFind.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/Tween.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/Enums.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/IO/Uuid.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/MinimapSetting/PortExteriorAGXMinimapSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ProductsData/SpecialScreenSetting/TwoSpecialScreenProductSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ProductsData/SpecialScreenSetting/ThreeSpecialScreenProductSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ProductsData/SpecialScreenSetting/ThreeSpecialScreenLogSimSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ProductsData/SpecialScreenSetting/OneSpecialScreenProductSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/LocalizationData/SpawnPointLocalizationDataSetting/RightCirculationDirectionSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/LocalizationData/SpawnPointLocalizationDataSetting/LeftCirculationDirectionSetting.asset 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/Tags.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/AllowedLanes/Data/CityBus.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/AllowedLanes/Data/BRTBus.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/Pose.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/gui/Proc.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/ws/WS.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/Tools/IP.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Factories/Pooling/Util/ListPool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Factories/IFactory.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/EasyLayout/Size.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Serializable Callback/Test.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/OBB.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/Axis.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/AABB.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Utils/ObiUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Utils/ObiCurve.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Attributes/Indent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Actors/ObiBone.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Actors/ObiActor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Scripts/Melt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Drunk Man/Script/Demo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Wire.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Route.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Rendering/Material.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Line.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/IO/URDF/Inertia.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/7Zip/lzma.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/MinimapSetting/WarehouseDHLMinimapSetting.asset 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/x86/Csr.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/v64.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/v256.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/v128.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/f16.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/Arm/NEON.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/CompilerServices/SPMD.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/AllowedLanes/Data/Standard.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/KomatsuWA900Infractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/KomatsuPC3000Infractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/KomatsuHD985Infractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/data/parent_data.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/CustomCalculations/LogitechGRacingWheelPedals.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/DataStructures/ObiList.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/Enum.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/Shapes/Rect.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/Shapes/Box.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Type.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Pose.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Pool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Hash.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/MinimapSetting/MinelandEXMinimapSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/MinimapSetting/MinelandDMMinimapSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/MinimapSetting/DefaultMinimapSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ProductsData/ScreenDataSetting/ThreeScreenNumberSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ProductsData/ScreenDataSetting/OneScreenNumberSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ProductsData/ScreenDataSetting/FourScreenNumberSetting.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/ExerciseNameValidator.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/SnowplowInfractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/SnowWedgeInfractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/ProductFilter/Resources/STMXInfractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/ProductFilter/Resources/STInfractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/Editor/AssetsFromBundles.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Internal/Func.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Edge.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/EnvironmentSetting/EnvironmentPresets/Sunny.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/EnvironmentSetting/EnvironmentPresets/Cloudy.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/LiftInfractions.asset 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Fuel/Gasoline.asset 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Fuel/Diesel.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/CustomCalculations/FirstNonZeroValue.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Oni.cs 0.0 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/CustomCalculations/MaxAbsValue.asset 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Two Directional Friction/Vehicle Body - TD.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Patch Friction/Impact Barrier - P.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/PhysicMaterials/ShallowWadingArea.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Two Directional Friction/Gravel Trap - TD.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Two Directional Friction/Concrete - TD.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Patch Friction/Vehicle Body - P.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Patch Friction/Gravel Trap - P.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/PhysicMaterials/WadingOnConcrete.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/PhysicMaterials/MiddleWadingArea.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/PhysicMaterials/DeepWadingArea.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/PhysicMaterials/AsphaltIndoor.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/DegradedAsphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Resources/PlayMakerAssemblies.txt 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Two Directional Friction/Sand - TD.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Two Directional Friction/Offroad - TD.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Two Directional Friction/Grass - TD.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Two Directional Friction/Asphalt - TD.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Patch Friction/FrictionLess.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Patch Friction/Asphalt - P.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/PhysicMaterials/GravelRock.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Escape Lane.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Two Directional Friction/Ice - TD.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Patch Friction/Ice - P.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/PhysicMaterials/SandDune.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/PhysicMaterials/MudArea.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/PhysicMaterials/Gravel2.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Roadside.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Gravel.physicMaterial ------------------------------------------------------------------------------- Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 5.42 GB. System memory in use after: 5.20 GB. Unloading 135754 unused Assets to reduce memory usage. Loaded Objects now: 83431. Total: 152.818100 ms (FindLiveObjects: 8.832200 ms CreateObjectMapping: 4.604800 ms MarkObjects: 67.759300 ms DeleteObjects: 71.620800 ms) DisplayProgressNotification: Build Successful LightingSettings: switching bake backend from 1 to 0. Unloading 14 Unused Serialized files (Serialized files now loaded: 0) [Licensing::Client] Successfully resolved entitlements Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 37.534 ms Integration: 86.894 ms Integration of assets: 1.850 ms Thread Wait Time: 0.009 ms Total Operation Time: 126.287 ms System memory in use before: 5.17 GB. System memory in use after: 5.17 GB. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 87492. Total: 69.760500 ms (FindLiveObjects: 3.785300 ms CreateObjectMapping: 1.802900 ms MarkObjects: 64.059600 ms DeleteObjects: 0.111700 ms) buildStartedAt 02/04/2025 11:34:15 buildEndedAt 02/04/2025 11:48:31 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:36) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 36) Batchmode quit successfully invoked - shutting down! [Performance] WinEditorMain : 1 samples, Peak. 6.47 s (1.0x), Avg. 6.47 s, Total. 6.471 s (0.5%) [Performance] WinEditorMain.ConfigureCrashHandler : 1 samples, Peak. 18.1 us (1.0x), Avg. 18.1 us, Total. 18.10 us (0.0%) [Performance] WinEditorMain.CurlRequestInitialize : 1 samples, Peak. 316 us (1.0x), Avg. 316 us, Total. 315.6 us (0.0%) [Performance] WinEditorMain.SetupLogFile : 1 samples, Peak. 296 us (1.0x), Avg. 296 us, Total. 295.7 us (0.0%) [Performance] WinEditorMain.RunNativeTestsIfRequiredAndExit : 1 samples, Peak. 100 ns (1.0x), Avg. 100 ns, Total. 100.0 ns (0.0%) [Performance] WinEditorMain.Licensing : 1 samples, Peak. 5.55 s (1.0x), Avg. 5.55 s, Total. 5.549 s (0.5%) [Performance] WinEditorMain.InitializeCrashHandler : 1 samples, Peak. 19.1 ms (1.0x), Avg. 19.1 ms, Total. 19.12 ms (0.0%) [Performance] WinEditorMain.CreateApplication : 1 samples, Peak. 131 us (1.0x), Avg. 131 us, Total. 130.6 us (0.0%) [Performance] Application.InitializeProject : 1 samples, Peak. 239 s (1.0x), Avg. 239 s, Total. 238.8 s (20.0%) [Performance] Application.PackageManager.StartServer : 1 samples, Peak. 2.78 ms (1.0x), Avg. 2.78 ms, Total. 2.784 ms (0.0%) [Performance] Application.AcquireProjectLock : 1 samples, Peak. 2.31 ms (1.0x), Avg. 2.31 ms, Total. 2.308 ms (0.0%) [Performance] Application.InitializeEngineNoGraphics : 1 samples, Peak. 271 ms (1.0x), Avg. 271 ms, Total. 270.6 ms (0.0%) [Performance] Application.PackageManager.Initialize : 1 samples, Peak. 890 ms (1.0x), Avg. 890 ms, Total. 889.6 ms (0.1%) [Performance] CurlRequestCheck : 16 samples, Peak. 84.6 us (8.4x), Avg. 10.1 us, Total. 161.9 us (0.0%) [Performance] VersionControl.Task.Wait : 1 samples, Peak. 16.5 us (1.0x), Avg. 16.5 us, Total. 16.50 us (0.0%) [Performance] Application.EngineGraphics.Initialize : 1 samples, Peak. 2.34 s (1.0x), Avg. 2.34 s, Total. 2.337 s (0.2%) [Performance] Application.GI.Initialize : 1 samples, Peak. 3.02 ms (1.0x), Avg. 3.02 ms, Total. 3.019 ms (0.0%) [Performance] Application.LoadAllDefaultResourcesFromEditor : 1 samples, Peak. 1.74 ms (1.0x), Avg. 1.74 ms, Total. 1.736 ms (0.0%) [Performance] Application.LoadMonoAssemblies : 1 samples, Peak. 5.09 s (1.0x), Avg. 5.09 s, Total. 5.086 s (0.4%) [Performance] RestoreManagedReferences : 2 samples, Peak. 39.9 ms (2.0x), Avg. 20.0 ms, Total. 39.90 ms (0.0%) [Performance] ProcessService.EditorAfterLoadAllAssemblies : 2 samples, Peak. 298 us (1.3x), Avg. 224 us, Total. 447.7 us (0.0%) [Performance] Application.ReadLicenseInfo : 1 samples, Peak. 28.5 ms (1.0x), Avg. 28.5 ms, Total. 28.53 ms (0.0%) [Performance] Application.InitialScriptRefresh : 1 samples, Peak. 174 s (1.0x), Avg. 174 s, Total. 173.9 s (14.5%) [Performance] PresetManagerPostProcessor.OnPreprocessAsset : 175 samples, Peak. 2.53 ms (89.9x), Avg. 28.1 us, Total. 4.923 ms (0.0%) [Performance] CancelSplashScreenOnAssetChange.OnPreprocessAsset : 175 samples, Peak. 90.7 us (31.1x), Avg. 2.92 us, Total. 510.6 us (0.0%) [Performance] Compiling Scripts : 3 samples, Peak. 91.6 s (2.4x), Avg. 38.7 s, Total. 116.0 s (9.7%) [Performance] Package.AsyncRequest : 70 samples, Peak. 2.82 ms (7.1x), Avg. 397 us, Total. 27.82 ms (0.0%) [Performance] AssetDatabase.ImportAssets : 62 samples, Peak. 4.49 s (21.4x), Avg. 210 ms, Total. 12.99 s (1.1%) [Performance] UtilityWindowProcessor.OnPostprocessAllAssets : 49 samples, Peak. 650 us (22.3x), Avg. 29.1 us, Total. 1.427 ms (0.0%) [Performance] CubeLutAssetImporter.OnPostprocessAllAssets : 49 samples, Peak. 25.4 ms (47.4x), Avg. 535 us, Total. 26.24 ms (0.0%) [Performance] ShaderPackagerPostProcessor.OnPostprocessAllAssets : 49 samples, Peak. 19.3 ms (47.1x), Avg. 409 us, Total. 20.05 ms (0.0%) [Performance] SpriteEditorTexturePostprocessor.OnPostprocessAllAssets : 49 samples, Peak. 27.7 ms (2.3x), Avg. 12.0 ms, Total. 589.6 ms (0.0%) [Performance] TMPro_TexturePostProcessor.OnPostprocessAllAssets : 49 samples, Peak. 52.0 ms (46.6x), Avg. 1.12 ms, Total. 54.76 ms (0.0%) [Performance] AssetProcessor.OnPostprocessAllAssets : 147 samples, Peak. 1.50 ms (77.2x), Avg. 19.5 us, Total. 2.862 ms (0.0%) [Performance] SteamVR_Input_ActionManifest_Manager.OnPostprocessAllAssets : 49 samples, Peak. 2.86 s (2.0x), Avg. 1.42 s, Total. 69.51 s (5.8%) [Performance] ShaderFunctionDetector.OnPostprocessAllAssets : 49 samples, Peak. 269 us (16.9x), Avg. 15.9 us, Total. 778.4 us (0.0%) [Performance] TemplatePostProcessor.OnPostprocessAllAssets : 49 samples, Peak. 93.2 ms (13.7x), Avg. 6.78 ms, Total. 332.4 ms (0.0%) [Performance] TextureArrayInspectorPostprocessor.OnPostprocessAllAssets : 49 samples, Peak. 22.2 ms (44.6x), Avg. 499 us, Total. 24.45 ms (0.0%) [Performance] Postprocessor.OnPostprocessAllAssets : 49 samples, Peak. 157 ms (48.7x), Avg. 3.23 ms, Total. 158.1 ms (0.0%) [Performance] RetainedMode.OnPostprocessAllAssets : 49 samples, Peak. 39.6 ms (47.6x), Avg. 832 us, Total. 40.76 ms (0.0%) [Performance] EditorAtlasMonitorInjector.OnPostprocessAllAssets : 49 samples, Peak. 10.2 ms (46.9x), Avg. 218 us, Total. 10.68 ms (0.0%) [Performance] SpeedTreePostProcessor.OnPostprocessAllAssets : 49 samples, Peak. 18.2 ms (47.5x), Avg. 384 us, Total. 18.79 ms (0.0%) [Performance] AudioMixerPostprocessor.OnPostprocessAllAssets : 49 samples, Peak. 174 us (33.4x), Avg. 5.20 us, Total. 255.0 us (0.0%) [Performance] AssetEvents.OnPostprocessAllAssets : 98 samples, Peak. 159 us (44.6x), Avg. 3.58 us, Total. 350.4 us (0.0%) [Performance] ModelImporterPostProcessor.OnPostprocessAllAssets : 49 samples, Peak. 17.7 s (49.0x), Avg. 361 ms, Total. 17.71 s (1.5%) [Performance] StyleCatalogPostProcessor.OnPostprocessAllAssets : 49 samples, Peak. 62.4 ms (48.6x), Avg. 1.28 ms, Total. 62.95 ms (0.0%) [Performance] BuildCatalog : 1 samples, Peak. 61.9 ms (1.0x), Avg. 61.9 ms, Total. 61.93 ms (0.0%) [Performance] Application.AssetDatabase.Refresh : 1 samples, Peak. 46.2 s (1.0x), Avg. 46.2 s, Total. 46.16 s (3.9%) [Performance] AssetDatabase.Refresh : 8 samples, Peak. 46.2 s (8.0x), Avg. 5.80 s, Total. 46.41 s (3.9%) [Performance] TextureImporter.Import : 6 samples, Peak. 196 ms (2.0x), Avg. 96.7 ms, Total. 579.9 ms (0.0%) [Performance] EditorAtlasMonitorInjector.OnPostprocessTexture : 6 samples, Peak. 178 us (4.8x), Avg. 37.2 us, Total. 223.1 us (0.0%) [Performance] Application.ImportAssetsWithMismatchingAssetImporterVersion : 1 samples, Peak. 495 ms (1.0x), Avg. 495 ms, Total. 495.1 ms (0.0%) [Performance] Application.SyncCurrentColorSpace : 1 samples, Peak. 106 ms (1.0x), Avg. 106 ms, Total. 105.8 ms (0.0%) [Performance] Application.OnUsbDevicesChanged : 1 samples, Peak. 430 us (1.0x), Avg. 430 us, Total. 429.6 us (0.0%) [Performance] Application.AssetInstanceCacheUpdate : 1 samples, Peak. 100.0 ns (1.0x), Avg. 100.0 ns, Total. 100.00 ns (0.0%) [Performance] Application.UnityExtensions.Initialize : 1 samples, Peak. 4.37 ms (1.0x), Avg. 4.37 ms, Total. 4.374 ms (0.0%) [Performance] Application.InitializeManagedCompilationPipeline : 1 samples, Peak. 136 ms (1.0x), Avg. 136 ms, Total. 135.6 ms (0.0%) [Performance] Application.ExecuteStartups : 1 samples, Peak. 48.0 ms (1.0x), Avg. 48.0 ms, Total. 47.98 ms (0.0%) [Performance] Gizmo.RebuildRenderers : 2 samples, Peak. 31.4 ms (1.9x), Avg. 16.7 ms, Total. 33.46 ms (0.0%) [Performance] Gizmo.AddGizmoRenderers : 276 samples, Peak. 1.03 ms (83.6x), Avg. 12.3 us, Total. 3.392 ms (0.0%) [Performance] Application.InitializeMenu : 1 samples, Peak. 481 ms (1.0x), Avg. 481 ms, Total. 480.8 ms (0.0%) [Performance] UpdateAllMenus : 1 samples, Peak. 475 ms (1.0x), Avg. 475 ms, Total. 474.7 ms (0.0%) [Performance] Application.editorInitializingProject : 1 samples, Peak. 14.1 us (1.0x), Avg. 14.1 us, Total. 14.10 us (0.0%) [Performance] GUIView.RepaintAll.PlayerLoopController : 4 samples, Peak. 1.10 us (1.2x), Avg. 900 ns, Total. 3.600 us (0.0%) [Performance] Application.InvokeFinishedLoadingProject : 1 samples, Peak. 133 ms (1.0x), Avg. 133 ms, Total. 133.3 ms (0.0%) [Performance] ProcessService.OnProjectLoaded : 1 samples, Peak. 39.3 us (1.0x), Avg. 39.3 us, Total. 39.30 us (0.0%) [Performance] AssetDatabase.ImportAsset : 9 samples, Peak. 12.1 s (4.8x), Avg. 2.52 s, Total. 22.64 s (1.9%) [Performance] Inspector.InitOrRebuild : 9 samples, Peak. 3.26 ms (1.4x), Avg. 2.36 ms, Total. 21.20 ms (0.0%) [Performance] GenerateAssemblyTypeInfos : 2 samples, Peak. 1.81 s (1.0x), Avg. 1.73 s, Total. 3.463 s (0.3%) [Licensing::IpcConnector] License Notification channel disconnected successfully. [Licensing::IpcConnector] License Client channel disconnected successfully. AcceleratorClientConnectionCallback - disconnected - :0 Cleanup mono Exiting batchmode successfully now! Exiting without the bug reporter. Application will terminate with return code 0